- Corrects the initiative tie breaker config description, as the attribute is now used by the sheet
- Provides cleaner wording, and an example, for the skill modifier selection
- Allows hiding the accuracy field when building a customised move roll template
- Updates text area and number input backgrounds to use the type-variable text background colour
- Updates number inputs to use bold font weight for consistency across the character sheet
- Adds collapsing to class features
- Corrects the assignment of relative position for the origin feature div
- Added the capability to collapse the Origin Feature to save scroll time
- Added the capability to send the Origin Feature to the chat log in a neat and colour-coded format
- removes the feature bonus configuration option as it was unnecessary and made the sheet worker bloated
- updated the styling of various capture pokemon skill sub-elements
- added more descriptive titles to the capture pokemon skill sub-elements
- updated the README
- shunted the To-Do list to the top of the readme, so that it is easier for readers to find
- added adding skills to the to-do list
- updated changelog for this change
- ensures single-hit roll template doesn't show the damage row when total damage is less than or equal to 0
- ensures dual- and multi-hit roll templates - used for scatter moves - always show damage to ensure the roll template table isn't left incomplete
- adds fix to readme, and corrects dates therein
- Adds a new option to the configuration page which allows swapping the associated ability for each skill - _and the capture pokémon meta-skill_
- Updates CSS to allow for attribute-based colouring of each skill field
- Updates sheet workers to allow for double-dipping into getting attributes, and slightly refactors them to be more generic! Woo!
- Installed the Prettifier linter to ensure the code is presented in a "standard" format
- Helps to catch any errors missed _(such as missing semi-colons, of which there were a few!)_
- Added task to the to-do concerning the cascading sheet workers
- Changes the readonly input field for stat modifiers to be buttons with attribute-backed span titles to allow for making them rollable
- Added dice rolls for generic stat checks to the new dice modifier buttons
- This means Pokémon character sheets don't have checks for DEF and SPDEF, as those mods aren't used for Pokémon; this may change in the future
- Adds a new skill to the end of the skill list - placement intentionally breaking alphabetical order for fast location, and because the format doesn't match the rest of the table
- Changes the header of the talent checkboxes to Talent to make it easier for users to identify their purpose
- Sets value of each checkbox to 2 to eliminate the need to select talent in a particular order
- Updates the skill total sheet workers to add the extra +1 if both checkboxes are on
- Updates the skill total sheet workers to encapsulate some repeated code into a function to make the scripts section neater
- Updates skill total *(and other)* sheet workers to react to attribute mods, which ensures attribute changes have time to propagate to the mod before being used
- Updates the README
feature: Calculates stat modifiers using temporary bonuses
- Adds labelling to the sheet workers
- Removes superfluous comments
- Adds sheet workers to calculate the total modifier for a skill based on stat, talents, and manually assigned bonuses
- Workers run on sheet open, and when any of the relevant stats are changed
- Updated the readme to tick off one of our tasks
* Adds new readonly field - populated with a sheet worker - to the move section
* Re-arranges the second info header of moves so that critical threshold is next to accuracy modifier, and the damage bonus fields are together
* Updates the Readme
* Updates the previews... again.
* Labels and placeholder text has been made to match the colour of the character sheet or move field
* User-entered text will be a dark grey such that it pops out of the page to highlight that this is in fact not placeholdered text
* Makes the skill labels bold