diff --git a/AS&SH/AS&SH.css b/AS&SH/AS&SH.css deleted file mode 100644 index 2604036c46..0000000000 --- a/AS&SH/AS&SH.css +++ /dev/null @@ -1,450 +0,0 @@ -/*************************************************************/ -/* Colors - #993333 / rgb(153, 51, 51) -*/ -div, -button, -textarea, -span, -input, -select{ - box-sizing: border-box; -} -div{ - margin: none; - padding: none; - background-color: transparent; -} - -input[type=radio].sheet-styleCharacter, -input[type=radio].sheet-styleMonster{ - margin-left:2px; - margin-right: 1px; - display: inline-block; -} -input[type=radio].sheet-styleCharacter + span, -input[type=radio].sheet-styleMonster + span{ - font-size:11px; - color: #888888; - text-align:left; -} -input[type=radio].sheet-styleCharacter:checked ~ .sheet-monster{ - display: none; -} -input[type=radio].sheet-styleMonster:checked ~ .sheet-main{ - display: none; -} -input[type=checkbox]{ - margin-left: 10px; -} - - -div.sheet-main{ - width: 890px; - min-width: 890px; - max-width: 890px; - text-align: center; - font-size: 13px; - background-color : #FDFDFD; - padding: 4px; -} -div.sheet-monster{ - width: 890px; - min-width: 890px; - max-width: 890px; - text-align: center; - font-size: 13px; - background-color : #FDFDFD; - padding: 4px; -} -div.sheet-ligne{ - display: block; - text-align: left; - vertical-align: top; - width: 100%; - white-space: nowrap; -} -div.sheet-mycol{ - display: inline-block; - text-align: left; - vertical-align: top; -} -input, textarea{ - background-color: transparent; - display: inline-block; - padding: 0px 0px 0px 0px; - margin: 0px 0px 0px 0px; - font-family: 'Patrick Hand'; - font-size: 16px; - border: none; - box-shadow: none; - resize:none; - z-index: 2; - border-radius: 0; - border-bottom: 1px dotted black; -} -input:focus, input:hover, textarea:focus, textarea:hover{ - box-shadow: inset 0px 1px 1px rgba(153,51,51,0.01),0 0 6px rgba(153,51,51,0.5); - background-color: rgba(153,51,51,0.05); -} -textarea{ - padding: 1px 2px 0px 2px; - border-left: 1px dotted black; - border-right: 1px dotted black; -} -input[type="text"]{ - padding: 0px 0px 0px 2px; -} -input[type="text"].sheet-inptxt1 { - font-weight: bold; - font-size: 18px; -} -input[type="number"]{ - text-align: right; - padding: 0px 2px 0px 0px; -} -input[type="number"].sheet-stats{ - width: 30px; - font-size: 20px; - text-align: center; - -moz-appearance: textfield; -} -input[type="number"].sheet-tinyinput { - width:57px; - font-size:13px; -} -input[type="text"].sheet-tinyinput { - width:50px; - font-size:13px; - text-align: center; -} -input[type="text"].sheet-shortinput{ - width:76px; -} -input[type="number"].sheet-shortinput{ - width:56px; -} -input[type="text"].sheet-medinput{ - width:110px; -} -input[type="number"].sheet-medinput { - width:90px; -} -input[type="text"].sheet-longinput { - width:160px; -} -input[type="text"].sheet-biginput{ - width:250px; - font-weight: bold; - font-size: 25px; -} -input[type="number"].sheet-stats::-webkit-inner-spin-button, -input[type="number"].sheet-stats::-webkit-outer-spin-button { - -webkit-appearance: none; - appearance: none; -} -select{ - background-color: rgba(255,255,255,0.6); - padding: 0px; - margin: 0px; - height: 18px; - line-height: 18px; - max-height 18px; - font-weight:normal; - font-family: Arial; - font-size: 14px; - border: none; - border-bottom: 1px dotted black; - text-align: center; - color: #993333; -} -select:hover{ - border: 1px solid #993333; -} -select.sheet-seldice{ - width: 48px; -} -button[type="roll"]{ - color: black; - font-weight: normal; - font-size: 20px; - text-decoration:none; - background:none; - background-image:none; - border: none; - box-shadow: none; - text-shadow: none; - padding: 0px 0px 0px 0px; - margin: 0px 0px 0px 0px; - text-align: center; -} -button[type="roll"]:hover{ - font-weight: bold; -} -button[type="roll"].sheet-btd20:before{ - content: '0'; - font-size: 20px; -} -button[type="roll"].sheet-bthp:before{ - font-family: "dicefontd8"; - content: '0'; - font-size: 20px; -} -button[type="roll"].sheet-btrisk{ -} -button[type="roll"].sheet-btrisk:before{ - font-family: "dicefontd4"; - content: '0'; - font-size: 20px; -} -button[type="roll"].sheet-btrisk:hover:before{ - content: 'd'; -} -.sheet-libred{ - font-size: 18px; - color:#993333; - font-weight: bold; - padding-top:4px; - font-family: 'Contrail One'; -} -.sheet-lib0{ - display: inline-block; - text-align: right; - font-size:14px; - font-weight:bold; - color:#333; - margin-right: 4px; -} -.sheet-lib1{ - display: inline-block; - text-align: right; - font-size:14px; - font-weight:bold; - color:#333; - margin-right: 4px; -} -.sheet-lib2{ - display: inline-block; - text-align: right; - font-size:12px; - font-weight:bold; - color:#333; - margin-right: 4px; -} -.sheet-lib2l{ - display: inline-block; - text-align: left; - font-size:12px; - font-weight:bold; - color:#333; - margin-right: 4px; -} -.sheet-libmin1{ - display: inline-block; - text-align: right; - font-size:10px; - font-weight:normal; color:#333; -} -.sheet-greybg{ - background-color:#eee; - padding: 4px; -} -.sheet-bord{ - border-width: 1px 2px 1px 2px; - border-style: solid; - border-color: black; - border-radius: 6px; - padding: 4px; - margin: 2px; -} -.sheet-nobord{ - border-width: 1px 2px 1px 2px; - border-style: solid; - border-color: white; - border-radius: 6px; - padding: 4px; - margin: 2px; -} -.sheet-wid30{ - min-width: 30px; -} -.sheet-wid40{ - min-width: 40px; -} -.sheet-wid50{ - min-width: 50px; -} -.sheet-wid55{ - min-width: 55px; -} -.sheet-wid60{ - min-width: 60px; -} -.sheet-wid70{ - min-width: 70px; -} -.sheet-wid80{ - min-width: 80px; -} -.sheet-wid85{ - min-width: 85px; -} -.sheet-wid90{ - min-width: 90px; -} -.sheet-wid100{ - min-width: 100px; -} -.sheet-wid110{ - min-width: 110px; -} -.sheet-wid120{ - min-width: 120px; -} -.sheet-bold{ - font-weight: bold; -} -/* === fieldset button === */ -div.repcontrol{ - display: inline-block; - width: 100%; -} -.repcontrol_move{ - height: 11px; - line-height: 11px; - margin-top: 4px; -} -.repcontrol_del { - height: 22px; - line-height: 12px; - margin-top: 4px; - width: 30px; -} -.repcontrol_add, .repcontrol_edit { - color: transparent; - box-shadow: none; - background: transparent; - border-color: transparent; - text-shadow:none; - width: 100px; -} -.repcontrol_add:focus, .repcontrol_edit:focus { - outline: none; -} -.repcontrol .repcontrol_edit:after { - content: 'y'; - visibility: visible; - font-family: pictos; - border: 1px solid transparent; - border-radius: 2px; - font-size: 20px; - height: 20px; - width: 20px; - padding: 2px 4px 2px 4px; - color: rgba(153,51,51,0.7); -} -.editmode ~ .repcontrol .repcontrol_edit:after { - content: '2'; -} -.repcontrol .repcontrol_add:before { - content: '+'; - visibility: visible; - font-family: pictos; - border: 1px solid transparent; - border-radius: 2px; - font-size: 20px; - height: 20px; - width: 20px; - padding: 2px 4px 2px 4px; - color: rgba(153,51,51,0.7); -} -.repcontrol .repcontrol_edit:hover:after, -.repcontrol .repcontrol_add:hover:before -{ - box-shadow: 1px 1px 4px 2px rgba(147,35,21,0.8); - border-color: #993333; - color: #993333; -} -.repcontrol_add:focus:before, .repcontrol_edit:focus:after { - color: #993333; -} -/* === TEMPLATES === */ -.sheet-rolltemplate-tmpl div{ - vertical-align: middle; - border: none; - box-sizing: border-box; - display: block; -} -.sheet-rolltemplate-tmpl div.sheet-tplmain{ - background-color: transparent; - border-width: 1px 2px 1px 2px; - border-radius: 0px 6px 6px 0px; - border-style: solid; - border-color: black; - width: 220px; -} -.sheet-rolltemplate-tmpl div.sheet-pc{ - background-color: #eee; - color : #993333; - padding: 2px 10px 2px 10px; - border-radius: 0px 6px 0px 0px; - font-size: 15px; - font-family: 'Contrail One'; - display: inline-block; - border-bottom: 1px dotted black; - width: 100%; -} -.sheet-rolltemplate-tmpl div.sheet-jetnom{ - background-color: #eee; - color : #993333; - padding: 2px 10px 4px 10px; - border-radius: 0px 0px 6px 0px; - font-size: 15px; - font-family: 'Contrail One'; - display: inline-block; - border-top: 1px dotted black; - width: 100%; -} -.sheet-rolltemplate-tmpl div.sheet-jet{ - background-color: white; - display: inline-block; - padding: 6px; - display: table-cell; - font-family: 'Candal'; - text-align: center; - white-space: nowrap; - width: 100%; -} -.sheet-rolltemplate-tmpl div.sheet-jetbordleft{ - border-left: 1px dotted black; -} -.sheet-rolltemplate-tmpl div.sheet-borderd{ - border-right: 2px solid black; -} -.sheet-rolltemplate-tmpl .inlinerollresult { - background-color: transparent; - border: none; - padding: 0px 0px; - font-weight: bold; - cursor: help; - font-size: 22px; - font-family: 'Candal'; -} -.sheet-rolltemplate-tmpl .sheet-success{ - color: #3FB315;; -} -.sheet-rolltemplate-tmpl .sheet-failure{ - color: #B31515; -} -.sheet-rolltemplate-tmpl .inlinerollresult.fullcrit{ - border: none; - color: #3FB315; -} -.sheet-rolltemplate-tmpl .inlinerollresult.importantroll{ - border: none; - color: #4A57ED; -} -.sheet-rolltemplate-tmpl .inlinerollresult.fullfail{ - border: none; - color: #B31515; -} \ No newline at end of file diff --git a/AS&SH/AS&SH.html b/AS&SH/AS&SH.html deleted file mode 100644 index 233e702a9f..0000000000 --- a/AS&SH/AS&SH.html +++ /dev/null @@ -1,710 +0,0 @@ -
-
- Weapon Combat
-
-
-
- STR |
@@ -500,7 +499,7 @@
- | + |
| @@ -1397,7 +1397,8 @@ - + + | @@ -1438,7 +1439,8 @@ - + + | diff --git a/Black Void by Penny for a Tale/translations/af.json b/Black Void by Penny for a Tale/translations/af.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/af.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/ca.json b/Black Void by Penny for a Tale/translations/ca.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/ca.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/cs.json b/Black Void by Penny for a Tale/translations/cs.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/cs.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/da.json b/Black Void by Penny for a Tale/translations/da.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/da.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/de.json b/Black Void by Penny for a Tale/translations/de.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/de.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/el.json b/Black Void by Penny for a Tale/translations/el.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/el.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/en.json b/Black Void by Penny for a Tale/translations/en.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/en.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/es.json b/Black Void by Penny for a Tale/translations/es.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/es.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/fr.json b/Black Void by Penny for a Tale/translations/fr.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/fr.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/he.json b/Black Void by Penny for a Tale/translations/he.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/he.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/hu.json b/Black Void by Penny for a Tale/translations/hu.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/hu.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/it.json b/Black Void by Penny for a Tale/translations/it.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/it.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/ja.json b/Black Void by Penny for a Tale/translations/ja.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/ja.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/ko.json b/Black Void by Penny for a Tale/translations/ko.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/ko.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/nl.json b/Black Void by Penny for a Tale/translations/nl.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/nl.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/pl.json b/Black Void by Penny for a Tale/translations/pl.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/pl.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/pt.json b/Black Void by Penny for a Tale/translations/pt.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/pt.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/ru.json b/Black Void by Penny for a Tale/translations/ru.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/ru.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/sv.json b/Black Void by Penny for a Tale/translations/sv.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/sv.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/tr.json b/Black Void by Penny for a Tale/translations/tr.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/tr.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/uk.json b/Black Void by Penny for a Tale/translations/uk.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/uk.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Black Void by Penny for a Tale/translations/zh.json b/Black Void by Penny for a Tale/translations/zh.json new file mode 100644 index 0000000000..1938ff97c9 --- /dev/null +++ b/Black Void by Penny for a Tale/translations/zh.json @@ -0,0 +1,122 @@ +{ + "black void": "black void", + "name": "name", + "player name": "player name", + "notes": "notes", + "personality": "personality", + "desire and motivation": "desire and motivation", + "dislikes secrets regrets": "dislikes, secrets and regrets", + "philosophy principles": "philosophy & principles", + "quirk and habits": "quirk and habits", + "sayings": "sayings", + "species": "species", + "homeworld": "homeworld", + "gender": "gender", + "age": "age", + "skin": "skin", + "eyes": "eyes", + "hair": "hair", + "build": "build", + "appearence": "appearence", + "origin": "origin", + "mannerism": "mannerism", + "ancestry and relations": "ancestry and relations", + "caste": "caste", + "faction and allegiance": "faction and allegiance", + "occupation": "occupation", + "patron": "patron", + "wastah": "wastah", + "enlightenment": "enlightenment", + "intellect": "intellect", + "persuasion": "persuasion", + "agility": "agility", + "experience points": "experience points", + "awareness": "awareness", + "presence": "presence", + "stamina": "stamina", + "willpower": "willpower", + "strength": "strength", + "sanity": "sanity", + "total sanity": "total sanity", + "anxious (+1 to madness)": "anxious (+1 to madness)", + "disturbed (+3 to madness)": "disturbed (+3 to madness)", + "madness": "madness", + "health": "health", + "total health": "total health", + "hurt": "hurt", + "hurt (-1 penality)": "hurt (-1 penality)", + "injured": "injured", + "injured (-3 penality)": "injured (-3 penality)", + "dead": "dead", + "benefit": "benefit", + "cost": "cost", + "background": "background", + "talent": "talent", + "attribute": "attribute", + "powers": "powers", + "rank": "rank", + "description": "description", + "specialization": "specialization", + "combat skills": "combat skills", + "skills": "skills", + "other": "other", + "type": "type", + "Background / Attributes / Talents": "Background / Attributes / Talents", + "trait": "trait", + "modifier": "modifier", + "friend allies": "friend & allies", + "known enemies": "known enemies", + "notable people": "notable people", + "notable experiences": "notable experiences", + "character history": "character history", + "movement": "movement", + "(km/hour)": "(km/hour)", + "walking speed": "walking speed", + "running speed (x2)": "running speed (x2)", + "sprinting speed (x4)": "sprinting speed (x4)", + "combat speed": "combat speed", + "(meters/round)": "(meters/round)", + "defence value": "defence value", + "agility modifier": "agility modifier", + "skill modifier": "skill modifier", + "shield modifier": "shield modifier", + "other modifiers": "other modifiers", + "armour, tattoo's & graftings": "armour, tattoo's & graftings", + "wealth": "wealth", + "property / assets": "property / assets", + "size": "size", + "range": "range", + "attack modifier": "att mod", + "speed": "speed", + "damage": "damage", + "properties": "properties", + "special": "special", + "equipment": "equipment", + "weapons": "Weapons", + "bulk, properties, & other": "bulk, properties, & other", + "damage reduction": "damage reduction", + "(accumulated total)": "(accumulated total)", + "head": "head", + "torso": "torso", + "arms": "arms", + "legs": "legs", + "page": "page", + "bulk": "bulk", + "legs description": "legs description", + "torso description": "torso description", + "arms description": "arms description", + "head description": "head description", + "running speed": "running speed", + "sprinting speed": "sprint speed", + "property assets": "property assets", + "npc health": "health", + "npc size": "size", + "npc move": "move", + "npc defence value": "dv", + "npc protection": "protection", + "attack speed": "att speed", + "talents": "talents", + "flaws": "flaws", + "attributes": "attributes", + "reach": "reach" +} \ No newline at end of file diff --git a/Blades in the Dark/translations/pt.json b/Blades in the Dark/translations/pt.json index 804c676d2b..919d22e82d 100644 --- a/Blades in the Dark/translations/pt.json +++ b/Blades in the Dark/translations/pt.json @@ -74,7 +74,7 @@ "claim_barracks_description": "+1 de escala para seus\nparceiros do tipo Capanga", "claim_bluecoat_confederates": "Comparsas\nCasacas Azuis", "claim_bluecoat_confederates_description": "+1d na rolagem de abertura\npara planos de agressão", - "claim_bluecoat_confidants": "Confidentes dos Casacas Azuis", + "claim_bluecoat_confidants": "Bluecoat\nConfidants", "claim_bluecoat_confidants_description": "-2 atenção em cada golpe", "claim_bluecoat_intimidation": "Extorsão dos\nCasacas Azuis", "claim_bluecoat_intimidation_description": "-2 atenção em cada golpe", @@ -341,7 +341,7 @@ "crew_shadows_description": "Ladrões,\nespiões e \nsabotadores", "crew_shadows_hunting_grounds_description": "Assalto — Espionagem — Roubo — Sabotagem", "crew_shadows_hunting_grounds_type": "Áreas de caça", - "crew_shadows_xp_condition": "Execute a successful burglary, espionage, robbery, or sabotage operation.", + "crew_shadows_xp_condition": "Execute uma operação de assalto, espionagem, roubo ou sabotagem.", "crew_sheet": "Ficha de Bando", "crew_smugglers_contact_0": "Elynn, tabeliã das docas", "crew_smugglers_contact_1": "Rolan, traficante de drogas", @@ -360,7 +360,7 @@ "crew_upgrade_camouflage": "Camuflagem (seus veículos se camuflam perfeitamente se parados)", "crew_upgrade_composed": "Compostura ( +1 caixa de Estresse)", "crew_upgrade_cult_rigging": "Aparelhagem de Cultistas (2 de carga adicional de documentos ou implementos arcanos)", - "crew_upgrade_dedicated_crafters": "Dedicated crafters", + "crew_upgrade_dedicated_crafters": "Artesãos dedicados", "crew_upgrade_elite_adepts": "Adeptos de Elite", "crew_upgrade_elite_rooks": "Trapaceiros de Elite", "crew_upgrade_elite_rovers": "Andarilhos de Elite", @@ -369,29 +369,29 @@ "crew_upgrade_hardened": "Calejados (+1 caixa de Trauma)", "crew_upgrade_hawker's_rigging": "Aparelhagem de Mascates (1 item carregado é ocultado e conta como 0 de carga)", "crew_upgrade_ironhook_contacts": "Contatos Atrás das Grades (+1 Categoria dentro da prisão)", - "crew_upgrade_irregulars": "Irregulars (Experts gain +1d to Gather Information)", + "crew_upgrade_irregulars": "Guerrilheiros (Especialistas ganham +1d para Levantar Informação)", "crew_upgrade_ordained": "Ordenados (+1 caixa de Trauma)", "crew_upgrade_ritual_sanctum_in_lair": "Santuário Ritualístico no Covil", "crew_upgrade_smuggler's_rigging": "Aparelhagem de Contrabandistas (2 itens carregados são perfeitamente\nocultados)", "crew_upgrade_steady": "Firmeza (+1 caixa de estresse)", "crew_upgrade_thief_rigging": "Aparelhagem de Sombras (2 de carga adicional de ferramentas ou instrumentos)", - "crew_upgrade_unbroken": "Unbroken (+1 trauma box)", + "crew_upgrade_unbroken": "Intactos (+1 caixa de trauma)", "crew_upgrade_underground_maps_&_passkeys": "Mapas e Chaves do Subterrâneo", "crew_upgrade_vigilantes_attire": "Aparelhagem de Justiceiro (2 de carga adicional de armas ou suprimentos)", - "crew_upgrade_willing_to_fight": "Willing to Fight (Experts are braves)", + "crew_upgrade_willing_to_fight": "Dispostos a lutar (Especialistas são Valentes)", "crew_upgrades": "Upgrades do Bando", - "crew_vigilantes_contact_0": "Mara, a chief inspector", - "crew_vigilantes_contact_1": "Twelves, a Leviathan Hunter", - "crew_vigilantes_contact_2": "Soren, a restless ghost", + "crew_vigilantes_contact_0": "Mara, uma inspetora chefe", + "crew_vigilantes_contact_1": "Dúzias, um Caçador de Leviatã", + "crew_vigilantes_contact_2": "Soren, um fantasma inquieto", "crew_vigilantes_contact_3": "Remira, uma relutante Lanterna Negra", - "crew_vigilantes_contact_4": "Anis, a Spirit Warden", - "crew_vigilantes_contact_5": "Badger, a brilliant inventor", + "crew_vigilantes_contact_4": "Anis, Patrulheiro Espiritual", + "crew_vigilantes_contact_5": "Texugo, um inventor brilhante", "crew_vigilantes_description": "Vingadores \nIludidos", - "crew_vigilantes_hunting_grounds_description": "Uniting — Interference — Resistance — Terror", - "crew_vigilantes_hunting_grounds_type": "Protected Grounds", - "crew_vigilantes_xp_condition": "Interfere with criminal scores, protect citizens, or antagonize the law.", + "crew_vigilantes_hunting_grounds_description": "União — Interferência — Resistência — Terror", + "crew_vigilantes_hunting_grounds_type": "Território Protegido", + "crew_vigilantes_xp_condition": "Interferir com golpes criminosos, proteger cidadãos, ou antagonizar a lei.", "cult": "Culto", - "custom_action_labels": "Use custom action labels", + "custom_action_labels": "Usar ações customizadas", "cutter": "Retalhador", "dark_talent": "Talento Sombrio do Vampiro:", "deception": "Embuste", @@ -416,7 +416,7 @@ "drift_oil": "Óleo Flutuante", "drown_powder": "Pó de Afogamento", "edges": "Méritos", - "effect_query": "?{Effect|Standard|Limited|Great|Extreme|Zero}", + "effect_query": "?{Efeito|Padrão|Limitado|Sensacional|Extremo|Zero}", "elite": "Elite", "engagement": "Abertura", "entanglement": "Desavenças", @@ -487,10 +487,10 @@ "faction_ulf_ironborn": "Ulf Filho do Ferro", "faction_whitecrown": "Coroa-Alva", "factions1": "Submundo", - "factions2": "Institutions", - "factions3": "Labor & Trade", - "factions4": "The Fringe", - "factions5": "Citizenry", + "factions2": "Instituições", + "factions3": "Proletários / Comércio", + "factions4": "A Periferia", + "factions5": "Cidadania", "factions_title": "Facções de Doskvol", "faris": "Faris", "features": "Características", @@ -624,8 +624,8 @@ "playbook_ability_a_void_in_the_echo_description": "Você é invisível a espíritos e não pode ser ferido por eles. Você pode sofrer 2 de estresse para afastar os olhares de seres vivos e impedir \nque o notem por alguns momentos.", "playbook_ability_alchemist": "Alquimista", "playbook_ability_alchemist_description": "Quando inventa ou cria algo com características alquímicas, você recebe +1 nível de resultado na rolagem (um resultado de 1 a 3 torna-se 4 ou 5, um 4 ou 5 torna-se 6, etc.). Além disso, você conhece uma fórmula especial.", - "playbook_ability_ambitious": "Ambitious", - "playbook_ability_ambitious_description": "You gain an additional xp trigger: You defended your turf or tried to expand it. If your crew followed your lead, also mark crew xp.", + "playbook_ability_ambitious": "Ambicioso", + "playbook_ability_ambitious_description": "Você recebe um novo gatilho de xp: Você defendeu seu território ou tentou expandí-lo. O seu bando também marca xp se o ajudou.", "playbook_ability_ambush": "Emboscada", "playbook_ability_ambush_description": "Recebe +1d na rolagem quando ataca de uma posição escondida.", "playbook_ability_analyst": "Analista", @@ -749,7 +749,7 @@ "playbook_ability_possess": "Possuir", "playbook_ability_possess_description": "Pode se Sintonizar ao campo fantasmagórico para controlar um corpo vivo. Se o seu controle for disputado, você deve sintonizar novamente (arriscando danos electroplasmáticos) ou deixar o corpo. O seu controle é disputado sempre que: você consome energia espiritual do hospedeiro – você é afetado por poderes arcanos – a vontade do hospedeiro fica desesperada. Você pode possuir indefinidamente um casco ou vazio preparado ritualisticamente para você (mudando para a cartilha de Casco ou Vampiro, respectivamente).", "playbook_ability_practiced": "Practiced", - "playbook_ability_practiced_description": "You may expend your special armor to resist a consequence from detection or security measures, or to push yourself while dealing with the arcane.", + "playbook_ability_practiced_description": "Você pode usar sua armadura especial para resistir a uma consequência de detecção ou medidas de segurança, ou para fazer esforço extra ao lidar com forças arcanas.", "playbook_ability_prepared": "Prepared", "playbook_ability_prepared_description": "You may expend your special armor to resist consequences suffered during a flashback, or to push yourself when you gather information or work on a long-term project.", "playbook_ability_pyromancer": "Pyromancer", @@ -759,7 +759,7 @@ "playbook_ability_reflexes": "Reflexos", "playbook_ability_reflexes_description": "Sempre que perguntarem quem age primeiro a resposta será sempre a mesma: você. (Dois personagens com Reflexos agem simultaneamente).", "playbook_ability_revolutionary": "Revolutionary", - "playbook_ability_revolutionary_description": "You gain an additional xp trigger: You attacked the government or the nobility. If your crew attacked them too, also mark crew xp.", + "playbook_ability_revolutionary_description": "Você recebe um novo gatilho de xp: Você atacou o governo ou a nobreza. O seu bando também marca xp se o ajudou no ataque.", "playbook_ability_ritual": "Ritualista", "playbook_ability_ritual_description": "Você conhece os métodos arcanos usados na feitiçaria ritual. Você pode Estudar um ritual arcano (ou criar um novo) para invocar um efeito ou entidade sobrenatural. Além disso, você possui um ritual conhecido.", "playbook_ability_rook's_gambit": "Roque do Rei", @@ -772,10 +772,10 @@ "playbook_ability_scout_description": "Você recebe +1 efeito sempre que levanta informações para descobrir a localização de um alvo e +1d em rolagens para evitar detecção quando camuflado, ou escondido em uma posição preparada.", "playbook_ability_secondary_hull": "Casco Secundário", "playbook_ability_secondary_hull_description": "Escolha uma outra carcaça e a sua funcionalidade inicial. Você pode transferir a sua consciência entre essas carcaças a qualquer momento.", - "playbook_ability_security": "Security", - "playbook_ability_security_description": "You may expend your special armor to resist a consequence of surprise or mental harm (fear, confusion, losing track of someone) or to push yourself when guarding a teammate.", - "playbook_ability_sending_a_message": "Sending a Message", - "playbook_ability_sending_a_message_description": "When you speak for a teammate or stand before them while they talk, you can help them Command or Sway without gaining stress.", + "playbook_ability_security": "Segurança", + "playbook_ability_security_description": "Você pode usar a sua armadura especial para resistir a uma consequência de surpresa, ou dano mental (confusão, medo, perder alguém de vista), ou para fazer esforço extra ao guardar um companheiro.", + "playbook_ability_sending_a_message": "Dando um aviso", + "playbook_ability_sending_a_message_description": "Quando você fala por um companheiro ou se coloca diante dele enquanto ele fala, você pode ajudá-lo numa ação de Comandar ou Convencer sem gastar estresse.", "playbook_ability_shadow": "Sombra", "playbook_ability_shadow_description": "Você pode usar a sua armadura especial para resistir a uma consequência de detecção ou medidas de segurança, ou para fazer esforço extra em atos de atletismo ou furtividade.", "playbook_ability_sharpshooter": "Franco-atirador", @@ -786,8 +786,8 @@ "playbook_ability_snake_charmer_description": "As long as you perform before a crowd, it is unable to be dispersed, and one person you name, in particular, is too transfixed to leave.", "playbook_ability_strange_methods": "Metodologia Estranha", "playbook_ability_strange_methods_description": "Quando inventa ou cria algo com características arcanas, você ganha +1 nível de resultado na rolagem. Além disso, você já conhece um esquema arcano.", - "playbook_ability_strategic_retreat": "Strategic Retreat", - "playbook_ability_strategic_retreat_description": "You can push yourself to do one of the following: break the enemy’s ranks with a charge or a barrage of suppressive fire—pull someone you can touch to freedom.", + "playbook_ability_strategic_retreat": "Retirada Estratégica", + "playbook_ability_strategic_retreat_description": "Você pode usar esforço extra para realizar qualquer uma das seguintes proezas: penetrar as fileiras do inimigo com uma investida ou uma barragem de fogo supressor — puxar alguém que você consegue tocar para a liberdade.", "playbook_ability_subterfuge": "Subterfúgio", "playbook_ability_subterfuge_description": "Você pode usar a sua armadura especial para resistir a uma consequência de suspeita ou persuasão, ou para fazer esforço extra em enganação ou subterfúgio.", "playbook_ability_subterfuge_rakshasa": "Subterfúgio", @@ -811,7 +811,7 @@ "playbook_ability_undead": "Morto-Vivo", "playbook_ability_undead_description": "Você é um espírito que anima um corpo morto-vivo. O seu trauma é maximizado – escolha quatro condições de trauma para refletir a sua natureza vampírica. Ataques arcanos são potentes contra você. Você não morre ao sofrer um dano fatal, mas o seu espírito morto-vivo é sobrecarregado. Você sofre um dano de nível 3: “Incapacitado”, e permanece com ele até se alimentar o suficiente. Qualquer dano arcano sofrido durante esse estado causará a sua completa destruição. Os seus marcadores de xp são mais longos (você passa a receber desenvolvimentos mais lentamente). Você possui mais caixas de estresse.", "playbook_ability_underworld_contacts": "Underworld Contacts", - "playbook_ability_underworld_contacts_description": "When you acquire an asset that is restricted, such as alchemicals, bombs, and other illegal materials, you get +1 result level to your roll, and you never attract additional heat for doing so.", + "playbook_ability_underworld_contacts_description": "Você recebe +1 nível de resultado em rolagens para adquirir recursos restritos, como compostos alquímicos, bombas e outros materiais ilegais. Você nunca recebe atenção adicional por adquirir estes recursos.", "playbook_ability_vengeful": "Vingativo", "playbook_ability_vengeful_description": "Você recebe um novo gatilho de xp: Você conseguiu vingança contra alguém que o prejudicou ou a algum ente querido. O seu bando também marca xp se o ajudou na vingança.", "playbook_ability_venomous": "Venenoso", @@ -1047,10 +1047,10 @@ "roll_engagement": "Rolagem de Abertura", "roll_for": "rolagem de", "roll_fortune": "Rol. de Sorte", - "roll_their": "roll their", + "roll_their": "rolam sua", "rolls": "rola", "rolls_for": "rola para", - "rolls_their": "rolls their", + "rolls_their": "rola seu", "ruthless": "Impiedoso", "savage": "Selvagem", "secretive": "Sigiloso", @@ -1172,7 +1172,7 @@ "wanted": "Procurado", "wanted_label": "Espaço para Nv. de Procurado", "wantedroll1": "(who currently have ", - "wantedroll2": ") roll for", + "wantedroll2": ") rola para", "war": "Guerra", "warblurb1": "Enquanto estiver em guerra com qualquer número de facções (-3 de status), o bando deve sofrer as seguintes consequências:", "warblurb2": "Perder 1 nível de controle (temporariamente, enquanto a guerra durar). Vocês podem perder uma Categoria.", diff --git a/Doctor Who Adventures in Time and Space/DoctorWho.css b/Doctor Who Adventures in Time and Space/DoctorWho.css index 9f78599294..dc61e3e4c6 100644 --- a/Doctor Who Adventures in Time and Space/DoctorWho.css +++ b/Doctor Who Adventures in Time and Space/DoctorWho.css @@ -20,7 +20,7 @@ .sheet-charsheet-back { font-family: 'Roboto Mono', monospace; - background-image: url("https://wallpaperswise.com/wp-content/uploads/2019/07/doctor-who-wallpaper-13.jpg"); + background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Doctor%20Who%20Adventures%20in%20Time%20and%20Space/doctor-who-wallpaper-13.jpg"); background-repeat: no-repeat; background-size: 1931px 1091px; @@ -38,7 +38,7 @@ padding-bottom: 10px; height: 100%; width: 300px; - background-image: url("http://sydneyearly.com/a/dht.png"); + background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Doctor%20Who%20Adventures%20in%20Time%20and%20Space/dht.png"); background-size: contain; background-repeat: no-repeat; } @@ -256,7 +256,7 @@ input[type=text]:focus { width: 150px; height: 30px; padding: 10px 20px; - background-image: url("https://wallpaperswise.com/wp-content/uploads/2019/07/doctor-who-wallpaper-13.jpg"); + background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Doctor%20Who%20Adventures%20in%20Time%20and%20Space/doctor-who-wallpaper-13.jpg"); background-size: initial; background-blend-mode: hard-light; background-repeat: no-repeat; @@ -555,7 +555,7 @@ button { } .sheet-tardis-mc { z-index: 3; - background-image: url("https://wallpaperswise.com/wp-content/uploads/2019/07/doctor-who-wallpaper-13.jpg"); + background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Doctor%20Who%20Adventures%20in%20Time%20and%20Space/doctor-who-wallpaper-13.jpg"); background-repeat: no-repeat; background-size: 1931px 1091px; background-position: center -12px; @@ -710,13 +710,13 @@ input { padding: 5px; font-weight: bold; display: inline-block; - border-image: url("https://wallpaperswise.com/wp-content/uploads/2019/07/doctor-who-wallpaper-13.jpg") 50 round; + border-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Doctor%20Who%20Adventures%20in%20Time%20and%20Space/doctor-who-wallpaper-13.jpg") 50 round; border-top: 5px solid; border-bottom: 5px solid; } .sheet-tardis-computer { - border-image: url("https://wallpaperswise.com/wp-content/uploads/2019/07/doctor-who-wallpaper-13.jpg") 50 round; + border-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Doctor%20Who%20Adventures%20in%20Time%20and%20Space/doctor-who-wallpaper-13.jpg") 50 round; border-top: 5px solid; border-bottom: 5px solid; height: 80px; @@ -1122,3 +1122,17 @@ h2 { border-bottom: darkblue 1px solid; background-color: whitesmoke; } + +.sheet-rotate-text { + transform: rotate(180deg); +} + + +.sheet-test-box4 input, .sheet-test-box5 input, .sheet-test-box3 input, .sheet-test-box4 .sheet-innerRing, .sheet-test-box5 .sheet-innerRing, .sheet-test-box3 .sheet-innerRing { + + transform: rotate(180deg) !important; +} + + + + diff --git a/Doctor Who Adventures in Time and Space/dht.png b/Doctor Who Adventures in Time and Space/dht.png new file mode 100644 index 0000000000..bce441eb37 Binary files /dev/null and b/Doctor Who Adventures in Time and Space/dht.png differ diff --git a/Doctor Who Adventures in Time and Space/doctor-who-wallpaper-13.jpg b/Doctor Who Adventures in Time and Space/doctor-who-wallpaper-13.jpg new file mode 100644 index 0000000000..7248fe9411 Binary files /dev/null and b/Doctor Who Adventures in Time and Space/doctor-who-wallpaper-13.jpg differ diff --git a/Doctor Who Adventures in Time and Space/sheet.json b/Doctor Who Adventures in Time and Space/sheet.json index af9a569dbe..33d7c3b5a8 100644 --- a/Doctor Who Adventures in Time and Space/sheet.json +++ b/Doctor Who Adventures in Time and Space/sheet.json @@ -1,8 +1,8 @@ { "html": "DoctorWho.html", "css": "DoctorWho.css", - "authors": "Tony R., SydEarly", - "preview": "DoctorWho.png", + "authors": "Tony R., Syd Early", + "preview": "who.png", "roll20userid": "282871,1796122", "instructions": "Doctor Who Adventures Through Time Character Sheet. If you have any issues with it, please contact Tony R." diff --git a/Doctor Who Adventures in Time and Space/who.png b/Doctor Who Adventures in Time and Space/who.png new file mode 100644 index 0000000000..8e59ddea17 Binary files /dev/null and b/Doctor Who Adventures in Time and Space/who.png differ diff --git a/Warhammer 4e Character Sheet/README.md b/Warhammer 4e Character Sheet/README.md index 7d6fe9eeeb..43fd4dd2e8 100644 --- a/Warhammer 4e Character Sheet/README.md +++ b/Warhammer 4e Character Sheet/README.md @@ -8,17 +8,19 @@ I'm a active WFRP player and I plan to further enhance this sheet at time goes o ///// ============ Change Log ============ ///// +January 18th 2021 v1.32 + +- Armor Tab rework: Seperated AP from Armor Damage points and added field to add Durable value to increase Damage Points only without inceasing AP. Also added a Robust talent lvl selector which modifies the right hand body location total AP display. + + January 11th 2021 v1.31 -- Reroll clicky buttons now integrated into the roll template output for most rolls, including all repeating sections. This is displayed in the Test value row. -- NPC Tab rework, a number of modifications have been made to increase performance when a lot of NPC hare created. All NPC rolls are now integrated into the crit and reroll buttons. Weapons have been split into Melee(upto 3)/Ranged(upto 2) and Spell into Magic(upto 3)/Prayer(upto 2). Notes now no longer has a hider checkbox and is always shows and the Roll outcome modifier are removed entirely, both were to greater performance hogs within the repeating section. Use the quality text field instead. +- Reroll clicky buttons now integrated into the roll template out put for most rolls, including all repeating sections. This is diplayed in the Test value row. +- NPC Tab rework, a number of modifications have been made to increase it performance when alot of NPC hare created. All NPC rolls are now integrated into the crit and reroll buttons. Weapons have been split into Melee(upto 3)/Ranged(upto 2) and Spell into Magic(upto 3)/Prayer(upto 2). Notes now no longer has a hider checkbox and is always shows and the Roll outcome modifer are removed entirely, both were to greater performance hogs within the repeating section. Use the quality text field instead. - Channelling Roll template has been altered to be more inline with other rolls to allow the reroll intergation. -- Spell Tab now has lvl selectors for Talents: Aethyric Attunement, Instinctive Diction, Perfect Pitch and Holy Hatred. This are coded into he roll template to display their appropriate Modifiers. And hide/show miscast clicky's on crit when not trained. -- Weapons & Spells Tab now have added a Mod and Target display fields which matches the roll target. -- All Mod fields will now prepopulate the Roll Modifier popup with the set value. -- Chenged Sturdy Talent field in the Encumbrance section to a selector and added Strong Back Talent next to it. +- Weapons & Spells Tab rework, cleaned it up and added a Mod and Target display fields which matches the roll target. +- All Mod fields will now prepopulate the Roll Modifider popup with the set value. - Fixed the Talents tab text field dragging issue from the last update. -- Character Status will now display in the banner of Charm, Gossip, Intimidate and Leadership Rolls. - New GM whisper button in the Combat Actions title row, and adjusted matched the Conditions hider button to match it. - The sheet will perform a repeating section ID scan and set them as attributes inside the sections on first opening after this update to populate the required ID's of existing sections to allow new features to function correctly. There is a check to only allow this to happen once as it does take a few seconds to complete. diff --git a/Warhammer 4e Character Sheet/Warhammer 4e Character Sheet.html b/Warhammer 4e Character Sheet/Warhammer 4e Character Sheet.html index 00942ff0f0..08fd918197 100644 --- a/Warhammer 4e Character Sheet/Warhammer 4e Character Sheet.html +++ b/Warhammer 4e Character Sheet/Warhammer 4e Character Sheet.html @@ -424,6 +424,7 @@ Initiative + |