From dc6b7b9d720bd09dba2a279d01bfa3c382805ccc Mon Sep 17 00:00:00 2001 From: Mark Date: Tue, 15 Mar 2016 23:19:25 +0100 Subject: [PATCH] unarmored movement correctly scales now --- .../precompiled/components/sheetWorkers.js | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/D&D_5e_Reshaped/precompiled/components/sheetWorkers.js b/D&D_5e_Reshaped/precompiled/components/sheetWorkers.js index 1721838e89..382ec26503 100644 --- a/D&D_5e_Reshaped/precompiled/components/sheetWorkers.js +++ b/D&D_5e_Reshaped/precompiled/components/sheetWorkers.js @@ -1378,14 +1378,14 @@ const setClassFeatures = () => { }); let unarmoredMovementFeet; - if (v.monk_level >= 6) { - unarmoredMovementFeet = 15; - } else if (v.monk_level >= 10) { - unarmoredMovementFeet = 20; + if (v.monk_level >= 18) { + unarmoredMovementFeet = 30; } else if (v.monk_level >= 14) { unarmoredMovementFeet = 25; - } else if (v.monk_level >= 18) { - unarmoredMovementFeet = 30; + } else if (v.monk_level >= 10) { + unarmoredMovementFeet = 20; + } else if (v.monk_level >= 6) { + unarmoredMovementFeet = 15; } else { unarmoredMovementFeet = 10; }