- Updates skill and inline-skill roll templates to determine which label to show
- Adds new attribute to track numeric value of the show skill roll flag for captures
- Updates skill roll formula when turning skill checks on or off to correctly add the ball modifier
- _Slightly_ optimises the capture modifier calculation by not recursively calling it
- Adds call to the capture modifier calculation to update the displayed values when changin the default custom modifier
- Corrects default selected value for Engineering ability mod dropdown
- Corrects spelling of Sleight of Hand ability mod in scripts to match definitions in html
- Adds a button to collapse and expand all skills when the skills section is expanded
- Adds action scripts for setting all the flag attributes to on or off
- Updates the dark mode colours for the hovered skill buttons and skill totals to have a better contrast value for accessibility
- Adds skill talents visible in the skill roller buttons as pips
- Colours them in based on talent selection
- Adds default value off for each talent so new characters will have less setting up to do
- Adds collapsing section for giving the held item a description
- Moves hybrid character credits over to maintain visual balance
- Moves the pokeball selection select out of the configuration section
- Removes unnecessary element selectors
- Adds collapsible section for skills
- Adds collapsible skills
- Adds collapsing functionality to skills section as a whole
- Adds new design for the skills in the trainer sheet
- Adds collapsing functionality to individual skills
- Consolidates individual skill configuration into the character page
- Fixes bug with skills not updating the roll template colour based on the attribute selected to roll for that skill
- Updates capture pokemon to new skill visuals
- Updates visuals of the capture pokemon field to match the new skill visuals
- Updates configuration of the capture pokemon field to surface the selected pokeball name
- Displays the selected pokeball in the capture pokemon button to indicate which is used when collapsed
- Updates the calculation of the modifier to parse in the custom ball value if the default is a number
- Updates the total field to indicate the current total capture modifier instead of the skill bonus
- Adds a configuration option to not make the skill roll to hit a target pokémon
- Adds the selected ball to the capture roll title for easy checking after an attempt is thrown
- Removes the now-unnecessary skill attribute selection from the configuration page
- Resolves bug with trainer stats and natures
- Resolves a bug where trainer stats would be affected by a selected nature if the character sheet has any pokémon configuration
- Adds a sheet-worker to recalculate the stats when the character-type is changed
- Adds a new roll template for skill rolls with a more streamlined design
- Adds a template toggle button to allow switching between new-style and old-style skill rolls
- Shows the stats without the avatar when collapsed and the avatar and stats when expanded
- Refactors non-repeating section attribute changes to use a single function
- Resolves small issue with mobile companion overflow
- Allows collapsing class features
- Wraps the repeating class features fieldset in a collapsing feature-style block to hide when not desired
- (Comes with a bunch of indentation changes, so sorry for the larger-than-necessary diff)
- Duplicates the flag change scripts to change 'on' and 'off' to '-' and '+'
- Adds CSS rules to support the feature container options flag being on the right and always shown
- Improves visibility of section headers
- Updates the collapsing feature options flag CSS selectors to use child combinators
- Updates README to have collapsible 2023 changes
- Adds space for showing the character avatar
- Adds a div and img to pull in the character sheet avatar and show it in the character sheet tab
- Updates the character stats grid to use a 3-column layout
- Tweaks the CSS to look nicer
- Resolves layout issues with stat grid headers in the mobile app
- Adds default values for `attr_attack_rolls` and `attr_quick_attack_rolls` to ensure they continue to work for players rolling moves without opening the sheet
- Reverts `quintuple-hit` name change from `multi-hit` and removes the sheet worker to migrate the change to prevent Roll20 import failing
- Updates `dectuple-hit` move roll to `ten-hit` to make the name a bit easier to understand
- Resolves issue where every attack type throws out five sets of attack and damgae dice instead of only the number required
- Adds `attack_rolls` and `quick_attack_rolls` attributes to the repeating moves fieldset to house the accuracy and damage checks for normal rolls - asking for modifiers - and quick rolls - asking for no modifiers
- Updates the scatter type selection field values
- Adds support for updating sheets to use this new value
- Adds support for Population Bomb by adding an "Up to 10 Hits" option for the scatter type
- Adds a select field to allow the user to choose the color of class and origin features individually
- Adds attributes and inputs to ensure this selection is preserved and can be referenced properly by CSS
- Updates the class and origin feature divs to use a more correct class name of `class-feature` instead of `pokemon-move`
- Adds a button with an attribute-backed-span along with some inputs to hold the attribute
- Adds a sheet worker to toggle the publicity values when the button is pressed
- Updates all roll buttons to utilise the `publicity_roll` attribute when sending rolls to chat
- Updates the default page for PTA3 character sheets to the configuration page
- Updates the default character type to pokemon rather than trainer as the more commonly used type
- Updates the default tie breaker initiative to allow a full range of decimal values
- Updates the default type selection for new moves to typeless
- Resolves an issue where pokemon- and hybrid-type characters were showing "Normal" for their primary type instead of "Typeless" if it was not updated
- Issue was graphical only; characters were still treated as typeless
- Ensures inline roll results embedded within notes fields do not have any border or padding, so text around them is not covered by their border
- Adjusts inline roll results styling to ensure the text matches the rest of the notes fields