diff --git a/root/translations/es.json b/root/translations/es.json
index 746f178260..5e812bf5dc 100644
--- a/root/translations/es.json
+++ b/root/translations/es.json
@@ -78,6 +78,19 @@
"weaponmoves19_dsc": "Cuando realizas un disparo a bocajarro (alcance pegado), marcas cualquier com-binación de casillas de desgaste y agotamiento hasta un máximo de 2 en cada uno de los contadores, y tiras con Suerte. Con un éxito, disparas a tu objetivo y causas heridas equivalentes al desgaste y agotamiento que marcaste, en conjunto. Con un resultado de 10+, también puedes retroceder tras tu disparo, moviéndote a corta distancia antes de que tu oponente pueda agarrarte o contratacar. Tu arma no necesita tener la etiqueta de alcance pegado para usar esta habilidad con armas. ",
"weaponmoves20_label": "Cambiar de mano",
"weaponmoves20_dsc": "Cuando cambias la mano dominante que empuña tu arma en mitad de un combate prolongado con un enemigo, tiras con Finura. Con un resultado de 7–9, eliges un de las opciones siguientes; con un resultado de 10+, eliges dos: \n
- Tu nueva mano dominante está descansada; recuperas 2 marcas de agotamiento.\n
- Tu oponente se sorprende por el cambio; marcas daño moral.\n
- Tu cambio te da una oportunidad inmediata; marcas agotamiento para aprovecharla e infligir 2 marcas de herida.
",
+ "weaponmoves21_label": "Sweep",
+ "weaponmoves21_dsc": "When you sweep your bow at an enemy or group of enemies at close range (even with a bow not tagged with close range), mark exhaustion and roll with Finesse. On a 7-9, you succeed; they scatter and fall back a range, creating an opportunity for you or your allies. On a 10+, pick one as well:- they stumble and slip, buying you more time
- they crash into each other; inflict 1-injury
- they are frightened or dismayed; inflict 1-morale harm
",
+ "weaponmoves22_label": "Pommel Strike",
+ "weaponmoves22_dsc": "When you deftly use the enlarged pommel of your weapon to strike an enemy at intimate range (even with a weapon not tagged for intimate range), roll with Luck. On a hit, they mark 2-exhaustion. On a 10+, they must also pick 1:- you seize an advantageous position in the fight
- you shake their confidence; inflict 1-morale harm
- you knock them off-kilter; their next blow does -1 harm
",
+ "weaponmoves23_label": "Frightful Flourish",
+ "weaponmoves23_dsc": "When you flourish your weapon in a fanciful and terrifying way when you engage a new enemy roll with Charm. On a hit, your new opponent suffers 2-morale harm as you demonstrate your battle prowess, but you must mark an exhaustion as you over-exert yourself in the frightening performance. On a 10+, your martial display only bolsters your resolve; you do not mark exhaustion.",
+ "weaponmoves24_label": "Surprise Jab",
+ "weaponmoves24_dsc": "When you strike with a surprise weapon at intimate range, mark exhaustion and roll with Finesse. On a hit, inflict your weapon’s harm. On a 10+, pick 3. On a 7-9, pick 1.- you inflict serious (+1) harm (you may pick this option multiple times)
- your enemy must mark 2-exhaustion or drop what they are holding
- you seize something vulnerable from them (item, position, etc.)
",
+ "cunning_dsc": "Roll with Cunning",
+ "luck_dsc": "Roll with Luck",
+ "charm_dsc": "Roll with Charm",
+ "might_dsc": "Roll with Might",
+ "finesse_dsc": "Roll with Finesse",
"champion_label": "Campeón",
"champion_dsc": "Eres un aspirante a héroe y a leyenda, un defensor de los inocentes y un abanderado de las causas perdidas. La tuya es la narración heroica, incluso aunque a veces simplifiques demasiado las cosas.",
"chronicler_label": "Cronista",