From 833d21f4b5d2e5f89a3f14cc0578575034adf19d Mon Sep 17 00:00:00 2001 From: Matthew Carpenter Date: Tue, 14 Oct 2014 23:48:07 -0400 Subject: [PATCH] Replacing hard and extreme values with roll buttons. Also switched back to text for inputs as some browsers have an odd need to double-click out of a number typed input. --- Call_of_Cthulhu_7th_Ed/coc_7th_ed.css | 19 +- Call_of_Cthulhu_7th_Ed/coc_7th_ed.html | 413 ++++++++++++------------- Call_of_Cthulhu_7th_Ed/coc_7th_ed.png | Bin 126013 -> 161673 bytes Call_of_Cthulhu_7th_Ed/sheet.json | 4 +- 4 files changed, 210 insertions(+), 226 deletions(-) diff --git a/Call_of_Cthulhu_7th_Ed/coc_7th_ed.css b/Call_of_Cthulhu_7th_Ed/coc_7th_ed.css index 064595f9bb..274bd5d1ad 100644 --- a/Call_of_Cthulhu_7th_Ed/coc_7th_ed.css +++ b/Call_of_Cthulhu_7th_Ed/coc_7th_ed.css @@ -43,20 +43,29 @@ table td.sheet-attr { } table td.sheet-attr-label { - width: 13.33%; height: 58px; font-size: 120%; text-align: center; } -input.sheet-attr-input-std { - width: 100%; +input[type="text"].sheet-attr-input { + width: 54px; height: 58px; font-size: 200%; text-align: center; } -input[type="number"].sheet-attr-input-small { +table td.sheet-attr-roll { + height: 58px; + text-align: center; +} + +input.sheet-secondary-attr-input { + width: 100%; + text-align: center; +} + +input[type="number"].sheet-secondary-attr-input { width: 100%; text-align: center; } @@ -67,10 +76,12 @@ table td.sheet-skill-label { input[type="text"].sheet-skill-input { width: 30px; + text-align: center; } input[type="number"].sheet-skill-input { width: 30px; + text-align: center; } texarea.sheet-backstory-box { diff --git a/Call_of_Cthulhu_7th_Ed/coc_7th_ed.html b/Call_of_Cthulhu_7th_Ed/coc_7th_ed.html index d2001c595e..1189033338 100644 --- a/Call_of_Cthulhu_7th_Ed/coc_7th_ed.html +++ b/Call_of_Cthulhu_7th_Ed/coc_7th_ed.html @@ -29,6 +29,7 @@ Birthplace +
@@ -36,52 +37,43 @@
- - - - - - - - - + + + + + + + + + + + - - - + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + +
STRDEXPOWSTR DEX POW
CON APP EDU
CONAPPEDU
SIZINTMove rate
SIZ INT Move rate
@@ -94,11 +86,11 @@ @@ -112,8 +104,11 @@
- + / - +
+
+ + - +
@@ -124,13 +119,28 @@

Damage Bonus

- +

Build

- +
@@ -140,15 +150,18 @@ + @@ -166,11 +179,11 @@
- + + + / - + / - +
- + / - +
@@ -185,128 +198,110 @@ Accounting(05%) - - - + +