diff --git a/PokemonTabletopAdventures_v3/README.md b/PokemonTabletopAdventures_v3/README.md
index c2623dd08a..f9fda09b70 100644
--- a/PokemonTabletopAdventures_v3/README.md
+++ b/PokemonTabletopAdventures_v3/README.md
@@ -30,6 +30,9 @@ Things we want to add to the character sheet, presented in no particular order o
- Added support for scatter attacks that hit up to 10 times
- Clarified the intent of each scatter type selection by explicitly stating how many hits are in each roll
+
+ Expand for 2022 Changes
+
### Aug 11, 2022
- Implemented the ability to change the background and roll template colours for class and origin features, accessible to Trainer and Hybrid character types
@@ -76,6 +79,11 @@ Current mobile bugs that I'm pretty sure are roll20 bugs:
- Stat in parenthesis for skill checks doesn't populate
- The roll20 dice font is not available
+
+
+
+ Expand for 2021 Changes
+
### Jul 17th, 2021
- Added a level field to the `hybrid` _(or Pokémon (Character Class))_ character type.
- Uses the `level1` attribute, so it matches what is shown in the main class for the Trainer character type.
@@ -167,6 +175,11 @@ Current mobile bugs that I'm pretty sure are roll20 bugs:
- Added a quick roll button that rolls a move without any query boxes for temporary modifiers or effectiveness, rolling with +0/+0/Neutral values
- Streamlined move displays to show the configuration only when desired via a collapsible control
+
+
+
+Expand for 2020 Changes
+
### Dec 12, 2020
- Migrated the character sheet style attributes to new fields
@@ -253,4 +266,6 @@ Current mobile bugs that I'm pretty sure are roll20 bugs:
### Sept 16, 2020
-- Initial Commit
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+- Initial Commit
+
+
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