diff --git a/The Veil/translations/pb.json b/The Veil/translations/pb.json new file mode 100644 index 0000000000..be36313b28 --- /dev/null +++ b/The Veil/translations/pb.json @@ -0,0 +1,102 @@ +{ + "advancement": "Advancement", + "advancement-also": "Also, whenever you fail a roll with an emotional state, you gain 1 XP.", + "advancement-at": "At the end of the session, you’ll go around the table and talk about if a belief was tested or challenged; if so, you mark 1 XP. When a belief gets you into trouble, you’ll mark 2 XP. Finally, when a belief is resolved, you’ll mark 3 XP", + "advancement-when": "When you have 5 XP, you may purchase an advancement.", + "aesthetic": "The Aesthetic", + "apparatus": "The Apparatus", + "architect": "The Architect", + "armor": "Armor", + "assign-s": "Assign Stats: -1, 0, 0, +1, +1, +2", + "assumptions": "ASSUMPTIONS", + "attached": "The Attached", + "beliefs": "BELIEFS", + "catabolist": "The Catabolist", + "class": "Class: ", + "classslots": "Class Slots", + "compress": "Compress: ", + "critical": "Critical", + "culture-is": "CULTURE IS TIED TO THE IRRATIONAL, RUNAWAY HORSE THAT IS TECHNOLOGY", + "culturesociety": "CULTURE & SOCIETY", + "cybernetics": "Cybernetics", + "denotation": "The Denotation", + "dying": "The Dying", + "E": "E", + "emotionspikes": "Emotion Spikes", + "emotionspikes-alt": "Alternatively, you may use any other state at a one-time value of -2 and then clear all the tick marks on the spiked state.", + "emotionspikes-once": "Once you've used the spiked emotion five times, it returns to normal and you clear all the tickmarks.", + "emotionspikes-when": "When your emotion spike checkboxes are filled for any given emotional state, that emotion is considered 'spiked' and becomes +1. All other states become -2. ", + "emotionspikes-you": "You may keep using your spiked out emotion at the new value of +1. Each time you use it, mark a checkbox here. ", + "empath": "The Empath", + "environment": "ENVIRONMENT", + "eurodollar": "Eurodollar", + "events": "EVENTS", + "executive": "The Executive", + "extreme-2d": "Extreme (2d8KH1)", + "gear": "Gear", + "H": "H", + "harm": "HARM", + "harm-b": "Harm Bonus", + "harm-t": "Harm Taken", + "harmboxes": "Harm Boxes ", + "harmstart": "Starting Harm Boxes: Pusher 4, Ace 5, Booster 6", + "heavy-2d": "Heavy (2d6KH1)", + "here": "YOU'RE HERE BECAUSE THERE'S SOMETHING WRONG...", + "hold": "HOLD", + "honed": "The Honed", + "honorbound": "The Honorbound", + "I": "I", + "idenity-l": "Identity/Look: ", + "improvement": "IMPROVEMENT", + "joyful": "JOYFUL", + "L": "L", + "level": "Level: ", + "light": "Light", + "light-2d": "Light (2d4KL1)", + "linked": "LINKED PEOPLE", + "looknjam": "Look n Jam", + "mad": "MAD", + "misc-g": "Misc Gear", + "mnemologist": "The Mnemologist", + "moderate": "Moderate", + "moves": "Moves", + "notes": "Notes", + "obligations": "Obligations", + "obligations-for": "For more info about obligations, see the peripheral moves: String, Lean On, Refute, and Leverage", + "obligations-formerly": "(Formerly known as 'Giri')", + "obligations-obl": "Obligations are a type of social currency which can be spent to call in favours, force actions, deny responsibilities, etc.", + "obligations-use": "Use this space to track obligations in broad strokes. See the Moves tab to list specfic details about Obligations and Questions related to Obligations.", + "onomastic": "The Onomastic", + "optional-f": "Optional from Level 2 & Level 8", + "other": "OTHER", + "other-2": "Other (-2) :", + "peaceful": "PEACEFUL", + "percipient": "The Percipient", + "playbook": "Playbook", + "playbookinfo": "Playbook Info", + "plugins": "Plugins and Other Improvements", + "plus1": "+1", + "powerful": "POWERFUL", + "primary-2d": "Primary (2d4KH1)", + "questions": "QUESTIONS", + "rolldice": "Roll Dice!", + "sad": "SAD", + "scared": "SCARED", + "seeker": "The Seeker", + "simons": "The original RPGs by Fraser Simons", + "simplified": "Simplified, World-of-Dungeons style hack from The Gauntlet's monthly RPG zine: Codex, Chrome: 2", + "simplify": "Simplify: ", + "spiked-1": "Spiked (+1) :", + "states": "States", + "T": "T", + "technology": "TECHNOLOGY", + "telepresence": "The Telepresence", + "threats-a": "THREATS / ANTAGONISTS", + "unarmed-3d": "Unarmed (3d4KL1)", + "used-t": "Used this session? ", + "V": "V", + "veil": "Veil & Cascade", + "veil2020": "Veil 2020", + "wayward": "The Wayward", + "weapons": "Weapons" +} \ No newline at end of file