By popular demand, the basic (non API) stat/skill roll template has been
unified and only rolls one d20 dice (for the 3D dice users out there),
whatever is the "Difficulty" roll parameter from the "Action" section.
If the difficulty parameter has been set to 0, the beaten difficulty is
no longer calculated (due to Roll20 limitations), but the raw d20 dice
is shown, as the special natural rolls (1 or 17+), and the steps
modifiying the difficulty are displayed (and summed).
New (small) API button to reset Action parameters.
The API script needs to be updated to use the red buttons.
Default values are now correctly set through the sheet or API so that
every roll (with or without API/red or green buttons) can be used
immediately after character creation.
Roll templates have been clarified a bit and should look almost the same
between basic and API rolls/buttons (+ API button for stat costs updates
in the basic roll template).
New version (4.0) of the sheet and API functions, with integrated rolls
(with and without API) and roll templates. Previous attributes stay the
same so it's backward compatible.
New version (4.0) of the sheet and API functions, with integrated rolls
(with and without API) and roll templates. Previous attributes stay the
same so it's backward compatible.
New tabbed character sheet, with improved readability, over three tabs :
Main (stats, attacks, skills, special abilities), Numenera & Equipment,
Advancements & Background.
The attributes are the same (so are the macros and API functions), so
the campaign can be updated with the new sheet (HTML and CSS) and keep
existing character(s).
Natha's Numenera v2.7 (2014/09/22)
No change to the character sheet.
Moved the API scripts and Macros files to Git.
Enhanced Readme.md.
Updates to the API functions and macros :
1. New function/macro to apply damage to NPC (the Character must have
these attributes: "Health" and "Armor")
2. Update to the stats rolls (function and macros) : now they handle
damage effort and the chat output has been corrected.
Release 2.01 (07/29/2014)
1. Updated **NathasNumenera_Roll20_CharacterSheet_Layout.htm**
1. More detailed "Advancement" section, with one field/attribute per
advancement per tier
2. After updating the layout in campaigns with existing characters, you
can delete the prospective old advancement attributes like "xp-edge",
"xp-stat"... (don't delete the "xp" attribute though !)
2. Updated **NathasNumenera_Roll20_API.js** : the numeneroll function
had a residual french word or two in the resulting chat text (on an
atuomatic success)
3. More detailed "Readme.md" with better layout
4. New screenshot/image
5. Updated sheet.json with the new screenshot