- improved readability scripts
- fixed bug with attack 2 reading data of attack 1
- modified versioning to be consistent with official sheet (easier to mantain)
- pow needs to be initialized the first time it is defined (like official sheet)
- Updated versioning for v1.5
- Fixed autocomputation of ChaX5
- Add autocomputation of SAN and BP at character creation
- Small estetic change of the rolltemplates
- Add rolltemplate change when WP is low
* new DeltaGreenRPG sheet
New sheet for Delta Green
* fix bug with monster sheet
decouple ammo for special and normal attack
decouple clues and san loss
* changed formatting for firefox
works with firefox and chrome
changed the format using table into div
* changes1
see
* fixed sheet and updated json
- Fixed the autocomputation of Initial Sanity, Breaking Point and ChaX5
- Minor estetic changes on the rolltemplate
- Low Will Power flag introduced
- Versioning of the current sheet to allow compatitibility with the previous one
- Updated instructions
* small fix
- Updated versioning for v1.5
- Fixed autocomputation of ChaX5
- Add autocomputation of SAN and BP at character creation
- Small estetic change of the rolltemplates
- Add rolltemplate change when WP is low
* Create delta_green.css
* Update sheet.json
* Update delta_green.html
* Update delta_green.html
modified the worksheet script for projection for make it work with the API. Credits to GiGs for helping debug the problem.
* new DeltaGreenRPG sheet
New sheet for Delta Green
* fix bug with monster sheet
decouple ammo for special and normal attack
decouple clues and san loss
* changed formatting for firefox
works with firefox and chrome
changed the format using table into div