Commit Graph
55 Commits
Author SHA1 Message Date
zeko 81b2c2b731 Call_of_Cthulhu_7th:Added translation order for icarus and end of times skill lists. 2021-03-30 15:40:02 +02:00
zeko 8a8130687d Call_of_Cthulhu_7th: Added translation order for old west sheet. 2021-03-30 13:21:30 +02:00
zeko e49f578b03 Call_of_Cthulhu_7th: Added translation order for Dark Ages Sheet. 2021-03-29 21:52:11 +02:00
zeko ef610212b2 Call_of_Cthulhu_7th: added translation order for Modern Era. 2021-03-29 20:51:34 +02:00
zeko 0db5092c86 Call_of_Cthulhu_7th: Added translation order for Invictus Era sheet. 2021-03-29 16:54:51 +02:00
zeko 2dca5b9ea1 Call_of_Cthulhu_7th_Ed: Added translation order for Spanish using i18n-list for 1920s sheet. 2021-03-29 15:59:18 +02:00
Douglas Leffert 1b21d2c8a6 De-dupe "Roll" text in Drive Auto skill use output 2021-02-17 21:59:39 -06:00
orphs dc70551f08 [Call of Cthulhu 7th Ed.] Additions and Adjustments (#5405)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json
2019-08-19 16:00:28 -05:00
orphs 1ba2ceaa04 [Call of Cthulhu 7th Ed.] Minor UI Tweaks (#5363)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json
2019-08-06 08:25:47 -04:00
orphs 1cc336ea37 [CoC 7th Ed.] Minor UI Adjustments (#5341)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json
2019-07-30 07:33:21 -05:00
orphs fcd7bb650e [Call of Cthulhu 7th Ed.] Minor UI Changes/Additions and Era Logos (#5319)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json

* Era Logos
2019-07-22 17:06:23 -05:00
orphs 7fe7084f60 [Call of Cthulhu 7th Ed.] Minor additions and sheet.json changes. (#5116)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json

* Update sheet.json

* Update coc_7th_ed.html
2019-05-28 07:23:41 -05:00
Cassie Levett d16dac5c27 Revert "[Call of Cthulhu 7th Ed] Adding ''NPC Sheet'' and minor additions. (#5086)" (#5099)
This reverts commit dfe9e25a17.
2019-05-20 19:33:55 -05:00
orphs dfe9e25a17 [Call of Cthulhu 7th Ed] Adding ''NPC Sheet'' and minor additions. (#5086)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json

* Update coc_7th_ed.html

* Update sheet.json

* Update coc_7th_ed.css
2019-05-20 19:21:43 -05:00
orphs 587cb888bb [Call of Cthulhu 7th Ed.] Adding Invictus and Icarus Era Selections (#5035)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json
2019-05-06 18:10:14 -05:00
orphs 131b33b898 [Call_of_Cthulhu 7th Ed.] Adding Old West Era and Minor Changes to Companions (#4876)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json
2019-03-26 18:55:17 -05:00
orphs 4cfe9a8d17 CoC_7th_ed Expansion (#4807)
* Update coc_7th_ed.html

* Update coc_7th_ed.css

* Update translation.json

* Delete coc_7th_ed.png

* Add files via upload

* Update coc_7th_ed.html
2019-03-11 18:08:09 -05:00
orphs 97149a42b5 Update coc_7th_ed.html (#4795) 2019-03-07 09:33:54 -06:00
orphs 9906bc762f [Call_of_Cthulhu_7th_Ed] Expansion for other Eras and Settings (#4786)
* Update coc_7th_ed.css

* Update coc_7th_ed.html

* Update translation.json

* Update sheet.json

* Update sheet.json

* Update sheet.json

* Update sheet.json

* Update coc_7th_ed.css

* Update sheet.json

* Update coc_7th_ed.html
2019-03-04 09:24:43 -06:00
orphs 2bf98e6203 Call of Cthulhu 7th Extension Update (#4757)
* Update coc_7th_ed.css

* Update coc_7th_ed.html

* Update translation.json

* Update translation.json

* Update coc_7th_ed.html

* Update coc_7th_ed.css
2019-02-25 18:24:54 -06:00
Abnim 5a0cf85488 [Call_of_Cthulhu_7th_Ed] translations Update (#4747)
* translations

Sheet Update : translations Code (i18n) Add
- Abillty Data
- New Update (Madess) Descript
- Translations Script (Attribute Translation Function)

Translations (Korean) Data Update

* Translation Add Update

Default Translation.json Update

* Space add

Space add
2019-02-25 18:23:52 -06:00
orphs 0ce6010466 Call_of_cthulhu_7th_ed extention (#4726)
* Commit for Extending coc_7th_ed.html

• Moved ''Mana Points'' to the left under ''Luck''

• Added ''Bouts of Madness'' with respective buttons and rollTemplates as per Call of Cthulhu 7th Ed Rules. Also added Current Mental Condition Input for players to keep track of (Default set to Stable).

• Added Commonly Used Dice Rolls, Custom Dice Roller and Body Hit Location Button and respective rollTemplates.

• Shortened the height of Backstory Textboxes.

* Commit for extended coc_7th_ed.css

• Added Background

• Made Inputs and Text Areas Translucent.

• Added another button designated for Bouts of Madness, Dice and Body Hit Location.

• Added Templates for Bouts of Madness, Dice and Body Hit Location.

* Update en.json

Added 
• "bouts-of-madness-u": "Bouts of Madness"
• "stable": "Stable"
• "dicerolls-u": "Dice Rolls"
• "custom-u": "Custom"
to accomplany the additions to the Char Sheet

* Add files via upload
2019-02-19 07:08:40 -06:00
zeteticl b6de68b828 Update translations 2018-02-28 11:22:52 +08:00
zeteticl d03a304f09 update combat box 2018-02-13 11:53:09 +08:00
zeteticl ca0e6fe156 update translate 2018-02-13 11:37:20 +08:00
zeteticl 12499ad201 update 2018-02-13 11:14:31 +08:00
zeteticl 59df0af885 update 2018-02-13 11:10:00 +08:00
zeteticl b03d1d8f09 bug fix 2018-02-12 15:09:54 +08:00
zeteticl 2e8cdb6d63 bug fix 2018-02-08 11:46:10 +08:00
Jihyun lee 3ea74d3a6b Update coc_7th_ed.html 2018-01-07 10:22:27 +09:00
John D 1e8e31d314 Fixed a typo, attr name stay the same 2017-08-08 23:43:35 +07:00
Alex Hart d3cbee4504 Add 2 roll buttons
1 roll button for simple single roll template and 1 button for complex
0 ,+1, +2 bonus and penalty dice
2017-05-17 19:52:23 +02:00
Alex Hart 04c1d66f61 Added some old roll templates back
Added the previous roll templates back, future change is to add 2nd roll
button to use the smaller roll templates for people only wanting to see
a single roll and result.
2017-05-02 23:59:55 +02:00
Alex Hart 994377834a removed useless entries on roll template
cleaned up toll templates, decreasing size of sheet
2017-04-19 23:56:36 +02:00
Alex Hart 5850eb25ea update workerscript to calc move
Updated worker script to now also calculate movement based on stats and
age
2017-04-07 00:30:16 +02:00
Alex Hart 153068a016 Add Workerscript and remove roll2 and roll3
created a Workerscript to enable autocalculation of Damage Bonus and
Build even for people without a Pro DM.
Severely reduced logic around attribute and skill rolls but need to
improve the rolltemplates further. Got rid of Roll2 and Roll3 as only
one roll is needed for comparison.
Added derived value for dodge and own Language
2017-04-06 22:03:38 +02:00
roric-123 b58225b41b made changes to the existing folder
In this version I modified existing coc 7th ed sheet, instead of
creadting new i18n coc 7e folder.
2017-01-07 00:42:34 +09:00
dstack1776 cb22bf73ec Added option for pulp hit points.
In the Hit Points section, a checkbox allows for a "Pulp HP" option. If
selected, the character's hit points are doubled, as per the optional
"Pulp Cthulhu" rules.
2016-09-28 20:55:53 -04:00
Matthew Carpenter 494706879c Patch to fix the selects referring to repeating sections in coc7 sheet 2015-12-22 15:15:40 -05:00
Matthew Carpenter 1d71a03ef7 Adding logic to roll templates in CoC7thEd sheet 2015-09-13 02:41:26 -04:00
Matthew Carpenter 8061d09b70 Adding rare and modern skill reminders and static otherskills, also fixing the headings for weapon tables 2015-04-20 14:04:39 -04:00
Matthew Carpenter adf31b92bf Fix repeating overflow in edit mode and fix char checks 2015-04-14 12:31:54 -04:00
Matthew Carpenter 134f3c340c Adding static weapons fields for coc7 sheet 2015-04-03 08:35:56 -04:00
Matthew Carpenter 8082f159c7 Adding roll templates to the coc 7th ed sheet 2015-03-16 01:39:01 -04:00
Matthew Carpenter 2255680491 Adding attribute names to assests and skill advancement checkboxes 2015-01-14 15:43:27 -05:00
Matthew Carpenter 355ea15282 Adding default values for characteristics and most skills 2015-01-14 15:24:26 -05:00
vince-roll20 75c87ef8f6 Added name attributes to textarea tags
The textarea tags did not have a name attribute defined.  Text that was
input into these sections was not being retained.
2014-12-26 23:59:30 -08:00
Matthew Carpenter e9b7a50acc Adding 1/2db option for weapons 2014-11-27 01:00:42 -05:00
Matthew Carpenter c6c3e73cb5 Change starting san to non-calculated value since changing POW does not alter your SAN 2014-11-27 00:36:02 -05:00
Matthew Carpenter daef9b95e7 Fixing the value for weapons based on firearms_rifle skill 2014-11-27 00:29:54 -05:00