Commit Graph
41 Commits
Author SHA1 Message Date
Peter Bjerg Lidegaard 08265e3773 added datalist arrows to spells 2023-03-07 12:10:38 +01:00
Peter Bjerg Lidegaard 5d76f3d0c4 Added datalist arrows to input fields in firefox 2023-03-07 12:07:32 +01:00
Peter Bjerg Lidegaard 67399b83e8 - Cleaned up the buildPug.js
- Added better README for how to get started with the project aimed at developers
- Moved the fold-button one line down so that stuff looks nice now
2023-02-22 11:11:56 +01:00
Peter Bjerg Lidegaard 22dc487fed Updated saving throws to show by how much the check was made or failed 2023-02-18 15:50:21 +01:00
Peter Bjerg Lidegaard ea9cf2a2a6 Cleaned up monster and henchmen saving throws a bit 2023-02-18 15:29:03 +01:00
Peter Bjerg Lidegaard 48a388d2e0 - Fold now only targets specific children marked with the "sheet-fold" class
- Fold button extracted to its own file
2023-02-16 09:08:04 +01:00
Peter Bjerg Lidegaard 2e506c5989 Remove logic, html, css for hiding the default add spell row button 2023-02-15 20:51:51 +01:00
Peter Bjerg Lidegaard 7f6f594ae9 Finished styling for wizard spell tracking. Priest needs some finishing touches 2023-02-15 12:52:20 +01:00
Peter Bjerg Lidegaard fe1fe0a8eb Initial work for show hiding slots, points and arcs 2023-02-15 11:23:06 +01:00
Peter Bjerg Lidegaard 46e9905858 Added spell tracking for spell points and for Arc / Wind. Now need to find a way to show / hide the the sections based on settings. 2023-02-13 10:39:17 +01:00
Peter Bjerg Lidegaard 70937ef324 Fixed interpolation 2023-02-09 13:15:53 +01:00
Peter Bjerg Lidegaard 82350feab5 Added the new pug logic to the old files. Still need to handle the failure check and interpolated strings 2023-02-09 13:12:38 +01:00
Peter Bjerg Lidegaard 44846a894f Finalized the pug for the new spells 2023-02-09 12:49:22 +01:00
Peter Bjerg Lidegaard d81048d6fd Going with this design for the first iteration of single line spells 2023-02-09 10:29:59 +01:00
Peter Bjerg Lidegaard ae9cff87f0 Tweaked design for single line spells 2023-02-09 10:10:49 +01:00
Peter Bjerg Lidegaard b62d3c3541 - Added actual fields to slim spells
- Added button logic for show hide
- Testing design for layout of fields
2023-01-22 22:03:53 +01:00
Peter Bjerg Lidegaard 988f23afbe Knockdown and sensory signature changed places to reflect their placement in the source book 2023-01-22 19:33:20 +01:00
Peter Bjerg Lidegaard d8b006ce13 Added resize vertical to avoid textarea becoming slimmer 2023-01-18 13:19:00 +01:00
Peter Bjerg Lidegaard c1e9fb112f Improved styling of textarea for holding spell effect 2023-01-18 12:54:49 +01:00
Peter Bjerg Lidegaard 4d599cb912 WIP for new spells 2023-01-09 21:28:49 +01:00
Peter Bjerg Lidegaard 59e0590c59 Fixed spelling of "compoenents" to "components" 2022-12-21 08:35:50 +01:00
Peter Bjerg Lidegaard fb6abec149 Moved the priest spell effect as the last argument when rolling spells. 2022-12-20 09:49:14 +01:00
Peter Bjerg Lidegaard 4faea53696 Added spell failure to character priest spells 2022-12-01 07:53:11 +01:00
Peter Bjerg Lidegaard 9947ccbd96 Made material components field be textarea to allow for newlines 2022-09-30 22:11:28 +02:00
Peter Bjerg Lidegaard 1d0910966e Cleaned up spells by placing action button in the table! Woop woop! 2022-08-20 20:12:58 +02:00
Peter Bjerg Lidegaard ca71b8b0b5 Added firefox support for spells 2022-07-21 12:51:43 +02:00
Peter Bjerg Lidegaard e197cc1b21 Added whisper type to monster spell effect 2022-07-13 20:51:21 +02:00
Peter Bjerg Lidegaard 5ef25afc2f - Updated a bunch of spells to have better damage formatting
- Made the healing field also be a textarea, allowing for whitespace
2022-07-12 15:37:29 +02:00
Peter Bjerg Lidegaard 6c0d465fc7 - Updated some spells to have nicer damage output
- Changed spell damage to be textarea, allowing for newlines in the description
2022-07-01 12:24:03 +02:00
Peter Bjerg Lidegaard 236852d1a0 - Updated change log
- Updated knockdown placeholder to show that a dice should be given
- Added datalist for spell damage type
2022-06-13 09:28:53 +02:00
Peter Bjerg Lidegaard f2c78c352c Fixed styling for critical input and button for wizard and priest 2022-06-09 08:33:57 +02:00
Peter Bjerg Lidegaard 3b83f86e6f Finalized the spell critical hits 2022-06-08 21:44:15 +02:00
Peter Bjerg Lidegaard b0ed9fa0c7 Added subtlety, sensory, knockdown and crit to spell autofill, rolltemplate and button firing the roll template 2022-06-01 07:47:03 +02:00
Peter Bjerg Lidegaard 5d45d5348e Added new fields for spell attributes 2022-06-01 07:11:45 +02:00
Peter Bjerg Lidegaard c0fc2393ac - Clean up some styling to make it more specific
- WIP on getting the button to be placed nicely next to the damage buttons on the players options melee weapons
2022-04-16 20:57:15 +02:00
Peter Bjerg Lidegaard b46d5cf060 Replaced the first repeating henchmen 2022-04-08 21:59:20 +02:00
Peter Bjerg Lidegaard cef7691705 Replace character with variable 2022-04-08 21:54:12 +02:00
Peter Bjerg Lidegaard 200fffc5d4 Added replace to monster saving throws 2022-04-08 21:51:50 +02:00
Peter Bjerg Lidegaard 9ef36d9d27 Added roll template output for monster saving throws 2022-04-08 21:50:35 +02:00
Peter Bjerg Lidegaard 9d2dbf4eff Changed character saving throws and magic resistance to output with roll template 2022-04-08 21:41:40 +02:00
Peter Bjerg Lidegaard a12e2e41f9 Renamed folder to remove whitespaces 2022-04-02 16:47:00 +02:00