Commit Graph
153 Commits
Author SHA1 Message Date
James A Culp III 9c062999dd Update Shadowrun6thEdition.html 2021-07-25 23:06:16 -04:00
James A Culp III 2c87f24617 Update Shadowrun6thEdition.html 2021-07-25 22:46:31 -04:00
James A Culp III 9bc7c3937e Update Shadowrun6thEdition.html 2021-07-25 22:42:15 -04:00
James A Culp III 96561531b4 More fixes to Grunt/Spirit/Sprite sheets for Grunt Group functionality 2021-07-25 22:34:08 -04:00
James A Culp III 19d899e40c Merge branch 'computable-rolls'
Conflicts:
	Shadowrun Sixth World/CHANGELOG.md
	Shadowrun Sixth World/Shadowrun6thEdition.html
2021-07-16 19:40:41 -04:00
James A Culp III b858268adb Added Grunt Groups and Autocalculations based on the # of grunts 2021-07-16 16:08:18 -04:00
James A Culp III 906aa1a55a Bugfix - PC -> Rolls tab was showing conversions on the Matrix Actions tab. 2021-07-14 15:47:09 -04:00
James A Culp III 49fc1c56db Initialize v.39 2021-07-14 12:57:25 -04:00
James A Culp III fb832ec8a9 Bugfix - NPC->Grunt fixed a bug or oversight on grunt repeating skills. They were all showing Agility on the roll template as their ability. Upon first opening a grunt sheet all repeating skills for the grunt will be re-set to use their default associated attribute and the display attribute will also be fixed. 2021-07-11 23:30:58 -04:00
James A Culp III d66060c008 Bugfix - NPC->Host IC dice roll buttons weren't working. 2021-07-11 20:06:19 -04:00
James A Culp III 60b004847c Begin v.38 2021-07-09 10:50:45 -04:00
James A Culp III 801899fd74 Rolls->Misc tab added
Added Conversion for common Standard to Metric and vice versa.  Ft <=> M, Mi <=> Km, Lb <=> Kg
2021-07-05 21:53:55 -04:00
James A Culp III 7d7add3c9f PC->Arms->Range/Melee Added "Engineering" option to the skill dropdown.
Bugfix - PC->Arms->Range/Melee fixed the dicepool display to now reflect the actual dicepool.  To make sure this is up to date when viewing a character sheet for the first time after this version goes live just toggle settings mode off/on or on/off for each weapon, that should trigger the update and update your primary displays as well.
Added some behind the scenes code to try and update the weapons to have the Attribute, Attribute Rating and Dicepool Modifier attributes set correctly after loading.  Also added versioning for the character sheet data.
2021-07-05 12:21:33 -04:00
James A Culp III c32ae97cd4 NPC Astral Initiative now auto-calculates for spirits and awakened grunts 2021-07-03 22:20:11 -04:00
James A Culp III 3099594b90 NPC->Vehicle/Drone fixed hot sim initiative auto-calculation (pilot * 2 +4d6 now) 2021-07-03 15:25:56 -04:00
James A Culp III 25aa86a92b NPC->Grunt Fixed sprint speed being 0 by default 2021-07-03 14:55:50 -04:00
James A Culp III 90955601fd Update translation.json, Shadowrun6thEdition.html, and 2 more files... 2021-07-03 14:43:53 -04:00
James A Culp III 4b1b62de7b PC->Condition Monitor - Added Natural Healing Physical and Stun roll buttons. 2021-07-03 11:53:19 -04:00
James A Culp III 856c8b61b1 Initialize v.37 2021-07-03 11:51:26 -04:00
James A Culp III dbde9fb860 Bugfix: combat_paralysis stuff 2021-06-21 21:14:03 -04:00
James A Culp III c8c28cd54e Update Shadowrun6thEdition.html 2021-06-21 10:57:47 -04:00
James A Culp III 6c3e384799 Update Shadowrun6thEdition.html 2021-06-21 10:57:31 -04:00
James A Culp III af1d29c4b9 PC Sheets Added functionality so when firing mode is changed on the Core tab, the DV and AR are updated appropriately. Still doesn't split dice pools. 2021-06-20 22:00:15 -04:00
James A Culp III b5cb75fb31 PC Sheet Modifiers text boxes in various places in the sheet (Qualities, Augs, Gear, Matrix Devices, Programs, and Echos) now allow the player to add/subtract from attributes on the sheet. See roll20 forum thread for further details.
PC Sheet Removed Modifications from sprites.
2021-06-20 14:03:43 -04:00
James A Culp III 7800d3f73a Miscellaneous cleanup and normalization. 2021-06-20 13:59:03 -04:00
James A Culp III 01b79b52f3 Added Combat Paralysis effects to initiatives. 2021-06-20 13:54:57 -04:00
James A Culp III 9a16e3e5d7 Updated attributes to default to 1. 2021-06-20 13:49:31 -04:00
James A Culp III d66c819216 Fix to grenades not working when Modifier is empty. 2021-06-15 23:46:21 -04:00
James A Culp III 088cbab2ce Started v.36 changes 2021-06-04 12:32:39 -04:00
James A Culp III 036034dd0b Update Shadowrun6thEdition.html 2021-06-03 09:44:20 -04:00
James A Culp III 74d9b30475 PC->Magic->Meta tab Added alternate attributes to Traditions to allow for Arcane Resilience Traiing changes 2021-06-03 09:40:19 -04:00
James A Culp III a53fbf0034 Add Matrix AR and Matrix DR to Host sheet 2021-06-01 16:01:18 -04:00
James A Culp III 0a0cc576db Initiating v.35 2021-06-01 16:00:55 -04:00
James A Culp III 5b1653b98d Replaced translated nuyen symbol with just a raw symbol in the .html to prevent issues with translations.json in the future ... hopefully 2021-05-25 17:06:34 -04:00
James A Culp III c6d4272a5c Begin v.34 Changes
Replace translation.json that roll20 screwed up again.
2021-05-24 23:27:08 -04:00
James A Culp III 894e3eec16 Updated NPC-Spells to follow the same format as PC-Spells, to include using the same roll button format. 2021-05-16 23:16:37 -04:00
James A Culp III 5f3385bbbe Added mouseover text to Rolls->Matrix rolls to identify the skill and attribute used for each roll. 2021-05-11 13:32:17 -04:00
James A Culp III 8f9f110b90 Bugfix - Nuyen symbol keeps disappearing, another attempt to lock it down 2021-05-11 13:04:05 -04:00
James A Culp III fc2e65d937 PC->Grenade Launched grenades fix 2021-05-11 12:25:14 -04:00
James A Culp III a79108e904 Beginning v.33 changes 2021-05-10 19:38:07 -04:00
James A Culp III 91757a74f1 Added disclaimer to Rolls section, specialization/expertise and mods from augs/magic/etc are not included in those rolls, the way to add those dice to the pools is to use the [Modifiers] toggle at the top of the sheet. 2021-05-08 18:51:05 -04:00
James A Culp III 56a915bfd5 Added Arms->Grenade section to handle Grenades, also added a GM Button to roll Scatter and Distance 2021-05-06 21:50:45 -04:00
James A Culp III 578173ec7a Bugfix - Added sheetworker call on sheet load to fix incorrectly calculated soak value for the Core->Soak Damage button
Changed Rolls->Jack Out from text to a roll button so unfortunate deckers can escape link-lock.
Added Core->Direct Magic Defense button and Core->Indirect Magic Defense buttons
2021-05-04 23:38:48 -04:00
James A Culp III 221027ca8c Initiate version v.32 2021-05-04 16:11:22 -04:00
James A Culp III fb37f055a3 Styled Rolls->Matrix Action roll buttons to indicate legal/illegal 2021-05-03 10:30:06 -04:00
James A Culp III 58eff8b919 Added Matrix Action roll buttons to the new Rolls tab. 2021-05-03 09:03:16 -04:00
James A Culp III 15d8d1f4de Added Name field to all NPC sheets
Added Metatype field to NPC->Grunt sheet
2021-05-02 22:41:45 -04:00
James A Culp III 0d789c3e54 Added Notes field to all npc sheets. 2021-05-02 20:54:57 -04:00
James A Culp III cdd63be644 Updated Host->IC to make them more useable during encounters (separate AR/CM/Initiative roller/etc... 2021-05-02 18:09:40 -04:00
James A Culp III 2863c0b17b Added Augmentation grades drop down to Augs section. 2021-04-30 22:14:45 -04:00