Commit Graph
33 Commits
Author SHA1 Message Date
Ian Merryweather 4310415b68 feat: Adds level tracker to hybrid characters 2021-07-17 19:24:15 +01:00
Ian Merryweather ecc42d8513 fix: Ensured effectiveness row is hidden
- Added the effectiveness-roll parameter to the quick roll move template values
2021-07-01 14:42:08 +01:00
Ian Merryweather 319c37b44f chore: Updates config option descriptions
- Corrects the initiative tie breaker config description, as the attribute is now used by the sheet
- Provides cleaner wording, and an example, for the skill modifier selection
- Allows hiding the accuracy field when building a customised move roll template
2021-06-22 02:44:26 +01:00
Adam Talbot 739f9ccecc PTA3 Update README 2021-04-11 17:53:28 -04:00
Adam Talbot 124dcaec21 PTA3 - Autoinitiative, status boxes, and more 2021-03-21 16:34:10 -04:00
Adam Talbot 32aafd1d2b PTA3 - Massive stat overhaul and auto-calc some more things 2021-03-07 22:12:09 -05:00
Ian Merryweather dcc681dedd chore: Adding more to-do entries
- Adds missing sheet-worker script for repeating features options flag management
2021-02-24 10:54:16 +00:00
Ian Merryweather f26ba7d841 feature: Makes class features collapsible
- Updates text area and number input backgrounds to use the type-variable text background colour
- Updates number inputs to use bold font weight for consistency across the character sheet
- Adds collapsing to class features
- Corrects the assignment of relative position for the origin feature div
2021-02-23 19:25:24 +00:00
Ian Merryweather b996696032 feature: Collapsing origin feature
- Added the capability to collapse the Origin Feature to save scroll time
- Added the capability to send the Origin Feature to the chat log in a neat and colour-coded format
2021-02-23 18:15:56 +00:00
Ian Merryweather ad623d6276 feature: Improved capture pokemon appearance
- removes the feature bonus configuration option as it was unnecessary and made the sheet worker bloated
- updated the styling of various capture pokemon skill sub-elements
- added more descriptive titles to the capture pokemon skill sub-elements
- updated the README
2021-02-18 13:06:11 +00:00
Ian Merryweather 698063ee9d fix: Resolves minor display issue with open move fields
- Updates Changelog with previous addition
- Corrects the move field open/close button display value based on the field state
2021-02-11 18:05:49 +00:00
Ian Merryweather 884a4103c6 fix: Restores css rules for the multi hit roll template 2021-02-06 21:40:08 +00:00
Ian Merryweather 16e295e1fb chore: Updated the readme
- shunted the To-Do list to the top of the readme, so that it is easier for readers to find
- added adding skills to the to-do list
- updated changelog for this change
2021-02-05 17:47:40 +00:00
Ian Merryweather 57ad24a3a3 fix: Resolves issues with hiding empty damage fields
- ensures single-hit roll template doesn't show the damage row when total damage is less than or equal to 0
- ensures dual- and multi-hit roll templates - used for scatter moves - always show damage to ensure the roll template table isn't left incomplete
- adds fix to readme, and corrects dates therein
2021-01-23 13:34:43 +00:00
Ian Merryweather 4b5ffb59ef feature: Adds the capability of changing which ability modifier is added to skill totals
- Adds a new option to the configuration page which allows swapping the associated ability for each skill - _and the capture pokémon meta-skill_
- Updates CSS to allow for attribute-based colouring of each skill field
- Updates sheet workers to allow for double-dipping into getting attributes, and slightly refactors them to be more generic! Woo!
2021-01-08 03:13:38 +00:00
Ian Merryweather adf6cc9e5f feature: Adds tooltip information to the inline roller buttons
- Updates README with relevant changes from this branch
2021-01-07 19:37:28 +00:00
Ian Merryweather 1aae253c31 feature: Updates the README 2020-12-12 11:25:32 +00:00
Ian Merryweather 0a7e42cd8c feature: Added initiative tie breaker attribute 2020-12-07 12:30:22 +00:00
Ian Merryweather 349e90799e chore: Ran code through linter
- Installed the Prettifier linter to ensure the code is presented in a "standard" format
  - Helps to catch any errors missed _(such as missing semi-colons, of which there were a few!)_
- Added task to the to-do concerning the cascading sheet workers
2020-12-07 00:49:01 +00:00
Ian Merryweather 88f56bf531 feature: Added generic stat checks
- Changes the readonly input field for stat modifiers to be buttons with attribute-backed span titles to allow for making them rollable
- Added dice rolls for generic stat checks to the new dice modifier buttons
  - This means Pokémon character sheets don't have checks for DEF and SPDEF, as those mods aren't used for Pokémon; this may change in the future
2020-12-07 00:44:24 +00:00
Ian Merryweather dbb1b30eed feature: Added a pokemon capture skill
- Adds a new skill to the end of the skill list - placement intentionally breaking alphabetical order for fast location, and because the format doesn't match the rest of the table
2020-12-07 00:41:19 +00:00
Ian Merryweather a851e9c3ab feature: Refactors skill talents
- Changes the header of the talent checkboxes to Talent to make it easier for users to identify their purpose
- Sets value of each checkbox to 2 to eliminate the need to select talent in a particular order
- Updates the skill total sheet workers to add the extra +1 if both checkboxes are on
- Updates the skill total sheet workers to encapsulate some repeated code into a function to make the scripts section neater
- Updates skill total *(and other)* sheet workers to react to attribute mods, which ensures attribute changes have time to propagate to the mod before being used
- Updates the README

feature: Calculates stat modifiers using temporary bonuses

- Adds labelling to the sheet workers
- Removes superfluous comments
2020-11-29 15:21:42 +00:00
Adam Talbot a053ce801c PTA3 - Bluff and Deception use SPDMODEF 2020-11-25 23:39:19 -05:00
Ian Merryweather 02961f75a1 feature: Adds better instructions
- Fleshes out the instructions shown in the game settings page
- Updates the preview image
- Updates the readme
2020-11-08 10:54:23 +00:00
Ian Merryweather 4d5ac70c7f feature: Adds skill total sheet workers
- Adds sheet workers to calculate the total modifier for a skill based on stat, talents, and manually assigned bonuses
  - Workers run on sheet open, and when any of the relevant stats are changed
- Updated the readme to tick off one of our tasks
2020-11-08 08:31:55 +00:00
Ian Merryweather 6b67ec02b3 chore: Updates To-Do list 2020-10-31 19:25:46 +00:00
Ian Merryweather 285a745ac2 chore: Update readme 2020-10-29 00:21:14 +00:00
Ian Merryweather da471fa608 feature: Adds total damage bonus field
* Adds new readonly field - populated with a sheet worker - to the move section
* Re-arranges the second info header of moves so that critical threshold is next to accuracy modifier, and the damage bonus fields are together
* Updates the Readme
* Updates the previews... again.
2020-10-25 22:10:12 +00:00
Ian Merryweather ae645a2219 Update README.md 2020-10-24 20:24:16 +01:00
Ian Merryweather 030966979b feature: Colorisation of non-user-entry fields
* Labels and placeholder text has been made to match the colour of the character sheet or move field
* User-entered text will be a dark grey such that it pops out of the page to highlight that this is in fact not placeholdered text
* Makes the skill labels bold
2020-10-24 17:52:06 +01:00
Ian Merryweather e270d1b6b8 chore: Added change notes to README 2020-10-22 22:51:16 +01:00
Adam Talbot be8fdb0220 PTA3 - Change Nature selection to a dropdown 2020-10-14 23:50:26 -04:00
Adam Talbot 7cfac5affa PTA3 - Add README, improve usage tracking, more 2020-10-14 22:53:02 -04:00