Commit Graph
36 Commits
Author SHA1 Message Date
DanieleSuppoandzgsuppo 472ef32d60 [Savage Worlds - Tabbed] Weekly release (#6392)
* fix data-i18n for input

* activate more fields for IZ 3.0

* disable fields for IZ 3.0

* add spaces where needed

* add spaces where needed

* fix small typo

* add Interface Zero 3.0 in the settings

* fix translations for Powers

* fix layout

* fix layout

* fix layout

* fix layout - no more movements on mouse over

* fix layout - TAP Readout and Neural Toughness

* disable tap for IZ 3.0

* disable neuraltoughness for IZ 3.0

* disable firewall for IZ 3.0

* disable izengrams for IZ 3.0

Co-authored-by: zgsuppo <dsuppo@kooomo.com>
2020-05-11 11:21:26 -04:00
DanieleSuppoandzgsuppo 3d4bf148e1 [Savage World - Tabbed] Introduce IZ 3.0 logo and fix layout (#6306)
* fix data-i18n for input

* activate more fields for IZ 3.0

* disable fields for IZ 3.0

* add spaces where needed

* add spaces where needed

* fix small typo

* add Interface Zero 3.0 in the settings

* fix translations for Powers

* fix layout

* fix layout

* fix layout

* fix layout - no more movements on mouse over

Co-authored-by: zgsuppo <dsuppo@kooomo.com>
2020-05-04 17:05:14 -05:00
DanieleSuppoandzgsuppo 3382a50875 [Savage Worlds - Tabbed] fix data-i18n for input and activate more fields for IZ 3.0 (#6269)
* fix data-i18n for input

* activate more fields for IZ 3.0

* disable fields for IZ 3.0

* fix small typo

Co-authored-by: zgsuppo <dsuppo@kooomo.com>
2020-04-27 09:51:32 -04:00
DanieleSuppoandzgsuppo 7b347e0d9d fix data-i18n for input (#6210)
Co-authored-by: zgsuppo <dsuppo@kooomo.com>
2020-04-20 13:50:56 -04:00
DanieleSuppoandzgsuppo ee12d28d48 [SavageWorlds-Tabbed] Adding data-i18n (#6127)
* [SavageWorlds-Tabbed] Adding data-i18n

Adding missing data-i18n to Savage Worlds Tabbed sheet

* add further data-i18n

* add further data-i18n

* add further data-i18n

Co-authored-by: zgsuppo <dsuppo@kooomo.com>
2020-04-13 10:13:06 -07:00
DanieleSuppo cea3ba0558 Fix broken img (#6105)
Fix image not showed using same format of other images:
https://raw.githubusercontent.com/finderski/SWT/master/BackgroundImages/statblock_profile.png
2020-04-06 14:16:36 -07:00
finderski b36eb035a1 Savage Worlds Tabbed v4.0.2 Bug Fix Release (#6049)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4

* Update en.json

* Fixed Skills display

Fixed the skills display so the number fields are easier to read

* Savage Worlds Tabbed Bug Fix 4.0.2

Fixed Boost/Lower Trait
Fixed Consumable repeating section
2020-03-30 11:43:43 -07:00
Joseph 64eaf34fff Savageworlds-tabbed bug fix (#5883)
* Update .gitignore

* Removed *.js

Not sure where it came from

* Bug fix

Fixed a bug with common knowledge not displaying
2020-02-24 13:48:34 -06:00
Joseph 53c17057bc Swade-tabbed v4.0.1 (#5856)
* Update .gitignore

* 4.0.1

Updated author credits.

* common-knowledge fix

Changed references to the "Common Knowledge" stat to be more consistent instead of sometimes hyphenating the variable

* Renaming common-knowledge

cleaning up the rename

* Condensing with dynamic translations

Condensing linked attributes

* Renaming linked skills

from "...attscore" to "...att"

* Linked Attribute Formatting

Ensuring the dynamic translations display properly

* Renaming Academics (Derived stat) to Scholarship

In accordance with ETU SWADE, plus cleans up the duplicate naming.

* Academics Update

Academics the derived stat is now scholarship

Academics the skill is now consistently just "academics"

* Fighting refactor

Renaming several fighting attributes from Fi to Fighting

* Refactor Update

Shouldn't need the special cases for Fighting, Academics, Common Knowledge, or Language now.

* Typos and Fixes

Minor fix ups

* Versioning fix

Restructured to avoid asynch issues

* Misc Modifiers not adding to knowledge/other skills

Simply added + @{traitmods} to the rolls

* Typo fixes

Scholarship!

* Name fixes

* Fixing bugs with attscore displays

Still hoping the academicsskill->academics is fine

* Logging versions

More logging!

* Commented out character sheet

Hopefully this fixes versioning

* Necessary Comma

buggg

* Exists but not prescribing value

Bug fixxx?

* Hopefully cleaning up

Since i already have the versioning earlier

* Syntax fixes

Hopefully last of the bug fixes until I do the repeating section

* fixed missing <

oop

* Going mad

I don't understand versioning at all

* Logging

the issue is somewhere in the setattrs call

* Logging the object

Let's see how this works

* Deleting undefined keys

Hopefully a fix

* Reverting extended skills

Not going to mess with repeating attribute editors

* Cleaning up for release

* Reverting .gitignore change

accidental root change
2020-02-10 11:15:24 -06:00
Joseph b1abac0be9 SWADE-tabbed Version 4.0 (#5779)
* Typos and Style

Fixed code style issues (stray single quotes) plus a myriad typos. Did not change sophmore to sophomore when it was being used as a variable name to avoid issues with existing sheets, but did fix the spelling of any displays.

* [Savage Worlds Tabbed] Charisma Config

Added a configuration option to disable Charisma, as it's not used in SWADE.

* Typo fix

Show Arhcetype->Show Archetype

* Rules modifications Dice Smoothing

First step, added dice smoothing to rules modifications

* Dice Smoothing translation, config sheet

Adds dice smoothing as an option to translation and the config sheet

* Started 3.10 Release Notes

Started release notes for 3.10. Probably should've made the charisma fix 3.9.1 but here we are.

* Prepping IZ 3.0

Starting work on IZ 3.0 update

* Release 3.10 section

starting to set things up

* Dice Smoothing Implemented

Needs testing, but it should add dF to skill and damage rolls if and only if the smooth_dice attribute is checked.

* Minor design fix

now that I've got the dF in the skill call, the checkbox can just be 0 and 1

* IZ3.0 Strain and Street Cred UI

Building out the basic UI work for IZ 3.0's Strain and Street Cred

* UI elements cont.

Added the proper hiding controls for Strain & Street cred 3.0

* More UI work

CSS hiding

* Typos and fixes

Also gitignoring my SWTRedesign.js so I can more easily edit the sheet workers

* Interface Zero 3.0 work

Trying to get Strain & Street Cred to work

* Highlighting StrainThree

Added highlighting CSS for IZ 3.0 Strain

* Reverting strain changes

Strain works the same it's just a stylistic choice of die vs. flat value as base. Die is probably better, so we're keeping just one version of Strain.

* Display Fix

Street cred should properly show now

* Comment Label

* Update .gitignore

* problem fix

deleted stray comma

* Typo fix

Inconsistent attribute naming wasn't letting dice smoothing work

* 3.10 notes

added translation key

* Version validation

Going to need to figure out how to deal with JS comparisons putting 3.9>3.10

* CSS work

setting up street cred to go just above wealth

* Button fix

Fixed up so a button should show

* Adding mod

Turns out 1d12+1! doesn't play nice

* Naming fix

TIL the ^ is for translation keys

* Fixed up main display

The character sheet now properly shows off the street cred value

* Trying to fix wild die

The display

* Wild die for Street Cred Three

Now can change the wild die for street cred from IZ 3

* Config-side naming

Renaming the configuration entry to be clear.

* Augmentation toggling

Set up formatting & sheetworker. Will likely need to modify CSS to accomodate.

* Fixing up CSS

Making room for the new enable column

* Aug enable header

* Show Conditions

Not sure if it's that necessary/great of a feature to be able to show/hide the conditions at the top.

* Versioning fix

Versioning is now forward compatible

* More versioning update

Trying to make the versioning nice and clean

* Minor adjustment

Changing which release notes are default shown

* Default street cred IZ 3

Fixing up

* 4.00.00

Incrementing up to 4.00.00 in relevant version spots

* Update .gitignore

* Cleaning Json

Allowing skills was a feature that didn't make it into a previous release, but still showed up in the json, leading to a confusing configuration page. This removes that old text.

* Removing legacy CSS

Added this when I thought IZ 3  would need its own strain, now removing

* more strainthree cleaning

strainthree is no longer needed due to just reusing base strain from iz2

* Removing offending issue

Hopefully clean pull request next
2020-01-13 13:14:09 -06:00
gronyon 03f5d0a457 Fix Show Modifiers not correctly set by default. (#5772) 2020-01-06 12:47:46 -06:00
Joseph ac724aaf55 Savage Worlds (Tabbed Layout) Typos (#5717)
* Typos and Style

Fixed code style issues (stray single quotes) plus a myriad typos. Did not change sophmore to sophomore when it was being used as a variable name to avoid issues with existing sheets, but did fix the spelling of any displays.

* [Savage Worlds Tabbed] Charisma Config

Added a configuration option to disable Charisma, as it's not used in SWADE.
2019-12-09 12:19:41 -06:00
Cassie Levett 1b38e47409 Revert "Savage Worlds 3.10 (#5527)" (#5539)
This reverts commit e117ed507f.
2019-10-08 11:06:18 -05:00
gronyon e117ed507f Savage Worlds 3.10 (#5527)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* removing merge compare files. (x.orig)

* Enable skills on by default for all skills.

* Fix Soak Button description

* Make it easier to check/uncheck skill to use for the Setting. (now can click on the label)

* Fix Show Modifier not working until your unclick and reclick it.

* Mark version as 3.10
2019-10-07 11:09:56 -05:00
finderski 1b65e643cf Savage Worlds Tabbed v 3.9 (#5508)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4

* Update en.json

* Trait Wild Die and Boost/Lower Trait

Added the functionality to Boost/Lower Trait and have use a different Wild Die for each Trait.

Additionally, there are some breakfixes included.
2019-09-30 14:02:19 -05:00
finderski 46e10fa42f Savage Worlds Tabbed v3.8 [NEW] (#5487)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4

* Update en.json

* Savage Worlds 3.8

Added new functionality...

* Updated JSON Files

Updated the sheet.json and en.json translation file.
2019-09-23 16:02:16 -05:00
Cassie Levett 276a0bc6a0 Rollback Savage Worlds to stable version uc-753 (#5481) 2019-09-17 15:51:34 -05:00
Cassie Levett 254c278158 Savage Worlds Tabbed - UC-753 rollback (#5479)
* rever SV uc-753

* revert the changes back to stable version
2019-09-17 15:23:18 -05:00
gronyon 60a5133668 New branch with only 3.8 HTML/CSS/Translations. (#5462)
No Sheet.json
2019-09-16 14:19:53 -05:00
Cassie Levett ba82d92c28 Revert "Savage Worlds Tabbed v3.8 (#5444)" (#5460)
This reverts commit 475e129d60.
2019-09-09 16:05:44 -05:00
gronyon 475e129d60 Savage Worlds Tabbed v3.8 (#5444)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* Fix French translation for Rename Climbing and Piloting in game settings

* Ability to show Soak button from the game settings page

* Clicking to disable skills for a setting is now easier

* Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects.

* Ability to change linked attribut for any skill

* added 3.8 version info

* Update translations entry for all languages

* Allow linked attribute set up from game settings.

* Updated version number on game settings page.

* Enable translation for linked attributs in game settings.

* Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.

* oops, mistake during merge. sorry.

* Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on.
Also, added an explain section, trying a similar approach with readonly option.

* Attempt to fix sheet.json, by declaring in the HTML the "fake" attribute used as section title.

* Canceling changes to sheet.json until we find out what's wrong with it.
(will isolate changes into another branch)
2019-09-09 14:51:36 -05:00
Cassie Levett 9ae3f94ea3 Revert "Savage Worlds Tabbed v3.8 (#5418)" (#5439)
This reverts commit 6099f67865.
2019-09-03 15:14:08 -05:00
gronyon 6099f67865 Savage Worlds Tabbed v3.8 (#5418)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* Fix French translation for Rename Climbing and Piloting in game settings

* Ability to show Soak button from the game settings page

* Clicking to disable skills for a setting is now easier

* Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects.

* Ability to change linked attribut for any skill

* added 3.8 version info

* Update translations entry for all languages

* Allow linked attribute set up from game settings.

* Updated version number on game settings page.

* Enable translation for linked attributs in game settings.

* Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.

* oops, mistake during merge. sorry.

* Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on.
Also, added an explain section, trying a similar approach with readonly option.

* Attempt to fix sheet.json, by declaring in the HTML the "fake" attribute used as section title.
2019-09-03 12:33:34 -05:00
Cassie Levett 303892fb24 Revert "[Savage Worlds Tadded] v3.8 - Allow change attribute linked to skills (#5413)" (#5416)
This reverts commit e7ab22c24f.
2019-08-27 08:36:27 -05:00
gronyon e7ab22c24f [Savage Worlds Tadded] v3.8 - Allow change attribute linked to skills (#5413)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* Fix French translation for Rename Climbing and Piloting in game settings

* Ability to show Soak button from the game settings page

* Clicking to disable skills for a setting is now easier

* Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects.

* Ability to change linked attribut for any skill

* added 3.8 version info

* Update translations entry for all languages

* Allow linked attribute set up from game settings.

* Updated version number on game settings page.

* Enable translation for linked attributs in game settings.

* Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.

* oops, mistake during merge. sorry.

* Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on.
Also, added an explain section, trying a similar approach with readonly option.
2019-08-26 17:47:19 -05:00
gronyon b858150b8f [Savage Worlds Tabbed 3.7] Select skills available for current Setting. (#5364)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos
2019-08-19 15:39:36 -05:00
finderski 88c900dda4 Savage Worlds Tabbed Version 3.7 Talismans and Attributes at d6 (#5367)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4
2019-08-06 08:23:45 -04:00
finderski 6e3be84ac2 Savage Worlds Tabbed Sheet Update to v3.6 (#5270)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.
2019-07-22 17:02:02 -05:00
gronyon f22b2a4d41 Savage Worlds Tabbed 3.6 (#5267)
- Added animal intelligence
- fix renaming skills in game settings
- fix statblock rolling Smarts and Spirit
2019-07-09 07:47:01 -05:00
gronyon ef6e2b0108 - Allow to set skill names on Game Config screen (#5250)
- Added a Soak roll button
- Fixed unshake rolls when failing with same skill and wild rolls
- Fixed wounds/fatigue mod input when translation too long
- Allowed Academics stat and Academics skill to get different translations
2019-07-01 17:08:18 -05:00
finderski 328978bcb1 Savage Worlds Tabbed (#5020)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.
2019-04-29 17:27:51 -05:00
finderski 9f2ad48fd0 Savage Worlds Tabbed Version 3.3 (#4990)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.
2019-04-22 23:36:47 -05:00
finderski 41b7f674dc Savage Worlds Tabbed Enhancements (#4934)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills
2019-04-15 16:44:15 -05:00
gronyon e14457dc25 French translation and fix missing translation hooks. (#4905) 2019-04-10 16:18:04 -05:00
finderski e8c015f334 Savage Worlds Tabbed (v3.1 Bug Fixes and Enhancements) (#4894)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.
2019-04-01 16:23:58 -05:00
finderski 0297c955ff Savage Worlds Tabbed v3.0 Update (#4843)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported
2019-03-18 17:42:32 -05:00