Commit Graph
42 Commits
Author SHA1 Message Date
Nathanael Winget cfb3227746 Add legacy sanitization opt-in 2021-02-04 10:52:31 -05:00
DanieleSuppoandzgsuppo 3d4bf148e1 [Savage World - Tabbed] Introduce IZ 3.0 logo and fix layout (#6306)
* fix data-i18n for input

* activate more fields for IZ 3.0

* disable fields for IZ 3.0

* add spaces where needed

* add spaces where needed

* fix small typo

* add Interface Zero 3.0 in the settings

* fix translations for Powers

* fix layout

* fix layout

* fix layout

* fix layout - no more movements on mouse over

Co-authored-by: zgsuppo <dsuppo@kooomo.com>
2020-05-04 17:05:14 -05:00
Joseph 53c17057bc Swade-tabbed v4.0.1 (#5856)
* Update .gitignore

* 4.0.1

Updated author credits.

* common-knowledge fix

Changed references to the "Common Knowledge" stat to be more consistent instead of sometimes hyphenating the variable

* Renaming common-knowledge

cleaning up the rename

* Condensing with dynamic translations

Condensing linked attributes

* Renaming linked skills

from "...attscore" to "...att"

* Linked Attribute Formatting

Ensuring the dynamic translations display properly

* Renaming Academics (Derived stat) to Scholarship

In accordance with ETU SWADE, plus cleans up the duplicate naming.

* Academics Update

Academics the derived stat is now scholarship

Academics the skill is now consistently just "academics"

* Fighting refactor

Renaming several fighting attributes from Fi to Fighting

* Refactor Update

Shouldn't need the special cases for Fighting, Academics, Common Knowledge, or Language now.

* Typos and Fixes

Minor fix ups

* Versioning fix

Restructured to avoid asynch issues

* Misc Modifiers not adding to knowledge/other skills

Simply added + @{traitmods} to the rolls

* Typo fixes

Scholarship!

* Name fixes

* Fixing bugs with attscore displays

Still hoping the academicsskill->academics is fine

* Logging versions

More logging!

* Commented out character sheet

Hopefully this fixes versioning

* Necessary Comma

buggg

* Exists but not prescribing value

Bug fixxx?

* Hopefully cleaning up

Since i already have the versioning earlier

* Syntax fixes

Hopefully last of the bug fixes until I do the repeating section

* fixed missing <

oop

* Going mad

I don't understand versioning at all

* Logging

the issue is somewhere in the setattrs call

* Logging the object

Let's see how this works

* Deleting undefined keys

Hopefully a fix

* Reverting extended skills

Not going to mess with repeating attribute editors

* Cleaning up for release

* Reverting .gitignore change

accidental root change
2020-02-10 11:15:24 -06:00
Joseph b1abac0be9 SWADE-tabbed Version 4.0 (#5779)
* Typos and Style

Fixed code style issues (stray single quotes) plus a myriad typos. Did not change sophmore to sophomore when it was being used as a variable name to avoid issues with existing sheets, but did fix the spelling of any displays.

* [Savage Worlds Tabbed] Charisma Config

Added a configuration option to disable Charisma, as it's not used in SWADE.

* Typo fix

Show Arhcetype->Show Archetype

* Rules modifications Dice Smoothing

First step, added dice smoothing to rules modifications

* Dice Smoothing translation, config sheet

Adds dice smoothing as an option to translation and the config sheet

* Started 3.10 Release Notes

Started release notes for 3.10. Probably should've made the charisma fix 3.9.1 but here we are.

* Prepping IZ 3.0

Starting work on IZ 3.0 update

* Release 3.10 section

starting to set things up

* Dice Smoothing Implemented

Needs testing, but it should add dF to skill and damage rolls if and only if the smooth_dice attribute is checked.

* Minor design fix

now that I've got the dF in the skill call, the checkbox can just be 0 and 1

* IZ3.0 Strain and Street Cred UI

Building out the basic UI work for IZ 3.0's Strain and Street Cred

* UI elements cont.

Added the proper hiding controls for Strain & Street cred 3.0

* More UI work

CSS hiding

* Typos and fixes

Also gitignoring my SWTRedesign.js so I can more easily edit the sheet workers

* Interface Zero 3.0 work

Trying to get Strain & Street Cred to work

* Highlighting StrainThree

Added highlighting CSS for IZ 3.0 Strain

* Reverting strain changes

Strain works the same it's just a stylistic choice of die vs. flat value as base. Die is probably better, so we're keeping just one version of Strain.

* Display Fix

Street cred should properly show now

* Comment Label

* Update .gitignore

* problem fix

deleted stray comma

* Typo fix

Inconsistent attribute naming wasn't letting dice smoothing work

* 3.10 notes

added translation key

* Version validation

Going to need to figure out how to deal with JS comparisons putting 3.9>3.10

* CSS work

setting up street cred to go just above wealth

* Button fix

Fixed up so a button should show

* Adding mod

Turns out 1d12+1! doesn't play nice

* Naming fix

TIL the ^ is for translation keys

* Fixed up main display

The character sheet now properly shows off the street cred value

* Trying to fix wild die

The display

* Wild die for Street Cred Three

Now can change the wild die for street cred from IZ 3

* Config-side naming

Renaming the configuration entry to be clear.

* Augmentation toggling

Set up formatting & sheetworker. Will likely need to modify CSS to accomodate.

* Fixing up CSS

Making room for the new enable column

* Aug enable header

* Show Conditions

Not sure if it's that necessary/great of a feature to be able to show/hide the conditions at the top.

* Versioning fix

Versioning is now forward compatible

* More versioning update

Trying to make the versioning nice and clean

* Minor adjustment

Changing which release notes are default shown

* Default street cred IZ 3

Fixing up

* 4.00.00

Incrementing up to 4.00.00 in relevant version spots

* Update .gitignore

* Cleaning Json

Allowing skills was a feature that didn't make it into a previous release, but still showed up in the json, leading to a confusing configuration page. This removes that old text.

* Removing legacy CSS

Added this when I thought IZ 3  would need its own strain, now removing

* more strainthree cleaning

strainthree is no longer needed due to just reusing base strain from iz2

* Removing offending issue

Hopefully clean pull request next
2020-01-13 13:14:09 -06:00
Joseph ac724aaf55 Savage Worlds (Tabbed Layout) Typos (#5717)
* Typos and Style

Fixed code style issues (stray single quotes) plus a myriad typos. Did not change sophmore to sophomore when it was being used as a variable name to avoid issues with existing sheets, but did fix the spelling of any displays.

* [Savage Worlds Tabbed] Charisma Config

Added a configuration option to disable Charisma, as it's not used in SWADE.
2019-12-09 12:19:41 -06:00
Cassie Levett 1b38e47409 Revert "Savage Worlds 3.10 (#5527)" (#5539)
This reverts commit e117ed507f.
2019-10-08 11:06:18 -05:00
gronyon e117ed507f Savage Worlds 3.10 (#5527)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* removing merge compare files. (x.orig)

* Enable skills on by default for all skills.

* Fix Soak Button description

* Make it easier to check/uncheck skill to use for the Setting. (now can click on the label)

* Fix Show Modifier not working until your unclick and reclick it.

* Mark version as 3.10
2019-10-07 11:09:56 -05:00
finderski 1b65e643cf Savage Worlds Tabbed v 3.9 (#5508)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4

* Update en.json

* Trait Wild Die and Boost/Lower Trait

Added the functionality to Boost/Lower Trait and have use a different Wild Die for each Trait.

Additionally, there are some breakfixes included.
2019-09-30 14:02:19 -05:00
finderski 46e10fa42f Savage Worlds Tabbed v3.8 [NEW] (#5487)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4

* Update en.json

* Savage Worlds 3.8

Added new functionality...

* Updated JSON Files

Updated the sheet.json and en.json translation file.
2019-09-23 16:02:16 -05:00
Cassie Levett 276a0bc6a0 Rollback Savage Worlds to stable version uc-753 (#5481) 2019-09-17 15:51:34 -05:00
Cassie Levett 254c278158 Savage Worlds Tabbed - UC-753 rollback (#5479)
* rever SV uc-753

* revert the changes back to stable version
2019-09-17 15:23:18 -05:00
Cassie Levett ba82d92c28 Revert "Savage Worlds Tabbed v3.8 (#5444)" (#5460)
This reverts commit 475e129d60.
2019-09-09 16:05:44 -05:00
gronyon 475e129d60 Savage Worlds Tabbed v3.8 (#5444)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* Fix French translation for Rename Climbing and Piloting in game settings

* Ability to show Soak button from the game settings page

* Clicking to disable skills for a setting is now easier

* Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects.

* Ability to change linked attribut for any skill

* added 3.8 version info

* Update translations entry for all languages

* Allow linked attribute set up from game settings.

* Updated version number on game settings page.

* Enable translation for linked attributs in game settings.

* Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.

* oops, mistake during merge. sorry.

* Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on.
Also, added an explain section, trying a similar approach with readonly option.

* Attempt to fix sheet.json, by declaring in the HTML the "fake" attribute used as section title.

* Canceling changes to sheet.json until we find out what's wrong with it.
(will isolate changes into another branch)
2019-09-09 14:51:36 -05:00
Cassie Levett 9ae3f94ea3 Revert "Savage Worlds Tabbed v3.8 (#5418)" (#5439)
This reverts commit 6099f67865.
2019-09-03 15:14:08 -05:00
gronyon 6099f67865 Savage Worlds Tabbed v3.8 (#5418)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* Fix French translation for Rename Climbing and Piloting in game settings

* Ability to show Soak button from the game settings page

* Clicking to disable skills for a setting is now easier

* Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects.

* Ability to change linked attribut for any skill

* added 3.8 version info

* Update translations entry for all languages

* Allow linked attribute set up from game settings.

* Updated version number on game settings page.

* Enable translation for linked attributs in game settings.

* Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.

* oops, mistake during merge. sorry.

* Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on.
Also, added an explain section, trying a similar approach with readonly option.

* Attempt to fix sheet.json, by declaring in the HTML the "fake" attribute used as section title.
2019-09-03 12:33:34 -05:00
Cassie Levett 303892fb24 Revert "[Savage Worlds Tadded] v3.8 - Allow change attribute linked to skills (#5413)" (#5416)
This reverts commit e7ab22c24f.
2019-08-27 08:36:27 -05:00
gronyon e7ab22c24f [Savage Worlds Tadded] v3.8 - Allow change attribute linked to skills (#5413)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* Fix French translation for Rename Climbing and Piloting in game settings

* Ability to show Soak button from the game settings page

* Clicking to disable skills for a setting is now easier

* Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects.

* Ability to change linked attribut for any skill

* added 3.8 version info

* Update translations entry for all languages

* Allow linked attribute set up from game settings.

* Updated version number on game settings page.

* Enable translation for linked attributs in game settings.

* Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.

* oops, mistake during merge. sorry.

* Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on.
Also, added an explain section, trying a similar approach with readonly option.
2019-08-26 17:47:19 -05:00
gronyon b858150b8f [Savage Worlds Tabbed 3.7] Select skills available for current Setting. (#5364)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos
2019-08-19 15:39:36 -05:00
finderski 88c900dda4 Savage Worlds Tabbed Version 3.7 Talismans and Attributes at d6 (#5367)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4
2019-08-06 08:23:45 -04:00
gronyon f22b2a4d41 Savage Worlds Tabbed 3.6 (#5267)
- Added animal intelligence
- fix renaming skills in game settings
- fix statblock rolling Smarts and Spirit
2019-07-09 07:47:01 -05:00
gronyon ef6e2b0108 - Allow to set skill names on Game Config screen (#5250)
- Added a Soak roll button
- Fixed unshake rolls when failing with same skill and wild rolls
- Fixed wounds/fatigue mod input when translation too long
- Allowed Academics stat and Academics skill to get different translations
2019-07-01 17:08:18 -05:00
finderski 328978bcb1 Savage Worlds Tabbed (#5020)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.
2019-04-29 17:27:51 -05:00
finderski 9f2ad48fd0 Savage Worlds Tabbed Version 3.3 (#4990)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.
2019-04-22 23:36:47 -05:00
finderski e8c015f334 Savage Worlds Tabbed (v3.1 Bug Fixes and Enhancements) (#4894)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.
2019-04-01 16:23:58 -05:00
Jeffrey Lamb da8900ed5f Fix sheet html/css refs 2019-03-19 11:51:16 -04:00
Cassie Levett ca6f5f16dd Fixed preview image name SW Tabbed 2019-03-19 08:58:40 -05:00
Cassie Levett f923113af8 SavagedWorlds Tabbbed sheet.json 2019-03-19 08:51:31 -05:00
finderski 0297c955ff Savage Worlds Tabbed v3.0 Update (#4843)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported
2019-03-18 17:42:32 -05:00
wing-it 12a20dd029 Merge branch 'master' into master 2018-03-13 08:18:54 -04:00
finderski b826d7f6a1 Minor Bug Fixes
Corrected a typo in the translation files. Fixed the API Tooltip so it
displays properly. Updated the sheet.json file to be less wordy,
hopefully making the Default Configuration on the Game Settings Page
more readily apparent. Updated the Sheet Image.
2018-03-10 06:16:31 -05:00
Nathanael Winget 078d626eed fix savageworlds sheet.json 2018-02-27 08:40:02 -05:00
finderski 4813d2d3f3 Merge Mook and WC Fields + Translation
Merged Mook fields back into the WC fields to allow for a more
streamlined codebase and make universal macros a thing. Also set the
sheet up so it can be translated to other languages.
2018-02-24 16:22:17 -05:00
finderski 54a38d9b4c Support for Rifts and Rippers
Updated the character sheet to support Rifts and Rippers settings.
Modified the ttmod and dmgmod fields to accommodate text (such as d6!).
Fixed the configuration window formatting problems.
2017-04-02 06:59:32 -04:00
Phil Behreberg 5c04e65f36 fixing sheet.json 2016-10-17 17:12:16 -06:00
finderski 9a15d08c34 8 Oct 2016 Update
Improved support for Interface Zero 2.0 and All For One settings. Added
support for Skill Specialization. Improved the Roll Template Layout.
Streamlined the Configuration Window Layout.
2016-10-10 22:45:29 -04:00
shdwjk 3c094d5565 SavageWorlds-Tabbed: replaced tab character with three spaces to fix invalid string in instructions. 2014-12-30 00:04:28 -06:00
finderski 2d3b94c9cc Added Additional Settings Fields and Logos
Added support for Deadlands and Necessary Evil.  Also updated the JSON
file to include a listing of the settings supported.
2014-12-29 05:08:57 -05:00
finderski 14ff4bc803 Configuration Implemented
Fully implemented the configuration system to allow a user to choose
which background to display, which logo to display and to select from
various setting specific fields.  The overhaul included design layouts
to enhance readability on darker backgrounds and the removal of various
tables (replaced them with DIVs for enhanced functionality in regards
to different fields and UI options.
2014-12-27 19:01:17 -05:00
finderski 10a5bc2ba0 Updated JSON File
Updated the JSON file to make it more useful in describing some of the
features of the sheet.
2014-12-18 05:57:57 -05:00
finderski bd6a27dee0 Improvements and Bug Fixes
Corrected the Skills die types to remove d12+* and made it more in line
with the way Attributes are handled with two fields.

Additionally, added all of the Core Skills to the character sheet, and
a configuration section to show which skills should be shown and which
should not be.
2014-12-07 17:22:34 -05:00
finderski c260ee2059 Readme and JSON updated
Updated the JSON and readme files with information about the gm button.
2014-11-27 04:59:53 -05:00
finderski 152cbb89ad Created Savage Worlds Tabbed Sheet
Created all the necessary files for a Savage Worlds Tabbed Sheet.
2014-08-21 05:02:03 -04:00