From efa3ced96be0d0bd9bee2f02a80fd24193c2973a Mon Sep 17 00:00:00 2001 From: roll20deploy Date: Thu, 16 Apr 2026 15:10:18 -0400 Subject: [PATCH] New translations translation.json (Korean) --- D&Z-Apocalypse/translations/ko.json | 149 ++++++++++++++++++++++++++++ 1 file changed, 149 insertions(+) create mode 100644 D&Z-Apocalypse/translations/ko.json diff --git a/D&Z-Apocalypse/translations/ko.json b/D&Z-Apocalypse/translations/ko.json new file mode 100644 index 0000000000..59defab5f5 --- /dev/null +++ b/D&Z-Apocalypse/translations/ko.json @@ -0,0 +1,149 @@ +{ + "character_name": "Character Name", + "background": "Background", + "none": "None", + "body_type": "Body Type", + "blood": "Blood", + "player_name": "Player Name", + "level": "Level", + "xp": "XP", + "alignment": "Alignment", + "tab_base": "Base", + "tab_vehicle": "Vehicle", + "tab_notes": "Notes", + "privacy_pc": "PC", + "privacy_gm": "GM", + "adv": "ADV", + "std": "STD", + "dis": "DIS", + "str": "STR", + "dex": "DEX", + "con": "CON", + "int": "INT", + "wis": "WIS", + "cha": "CHA", + "inspiration": "Inspiration", + "passive_per": "Passive Per", + "saving_throws": "Saving Throws", + "skills": "Skills", + "features_traits": "Features & Traits", + "proficiencies": "Proficiencies", + "active_effects": "Active Effects", + "cycle": "Cycle", + "mod": "Mod", + "effect_name": "Effect Name", + "temp_hp": "Temp HP", + "mod_hp": "Mod HP", + "custom_hp": "Custom HP ?", + "ac": "AC", + "initiative": "Initiative", + "hit_die": "Hit Die", + "exhaustion": "Exhaustion", + "insanity": "Insanity", + "speed": "Speed", + "prof_bonus": "Prof. Bonus", + "rations": "Rations", + "water": "Water", + "clothing": "Clothing", + "type": "Type", + "name": "Name", + "description": "Description", + "source": "Source", + "pocket_backpack_slots": "Pocket & Backpack Slots", + "magazines_storage": "Magazines Storage", + "weapons_cabinet": "Weapons Cabinet", + "armor_class": "Armor Class", + "main_body_hp": "Main / Body HP", + "passengers": "Passengers", + "round_top_speed": "Round / Top Speed", + "mpg_tank_size": "MPG & Tank Size", + "vehicle_name": "Vehicle Name", + "vehicle_archetype": "Vehicle Archetype :", + "img_url": "IMG URL :", + "image_url_to_display": "Image URL to Display", + "engine_str": "Engine STR", + "engine_hp": "Engine HP", + "window_hp": "Window HP", + "wheel_hp": "Wheel HP", + "headlight_hp": "Headlight HP", + "vehicle_storage": "Vehicle Storage", + "age": "Age", + "height": "Height", + "weight": "Weight", + "skin": "Skin", + "hair": "Hair", + "eye": "Eye", + "gender": "Gender", + "character_portrait": "Character Portrait", + "character_notes": "Character Notes", + "general_notes": "General Notes", + "specific_notes": "Specific Notes", + "placeholder_dash": "-", + "strength": "Strength", + "dexterity": "Dexterity", + "constitution": "Constitution", + "intelligence": "Intelligence", + "wisdom": "Wisdom", + "charisma": "Charisma", + "acrobatics": "Acrobatics", + "animal_handling": "Animal Handling", + "athletics": "Athletics", + "cooking": "Cooking", + "crafting": "Crafting", + "deception": "Deception", + "firearms": "Firearms", + "history": "History", + "insight": "Insight", + "intimidation": "Intimidation", + "investigation": "Investigation", + "medicine": "Medicine", + "melee": "Melee", + "nature": "Nature", + "perception": "Perception", + "performance": "Performance", + "persuasion": "Persuasion", + "sleight_of_hand": "Sleight of Hand", + "stealth": "Stealth", + "survival": "Survival", + "technology": "Technology", + "tinkering": "Tinkering", + "dc": "DC", + "val": "VAL", + "head": "Head", + "face": "Face", + "chest": "Chest", + "back": "Back", + "hands": "Hands", + "belt": "Belt", + "legs": "Legs", + "feet": "Feets", + "holster": "Holster", + "description_effects": "Description/Effects", + "qty": "QTY", + "inventory_value": "Inv. Value", + "money": "Money", + "pocket": "Pocket", + "backpack": "Backpack", + "na": "N/A", + "magazine_name": "Magazine Name", + "act": "Act.", + "max": "Max", + "roll": "Roll", + "hit_mod": "Hit.M", + "dmg": "DMG", + "stat": "Stat", + "type_short": "T", + "mod_section": "Mod. Section", + "barrel": "Barrel", + "barrel_name": "Barrel Name", + "tactical_1": "Tactical 1", + "tactical_1_name": "Tactial 1 Name", + "tactical_2": "Tactical 2", + "tactical_2_name": "Tactial 2 Name", + "scope": "Scope", + "scope_name": "Scope Name", + "magazine": "Magazine", + "link_to_image": "Link to Image", + "properties": "Properties", + "mobile_armor_portrait_url": "(URL) Mobile Armor Portrait" +}