diff --git a/ProjectMoonTRPG/ProjectMoonTRPG.html b/ProjectMoonTRPG/ProjectMoonTRPG.html
index 1ca0482124..032b7bd066 100644
--- a/ProjectMoonTRPG/ProjectMoonTRPG.html
+++ b/ProjectMoonTRPG/ProjectMoonTRPG.html
@@ -14329,18 +14329,23 @@ getSectionIDs(`repeating_global`, idarray => {
setAttrs({lastDefenceRoll: 0})
}
- /* Action Buttons */
- let damage_data = {
- baseHPOverride: autoeffectBaseDamageHP,
- baseSTOverride: autoeffectBaseDamageST,
- flatHPOverride: autoeffectFlatDamageHP,
- flatSTOverride: autoeffectFlatDamageST,
- flatSPOverride: autoeffectFlatDamageSP,
- flatLightOverride: autoeffectFlatDamageLight,
- damageTypeOverride: weapontype,
- autoScriptOverride: damageAutoScript
- }
+ /* Handle Apply Damage action button for attacks */
if (basetype == "Attack") {
+ /* Remove any (Add N HP/ST/SP) from damageAutoScript, leaving only (Add N Light) and any non-Add effects */
+ /* This functionality is already handeled by the flatBarOverrides */
+ damageAutoScript = damageAutoScript.replaceAll(/(\(Add -?\d+ \w{2}\))/g, "");
+
+ let damage_data = {
+ baseHPOverride: autoeffectBaseDamageHP,
+ baseSTOverride: autoeffectBaseDamageST,
+ flatHPOverride: autoeffectFlatDamageHP,
+ flatSTOverride: autoeffectFlatDamageST,
+ flatSPOverride: autoeffectFlatDamageSP,
+ flatLightOverride: autoeffectFlatDamageLight,
+ damageTypeOverride: weapontype,
+ autoScriptOverride: damageAutoScript
+ }
+
for (const rollKey in rollList) {
damage_data.baseOverride = Math.max(parseInt(rollList[rollKey]) + parseInt(autoeffectBaseDamage),0);
@@ -18310,7 +18315,7 @@ function autoEffectDamage(AutoEffect, barList, scaling) {
/* Execute AutoEffect */
returnValues = { ...returnValues, [`${autoEffectVariant}${effectTarget}`]: effectVal, message: message, messageValues: messageValues }
if (autoEffectVariant != "baseDamage") {
- returnValues.autoDamage = `(Add -${effectVal} ${AutoEffect[2]})`;
+ returnValues.autoDamage = `(Add ${effectVal * -1} ${AutoEffect[2]})`;
}
return returnValues;
}