diff --git a/CRARG/translations/fi.json b/CRARG/translations/fi.json new file mode 100644 index 0000000000..69fc1ce920 --- /dev/null +++ b/CRARG/translations/fi.json @@ -0,0 +1,95 @@ +{ + "hack100-u": "HACK100", + "hack100-c": "Hack100", + "CRARG-u": "CATCHING RATS & ROBBING GRAVES", + "characterSheet-c": "Character Sheet", + "name-u": "NAME", + "species-u": "SPECIES", + "BACKGROUND & MOTIVATION": "BACKGROUND & MOTIVATION", + "ability-u": "ABILITY", + "score-u": "SCORE", + "check-u": "CHECK", + "mov-u": "MOV", + "mel-u": "MEL", + "ran-u": "RAN", + "str-u": "STR", + "tou-u": "TOU", + "agi-u": "AGI", + "ste-u": "STE", + "rea-u": "REA", + "wil-u": "WIL", + "inf-u": "INF", + "per-u": "PER", + "careerSpecialisms-u": "CAREER SPECIALISMS", + "currentCareerSpecialisms-c": "Current Career Specialisms", + "previousCareerSpecialisms-c": "Previous Career Specialisms", + "health-u": "HEALTH", + "current-c": "Current", + "maximum-c": "Maximum", + "sanity-u": "SANITY", + "corruption-u": "CORRUPTION", + "luckPoints-u": "LUCK POINTS", + "armorPoints-u": "ARMOR POINTS", + "wealth-u": "WEALTH", + "gold-c": "Gold", + "silver-c": "Silver", + "brass-c": "Brass", + "trappings-u": "TRAPPINGS", + "item-c": "Item", + "carryingLocation-c": "Carrying Location", + "notes-u": "NOTES", + "notes-c": "Notes", + "CRARG Character Sheet Release 0.01 November 2021": "CRARG Character Sheet Release 0.01 November 2021", + "main-c": "Main", + "auxilliary-c": "Auxilliary", + "abilities-u": "ABILITIES", + "bonus-c": "Bonus", + "check-c": "Check", + "movement-c": "Movement", + "melee-c": "Melee", + "ranged-c": "Ranged", + "strength-c": "Strength", + "toughness-c": "Toughness", + "agility-c": "Agility", + "stealth-c": "Stealth", + "reasoning-c": "Reasoning", + "willpower-c": "Willpower", + "influence-c": "Influence", + "perception-c": "Perception", + "specialisms-u": "SPECIALISMS", + "initiative-c": "Initiative", + "weapons-u": "WEAPONS", + "weaponDef-c": "Weapon: Name, Damage, Melee and/or Range Damage Bonus, and Effect Description (if needed)", + "weaponDamage-c": "Weapon Damage", + "useMeleeAbility-c": "Use Melee Ability", + "useRangeAbility-c": "Use Range Ability", + "addMeleeDamageBonus-c": "Add Melee Damage Bonus", + "addRangeDamageBonus-c": "Add Range Damage Bonus", + "effectDescription-c": "Effect Description", + "equipment-u": "EQUIPMENT", + "location-c": "Location", + "currency-u": "CURRENCY", + "powers-u": "POWERS", + "powerName-c": "Power's Name", + "powerBase-c": "Power's Base", + "powerCost-c": "Power's Cost", + "powerTime-c": "Power's Time to Execute", + "powerOutcome-c": "Power's Outcome", + "check:-c": "Check: ", + "target:-c": "Target: ", + "result:-c": "Result: ", + "status:-c": "Status: ", + "failure-c": "Failure", + "success-c": "Success!", + "normal-c": "Normal", + "critical!-c": "Critical!", + "fumble!-c": "Fumble!", + "alwaysSuccess-c": "Always Success", + "alwaysFailure-c": "Always Failure", + "damage:-c": "Damage: ", + "outcome:-c": "Outcome: ", + "cost:-c": "Cost: ", + "time:-c": "Time: ", + "description:-c": "Description: ", + "for-l": " *for*" +} \ No newline at end of file