Commit Graph
29 Commits
Author SHA1 Message Date
Olav Müller b577578888 fixes 2017-07-27 10:51:17 +02:00
Olav Müller 79b6cb2b7a Fixed pre-Selection for Other skills
Fixed the drop down pre-selection on Tab3 for "Other Skills"
2017-07-27 10:44:16 +02:00
Olav Müller 760031e5ea Fixed half proficiency skills
Fixed "half proficiency" skills and Tab 3 (Other Skills)
2017-07-27 10:38:50 +02:00
olavmueller 81c92085f6 Fixed Attribute Advancement for Skills 2017-07-18 22:24:14 +02:00
olavmueller 2193b09748 Updated Screen Shot 2016-11-24 16:35:02 +01:00
olavmueller 7634239520 Unnatural Characteristics: Fixes
Fixed: Unnatural Toughness for Armour
Fixed: Unnatural Strength for Melee Weapon Damage (incl. Power Armour
Strength Bonus)
2016-11-24 16:29:27 +01:00
CoalPoweredPuppet 6958b11cf1 Deathwatch minor fix
evaluate skill is set to int
Strength upgrade applies to melee damage.
2016-08-21 07:43:55 -04:00
Ryan Hallinan 5019022ae3 Merge pull request #1039 from CoalPoweredPuppet/patch-39
Update to Deathwatch, the 2nd
2015-09-08 12:59:00 -05:00
CoalPoweredPuppet 50f77f593c Update to Deathwatch, the 2nd 2015-09-01 11:48:51 -04:00
CoalPoweredPuppet a8d95c3b21 Update to Deathwatch, the 2nd 2015-09-01 11:48:23 -04:00
SteveKoontz 26ad2023ec Merge pull request #975 from CoalPoweredPuppet/patch-31
Update to Deathwatch
2015-08-10 12:29:29 -07:00
CoalPoweredPuppet 53f4ad607e Update to Deathwatch
update to match html
2015-07-30 16:48:10 -04:00
CoalPoweredPuppet 69f5dc91f7 Update to Deathwatch
Two new tabs, adjusted rolls to show degrees of success, fixed some skills, etc.
2015-07-30 16:47:18 -04:00
Craftomega b5ba09d947 Update Deathwatch.html 2015-06-26 15:49:55 -06:00
Craftomega 3adbd50c72 Changed Unnatural Attributes to Bonus.
40k rpgs have two systems for using characteristics; one uses the raw with misc modifiers. The other uses the characteristic bonuses (First Number). The problem is how this sheet is done does not take into consideration what those bonuses do. EX: Strength bonus for a Space Marine is Strength x2 +20. But it reads off the raw characteristic not allowing for modifiers of those bonuses. The changes here allow the player to input those bonuses and make the system that use them read off of that.
2015-06-18 12:44:48 -06:00
SteveKoontz 7f93fb5bd7 Merge pull request #732 from CoalPoweredPuppet/patch-6
Added Unnatural Characteristics
2015-03-24 18:17:30 -07:00
CoalPoweredPuppet eddac7447d Added Unnatural Characteristics
Updating html & css to include unnatural characteristics
2015-03-24 18:39:06 -04:00
CoalPoweredPuppet 797e8586c8 Added Unnatural Characteristics
Updating html & css to include unnatural characteristics
2015-03-24 18:38:08 -04:00
CoalPoweredPuppet ad278db4d6 Deathwatch Character Sheet
Shamelessly swiped the base from Daniel D.'s Dark Heresy Sheet for the
bulk of the sheet; the rest is only slightly modified to match
Deathwatch
2015-02-09 21:54:54 -05:00
Victor Jalencas 7000db1c02 Finish skills & points sections
Still to do Skill Groups
2014-04-22 00:37:50 +02:00
Victor Jalencas 336513eacc Style header
Remove credits from CSS just in case they were the cause of the troubles
Added some skills to test the rolls caculations
2014-04-18 05:38:37 +02:00
Victor Jalencas 64853efd00 Begin skills table 2014-04-15 12:39:45 +02:00
Victor Jalencas e7c13a4dcf Prettify code 2014-04-15 12:39:23 +02:00
Victor Jalencas ef7f7fcf7a Unifiy case and spelling of characteristics 2014-04-15 12:38:33 +02:00
Victor Jalencas 7b5d34423c Make background white for now for better readability 2014-04-15 12:37:26 +02:00
Victor Jalencas 4870081720 Remove tablet support for now 2014-04-15 12:36:42 +02:00
Victor Jalencas 714f55b2a7 Remove line from the CSS credits as it is believed to be triggering the malicious code filter 2014-04-15 12:36:21 +02:00
Victor Jalencas a4d03d9e9a Completed Character data, Characteristics, and bonuses.
Started skills section
2014-04-10 00:26:41 +02:00
Victor Jalencas 827ce2b769 Initial commit
Try to make CSS grid work
2014-04-09 11:58:38 +02:00