Apply Focus bonuses to Character page

Original Sheet Author could not fix error with Focus Bonuses, and asked for help.
I have fixed the bug, and want to merge it to the master
This commit is contained in:
the-Dissilent
2021-12-26 15:22:49 -05:00
parent 7d8a743667
commit da6982e5f6
2 changed files with 184 additions and 184 deletions
+62 -62
View File
@@ -312,7 +312,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_accuracy-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_accuracy_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{accuracy} + @{focusbonus} - @{fatigue} + @{fear-accuracy}]] {{mod=@{accuracy}}} {{ability=@{accuracy_label}}} {{desc=@{accuracy_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-accuracy}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -336,8 +336,8 @@
<div class="ability-focus-list">
<fieldset class="repeating_communication-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<button class="focus-buttons" name="roll_communication_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{communication} + @{focusbonus} - @{fatigue}]] {{mod=@{communication}}} {{ability=@{communication_label}}} {{desc=@{communication_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
<input type="hidden" name="attr_focusbonus" value="2">
<button class="focus-buttons" name="roll_communication_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{communication} + @{focusbonus} - @{fatigue}]] {{mod=@{communication}}} {{ability=@{communication_label}}} {{desc=@{communication_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
</div>
</div>
@@ -350,7 +350,7 @@
<div class="col left-ability-container">
<div class="section-name focuses-section">
<div class="col ability-name">
<button class="abilities-buttons" name="roll_constitution_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} - @{fatigue}]] {{mod=@{constitution}}} {{ability=@{constitution_label}}} {{desc=@{constitution_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="constitution-u">CONSTITUTION</button>
<button class="abilities-buttons" name="roll_constitution_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} - @{fatigue}]] {{mod=@{constitution}}} {{ability=@{constitution_label}}} {{desc=@{constitution_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="constitution-u">CONSTITUTION</button>
</div>
<div class="col primary-checkbox">
<input type="checkbox" name="attr_primary_constitution"/><span></span>
@@ -359,9 +359,9 @@
<div class="ability-focus-list">
<fieldset class="repeating_constitution-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_constitution_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} + @{focusbonus} - @{fatigue}]] {{mod=@{constitution}}} {{ability=@{constitution_label}}} {{desc=@{constitution_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_constitution_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} + @{focusbonus} - @{fatigue}]] {{mod=@{constitution}}} {{ability=@{constitution_label}}} {{desc=@{constitution_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
</div>
</div>
@@ -383,7 +383,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_cunning-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_cunning_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{cunning} + @{focusbonus} - @{fatigue}]] {{mod=@{cunning}}} {{ability=@{cunning_label}}} {{desc=@{cunning_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -407,7 +407,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_dexterity-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_dexterity_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{focusbonus} + @{armor-penalty-for-dex} - @{fatigue}]] {{mod=@{dexterity}}} {{ability=@{dexterity_label}}} {{desc=@{dexterity_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{armor-penalty-for-dex}]]}} {{extramod2-name=@{armor_penalty}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -432,7 +432,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_fighting-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_fighting_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{fighting} + @{focusbonus} - @{fatigue} + @{fear-fighting}]] {{mod=@{fighting}}} {{ability=@{fighting_label}}} {{desc=@{fighting_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-fighting}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -456,7 +456,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_intelligence-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_intelligence_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{intelligence} + @{focusbonus} - @{fatigue} + @{fear-intelligence}]] {{mod=@{intelligence}}} {{ability=@{intelligence_label}}} {{desc=@{intelligence_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-intelligence}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -480,7 +480,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_magic-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_magic_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{magic} + @{focusbonus} - @{fatigue}]] {{mod=@{magic}}} {{ability=@{magic_label}}} {{desc=@{magic_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -504,7 +504,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_perception-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_perception_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} + @{focusbonus} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=@{perception_label}}} {{desc=@{perception_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-perception}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -528,7 +528,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_strength-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_strength_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{strength} + @{focusbonus} - @{fatigue}]] {{mod=@{strength}}} {{ability=@{strength_label}}} {{desc=@{strength_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -552,7 +552,7 @@
<div class="ability-focus-list">
<fieldset class="repeating_willpower-focus">
<input type="hidden" name="attr_focusname">
<input type="hidden" name="attr_focusbonus">
<input type="hidden" name="attr_focusbonus" value="2">
<input type="hidden" name="attr_focusdescription">
<button class="focus-buttons" name="roll_willpower_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{willpower} + @{focusbonus} - @{fatigue}]] {{mod=@{willpower}}} {{ability=@{willpower_label}}} {{desc=@{willpower_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
</fieldset>
@@ -1073,8 +1073,8 @@
</div>
</div>
<div class="section-name">
<button type="action"
class="legacy-money-import-button"
<button type="action"
class="legacy-money-import-button"
title="You have gold, silver, and copper from the original money system. Click this to import your coins into the new currency system"
name="act_legacymoneyimport">
<span data-i18n="import-to-currency-u">IMPORT TO CURRENCY</span>
@@ -2415,7 +2415,7 @@
</select>
</div>
<div class="row">
<input type="number" placeholder="*" name="attr_spell-focus-bonus" value="2">
<input type="number" placeholder="*" name="attr_spell-focus-bonus">
</div>
<div class="row">
<span class="spell-uses-fatigue">
@@ -2434,7 +2434,7 @@
</div>
</fieldset>
</div>
<div class="spell-container threefold-selected">
<fieldset class="repeating_spell">
<input type="checkbox" value="points" name="attr_spell-method" class="hiddencheckbox spell-method-uses-points">
@@ -2492,8 +2492,8 @@
<input type="text" name="attr_spell-resistance">
</div>
<div class="row">
<span class="spell-uses-fatigue">
<input type="text" name="attr_spell-fatigue">
<span class="spell-uses-fatigue">
<input type="text" name="attr_spell-fatigue">
<button class="spell-magic-buttons" name="roll_fatigue_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=@{willpower_label}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{ability_focus}}} {{desc=@{fatigue_check_for} @{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{note1=@{plus_one_tn}}} {{note1-name=@{each_fatiguing_spell}}} {{player=@{char-name-option}}} {{tn=@{spell-fatigue}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
</span>
<span class="spell-uses-points"> <input type="text" name="attr_spell-mp-cost"> </span>
@@ -2528,7 +2528,7 @@
</select>
</div>
<div class="row">
<input type="number" placeholder="*" name="attr_spell-focus-bonus" value="2">
<input type="number" placeholder="*" name="attr_spell-focus-bonus">
</div>
<div class="row">
<div class="spell-uses-fatigue">
@@ -2968,9 +2968,9 @@
</div>
<div class="section-name autoconfig">
<div class="autoconfig">
<button type="action"
class="autoconfigure-button"
title="Auto-configure the settings above based on your game selection"
<button type="action"
class="autoconfigure-button"
title="Auto-configure the settings above based on your game selection"
name="act_autoconfigure"><span data-i18n="auto-configure-all-u">AUTO-CONFIGURE ALL</span></button>
</div>
</div>
@@ -2988,7 +2988,7 @@
<rolltemplate class="sheet-rolltemplate-age-roller">
<div class="sheet-age-roller-container">
{{#color-black}} <div class="sheet-age-roller-title sheet-age-roller-color-black">{{#player}}{{player}}{{/player}}{{#desc}}{{desc}}{{/desc}} </div> {{/color-black}}
{{#color-red}} <div class="sheet-age-roller-title sheet-age-roller-color-red">{{#player}}{{player}}{{/player}}{{#desc}}{{desc}}{{/desc}} </div> {{/color-red}}
{{#color-blue1}} <div class="sheet-age-roller-title sheet-age-roller-color-blue1">{{#player}}{{player}}{{/player}}{{#desc}}{{desc}}{{/desc}} </div> {{/color-blue1}}
@@ -3147,7 +3147,7 @@
</div>
{{/total}}
{{#tn}}
{{#tn}}
<div class="sheet-age-roller-line sheet-age-roller-tn">
<span class="sheet-age-roller-col1" data-i18n="target_number">
Target Number
@@ -3155,11 +3155,11 @@
<span class="sheet-age-roller-col2">
{{tn}}
</span>
</div>
</div>
{{/tn}}
{{#note1}}
{{#note1}}
<div class="sheet-age-roller-line sheet-age-roller-tn">
<span class="sheet-age-roller-col1">
{{note1-name}}
@@ -3167,11 +3167,11 @@
<span class="sheet-age-roller-col2">
{{note1}}
</span>
</div>
</div>
{{/note1}}
{{#note2}}
{{#note2}}
<div class="sheet-age-roller-line sheet-age-roller-tn">
<span class="sheet-age-roller-col1">
{{note2-name}}
@@ -3179,10 +3179,10 @@
<span class="sheet-age-roller-col2">
{{note2}}
</span>
</div>
</div>
{{/note2}}
{{#note3}}
{{#note3}}
<div class="sheet-age-roller-line sheet-age-roller-tn">
<span class="sheet-age-roller-col1">
{{note3-name}}
@@ -3190,10 +3190,10 @@
<span class="sheet-age-roller-col2">
{{note3}}
</span>
</div>
</div>
{{/note3}}
{{#note4}}
{{#note4}}
<div class="sheet-age-roller-line sheet-age-roller-tn">
<span class="sheet-age-roller-col1">
{{note4-name}}
@@ -3201,10 +3201,10 @@
<span class="sheet-age-roller-col2">
{{note4}}
</span>
</div>
</div>
{{/note4}}
{{#note5}}
{{#note5}}
<div class="sheet-age-roller-line sheet-age-roller-tn">
<span class="sheet-age-roller-col1">
{{note5-name}}
@@ -3212,10 +3212,10 @@
<span class="sheet-age-roller-col2">
{{note5}}
</span>
</div>
</div>
{{/note5}}
{{#note6}}
{{#note6}}
<div class="sheet-age-roller-line sheet-age-roller-tn">
<span class="sheet-age-roller-col1">
{{note6-name}}
@@ -3223,24 +3223,24 @@
<span class="sheet-age-roller-col2">
{{note6}}
</span>
</div>
</div>
{{/note6}}
{{#rollTotal() die1 die2}}
<div class="sheet-age-roller-line sheet-age-roller-stunt">
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
</div>
{{/rollTotal() die1 die2}}
{{#rollTotal() die1 drama}}
<div class="sheet-age-roller-line sheet-age-roller-stunt">
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
</div>
{{/rollTotal() die1 drama}}
{{#rollTotal() die2 drama}}
<div class="sheet-age-roller-line sheet-age-roller-stunt">
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
</div>
{{/rollTotal() die2 drama}}
@@ -3339,8 +3339,8 @@ on("sheet:opened", function(eventInfo){
attack_bonus_label: getTranslationByKey("attack_bonus_label"),
magic_arcana_focus: getTranslationByKey("magic_arcana_focus"),
spellpower_label: getTranslationByKey("spellpower_label")
});
});
});
on("change:fear", function(event) {
@@ -3371,7 +3371,7 @@ on("change:fear", function(event) {
"fear-intelligence": -1,
"fear-initiative": 1,
"fear-accuracy": -1,
"fear-fighting": -1
"fear-fighting": -1
}); // setAttrs
break;
case "3":
@@ -3430,7 +3430,7 @@ on("clicked:autoconfigure", function(event) {
"conditions-toggle": 0,
color: "red"
}); // setAttrs
break;
break;
case "fantasy-age":
setAttrs({
"mana-toggle": 1,
@@ -3438,7 +3438,7 @@ on("clicked:autoconfigure", function(event) {
"fatigue-toggle": 0,
"fear-toggle": 0,
"horror-toggle": 0,
"exp-toggle": 0,
"exp-toggle": 0,
"conviction-toggle": 0,
"corruption-toggle": 0,
"ammo-toggle": 1,
@@ -3450,7 +3450,7 @@ on("clicked:autoconfigure", function(event) {
"conditions-toggle": 0,
color: "green"
}); // setAttrs
break;
break;
case "titansgrave":
setAttrs({
"mana-toggle": 1,
@@ -3470,7 +3470,7 @@ on("clicked:autoconfigure", function(event) {
"conditions-toggle": 0,
color: "teal1"
}); // setAttrs
break;
break;
case "blue-rose":
setAttrs({
"mana-toggle": 0,
@@ -3478,7 +3478,7 @@ on("clicked:autoconfigure", function(event) {
"fatigue-toggle": 1,
"fear-toggle": 0,
"horror-toggle": 0,
"exp-toggle": 0,
"exp-toggle": 0,
"conviction-toggle": 1,
"corruption-toggle": 1,
"ammo-toggle": 0,
@@ -3490,7 +3490,7 @@ on("clicked:autoconfigure", function(event) {
"conditions-toggle": 0,
color: "blue2"
}); // setAttrs
break;
break;
case "the-expanse":
setAttrs({
"mana-toggle": 0,
@@ -3510,7 +3510,7 @@ on("clicked:autoconfigure", function(event) {
"conditions-toggle": 1,
color: "stars"
}); // setAttrs
break;
break;
case "modern-age":
setAttrs({
"mana-toggle": 1,
@@ -3518,7 +3518,7 @@ on("clicked:autoconfigure", function(event) {
"fatigue-toggle": 1,
"fear-toggle": 0,
"horror-toggle": 0,
"exp-toggle": 1,
"exp-toggle": 1,
"conviction-toggle": 0,
"corruption-toggle": 0,
"ammo-toggle": 1,
@@ -3530,7 +3530,7 @@ on("clicked:autoconfigure", function(event) {
"conditions-toggle": 0,
color: "orange"
}); // setAttrs
break;
break;
case "world-of-lazarus":
setAttrs({
"mana-toggle": 0,
@@ -3538,7 +3538,7 @@ on("clicked:autoconfigure", function(event) {
"fatigue-toggle": 0,
"fear-toggle": 0,
"horror-toggle": 0,
"exp-toggle": 1,
"exp-toggle": 1,
"conviction-toggle": 0,
"corruption-toggle": 0,
"ammo-toggle": 1,
@@ -3550,7 +3550,7 @@ on("clicked:autoconfigure", function(event) {
"conditions-toggle": 0,
color: "lazarus"
}); // setAttrs
break;
break;
case "threefold":
setAttrs({
"mana-toggle": 1,
@@ -3558,7 +3558,7 @@ on("clicked:autoconfigure", function(event) {
"fatigue-toggle": 1,
"fear-toggle": 0,
"horror-toggle": 0,
"exp-toggle": 1,
"exp-toggle": 1,
"conviction-toggle": 0,
"corruption-toggle": 0,
"ammo-toggle": 1,
@@ -3570,7 +3570,7 @@ on("clicked:autoconfigure", function(event) {
"conditions-toggle": 0,
color: "threefold"
}); // setAttrs
break;
break;
default:
console.log("wait what happened");
}; // case
@@ -3589,7 +3589,7 @@ on("sheet:opened", function(event) {
} // if
}); // getAttrs
}); // sheet opened
on("clicked:legacymoneyimport", function(event) {
console.log("Clicked!");
getAttrs(["cp", "sp", "gp"], function(v) {