From cc58705bad426440a19bf783610c25854229e57b Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:03 -0400 Subject: [PATCH 01/39] New translations translation.json (Italian) --- .../translations/it.json | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/Warhammer 4e Character Sheet/translations/it.json b/Warhammer 4e Character Sheet/translations/it.json index 4468f83e39..66f6b31275 100644 --- a/Warhammer 4e Character Sheet/translations/it.json +++ b/Warhammer 4e Character Sheet/translations/it.json @@ -77,8 +77,8 @@ "ARMOUR": "Armatura", "LOCATION": "Zona", "PENALTIES": "Penalità", - "ENC-PENALTY": "Enc Penalty", - "COND-RESET": "Clear Conditions", + "ENC-PENALTY": "Penalità Ing", + "COND-RESET": "Ripristina condizioni", "DMG": "Danno", "OPPOSE": "Contrapposto", "OPPOSED": "Contrapposto", @@ -122,7 +122,7 @@ "ABBREVIATE-DEXTERITY-BONUS": "BDes", "ABBREVIATE-AGILITY-BONUS": "BAgi", "ABBREVIATE-INTELLIGENCE-BONUS": "IntB", - "ABBREVIATE-WILL-POWER-BONUS": "WPB", + "ABBREVIATE-WILL-POWER-BONUS": "VolB", "ABBREVIATE-FELLOWSHIP-BONUS": "BSoc", "ABBREVIATE-MOVEMENT": "M", "ABBREVIATE-MAGIC": "Mag", @@ -631,7 +631,7 @@ "TWISTED-BACK": "Torsione della Schiena", "TWISTED-BACK-DESC": "Causa uno Strappo Muscolare (Minore).", "WINDED": "Fiato Mozzo", - "WINDED-DESC": "Gain the Stunned Condition. Make an Average (+20) Endurance Test, or gain the Prone Condition. Movement is halved for 1d10 rounds as you get your breath back.", + "WINDED-DESC": "Causa 1 Stordito. Superare una Prova Media (+20) di Tempra per non cadere Prono. Movimento dimezzato per 1d10 Round, mentre si riprende fiato.", "BRUISED-RIBS": "Livido alle Costole", "BRUISED-RIBS-DESC": "Penalità di -10 a tutte le Prove basate su Agilità per 1d10 giorni.", "WRENCHED-COLLAR-BONE": "Clavicola Lussata", @@ -1096,12 +1096,12 @@ "LEAP-3-DESC": ") in yards, plus an extra 6 inches with your jump.", "LEAP-4-DESC": ") in yards, plus an extra ", "LEAP-5-DESC": " feet with your jump.", - "UNCOUNSCIOUS-1-DESC": "is knocked out, asleep, or otherwise insensible. You can do nothing on your turn and are completely unaware of your surroundings.", + "UNCOUNSCIOUS-1-DESC": "è stordito, addormentato o comunque insensibile. Non puoi fare nulla durante il tuo turno e sei completamente ignaro di ciò che ti circonda.", "FALLING-1-DESC": "cadi di ", "FALLING-2-DESC": "metri et subisci ", "FALLING-3-DESC": "danni da caduta (inclusivo di BR)", "FALLING-4-DESC": "metri, ma non subisci danni.", - "TB+WPB": "{ TB + WPB + Mod )", + "TB+WPB": "{ BR + VolB + Mod }", "TB+AP": "( BR + BVol + Robusto)", "REROLL": "Ripeti", "ROLL-CRITICAL": "Roll Critical", @@ -1117,7 +1117,7 @@ "SELECT-A-WEAPON": "Seleziona un'arma", "ACCU-EXT-SL": "Accu Ext SL", "TARGET-CN": "Target CN", - "WHISPER-SELF": "Whisper Rolls to Self", + "WHISPER-SELF": "Sussurra i tiri al DM:", "WHISPER-BUTTON": "Priv. al GM", "NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (20+) per page will make page very slow.", "BLESSINGS": "Benedizioni", @@ -1148,6 +1148,6 @@ "GOLD-TO-SILVER": "Cambia 1 oro in 20 argento", "CORRUPTION-MAXMOD": "Max Modificatore corruzione", "CORRUPTION-MAXMODTEXT": "(Pure Soul and other mods)", - "SKILLLABEL": "{ Char + Adv + Mod + Cond }", - "SKILLADV": "Modified by Advantage" + "SKILLLABEL": "{ Cara +Avanz + Mod + Cond }", + "SKILLADV": "\nModificato da vantaggio" } \ No newline at end of file From f4f61ea76a3b65cb7d530b4385eb1ae0ca27eda2 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:04 -0400 Subject: [PATCH 02/39] New translations translation.json (Japanese) --- cepheus-atom/translations/ja.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/ja.json diff --git a/cepheus-atom/translations/ja.json b/cepheus-atom/translations/ja.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/ja.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From a2a0086e37e3b7c3b225fb1aed060a277963eaa9 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:05 -0400 Subject: [PATCH 03/39] New translations translation.json (Chinese Traditional) --- cepheus-atom/translations/zh.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/zh.json diff --git a/cepheus-atom/translations/zh.json b/cepheus-atom/translations/zh.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/zh.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From bf60dde2e0fcf2299b6398d920115c3a61a4169d Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:05 -0400 Subject: [PATCH 04/39] New translations translation.json (Ukrainian) --- cepheus-atom/translations/uk.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/uk.json diff --git a/cepheus-atom/translations/uk.json b/cepheus-atom/translations/uk.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/uk.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 8eb9959905dd37515131b22b013813949bba193f Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:06 -0400 Subject: [PATCH 05/39] New translations translation.json (Turkish) --- cepheus-atom/translations/tr.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/tr.json diff --git a/cepheus-atom/translations/tr.json b/cepheus-atom/translations/tr.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/tr.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From c803d38c63142f1a2c6b1dbbd4bffbe85f7f3027 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:07 -0400 Subject: [PATCH 06/39] New translations translation.json (Swedish) --- cepheus-atom/translations/sv.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/sv.json diff --git a/cepheus-atom/translations/sv.json b/cepheus-atom/translations/sv.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/sv.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From df7bd3f1c0dd9b57367c2997d1e7c9fe61f4b42c Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:08 -0400 Subject: [PATCH 07/39] New translations translation.json (Slovenian) --- cepheus-atom/translations/sl.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/sl.json diff --git a/cepheus-atom/translations/sl.json b/cepheus-atom/translations/sl.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/sl.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 1f3c1db479923007901b46221b5bc271ae66148e Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:09 -0400 Subject: [PATCH 08/39] New translations translation.json (Russian) --- cepheus-atom/translations/ru.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/ru.json diff --git a/cepheus-atom/translations/ru.json b/cepheus-atom/translations/ru.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/ru.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From f16d135aaa113f2d7bca13e82500735e1bebc887 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:10 -0400 Subject: [PATCH 09/39] New translations translation.json (Portuguese) --- cepheus-atom/translations/pt.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/pt.json diff --git a/cepheus-atom/translations/pt.json b/cepheus-atom/translations/pt.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/pt.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 338ca86adcc96bd4a7adc71b5c4871addddcf7b2 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:12 -0400 Subject: [PATCH 10/39] New translations translation.json (Polish) --- cepheus-atom/translations/pl.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/pl.json diff --git a/cepheus-atom/translations/pl.json b/cepheus-atom/translations/pl.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/pl.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 15c7c66a6e42a439f76fc4c16fb1a02828a58e9f Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:12 -0400 Subject: [PATCH 11/39] New translations translation.json (Dutch) --- cepheus-atom/translations/nl.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/nl.json diff --git a/cepheus-atom/translations/nl.json b/cepheus-atom/translations/nl.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/nl.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 6c9a20652efc9151a6009effe87056f8264d3df8 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:13 -0400 Subject: [PATCH 12/39] New translations translation.json (Korean) --- cepheus-atom/translations/ko.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/ko.json diff --git a/cepheus-atom/translations/ko.json b/cepheus-atom/translations/ko.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/ko.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 3bfb003235d40d636297e87121a25356c5a07e82 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:14 -0400 Subject: [PATCH 13/39] New translations translation.json (Italian) --- cepheus-atom/translations/it.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/it.json diff --git a/cepheus-atom/translations/it.json b/cepheus-atom/translations/it.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/it.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 2f69b3644692a42ef153f863a5673f1b5d50c088 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:16 -0400 Subject: [PATCH 14/39] New translations translation.json (French) --- Mongoose_Traveller2e/translations/fr.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mongoose_Traveller2e/translations/fr.json b/Mongoose_Traveller2e/translations/fr.json index a9d5ace15a..580752ede5 100644 --- a/Mongoose_Traveller2e/translations/fr.json +++ b/Mongoose_Traveller2e/translations/fr.json @@ -33,13 +33,13 @@ "skilltableskill-u": "Compétence", "skilltablecharacteristic-u": "Caracteristique", "skilltabledicemodifier-u": "Mod.", - "skilltableskilllevel-u": "Niveau Comp.", + "skilltableskilllevel-u": "Rang", "skilltablename-u": "Nom", "skilltablemiscmodifier-u": "Mod. Comp.", "skilltabletrained-u": "Entraîné", "skilltabletotalmodifier-u": "Total", "skilltablespecialty-u": "Spécialité", - "skilltablelevel-u": "Niveau", + "skilltablelevel-u": "Rang", "skillstrengthoption-u": "Force", "skillintellectoption-u": "Intelligence", "skilldexterityoption-u": "Dextérité", From a3a83d0a9edb0622241424731b88b9ef20a24ec7 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:17 -0400 Subject: [PATCH 15/39] New translations translation.json (Hungarian) --- cepheus-atom/translations/hu.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/hu.json diff --git a/cepheus-atom/translations/hu.json b/cepheus-atom/translations/hu.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/hu.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From b51624d75bebb726636771695a7ed735c4ed16cc Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:18 -0400 Subject: [PATCH 16/39] New translations translation.json (Hebrew) --- cepheus-atom/translations/he.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/he.json diff --git a/cepheus-atom/translations/he.json b/cepheus-atom/translations/he.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/he.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 8a458c2a5389d36598165fa2371d04c6d68632d5 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:18 -0400 Subject: [PATCH 17/39] New translations translation.json (Greek) --- cepheus-atom/translations/el.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/el.json diff --git a/cepheus-atom/translations/el.json b/cepheus-atom/translations/el.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/el.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 461a770000a4c696d6027323d1a92778d10981f2 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:20 -0400 Subject: [PATCH 18/39] New translations translation.json (German) --- cepheus-atom/translations/de.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/de.json diff --git a/cepheus-atom/translations/de.json b/cepheus-atom/translations/de.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/de.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 61b9b8912cbd40711b1341812b663a3dfe6cf5a3 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:20 -0400 Subject: [PATCH 19/39] New translations translation.json (Danish) --- cepheus-atom/translations/da.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/da.json diff --git a/cepheus-atom/translations/da.json b/cepheus-atom/translations/da.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/da.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 137d0d2657466b61a6295a67d0bcfa8196d615e7 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:22 -0400 Subject: [PATCH 20/39] New translations translation.json (Czech) --- cepheus-atom/translations/cs.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/cs.json diff --git a/cepheus-atom/translations/cs.json b/cepheus-atom/translations/cs.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/cs.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From b751718a68a6a1c7e8f577316e347d3e6df7007a Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:23 -0400 Subject: [PATCH 21/39] New translations translation.json (Catalan) --- cepheus-atom/translations/ca.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/ca.json diff --git a/cepheus-atom/translations/ca.json b/cepheus-atom/translations/ca.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/ca.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 429636ec27bb438a7367dee5a9c34733a0b492ca Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:23 -0400 Subject: [PATCH 22/39] New translations translation.json (Afrikaans) --- cepheus-atom/translations/af.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/af.json diff --git a/cepheus-atom/translations/af.json b/cepheus-atom/translations/af.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/af.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From d7ef07d625131f25cddedb08eb7a123aa0c2e6a9 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:24 -0400 Subject: [PATCH 23/39] New translations translation.json (Spanish) --- cepheus-atom/translations/es.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/es.json diff --git a/cepheus-atom/translations/es.json b/cepheus-atom/translations/es.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/es.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From f17c3fd37f7ac4ca717a917d4651396ebb1cce7f Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:25 -0400 Subject: [PATCH 24/39] New translations translation.json (French) --- cepheus-atom/translations/fr.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/fr.json diff --git a/cepheus-atom/translations/fr.json b/cepheus-atom/translations/fr.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/fr.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 37b33840b00731773a7aafef826c410669f3c707 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 13:04:26 -0400 Subject: [PATCH 25/39] New translations translation.json (English) --- cepheus-atom/translations/en.json | 47 +++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cepheus-atom/translations/en.json diff --git a/cepheus-atom/translations/en.json b/cepheus-atom/translations/en.json new file mode 100644 index 0000000000..28f322efac --- /dev/null +++ b/cepheus-atom/translations/en.json @@ -0,0 +1,47 @@ +{ + "name": "name", + "description": "Description", + "genotype": "genotype", + "endurance": "endurance", + "lifeblood": "lifeblood", + "fatigued": "Fatigued?", + "hero-points": "hero points", + "skills": "skills", + "combat": "combat", + "knowledge": "knowledge", + "physical": "physical", + "social": "social", + "survival": "survival", + "technical": "technical", + "traits": "traits", + "initiative": "Initiative", + "armor": "armor", + "weapons": "weapons", + "weapon": "Weapon", + "range": "range", + "damage": "dmg", + "notes": "notes", + "equipment": "equipment", + "mutations": "mutations", + "description-short": "desc", + "xp": "XP", + "experienced": "experienced", + "expert": "expert", + "master": "master", + "grandmaster": "grandmaster", + "legend": "legend", + "critical-fumble": "Critical Fumble!", + "critical-success": "Critical Success!", + "roll-i18n": "roll", + "player": "Player", + "human": "Human", + "near-human": "Near-Human", + "mutant": "Mutant", + "trade-units": "Trade Units", + "minor-flaw": "Minor Flaw", + "medium-flaw": "Medium Flaw", + "major-flaw": "Major Flaw", + "minor-perk": "Minor Perk", + "medium-perk": "Medium Perk", + "major-perk": "Major Perk" +} \ No newline at end of file From 55d5824c2d4988ab21ed31ad355eeb1cb000a6c4 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 15:59:17 -0400 Subject: [PATCH 26/39] New translations translation.json (Portuguese) --- GURPS/translations/pt.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/GURPS/translations/pt.json b/GURPS/translations/pt.json index 6eb749e944..aa0e43aa6c 100644 --- a/GURPS/translations/pt.json +++ b/GURPS/translations/pt.json @@ -849,11 +849,11 @@ "relative-explosive-force-tooltip": "Força explosiva relativa (FER).
TNT = 1.0. Veja B415.", "abbreviation-pounds-label": "lbs", "demolition-pounds-tooltip": "Libras
Peso em libras exigidas pelo seu FER.
NOTA: Divida esse valor por 2 para obter um valor aproximado em kg.", - "demolition-base-damage-tooltip": "Base damage role. Rules as written is 6d6.", - "abbreviation-multiplier-label": "Multi", - "damage-multiplier-tooltip": "\nDamage Multiplier:
Enter the number to multiply 6d6 by.
\nAn explosion doing 6dxn damage takes (nxn)/4 pounds of TNT.
\nNOTE: Anyone caught in a blast may attempt an active defense
\nroll to dive for cover from the explosion’s collateral damage and
\nfragmentation; see Dodge and Drop B377.\n\t\t\t\t\t\t\t", - "abbreviation-radius-label": "Rads", - "radius-collateral-damage-tooltip": "\nRadius of collateral damage. See B414
\nFor instance, if an explosion does 6dx2 damage,
\neveryone within 24 yards is vulnerable.
\n
\nFor fragmentation damage, the radius is
\n5 x dice of fragmentation damage.\n\t\t\t\t\t\t\t", + "demolition-base-damage-tooltip": "Dano básico. Nas regras conforme escritas é 6d6.", + "abbreviation-multiplier-label": "Mult.", + "damage-multiplier-tooltip": "Multiplicador de Dano:
Digite o número para multiplicar por 6d6.
Uma explosão que causa 6dxn pontos de danos necessita de (n x n)/8 quilogramas de TNT.
NOTA: Qualquer um pego em uma explosão pode tentar se jogar ao chão. Veja Esquiva e Queda, B377.", + "abbreviation-radius-label": "Raio", + "radius-collateral-damage-tooltip": "Raio de dano colateral. Veja B414.
Por exemplo, numa explosão de 6dx2 pontos de dano, todos dentro de 24 metros estão vulneráveis.

Para dano de fragmentação, todos que estiverem dentro de (5 x dados de dano de fragmentação) metros estão vulneráveis.", "abbreviation-divisor-label": "Div", "demolition-armor-devisor-tooltip": "\nDivisor. Amount to divide damage by based on
\ndistance from blast. See B414
\nYou can enter: 3 (default), 2, or 1.
\nDefault: Damage rolled / (3 x distance blast).
\nDamage Modifiers Explosion, see B104.
\nExp. +100% = Damage rolled / (2 x distance from blast).
\nExp. +150% = Damage rolled / (1 x distance from blast).
\n\t\t\t\t\t\t\t", "abbreviation-target-label": "TGT", From 18975640c9efa26e9c366bee14aeadc29e94c96a Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 15:59:18 -0400 Subject: [PATCH 27/39] New translations translation.json (English) --- Warhammer 4e Character Sheet/translations/en.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Warhammer 4e Character Sheet/translations/en.json b/Warhammer 4e Character Sheet/translations/en.json index 8680717e9b..03eb770b18 100644 --- a/Warhammer 4e Character Sheet/translations/en.json +++ b/Warhammer 4e Character Sheet/translations/en.json @@ -1,8 +1,8 @@ { "CHARACTER-NAME": "Character Name", - "CAREER": "CAREER", - "CAREER-PATH": "CAREER-PATH", - "CAREER-LVL": "CAREER-PATH", + "CAREER": "Career", + "CAREER-PATH": "Career Path", + "CAREER-LVL": "Career Lvl", "RACE": "RACE", "ELF": "ELF", "HIGH-ELF": "HIGH-ELF", From 58e41115208ac34c33c014d39473c1b1e57e716b Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 19:05:30 -0400 Subject: [PATCH 28/39] New translations translation.json (Portuguese) --- GURPS/translations/pt.json | 42 +++++++++++++++++++------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/GURPS/translations/pt.json b/GURPS/translations/pt.json index aa0e43aa6c..36ffea9312 100644 --- a/GURPS/translations/pt.json +++ b/GURPS/translations/pt.json @@ -853,27 +853,27 @@ "abbreviation-multiplier-label": "Mult.", "damage-multiplier-tooltip": "Multiplicador de Dano:
Digite o número para multiplicar por 6d6.
Uma explosão que causa 6dxn pontos de danos necessita de (n x n)/8 quilogramas de TNT.
NOTA: Qualquer um pego em uma explosão pode tentar se jogar ao chão. Veja Esquiva e Queda, B377.", "abbreviation-radius-label": "Raio", - "radius-collateral-damage-tooltip": "Raio de dano colateral. Veja B414.
Por exemplo, numa explosão de 6dx2 pontos de dano, todos dentro de 24 metros estão vulneráveis.

Para dano de fragmentação, todos que estiverem dentro de (5 x dados de dano de fragmentação) metros estão vulneráveis.", - "abbreviation-divisor-label": "Div", - "demolition-armor-devisor-tooltip": "\nDivisor. Amount to divide damage by based on
\ndistance from blast. See B414
\nYou can enter: 3 (default), 2, or 1.
\nDefault: Damage rolled / (3 x distance blast).
\nDamage Modifiers Explosion, see B104.
\nExp. +100% = Damage rolled / (2 x distance from blast).
\nExp. +150% = Damage rolled / (1 x distance from blast).
\n\t\t\t\t\t\t\t", - "abbreviation-target-label": "TGT", - "demolition-target-tooltip": "\nTarget's distance from center of blast.
\nDamage / (3 x distance from blast). Round down.
\nSee B414\n\t\t\t\t\t\t\t", - "how-much-label": "How Much?", - "demolition-how-much-tooltip": "\nDetermine how much explosive to use based on damage. TNT = 1.0
\nSee B415.\n\t\t\t\t\t\t\t\t", - "how-big-label": "How Big?", - "demolition-how-big-tooltip": "\nDetermine how big the explosion is based on weight.
\nSee B415.\n\t\t\t\t\t\t\t\t", - "fragmentation-label": "Fragmentation", - "fragmentation-damage-tooltip": "\nFragmentation damage.
\nSee B415.\n\t\t\t\t\t\t\t\t", - "fragmentation-skill-tooltip": "\nBase skill level for a fragmentation damage to hit a target.
\nA hit is automatic if the explosive attack actually strikes the target.
\nOnly three modifiers apply: the range modifier for the distance from the center
\nof the blast to the target, the modifier for the target’s posture (prone, etc.),
\nand the target’s Size Modifier. It is possible for several fragments to hit! For
\nevery three points by which the attack roll succeeds, one additional fragment\n
strikes the target.\n\t\t\t\t\t\t\t\t", - "close-range-shotgun-label": "Close Range Shotgun Damage Tool", - "abbreviation-damage-label": "DMG", - "shotgun-half-damage-tooltip": "Enter half-damage range of shotgun.", - "close-label": "Fechar", - "shotgun-close-range-tooltip": "Close range.", - "shotgun-new-rate-of-fire-tooltip": "New Rate of Fire", - "shotgun-new-damage-tooltip": "New Damage", - "abbreviation-damage-resistance-multiplier-label": "DR Mult.", - "shotgun-damage-resistance-multiplier-tooltip": "Damage Resistance Multiplier.", + "radius-collateral-damage-tooltip": "Raio de dano colateral
Por exemplo, numa explosão de 6dx2 pontos de dano, todos dentro de 24 metros estão vulneráveis.
Para dano de fragmentação, todos que estiverem dentro de (5 x dados de dano de fragmentação) metros estão vulneráveis.
Veja B414.", + "abbreviation-divisor-label": "Div.", + "demolition-armor-devisor-tooltip": "Divisor
Valor para dividir o dano com base na distância em metros do centro da explosão. Veja B414.
Você pode inserir: 3 (padrão), 2 ou 1.
Padrão: Dano básico dividido por (3 x a distância em metros a partir da explosão).
Modificador de Dano, Veja B108.
Explosão +100% = Dano básico dividido por (2 x a distância em metros a partir da explosão).
Explosão +150% = Dano básico dividido por (1 x a distância em metros a partir da explosão).", + "abbreviation-target-label": "Alvo", + "demolition-target-tooltip": "Distância do alvo ao centro da explosão.
Dano básico dividido por (3 x a distância em metros a partir da explosão), arredondado para baixo.
Veja B414.", + "how-much-label": "Quanto?", + "demolition-how-much-tooltip": "Determina a quantidade de explosivos com base no dano. TNT = 1.0
Veja B415.", + "how-big-label": "Q. Grande?", + "demolition-how-big-tooltip": "Quão Grande
Determina o quão grande é a explosão com base no dano.
Veja B415.", + "fragmentation-label": "Fragmentação", + "fragmentation-damage-tooltip": "Dano de Fragmentação.
Veja B414.", + "fragmentation-skill-tooltip": "Nível de habilidade base para o ataque dos fragmentos.
Um alvo é automaticamente atingindo se o ataque explosivo atingi-lo em cheio.
Apenas três modificadores se aplicam:
- O modificador de distância do centro da explosão até o alvo.
- O modificador devido à posição do alvo (deitado, etc.).
- O Modificador de Tamanho do alvo.
É possível que mais de um fragmento atinja um mesmo alvo!
Para cada três pontos de margem de sucesso na jogada de ataque, um fragmento adicional atinge o alvo.", + "close-range-shotgun-label": "Ferramenta de Dano para Espingarda em Curta Distância", + "abbreviation-damage-label": "Dano", + "shotgun-half-damage-tooltip": "1/2 Distância
Insira o Alcance Relativo à Metade do Dano (1/2D) da espingarda.", + "close-label": "Curta", + "shotgun-close-range-tooltip": "Curta Distância", + "shotgun-new-rate-of-fire-tooltip": "Nova Cadência de Tiro.", + "shotgun-new-damage-tooltip": "Novo Dano.", + "abbreviation-damage-resistance-multiplier-label": "Mult. RD", + "shotgun-damage-resistance-multiplier-tooltip": "Multiplicador RD", "shotgun-notes-description": "\nEnter the stats of the shotgun, be sure to use half-damage range. The tool will calculate how \nclose you need to be with the shotgun, the RoF, close range damage, and DR multiplier.\nFor more information, see B409.\n\t\t\t\t\t\t", "quick-inventory-label": "Quick Inventory", "location-label": "Local", From b6d8e95bd0b137fad32ef4745493910b323215a0 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 15 Jun 2021 22:03:51 -0400 Subject: [PATCH 29/39] New translations translation.json (Portuguese) --- GURPS/translations/pt.json | 42 +++++++++++++++++++------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/GURPS/translations/pt.json b/GURPS/translations/pt.json index 36ffea9312..b760f5eab2 100644 --- a/GURPS/translations/pt.json +++ b/GURPS/translations/pt.json @@ -874,29 +874,29 @@ "shotgun-new-damage-tooltip": "Novo Dano.", "abbreviation-damage-resistance-multiplier-label": "Mult. RD", "shotgun-damage-resistance-multiplier-tooltip": "Multiplicador RD", - "shotgun-notes-description": "\nEnter the stats of the shotgun, be sure to use half-damage range. The tool will calculate how \nclose you need to be with the shotgun, the RoF, close range damage, and DR multiplier.\nFor more information, see B409.\n\t\t\t\t\t\t", - "quick-inventory-label": "Quick Inventory", + "shotgun-notes-description": "Insira as estatísticas da espingarda, certifique-se de usar o Alcance Relativo à Metade do Dano. A ferramenta calculará o quão próxima você precisa estar com a espingarda, o CdT, o dano em curta distância e o multiplicador RD. Veja B409.", + "quick-inventory-label": "Inventário Rápido", "location-label": "Local", - "inventory-label": "Inventory", - "abbreviation-legality-class-label": "LC", - "legality-class-tooltip": "\n\t\t\t\t\t\t\t\tLegality Class B267.\n\t\t\t\t\t\t\t", - "on-label": "On", - "inventory-carried-tooltip": "\n\t\t\t\t\t\t\t\tCarried
\n\t\t\t\t\t\t\t\tIs the item being carried at the moment?\n\t\t\t\t\t\t\t", - "gravity-tooltip": "Standard gravity is based on 1G, earth normal. See B350.
If gravity is over 1G, then add your weight and encumberance then multiply by Gravity - 1. Add this value to your encumbrance.
If gravity is less than 1G, multiply the weight of your gear by the Gravity value, this is your new encumbrance.
Important: For accurate results please enter your weight on the Bio\\Misc tab.
Note: This modifier will be applied to the Total Inventory Weight which affects Encumbrance Level,
it will not be applied to Grand Total Weight since that weight is applied to another person/transport.", - "abbreviation-gravity-label": "Grav", - "gravity-thrown-tooltip": "Gravity, affects throwing distance. See B350.", - "jump-gravity-tooltip": "Affects jumping distance. See B350.", - "inventory-totals-label": "TOTALS:", - "inventory-totals-tooltip": "\n\t\t\t\t\t\t\t\tTotals for all fields.\n\t\t\t\t\t\t\t", - "total-inventory-value-label": "Total Inventory Value:", - "total-inventory-value-tooltip": "\n\t\t\t\t\t\t\t\tTotal monetary value of all items (carried or not).\n\t\t\t\t\t\t\t", - "total-inventory-weight-label": "Total Inventory Weight:", - "total-inventory-weight-tooltip": "\n\t\t\t\t\t\t\t\tTotal weight of all items carried.\n\t\t\t\t\t\t\t", + "inventory-label": "Inventário", + "abbreviation-legality-class-label": "CL", + "legality-class-tooltip": "Classe de Legalidade, B267.", + "on-label": "ATV", + "inventory-carried-tooltip": "Ativo
O item está sendo carregado no momento?", + "gravity-tooltip": "Gravidade
A gravidade é medida em \"Gs\", sendo que 1G representa as condições normais da Terra. Veja B351.
Se a gravidade local for maior que 1G, multiplique a soma do peso corporal do personagem e do peso de tudo que está carregando por (gravidade local em Gs) -1. Essa é a carga adicional que o personagem está carregando.
Se a gravidade local for menor que 1G, multiplique o peso do equipamento carregado pela gravidade local e use o peso modificado para determinar a carga.
Importante: Para resultados precisos, insira o peso do seu personagem na aba Biografia.
NOTA: Este modificador será aplicado ao Peso Total do Inventário que afeta o Nível de Carga. E não será aplicado ao Peso Total Geral, uma vez que esse peso é aplicado a outra pessoa/transporte.\n\n", + "abbreviation-gravity-label": "Grav.", + "gravity-thrown-tooltip": "Gravidade, afeta a distância de arremesso. Veja B351.", + "jump-gravity-tooltip": "Afeta a distância de salto. Veja B351.", + "inventory-totals-label": "Totais:", + "inventory-totals-tooltip": "Total de todos os campos.", + "total-inventory-value-label": "Valor Total:", + "total-inventory-value-tooltip": "Valor monetário total de todos os itens (sendo carregado ou não).", + "total-inventory-weight-label": "Peso Total do Inventário:", + "total-inventory-weight-tooltip": "Peso total de todos os itens sendo carregados.
NOTA: A gravidade será considerada no peso final.", "grand-total-weight-label": "Peso Total Geral:", - "grand-total-weight-tooltip": "\n\t\t\t\t\t\t\t\tGrand total of PC's weight: , and all items carried.\n\t\t\t\t\t\t\t", - "spells-based-on-label": "Spells Based on:", - "magery-power-investiture-bonus-label": "Magery/PI/Bonus Level:", - "cencentration-penalty-label": "Concentration Penalty", + "grand-total-weight-tooltip": "Peso Total Geral do Personagem: do peso do Personagem mais os itens carregados.
NOTA: Não inclui o peso modificado pela gravidade.", + "spells-based-on-label": "Mágicas baseado em:", + "magery-power-investiture-bonus-label": "Bônus:", + "cencentration-penalty-label": "Concentração", "cocentration-penalty-tooltip": "\n\t\t\t\t\t\t\t\tConcentration spell penalty
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\tNumber of spells: .
\n\t\t\t\t\t\t\t\tNOTE: Use options tab to adjust the penalty.\n\t\t\t\t\t\t\t", "spell-label": "Spell", "spell-tooltip": "\n\t\t\t\t\t\t\t\tName of spell\n\t\t\t\t\t\t\t", From 6be9241d409e4bf5f5bb0fbe3e7a3dbe54071f18 Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 01:03:08 -0400 Subject: [PATCH 30/39] New translations translation.json (Portuguese) --- GURPS/translations/pt.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/GURPS/translations/pt.json b/GURPS/translations/pt.json index b760f5eab2..5ab13cfc67 100644 --- a/GURPS/translations/pt.json +++ b/GURPS/translations/pt.json @@ -897,8 +897,8 @@ "spells-based-on-label": "Mágicas baseado em:", "magery-power-investiture-bonus-label": "Bônus:", "cencentration-penalty-label": "Concentração", - "cocentration-penalty-tooltip": "\n\t\t\t\t\t\t\t\tConcentration spell penalty
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\tNumber of spells: .
\n\t\t\t\t\t\t\t\tNOTE: Use options tab to adjust the penalty.\n\t\t\t\t\t\t\t", - "spell-label": "Spell", + "cocentration-penalty-tooltip": "Penalidade para cada outra mágica que exige concentração.
Quantidade de mágicas: .
NOTA: Use a aba Opções para ajustar a penalidade.", + "spell-label": "Mágica", "spell-tooltip": "\n\t\t\t\t\t\t\t\tName of spell\n\t\t\t\t\t\t\t", "abbreviation-level-label": "NVL", "trait-level-tooltip": "Level of the trait.", From cda3524020940d017beed345334c3e4218699b17 Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 07:11:29 -0400 Subject: [PATCH 31/39] New translations translation.json (Polish) --- Mutant Year Zero/translations/pl.json | 106 +++++++++++++------------- 1 file changed, 53 insertions(+), 53 deletions(-) diff --git a/Mutant Year Zero/translations/pl.json b/Mutant Year Zero/translations/pl.json index 0f70a29be7..a9cdc1d00f 100644 --- a/Mutant Year Zero/translations/pl.json +++ b/Mutant Year Zero/translations/pl.json @@ -1,75 +1,75 @@ { "a": "Ar", - "adv-modifiers": "Show attribute, skill and gear modifiers in lists", - "adv-consumables-icons": "Show consumables as icons", - "adv-headerbgimg": "Show header background images (mutant only)", - "adv-vehicleencumbrance": "Advanced vehicle encumbrance", - "age": "Age", + "adv-modifiers": "Pokaż atrybuty, umiejętności i modyfikatory sprzętu na liście", + "adv-consumables-icons": "Pokaż przedmioty użytkowe jako ikony", + "adv-headerbgimg": "Pokaż obrazy tła nagłówka (tylko dla mutantów)", + "adv-vehicleencumbrance": "Zaawansowane obciążenie pojazdu", + "age": "Wiek", "agility": "Zwinność", - "agility-abbr": "Agi", - "analyze": "Analyze", - "animal": "Animal", - "animalpowers-u": "ANIMAL POWERS", - "animaltype": "Animal Type", - "apes": "Apes", - "api-dice": "api dice", + "agility-abbr": "Zre", + "analyze": "Analiza", + "animal": "Zwierzę", + "animalpowers-u": "Moce Zwierzęce", + "animaltype": "Typ Zwierzęcia", + "apes": "Małpy", + "api-dice": "kostka api", "api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.", "appearance-u": "WYGLĄD", "arcadium": "Arcadium", - "ark": "The Ark", - "ark-notes-u": "ARK NOTES", - "ark-u": "ARK", - "armor": "Armor", + "ark": "Arka", + "ark-notes-u": "Notatki Arki", + "ark-u": "Arka", + "armor": "Pancerz", "armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}", "armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}", "armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}", "armor-rating": "Armor Rating: Total GEAR and SKILL dice included for armor. @{repeating_armor_$X_rating}", "armor-rating-abbr": "WP", "armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}", - "armor-rating-u": "ARMOR RATING", - "armor-roll": "Armor Roll", - "armor-u": "ARMOR", - "arms-length-abbr": "Arm's L.", - "artifacts": "Artifacts", + "armor-rating-u": "Punkty Pancerza", + "armor-roll": "Rzut na pancerz", + "armor-u": "Pancerz", + "arms-length-abbr": "Długość ręki", + "artifacts": "Artefakty", "artifacts-abbr": "A", - "assault": "Assault", - "attack": "Attack", - "attack-abbr": "Attk", - "attribute-abbr": "Attr", - "attributes-u": "ATTRIBUTES", + "assault": "Napad", + "attack": "Atak", + "attack-abbr": "Atak", + "attribute-abbr": "Atry", + "attributes-u": "ATRYBUTY", "b": "Am", - "backlash": "Backlash", - "badgers": "Badgers", - "base": "Base", - "base-dice": "Base Dice", - "base-dice-abbr": "Base", - "battle-level": "Battle Level", - "bears": "Bears", - "biomechatronics-u": "BIOMECHATRONICS", + "backlash": "Reakcja", + "badgers": "Borsuki", + "base": "Bazowy", + "base-dice": "Kość podstawowa", + "base-dice-abbr": "Bazowy", + "battle-level": "Poziom Bojowy", + "bears": "Niedźwiedzie", + "biomechatronics-u": "Biomechatroniki", "body": "Ciało", "bonus": "Bonus", - "bonus-abbr": "Bon", - "bosses-u": "BOSSES", - "bullets": "Bullets", - "bullets-abbr": "B", - "calista": "Calista", + "bonus-abbr": "Bonus", + "bosses-u": "Szefowie", + "bullets": "pociski", + "bullets-abbr": "P", + "calista": "Calista\n", "carried": "Przy sobie", "carried-abbr": "Nies", - "carry-abbr": "Carry", - "carry-cap": "Carry Cap", - "carry-load": "Max Load", - "cats": "Cats", - "character": "Character", - "chartype": "Choose type!", - "chassisparts-u": "CHASSIS PARTS", - "cinderfalls": "Cinderfalls", - "clear-dice-pool": "Clear Dice Pool", - "close": "Close", - "close-announcements": "Close Announcements", + "carry-abbr": "Udźwig", + "carry-cap": "Limit Wagi", + "carry-load": "Maksymalny Udźwig", + "cats": "Koty", + "character": "Postać", + "chartype": "Wybierz typ!", + "chassisparts-u": "Części podwozia", + "cinderfalls": "Cinderfalls\n", + "clear-dice-pool": "Wyczyść Pulę Kości", + "close": "Zamknij", + "close-announcements": "Zamknij powiadomienia", "clothing": "Ubranie", - "cogsofhel": "Cogs of Hel", - "cold-condition": "Hypothermic", - "colour": "Colour", + "cogsofhel": "Cogs of Hel\n", + "cold-condition": "Hipotermia", + "colour": "Kolor", "comment": "Komentarz", "complete": "Ukończone", "comprehend": "Pojmowanie", From 0b25c29a3199517bfd04edc75a0da3a37ee06bea Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 10:06:44 -0400 Subject: [PATCH 32/39] New translations translation.json (Polish) --- Mutant Year Zero/translations/pl.json | 510 +++++++++++++------------- 1 file changed, 255 insertions(+), 255 deletions(-) diff --git a/Mutant Year Zero/translations/pl.json b/Mutant Year Zero/translations/pl.json index a9cdc1d00f..9be8c06f6d 100644 --- a/Mutant Year Zero/translations/pl.json +++ b/Mutant Year Zero/translations/pl.json @@ -1,5 +1,5 @@ { - "a": "Ar", + "a": "A", "adv-modifiers": "Pokaż atrybuty, umiejętności i modyfikatory sprzętu na liście", "adv-consumables-icons": "Pokaż przedmioty użytkowe jako ikony", "adv-headerbgimg": "Pokaż obrazy tła nagłówka (tylko dla mutantów)", @@ -13,19 +13,19 @@ "animaltype": "Typ Zwierzęcia", "apes": "Małpy", "api-dice": "kostka api", - "api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.", + "api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.", "appearance-u": "WYGLĄD", "arcadium": "Arcadium", "ark": "Arka", "ark-notes-u": "Notatki Arki", "ark-u": "Arka", "armor": "Pancerz", - "armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}", - "armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}", - "armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}", - "armor-rating": "Armor Rating: Total GEAR and SKILL dice included for armor. @{repeating_armor_$X_rating}", + "armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}", + "armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}", + "armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}", + "armor-rating": "Armor Rating: Total GEAR and SKILL dice included for armor. @{repeating_armor_$X_rating}", "armor-rating-abbr": "WP", - "armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}", + "armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}", "armor-rating-u": "Punkty Pancerza", "armor-roll": "Rzut na pancerz", "armor-u": "Pancerz", @@ -45,15 +45,15 @@ "base-dice-abbr": "Bazowy", "battle-level": "Poziom Bojowy", "bears": "Niedźwiedzie", - "biomechatronics-u": "Biomechatroniki", + "biomechatronics-u": "BIOMECHATRONIKI", "body": "Ciało", "bonus": "Bonus", "bonus-abbr": "Bonus", - "bosses-u": "Szefowie", - "bullets": "pociski", + "bosses-u": "SZEFOWIE", + "bullets": "Pociski", "bullets-abbr": "P", "calista": "Calista\n", - "carried": "Przy sobie", + "carried": "Noszone", "carried-abbr": "Nies", "carry-abbr": "Udźwig", "carry-cap": "Limit Wagi", @@ -61,7 +61,7 @@ "cats": "Koty", "character": "Postać", "chartype": "Wybierz typ!", - "chassisparts-u": "Części podwozia", + "chassisparts-u": "CZĘŚCI PODWOZIA", "cinderfalls": "Cinderfalls\n", "clear-dice-pool": "Wyczyść Pulę Kości", "close": "Zamknij", @@ -73,329 +73,329 @@ "comment": "Komentarz", "complete": "Ukończone", "comprehend": "Pojmowanie", - "condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}", - "condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}", - "condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}", - "condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}", - "conditions-u": "CONDITIONS", + "condition-cold": "Kiedy zimno jest dotkliwe i nie masz schronienia, musisz rzucić na ODPORNOŚC regularnie. @{cold}", + "condition-hungry": "Musisz jeść rację jedzenia przynajmniej raz na dzień. Po dniu bez jedzenia stajesz się GŁODNY. @{hungry}", + "condition-sleepy": "Musisz spać przynajmniej ćwiartkę dnia co dziennie. Po dniu bez snu, stajesz się ŚPIĄCY. @{sleepy}", + "condition-thirsty": "Musisz pić rację wody przynajmniej raz dziennie. Po dniu bez wody, stajesz się SPRAGNIONY. @{thirsty}", + "conditions-u": "KONDYCJE", "confusion": "Dezorientacja", - "consumables": "Consumables", - "consumables-u": "CONSUMABLES", - "contacts-u": "CONTACTS", + "consumables": "Zasoby", + "consumables-u": "ZASOBY", + "contacts-u": "KONTAKTY", "coordinates": "Współrzędne", - "credits": "Credits", - "critical-u": "CRITICAL INJURIES", + "credits": "Kredyty", + "critical-u": "OBRAŻENIA KRYTYCZNE", "culture": "Kultura", - "current-preset": "Current Preset", - "custom-roll": "Custom Roll", - "d66-roll": "D66 Roll", + "current-preset": "Aktualne Ustawienia", + "custom-roll": "Niestandardowa kość", + "d66-roll": "Rzut k66", "damage": "Obrażenia", "damage-abbr": "Obr", "datamine": "Datamine", - "defence": "Defence", + "defence": "Obrona", "description": "Opis", - "description-u": "DESCRIPTION", - "development-u": "DEVELOPMENT LEVELS", - "dice": "Dice", - "dice-pool": "Dice Pool", - "dice-pool-u": "DICE POOL", - "die-66-u": "D66", - "distant": "Distant", - "dogs": "Dogs", - "dominate": "Dominate", - "donned": "Donned", - "donned-abbr": "Don", + "description-u": "OPIS", + "development-u": "POZIOMY ROZWOJU", + "dice": "Kości", + "dice-pool": "Pula Kości", + "dice-pool-u": "PULA KOŚCI", + "die-66-u": "K66", + "distant": "Odległy", + "dogs": "Psy", + "dominate": "Dominacja", + "donned": "Założone", + "donned-abbr": "Zał", "doubt": "Zwątpienie", - "duration": "Duration", + "duration": "Czas trwania", "effects": "Efekty", "empathy": "Empatia", "empathy-abbr": "Emp", "encumbrance": "Obciążenie", "endure": "Wytrzymałość", - "energy": "Energy", - "energypoints": "Energy Points", - "e-pack": "E-pack", + "energy": "Energia", + "energypoints": "Punkty Energii", + "e-pack": "E-paczka", "experience-u": "DOŚWIADCZENIE", "face": "Twarz", - "fatigue": "fatigue", + "fatigue": "zmęczenie", "features": "Właściwości", - "feral": "Feral", - "feral-points": "Feral Points", + "feral": "Dziki", + "feral-points": "Punkty Dzikości", "fight": "Walka Wręcz", - "food": "Food", - "foodsupply": "Food supply", + "food": "Żywność", + "foodsupply": "Zapasy Jedzenia", "force": "Siła", - "force-robot": "Force", + "force-robot": "Siła", "fortescue": "Fortescue", - "fuel": "Fuel", - "fuel-capacity": "Fuel Capacity", + "fuel": "Paliwo", + "fuel-capacity": "Pojemność Paliwa", "g": "J", - "gear": "Gear", - "gear-abbr": "Gear", - "gear-bonus": "Gear Bonus", - "gear-bonus-abbr": "Gear", - "gear-dice": "Gear Dice", - "gear-notes": "Gear/Notes", - "gear-on-vehicle": "Gear on vehicle", - "gear-u": "GEAR", + "gear": "Sprzęt", + "gear-abbr": "Sprzęt", + "gear-bonus": "Bonus Sprzętu", + "gear-bonus-abbr": "Sprzęt", + "gear-dice": "Kości Sprzętu", + "gear-notes": "Sprzęt/Notatki", + "gear-on-vehicle": "Sprzęt na pojeździe ", + "gear-u": "SPRZĘT", "general": "ogólne", "general-abbrv": "Gen", "grip": "Uchwyt", - "grub": "Grub", - "grub-abbr": "G", - "head": "Head", + "grub": "Żarcie", + "grub-abbr": "Ż", + "head": "Głowa", "heal": "Leczenie", - "heal-time": "Heal Time", - "heavy": "Heavy", - "heavy-abbr": "H", - "hierarchy": "Hierarchy", + "heal-time": "Czas Leczenia", + "heavy": "Ciężki", + "heavy-abbr": "C", + "hierarchy": "Hierarchia", "hindenburg": "Hindenburg", - "house": "House", - "human": "Human", - "hungry-condition": "Starving", - "i-dream": "My Big Dream:", - "i-hate": "I Hate:", - "i-protect": "I Need to Protect:", - "infiltrate": "Infiltrate", - "influence-points": "Influence Points", - "information": "Information", + "house": "Dom", + "human": "Człowiek", + "hungry-condition": "Wygłodzenie", + "i-dream": "Moje Wielkie Marzenie:", + "i-hate": "Nienawidzę:", + "i-protect": "Muszę chronić:", + "infiltrate": "Infiltrator", + "influence-points": "Punkty Wpływów", + "information": "Informacje", "initiative": "Inicjatywa", "injury": "Rana", - "instinct": "Instinct", + "instinct": "Instynkt", "instinct-abbr": "Ins", - "interact": "Interact", - "item": "Item", + "interact": "Interakcja", + "item": "Przedmiot", "kilgore": "Kilgore", - "know_the_zone": "Know the Zone", - "know-nature": "Know Nature", - "know-the-zone": "Know the Zone", + "know_the_zone": "Poznaj Zone", + "know-nature": "Poznaj Nature", + "know-the-zone": "Poznaj Zone", "laborum": "Laborum", - "latest-announcements": "Latest Announcements", + "latest-announcements": "Ostatnie Ogłoszenia", "lethal": "Śmiertelne", - "light": "Light", + "light": "Światło", "light-abbr": "L", "long": "Długi", "manipulate": "Manipulacja", - "maximum": "Maximum", - "maximum-abbr": "Max", - "melee": "Melee", - "misc-abbr": "Misc", - "misc-damage": "Mod Damage", - "misc-gear": "Mod Gear", - "misc-skill": "Mod Skill", - "misc-damage-abbr": "+Damage", - "misc-gear-abbr": "+Gear", - "misc-skill-abbr": "+Skill", - "misfire": "Misfire", + "maximum": "Maksymalnie", + "maximum-abbr": "Maks.", + "melee": "Wręcz", + "misc-abbr": "Mod.", + "misc-damage": "Mod. Obrażeń", + "misc-gear": "Mod. Sprzętu", + "misc-skill": "Mod. Umiejętności", + "misc-damage-abbr": "+Obrażenia", + "misc-gear-abbr": "+Sprzęt", + "misc-skill-abbr": "+Umiejętność", + "misfire": "Niewypał", "model": "Model", - "modifier-abbr": "Mod", - "modifier-damage-abbr": "Mod Dmg", - "modifier-gear-abbr": "Mod Gear", - "modifier-skill-abbr": "Mod Skill", - "modules-u": "MODULES", - "money-u": "MONEY", - "monster": "Npc/Monster", - "monster-features-u": "MONSTER FEATURES", - "monster-name": "Monster's Name/Type", - "moose": "Moose", + "modifier-abbr": "Mod.", + "modifier-damage-abbr": "Mod. Obr", + "modifier-gear-abbr": "Mod. Sprzętu", + "modifier-skill-abbr": "Mod. Umiej", + "modules-u": "MODUŁY", + "money-u": "PIENIĄDZE", + "monster": "Npc/Potwór", + "monster-features-u": "Cechy Potworów", + "monster-name": "Nazwa/Typ Potwora", + "moose": "Łoś", "morningstar": "Morningstar", "mosel": "Mosel", "move": "Ruch", - "move-robot": "Move", + "move-robot": "Ruch", "mutant": "Mutant", - "mutations": "Mutations", - "mutation-u": "MUTATIONS", - "mutation-points": "Mutation points", + "mutations": "Mutacje", + "mutation-u": "MUTACJE", + "mutation-points": "Punkty Mutacji", "name": "Imię", "near": "W Pobliżu", - "network": "Network", - "network-abbr": "Net", + "network": "Sieć", + "network-abbr": "Siatka", "no": "Nie", - "no-damage": "No Damage", - "no-energypoints": "No Energy Points", - "no-feralpoints": "No Feral Points", - "no-influencepoints": "No Influence Points", - "no-mutationpoints": "No Mutation Points", - "no-willpower": "No Power", - "normal": "Normal", + "no-damage": "Bez obrażeń", + "no-energypoints": "Brak Punktów Energii", + "no-feralpoints": "Brak Punktów Dzikości", + "no-influencepoints": "Brak Punktów Wpływu", + "no-mutationpoints": "Brak Punktów Mutacji", + "no-willpower": "Brak Mocy", + "normal": "Normalny", "normal-abbr": "N", "northolme": "Northolme", - "notable-inhabitants": "Notable inhabitants", + "notable-inhabitants": "Znani mieszkańcy", "not-applicable-abbr": "n/a", - "note": "Note", - "note-description": "Note's description", - "note-name": "Note's name", - "notes": "Notes", - "notes-text": "notes...", - "notes-u": "NOTES", - "nova-paloma": "Nova Paloma", + "note": "Notatki", + "note-description": "Opis Notatek", + "note-name": "Nazwa Notatek", + "notes": "Notatki", + "notes-text": "notatki...", + "notes-u": "NOTATKI", + "nova-paloma": "Nova Paloma", "npc": "NPC", - "npc-monster": "NPC / Monster", - "npc-name": "Non-Player Character", - "occupants": "Occupants", - "old-announcements": "Old Announcements", - "old-koly": "Old Koly", + "npc-monster": "NPC/Potwór", + "npc-name": "NPC Postać", + "occupants": "Mieszkańcy", + "old-announcements": "Stare Powiadomienia", + "old-koly": "Stare Koly", "one-hand-abbr": "1R", "other": "Inne", - "other-u": "OTHER", - "overheat": "Overheat", - "overload": "Overload", - "pack-rat": "Pack Rat Talent?", - "pack-rat-title": "You can carry additional items.", - "parry": "Parry", - "permanent-rot": "Permanent Rot", - "personal": "Personal", - "personality": "Personality", + "other-u": "INNE", + "overheat": "Przegrzanie", + "overload": "Przeładowanie", + "pack-rat": "Talent Paczki Szczurów?", + "pack-rat-title": "Możesz nosić dodatkowy przedmiot.", + "parry": "Parowanie", + "permanent-rot": "Trwały rozkład", + "personal": "Personalny", + "personality": "Osobowość", "pirius": "Pirius", "population": "Populacja", - "processor": "Processor", + "processor": "Procesor", "processor-abbr": "Prc", - "production": "Production", - "profession": "Profession", + "production": "Produkcja", + "profession": "Profesja", "profession-abbrv": "Prof", - "programs-u": "PROGRAMS", - "project": "Project", - "projects-u": "PROJECTS", - "protect": "Protect", - "push": "Push", - "push-dice": "Push the Dice!", - "pushes-the-roll": "Pushes the Roll", - "push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.", - "quantity": "Quantity", + "programs-u": "PROGRAMY", + "project": "Projekty", + "projects-u": "PROJEKTY", + "protect": "Ochrona", + "push": "Forsuj", + "push-dice": "Forsuj Rzut!", + "pushes-the-roll": "Forsuje Rzut", + "push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.", + "quantity": "Ilość", "quantity-abbr": "Ilość", - "quarter": "Quarter", - "quarter-abbr": "Q", - "question": "Question", - "rabbits": "Rabbits", + "quarter": "Kwatery", + "quarter-abbr": "K", + "question": "Pytanie", + "rabbits": "Króliki", "range": "Zasięg", - "ranged": "Ranged", + "ranged": "Dystansowy", "rank": "Ranga", - "rats": "Rats", - "relationship-description": "Describe the relationship.", - "relationships-u": "RELATIONSHIPS", - "repair": "Repair", - "reptiles": "Reptiles", - "reputation": "Reputation", - "reputation-title": "How well known are you? @{reputation}", - "reset-dice": "Reset dice pool.", - "resilience": "Resilience", - "resources-found": "Resources Found", + "rats": "Szczury", + "relationship-description": "Opisz relacje.", + "relationships-u": "RELACJE", + "repair": "Napraw", + "reptiles": "Gady", + "reputation": "Reputacja", + "reputation-title": "Jak bardzo znany jesteś? @{reputation}", + "reset-dice": "Resetuj pulę kości.", + "resilience": "Odporność", + "resources-found": "Znalezione zasoby", "robot": "Robot", "role": "Rola", - "roll": "Roll", - "roll-agility": "Agility Roll", - "roll-dice": "Roll the Dice!", - "roll-dice-66": "Roll d66!", - "roll-dice-api": "Roll API Dice!", - "rot-level": "Rot Level", - "rotpoints-u": "ROT POINTS", - "rot-roll": "Rot roll", - "rpc-name": "Role Player Character", - "scan": "Scan", - "science": "Science", + "roll": "Rzut", + "roll-agility": "Rzut na Zręczność", + "roll-dice": "Rzuć Kości!", + "roll-dice-66": "Rzuć k66!", + "roll-dice-api": "Rzuć API kość!", + "rot-level": "Poziom rozkładu", + "rotpoints-u": "PUNKTY ROZKŁADU", + "rot-roll": "Rzut Rozkładu", + "rpc-name": "Rola Postaci Gracza", + "scan": "Skan", + "science": "Nauka", "scout": "Zwiad", "season": "Pora roku", - "seats": "Seats", - "secondary-functions-u": "SECONDARY FUNCTIONS", - "sector": "Sector", - "security": "Security", - "sense_emotion": "Sense Emotion", - "sense-emotion": "Sense Emotion", - "sense-emotion-animal": "Sense Emotion", + "seats": "Siedzenia", + "secondary-functions-u": "DRUGORZĘDNE FUNCKJE", + "sector": "Sektor", + "security": "Zabezpieczenia", + "sense_emotion": "Wyczucie emocji", + "sense-emotion": "Wyczucie emocji", + "sense-emotion-animal": "Wyczucie emocji", "servos": "Servos", "servos-abbr": "Srv", - "settings": "Settings", + "settings": "Ustawienia", "shoot": "Strzelectwo", - "shoot-robot": "Shoot", + "shoot-robot": "Strzał", "short": "Krótki", - "show-animalpowers": "Show Animal powers", - "show-arkdetails": "Show Ark details", - "show-arklevels": "Show Ark development levels", - "show-biomechatronics": "Show Biomechatronics", - "show-contacts": "Show Contacts", - "show-modules": "Show Modules", - "show-money": "Show Money", - "show-mutations": "Show Mutations", - "show-projects": "Show Ark projects", - "show-vehicle": "Show Vehicle", + "show-animalpowers": "Pokaż Zwierzęce Moce", + "show-arkdetails": "Pokaż Detale Arki", + "show-arklevels": "Pokaż Poziom Rozwoju Arki", + "show-biomechatronics": "Pokaż Biomechanikę", + "show-contacts": "Pokaż Kontakty", + "show-modules": "Pokaż Moduły", + "show-money": "Pokaż Pieniądze", + "show-mutations": "Pokaż Mutacje", + "show-projects": "Pokaż Projekty Arki", + "show-vehicle": "Pokaż Pojazd", "skill": "Umiejętność", - "skill-dice": "Skill Dice", - "skill-level": "Skill Level", - "skill-level-abbr": "Skill", - "skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival", - "skills-u": "SKILLS", - "sleepy-condition": "Sleepless", + "skill-dice": "Kości Umiejętności", + "skill-level": "Poziom umiejętności", + "skill-level-abbr": "Umiejętność", + "skills-list": "ODPORNOŚĆ,LECZENIE,WNIKLIWOŚĆ,MANIPULACJA,STRZELECTWO,WALKA WRĘCZ,SIŁA,RUCH,ZWIAD,SKRADANIE,SURVIWAL", + "skills-u": "UMIEJĘTNOŚĆI", + "sleepy-condition": "Bezsenność", "sneak": "Skradanie się", - "sort-skills": "Sort Skills by Attribute:", - "species": "Species", - "spell": "Spell", - "stability": "Stability", - "stability-abbr": "Stby", - "stash": "Stash", + "sort-skills": "Sortuj po Atrybutach:", + "species": "Gatunki", + "spell": "Zaklęcie", + "stability": "Stabilność", + "stability-abbr": "Stab", + "stash": "Skrytka", "strength": "Siła", - "strength-abbr": "Str", - "success": "Success", + "strength-abbr": "Sił", + "success": "Sukces", "talent-u": "TALENTY", "technology": "Technologia", "terrain": "Teren", - "thecore-influence-u": "THE CORE - INFLUENCE", - "thedeep-influence-u": "THE DEEP - INFLUENCE", - "thirsty-condition": "Thirsty", + "thecore-influence-u": "RDZEŃ - WPŁYWY", + "thedeep-influence-u": "GŁĘBIA - WPŁYWY", + "thirsty-condition": "Odwodnienie", "threat": "Zagrożenie", - "threat-notes": "Threat Notes", - "time-limit": "Time Limit", + "threat-notes": "Notatki o zagrożeniu", + "time-limit": "Limit czasowy", "tindertuft": "Tindertuft", - "tiny": "Tiny", - "tiny-abbr": "T", - "title": "Title", - "torso": "Torso", + "tiny": "Malutki", + "tiny-abbr": "Mal", + "title": "Tytuł", + "torso": "Korpus", "total": "Suma", - "total-abbr": "Tot", - "total-influence-u": "TOTAL INFLUENCE", - "traits-visibility": "Force visibility of character traits", + "total-abbr": "Cały", + "total-influence-u": "WSZYSTKIE WPŁYWY", + "traits-visibility": "Zmuś do widzialności cech postaci", "two-hand-abbr": "2R", "type": "Typ", - "type-name": "Type/Name", - "undercarriage": "Undercarriage", - "update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.", - "vehicle-credits": "Vehicle", - "vehicleed": "Mounted", - "vehicle-u": "VEHICLE", - "version-announcements": "Sheet version and announcements", - "voice": "Voice", - "w": "W", + "type-name": "Typ/Imie", + "undercarriage": "Podwozie samolotu", + "update-dice-pool": "Zaktualizuj pulę kości. Użyj przycisku \"Rzut\" by rzucić kośćmi.", + "vehicle-credits": "Pojazd", + "vehicleed": "Zamontowane", + "vehicle-u": "POJAZD", + "version-announcements": "Wersja karty i powiadomień", + "voice": "Głos", + "w": "Żyw", "warburg": "Warburg", "warfare": "Obronność", "water": "Woda", "water-abbr": "W", - "water-source": "Water source", - "weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}", - "weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}", - "weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}", - "weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}", - "weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}", - "weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}", - "weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}", - "weapon-selected": "Weapon Selected", - "weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}", - "weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}", - "weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}", - "weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}", - "weapons-u": "WEAPONS", - "weapons": "Weapons", - "weight": "Weight", + "water-source": "Źródło wody", + "weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}", + "weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}", + "weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}", + "weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}", + "weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}", + "weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}", + "weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}", + "weapon-selected": "Wybrana Broń", + "weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}", + "weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}", + "weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}", + "weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}", + "weapons-u": "BRONIE", + "weapons": "Bronie", + "weight": "Waga", "weight-abbr": "Wag", - "whisper-macro": "Whisper roll?", - "whisper-nothing": "Do not whisper rolls(default).", - "whisper-options": "Whisper Options:", - "whisper-options-api": "API Whisper Options:", - "whisper-query": "Use a query.", - "whisper-rolls": "Whisper all rolls to the GM.", + "whisper-macro": "Ukryty rzut?", + "whisper-nothing": "Nie ukrywaj rzutów(domyślnie).", + "whisper-options": "Opcje ukrywania:", + "whisper-options-api": "API opcje ukrywania:", + "whisper-query": "Użyj zapytania.\n", + "whisper-rolls": "Pokaż rzut tylko GM-owi.", "wits": "Rozum", - "wits-abbr": "Wit", - "workpoints": "Work points", + "wits-abbr": "Rozum", + "workpoints": "Punkty Pracy", "yes": "Tak", "yes-1": "Tak,-1", - "zone-log": "Zone Log", - "zone-log-u": "ZONE LOG" + "zone-log": "Dziennik Zony", + "zone-log-u": "DZIENNIK ZONY" } \ No newline at end of file From 755a1c2357c719bfd773279849b1774eba2cf1ae Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 10:06:46 -0400 Subject: [PATCH 33/39] New translations translation.json (Polish) --- City Of Mist Official/translations/pl.json | 152 ++++++++++----------- 1 file changed, 76 insertions(+), 76 deletions(-) diff --git a/City Of Mist Official/translations/pl.json b/City Of Mist Official/translations/pl.json index d17d242fb6..2da5636556 100644 --- a/City Of Mist Official/translations/pl.json +++ b/City Of Mist Official/translations/pl.json @@ -1,70 +1,70 @@ { - "Improvement-1": "Improvement 1", - "Improvement-2": "Improvement 2", - "Improvement-3": "Improvement 3", - "Improvement-4": "Improvement 4", - "Improvement-5": "Improvement 5", + "Improvement-1": "Polepszenie 1", + "Improvement-2": "Polepszenie 2", + "Improvement-3": "Polepszenie 3", + "Improvement-4": "Polepszenie 4", + "Improvement-5": "Polepszenie 5", "LOGOS": "LOGOS:", "MYTHOS": "MYTHOS:", "TAG:": "TAG:", - "adaptation": "Adaptation", - "ally": "Ally", + "adaptation": "Adaptacja", + "ally": "Sojusznik", "attn": "ATTN:", - "base-of-operation": "Base of Operation", + "base-of-operation": "Baza operacyjna", "bastion": "Bastion", - "build-up": "BUILD-UP:", - "burn-tag-for-hit": "BURN TAG FOR HIT -", - "change-game-button": "Change The Game", + "build-up": "ZBUDUJ", + "burn-tag-for-hit": "SPAL TAG ZA TRAFIENIE -", + "change-game-button": "Zmień Grę", "change-game-dynamite": "You get **Juice=Power (min 3)**. Spend your Juice, 1 for 1, to gain the following effects:
  • Create a story tag.
  • Burn a power tag or a story tag.
  • Give or reduce a status. (**+1/-1 tier per Juice**)
  • Scale up the effect. (greater area or more targets)
  • Prolong the effects. (make it ongoing)
  • Hide the effect.
  • Any other improvement you and the MC agree on.
Additionaly you can choose to activate one of the following special effects by spending 1 juice:
  • Scale up a single effect to a large scale or make it affect a large group.
  • Make a single effect permanent or remove a permanent effect. You can only have one permanent effect at a time, but may discard it whenever you wish.
  • Make a single effect Mist-hidden so that no-one can know about it without your approval.
By default, your effect is topical (affects one target), temporary (only affects the next relevant action), and discernible.", - "change-game-fail": "You miss! The MC can invoke one of their MC moves.", + "change-game-fail": "Spudłowałeś! Mc może użyć jednego z jego ruchów.", "change-game-great-succ": "You get **Juice=Power (min 2)**. Spend your Juice, 1 for 1, to gain the following effects:
  • Create a story tag.
  • Burn a power tag or a story tag.
  • Give or reduce a status. (**+1/-1 tier per Juice**)
  • Scale up the effect. (greater area or more targets)
  • Prolong the effects. (make it ongoing)
  • Hide the effect.
  • Any other improvement you and the MC agree on.

By default, your effect is topical (affects one target), temporary (only affects the next relevant action), and discernible.", "change-game-min-succ": "You get **Juice=Power (min 1)**. Spend your Juice, 1 for 1, to gain the following effects:
  • Create a story tag.
  • Burn a power tag or a story tag.
  • Give or reduce a status. (**+1/-1 tier per Juice**)

By default, your effect is topical (affects one target), temporary (only affects the next relevant action), and discernible.", - "change-the-game-button": "Change The Game", - "character-card": "CHARACTER CARD", - "character-name": "CHARACTER NAME", - "character-notes": "Character notes...", - "cinematic-move": "Cinematic Move", + "change-the-game-button": "Zmień Grę", + "character-card": "KARTA POSTACI", + "character-name": "IMIĘ POSTACI", + "character-notes": "Notatki postaci...", + "cinematic-move": "Filmowy Ruch", "cinematic-move-desc": "Cinematic Move**When answers to your Mystery are within reach, but you forego them**, mark Fade on that Mystery’s theme.
**When your Identity demands you act or speak in a given way and you don’t**, mark Crack on that Identity’s theme.
**When you sacrifice something you truly want in order to abide by your Identity**, mark Attention on that Identity’s theme.", - "cinematic-moves": "CINEMATIC MOVES", - "clues": "CLUES", - "concept": "Concept...", - "conjuration": "Conjuration", - "convince-button": "Convince", + "cinematic-moves": "FILMOWE RUCHY", + "clues": "WSKAZÓWKI", + "concept": "Koncept..", + "conjuration": "Przywoływanie", + "convince-button": "Przekonywanie", "convince-dynamite": "Choose a relevant status with **tier=Power**. Your target can choose either to take the status or change their agenda to include yours and take a **tier-2** temporary status representing your influence.", - "convince-fail": "You miss! The MC can invoke one of their MC moves.", + "convince-fail": "Spudłowałeś! Mc może użyć jednego z jego ruchów.", "convince-great-succ": "Choose a relevant status with **tier=Power**. Your target can choose either to take the status or change their agenda to include yours, at least for the time being.", "convince-mid-succ": "Choose a relevant status with **tier=Power**. Your target can choose either to take the status or give in a little, but protect their own agenda.", - "core-moves": "CORE MOVES", - "crack": "CRACK:", - "credits-button": "Geek Out During Credits", + "core-moves": "PODSTAWOWE RUCHY", + "crack": "PĘKNIĘCIE:", + "credits-button": "Ciesz się podczas scen końcowych", "credits-button-desc": "**At the end of the session**, when the credits-button roll, go around the table. Each player can answer one or more of the following questions:
  • **How has the crew grown this session?**
    Recover a burnt crew power tag or mark Attention on a crew theme.
  • **Which character had the most meaningful interaction with your character this session?**
    Add one Help point or one Hurt point next to their name on your character card.
  • **Which of your themes is under the most strain? If it collapses, what new aspect will show up in its place?**
    Write down the answer under FLIPSIDE on that theme’s card.
", "credits-desc": "**At the end of the session**, when the credits roll, go around the table. Each player can answer one or more of the following questions:
  • **How has the crew grown this session?**
    Recover a burnt crew power tag or mark Attention on a crew theme.
  • **Which character had the most meaningful interaction with your character this session?**
    Add one Help point or one Hurt point next to their name on your character card.
  • **Which of your themes is under the most strain? If it collapses, what new aspect will show up in its place?**
    Write down the answer under FLIPSIDE on that theme’s card.
", - "crew": "CREW:", - "crew-theme": "CREW THEME", - "defining-event": "Defining Event", - "defining-relationship": "Defining Relationship", - "destiny": "Destiny", - "disable-desc": "DISABLE DESCRIPTIONS -", - "divination": "Divination", - "divinination": "Divination", - "downtime-button": "Montage (Downtime)", + "crew": "EKIPA:", + "crew-theme": "MOTYW EKIPY", + "defining-event": "Zdarzenie Definujące", + "defining-relationship": "Relacja Definiująca ", + "destiny": "Przeznaczenie", + "disable-desc": "WYŁĄCZ OPISY -", + "divination": "Wieszczenie", + "divinination": "Wieszczenie", + "downtime-button": "Montaż (przestój)", "downtime-button-desc": "**Whenever your character has some downtime-button**, choose one way to spend it:
  • **Give attention** to one of your Logos (or extra) themes. Tell everyone at the table how you do it and mark Attention on that theme.
  • **Work the case.** Tell everyone at the table how you do it, and gain 3 Clues with a method and a source based on your description.
  • **Explore your Mythos.** Tell everyone at the table which Mystery you explore and how you do it. You gain 1 Clue with a method and a source based on your description. Mark Attention on that Mystery’s theme.
  • **Prepare for your next activity.** Tell everyone at the table how you prepare and choose one: recover all your burnt power tags OR gain 3 Juice with a method based on your description. You can choose from the effect improvements under **Change the Game.**
  • **Recover from you last activity.** For each ongoing status still affecting you, the MC will tell you if and how it can be reduced during your downtime-button and by how many tiers. Alternatively, the MC can allow you to reduce any or some of your statuses by one tier for each relevant tag you have.

The MC can cue into any of the montage events and continue them as scenes.", "downtime-desc": "**Whenever your character has some downtime**, choose one way to spend it:
  • **Give attention** to one of your Logos (or extra) themes. Tell everyone at the table how you do it and mark Attention on that theme.
  • **Work the case.** Tell everyone at the table how you do it, and gain 3 Clues with a method and a source based on your description.
  • **Explore your Mythos.** Tell everyone at the table which Mystery you explore and how you do it. You gain 1 Clue with a method and a source based on your description. Mark Attention on that Mystery’s theme.
  • **Prepare for your next activity.** Tell everyone at the table how you prepare and choose one: recover all your burnt power tags OR gain 3 Juice with a method based on your description. You can choose from the effect improvements under **Change the Game.**
  • **Recover from you last activity.** For each ongoing status still affecting you, the MC will tell you if and how it can be reduced during your downtime and by how many tiers. Alternatively, the MC can allow you to reduce any or some of your statuses by one tier for each relevant tag you have.

The MC can cue into any of the montage events and continue them as scenes.", - "eliminate-nemeses": "Get closure from your Nemeses", - "enclave": "Enclave", - "end-of-road": "End Of The Road", + "eliminate-nemeses": "Uzyskaj zamknięcie od swoich Nemezis", + "enclave": "Enklawa", + "end-of-road": "Koniec drogi", "end-road-desc": "**If your Identity ever becomes resolved**, rephrase it in the same spirit to describe a new goal, a greater scope, a new angle, etc. Alternatively, if this aspect of your life truly ended, you may replace this Identity’s theme.", - "expression": "Expression", - "extra-theme": "Gain an extra theme", - "face-danger": "Face Danger", - "face-danger-button": "Face Danger", + "expression": "Ekspresja", + "extra-theme": "Zdobądź dodatkowy motyw", + "face-danger": "Staw czoła zagrożeniu", + "face-danger-button": "Staw czoła zagrożeniu", "face-danger-desc": "You avoid the status completely and choose one:
  • You reflect the status at your attacker or otherwise use it against them. You give your attacker an appropriate status of your choice with **tier=tier** of the original status.
  • You bolster your defenses. You take an appropriate ongoing **tier-1** status of your choice describing your improved defenses.
", - "face-danger-fail": "You miss! You take the full status.", - "face-danger-max-succ": "You fend off the effect and take no status at all. ", - "face-danger-min-succ": "You take the status, but with -1 tier.", - "fade": "FADE:", - "familiar": "Familiar", - "find-answers-button": "Finally, Some Answers", + "face-danger-fail": "Spudłowałeś! Zdobywasz pełny status.", + "face-danger-max-succ": "Odpierasz efekt i nie otrzymujesz żadnego statusu. ", + "face-danger-min-succ": "Otrzymujesz status ale o -1 stopień słabszy.", + "fade": "WYBLAKNIĘCIE:", + "familiar": "Podobny", + "find-answers-button": "W końcu, jakieś odpowiedzi", "find-mistery-desc": "**When you find answers to your Mystery**, choose one, two, or all three:
You gain a deeper understanding of your Mythos, of the subject of your Mystery, or of the link between your Mystery and your Mythos. Mark Attention on the theme to which this Mystery belongs.
You are shocked by the discovery to the point of rejecting your Mythos or an aspect of your ordinary life. Mark Fade or Crack on any theme.
Your questions are answered. Choose a new Mystery for this theme.", "flashback-button": "Flashback", "flashback-button-desc": "Once per session, when you have the spotlight", @@ -123,40 +123,40 @@ "result-7-9": "Result 7-9 : ", "ride": "Ride", "roll-dynamite": "ROLL DYNAMITE -", - "rolls-a": "rolls a", - "routine": "Routine", - "see-through-mist": "See through the Mist", - "sneak-around-button": "Sneak Around", - "sneak-around-dynamite": "Your target is so entirely fooled by your subterfuge that you can continue to move and/or act completely undetected by this target for the rest of the scene.", - "sneak-around-fail": "You miss! The MC can invoke one of their MC moves.", - "sneak-around-max-succ": "Everyone that should fall for it falls for it.", - "sneak-around-min-succ": "It got complicated. The MC chooses one:
  • Someone unimportant noticed you, but that just made them important, right?
  • You are perceived only by a secondary sense (someone picks up your scent while you’re sneaking; you’re seen whispering a message but the message is not heard).
  • You must leave something important behind or be discovered.
", - "stop-holding-back-button": "Stop. Holding. Back.", + "rolls-a": "rzuć a", + "routine": "Rutyna", + "see-through-mist": "Spojrzyj przez mgłę", + "sneak-around-button": "Skradaj się", + "sneak-around-dynamite": "Twój cel jest tak całkowicie oszukany przez twój podstęp, że możesz kontynuować ruch i/lub działać zupełnie niezauważony przez ten cel przez resztę sceny.", + "sneak-around-fail": "Spudłowałeś! MC może wykonać jeden z jego ruchów.", + "sneak-around-max-succ": "Każdy, kto powinien się na to nabrać, nabiera się na to.", + "sneak-around-min-succ": "Każdy, kto powinien się na to nabrać, nabiera się na to. To się skomplikowało. MC wybiera jedno:
  • Ktoś nieważny cię zauważył, ale to tylko uczyniło go ważnym, prawda?
  • Jesteś postrzegany tylko przez drugorzędny zmysł (ktoś wyczuwa twój zapach, gdy się skradasz; widać, że szepczesz wiadomość, ale wiadomość nie jest słyszana).
  • Musisz zostawić coś ważnego za sobą lub zostać odkrytym.
", + "stop-holding-back-button": "Przestań. Się. Powstrzymywać.", "stop-holding-back-button-dynamite": "You achieve exactly what you wanted to achieve and pay the price:
**Significant:** Mark Fade/Crack on one theme.
**No Return:** Mark Fade/Crack and burn all the power tags on one theme.
**Ultimate:** Replace one theme.", "stop-holding-back-button-fail": "You lose control over your powers or fail to use them as planned. The MC will decide how, and what the consequences are. You also pay the price:
**Significant:** Mark Fade/Crack and burn all the power tags on one theme.
**No Return:** Replace one theme.
**Ultimate:** You are killed, destroyed, or transformed forever (for now). Take a tier-6 status.", "stop-holding-back-button-min-succ": "You achieve exactly what you wanted to achieve and pay the price:
**Significant:** Mark Fade/Crack and burn all the power tags on one theme.
**No Return:** Replace one theme.
**Ultimate:** You are killed, destroyed, or transformed forever (for now). Take a tier-6 status.", "stop-holding-back-min-succ": "You achieve exactly what you wanted to achieve and pay the price:
**Significant:** Mark Fade/Crack and burn all the power tags on one theme.
**No Return:** Replace one theme.
**Ultimate:** You are killed, destroyed, or transformed forever (for now). Take a tier-6 status.", - "story-tag": "STORY TAG", - "subversion": "Subversion", - "subversione": "Subversion", - "take-a-risk-button": "Take The Risk", - "take-risk-button": "Take A Risk", + "story-tag": "TAG HISTORI", + "subversion": "Obalenie", + "subversione": "Obalenie", + "take-a-risk-button": "Zaryzykuj", + "take-risk-button": "Zaryzykuj", "take-risk-dynamite": "You pull it off spectacularly and even turn the situation to your advantage. (**Juice=2**)", - "take-risk-fail": "You miss! The MC can invoke one of their MC moves.", - "take-risk-max-succ": "You do it, somehow.", - "take-risk-min-succ": "Things get messy. The MC will offer you a hard bargain or an ugly choice.", - "takes-spotlight": "takes the spotlight!", - "text": "text...", - "theme-title": "THEME TITLE", - "toe-to-toe-button": "Go Toe To Toe", + "take-risk-fail": "Spudłowałeś! MC może wykonać jeden z jego ruchów.", + "take-risk-max-succ": "Zrobiłeś to, jakoś.", + "take-risk-min-succ": "Rzeczy się skomplikowały. Mc oferuje trudną okazję lub nieprzyjemny wybór.", + "takes-spotlight": "stań w centrum uwagi!", + "text": "tekst...", + "theme-title": "TYTUŁ MOTYWU", + "toe-to-toe-button": "Walka łeb w łeb", "toe-to-toe-dynamite": "You get all three
  • You get all three
  • Get them good, inflicting a status with **tier=Power**.
  • Block, dodge, or counter their best attempts
", - "toe-to-toe-fail": "You miss! The MC can invoke one of their MC moves.", + "toe-to-toe-fail": "Spudłowałeś! MC może wykonać jeden z jego ruchów.", "toe-to-toe-max-succ": "Choose 2:
  • You manage to achieve your goal, e.g., take something they hold
  • You get them good, inflicting a status with **tier=Power**.
  • You block, dodge, or counter their best attempts.
", "toe-to-toe-min-succ": "Choose 1:
  • You manage to achieve your goal, e.g., take something they hold
  • You get them good, inflicting a status with **tier=Power**.
  • You block, dodge, or counter their best attempts.
", - "tracking-card": "TRACKING CARD", - "tracking-card-only-npc": "TRACKING CARDS ONLY (NPC)", - "training": "Training", - "transformation": "Go through a transformation", - "turf": "Turf", - "weakness-tag": "Weakness Tag" + "tracking-card": "Karta ŚLEDZENIA", + "tracking-card-only-npc": "KARTA ŚLEDZENIA TYLKO DLA NPC", + "training": "Trening", + "transformation": "Przejdź przez transformację", + "turf": "Teren", + "weakness-tag": "Znacznik Słabości" } \ No newline at end of file From 7772f32f2222fe94589264a45682bfd07516a314 Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 10:06:47 -0400 Subject: [PATCH 34/39] New translations translation.json (Polish) --- Mothership Official/translations/pl.json | 88 ++++++++++++------------ 1 file changed, 44 insertions(+), 44 deletions(-) diff --git a/Mothership Official/translations/pl.json b/Mothership Official/translations/pl.json index d6563ea30a..67857ac32a 100644 --- a/Mothership Official/translations/pl.json +++ b/Mothership Official/translations/pl.json @@ -250,49 +250,49 @@ "Used during Combat Checks. You can use whichever is higher: your own Combat Stat or the ship's.": "Używana w testach walki. Możesz używać jednej z dwóch Cech, w zależności od tego, która jest wyższa – Walki postaci lub Walki statku).", "Used as both a stat and a Sanity Save, should the need arise.": "Jest Cechą i jednocześnie, jeśli zajdzie taka potrzeba, odpowiada za testy Umysłu.", "Often used to see if the ship can dodge asteroids or escape explosions from collapsing stars.": "Często używana, by sprawdzić, czy statek wyminie asteroidę lub ucieknie przed wybuchem gwiazdy.", - "charmancer-step1": "Welcome to the Mothership RPG charactermancer which will guide you, step-by-step, through the process of creating a player character. Mothership is a sci-fi horror RPG where you and your crew try to survive in the most inhospitable environment in the universe: outer space! You’ll excavate dangerous derelict spacecraft, explore strange unknown worlds, exterminate hostile alien life and examine the horrors that encroach upon your every move. Let’s get started; use the arrows below to navigate!", - "charmancer-step2": "Mothership uses d10s for everything, so you'll roll 6d10 to generate each Stat. A stat of 30 is about average, but don't get too hung up on your numbers right now. Click the button below to get rolling!", - "charmancer-step3a": "There are 4 basic classes in Mothership; Teamsters, Scientists, Androids and Marines. Select one of them below, or select 'Custom' if you'd like to roll your own, or if you don't own the Player's Survival Guide.", - "charmancer-step3b": "Each class has their own starting Save values which represent how resistant they are to different kinds of trauma. The starting Saves for your selected class have been filled in below. Each of the classes also alters your starting Stats a little bit, which you'll see reflected above. Each class also deals with Stress and Panic differently; your Class' special rule is indicated below.", - "charmancer-step4": "Each class comes preloaded with some relevant Skills which will help them perform better at different challenges. Additionally, each class has a number of points to spend on Skills during character creation. Spend all your skill points now, keeping in mind that Trained Skills cost 1 point, Expert Skills cost 2 points, Master Skills cost 3 points, and that to take Expert or Master skills you must have already taken one of its prequsite skills. Alternatively, if you don't want to spend them right now, we'll save them for you for later!", - "charmancer-step5": "There are four different starting equipment packages to choose from. These are here for convenience, so you don't have to spend a lot of time shopping before the game begins. You also get to roll for a random Trinket and Patch; they don't have any mechanical significance, but might give you insight into what your character is like. You also get to roll for your starting credits (5d10x10). If you select a package with Armor, it will improve your Armor Save. Don't worry, we'll take care of that at the end for you!", - "charmancer-step6": "Take a few moments to review your character. If you're not happy with anything, you can navigate backwards and change it. Once you're ready, click the green checkmark at the bottom of the screen. You're now ready to play your first session of Mothership!", - "cancel": "cancel", - "next": "next", - "previous": "previous", - "charactermancer": "charactermancer", - "Roll Stats": "Roll Stats", - "stats": "stats", - "saves": "saves", - "custom": "custom", - "choose this option to enter your own information": "choose this option to enter your own information", - "choose an equipment package": "choose an equipment package", - "Ensure you have selected a class": "Ensure you have selected a class", - "stress effect": "stress effect", - "choose a skill": "choose a skill", - "choose": "choose", - "reselect class": "reselect class", - "remaining skillpoints": "remaining skillpoints", - "starting credits": "starting credits", - "Building character": "Building character", - "review": "review", - "select a class": "select a class", - "Class Name": "Class Name", - "Sanity Save": "Sanity Save", - "Fear Save": "Fear Save", - "Body Save": "Body Save", - "Armor Save": "Armor Save", - "Strength Mod": "Strength Mod", - "Speed Mod": "Speed Mod", - "Intellect Mod": "Intellect Mod", - "Combat Mod": "Combat Mod", - "Stress Effect": "Stress Effect", - "Skill Points": "Skill Points", - "your class": "Your Class", - "choose skills": "Choose Skills", - "choose equipment": "Choose Equipment", - "You can add custom equipment to the character sheet after completing the charactermancer.": "You can add custom equipment to the character sheet after completing the charactermancer.", - "Building character...": "Building character...", + "charmancer-step1": "Witamy w grze Mothership RPG, która poprowadzi Cię krok po kroku przez proces tworzenia postaci gracza. Mothership to horror science-fiction, w którym ty i twoja załoga próbujecie przetrwać w najbardziej nieprzyjaznym środowisku we wszechświecie: kosmosie! Będziesz wykopywać niebezpieczne, opuszczone statki kosmiczne, badać dziwne nieznane światy, eksterminować wrogie obce życie i badać okropności, które wdzierają się przy każdym Twoim ruchu. Zacznijmy; użyj strzałek poniżej, aby nawigować!", + "charmancer-step2": "Mothership używa k10 do wszystkiego, więc rzucasz 6k10, aby wygenerować każdą statystykę. Statystyka 30 jest w przybliżeniu średnia, ale nie przejmuj się teraz zbytnio swoimi liczbami. Kliknij przycisk poniżej, aby rozpocząć!", + "charmancer-step3a": "W Mothership istnieją 4 podstawowe klasy; Załoganci, Naukowcy, Androidy i Wojskowi. Wybierz jeden z nich poniżej lub wybierz „Niestandardowy”, jeśli chcesz wylosować własny lub jeśli nie posiadasz Przewodnika przetrwania gracza.", + "charmancer-step3b": "Każda klasa ma swoje własne początkowe wartości Save, które pokazują, jak bardzo są odporni na różne rodzaje traumy. Początkowe zapisy dla wybranej klasy zostały wypełnione poniżej. Każda z klas zmienia również nieco twoje początkowe statystyki, co zobaczysz powyżej. Każda klasa inaczej radzi sobie ze stresem i paniką; Specjalna zasada twojej klasy jest wskazana poniżej.", + "charmancer-step4": "Każda klasa ma fabrycznie załadowane odpowiednie umiejętności, które pomogą im lepiej radzić sobie z różnymi wyzwaniami. Dodatkowo każda klasa ma określoną liczbę punktów do wydania na Umiejętności podczas tworzenia postaci. Wydaj teraz wszystkie swoje punkty umiejętności, pamiętając, że Wyszkolone Umiejętności kosztują 1 punkt, Umiejętności Eksperckie kosztują 2 punkty, Umiejętności Mistrzowskie kosztują 3 punkty, a aby skorzystać z Umiejętności Eksperckich lub Mistrzowskich, musisz mieć już jedną z wymaganych umiejętności. Ewentualnie, jeśli nie chcesz ich teraz wydawać, zachowamy je dla Ciebie na później!", + "charmancer-step5": "Do wyboru są cztery różne pakiety wyposażenia startowego. Są one tutaj dla wygody, więc nie musisz spędzać dużo czasu na zakupach przed rozpoczęciem gry. Możesz także rzucić na losowy Talizman i Łatkę; nie mają żadnego mechanicznego znaczenia, ale mogą dać ci wgląd w to, jaka jest twoja postać. Możesz również rzucić na swoje początkowe kredyty (5k10x10). Jeśli wybierzesz pakiet ze zbroją, poprawi to twój zapis zbroi. Nie martw się, zajmiemy się tym na końcu za Ciebie!", + "charmancer-step6": "Poświęć kilka chwil na przyjrzenie się swojej postaci. Jeśli nie jesteś z czegoś zadowolony, możesz cofnąć się i to zmienić. Gdy będziesz gotowy, kliknij zielony znacznik wyboru u dołu ekranu. Jesteś teraz gotowy, aby zagrać w swoją pierwszą sesję Mothership!", + "cancel": "anuluj", + "next": "następny", + "previous": "wcześniejszy", + "charactermancer": "tworzenie postaci", + "Roll Stats": "Rzuć Statystyki", + "stats": "statystyki", + "saves": "rzuty obronne", + "custom": "własne", + "choose this option to enter your own information": "wybierz tą opcje i wpisz swoje informacje", + "choose an equipment package": "wybierz paczkę wyposażenia ", + "Ensure you have selected a class": "Upewnij się, że wybrałeś klasę", + "stress effect": "efekt stresu", + "choose a skill": "wybierz umiejętność", + "choose": "wybierz", + "reselect class": "wybierz na nowo klasę", + "remaining skillpoints": "pozostałe punkty umiejętności", + "starting credits": "startowe kredyty", + "Building character": "Tworzenie postaci", + "review": "przegląd", + "select a class": "wybierz klasę", + "Class Name": "Nazwa Klasy", + "Sanity Save": "Rzut na Umysł", + "Fear Save": "Rzut na Psychike", + "Body Save": "Rzut na Budowe", + "Armor Save": "Rzut na Wytrzymałość", + "Strength Mod": "Modyfikator Siły", + "Speed Mod": "Modyfikator Szybkości", + "Intellect Mod": "Modyfikator Intelektu", + "Combat Mod": "Modyfikator Walki", + "Stress Effect": "Efekt Stresu", + "Skill Points": "Punkty umiejętności", + "your class": "Twoja Klasa", + "choose skills": "Wybierz Umiejętność", + "choose equipment": "Wybierz Wyposażenie", + "You can add custom equipment to the character sheet after completing the charactermancer.": "Możesz dodać niestandardowy ekwipunek do arkusza postaci po ukończeniu bohatera.", + "Building character...": "Tworzenie postaci...", "Life support keeps the human crew alive. Each point of life support can support up to 10 humans. For every point below the required minimum, anyone not wearing a vaccsuit must make a Body Save every hour or take 1d10 damage. This includes those in cryochambers as well, but does not include androids. Many ships include 2-3 times the required amount of life support in case of extra passengers or damage to the system.": "Utrzymują załogę przy życiu. Każdy system jest w stanie obsłużyć do 10 ludzi. Za każdy punkt poniżej wymaganego minimum w stosunku do liczebności załogi każdy, kto nie nosi kombinezonu próżniowego, musi co godzinę wykonać test Budowy, a porażka oznacza 1K10 Obrażeń. Dotyczy to również osób śpiących w Kriokomorach, ale nie Androidów. Na wielu statkach zamontowano dwa, a nawet trzy razy więcej modułów Systemów Podtrzymywania Życia na wypadek, gdyby pojawili się nowi pasażerowie lub uszkodzeniu uległ któryś z systemów.", "The command module is the cockpit, command center, or bridge of a ship. For every 4 officer positions, one command module is required. Officers can be captains, first mates, navigation officers, communications officers, and is largely up to the Warden and the players to decide.": "Na stanowisko dowodzenia składają się: kokpit, centrum dowodzenia i mostek kapitański. Stanowisko Dowodzenia obsadzane jest przez maksymalnie 4 oficerów. Jeśli na pokładzie jest ich więcej, należy wybudować dodatkowe Stanowiska Dowodzenia. Korpus oficerski może składać się z kapitanów, pierwszych oficerów (zwanych czasem oficerami pokładowymi), nawigatorów, łącznościowców – generalnie zależy to od Przełożonego i graczy.", "Armor plating protects the ship fromsmall metoerites, space dust and debris, as well as, if need be, attacks from other vessels. Every point of armor costs 3 hull, and grants the ship +10% Armor Save (Max 80).": "Ochrania kadłub statku przed uderzeniami małych meteorytów, pyłem kosmicznym i złomem, a także, jeśli będzie to konieczne, przed ostrzałem z innych statków. Każdy punkt poszycia zajmuje 3 segmenty Kadłuba, ale zapewnia statkowi premie +10% do testu poszycia (maks. 80).", @@ -321,7 +321,7 @@ "effect": "efekt", "armor bonus": "bonus wytrzymałości", "This works exactly like the PC's combat stat, except it doubles as an armor save.": "Działa dokładnie tak samo jak Cecha Walka, ale zastępuje również Wytrzymałość.", - "This works exactly like the PC's speed stat.": "This works exactly like the PC's speed stat.", + "This works exactly like the PC's speed stat.": "Działa to dokładnie tak, jak statystyki prędkości gracza.", "This is a catchall for Fear, Sanity, Body, Intellect and everything else.": "Bardzo pojemna kategoria obejmująca Psychikę, Umysł, Budowę, Szybkość i Intelekt, a także wszystko inne.", "Instinct": "Instynkt", "Combat": "Walka", From b3f904276337963e93f94b49026a57602c7669a9 Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 10:06:48 -0400 Subject: [PATCH 35/39] New translations translation.json (Polish) --- Mothership/translations/pl.json | 340 ++++++++++++++++---------------- 1 file changed, 170 insertions(+), 170 deletions(-) diff --git a/Mothership/translations/pl.json b/Mothership/translations/pl.json index b53de7dac8..03c5b1b894 100644 --- a/Mothership/translations/pl.json +++ b/Mothership/translations/pl.json @@ -1,180 +1,180 @@ { - "targetvalue": "Target Value", + "targetvalue": "Wartość docelowa", "name": "Nazwa", - "class": "Class", - "teamster": "TEAMSTER", + "class": "Klasa", + "teamster": "ZAŁOGANT", "android": "ANDROID", - "scientist": "SCIENTIST", - "marine": "MARINE", + "scientist": "NAUKOWIEC", + "marine": "WOJSKOWY", "level": "Poziom", - "xp": "XP", - "ranktitle": "Rank/Title", - "stress": "STRESS", - "resolve": "RESOLVE", - "paniccheck": "PANIC CHECK", - "paniceffect": "PANIC EFFECT", - "credits": "CREDITS", - "currenthealth": "HEALTH", - "stats": "STATS", - "npcstats": "NPC STATS", - "shipstats": "SHIP STATS", - "saves": "SAVES", - "strength": "STRENGTH", - "sanity": "SANITY", - "speed": "SPEED", - "fear": "FEAR", - "intellect": "INTELLECT", - "body": "BODY", - "combat": "COMBAT", - "instinct": "INSTINCT", - "armor": "ARMOR", - "hits": "HITS", - "hppool": "HP POOL", - "loyalty": "LOYALTY", - "loyaltyroll": "LOYALTY ROLL", - "skills": "SKILLS", - "trained": "TRAINED +10%", - "expert": "EXPERT +15%", - "master": "MASTER +20%", - "linguistics": "LINGUISTICS", - "psychology": "PSYCHOLOGY", - "sophontology": "SOPHONTOLOGY", - "biology": "BIOLOGY", - "genetics": "GENETICS", - "xenobiology": "XENOBIOLOGY", - "firstaid": "FIRST AID", - "pathology": "PATHOLOGY", - "hydroponics": "HYDROPONICS", - "botany": "BOTANY", - "geology": "GEOLOGY", - "planetology": "PLANETOLOGY", - "zerog": "ZERO-G", - "asteroidmining": "ASTEROID MINING", - "scavenging": "SCAVENGING", - "juryrigging": "JURY RIGGING", - "cybernetics": "CYBERNETICS", - "heavymachinery": "HEAVY MACHINERY", - "engineering": "ENGINEERING", - "robotics": "ROBOTICS", - "computers": "COMPUTERS", - "hacking": "HACKING", - "artificialintelligence": "ARTIFICIAL INTELLIGANCE", - "mechanicalrepair": "MECHANICAL REPAIR", - "vehiclespecialization": "VEHICLE SPECIALIZATION", - "command": "COMMAND", - "driving": "DRIVING", - "piloting": "PILOTING", - "astrogation": "ASTROGATION", - "hyperspace": "HYPERSPACE", - "mathematics": "MATHEMATICS", - "physics": "PHYSICS", - "art": "ART", - "archaeology": "ARCHAEOLOGY", - "mysticism": "MYSTICISM", - "xenoesotericism": "XENOESOTERICISM", - "theology": "THEOLOGY", - "tactics": "TACTICS", - "militarytraining": "MILITARY TRAINING", - "gunnery": "GUNNERY", - "rimwise": "RIMWISE", - "firearms": "FIREARMS", - "weaponspecialization": "WEAPON SPECIALIZATION", - "athletics": "ATHLETICS", - "closequarterscombat": "CLOSE-QUARTERS COMBAT", - "chemistry": "CHEMISTRY", - "explosives": "EXPLOSIVES", - "equipment": "EQUIPMENT", - "noloadout": "NO LOADOUT SELECTED", - "excavation": "EXCAVATION", + "xp": "PD", + "ranktitle": "Ranga/Tytuł", + "stress": "STRES", + "resolve": "DETERMINACJA", + "paniccheck": "RZUT PANIKI", + "paniceffect": "EFEKT PANIKI", + "credits": "KREDYTY", + "currenthealth": "ŻYCIE", + "stats": "STATYSTYKI", + "npcstats": "STATYSTYKI NPC", + "shipstats": "STATYSTYKI STATKU", + "saves": "RZUTY OBRONNE", + "strength": "SIŁA", + "sanity": "UMYSŁ", + "speed": "SZYBKOŚĆ", + "fear": "PSYCHIKA", + "intellect": "INTELEKT", + "body": "BUDOWA", + "combat": "WALKA", + "instinct": "INSTYNKT", + "armor": "WYTRZYMAŁOŚĆ", + "hits": "TRAFIENIA", + "hppool": "MAX ŻYWOTNOŚCI", + "loyalty": "LOJALNOŚĆ", + "loyaltyroll": "RZUT LOJALNOŚCI", + "skills": "UMIEJĘTNOŚCI", + "trained": "DOŚWIADCZONY +10%", + "expert": "EKSPERT +15%", + "master": "MISTRZ +20%", + "linguistics": "LINGWISTYKA", + "psychology": "PSYCHOLOGIA", + "sophontology": "SOFONTOLOGIA", + "biology": "BIOLOGIA", + "genetics": "GENETYKA", + "xenobiology": "KSENOBIOLOGIA", + "firstaid": "PIERWSZA POMOC", + "pathology": "PATOLOGIA", + "hydroponics": "HYDROPONIKA", + "botany": "BOTANIKA", + "geology": "GEOLOGIA", + "planetology": "PLANETOLOGIA", + "zerog": "NIEWAŻKOŚĆ", + "asteroidmining": "GÓRNICTWO ASTEROIDOWE", + "scavenging": "SZABROWANIE", + "juryrigging": "PROWIZORKA", + "cybernetics": "CYBERNETYKA", + "heavymachinery": "OBSLUGA\nCIĘŻKIEGO SPRZĘTU", + "engineering": "INŻYNIERIA", + "robotics": "ROBOTYKA", + "computers": "KOMPUTERY", + "hacking": "HAKOWANIE", + "artificialintelligence": "SZTUCZNA\nINTELIGENCJA", + "mechanicalrepair": "MECHANICZNE\nNAPRAWY", + "vehiclespecialization": "SPECJALIZACJA\nPILOTAŻU", + "command": "DOWODZENIE", + "driving": "PROWADZENIE\nPOJAZDU", + "piloting": "POLOTOWANIE", + "astrogation": "ASTRONAWIGACJA", + "hyperspace": "NADPRZESTRZEŃ", + "mathematics": "MATEMATYKA", + "physics": "FIZYKA", + "art": "SZTUKA", + "archaeology": "ARCHEOLOGIA", + "mysticism": "MISTYCYZM", + "xenoesotericism": "KSENOEZOTERYKA", + "theology": "TEOLOGIA", + "tactics": "TAKTYKA", + "militarytraining": "TRENING\nWOJSKOWY", + "gunnery": "ALTYLERIA", + "rimwise": "RUBIEŻE", + "firearms": "BROŃ PALNA", + "weaponspecialization": "SPECJALIZACJA\nW BRONI", + "athletics": "ATLETYKA", + "closequarterscombat": "WALKA\nW ZWARCIU", + "chemistry": "CHEMIA", + "explosives": "MATERIAŁY\nWYBUCHOWE", + "equipment": "WYPOSAŻENIE", + "noloadout": "BRAK WYBRANEGO WYPOSAŻENIA", + "excavation": "EKSPLORACJA", "exploration": "exploration", - "extermination": "EXTERMINATION", - "examination": "EXAMINATION", - "surgery": "SURGERY", - "other-equipment": "Other Equipment", - "rollvalue": "\n\t\t\tRoll Value \n\t\t", - "nervoustwitch": "Nervous Twitch", - "nervoustwitchtext": "Gain 2 stress. The nearest crew member also gains 1 Stress", - "cowardice": "Cowardice", - "cowardicetext": "Gain 1 stress. For the next 1d10 hours, you must make a Fear save to engage in combat or else flee.", - "cripplingfear": "Crippling Fear", - "cripplingfeartext": "Gain a new permanent phobia. Whenever you encounter this phobia make a Fear save at Disadvantage or gain 1d10 stress.", - "majadr": "Major Adrenaline Rush", - "majadrtext": "Advantage on all rolls for the next 3d10 minutes.", - "minadr": "Minor Adrenaline Rush", - "minadrtext": "Advantage on all rolls for the next 1d10 minutes.", - "hallucinations": "Hallucinations", - "hallucinationstext": "For the next 2d10 hours (determined secretly), you have trouble distinguishing between reality and fantasy.", - "anxious": "Anxious", - "anxioustext": "Gain 1 stress.", - "rattled": "Rattled", - "rattledtext": "Let out a blood-curdling scream. Disadvantage on all rolls for 2d10 minutes.", - "overwhelmed": "Overwhelmed", - "overwhelmedtext": "Gain 1d10 stress.", - "paranoid": "Paranoid", - "paranoidtext": "For the next 1d10 days, whenever a character joins your group (even if they only left for a short period of time), make a Fear save or gain 1 stress.", - "noeffect": "No effect", + "extermination": "EKSTERMINACJA", + "examination": "BADANIA", + "surgery": "HIRURGIA", + "other-equipment": "Inne Wyposarzenie", + "rollvalue": "\n\t\t\tRzuć Wartość \n\t\t", + "nervoustwitch": "Nerwowy tyki", + "nervoustwitchtext": "Zyskaj 2 punkty stresu. Najbliższy członek załogi również zyskuje 1 Stres", + "cowardice": "Tchórzostwo", + "cowardicetext": "Zyskaj 1 stres. Przez następne 1k10 godzin musisz wykonać rzut obronny na strach, aby wziąć udział w walce lub uciec.", + "cripplingfear": "Paraliżujący strach", + "cripplingfeartext": "Zyskaj nową trwałą fobię. Za każdym razem, gdy napotkasz tę fobię, wykonaj rzut obronny na PSYCHIKĘ z Niekorzyścią lub zyskaj 1k10 stresu.", + "majadr": "Wielki Przypływ Adrenaliny", + "majadrtext": "Przewaga we wszystkich rzutach przez następne 3k10 minut.", + "minadr": "Mniejszy Przypływ Adrenaliny", + "minadrtext": "Przewaga we wszystkich rzutach przez następne 1k10 minut.", + "hallucinations": "Halucynacje", + "hallucinationstext": "Przez kolejne 2k10 godzin (ustalana potajemnie), masz problem z rozróżnieniem rzeczywistości od fikcji.", + "anxious": "Niespokojny", + "anxioustext": "Otrzymujesz 1 stres.", + "rattled": "Grzechotał", + "rattledtext": "Wydaj mrożący krew w żyłach krzyk. Wada na wszystkich rzutach przez 2k10 minut.", + "overwhelmed": "Przytłoczony", + "overwhelmedtext": "Otrzymujesz 1k10 stresu.", + "paranoid": "Paranoik", + "paranoidtext": "Przez następne 1k10 dni, ilekroć postać dołączy do twojej grupy (nawet jeśli wyszła tylko na krótki czas), wykonaj rzut obronny na Strach lub zyskaj 1 stres.", + "noeffect": "Brak efektu", "noeffecttext": "Moser Steinhaus did not panic.", - "laserfocus": "Laser Focus", - "laserfocustext": "Advantage on all rolls for the next 1d10 hours.", - "currentstress": "\t\n\t\t\t\tCurrent Stress\n\t\t\t", - "rollpanic": "Roll on Panic Table.\n\t\n\t\n\t", - "stressrelief": "Relieve one stress.\n\t", - "deathdrive": "Death Drive", - "deathdrivetext": "For the next Xd10 (where X=Stress) days whenever you encounter a stranger or known enemy, you must make a Sanity save or else immediately attack them.", - "catatonic": "Catatonic", - "catatonictext": "Become unresponsive and unmoving for Xd10 (where X=Stress) minutes.", - "broken": "Broken", - "brokentext": "For the next Xd10 (where X=Stress) days make a Panic roll whenever a nearby crew member fails a save.", - "compounding": "Compounding Problems", - "compoundingtext": "Roll for two more panic effects.", - "descent": "Descent into Madness", - "descenttext": "Gain 2 new phobias. Your Stress cannot be relieved below 5.", - "psychologicalcollapse": "Psychological Collapse", - "psychologicalcollapsetext": "You become permanently, irreparably insane. Your character is now played by the Warden.", - "heartattack": "Heart Attack", - "heartattacktext": "Instant Death", - "statetheodds": "State the Odds", - "statetheoddstext": "of any event, Advantage on party rolls for 1hr.", - "etymology": "Explains the Etymology of Words", - "etymologytext": "Knowledge checks have Advantage for 1hr.", - "geometric": "Organizes Objects Into Geometric Patterns", - "geometrictext": "Everyone else gains 1 Stress.", - "inventorydust": "Inventories Particles of Dust by Grade", - "inventorydusttext": "Cannot engage in other tasks, everyone else gains 2 Stress.", - "faxmachine": "Intermittently Emits Shrieks Like a Fax Machine Under Duress", - "faxmachinetext": "Lapses into morse code, cannot communicate or sneak. Everyone else gains 2 stress.", - "incorrectodds": "Incorrectly States Odds", - "incorrectoddstext": "Insists impossible tasks are trivial, trivial tasks are impossible for the next 2d10 hours. Distracting. Anyone attempting a complex task must make a Fear save or gain 1d10 Stress.", - "twitchy": "Repetitive Twitchy Motions", - "twitchytext": "Your manual tasks have Disadvantage, everyone else gains 2 Stress.", - "expressiveness": "Loses Any Expressiveness", - "expressivenesstext": "Discusses the irrationality of phobias, seeks to trigger them.", - "presentcourse": "Unreasonable Adherence to the Present Course of Action", - "presentcoursetext": "Take 1d10 damage from repetitive motion injury. Everyone else makes Fear save or gains 1d10/2 Stress.", - "nihilism": "Becomes Nihilistically Worshipful of the Source of Danger", - "nihilismtext": "Everyone has Disadvantage on rolls against it. Everyone else takes a fear save when failing to act against danger or gains a Phobia.", - "killswitch": "Killswitch Engaged", - "killswitchtext": "Go berserk, will not withdraw from combat regardless of situation, will not adhere to tactics", - "turingtest": "Turing Test Failure", - "turingtesttext": "Have difficulty expressing humanity. Party members make a Fear Save of gain 1 Stress when you show up.", - "systemoverload": "System Overload", - "systemoverloadtext": "Slump Catatonic in a failed reboot cycle for 1d10 hours.", - "logiccore": "Fried Logic Core", - "logiccoretext": "Frenzied nonsensical behaviour. Everyone else makes a Panic save.", - "threatassesment": "Damage to Threat Assesment", - "threatassesmenttext": "Betray party member at the next opportunity, believe you are aiding the crew. All stress gained is increased by 1d10 for the next 1d10 hours.", - "compoundingcorruption": "Compound Data Corruption", - "compoundingcorruptiontext": "Roll Twice", - "firmware": "Firmware malfunction", - "firmwaretext": "Roll 1d10 on this table, behaviour is permanent.", - "corruption": "Data Corruption", - "corruptiontext": "Warden takes over character permanently, nightmarish malfunctions.", - "slagged": "Slagged", - "slaggedtext": "Geigeresque-Scanners Head Explosion, everyone present gains a Phobia and 1d10/2 Stress (Fear Save).", + "laserfocus": "Skupienie Lasera", + "laserfocustext": "Przewaga we wszystkich rzutach przez następne 1k10 godzin.", + "currentstress": "\t\n\t\t\t\tAktualny Stres\n\t\t\t", + "rollpanic": "Rzuć na tabelkę paniki.\n\t\n\t\n\t", + "stressrelief": "Odpisz jeden stres.\n\t", + "deathdrive": "Pęd śmierci", + "deathdrivetext": "Przez następne Xd10 (gdzie X = stres) dni, gdy napotkasz obcego lub znanego wroga, musisz wykonać rzut obronny na Poczytalność lub natychmiast go zaatakować.", + "catatonic": "Katatoniczny", + "catatonictext": "Stań się niereagujący i nieruchomy przez Xd10 (gdzie X = stres) minut.", + "broken": "Złamany", + "brokentext": "Przez następne Xd10 (gdzie X = stres) wykonaj rzut paniki, gdy pobliski członek załogi nie wykona rzutu obronnego.", + "compounding": "Problemy złożone", + "compoundingtext": "Rzuć, aby uzyskać jeszcze dwa efekty paniki.", + "descent": "Popadnij w szaleństwo.", + "descenttext": "Otrzymujesz 2 nowe fobie. Twój stres nie może spać poniżej 5.", + "psychologicalcollapse": "Załamanie Psychologiczne", + "psychologicalcollapsetext": "Zostajesz na stałe, nienaprawialnie szalony. Twoją postacią gra teraz Nadzorca.", + "heartattack": "Zawał Serca", + "heartattacktext": "Natychmiastowa Śmierć", + "statetheodds": "Podaj szanse", + "statetheoddstext": "dowolnego wydarzenia, Przewaga w rzutach na imprezę przez 1 godz.", + "etymology": "Wyjaśnia etymologię słów", + "etymologytext": "Testy wiedzy mają przewagę przez 1 godzinę.", + "geometric": "Organizuje obiekty we wzory geometryczne", + "geometrictext": "Wszyscy inni otrzymują 1 Stresu.", + "inventorydust": "Zapasy cząstek pyłu według klasy", + "inventorydusttext": "Nie można angażować się w inne zadania, wszyscy inni zyskują 2 Stresu.", + "faxmachine": "Sporadycznie wydaje wrzaski jak zepsuty faks", + "faxmachinetext": "Przełącza się na alfabet Morse'a, nie może się komunikować ani przekraść. Wszyscy inni zyskują 2 stres.", + "incorrectodds": "Nieprawidłowo określone szanse", + "incorrectoddstext": "Upiera się, że niemożliwe zadania są trywialne, trywialne zadania są niemożliwe przez następne 2k10 godzin. Odwracanie uwagi. Każdy, kto próbuje wykonać złożone zadanie, musi wykonać rzut obronny na Strach lub zyskać 1k10 Stresu.", + "twitchy": "Powtarzające się ruchy, drgania", + "twitchytext": "Twoje manualne zadania są na Niekorzyść , wszyscy inni zyskują 2 Stres.", + "expressiveness": "Traci wszelką ekspresję", + "expressivenesstext": "Omawia irracjonalność fobii, stara się je wywołać.", + "presentcourse": "Nieuzasadnione przestrzeganie obecnego toku działania", + "presentcoursetext": "Otrzymaj 1k10 obrażeń od obrażeń spowodowanych powtarzającym się ruchem. Wszyscy inni rzucają PSYCHKĘ lub zyskują 1k10/2 Stresu.", + "nihilism": "Staje się nihilistycznie czczący źródło zagrożenia", + "nihilismtext": "Każdy ma przeciwko niemu Niekorzyść. Wszyscy inni obawiają się, że nie zdołają przeciwdziałać niebezpieczeństwu lub nabawią się fobii.", + "killswitch": "Tryb Zabójcy włączony", + "killswitchtext": "Wpadnij w szał, nie wycofa się z walki niezależnie od sytuacji, nie zastosuje się do taktyki", + "turingtest": "Błąd testu Turingaing \n(na to czy robot jest ludzki)", + "turingtesttext": "Miej trudności w wyrażaniu człowieczeństwa. Członkowie drużyny wykonują rzut obronny na strach, aby zyskać 1 Stres, gdy się pojawisz.", + "systemoverload": "Przeciążenie Systemu", + "systemoverloadtext": "Zawieś się po nieudanym cyklu restartu przez 1k10 godzin.", + "logiccore": "Usmażony rdzeń logiczny", + "logiccoretext": "Szalone bezsensowne zachowanie. Wszyscy inni rzucają na panikę.", + "threatassesment": "Ocena szkód w zagrożeniu", + "threatassesmenttext": "Zdradź członka drużyny przy następnej okazji, uwierz, że pomagasz załodze. Cały zyskany stres zostaje zwiększony o 1k10 przez następne 1k10 godzin.", + "compoundingcorruption": "Złożone uszkodzenie danych", + "compoundingcorruptiontext": "Rzuć Dwukrotnie", + "firmware": "Awaria oprogramowania układowego", + "firmwaretext": "Rzuć 1k10 na tą tabele, zachowanie jest trwałe.", + "corruption": "Zepsucie Danych", + "corruptiontext": "Nadzorca przejmuje postać na stałe, koszmarne awarie.", + "slagged": "Oszołomiony", + "slaggedtext": "Eksplozja głowy, wszyscy obecni zyskują Fobię i 1k10/2 Stres (Rzut obronny PSYCHIKI).", "pc": "PC", "npc": "NPC", - "ship": "SHIP", + "ship": "STATEK", "type": "Typ", - "cargo": "CARGO", - "crew": "CREW" + "cargo": "ŁADUNEK", + "crew": "ZALOGA" } \ No newline at end of file From 7997f39952baf4fb81352449febcfa4fcbc2b04b Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 13:04:44 -0400 Subject: [PATCH 36/39] New translations translation.json (Portuguese) --- GURPS/translations/pt.json | 82 +++++++++++++++++++------------------- 1 file changed, 41 insertions(+), 41 deletions(-) diff --git a/GURPS/translations/pt.json b/GURPS/translations/pt.json index 5ab13cfc67..2435114513 100644 --- a/GURPS/translations/pt.json +++ b/GURPS/translations/pt.json @@ -634,7 +634,7 @@ "modifier-dialog-tooltip": "Digite um modificador para aplicar a todos os teste desta tabela.
Clique no ícone de lápis/papel para abrir a caixa de diálogo \"Modificadores de Teste\".", "select-skill-modifiers-button": "Abrir a caixa de diálogo \"Modificadores de Teste\".", "show-notes-below-label": "Notas (Marque a caixa para exibir no template de rolagem)", - "show-skill-mod-notes-below-label": "Modificadores (Marque a caixa para exibir no template de rolagem)", + "show-skill-mod-notes-below-label": "Modificadores da Perícia (Marque a caixa para exibir no template de rolagem)", "abbreviation-self-control-number-label": "NDA", "self-control-number-tooltip": "Número de Autocontrole ou Frequência de Participação
15 ou menos
12 ou menos
9 ou menos
6 ou menos
", "disadvantages-label": "Desvantagens", @@ -694,7 +694,7 @@ "abbreviation-attribute-label": "Atr", "abbreviation-difficulty-label": "Dif", "skill-difficulty-tooltip": "Dificuldade
F = Fácil
M = Média
D = Difícil
MD = Muito Difícil
PC = Perícias Curinga
", - "skill-modifier-tooltip": "Modificador aplicado ao Nível de Habilidade.
Pode ser um número positivo ou negativo.
Os exemplos incluem um bônus de um Talento, valor pré-definido baseado em outra perícia ou técnica, uma equipamento ou uma Qualidade.", + "skill-modifier-tooltip": "Modificador aplicado ao Nível de Habilidade.
Pode ser um número positivo ou negativo.
Os exemplos incluem bônus de um Talento, valor pré-definido baseado em outra perícia ou técnica, uma equipamento ou uma Qualidade.", "row-id-label": "Row ID:", "row-id-tooltip": "O Row ID pode ser usado com macros.
Exemplo: repeating_skills_[O Row ID]_level
Este exemplo representaria o Nível de Habilidade dessa perícia.", "melee-row-id-tooltip": "Use o Row ID para vincular uma defesa ativa para este ataque corpo a corpo.
Isso permite que você use sua perícia com esta arma para aparar.", @@ -899,50 +899,50 @@ "cencentration-penalty-label": "Concentração", "cocentration-penalty-tooltip": "Penalidade para cada outra mágica que exige concentração.
Quantidade de mágicas: .
NOTA: Use a aba Opções para ajustar a penalidade.", "spell-label": "Mágica", - "spell-tooltip": "\n\t\t\t\t\t\t\t\tName of spell\n\t\t\t\t\t\t\t", + "spell-tooltip": "Nome da Mágica", "abbreviation-level-label": "NVL", - "trait-level-tooltip": "Level of the trait.", - "spell-skill-level-tooltip": "\n\t\t\t\t\t\t\t\tSkill level with spell\n\t\t\t\t\t\t\t", - "spell-difficulty-tooltip": "Difficulty", - "spell-skill-level-modifier-tooltip": "\n\t\t\t\t\t\t\t\tModifier applied to skill level.
\n\t\t\t\t\t\t\t\tCan be a positive or a negative number.
\n\t\t\t\t\t\t\t\tExamples include a bonus from a Talent,
\n\t\t\t\t\t\t\t\tdefault from another Skill or Technique,
\n\t\t\t\t\t\t\t\ta piece of equipment, or a Perk.\n\t\t\t\t\t\t\t", - "points-tooltip": "Points", - "spell-is-on-tooltip": "\n\t\t\t\t\t\t\t\tMark the spell as ON
\n\t\t\t\t\t\t\t\t skill penalty for each spell that is ON.
\n\t\t\t\t\t\t\t\tSee B238 or M10.
\n\t\t\t\t\t\t\t\tClick one at a time, wait until each penalty is applied before clicking the next one.\n\t\t\t\t\t\t\t", + "trait-level-tooltip": "Nível da Característica.", + "spell-skill-level-tooltip": "Nível de Habilidade com a mágica.", + "spell-difficulty-tooltip": "Dificuldade", + "spell-skill-level-modifier-tooltip": "Modificador aplicado ao nível de habilidade.
Pode ser um número positivo ou negativo.
Os exemplos incluem bônus de um Talento, valor pré-definido baseado em outra perícia ou técnica, uma equipamento ou uma Qualidade.", + "points-tooltip": "Pontos", + "spell-is-on-tooltip": "Insira a quantidade de mágicas Em Andamento.
para cada mágica que o operador tem Em Andamento.
Veja B238 ou M10.
Clique em um de cada vez, aguarde até que cada penalidade seja aplicada antes de clicar na próxima.", "abbreviation-concentration-label": "CT", - "spell-concentration-tooltip": "\n\t\t\t\t\t\t\t\tMark the spell as Under Concentration.
\n\t\t\t\t\t\t\t\t skill penalty for each spell.
\n\t\t\t\t\t\t\t\tSee B238 or M10.
\n\t\t\t\t\t\t\t\tClick one at a time, wait until each penalty is applied before clicking the next one.\n\t\t\t\t\t\t\t", - "abbreviation-resisted-by-label": "RESIST", - "spell-resisted-by-tooltip": "\n\t\t\t\t\t\t\t\tResisted By\n\t\t\t\t\t\t\t", - "duration-label": "Duration", - "spell-duration-tooltip": "\n\t\t\t\t\t\t\t\tDuration of Spell\n\t\t\t\t\t\t\t", - "spell-energy-cost-tooltip": "\n\t\t\t\t\t\t\t\tEnergy cost for casting the spell.\n\t\t\t\t\t\t\t", + "spell-concentration-tooltip": "Insira a quantidade de mágicas que exige a Concentração do operador no momento.
para cada mágica que exige a Concentração do operador.
Veja B238 ou M10.
Clique em um de cada vez, aguarde até que cada penalidade seja aplicada antes de clicar na próxima.", + "abbreviation-resisted-by-label": "Resistir", + "spell-resisted-by-tooltip": "Resistível Com", + "duration-label": "Duração", + "spell-duration-tooltip": "O tempo de duração do efeito da mágica.", + "spell-energy-cost-tooltip": "A energia (PF ou PV) gasta para fazer a mágica.", "time-label": "Tempo", - "spell-casting-time-tooltip": "\n\t\t\t\t\t\t\t\tAmount of time to cast the spell.\n\t\t\t\t\t\t\t", - "maintain-label": "Maintain", - "spell-cost-to-maintain-tooltip": "\n\t\t\t\t\t\t\t\tEnergy cost to maintain the spell.\n\t\t\t\t\t\t\t", - "class-label": "Class", - "spell-class-tooltip": "\n\t\t\t\t\t\t\t\t\t\tSpell class; Area, Blocking, Information, Melee,
\n\t\t\t\t\t\t\t\t\t\tMissile, Regular, Regular (Jet), Resisted, Special\n\t\t\t\t\t\t\t\t\t", - "colleges-label": "College(s):", - "colleges-secondary-label": "Secondary College:", - "show-spell-modifier-notes-label": "Show Spell Modifier notes (see actual spell description)", - "latest-changes-updated-label": "Latest Changes: Updated", + "spell-casting-time-tooltip": "Tempo de operação para fazer a mágica.", + "maintain-label": "Manter", + "spell-cost-to-maintain-tooltip": "Custo de manutenção da mágica.", + "class-label": "Classe", + "spell-class-tooltip": "Classe da mágica: Comum, Área, Toque, Projétil, Bloqueio, Informação, Resistível ou Especial.", + "colleges-label": "Escola(s):", + "colleges-secondary-label": "Escola Secundária:", + "show-spell-modifier-notes-label": "Modificadores da Mágica (Marque a caixa para exibir no template de rolagem)", + "latest-changes-updated-label": "Últimas Alterações: Atualizado em", "critical-roll-options-label": "Opções de Sucessos Decisivos", - "user-rules-as-written-label": "Use rules as written", - "only-on-3-or-4-label": "Only on a 3 or 4", - "turn-off-label": "Turn Off", - "skill-modifier-options-label": "Skill Modifier Options", - "no-modifier-prompt-label": "No Modifier Prompt", - "no-modifier-prompt-tooltip": "\n\t\t\t\t\t\t\tRolls will be made immediately with no prompt.\n\t\t\t\t\t\t", - "single-modifier-prompt-label": "Single Modifier Prompt", - "single-modifier-prompt-tooltip": "\n\t\t\t\t\t\t\tAsk for a bonus or penalty to be added to dice rolls.
\n\t\t\t\t\t\t\tThis will not affect damage rolls.\n\t\t\t\t\t\t", - "extended-modifier-prompt-label": "Extended Modifier Prompts", - "extended-modifier-prompt-tooltip": "\n\t\t\t\t\t\t\tInstead of a single modifier, rolls will ask for a series of modifiers,
\n\t\t\t\t\t\t\tto remind you about potential bonuses/penalties.
\n\t\t\t\t\t\t\tThis will not affect damage rolls.\n\t\t\t\t\t\t", - "no-prompt-label": "No Prompt", - "single-prompt-label": "Single Prompt", - "extended-prompt-label": "Extended Prompts", + "user-rules-as-written-label": "Use as regras conforme escritas", + "only-on-3-or-4-label": "Apenas com resultado de 3 ou 4", + "turn-off-label": "Desativar", + "skill-modifier-options-label": "Opções de Modificadores de Teste", + "no-modifier-prompt-label": "Sem Modificador", + "no-modifier-prompt-tooltip": "Os testes serão feitos imediatamente sem nenhum prompt.", + "single-modifier-prompt-label": "Um Único Modificador", + "single-modifier-prompt-tooltip": "Será pedido um bônus ou penalidade para ser adicionado ao teste.
Isso não afetará as rolagem de dano.", + "extended-modifier-prompt-label": "Modificador Estendido", + "extended-modifier-prompt-tooltip": "Em vez de um único modificador, os testes pedem uma série de modificadores, para lembrá-lo de bônus/penalidades em potencial.
Isso não afetará as rolagem de dano.", + "no-prompt-label": "Sem Modificador", + "single-prompt-label": "Um Único Modificador", + "extended-prompt-label": "Modificador Estendido", "skill-modifier-tools-label": "Ferramentas de Modificadores de Teste", - "use-skill-modifier-tool-label": "Use Skill Modifier Tool", - "use-skill-modifier-tool-tooltip": "Displays a modifier text box, a button to open a tool to modify effective skill, and to check off Max skill of 9.", - "use-technique-modifier-tool-label": "Use Technique Modifier Tool", - "use-defense-modifier-tool-label": "Use Defense Modifier Tool", + "use-skill-modifier-tool-label": "Modificador de Teste para as Perícias", + "use-skill-modifier-tool-tooltip": "Exibe um campo de texto para editar os modificadores, um botão para abrir a caixa de diálogo \"Modificadores de Teste\" e uma caixa de seleção \"NH máxima de 9\".", + "use-technique-modifier-tool-label": "Modificador de Teste para as Técnicas", + "use-defense-modifier-tool-label": "Modificador de Teste para as Defesas", "use-melee-modifier-tool-label": "Use Melee Attack Modifier Tool", "use-ranged-modifier-tool-label": "Use Ranged Attack Modifier Tool", "use-spell-modifier-tool-label": "Use Spell Modifier Tool", From e9fbca890e54724880047b479d9fe1f892423253 Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 13:04:45 -0400 Subject: [PATCH 37/39] New translations translation.json (Polish) --- City Of Mist Official/translations/pl.json | 92 +++++++++++----------- 1 file changed, 46 insertions(+), 46 deletions(-) diff --git a/City Of Mist Official/translations/pl.json b/City Of Mist Official/translations/pl.json index 2da5636556..65166cd300 100644 --- a/City Of Mist Official/translations/pl.json +++ b/City Of Mist Official/translations/pl.json @@ -66,63 +66,63 @@ "familiar": "Podobny", "find-answers-button": "W końcu, jakieś odpowiedzi", "find-mistery-desc": "**When you find answers to your Mystery**, choose one, two, or all three:
You gain a deeper understanding of your Mythos, of the subject of your Mystery, or of the link between your Mystery and your Mythos. Mark Attention on the theme to which this Mystery belongs.
You are shocked by the discovery to the point of rejecting your Mythos or an aspect of your ordinary life. Mark Fade or Crack on any theme.
Your questions are answered. Choose a new Mystery for this theme.", - "flashback-button": "Flashback", - "flashback-button-desc": "Once per session, when you have the spotlight", - "flashback-desc": "Once per session, when you have the spotlight", - "flip-card": "FLIP CARD", - "flipside": "FLIPSIDE:", - "flipside-theme-lost-replace": "What does it mean for this theme to be lost? What theme would replace it?", - "great-success": "Great Success", - "hard-choice-button": "Make A Hard Choice", - "help": "HELP", - "hit-with-all-button": "Hit With All You've Got", + "flashback-button": "Retrospekcja", + "flashback-button-desc": "Raz na sesje, kiedy jesteś w centrum uwagi", + "flashback-desc": "Raz na sesje, kiedy jesteś w centrum uwagi", + "flip-card": "\nPRZEWRÓĆ KARTE", + "flipside": "ODWRÓCONA:", + "flipside-theme-lost-replace": "Co oznacza zagubienie tego motywu? Jaki motyw go zastąpi?", + "great-success": "Wielki Sukces", + "hard-choice-button": "Podejmij trudny wybór", + "help": "POMOCY", + "hit-with-all-button": "Uderz wszystkim co masz", "hit-with-all-dynamite": "You give the target an appropriate status of your choice with **tier=Power**. Choose 1:
  • Defend an ally from a counterstrike. The target of your attack cannot attack that ally on their next move.
  • You hit them hard **(+2 tier)** or get more of them **(+2 targets)**
  • Extreme collateral damage! Everyone and everything around your target takes a similar status with **tier=Power**.
  • Control the conflict. **(Juice=2)**
  • Choose three options from the standard list:
Standard list:
  • You take cover or secure a superior position.
  • You get them good or get many of them (+1 tier).
  • You control the collateral damage.
  • You hold the target’s attention, if possible.
  • You gain the upper hand. Take 1 Juice.
", - "hit-with-all-fail": "You miss! The MC can invoke one of their MC moves.", + "hit-with-all-fail": "Spudłowałeś! Mc może użyć jednego z jego ruchów.", "hit-with-all-max-succ": "You give the target an appropriate status of your choice with **tier=Power**. Choose 2:
  • You take cover or secure a superior position so that they can’t hit you back.
  • You get them good. (**+1 tier**)
  • You get more of them. (**+1 target**)
  • You control the collateral damage.
  • You hold the target’s attention, if possible.
  • You gain the upper hand. (**Juice=1**)
", "hit-with-all-min-succ": "You give the target an appropriate status of your choice with **tier=Power**. Choose 1:
  • You take cover or secure a superior position.
  • You get them good or get many of them (+1 tier).
  • You control the collateral damage.
  • You hold the target’s attention, if possible.
  • You gain the upper hand. Take 1 Juice.
", - "hurt": "HURT", - "identity": "Identity...", - "improvements": "IMPROVEMENTS:", - "instructions": "1. Describe your character’s action.
2. Activate the Tags and Statuses relevant to your character's action.
3. Press the button for the Move your action triggers.
4. Follow the outcome description based on your score.", + "hurt": "ZRANIONY", + "identity": "Zidentyfikuj...", + "improvements": "ULEPSZENIA:", + "instructions": "1. Opisz akcję swojej postaci.
2. Aktywuj tagi i statusy odpowiednie do akcji twojej postaci.
3. Naciśnij przycisk wyzwalaczy Przenieś swoje działania.
4.Postępuj zgodnie z opisem wyniku na podstawie swojego wyniku.", "investigate-button": "Śledztwo", "investigate-dynamite": "Your investigation reveals a key detail. The MC will reveal the most valuable detail in the scene that your investigation could reveal.
Additionally you get **Clues=Power**. Spend your Clues 1-to-1 to ask the MC a question about the subject of your investigation or ask another player a relevant question about their character. They must give you either a straight answer or a solid lead.", - "investigate-fail": "You miss! The MC can invoke one of their MC moves.", - "investigate-max-succ": "You get **Clues=Power.**
Spend your Clues 1-to-1 to ask the MC a question about the subject of your investigation or ask another player a relevant question about their character. They must give you either a straight answer or a solid lead.", + "investigate-fail": "Spudłowałeś! Mc może użyć jednego z jego ruchów.", + "investigate-max-succ": "You get Clues=Power.
Spend your Clues 1-to-1 to ask the MC a question about the subject of your investigation or ask another player a relevant question about their character. They must give you either a straight answer or a solid lead.", "investigate-min-succ": "You get **Clues=Power.**
Spend your Clues 1-to-1 to ask the MC a question about the subject of your investigation or ask another player a relevant question about their character. They must give you either a straight answer or a solid lead. They can also choose 1:
  • Your investigation exposes you to danger.
  • The clues you get are fuzzy, incomplete, or part-true part-false
  • Whoever or whatever you are asking the question(s) can ask you one question as well. You answer on the same terms.
", - "juice": "JUICE", - "leave-city": "Leave the City", - "logos-who-am-i": "Who I am I in my everyday life in the city?", - "make-core-move": "Make one Core Move *Dynamite!*", - "mild-success": "Mild Success", + "juice": "SOK", + "leave-city": "Opuść miasto", + "logos-who-am-i": "Kim jestem w moim codziennym życiu w mieście?", + "make-core-move": "Zrób jeden ze swoich Podstawowych Ruchów *Dynamit!*", + "mild-success": "Łagodny sukces", "minus": "MINUS", "miss": "Pudło", - "mission": "Mission", - "mobility": "Mobility", - "moments-evolution": "Moments of Evolution:", - "monologue-button": "Voiceover Monologue", - "monologue-button-desc": "**At the beginning of every session**, one player goes into a monologue-button as his or her character, relating the character’s thoughts and feelings at this point in the story.", - "mystery": "Mystery...", - "mystery-identity": "Mystery/Identity...", - "mythos-legend": "Which legend has taken root in me?", - "notes": "NOTES:", - "personality": "Personality", - "player-character": "Player Character", + "mission": "Misja", + "mobility": "Sprawność", + "moments-evolution": "Momenty rozwoju:", + "monologue-button": "Monolog lektora", + "monologue-button-desc": "At the beginning of every session, one player goes into a monologue-button as his or her character, relating the character’s thoughts and feelings at this point in the story.", + "mystery": "Tajemnica...", + "mystery-identity": "Tajemnica/Tożsamość...", + "mythos-legend": "Która legenda zakorzeniła się we mnie?", + "notes": "NOTATKI:", + "personality": "Osobowość", + "player-character": "Postać Gracza", "plus": "PLUS", - "possessions": "Possessions", - "power": "Power:", - "power-tag": "Power Tag", - "power-tag-generic": "Choose another broad power tag", - "power-tag-type": "Power Tag", - "power-title": "POWER", - "relic": "Relic", + "possessions": "Dobytek", + "power": "Moc:", + "power-tag": "Tag Mocy", + "power-tag-generic": "Wybierz inny szeroki tag mocy", + "power-tag-type": "Tag Mocy", + "power-title": "MOC", + "relic": "Relikt", "reset": "RESET", "result": "Rezultat:", - "result-10+": "Result 10+ : ", - "result-12+": "Result 12+ : ", - "result-6-": "Result 6- : ", - "result-7-9": "Result 7-9 : ", - "ride": "Ride", - "roll-dynamite": "ROLL DYNAMITE -", + "result-10+": "Rezultat 10+ : ", + "result-12+": "Rezultat 12+ : ", + "result-6-": "Rezultat 6- : ", + "result-7-9": "Rezultat 7-9 : ", + "ride": "Jedź", + "roll-dynamite": "RZUĆ DYNAMITEM-", "rolls-a": "rzuć a", "routine": "Rutyna", "see-through-mist": "Spojrzyj przez mgłę", From 1059cbc2dfaa59076fde0a519eafa93573cd4fff Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 13:04:47 -0400 Subject: [PATCH 38/39] New translations translation.json (Italian) --- Alien Roleplaying Game/translations/it.json | 190 ++++++++++---------- 1 file changed, 95 insertions(+), 95 deletions(-) diff --git a/Alien Roleplaying Game/translations/it.json b/Alien Roleplaying Game/translations/it.json index 6eb1e6b4f3..04bc51a066 100644 --- a/Alien Roleplaying Game/translations/it.json +++ b/Alien Roleplaying Game/translations/it.json @@ -1,106 +1,106 @@ { - "personal-agenda-u": "Personal Agenda", - "personal-agenda-place": "Personal Agenda", - "character-name-u": "Character Name", - "character-name-place": "Character Name", - "talents-u": "Talents", - "talent-one-name.place": "Talent one name", - "talent-one-description.place": "Talent one description", - "talent-two-name.place": "Talent two name", - "talent-two-description.place": "Talent two description", - "talent-three-name.place": "Talent three name", - "talent-three-description.place": "Talent three description", - "talent-four-name.place": "Talent four name", - "talent-four-description.place": "Talent four description", - "career-u": "Career", - "career-place": "Career", - "relationships-u": "Relationships", - "buddy-u": "Buddy: ", - "rival-u": "Rival: ", - "roll-buttons-u": "Roll Buttons", + "personal-agenda-u": "Obiettivo Personale", + "personal-agenda-place": "Obiettivo Personale", + "character-name-u": "Nome del Personaggio", + "character-name-place": "Nome del Personaggio", + "talents-u": "Doti", + "talent-one-name.place": "Nome Talento 1", + "talent-one-description.place": "Descrizione Talento 1", + "talent-two-name.place": "Nome Talento 2", + "talent-two-description.place": "Descrizione Talento 2", + "talent-three-name.place": "Nome Talento 3", + "talent-three-description.place": "Descrizione Talento 3", + "talent-four-name.place": "Nome Talento 4", + "talent-four-description.place": "Descrizione Talento 4", + "career-u": "Carriera", + "career-place": "Carriera", + "relationships-u": "Relazioni", + "buddy-u": "Amico:", + "rival-u": "Rivale:", + "roll-buttons-u": "Tasto Tiro", "1d3-u": "1d3", "1d6-u": "1d6", "12d6d3-u": "2d6", "3d6-u": "3d6", "d66-u": "d66", - "panic-u": "Panic", - "initiative-card-u": "Initiative: Card", - "initiative-dice-u": "Initiative: Dice", - "base-dice-u": "Base Dice", - "stress-dice-u": "Stress Dice", - "stress-level-u": "Stress Level", - "close-combat-u": "Close Combat", - "experience-points-u": "Experience Points", - "health-u": "Health", - "heavy-machinery-u": "Heavy Machinery", - "strength-u": "Strength", - "stamina-u": "Stamina", - "make-roll-secret-u": "Make Roll Secret", - "story-points-u": "Story Points", - "radiation-u": "Radiation", - "ranged-combat-u": "Ranged Combat", - "observation-u": "Observation", - "tiny-items-u": "Tiny Items", + "panic-u": "Panico", + "initiative-card-u": "Iniziativa: Carta", + "initiative-dice-u": "Iniziativa: Dado", + "base-dice-u": "Dado Base", + "stress-dice-u": "Dado Stress", + "stress-level-u": "Livello di Stress", + "close-combat-u": "Combattimento Corpo a Corpo", + "experience-points-u": "Punti Esperienza", + "health-u": "Salute", + "heavy-machinery-u": "Macchinari Pesanti", + "strength-u": "Forza", + "stamina-u": "Vigore", + "make-roll-secret-u": "Tira in segreto", + "story-points-u": "Punti Storia", + "radiation-u": "Radiazioni", + "ranged-combat-u": "Combattimento a Distanza", + "observation-u": "Osservazione", + "tiny-items-u": "Oggetti Minuscoli", "odds-and-ends-place": "odds and ends", - "mobility-u": "Mobility", - "agility-u": "Agility", - "attributes-u": "Attributes", - "wits-u": "Wits", - "survival-u": "Survival", - "critical-injuries-u": "Critical Injuries", - "critical-injuries-place": "Critical Injuries", - "piloting-u": "Piloting", + "mobility-u": "Destrezza", + "agility-u": "Agilità", + "attributes-u": "Attributi", + "wits-u": "Acume", + "survival-u": "Sopravvivenza", + "critical-injuries-u": "Ferite Critiche", + "critical-injuries-place": "Ferite Critiche", + "piloting-u": "Pilotaggio", "Comtech-u": "Comtech", - "signature-item-u": "Signature Item", - "signature-item-place": "Signature Item", - "command-u": "Command", - "empathy-u": "Empathy", - "medical-aid-u": "Medical Aid", - "gear-u": "Gear", - "item-1-place": "Item 1", - "item-2-place": "Item 2", - "item-3-place": "Item 3", - "item-4-place": "Item 4", - "item-5-place": "Item 4", - "item-6-place": "Item 6", - "item-7-place": "Item 7", - "item-8-place": "Item 8", - "conditions-u": "Conditions", - "starving-u": "Starving", - "dehydrated-u": "Dehydrated", - "exhausted-u": "Exhausted", - "freezing-u": "Freezing", - "manipulation-u": "Manipulation", - "armor-u": "Armor", - "encumbrance-u": "Encumbrance", - "weapons-u": "Weapons", - "weapon-one-name-place": "Weapon one name", - "weapon-two-name-place": "Weapon two name", - "weapon-three-name-place": "Weapon three name", - "weapon-four-name-place": "Weapon four name", - "weapon-five-name-place": "Weapon five name", - "weapon-six-name-place": "Weapon six name", - "attack-u": "Attack", + "signature-item-u": "Oggetto Speciale", + "signature-item-place": "Oggetto Speciale", + "command-u": "Comando", + "empathy-u": "Empatia", + "medical-aid-u": "Supporto Medico", + "gear-u": "Equip.", + "item-1-place": "Ogg. 1", + "item-2-place": "Ogg. 2", + "item-3-place": "Ogg. 3", + "item-4-place": "Ogg. 4", + "item-5-place": "Ogg. 5", + "item-6-place": "Ogg. 6", + "item-7-place": "Ogg. 7", + "item-8-place": "Ogg. 8", + "conditions-u": "Condizioni", + "starving-u": "Affamato", + "dehydrated-u": "Disidratato", + "exhausted-u": "Esausto", + "freezing-u": "Congelato", + "manipulation-u": "Persuasione", + "armor-u": "Armatura", + "encumbrance-u": "Ingombro", + "weapons-u": "Armi", + "weapon-one-name-place": "Arma 1", + "weapon-two-name-place": "Arma 2", + "weapon-three-name-place": "Arma 3", + "weapon-four-name-place": "Arma 4", + "weapon-five-name-place": "Arma 5", + "weapon-six-name-place": "Arma 6", + "attack-u": "Attacco", "bonus-u": "Bonus", - "damage-u": "Damage", - "engaged-u": "Engaged", - "short-u": "Short", - "medium-u": "Medium", - "long-u": "Long", - "extreme-u": "Extreme", - "range-u": "Range", - "use-close-combat-title": "Close combat", + "damage-u": "Danno", + "engaged-u": "A Contatto", + "short-u": "Corta", + "medium-u": "Media", + "long-u": "Lunga", + "extreme-u": "Estrema", + "range-u": "Distanza", + "use-close-combat-title": "Combattimento Corpo a Corpo", "cc-title": "CC", - "use-ranged-combat-title": "Ranged combat", - "rc-title": "RC", - "comment-desc-notes-place": "Comment/description/notes...", - "consumables-u": "Consumables", - "air-u": "Air", - "food-u": "Food", - "power-u": "Power", - "water-u": "Water", - "building-betterworlds-u": "\"Building Better Worlds\"", - "template-bonus-u": "Bonus: ", - "template-damage-u": "Damage: ", - "none-place": "None" + "use-ranged-combat-title": "Combattimento a Distanza", + "rc-title": "CD", + "comment-desc-notes-place": "Note/Commenti/Descrizioni...", + "consumables-u": "Consumabili", + "air-u": "Aria", + "food-u": "Cibo", + "power-u": "Energia", + "water-u": "Acqua", + "building-betterworlds-u": "Costruire Mondi Migliori", + "template-bonus-u": "Bonus:", + "template-damage-u": "Danno:", + "none-place": "Nessuno" } From 05cc5380d2854045a974057cc360f77cc9e60529 Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 16 Jun 2021 13:04:49 -0400 Subject: [PATCH 39/39] New translations translation.json (Polish) --- Cyberpunk 2020/translations/pl.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Cyberpunk 2020/translations/pl.json b/Cyberpunk 2020/translations/pl.json index 9f6839d893..8fbd4cd4a6 100644 --- a/Cyberpunk 2020/translations/pl.json +++ b/Cyberpunk 2020/translations/pl.json @@ -152,7 +152,7 @@ "gyro-tech-3": "Naprawa Helikopterów (3)", "hacking": "Hakowanie", "handgun": "Pistolet", - "handle": "Handle", + "handle": "Uchwyt", "head": "Głowa", "heavy-weapon": "Broń Ciężka", "heavy-weapons": "Ciężkie bronie", @@ -287,7 +287,7 @@ "programming": "Programowanie", "programs": "Programy", "protection": "Ochrona", - "query": "Query", + "query": "Pytanie", "R": "ST", "range": "Zasięg", "rate-of-fire-abbrv": "SzS",