From d8ea8209546611358bf310dfd293bb7020c01447 Mon Sep 17 00:00:00 2001 From: roll20deploy Date: Thu, 14 May 2026 14:07:39 -0400 Subject: [PATCH] New translations translation.json (Greek) [ci skip] --- Draw Steel/translations/el.json | 22 ++++++++++++++++++++-- 1 file changed, 20 insertions(+), 2 deletions(-) diff --git a/Draw Steel/translations/el.json b/Draw Steel/translations/el.json index ad3e75662d..5defecbf0c 100644 --- a/Draw Steel/translations/el.json +++ b/Draw Steel/translations/el.json @@ -440,7 +440,7 @@ "save-ends-eq": "Save Ends =", "save-ends-desc": "or higher at the end of your turn removes the effect", "bleeding-dying": "Bleeding or Dying:", - "d6-level": "1d6 + level:", + "d6-level": "1d6 + level", "bleeding-dying-title": "Roll 1d6 + level", "melee-free-strike-tier1": "2 + M or A damage", "melee-free-strike-tier2": "5 + M or A damage", @@ -587,5 +587,23 @@ "beastheart-rampage-table-24": "24 (10th level)", "beastheart-rampage-table-24-text": "When your companion increases their size, they can increase it up to size 3, or increase their size by 1 if their original size is already 3 or larger. Whenever they make a power roll while their size is increased this way, they can roll 3d10 and discard the lowest roll.", "import-companion": "Import Companion (Beastheart)", - "fire-keyword": "Fire" + "fire-keyword": "Fire", + "global-damage-modifiers": "Global Damage Modifiers", + "options-show-recoveries": "Show Recoveries", + "global-damage-modifier-name": "Modifier Name", + "global-damage-name-placeholder": "e.g., Acolyte of Fire", + "global-damage-keyword-placeholder": "Fire, Magic", + "damage-bonus": "Damage Bonus", + "gdm-help-intro": "Use this section to automatically add or subtract damage based on specific conditions.", + "gdm-help-name": "Modifier Name: Give your modifier a label (e.g., Acolyte of Fire). This appears alongside your damage total in the chat.", + "gdm-help-keywords": "Keywords: Enter the keywords required to trigger this bonus, separated by commas (e.g., Fire, Magic).", + "gdm-help-damage": "Damage Bonus: The amount of damage to add or remove. Use positive numbers to buff damage (2) or negative numbers to reduce it (-2).", + "stamina-recovered": "Stamina Recovered", + "recovery-roll-title": "Recovery", + "how-many-surges": "How many surges?", + "no-recoveries": "No recoveries remaining", + "saving-throw-title": "Saving Throw", + "saving-throw-roll-text1": "Rolling a", + "saving-throw-roll-text2": "or higher removes effect", + "bleeding-title": "Bleeding or Dying" }