Commit Graph
6 Commits
Author SHA1 Message Date
Peter Bjerg Lidegaard 5ed1985e2d - Lowercased weapon lookup to make it case insensitive.
- Added the correct case name for weapons for completionist sake
2021-06-18 21:35:00 +02:00
Peter Bjerg Lidegaard 429540348c - Added Sheetworker logic for handling simple magical weapons 2021-04-19 10:19:42 +02:00
Peter Bjerg Lidegaard e4478c6c61 - Added rogue skills armor modifier auto fill
- Updated changelog
- Fixed a bad spell level scaling
- lowercased weapons table
2021-03-28 14:07:44 +02:00
Peter Bjerg Mogensen 5393d29a3f - Inserted weapons.js
- Changed styling for nonproficient weapon penalty
- Added default value 1 for attacks per round with melee and ranged weapons
- Added auto fill sheet worker for melee and ranged weapon hit and damage. Also added knockdown for players options. Also added if STR is appliable for ranged weapons
- Cleaned up weapons.js double colon for type property.
2021-02-07 21:09:59 +01:00
Peter Bjerg Mogensen 7cd6690cb9 - Restyled weapon penalty to be two different tables. Looks cleaner
- Added knockdown to all the weapons that could be found in the book
2021-02-07 19:24:37 +01:00
Peter Bjerg Mogensen f8e43367fb Added weapon stats to javascript object 2021-02-07 12:55:19 +01:00