diff --git a/His_Majesty_the_Worm/HMtW_sheet.css b/His_Majesty_the_Worm/HMtW_sheet.css index b18babd875..54c1a64f21 100644 --- a/His_Majesty_the_Worm/HMtW_sheet.css +++ b/His_Majesty_the_Worm/HMtW_sheet.css @@ -1,114 +1,882 @@ -/* Basic Roll20 Tab Logic */ -div.sheet-tab-content { - display: none; - margin-top: 15px; +/* ========================================================== + His Majesty the Worm — Roll20 Character Sheet CSS + ========================================================== */ + +/* --- Root Container --- */ +.hmtw { + font-family: "Palatino Linotype", "Book Antiqua", Palatino, Georgia, serif; + color: #2a2013; + max-width: 1100px; + min-width: 800px; + margin: 0 auto; } -input.sheet-tab1:checked ~ div.sheet-tab1-content, -input.sheet-tab2:checked ~ div.sheet-tab2-content, -input.sheet-tab3:checked ~ div.sheet-tab3-content, -input.sheet-tab4:checked ~ div.sheet-tab4-content { - display: block; +/* --- Tab Controls --- */ +input.tab-radio { + width: 170px !important; + height: 28px !important; + cursor: pointer; + position: relative; + opacity: 0; + z-index: 9999; + margin: 0; + vertical-align: middle; } -/* Tab sizing adjusted for longer titles */ -input.sheet-tab { - width: 160px; - height: 30px; - cursor: pointer; - position: relative; - opacity: 0; - z-index: 9999; +.tab-label { + display: inline-block; + width: 170px; + height: 28px; + line-height: 28px; + text-align: center; + padding: 0; + margin-left: -161px; + cursor: pointer; + background: #e8dcc8; + border: 1px solid #b8a88a; + border-bottom: none; + border-radius: 6px 6px 0 0; + font-size: 14px; + font-weight: bold; + letter-spacing: 0.5px; + color: #5a4a32; + position: relative; } -span.sheet-tab-label { - text-align: center; - display: inline-block; - font-weight: bold; - background: #e9ecef; - border: 1px solid #adb5bd; - border-radius: 4px; - line-height: 30px; - width: 160px; - height: 30px; - margin-left: -165px; - margin-right: 5px; - font-size: 13px; - box-sizing: border-box; - transition: background 0.2s, color 0.2s; +.tab-radio:checked + .tab-label { + background: #ffffff; + border-bottom: 1px solid #ffffff; + border-top: 3px solid #8a7a5a; + color: #2a2013; } -span.sheet-tab-label:hover { - background: #d6dce1; +/* Page visibility via tab radio + general sibling selector */ +.page { + display: none; + background: #ffffff; + border: 2px solid #b8a88a; + border-radius: 0 8px 8px 8px; + padding: 16px; } -input.sheet-tab:checked + span.sheet-tab-label { - background: #2a2a2a; /* Changed to dark grey/black to match the RPG's ink aesthetic */ - color: white; - border-color: #000; +.tab-radio[value="1"]:checked ~ .page1, +.tab-radio[value="2"]:checked ~ .page2 { + display: block; } -/* Layout Sections */ -.sheet-section { - margin-bottom: 20px; - padding: 15px; - border: 2px solid #333; /* Darker borders to match the sheet art */ - border-radius: 5px; - background: #fafafa; +/* --- Layout --- */ +.two-col { + display: flex; + gap: 20px; } -.sheet-row { - margin-bottom: 10px; +.col { + flex: 1; + min-width: 0; } -.sheet-row label { - font-weight: bold; - display: inline-block; - margin-bottom: 3px; +.cheat-sheet { + border-right: 1px solid #c4b49a; + padding-right: 16px; } -/* Inputs and Textareas Formatting */ -input[type="text"], -input[type="number"], -textarea { - border: 1px solid #ccc; - border-radius: 3px; - padding: 6px; - box-sizing: border-box; - font-family: inherit; - background-color: #fff; - transition: border-color 0.2s; +/* --- Typography --- */ +.section-title { + font-size: 20px; + text-align: center; + margin: 0 0 12px 0; + padding-bottom: 6px; + border-bottom: 2px solid #8a7a5a; + text-transform: uppercase; + letter-spacing: 2px; + font-variant: small-caps; } -input[type="text"]:focus, -input[type="number"]:focus, -textarea:focus { - border-color: #666; - outline: none; +.sub-title { + font-size: 13px; + text-align: center; + margin: 10px 0 6px 0; + text-transform: uppercase; + letter-spacing: 1.5px; + font-variant: small-caps; + border-top: 1px solid #c4b49a; + border-bottom: 1px solid #c4b49a; + padding: 3px 0; } -textarea { - resize: vertical; /* Allows players to drag the box taller if they write a lot */ - line-height: 1.4; +.field-lbl { + font-size: 12px; + font-weight: bold; + display: inline-block !important; + width: auto !important; + float: none !important; + padding-right: 0 !important; + text-transform: uppercase; + letter-spacing: 0.5px; + flex: 0 0 auto; + white-space: nowrap; + line-height: 16px; } -/* Checkbox Alignment */ -input[type="checkbox"] { - vertical-align: middle; - cursor: pointer; +.field-lbl-sm { + font-size: 10px; + text-transform: uppercase; + letter-spacing: 0.3px; } -/* Reference Lists (Rules Tab) */ -.sheet-reference-list { - font-size: 0.95em; - line-height: 1.5; +/* --- Cheat Sheet Reference Text --- */ +.ref-text { + font-size: 11px; + line-height: 1.5; + margin-bottom: 4px; } -.sheet-reference-list ul { - margin-top: 5px; - margin-bottom: 15px; +.ref-text strong { + color: #4a3a22; } -.sheet-reference-list li { - margin-bottom: 8px; -} \ No newline at end of file +/* --- Inputs --- */ +.input { + background: transparent; + border: none; + border-bottom: 1px solid #a09078; + font-family: inherit; + font-size: 12px; + color: #2a2013; + padding: 2px 4px; + outline: none; + box-sizing: border-box; +} + +.input:focus { + border-bottom-color: #5a4a32; + background: rgba(255, 255, 230, 0.3); +} + +.input-wide { + width: 100%; + margin-bottom: 2px; +} + +.input-bond { + flex: 1; +} + +/* --- Select Dropdowns --- */ +.select { + font-family: inherit; + font-size: 12px; + color: #2a2013; + background: transparent; + border: none; + border-bottom: 1px solid #a09078; + padding: 2px 4px; + outline: none; + flex: 1; + min-width: 0; + cursor: pointer; +} + +/* --- Kith/Kin Conditional Selects --- */ +.kin-select { + display: none !important; +} + +.kith-show[value="Human"] ~ .row-split .kin-human, +.kith-show[value="Fay"] ~ .row-split .kin-fay, +.kith-show[value="Underfolk"] ~ .row-split .kin-underfolk, +.kith-show[value="Orcs"] ~ .row-split .kin-orcs { + display: inline-block !important; + flex: 1; + min-width: 0; +} + +/* --- Rows --- */ +.row { + margin-bottom: 6px; + display: flex; + align-items: center; + gap: 6px; +} + +.row > .input { + flex: 1; + min-width: 0; +} + +.row-split { + display: flex; + gap: 12px; +} + +.half { + flex: 1; + display: flex; + align-items: center; + gap: 6px; +} + +.half > .input { + flex: 1; + min-width: 0; +} + +/* --- Suit Cards --- */ +.suits { + display: flex; + justify-content: space-around; + margin: 12px 0; + gap: 8px; +} + +.suit-card { + display: flex; + flex-direction: column; + align-items: center; + width: 80px; +} + +.suit-img { + width: 60px; + height: auto; + max-height: 100px; + margin-bottom: 4px; +} + +.suit-val { + background: transparent; + border: 1px solid #a09078; + border-radius: 50%; + width: 32px; + height: 32px; + text-align: center; + font-size: 16px; + font-weight: bold; + font-family: inherit; + color: #2a2013; + padding: 0; + outline: none; + line-height: 32px; +} + +.suit-val:focus { + border-color: #5a4a32; + background: rgba(255, 255, 230, 0.3); +} + +.suit-name { + font-size: 11px; + text-transform: uppercase; + letter-spacing: 1px; + margin-top: 2px; +} + +/* --- Checkboxes (square) --- */ +.cb { + width: 14px !important; + height: 14px !important; + min-width: 14px; + min-height: 14px; + cursor: pointer; + accent-color: #5a4a32; + flex-shrink: 0; + display: inline-block; + vertical-align: middle; + margin: 0; + padding: 0; +} + +/* --- Tri-state Checkbox (select-based) --- */ +.tristate { + -webkit-appearance: none; + -moz-appearance: none; + appearance: none; + width: 16px !important; + height: 16px !important; + min-width: 16px; + min-height: 16px; + border: 2px solid #8a7a5a; + border-radius: 2px; + background: transparent; + cursor: pointer; + font-size: 12px; + font-weight: bold; + text-align: center; + text-align-last: center; + line-height: 12px; + padding: 0; + margin: 0; + flex-shrink: 0; + display: inline-block; + vertical-align: middle; + color: #2a2013; +} + +.tristate option { + text-align: center; + color: #2a2013; +} + +.tristate option[value="2"] { + color: #c83030; +} + +/* --- Checkboxes (round) --- */ +.cb-round { + -webkit-appearance: none; + -moz-appearance: none; + appearance: none; + width: 14px !important; + height: 14px !important; + min-width: 14px; + min-height: 14px; + border: 2px solid #8a7a5a; + border-radius: 50%; + cursor: pointer; + background-color: transparent; + flex-shrink: 0; + display: inline-block; + vertical-align: middle; + margin: 0; + padding: 0; +} + +.cb-round:checked { + background-color: #5a4a32; + border-color: #5a4a32; +} + +/* --- Bonds --- */ +.bonds-header { + text-align: left; + padding-left: 2px; + margin-bottom: 2px; +} + +.bonds-label-charged { + font-size: 9px; + text-transform: uppercase; + letter-spacing: 0.5px; + color: #8a7a5a; +} + +.bond-row { + display: flex; + align-items: center; + gap: 6px; + margin-bottom: 2px; +} + +/* --- Talents (Kin / Arete) --- */ +.talents-row { + display: flex; + gap: 16px; + margin-top: 10px; +} + +.talent-block { + flex: 1; + text-align: center; +} + +.talent-block .input { + width: 100%; + text-align: center; +} + +.talent-wounded { + display: flex; + align-items: center; + justify-content: center; + gap: 4px; + margin-top: 4px; +} + +.arete-boxes { + display: flex; + justify-content: center; + gap: 4px; + margin-top: 4px; +} + +/* === PAGE 2 === */ + +/* --- Status --- */ +.status-row { + display: flex; + justify-content: space-between; + margin-bottom: 10px; + flex-wrap: wrap; + gap: 4px; +} + +.status-item { + display: flex; + align-items: center; + gap: 4px; + font-size: 12px; + cursor: pointer; +} + +/* --- Resolve / Lore --- */ +.res-lore-row { + display: flex; + gap: 20px; + margin-bottom: 10px; + justify-content: center; +} + +.res-group { + display: flex; + align-items: center; + gap: 6px; +} + +.bubble-row { + display: flex; + align-items: center; + gap: 4px; +} + +.bubble { + -webkit-appearance: none; + -moz-appearance: none; + appearance: none; + width: 16px; + height: 16px; + min-width: 16px; + min-height: 16px; + border: 2px solid #8a7a5a; + border-radius: 50%; + cursor: pointer; + background-color: transparent; + display: inline-block; + vertical-align: middle; + margin: 0; + padding: 0; +} + +.bubble:checked { + background-color: #5a4a32; + border-color: #5a4a32; +} + +/* --- Path Talents --- */ +.talent-header { + display: flex; + gap: 4px; + font-size: 10px; + text-transform: uppercase; + letter-spacing: 0.5px; + color: #8a7a5a; + border-bottom: 1px solid #c4b49a; + padding-bottom: 2px; + margin-bottom: 2px; +} + +.th-toggle { width: 20px; flex-shrink: 0; } +.th-desc { flex: 1; text-align: left; } +.th-xp { width: 60px; text-align: center; } +.th-m { width: 70px; text-align: center; } +.th-w { width: 70px; text-align: center; } + +/* --- Talent Expand/Collapse --- */ +.talent-block { + margin-bottom: 2px; +} + +.talent-block { + display: flex; + flex-wrap: wrap; + align-items: center; +} + +.talent-toggle { + -webkit-appearance: none; + -moz-appearance: none; + appearance: none; + width: 20px !important; + height: 20px !important; + min-width: 20px; + min-height: 20px; + cursor: pointer; + margin: 0; + padding: 0; + flex: 0 0 20px; + border: none; + background: transparent; + position: relative; + display: inline-block; + vertical-align: middle; +} + +.talent-toggle::before { + content: "\25B6"; + display: block; + width: 20px; + height: 20px; + line-height: 20px; + text-align: center; + font-size: 10px; + color: #8a7a5a; + transition: transform 0.15s ease; +} + +.talent-toggle:checked::before { + transform: rotate(90deg); + color: #5a4a32; +} + +.talent-toggle-label { + display: none; +} + +.talent-row { + display: flex; + align-items: center; + gap: 4px; + flex: 1 1 0; + min-width: 0; +} + +.talent-detail { + display: none; + margin: 2px 0 6px 24px; + flex: 0 0 100%; +} + +.talent-toggle:checked ~ .talent-detail { + display: block; +} + +.talent-detail-area { + width: 100%; + min-height: 60px; + border: 1px solid #c4b49a; + border-radius: 4px; + background: rgba(255, 255, 230, 0.15); + font-family: inherit; + font-size: 11px; + color: #2a2013; + padding: 6px; + resize: vertical; + box-sizing: border-box; + text-align: left !important; +} + +.talent-detail-area:focus { + border-color: #5a4a32; + background: rgba(255, 255, 230, 0.3); +} + +.talent-desc { + flex: 1; + min-width: 0; + text-align: left !important; +} + +.talent-xp { + flex: 0 0 60px; + width: 60px; + text-align: center; +} + +.talent-m, +.talent-w { + width: 70px; + text-align: center; +} + +/* --- Active Pet --- */ +.pet-name-row { + display: flex; + align-items: center; + gap: 10px; + margin-bottom: 4px; +} + +.pet-name-input { + flex: 1; +} + +.pet-checks-row { + display: flex; + gap: 12px; + margin-bottom: 6px; +} + +.pet-skills-label { + font-size: 11px; + text-transform: uppercase; + letter-spacing: 1px; + text-align: center; + margin-bottom: 4px; + color: #8a7a5a; +} + +.pet-skills-row { + display: flex; + gap: 6px; + margin-bottom: 6px; +} + +.pet-skill-slot { + flex: 1; + text-align: center; +} + +.pet-skill-num { + display: block; + font-size: 11px; + font-weight: bold; + margin-bottom: 2px; +} + +.pet-skill-area { + width: 100%; + height: 30px; + min-height: 30px; + border: 1px solid #a09078; + border-radius: 4px; + background: transparent; + font-family: inherit; + font-size: 10px; + color: #2a2013; + padding: 3px; + resize: none; + box-sizing: border-box; +} + +.pet-skill-area:focus { + border-color: #5a4a32; + background: rgba(255, 255, 230, 0.3); +} + +.pet-note { + font-size: 9px; + font-style: italic; + color: #8a7a5a; + text-align: center; + margin-bottom: 10px; +} + +.xp-input { + width: 60px; + text-align: center; + flex: 0 0 60px; +} + +/* --- Equipment List (stacked) --- */ +.equip-list { + margin-bottom: 10px; +} + +.equip-item { + display: flex; + align-items: center; + gap: 6px; + margin-bottom: 4px; +} + +.equip-label { + font-size: 11px; + text-transform: uppercase; + letter-spacing: 0.5px; + font-weight: bold; + min-width: 60px; + flex-shrink: 0; +} + +.equip-input { + flex: 1; +} + +.equip-checks { + display: flex; + gap: 3px; + flex-shrink: 0; +} + +/* --- Light & Flickers --- */ +.light-row { + display: flex; + gap: 12px; + align-items: center; + margin-bottom: 10px; +} + +.light-group { + flex: 1; + display: flex; + align-items: center; + gap: 6px; +} + +.light-input { + flex: 1; +} + +.flicker-group { + display: flex; + align-items: center; + gap: 6px; +} + +.flicker-checks { + display: flex; + gap: 3px; +} + +/* --- Belt --- */ +.belt-row { + display: flex; + gap: 8px; + margin-bottom: 10px; +} + +.belt-slot { + flex: 1; + text-align: center; +} + +.belt-num { + display: block; + font-size: 12px; + font-weight: bold; + margin-bottom: 2px; +} + +.belt-area { + width: 100%; + height: 30px; + min-height: 30px; + border: 1px solid #a09078; + border-radius: 4px; + background: transparent; + font-family: inherit; + font-size: 10px; + color: #2a2013; + padding: 3px; + resize: none; + box-sizing: border-box; +} + +.belt-area:focus { + border-color: #5a4a32; + background: rgba(255, 255, 230, 0.3); +} + +/* --- Pack Grid --- */ +.pack-grid { + display: grid; + grid-template-columns: 1fr 1fr; + gap: 2px 10px; +} + +.pack-item { + display: flex; + align-items: center; + gap: 4px; +} + +.pack-full { + grid-column: 1 / -1; +} + +.pack-num { + font-size: 11px; + font-weight: bold; + min-width: 18px; + text-align: right; + flex-shrink: 0; +} + +.pack-input { + flex: 1; +} + +/* --- Supply Resources Column --- */ +.supply-resources { + border-left: 1px solid #c4b49a; + padding-left: 16px; +} + +/* --- Path Selection Buttons --- */ +.path-select-label { + margin: 10px 0 4px 0; +} + +.path-select-btns { + display: flex; + gap: 8px; + margin-bottom: 6px; + flex-wrap: wrap; +} + +.path-btn { + padding: 4px 14px; + font-family: inherit; + font-size: 12px; + font-weight: bold; + text-transform: uppercase; + letter-spacing: 0.5px; + border: 1px solid #b8a88a; + border-radius: 4px; + background: #e8dcc8; + color: #5a4a32; + cursor: pointer; +} + +.path-btn:hover { + background: #d8c8a8; +} + +.path-btn-danger { + background: #c85a5a; + border-color: #a04040; + color: #fff; +} + +.path-btn-danger:hover { + background: #b04a4a; +} + +/* --- Path Confirm Panel --- */ +.path-confirm-toggle { + display: none; +} + +.path-confirm-panel { + display: none; + align-items: center; + gap: 10px; + margin: 6px 0; + padding: 8px 12px; + background: #fff3cd; + border: 1px solid #d4a843; + border-radius: 4px; +} + +.path-confirm-toggle:checked + .path-confirm-panel { + display: flex; +} + +.path-confirm-msg { + font-size: 12px; + font-weight: bold; + color: #856404; + flex: 1; +} + +/* --- Roll20 textarea height overrides --- + Beats .largedialog textarea (1 class + 1 element = specificity 0,1,1) + by using 2 classes + 1 element (specificity 0,2,1) */ +.hmtw textarea.belt-area { + height: 45px; + min-height: 45px; +} + +.hmtw textarea.pet-skill-area { + height: 45px; + min-height: 45px; +} diff --git a/His_Majesty_the_Worm/HMtW_sheet.html b/His_Majesty_the_Worm/HMtW_sheet.html index 488f1012a4..82bf97acdc 100644 --- a/His_Majesty_the_Worm/HMtW_sheet.html +++ b/His_Majesty_the_Worm/HMtW_sheet.html @@ -1,469 +1,725 @@ -
- - Adventurer Sheet - - - Character Resources - - - Supply Resources - - - Quick rules & info + +
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Adventurer Sheet

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Cheat Sheet

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Combat Actions

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+ Swords: Attack, Riposte
+ Cups: Command, Item/Pack, Assist
+ Pent: Avoid, Dash, Dodge, Roughhouse
+ Wands: Banter, Incant, Recover
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Camp Actions

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+ Hunt, Forage, Cartography, Read, Train, Scout, Fellowship, Guard, Fletch
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Tests of Fate

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+ Success on 14 or more.
+ If the first card drawn is the correct suit, Great Success.
+ Great Failure on a total of less than 14 after drawing a second card to push fate.
+ Favor/Disfavor = +/- 3
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Paths

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+ Swords — Aegis, Doom Eye, Heavy Metal Machine, Monster Hunter, Reaver, Two-Handed Focus, War Stories
+ Pentacles — Acrobat, Ambusher, Con Artist, Fight Dirty, Quick!, Sneak, Up My Sleeve
+ Cups — Alchemy, Beast Master, Bookworm, Chirurgeon, Councel, High Chant, Loremaster
+ Wands — Counter-spell, Dwimmercraft, Gramarye, Magic of the Wastes, Magic of the Weald, Magic of the Weird, Magic of the Welkin
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Weapons

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+ Axe: If a target is killed, apply same attack to another foe in range
+ Flail: Always win ties (i.e., against foes with shields)
+ Dagger: Ignores armor when a foe is rooted, tripped, or disarmed
+ Hammer/Mace: Deal 2 wounds when attack is 2x+ foe's initiative
+ Sword: Deal 2 wounds on a successful riposte
+ Polearm: Play a riposte as an interrupt
+ Bow: May aim as an action and add the aim value to the next attack
+ Crossbow: Always ignores armor, reload with miscellaneous action
+ Shield: Play any card face-down as a miscellaneous action, replacing initiative; as a defense wins ties that are attack vs. initiative +
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Character Compendium

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Quest

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Motifs

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Languages

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Character Resources

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Character Resources

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Commands

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SLOTS 4 AND 5 ONLY USABLE FOR PETS THAT HAVE BEEN DESIGNATED FAMILIARS BY THE BEASTMASTER TALENT.

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Path Talents

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+ ⚠ This will erase existing path talents. Are you sure? + + +
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Kin Talent

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Arete Talent

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Animal Companion

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+ +
Commands
+
+
+ 1 + +
+
+ 2 + +
+
+ 3 + +
+
+ 4 + +
+
+ 5 + +
+
+
Slots 4 and 5 only usable for pets that have been designated familiars by the Beastmaster talent.
+ + +
+ Unspent Experience Points + +
+
+ + +
+

Supply Resources

+ + +
+
+ Helm + +
+ +
+
+
+ Armor + +
+ + + +
+
+
+ Lt Hand + +
+ + + +
+
+
+ Rt Hand + +
+ + + +
+
+
+ + +
+
+ Light + +
+
+ Flickers +
+ + + + +
+
+
+ + +

Belt

+
+
+ 1 + +
+
+ 2 + +
+
+ 3 + +
+
+ 4 + +
+
+ + +

Pack

+
+
1
+
2
+
3
+
4
+
5
+
6
+
7
+
8
+
9
+
10
+
11
+
12
+
13
+
14
+
15
+
16
+
17
+
18
+
19
+
20
+
21
+
+
+
-
-
-

Supply Resources

- -
-
- - - -
-
- - - -
-
- - - -
-
- - - -
-
- - - -
-
-
+ -
-
-

Staggered

-
-
-

Staggered represents being off balance and out of breath.

-
    -
  • This condition has no immediate negative effects.
  • -
  • Staggered is healed automatically during the Camp Phase as long as you’re not Stressed.
  • -
  • It is usually the first condition players choose when Wounded. It’s kind of a “free hit.”
  • -
- -
-
-

Wounded

-
-
-

Your talents can be Wounded. You may have up to two talents Wounded at a time.

-
    -
  • Wounded talents cannot be used until they are healed.
  • -
  • If you already have two talents Wounded, you must choose another condition to mark.
  • -
- -
-
-

Injured

-
-
-

Injured represents being severely hurt.

-
    -
  • If you are Injured, the next Wound must give you the Death’s Door condition.
  • -
  • During the Camp Phase, you must heal the Injured condition before healing Wounded talents.
  • -
  • Because being Injured puts you in danger of death, most players only take this condition if they have no other choice.
  • -
- -
-
-

Death’s Door

-
-
-

Death’s Door represents being (almost) dead. You are unconscious and helpless.

-
    -
  • Because of the nature of the Underworld, if nobody moves to heal you within a watch, you will become undead.
  • -
-
- -
-
\ No newline at end of file +
diff --git a/His_Majesty_the_Worm/README.md b/His_Majesty_the_Worm/README.md new file mode 100644 index 0000000000..5932b103b5 --- /dev/null +++ b/His_Majesty_the_Worm/README.md @@ -0,0 +1,94 @@ +# His Majesty the Worm Character Sheet for roll20 + + + +This is a character sheet for running His Majesty the Worm (https://www.hismajestytheworm.games) in roll20. This is largely based on the character sheet provided here: https://riseupcomus.itch.io/his-majesty-the-worm/devlog/228706/form-fillable-character-sheet + + + +There are two tabs (Character Compendium and Resources), each with two pages. I have tried to organize the information in a way that makes it easier to play in-game. + + + +## Character Compendium + + + +This tab contains two pages - a Cheat Sheet with a summary of key rules and the Character Compendium with things like Name, Kith/Kin, attribute scores, Quest, Motifs, Bonds, and Languages. + + + +Note the Kith and Kin selection has some automation built in to populate the correct values - including the specific Kin Talent on the next page. + + + +## Resources + + + +The tab also contains two pages - Character Resources and Supply Resources. + + + +### Character Resources + + + +This page contains the various status checkboxes (Stressed, Staggered, Injured, and Death's Door). It also contains the Resolve and Lore checkboxes. + + + +The Path Talents section can be automatically filled with the path talents by clicking one of the buttons (Swords, Cups, Pentacles, Wands) - this will fill all seven path-specific talents into the sheet. Note that you can click the arrow next to each line to expand and see the full description. + + + +I also have a section for the Kin Arete Talent but it currently is not populated with the "base" Kin Talent (no one has gotten that far yet). + + + +The rest of this page contains the Animal Companion details and the unspent experience points. + + + +### Supply Resources + + + +This sections contains the main inventory management area - including the Armor, Hands, and Light slots with the Notch/Flicker checkboxes. Note that these are tri-state checkboxes - so you can mark light armor (for example) as only having one available notch by setting the final two checkbox with the "X" symbol. + + + +The belt and pack slots fill out the rest of the page. + + + +## Cards + + + +Note that you will still need to create two decks to actually play His Majesty the Worm within roll20. There is not an easy way to share decks - but the setup is fairly straightforward. The Rider Tarot card images are available on Wikipedia - if you need any help getting things setup please ping me on Discord: @xaak/690338223703982081 + + + +# MIT License + + + +Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + + + +The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + + + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + + + + + + + + diff --git a/His_Majesty_the_Worm/sheetpreview.png b/His_Majesty_the_Worm/sheetpreview.png index e360f1f83a..f135195054 100644 Binary files a/His_Majesty_the_Worm/sheetpreview.png and b/His_Majesty_the_Worm/sheetpreview.png differ