diff --git a/13th_Age-neovatar/translations/ko.json b/13th_Age-neovatar/translations/ko.json index 47977c2b83..fd0480c00f 100644 --- a/13th_Age-neovatar/translations/ko.json +++ b/13th_Age-neovatar/translations/ko.json @@ -1,96 +1,95 @@ { - "Name" : "이름", - "Race" : "종족", - "Class" : "클래스", - "Level" : "레벨", - "AbilityScores" : "특성치", - "STR" : "근력", - "Strength" : "근력", - "CON" : "건강", - "Constitution" : "건강", - "DEX" : "민첩", - "Dexterity" : "민첩", - "INT" : "지능", - "Intelligence" : "지능", - "WIS" : "통찰", - "Wisdom" : "통찰", - "CHA" : "매력", - "Charisma" : "매력", - "Base" : "기본치", - "+Misc." : "+수정치", - "+Item" : "+아이템", - "Mod" : "모드", - "Base" : "기본치", - "Total" : "총합", - "Basic Melee Attack" : "기본 근접 공격", - "Basic Ranged Attack" : "기본 원거리 공격", - "Defenses" : "방어수치", - "Attack" : "공격", - "Damage" : "피해", - "Miss" : "빗나감", - "Ability" : "특성치", - "Misc." : "수정치", - "Weapon" : "무기", - "Item" : "아이템", - "On Miss" : "빗나감 피해", - "AC" : "장갑", - "PD" : "신방", - "MD" : "정방", - "Basic melee" : "기본 근접", - "Basic ranged" : "기본 원거리", - "Situational Attack Modifier" : "상황에 따른 공격 수정치", - "Damage on hit" : "명중 피해", - "Damage on miss" : "빗나감 피해", - "Escalation die value" : "고조주사위 값", - "Attack result" : "공격 결과", - "Hit Points" : "체력수치", - "HP" : "체력", - "Recoveries" : "원기", - "Recovery" : "회복", - "Recovery Value" : "회복수치", - "Current" : "현재", - "Max." : "최대", - "Rec. Die" : "회복량", - "Temp." : "임시", - "Initiative" : "행동순서", - "One Unique Thing" : "한 가지 특별한 것", - "Describe your characters one unique thing ..." : "당신의 캐릭터의 한가지 특별한 것에 대한 설명...", - "Class Features" : "클래스 특징", - "Talents" : "재능", - "Powers & Spells" : "능력과 주문", - "Feats" : "특기", - "At-Will" : "상시", - "Battle uses left" : "남은전투제한횟수", - "Daily uses left" : "남은일일제한횟수", - "Show Description" : "설명보기", - "Show Macro" : "매크로 보기", - "Usage" : "용법", - "Type" : "유형", - "Points" : "점수", - "Icon Relationships" : "표상 관계", - "Icon" : "표상", - "positive" : "긍정적", - "conflicted" : "양가적", - "negative" : "부정적", - "Background" : "출신", - "Backgrounds" : "출신", - "Roll" : "굴림", - "Attribute" : "속성", - "Check" : "확인", - "Description" : "설명", - "Macro" : "매크로", - "Magic Items" : "마법 물품", - "Equipment" : "장비", - "Coins" : "재화", - "Qty" : "수량", - "Incremental Advances" : "점진적 성장", - "4th / 7th / 10th Level" : "4/7/10레벨 (3개에 +1씩)", - "abilities" : "씩", - "Extra Magic Item" : "추가마법물품", - "Ability Score Bonus" : "특성치 증가", - "Skills" : "기능판정", - "Power/Spell" : "능력/주문", - "Feat" : "특기" + "Name": "이름", + "Race": "종족", + "Class": "클래스", + "Level": "레벨", + "AbilityScores": "특성치", + "STR": "근력", + "Strength": "근력", + "CON": "건강", + "Constitution": "건강", + "DEX": "민첩", + "Dexterity": "민첩", + "INT": "지능", + "Intelligence": "지능", + "WIS": "통찰", + "Wisdom": "통찰", + "CHA": "매력", + "Charisma": "매력", + "Base": "기본치", + "+Misc.": "+수정치", + "+Item": "+아이템", + "Mod": "모드", + "Total": "총합", + "Basic Melee Attack": "기본 근접 공격", + "Basic Ranged Attack": "기본 원거리 공격", + "Defenses": "방어수치", + "Attack": "공격", + "Damage": "피해", + "Miss": "빗나감", + "Ability": "특성치", + "Misc.": "수정치", + "Weapon": "무기", + "Item": "아이템", + "On Miss": "빗나감 피해", + "AC": "장갑", + "PD": "신방", + "MD": "정방", + "Basic melee": "기본 근접", + "Basic ranged": "기본 원거리", + "Situational Attack Modifier": "상황에 따른 공격 수정치", + "Damage on hit": "명중 피해", + "Damage on miss": "빗나감 피해", + "Escalation die value": "고조주사위 값", + "Attack result": "공격 결과", + "Hit Points": "체력수치", + "HP": "체력", + "Recoveries": "원기", + "Recovery": "회복", + "Recovery Value": "회복수치", + "Current": "현재", + "Max.": "최대", + "Rec. Die": "회복량", + "Temp.": "임시", + "Initiative": "행동순서", + "One Unique Thing": "한 가지 특별한 것", + "Describe your characters one unique thing ...": "당신의 캐릭터의 한가지 특별한 것에 대한 설명...", + "Class Features": "클래스 특징", + "Talents": "재능", + "Powers & Spells": "능력과 주문", + "Feats": "특기", + "At-Will": "상시", + "Battle uses left": "남은전투제한횟수", + "Daily uses left": "남은일일제한횟수", + "Show Description": "설명보기", + "Show Macro": "매크로 보기", + "Usage": "용법", + "Type": "유형", + "Points": "점수", + "Icon Relationships": "표상 관계", + "Icon": "표상", + "positive": "긍정적", + "conflicted": "양가적", + "negative": "부정적", + "Background": "출신", + "Backgrounds": "출신", + "Roll": "굴림", + "Attribute": "속성", + "Check": "확인", + "Description": "설명", + "Macro": "매크로", + "Magic Items": "마법 물품", + "Equipment": "장비", + "Coins": "재화", + "Qty": "수량", + "Incremental Advances": "점진적 성장", + "4th / 7th / 10th Level": "4/7/10레벨 (3개에 +1씩)", + "abilities": "씩", + "Extra Magic Item": "추가마법물품", + "Ability Score Bonus": "특성치 증가", + "Skills": "기능판정", + "Power/Spell": "능력/주문", + "Feat": "특기" } diff --git a/A Fistful of Darkness/translations/af.json b/A Fistful of Darkness/translations/af.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/af.json +++ b/A Fistful of Darkness/translations/af.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/cs.json b/A Fistful of Darkness/translations/cs.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/cs.json +++ b/A Fistful of Darkness/translations/cs.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/da.json b/A Fistful of Darkness/translations/da.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/da.json +++ b/A Fistful of Darkness/translations/da.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/de.json b/A Fistful of Darkness/translations/de.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/de.json +++ b/A Fistful of Darkness/translations/de.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/el.json b/A Fistful of Darkness/translations/el.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/el.json +++ b/A Fistful of Darkness/translations/el.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/en.json b/A Fistful of Darkness/translations/en.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/en.json +++ b/A Fistful of Darkness/translations/en.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/es.json b/A Fistful of Darkness/translations/es.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/es.json +++ b/A Fistful of Darkness/translations/es.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/fr.json b/A Fistful of Darkness/translations/fr.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/fr.json +++ b/A Fistful of Darkness/translations/fr.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/he.json b/A Fistful of Darkness/translations/he.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/he.json +++ b/A Fistful of Darkness/translations/he.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/it.json b/A Fistful of Darkness/translations/it.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/it.json +++ b/A Fistful of Darkness/translations/it.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/ja.json b/A Fistful of Darkness/translations/ja.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/ja.json +++ b/A Fistful of Darkness/translations/ja.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/ko.json b/A Fistful of Darkness/translations/ko.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/ko.json +++ b/A Fistful of Darkness/translations/ko.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/nl.json b/A Fistful of Darkness/translations/nl.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/nl.json +++ b/A Fistful of Darkness/translations/nl.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/pl.json b/A Fistful of Darkness/translations/pl.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/pl.json +++ b/A Fistful of Darkness/translations/pl.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/pt.json b/A Fistful of Darkness/translations/pt.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/pt.json +++ b/A Fistful of Darkness/translations/pt.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/ru.json b/A Fistful of Darkness/translations/ru.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/ru.json +++ b/A Fistful of Darkness/translations/ru.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/sv.json b/A Fistful of Darkness/translations/sv.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/sv.json +++ b/A Fistful of Darkness/translations/sv.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/tr.json b/A Fistful of Darkness/translations/tr.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/tr.json +++ b/A Fistful of Darkness/translations/tr.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/zh.json b/A Fistful of Darkness/translations/zh.json index f1083c4c1d..68e1c069de 100644 --- a/A Fistful of Darkness/translations/zh.json +++ b/A Fistful of Darkness/translations/zh.json @@ -909,5 +909,6 @@ "xp_specific_extra": "Enter another specific way to mark XP here.", "xp_top": "At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).", "xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.", - "zerodice": "Zero Dice — take the lowest result above" + "zerodice": "Zero Dice — take the lowest result above", + "xxxsomenewasset": "another new asset to force translation. Hope this works" } diff --git a/A Fistful of Darkness/translations/zu.json b/A Fistful of Darkness/translations/zu.json index 0921807ca9..c22346b6ab 100644 --- a/A Fistful of Darkness/translations/zu.json +++ b/A Fistful of Darkness/translations/zu.json @@ -162,7 +162,7 @@ "tools": "crwdns144788:0crwdne144788:0", "upgrade_tools_description": "crwdns144790:0crwdne144790:0", "hellstone": "crwdns144792:0crwdne144792:0", - "upgrade_hellstone_description": "crwdns144794:0crwdne144794:0", + "upgrade_hellstone_description": "crwdns172040:0crwdne172040:0", "horses": "crwdns144796:0crwdne144796:0", "upgrade_horses_description": "crwdns144798:0crwdne144798:0", "quarters": "crwdns144800:0crwdne144800:0", @@ -909,5 +909,6 @@ "xp_specific_extra": "crwdns146282:0crwdne146282:0", "xp_top": "crwdns146284:0crwdne146284:0", "xp_vice": "crwdns146286:0crwdne146286:0", - "zerodice": "crwdns146288:0crwdne146288:0" + "zerodice": "crwdns146288:0crwdne146288:0", + "xxxsomenewasset": "crwdns172042:0crwdne172042:0" } diff --git a/A Song of Ice and Fire/translations/zu.json b/A Song of Ice and Fire/translations/zu.json index 03809ffa77..0650d18a6e 100644 --- a/A Song of Ice and Fire/translations/zu.json +++ b/A Song of Ice and Fire/translations/zu.json @@ -237,9 +237,9 @@ "marksmanship-dam-mod": "crwdns156686:0crwdne156686:0", "defense-mod": "crwdns153832:0crwdne153832:0", "available": "crwdns153836:0crwdne153836:0", - "defense-sante": "crwdns160826:0crwdne160826:0", - "malus-disorganize": "crwdns160828:0crwdne160828:0", - "armyhero": "crwdns160830:0crwdne160830:0", - "nohero": "crwdns160832:0crwdne160832:0", - "hero": "crwdns160834:0crwdne160834:0" + "defense-sante": "crwdns172080:0crwdne172080:0", + "malus-disorganize": "crwdns172082:0crwdne172082:0", + "armyhero": "crwdns172084:0crwdne172084:0", + "nohero": "crwdns172086:0crwdne172086:0", + "hero": "crwdns172088:0crwdne172088:0" } \ No newline at end of file diff --git a/Band of Blades Official/translations/fr.json b/Band of Blades Official/translations/fr.json index d7a72810a1..230b6a2de9 100644 --- a/Band of Blades Official/translations/fr.json +++ b/Band of Blades Official/translations/fr.json @@ -525,7 +525,7 @@ "name": "Nom", "need_help": "Besoin d'aide", "nondescript": "Banal", - "normal": "Normal", + "normal": "Standard", "normal_items": "Objets standards", "notes": "Notes", "number_heritage_traits": "Nombre de traits d'origine", diff --git a/Dark_Heresy/translations/zu.json b/Dark_Heresy/translations/zu.json index d974bb5f4e..24010a2a33 100644 --- a/Dark_Heresy/translations/zu.json +++ b/Dark_Heresy/translations/zu.json @@ -153,10 +153,13 @@ "threshold:": "crwdns42683:0crwdne42683:0", "tohit": "crwdns42684:0crwdne42684:0", "target:": "crwdns42685:0crwdne42685:0", - "success:": "crwdns171282:0crwdne171282:0", - "failure:": "crwdns171284:0crwdne171284:0", - "degreesofsuccess": "crwdns171286:0crwdne171286:0", - "degreesoffailure": "crwdns171288:0crwdne171288:0", + "aim:": "crwdns171362:0crwdne171362:0", + "attacktype:": "crwdns171364:0crwdne171364:0", + "modifier:": "crwdns171366:0crwdne171366:0", + "success": "crwdns171368:0crwdne171368:0", + "failure": "crwdns171370:0crwdne171370:0", + "with": "crwdns171372:0crwdne171372:0", + "degrees": "crwdns171374:0crwdne171374:0", "player-sheet-u": "crwdns82798:0crwdne82798:0", "psykana-u": "crwdns82800:0crwdne82800:0", "name-u": "crwdns82802:0crwdne82802:0", diff --git a/Deadlands Classic Anniversary - Improved/translations/zu.json b/Deadlands Classic Anniversary - Improved/translations/zu.json index 96cafbfafe..3848e640b4 100644 --- a/Deadlands Classic Anniversary - Improved/translations/zu.json +++ b/Deadlands Classic Anniversary - Improved/translations/zu.json @@ -8,9 +8,9 @@ "arcane": "crwdns152050:0crwdne152050:0", "arcaneAbilities": "crwdns152052:0crwdne152052:0", "areaKnowledge": "crwdns152054:0crwdne152054:0", - "armor": "crwdns159804:0crwdne159804:0", - "armorLight": "crwdns159806:0crwdne159806:0", - "armorNormal": "crwdns159808:0crwdne159808:0", + "armor": "crwdns171466:0crwdne171466:0", + "armorLight": "crwdns171468:0crwdne171468:0", + "armorNormal": "crwdns171470:0crwdne171470:0", "art": "crwdns152056:0crwdne152056:0", "artillery": "crwdns152058:0crwdne152058:0", "blessed": "crwdns152060:0crwdne152060:0", @@ -30,7 +30,7 @@ "coreAttributes": "crwdns152088:0crwdne152088:0", "cost": "crwdns152090:0crwdne152090:0", "critical": "crwdns152092:0crwdne152092:0", - "currentShots": "crwdns171290:0crwdne171290:0", + "currentShots": "crwdns171472:0crwdne171472:0", "damage": "crwdns152096:0crwdne152096:0", "defense": "crwdns152098:0crwdne152098:0", "deftness": "crwdns152100:0crwdne152100:0", @@ -60,7 +60,7 @@ "hexes": "crwdns152148:0crwdne152148:0", "hexslingin": "crwdns152150:0crwdne152150:0", "hindrances": "crwdns152152:0crwdne152152:0", - "hoardingChips": "crwdns159812:0crwdne159812:0", + "hoardingChips": "crwdns171474:0crwdne171474:0", "homeCounty": "crwdns152154:0crwdne152154:0", "horseRiding": "crwdns152156:0crwdne152156:0", "inventions": "crwdns152158:0crwdne152158:0", @@ -76,7 +76,7 @@ "lowerGuts": "crwdns152178:0crwdne152178:0", "madScience": "crwdns152180:0crwdne152180:0", "maimed": "crwdns152182:0crwdne152182:0", - "max": "crwdns159814:0crwdne159814:0", + "max": "crwdns171476:0crwdne171476:0", "maxWind": "crwdns152184:0crwdne152184:0", "medicine": "crwdns152186:0crwdne152186:0", "mien": "crwdns152188:0crwdne152188:0", @@ -97,22 +97,22 @@ "pace": "crwdns152218:0crwdne152218:0", "performing": "crwdns152220:0crwdne152220:0", "persuasion": "crwdns152222:0crwdne152222:0", - "pokerhandAce": "crwdns159816:0crwdne159816:0", - "pokerhandPair": "crwdns159818:0crwdne159818:0", - "pokerhandJacks": "crwdns159820:0crwdne159820:0", - "pokerhandTwoPair": "crwdns159822:0crwdne159822:0", - "pokerhandThreeOfAKind": "crwdns159824:0crwdne159824:0", - "pokerhandStraight": "crwdns159826:0crwdne159826:0", - "pokerhandFlush": "crwdns159828:0crwdne159828:0", - "pokerhandFullHouse": "crwdns159830:0crwdne159830:0", - "pokerhandFourOfAKind": "crwdns159832:0crwdne159832:0", - "pokerhandStraightFlush": "crwdns159834:0crwdne159834:0", + "pokerhandAce": "crwdns171478:0crwdne171478:0", + "pokerhandPair": "crwdns171480:0crwdne171480:0", + "pokerhandJacks": "crwdns171482:0crwdne171482:0", + "pokerhandTwoPair": "crwdns171484:0crwdne171484:0", + "pokerhandThreeOfAKind": "crwdns171486:0crwdne171486:0", + "pokerhandStraight": "crwdns171488:0crwdne171488:0", + "pokerhandFlush": "crwdns171490:0crwdne171490:0", + "pokerhandFullHouse": "crwdns171492:0crwdne171492:0", + "pokerhandFourOfAKind": "crwdns171494:0crwdne171494:0", + "pokerhandStraightFlush": "crwdns171496:0crwdne171496:0", "professional": "crwdns152224:0crwdne152224:0", "quantity": "crwdns152226:0crwdne152226:0", "quickDraw": "crwdns152228:0crwdne152228:0", "quickness": "crwdns152230:0crwdne152230:0", "range": "crwdns152232:0crwdne152232:0", - "rating": "crwdns159836:0crwdne159836:0", + "rating": "crwdns171498:0crwdne171498:0", "reliability": "crwdns152234:0crwdne152234:0", "result": "crwdns152236:0crwdne152236:0", "ridicule": "crwdns152238:0crwdne152238:0", @@ -127,10 +127,10 @@ "search": "crwdns152256:0crwdne152256:0", "serious": "crwdns152258:0crwdne152258:0", "shaman": "crwdns152260:0crwdne152260:0", - "sheetTabbedDisplay": "crwdns159838:0crwdne159838:0", - "sheetTabbedDisplayDescription": "crwdns159840:0crwdne159840:0", + "sheetTabbedDisplay": "crwdns171500:0crwdne171500:0", + "sheetTabbedDisplayDescription": "crwdns171502:0crwdne171502:0", "shooting": "crwdns152262:0crwdne152262:0", - "shootingIronsAndSuch": "crwdns171292:0crwdne171292:0", + "shootingIronsAndSuch": "crwdns171504:0crwdne171504:0", "shots": "crwdns152266:0crwdne152266:0", "size": "crwdns152268:0crwdne152268:0", "skill": "crwdns152270:0crwdne152270:0", @@ -143,7 +143,7 @@ "spirit": "crwdns152284:0crwdne152284:0", "streetwise": "crwdns152286:0crwdne152286:0", "strength": "crwdns152288:0crwdne152288:0", - "surprise": "crwdns159844:0crwdne159844:0", + "surprise": "crwdns171506:0crwdne171506:0", "survival": "crwdns152290:0crwdne152290:0", "swimming": "crwdns152292:0crwdne152292:0", "taleTell": "crwdns152294:0crwdne152294:0", @@ -151,21 +151,20 @@ "throwing": "crwdns152298:0crwdne152298:0", "tinkering": "crwdns152300:0crwdne152300:0", "tn": "crwdns152302:0crwdne152302:0", - "toHit": "crwdns159846:0crwdne159846:0", + "toHit": "crwdns171508:0crwdne171508:0", "total": "crwdns152304:0crwdne152304:0", "tracking": "crwdns152306:0crwdne152306:0", "trade": "crwdns152308:0crwdne152308:0", "trait": "crwdns152310:0crwdne152310:0", "traits": "crwdns152312:0crwdne152312:0", - "type": "crwdns159848:0crwdne159848:0", - "unskilled": "crwdns159850:0crwdne159850:0", + "type": "crwdns171510:0crwdne171510:0", + "unskilled": "crwdns171512:0crwdne171512:0", "unspent": "crwdns152314:0crwdne152314:0", "upperGuts": "crwdns152316:0crwdne152316:0", "vigor": "crwdns152318:0crwdne152318:0", "weapon": "crwdns152320:0crwdne152320:0", - "weaponDamage": "crwdns171294:0crwdne171294:0", "wind": "crwdns152324:0crwdne152324:0", "worstNightmare": "crwdns152326:0crwdne152326:0", - "woundMod": "crwdns159852:0crwdne159852:0", + "woundMod": "crwdns171514:0crwdne171514:0", "wounds": "crwdns152328:0crwdne152328:0" } \ No newline at end of file diff --git a/Delta Green 2/translations/af.json b/Delta Green 2/translations/af.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/af.json +++ b/Delta Green 2/translations/af.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/cs.json b/Delta Green 2/translations/cs.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/cs.json +++ b/Delta Green 2/translations/cs.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/da.json b/Delta Green 2/translations/da.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/da.json +++ b/Delta Green 2/translations/da.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/de.json b/Delta Green 2/translations/de.json index d93e7e74a6..56c2e57c82 100644 --- a/Delta Green 2/translations/de.json +++ b/Delta Green 2/translations/de.json @@ -1,331 +1,334 @@ { - "art": "art", + "art": "Kunst", "(0%)": "(0%)", "(10%)": "(10%)", "(20%)": "(20%)", "(30%)": "(30%)", "(40%)": "(40%)", "0": "0", - "1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)", + "1. last name, first name (and alias or code name if applicable)": "1. NACHNAME, VORNAME (ALIAS / CODENAME - FALLS ZUTREFFEND)", "10": "10", - "11. bonds": "11. bonds", + "11. bonds": "11. BINDUNGEN", "112382": "112382", - "12. motivations and mental disorders": "12. motivations and mental disorders", - "13. incidents of san loss without going insane": "13. incidents of san loss without going insane", - "14. wounds and ailments": "14. wounds and ailments", - "15. armor and gear": "15. armor and gear", - "16. weapons": "16. weapons", - "17. personal details and notes": "17. personal details and notes", - "18. developments which affect home and family": "18. developments which affect home and family", - "19. special training": "19. special training", - "2. profession (rank if applicable)": "2. profession (rank if applicable)", - "20. authorizing officer": "20. authorizing officer", - "21. agent signature": "21. agent signature", - "3. employer": "3. employer", + "12. motivations and mental disorders": "12. MOTIVATIONEN UND PSYCHISCHE STÖRUNGEN", + "13. incidents of san loss without going insane": "13. STABILITÄTSVERLUSTE OHNE WEITERE FOLGEN", + "14. wounds and ailments": "14. VERWUNDUNGEN UND KÖRPERLICHE BESCHWERDEN", + "15. armor and gear": "15. PANZERUNG UND WEITERE AUSRÜSTUNG", + "16. weapons": "16. WAFFEN", + "17. personal details and notes": "17. HINTERGRUND UND NOTIZEN", + "18. developments which affect home and family": "18. ENTWICKLUNGEN MIT EINFLUSS AUF PRIVATLEBEN UND BERUF", + "19. special training": "19. SPEZIALTRAINING", + "2. profession (rank if applicable)": "2. BERUF (RANG - FALLS ZUTREFFEND)", + "20. authorizing officer": "20. VORGESETZTE PERSON", + "21. agent signature": "21. UNTERSCHRIFT DES AGENTEN", + "3. employer": "3. DIENSTSTELLE", "315": "315", - "4. nationality": "4. nationality", - "5. sex": "5. sex", - "6. age and d.o.b.": "6. age and d.o.b.", - "7. education and occupational history": "7. education and occupational history", - "8 points of thick hide": "8 points of thick hide", - "8. statistics": "8. statistics", - "accounting fail checkbox": "accounting fail checkbox", - "accounting rank": "accounting rank", - "accounting roll": "accounting roll", - "accounting": "accounting", - "adapted": "adapted", - "age": "age and d.o.b.", - "agent signature": "agent signature", - "alertness fail checkbox": "alertness fail checkbox", - "alertness rank": "alertness rank", - "alertness": "alertness", + "4. nationality and residence": "4. nationality and residence", + "5. sex": "5. GESCHLECHT", + "6. age and d.o.b.": "6. ALTER", + "7. education and occupational history": "7. BILDUNG UND WERDEGANG", + "8 points of thick hide": "8 Punkte durch dickes Fell", + "8. statistics": "8. ATTRIBUTE", + "accounting fail checkbox": "Marker für Misserfolg bei Buchführung", + "accounting rank": "Wert für Buchführung", + "accounting roll": "Probe auf Buchführung", + "accounting": "Buchführung", + "adapted": "abgehärtet", + "age": "Alter und Geburtsdatum", + "agent signature": "Unterschrift des Agenten", + "alertness fail checkbox": "Marker für Misserfolg bei Wachsamkeit", + "alertness rank": "Wert für Wachsamkeit", + "alertness": "Wachsamkeit", "ammo input": "ammo input", - "ammo": "ammo", - "anthropology fail checkbox": "anthropology fail checkbox", - "anthropology rank": "anthropology rank", - "anthropology": "anthropology", - "applicable skill sets": "applicable skill sets", - "archeology fail checkbox": "archeology fail checkbox", - "archeology rank": "archeology rank", - "archeology": "archeology", - "armor and gear": "armor and gear", + "ammo": "Mun.", + "anthropology fail checkbox": "Marker für Misserfolg bei Anthropologie", + "anthropology rank": "Wert für Anthropologie", + "anthropology": "Anthropologie", + "applicable skill sets": "AUSBILDUNG UND QUALIFIKATIONEN", + "archeology fail checkbox": "Marker für Misserfolg bei Archäologie", + "archeology rank": "Wert für Archäologie", + "archeology": "Archäologie", + "armor and gear": "Panzerung und weitere Ausrüstung", "armor piercing input": "armor piercing input", - "armor piercing": "armor piercing", - "armor": "armor", + "armor piercing": "Panzerbrechend", + "armor": "Panzerung", "art fail checkbox": "art fail checkbox", "art name": "art name", "art rank": "art rank", - "art roll": "art roll", + "art roll": "Kunst-Probe", "artillery fail checkbox": "artillery fail checkbox", "artillery rank": "artillery rank", - "artillery roll": "artillery roll", - "artillery": "artillery", + "artillery roll": "Artillerie-Probe", + "artillery": "Artillerie", "athletics fail checkbox": "athletics fail checkbox", - "athletics rank": "athletics rank", - "athletics roll": "athletics roll", - "athletics": "athletics", - "attack": "attack", - "attacks": "attacks", - "authorizing officer": "authorizing officer", + "athletics rank": "Wert für Athletik", + "athletics roll": "Athletik-Probe", + "athletics": "Athletik", + "attack": "Angriff", + "attacks": "Angriffe", + "authorizing officer": "Vorgesetzte Person", "base range input": "base range input", - "base range": "base range", - "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", - "bond name": "bond name", - "bond score": "bond score", - "BP": "BP", - "breaking point": "breaking point", + "base range": "Basisreichweite", + "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Körperpanzerung reduziert den erlittenen Schaden durch Angriffe, außer durch Spezialangriffe auf ungeschützte Stellen und erfolgreiche Tödlichkeitsproben.", + "bond name": "Name der Bindung", + "bond score": "Bindungswert", + "bond flag": "bond flag", + "BP": "BG", + "breaking point": "Belastungsgrenze", "bureaucracy fail checkbox": "bureaucracy fail checkbox", "bureaucracy rank": "bureaucracy rank", - "bureaucracy roll": "bureaucracy roll", - "bureaucracy": "bureaucracy", - "CHA": "CHA", - "character name": "Character name", - "charisma distinguishing features": "charisma distinguishing features", - "charisma roll": "charisma roll", - "charisma score": "charisma score", - "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "bureaucracy roll": "Bürokratie-Probe", + "bureaucracy": "Bürokratie", + "CHA": "CH", + "character name": "Charaktername", + "charisma distinguishing features": "Besondere Merkmale für CH", + "charisma roll": "CH-Probe", + "charisma score": "CH-Wert", + "charisma": "Charisma", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", - "computer science roll": "computer science roll", - "computer science": "computer science", - "CON": "CON", - "constitution distinguishing features": "constitution distinguishing features", - "constitution roll": "constitution roll", - "constitution score": "constitution score", - "constitution": "constitution", + "computer science roll": "Informatik-Probe", + "computer science": "Informatik", + "CON": "KO", + "constitution distinguishing features": "Besondere Merkmale für KO", + "constitution roll": "KO-Probe", + "constitution score": "KO-Wert", + "constitution": "Konstitution", "craft fail checkbox": "craft fail checkbox", "craft name": "craft name", "craft rank": "craft rank", - "craft roll": "craft roll", - "craft": "craft", + "craft roll": "Handwerk-Probe", + "craft": "Handwerk", "criminology fail checkbox": "criminology fail checkbox", "criminology rank": "criminology rank", - "criminology roll": "criminology roll", - "criminology": "criminology", + "criminology roll": "Kriminologie-Probe", + "criminology": "Kriminologie", "current status:": "current status:", "damage input": "damage input", - "damage": "damage", + "damage": "Schaden", "DD": "DD", "demolitions fail checkbox": "demolitions fail checkbox", "demolitions rank": "demolitions rank", - "demolitions roll": "demolitions roll", - "demolitions": "demolitions", + "demolitions roll": "Sprengstoffe-Probe", + "demolitions": "Sprengstoffe", "developments which affect home and family": "developments which affect home and family", - "DEX": "DEX", - "dexterity distinguishing features": "dexterity distinguishing features", - "dexterity roll": "dexterity roll", - "dexterity score": "dexterity score", - "dexterity": "dexterity", + "DEX": "GE", + "dexterity distinguishing features": "Besondere Merkmale für GE", + "dexterity roll": "GE-Probe", + "dexterity score": "GE-Wert", + "dexterity": "Geschicklichkeit", "disguise fail checkbox": "disguise fail checkbox", "disguise rank": "disguise rank", "disguise roll": "disguise roll", - "disguise": "disguise", - "distinguishing features": "distinguishing features", + "disguise": "Verkleiden", + "distinguishing features": "Besondere Merkmale", "dodge fail checkbox": "dodge fail checkbox", "dodge rank": "dodge rank", - "dodge roll": "dodge roll", - "dodge": "dodge", + "dodge roll": "Ausweichen-Probe", + "dodge": "Ausweichen", "drive fail checkbox": "drive fail checkbox", "drive rank": "drive rank", - "drive roll": "drive roll", - "drive": "drive", - "education": "education and occupational history", + "drive roll": "Fahren-Probe", + "drive": "Fahren", + "education": "Bildung und Werdegang", "employer": "employer", "enter a name for non-player character": "enter a name for non-player character", "enter armor text": "enter armor text", "enter hit points": "enter hit points", "enter npc description": "enter npc description", "enter willpower points": "enter willpower points", - "equipment": "equipment", + "equipment": "Ausrüstung", "firearms fail checkbox": "firearms fail checkbox", "firearms rank": "firearms rank", - "firearms roll": "firearms roll", - "firearms": "firearms", + "firearms roll": "Schusswaffen-Probe", + "firearms": "Schusswaffen", "first aid fail checkbox": "first aid fail checkbox", "first aid rank": "first aid rank", - "first aid roll": "first aid roll", - "first aid": "first aid", + "first aid roll": "Erste Hilfe-Probe", + "first aid": "Erste Hilfe", "forensics fail checkbox": "forensics fail checkbox", "forensics rank": "forensics rank", - "forensics roll": "forensics roll", - "forensics": "forensics", - "foriegn languages and other skills:": "foriegn languages and other skills:", - "gm whisper toggle": "gm whisper toggle", - "GM Whisper": "GM Whisper", - "Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?", + "forensics roll": "Forensik-Probe", + "forensics": "Forensik", + "foriegn languages and other skills:": "Fremdsprachen und weitere Fertigkeiten", + "gm whisper toggle": "Würfe an SL flüstern", + "GM Whisper": "Flüstern an SL", + "Has First Aid been attempted since the last injury?": "Wurde Erste Hilfe seit der letzten Verwundung angewendet?", "heavy machinery fail checkbox": "heavy machinery fail checkbox", "heavy machinery rank": "heavy machinery rank", "heavy machinery roll": "heavy machinery roll", - "heavy machinery": "heavy machinery", + "heavy machinery": "Schwere Maschinen", "heavy weapons fail checkbox": "heavy weapons fail checkbox", "heavy weapons rank": "heavy weapons rank", - "heavy weapons roll": "heavy weapons roll", - "heavy weapons": "heavy weapons", - "helplessness 1": "helplessness 1", - "helplessness 2": "helplessness 2", - "helplessness 3": "helplessness 3", - "helplessness": "helplessness", + "heavy weapons roll": "Schwere Maschinen-Probe", + "heavy weapons": "Schwere Waffen", + "helplessness 1": "Hilflosigkeit 1", + "helplessness 2": "Hilflosigkeit 2", + "helplessness 3": "Hilflosigkeit 3", + "helplessness": "Hilflosigkeit", "history fail checkbox": "history fail checkbox", "history rank": "history rank", "history roll": "history roll", - "history": "history", - "hit points": "hit points", - "HP": "HP", + "history": "Geschichte", + "hit points": "Trefferpunkte", + "HP": "TP", "HUMINT fail checkbox": "HUMINT fail checkbox", "HUMINT rank": "HUMINT rank", "HUMINT roll": "HUMINT roll", "HUMINT": "HUMINT", - "injuries": "injuries", - "INT": "INT", - "intelligence distinguishing features": "intelligence distinguishing features", - "intelligence roll": "intelligence roll", - "intelligence score": "intelligence score", - "intelligence": "intelligence", + "injuries": "Verwundungen und körperliche Beschwerden", + "INT": "IN", + "intelligence distinguishing features": "Besondere Merkmale für IN", + "intelligence roll": "IN-Probe", + "intelligence score": "IN-Wert", + "intelligence": "Intelligenz", "kill radius input": "kill radius input", - "kill radius": "kill radius", + "kill radius": "Wirkungsbereich", "law fail checkbox": "law fail checkbox", "law rank": "law rank", "law roll": "law roll", - "law": "law", + "law": "Rechtswesen", "lethality % input": "lethality % input", - "lethality %": "lethality %", + "lethality %": "Tödlichkeit %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", - "medicine roll": "medicine roll", - "medicine": "medicine", + "medicine roll": "Medizin-Probe", + "medicine": "Medizin", "melee weapons fail checkbox": "melee weapons fail checkbox", "melee weapons rank": "melee weapons rank", - "melee weapons roll": "melee weapons roll", - "melee weapons": "melee weapons", + "melee weapons roll": "Probe auf Nahkampfwaffen", + "melee weapons": "Nahkampfwaffen", "military science fail checkbox": "military science fail checkbox", "military science name": "military science name", "military science rank": "military science rank", - "military science roll": "military science roll", - "military science": "military science", - "motivations": "motivations", - "name": "name", - "nationality": "nationality", + "military science roll": "Militärwissenschaft-Probe", + "military science": "Militärwissenschaft", + "motivations": "Motivationen", + "name": "Name", + "nationality": "Nationalität", "navigate fail checkbox": "navigate fail checkbox", "navigate rank": "navigate rank", - "navigate roll": "navigate roll", - "navigate": "navigate", - "notes": "notes", - "npc": "NPC", + "navigate roll": "Navigation-Probe", + "navigate": "Navigation", + "notes": "Notizen", + "npc": "NSC", "occult fail checkbox": "occult fail checkbox", "occult rank": "occult rank", - "occult roll": "occult roll", - "occult": "occult", - "off": "off", - "on": "on", - "other notes name": "other notes name", - "other notes": "other notes", - "pc": "PC", - "personal data": "personal data", + "occult roll": "Okkultismus-Probe", + "occult": "Okkultismus", + "off": "aus", + "on": "an", + "other notes name": "WEITERE NOTIZEN", + "other notes": "Weitere Notizen", + "pc": "SC", + "personal data": "PERSÖNLICHE DATEN", "persuade fail checkbox": "persuade fail checkbox", "persuade rank": "persuade rank", - "persuade roll": "persuade roll", - "persuade": "persuade", + "persuade roll": "Überzeugen-Probe", + "persuade": "Überzeugen", "pharmacy fail checkbox": "pharmacy fail checkbox", "pharmacy rank": "pharmacy rank", - "pharmacy roll": "pharmacy roll", - "pharmacy": "pharmacy", + "pharmacy roll": "Pharmazie-Probe", + "pharmacy": "Pharmazie", "pilot fail checkbox": "pilot fail checkbox", "pilot name": "pilot name", "pilot rank": "pilot rank", - "pilot roll": "pilot roll", - "pilot": "pilot", - "Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.", - "POW": "POW", - "power distinguishing features": "power distinguishing features", - "power roll": "power roll", - "power score": "power score", - "power": "power", + "pilot roll": "Steuern-Probe", + "pilot": "Steuern", + "Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Bitte geben Sie an, warum dieser Agent rekrutiert wurde und warum der Agent der Rekrutierung zugestimmt hat", + "POW": "EN", + "power distinguishing features": "Besondere Merkmale für EN", + "power roll": "EN-Probe", + "power score": "EN-Wert", + "power": "Entschlossenheit", "psychotherapy fail checkbox": "psychotherapy fail checkbox", "psychotherapy rank": "psychotherapy rank", "psychotherapy roll": "psychotherapy roll", - "psychotherapy": "psychotherapy", - "pyschological data": "pyschological data", - "rank": "rank", - "remarks": "remarks", + "psychotherapy": "Psychotherapie", + "pyschological data": "PSYCHOLOGISCHES PROFIL", + "rank": "Wert", + "remarks": "Anmerkungen", "ride fail checkbox": "ride fail checkbox", "ride rank": "ride rank", "ride roll": "ride roll", - "ride": "ride", - "roll": "roll", - "SAN": "SAN", - "sanity points": "sanity points", + "ride": "Reiten", + "roll": "Wurf", + "SAN": "STA", + "sanity points": "Stabilitätspunkte", "science fail checkbox": "science fail checkbox", "science name": "science name", "science rank": "science rank", "science roll": "science roll", - "science": "science", + "science": "Naturwissenschaft", "score": "score", - "search fail checkbox": "search fail checkbox", - "search rank": "search rank", - "search roll": "search roll", - "search": "search", - "sex": "sex", - "sheet settings toggle": "sheet settings toggle", - "sheet settings": "sheet settings", - "sheet type": "Sheet Type", - "Sheet Type": "Sheet Type", + "search fail checkbox": "Marker für Misserfolg bei Suchen", + "search rank": "Wert für Suchen", + "search roll": "Probe auf Suchen", + "search": "Suchen", + "sex": "Geschlecht", + "sheet settings toggle": "Bogeneinstellungen verändern", + "sheet settings": "Bogeneinstellungen", + "sheet type": "Bogenart", + "Sheet Type": "Bogenart", "SIGINT fail checkbox": "SIGINT fail checkbox", "SIGINT rank": "SIGINT rank", - "SIGINT roll": "SIGINT roll", + "SIGINT roll": "SIGINT-Probe", "SIGINT": "SIGINT", "skill % input": "skill % input", - "skill %": "skill %", + "skill %": "Fert. %", "skill fail checkbox": "skill fail checkbox", - "skill name": "skill name", - "skill or stat used": "skill or stat used", - "skill rank": "skill rank", - "skill roll": "skill roll", - "skill": "skill", - "skills": "skills", + "skill name": "Spezialisierung", + "skill or stat used": "ATTRIBUT ODER FERTIGKEIT", + "skill rank": "Wert für Fertigkeit", + "skill roll": "Fertigkeitswurf", + "skill": "Fertigkeit", + "skills": "Fertigkeiten", "special training input": "special training input", - "statistical data": "statistical data", + "statistical data": "LEISTUNGSBEURTEILUNG", "stealth fail checkbox": "stealth fail checkbox", "stealth rank": "stealth rank", "stealth roll": "stealth roll", - "stealth": "stealth", - "STR": "STR", - "strength distinguishing features": "strength distinguishing features", - "strength roll": "strength roll", - "strength score": "strength score", - "strength": "strength", + "stealth": "Heimlichkeit", + "STR": "ST", + "strength distinguishing features": "Besondere Merkmale für ST", + "strength roll": "ST-Probe", + "strength score": "ST-Wert", + "strength": "Stärke", "surgery fail checkbox": "surgery fail checkbox", "surgery rank": "surgery rank", "surgery roll": "surgery roll", - "surgery": "surgery", + "surgery": "Chirurgie", "survival fail checkbox": "survival fail checkbox", "survival rank": "survival rank", - "survival roll": "survival roll", - "survival": "survival", + "survival roll": "Überlebenskunst-Probe", + "survival": "Überlebenskunst", "swim fail checkbox": "swim fail checkbox", "swim rank": "swim rank", - "swim roll": "swim roll", - "swim": "swim", - "top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ", + "swim roll": "Schwimmen-Probe", + "swim": "Schwimmen", + "top secret//orcon//special access required delta green agent documenation sheet": "TOP SECRET//ORCON//SPECIAL ACCESS REQUIRED-DELTA GREEN AGENT DOCUMENTATION SHEET", "unarmed combat fail checkbox": "unarmed combat fail checkbox", "unarmed combat rank": "unarmed combat rank", "unarmed combat roll": "unarmed combat roll", - "unarmed combat": "unarmed combat", - "united states form": "united states form", + "unarmed combat": "Waffenloser Kampf", + "united states form": "UNITED STATES FORM", "unnatural fail checkbox": "unnatural fail checkbox", - "unnatural rank": "unnatural rank", - "unnatural roll": "unnatural roll", - "unnatural": "unnatural", - "violence 1": "violence 1", - "violence 2": "violence 2", - "violence 3": "violence 3", - "violence": "violence", + "unnatural rank": "Wert für Unnatürliches Wissen", + "unnatural roll": "Unnatürliches Wissen-Probe", + "unnatural": "Unnatürliches Wissen", + "violence 1": "Gewalt 1", + "violence 2": "Gewalt 2", + "violence 3": "Gewalt 3", + "violence": "Gewalt", "weapons input": "weapons input", - "weapons": "weapons", - "whisper rolls to gm": "whisper rolls to gm", - "willpower points": "willpower points", + "weapons": "Waffen", + "whisper rolls to gm": "geflüsteter Wurf an SL", + "willpower points": "Willenskraftpunkte", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "Ja: Nur Medizin, Chirurgie und Erholung helfen noch.", + "-": "-" } diff --git a/Delta Green 2/translations/el.json b/Delta Green 2/translations/el.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/el.json +++ b/Delta Green 2/translations/el.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/en.json b/Delta Green 2/translations/en.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/en.json +++ b/Delta Green 2/translations/en.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/es.json b/Delta Green 2/translations/es.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/es.json +++ b/Delta Green 2/translations/es.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/fr.json b/Delta Green 2/translations/fr.json index 4615f5b958..865541a3ec 100644 --- a/Delta Green 2/translations/fr.json +++ b/Delta Green 2/translations/fr.json @@ -11,321 +11,324 @@ "11. bonds": "11. liens", "112382": "112382", "12. motivations and mental disorders": "12. motivations et désordres mentaux", - "13. incidents of san loss without going insane": "13. incidents of san loss without going insane", - "14. wounds and ailments": "14. wounds and ailments", - "15. armor and gear": "15. armure et équipement", + "13. incidents of san loss without going insane": "13. perte de SAN sans devenir fou", + "14. wounds and ailments": "14. blessures et maladies", + "15. armor and gear": "15. armure et équipements", "16. weapons": "16. armes", "17. personal details and notes": "17. détails personnels et notes", - "18. developments which affect home and family": "18. developments which affect home and family", - "19. special training": "19. special training", - "2. profession (rank if applicable)": "2. profession (rang le cas échéant)", - "20. authorizing officer": "20. authorizing officer", - "21. agent signature": "21. agent signature", + "18. developments which affect home and family": "18. développements qui affectent le foyer et la famille", + "19. special training": "19. entraînement spécial", + "2. profession (rank if applicable)": "2. profession (rang si applicable)", + "20. authorizing officer": "20. ordonnateur", + "21. agent signature": "21. signature de l'agent", "3. employer": "3. employeur", "315": "315", - "4. nationality": "4. nationalité", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sexe", "6. age and d.o.b.": "6. âge et date de naissance", - "7. education and occupational history": "7. education and occupational history", - "8 points of thick hide": "8 points of thick hide", + "7. education and occupational history": "7. éducation et historique professionel", + "8 points of thick hide": "8 points d'armure", "8. statistics": "8. statistiques", - "accounting fail checkbox": "accounting fail checkbox", - "accounting rank": "accounting rank", - "accounting roll": "accounting roll", - "accounting": "accounting", - "adapted": "adapted", - "age": "âge et date de naissance", - "agent signature": "agent signature", - "alertness fail checkbox": "alertness fail checkbox", - "alertness rank": "alertness rank", + "accounting fail checkbox": "case échec en comptabilité", + "accounting rank": "niveau en comptabilité", + "accounting roll": "jet de comptabilité", + "accounting": "comptabilité", + "adapted": "adapté", + "age": "Âge", + "agent signature": "Signature de l'agent", + "alertness fail checkbox": "case échec en vigilance", + "alertness rank": "niveau en vigilance", "alertness": "vigilance", - "ammo input": "ammo input", + "ammo input": "nombre de munitions", "ammo": "munitions", - "anthropology fail checkbox": "anthropology fail checkbox", - "anthropology rank": "anthropology rank", + "anthropology fail checkbox": "case échec en anthropologie", + "anthropology rank": "niveau en anthropologie", "anthropology": "anthropologie", - "applicable skill sets": "applicable skill sets", - "archeology fail checkbox": "archeology fail checkbox", - "archeology rank": "archeology rank", + "applicable skill sets": "compétences applicables", + "archeology fail checkbox": "case échec en archéologie", + "archeology rank": "niveau en archéologie", "archeology": "archéologie", "armor and gear": "armure et équipement", - "armor piercing input": "armor piercing input", - "armor piercing": "armor piercing", - "armor": "armure", - "art fail checkbox": "art fail checkbox", - "art name": "art name", - "art rank": "art rank", - "art roll": "art roll", - "artillery fail checkbox": "artillery fail checkbox", - "artillery rank": "artillery rank", - "artillery roll": "artillery roll", + "armor piercing input": "valeur de perforation d'armure", + "armor piercing": "perforation d'armure", + "armor": "Armure et équipements", + "art fail checkbox": "case échec en art", + "art name": "Nom de l'art", + "art rank": "niveau en art", + "art roll": "jet d'art", + "artillery fail checkbox": "case échec en artillerie", + "artillery rank": "niveau en artillerie", + "artillery roll": "jet d'artillerie", "artillery": "artillerie", - "athletics fail checkbox": "athletics fail checkbox", - "athletics rank": "athletics rank", - "athletics roll": "athletics roll", + "athletics fail checkbox": "case échec en athlétisme", + "athletics rank": "niveau en athlétisme", + "athletics roll": "jet d'athlétisme", "athletics": "athlétisme", "attack": "attaque", "attacks": "attaques", - "authorizing officer": "authorizing officer", - "base range input": "base range input", - "base range": "base range", - "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", - "bond name": "bond name", - "bond score": "bond score", + "authorizing officer": "Ordonnateur", + "base range input": "valeur de portée", + "base range": "portée", + "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Les gilets pare-balles réduisent les dégâts de toutes les attaques, à l'exception des Tirs Visés et des jets de mortalité réussis.", + "bond name": "nom du lien", + "bond score": "valeur du lien", + "bond flag": "bond flag", "BP": "BP", - "breaking point": "breaking point", - "bureaucracy fail checkbox": "bureaucracy fail checkbox", - "bureaucracy rank": "bureaucracy rank", - "bureaucracy roll": "bureaucracy roll", - "bureaucracy": "bureaucracy", + "breaking point": "point de rupture", + "bureaucracy fail checkbox": "case échec en administration", + "bureaucracy rank": "niveau en administration", + "bureaucracy roll": "jet d'administration", + "bureaucracy": "administration", "CHA": "CHA", "character name": "Nom du personnage", - "charisma distinguishing features": "charisma distinguishing features", + "charisma distinguishing features": "Traits distinctifs de charisme", "charisma roll": "jet de Charisme", "charisma score": "score de charisme", "charisma": "charisme", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Cochez une case lorsque vous essayez d'utiliser une compétence et que vous échouez. Après la session, ajoutez 1 à chaque compétence cochée et effacez tous les coches.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "case à cocher pour premiers secours", - "computer science fail checkbox": "computer science fail checkbox", - "computer science rank": "computer science rank", - "computer science roll": "computer science roll", - "computer science": "computer science", + "computer science fail checkbox": "case échec en informatique", + "computer science rank": "niveau en informatique", + "computer science roll": "jet d'informatique", + "computer science": "informatique", "CON": "CON", - "constitution distinguishing features": "constitution distinguishing features", + "constitution distinguishing features": "Traits distinctifs de constitution", "constitution roll": "jet de constitution", "constitution score": "score de constitution", "constitution": "constitution", - "craft fail checkbox": "case à cocher d'échec d'artisanat", + "craft fail checkbox": "case échec en artisanat", "craft name": "nom de l'artisanat", - "craft rank": "rang d'artisanat", + "craft rank": "niveau en artisanat", "craft roll": "jet d'artisanat", "craft": "artisanat", - "criminology fail checkbox": "criminology fail checkbox", - "criminology rank": "rang de criminologie", + "criminology fail checkbox": "case échec en criminologie", + "criminology rank": "niveau en criminologie", "criminology roll": "jet de criminologie", "criminology": "criminologie", "current status:": "statut actuel :", - "damage input": "damage input", + "damage input": "valeur de dégât", "damage": "dégâts", "DD": "DD", - "demolitions fail checkbox": "demolitions fail checkbox", - "demolitions rank": "demolitions rank", - "demolitions roll": "demolitions roll", - "demolitions": "demolitions", - "developments which affect home and family": "developments which affect home and family", + "demolitions fail checkbox": "case échec en démolition", + "demolitions rank": "niveau en démolition", + "demolitions roll": "jet de démolition", + "demolitions": "démolition", + "developments which affect home and family": "développements qui affectent le foyer et la famille", "DEX": "DEX", - "dexterity distinguishing features": "dexterity distinguishing features", + "dexterity distinguishing features": "Traits distinctifs de dexterité", "dexterity roll": "jet de dexterité", "dexterity score": "score de dexterité", "dexterity": "dextérité", - "disguise fail checkbox": "disguise fail checkbox", - "disguise rank": "rang de déguisement", + "disguise fail checkbox": "case échec en déguisement", + "disguise rank": "niveau en déguisement", "disguise roll": "jet de déguisement", "disguise": "déguisement", - "distinguishing features": "distinguishing features", - "dodge fail checkbox": "dodge fail checkbox", - "dodge rank": "rang d'esquive", + "distinguishing features": "Traits distinctifs", + "dodge fail checkbox": "case échec en esquive", + "dodge rank": "niveau en esquive", "dodge roll": "jet d'esquive", "dodge": "esquive", - "drive fail checkbox": "drive fail checkbox", - "drive rank": "rang de conduite", + "drive fail checkbox": "case échec en conduite", + "drive rank": "niveau en conduite", "drive roll": "jet de conduite", "drive": "conduite", - "education": "education and occupational history", - "employer": "employeur", + "education": "Éducation et historique professionel", + "employer": "Employeur", "enter a name for non-player character": "saisissez un nom de personnage non joueur", "enter armor text": "saisie du texte de l'armure", - "enter hit points": "enter hit points", - "enter npc description": "enter npc description", - "enter willpower points": "enter willpower points", + "enter hit points": "indiquez les points de vie", + "enter npc description": "décrivez le PNJ", + "enter willpower points": "indiquez les points de volonté", "equipment": "équipement", - "firearms fail checkbox": "firearms fail checkbox", - "firearms rank": "firearms rank", - "firearms roll": "firearms roll", - "firearms": "armes a feu", - "first aid fail checkbox": "case à cocher d'échec de premiers secours", - "first aid rank": "rang de premiers secours", + "firearms fail checkbox": "case échec en armes à feu", + "firearms rank": "niveau en armes à feu", + "firearms roll": "jet d'armes à feu", + "firearms": "armes à feu", + "first aid fail checkbox": "case échec en premiers secours", + "first aid rank": "niveau en premiers secours", "first aid roll": "jet de premiers secours", "first aid": "premiers secours", - "forensics fail checkbox": "forensics fail checkbox", - "forensics rank": "forensics rank", - "forensics roll": "forensics roll", - "forensics": "forensics", - "foriegn languages and other skills:": "foriegn languages and other skills:", - "gm whisper toggle": "murmurer au MJ ?", + "forensics fail checkbox": "case échec en médecine légale", + "forensics rank": "niveau en médecine légale", + "forensics roll": "jet de médecine légale", + "forensics": "médecine légale", + "foriegn languages and other skills:": "langues étrangères et autres compétences :", + "gm whisper toggle": "chuchoter au MJ ?", "GM Whisper": "Chuchoter au MJ", "Has First Aid been attempted since the last injury?": "Est-ce que des premiers soins ont été tentés depuis la dernière blessure?", - "heavy machinery fail checkbox": "heavy machinery fail checkbox", - "heavy machinery rank": "heavy machinery rank", - "heavy machinery roll": "heavy machinery roll", - "heavy machinery": "heavy machinery", - "heavy weapons fail checkbox": "heavy weapons fail checkbox", - "heavy weapons rank": "heavy weapons rank", - "heavy weapons roll": "heavy weapons roll", + "heavy machinery fail checkbox": "case échec en machinerie lourde", + "heavy machinery rank": "niveau en machinerie lourde", + "heavy machinery roll": "jet de machinerie lourde", + "heavy machinery": "machinerie lourde", + "heavy weapons fail checkbox": "case échec en armes lourdes", + "heavy weapons rank": "niveau en armes lourdes", + "heavy weapons roll": "jet d'armes lourdes", "heavy weapons": "armes lourdes", - "helplessness 1": "helplessness 1", - "helplessness 2": "helplessness 2", - "helplessness 3": "helplessness 3", - "helplessness": "helplessness", - "history fail checkbox": "history fail checkbox", - "history rank": "history rank", - "history roll": "history roll", + "helplessness 1": "impuissance 1", + "helplessness 2": "impuissance 2", + "helplessness 3": "impuissance 3", + "helplessness": "impuissance", + "history fail checkbox": "case échec en histoire", + "history rank": "niveau en histoire", + "history roll": "jet d'histoire", "history": "histoire", "hit points": "points de vie", "HP": "HP", - "HUMINT fail checkbox": "HUMINT fail checkbox", - "HUMINT rank": "HUMINT rank", - "HUMINT roll": "HUMINT roll", + "HUMINT fail checkbox": "case échec en HUMINT", + "HUMINT rank": "niveau en HUMINT", + "HUMINT roll": "jet d'HUMINT", "HUMINT": "HUMINT", - "injuries": "injuries", + "injuries": "Blessures et maladies", "INT": "INT", - "intelligence distinguishing features": "intelligence distinguishing features", + "intelligence distinguishing features": "Traits distinctifs d'intelligence", "intelligence roll": "jet d'intelligence", "intelligence score": "score d'intelligence", "intelligence": "intelligence", - "kill radius input": "kill radius input", - "kill radius": "kill radius", - "law fail checkbox": "case à cocher d'échec de loi", - "law rank": "rang de loi", + "kill radius input": "rayon d'action", + "kill radius": "rayon d'action", + "law fail checkbox": "case échec en loi", + "law rank": "niveau en loi", "law roll": "jet de loi", "law": "loi/droit", - "lethality % input": "lethality % input", - "lethality %": "lethality %", - "medicine fail checkbox": "medicine fail checkbox", - "medicine rank": "medicine rank", - "medicine roll": "medicine roll", - "medicine": "medicine", - "melee weapons fail checkbox": "melee weapons fail checkbox", - "melee weapons rank": "melee weapons rank", - "melee weapons roll": "melee weapons roll", - "melee weapons": "melee weapons", - "military science fail checkbox": "military science fail checkbox", - "military science name": "military science name", - "military science rank": "military science rank", - "military science roll": "military science roll", - "military science": "military science", - "motivations": "motivations", - "name": "name", - "nationality": "nationality", - "navigate fail checkbox": "navigate fail checkbox", - "navigate rank": "navigate rank", - "navigate roll": "navigate roll", - "navigate": "navigate", - "notes": "notes", - "npc": "NPC", - "occult fail checkbox": "occult fail checkbox", - "occult rank": "occult rank", - "occult roll": "occult roll", - "occult": "occult", + "lethality % input": "mortalité %", + "lethality %": "mortalité %", + "luck": "Luck", + "medicine fail checkbox": "case échec en médicine", + "medicine rank": "niveau en médicine", + "medicine roll": "jet de médicine", + "medicine": "médicine", + "melee weapons fail checkbox": "case échec en armes de mêlée", + "melee weapons rank": "niveau en armes de mêlée", + "melee weapons roll": "jet d'armes de mêlée", + "melee weapons": "armes de mêlée", + "military science fail checkbox": "case échec en expertise militaire", + "military science name": "nom d'une expertise militaire", + "military science rank": "niveau en expertise militaire", + "military science roll": "jet d'expertise militaire", + "military science": "expertise militaire", + "motivations": "Motivations", + "name": "Nom", + "nationality": "Nationalité", + "navigate fail checkbox": "case échec en navigation", + "navigate rank": "niveau en navigation", + "navigate roll": "jet de navigation", + "navigate": "navigation", + "notes": "Notes", + "npc": "PNJ", + "occult fail checkbox": "case échec en occultisme", + "occult rank": "niveau en occultisme", + "occult roll": "jet d'occultisme", + "occult": "occultisme", "off": "off", "on": "on", - "other notes name": "other notes name", - "other notes": "other notes", - "pc": "PC", - "personal data": "personal data", - "persuade fail checkbox": "persuade fail checkbox", - "persuade rank": "persuade rank", - "persuade roll": "persuade roll", - "persuade": "persuade", - "pharmacy fail checkbox": "pharmacy fail checkbox", - "pharmacy rank": "pharmacy rank", - "pharmacy roll": "pharmacy roll", - "pharmacy": "pharmacy", - "pilot fail checkbox": "pilot fail checkbox", - "pilot name": "pilot name", - "pilot rank": "pilot rank", - "pilot roll": "pilot roll", - "pilot": "pilot", - "Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.", - "POW": "POW", - "power distinguishing features": "power distinguishing features", - "power roll": "power roll", - "power score": "power score", - "power": "power", - "psychotherapy fail checkbox": "psychotherapy fail checkbox", - "psychotherapy rank": "psychotherapy rank", - "psychotherapy roll": "psychotherapy roll", - "psychotherapy": "psychotherapy", - "pyschological data": "pyschological data", - "rank": "rank", - "remarks": "remarks", - "ride fail checkbox": "ride fail checkbox", - "ride rank": "ride rank", - "ride roll": "ride roll", - "ride": "ride", - "roll": "roll", + "other notes name": "nom des autres notes", + "other notes": "autres notes", + "pc": "PJ", + "personal data": "données personnelles", + "persuade fail checkbox": "case échec en persuasion", + "persuade rank": "niveau en persuasion", + "persuade roll": "jet de persuasion", + "persuade": "persuasion", + "pharmacy fail checkbox": "case échec en pharmacie", + "pharmacy rank": "niveau en pharmacie", + "pharmacy roll": "jet de pharmacie", + "pharmacy": "pharmacie", + "pilot fail checkbox": "case échec en pilotage", + "pilot name": "type de pilotage", + "pilot rank": "niveau en pilotage", + "pilot roll": "jet de pilotage", + "pilot": "pilotage", + "Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Veuillez indiquer pourquoi cet agent a été recruté et pourquoi il a accepté de l'être.", + "POW": "POU", + "power distinguishing features": "Traits distinctifs de pouvoir", + "power roll": "jet de pouvoir", + "power score": "score de pouvoir", + "power": "pouvoir", + "psychotherapy fail checkbox": "case échec en psychothérapie", + "psychotherapy rank": "niveau en psychothérapie", + "psychotherapy roll": "jet de psychothérapie", + "psychotherapy": "psychothérapie", + "pyschological data": "données psychologiques", + "rank": "niveau", + "remarks": "observations", + "ride fail checkbox": "case échec en équitation", + "ride rank": "niveau en équitation", + "ride roll": "jet de équitation", + "ride": "équitation", + "roll": "jet", "SAN": "SAN", - "sanity points": "sanity points", - "science fail checkbox": "science fail checkbox", - "science name": "science name", - "science rank": "science rank", - "science roll": "science roll", + "sanity points": "santé mentale", + "science fail checkbox": "case échec en science", + "science name": "type de science", + "science rank": "niveau en science", + "science roll": "jet de science", "science": "science", "score": "score", - "search fail checkbox": "search fail checkbox", - "search rank": "search rank", - "search roll": "search roll", - "search": "search", - "sex": "sex", - "sheet settings toggle": "sheet settings toggle", - "sheet settings": "sheet settings", - "sheet type": "Sheet Type", - "Sheet Type": "Sheet Type", - "SIGINT fail checkbox": "SIGINT fail checkbox", - "SIGINT rank": "SIGINT rank", - "SIGINT roll": "SIGINT roll", + "search fail checkbox": "case échec en recherche", + "search rank": "niveau en recherche", + "search roll": "jet de recherche", + "search": "recherche", + "sex": "Sexe", + "sheet settings toggle": "activation des paramètres de la feuille de personnage", + "sheet settings": "paramètres de la feuille", + "sheet type": "PJ/PNJ", + "Sheet Type": "PJ/PNJ", + "SIGINT fail checkbox": "case échec en SIGINT", + "SIGINT rank": "niveau en SIGINT", + "SIGINT roll": "jet de SIGINT", "SIGINT": "SIGINT", - "skill % input": "skill % input", - "skill %": "skill %", - "skill fail checkbox": "skill fail checkbox", - "skill name": "skill name", - "skill or stat used": "skill or stat used", - "skill rank": "skill rank", - "skill roll": "skill roll", - "skill": "skill", - "skills": "skills", - "special training input": "special training input", - "statistical data": "statistical data", - "stealth fail checkbox": "stealth fail checkbox", - "stealth rank": "stealth rank", - "stealth roll": "stealth roll", - "stealth": "stealth", - "STR": "STR", - "strength distinguishing features": "strength distinguishing features", - "strength roll": "strength roll", - "strength score": "strength score", - "strength": "strength", - "surgery fail checkbox": "surgery fail checkbox", - "surgery rank": "surgery rank", - "surgery roll": "surgery roll", - "surgery": "surgery", - "survival fail checkbox": "survival fail checkbox", - "survival rank": "survival rank", - "survival roll": "survival roll", - "survival": "survival", - "swim fail checkbox": "swim fail checkbox", - "swim rank": "swim rank", - "swim roll": "swim roll", - "swim": "swim", + "skill % input": "compétence %", + "skill %": "compétence %", + "skill fail checkbox": "case échec en compétence", + "skill name": "nom de la compétence", + "skill or stat used": "compétence ou caractéristique utilisée", + "skill rank": "niveau de compétence", + "skill roll": "jet de compétence", + "skill": "compétence", + "skills": "compétences", + "special training input": "entraînement spécial", + "statistical data": "données statistiques", + "stealth fail checkbox": "case échec en discrétion", + "stealth rank": "niveau en discrétion", + "stealth roll": "jet de discrétion", + "stealth": "discrétion", + "STR": "FOR", + "strength distinguishing features": "Traits distinctifs de force", + "strength roll": "jet de force", + "strength score": "score de force", + "strength": "force", + "surgery fail checkbox": "case échec en chirurgie", + "surgery rank": "niveau en chirurgie", + "surgery roll": "jet de chirurgie", + "surgery": "chirurgie", + "survival fail checkbox": "case échec en survie", + "survival rank": "niveau en survie", + "survival roll": "jet de survie", + "survival": "survie", + "swim fail checkbox": "case échec en natation", + "swim rank": "niveau en natation", + "swim roll": "jet de natation", + "swim": "natation", "top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ", - "unarmed combat fail checkbox": "unarmed combat fail checkbox", - "unarmed combat rank": "unarmed combat rank", - "unarmed combat roll": "unarmed combat roll", - "unarmed combat": "unarmed combat", + "unarmed combat fail checkbox": "case échec en corps à corps", + "unarmed combat rank": "niveau en corps à corps", + "unarmed combat roll": "jet de corps à corps", + "unarmed combat": "corps à corps", "united states form": "united states form", - "unnatural fail checkbox": "unnatural fail checkbox", - "unnatural rank": "unnatural rank", - "unnatural roll": "unnatural roll", - "unnatural": "unnatural", + "unnatural fail checkbox": "case échec en paranaturel", + "unnatural rank": "niveau en paranaturel", + "unnatural roll": "jet de paranaturel", + "unnatural": "paranaturel", "violence 1": "violence 1", "violence 2": "violence 2", "violence 3": "violence 3", "violence": "violence", - "weapons input": "weapons input", - "weapons": "weapons", - "whisper rolls to gm": "whisper rolls to gm", - "willpower points": "willpower points", + "weapons input": "armes", + "weapons": "Arme", + "whisper rolls to gm": "jets cachés au MJ", + "willpower points": "points de volonté", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "oui: seuls la médecine, la chirurgie ou le repos de longue durée peuvent aider.", + "-": "-" } diff --git a/Delta Green 2/translations/he.json b/Delta Green 2/translations/he.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/he.json +++ b/Delta Green 2/translations/he.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/it.json b/Delta Green 2/translations/it.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/it.json +++ b/Delta Green 2/translations/it.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/ja.json b/Delta Green 2/translations/ja.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/ja.json +++ b/Delta Green 2/translations/ja.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/ko.json b/Delta Green 2/translations/ko.json index d93e7e74a6..6ca86e2de2 100644 --- a/Delta Green 2/translations/ko.json +++ b/Delta Green 2/translations/ko.json @@ -1,5 +1,5 @@ { - "art": "art", + "art": "예술", "(0%)": "(0%)", "(10%)": "(10%)", "(20%)": "(20%)", @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/nl.json b/Delta Green 2/translations/nl.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/nl.json +++ b/Delta Green 2/translations/nl.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/pl.json b/Delta Green 2/translations/pl.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/pl.json +++ b/Delta Green 2/translations/pl.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/pt.json b/Delta Green 2/translations/pt.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/pt.json +++ b/Delta Green 2/translations/pt.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/ru.json b/Delta Green 2/translations/ru.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/ru.json +++ b/Delta Green 2/translations/ru.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/sv.json b/Delta Green 2/translations/sv.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/sv.json +++ b/Delta Green 2/translations/sv.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/tr.json b/Delta Green 2/translations/tr.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/tr.json +++ b/Delta Green 2/translations/tr.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/zh.json b/Delta Green 2/translations/zh.json index d93e7e74a6..4ee199d220 100644 --- a/Delta Green 2/translations/zh.json +++ b/Delta Green 2/translations/zh.json @@ -23,7 +23,7 @@ "21. agent signature": "21. agent signature", "3. employer": "3. employer", "315": "315", - "4. nationality": "4. nationality", + "4. nationality and residence": "4. nationality and residence", "5. sex": "5. sex", "6. age and d.o.b.": "6. age and d.o.b.", "7. education and occupational history": "7. education and occupational history", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.", "bond name": "bond name", "bond score": "bond score", + "bond flag": "bond flag", "BP": "BP", "breaking point": "breaking point", "bureaucracy fail checkbox": "bureaucracy fail checkbox", @@ -84,7 +85,7 @@ "charisma roll": "charisma roll", "charisma score": "charisma score", "charisma": "charisma", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.", "checkbox for first aid": "checkbox for first aid", "computer science fail checkbox": "computer science fail checkbox", "computer science rank": "computer science rank", @@ -191,6 +192,7 @@ "law": "law", "lethality % input": "lethality % input", "lethality %": "lethality %", + "luck": "Luck", "medicine fail checkbox": "medicine fail checkbox", "medicine rank": "medicine rank", "medicine roll": "medicine roll", @@ -326,6 +328,7 @@ "whisper rolls to gm": "whisper rolls to gm", "willpower points": "willpower points", "WP": "WP", - "x5": "x5", - "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further." + "×5": "×5", + "yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further.", + "-": "-" } diff --git a/Delta Green 2/translations/zu.json b/Delta Green 2/translations/zu.json index 28004e65b3..ca88fc12aa 100644 --- a/Delta Green 2/translations/zu.json +++ b/Delta Green 2/translations/zu.json @@ -23,7 +23,7 @@ "21. agent signature": "crwdns130676:0crwdne130676:0", "3. employer": "crwdns130678:0crwdne130678:0", "315": "crwdns130680:0crwdne130680:0", - "4. nationality": "crwdns130682:0crwdne130682:0", + "4. nationality and residence": "crwdns171706:0crwdne171706:0", "5. sex": "crwdns130684:0crwdne130684:0", "6. age and d.o.b.": "crwdns130686:0crwdne130686:0", "7. education and occupational history": "crwdns130688:0crwdne130688:0", @@ -72,6 +72,7 @@ "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "crwdns130774:0crwdne130774:0", "bond name": "crwdns130776:0crwdne130776:0", "bond score": "crwdns130778:0crwdne130778:0", + "bond flag": "crwdns171708:0crwdne171708:0", "BP": "crwdns130780:0crwdne130780:0", "breaking point": "crwdns130782:0crwdne130782:0", "bureaucracy fail checkbox": "crwdns130784:0crwdne130784:0", @@ -84,7 +85,7 @@ "charisma roll": "crwdns130798:0crwdne130798:0", "charisma score": "crwdns130800:0crwdne130800:0", "charisma": "crwdns130802:0crwdne130802:0", - "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "crwdns130804:0crwdne130804:0", + "Check a box when you attempt to use a skill and fail. After the session, add 1d4−1 to each checked skill and erase all checks.": "crwdns171710:0crwdne171710:0", "checkbox for first aid": "crwdns130806:0crwdne130806:0", "computer science fail checkbox": "crwdns130808:0crwdne130808:0", "computer science rank": "crwdns130810:0crwdne130810:0", @@ -191,6 +192,7 @@ "law": "crwdns131012:0crwdne131012:0", "lethality % input": "crwdns131014:0crwdne131014:0", "lethality %": "crwdns131016:0crwdne131016:0", + "luck": "crwdns171712:0crwdne171712:0", "medicine fail checkbox": "crwdns131018:0crwdne131018:0", "medicine rank": "crwdns131020:0crwdne131020:0", "medicine roll": "crwdns131022:0crwdne131022:0", @@ -326,6 +328,7 @@ "whisper rolls to gm": "crwdns131282:0crwdne131282:0", "willpower points": "crwdns131284:0crwdne131284:0", "WP": "crwdns131286:0crwdne131286:0", - "x5": "crwdns131288:0crwdne131288:0", - "yes: only Medicine, Surgery, or long-term rest can help further.": "crwdns131290:0crwdne131290:0" + "×5": "crwdns171714:0crwdne171714:0", + "yes: only Medicine, Surgery, or long-term rest can help further.": "crwdns131290:0crwdne131290:0", + "-": "crwdns171716:0crwdne171716:0" } diff --git a/Eclipse Phase Alternate/translations/zu.json b/Eclipse Phase Alternate/translations/zu.json index 53e371244e..b37f6b9b86 100644 --- a/Eclipse Phase Alternate/translations/zu.json +++ b/Eclipse Phase Alternate/translations/zu.json @@ -8,10 +8,10 @@ "api-head": "crwdns76451:0crwdne76451:0", "api-lookup": "crwdns72335:0crwdne72335:0", "api-text": "crwdns72336:0crwdne72336:0", - "api-text-warning": "crwdns168086:0crwdne168086:0", - "apl": "crwdns168088:0crwdne168088:0", - "applied": "crwdns168090:0crwdne168090:0", - "applied-effects": "crwdns168092:0crwdne168092:0", + "api-text-warning": "crwdns171674:0crwdne171674:0", + "apl": "crwdns171676:0crwdne171676:0", + "applied": "crwdns171678:0crwdne171678:0", + "applied-effects": "crwdns171680:0crwdne171680:0", "apply-crit-damage": "crwdns76452:0crwdne76452:0", "apply-damage": "crwdns76453:0crwdne76453:0", "apt-base": "crwdns65367:0crwdne65367:0", @@ -112,7 +112,8 @@ "effect-game": "crwdns71751:0crwdne71751:0", "effect-game-example": "crwdns71752:0crwdne71752:0", "effect-name": "crwdns71753:0crwdne71753:0", - "effects": "crwdns171314:0crwdne171314:0", + "effects": "crwdns171682:0crwdne171682:0", + "effects-active-summary": "crwdns171684:0crwdne171684:0", "energy": "crwdns65443:0crwdne65443:0", "equipment": "crwdns65444:0crwdne65444:0", "equipment-description": "crwdns65445:0crwdne65445:0", @@ -139,7 +140,7 @@ "fire-modes": "crwdns65454:0crwdne65454:0", "fraydiv2": "crwdns65455:0crwdne65455:0", "frayhalved": "crwdns65456:0crwdne65456:0", - "freeform-effects": "crwdns168098:0crwdne168098:0", + "freeform-effects": "crwdns171686:0crwdne171686:0", "full-automatic": "crwdns65457:0crwdne65457:0", "full-automatic-description": "crwdns65458:0crwdne65458:0", "gRep": "crwdns65459:0crwdne65459:0", @@ -345,7 +346,7 @@ "skill-deception": "crwdns71792:0crwdne71792:0", "skill-demolitions": "crwdns71793:0crwdne71793:0", "skill-disguise": "crwdns71794:0crwdne71794:0", - "skill-effects-bonus": "crwdns168100:0crwdne168100:0", + "skill-effects-bonus": "crwdns171688:0crwdne171688:0", "skill-exotic-melee-weapon": "crwdns71795:0crwdne71795:0", "skill-exotic-ranged-weapon": "crwdns71796:0crwdne71796:0", "skill-field": "crwdns65622:0crwdne65622:0", @@ -449,7 +450,7 @@ "weapon-ranges": "crwdns65676:0crwdne65676:0", "weapon-skill": "crwdns65677:0crwdne65677:0", "weapon-skill-search": "crwdns65678:0crwdne65678:0", - "weapon-specialisation": "crwdns168102:0crwdne168102:0", + "weapon-specialisation": "crwdns171690:0crwdne171690:0", "wil": "crwdns65679:0crwdne65679:0", "wil-cog": "crwdns71835:0crwdne71835:0", "willpower": "crwdns65680:0crwdne65680:0", diff --git a/Esper_Genesis_5E/translations/af.json b/Esper_Genesis_5E/translations/af.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/af.json +++ b/Esper_Genesis_5E/translations/af.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/cs.json b/Esper_Genesis_5E/translations/cs.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/cs.json +++ b/Esper_Genesis_5E/translations/cs.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/da.json b/Esper_Genesis_5E/translations/da.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/da.json +++ b/Esper_Genesis_5E/translations/da.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/de.json b/Esper_Genesis_5E/translations/de.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/de.json +++ b/Esper_Genesis_5E/translations/de.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/el.json b/Esper_Genesis_5E/translations/el.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/el.json +++ b/Esper_Genesis_5E/translations/el.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/en.json b/Esper_Genesis_5E/translations/en.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/en.json +++ b/Esper_Genesis_5E/translations/en.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/es.json b/Esper_Genesis_5E/translations/es.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/es.json +++ b/Esper_Genesis_5E/translations/es.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/fr.json b/Esper_Genesis_5E/translations/fr.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/fr.json +++ b/Esper_Genesis_5E/translations/fr.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/he.json b/Esper_Genesis_5E/translations/he.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/he.json +++ b/Esper_Genesis_5E/translations/he.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/it.json b/Esper_Genesis_5E/translations/it.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/it.json +++ b/Esper_Genesis_5E/translations/it.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/ja.json b/Esper_Genesis_5E/translations/ja.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/ja.json +++ b/Esper_Genesis_5E/translations/ja.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/ko.json b/Esper_Genesis_5E/translations/ko.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/ko.json +++ b/Esper_Genesis_5E/translations/ko.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/nl.json b/Esper_Genesis_5E/translations/nl.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/nl.json +++ b/Esper_Genesis_5E/translations/nl.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/pl.json b/Esper_Genesis_5E/translations/pl.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/pl.json +++ b/Esper_Genesis_5E/translations/pl.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/pt.json b/Esper_Genesis_5E/translations/pt.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/pt.json +++ b/Esper_Genesis_5E/translations/pt.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/ru.json b/Esper_Genesis_5E/translations/ru.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/ru.json +++ b/Esper_Genesis_5E/translations/ru.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/sv.json b/Esper_Genesis_5E/translations/sv.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/sv.json +++ b/Esper_Genesis_5E/translations/sv.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/tr.json b/Esper_Genesis_5E/translations/tr.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/tr.json +++ b/Esper_Genesis_5E/translations/tr.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/zh.json b/Esper_Genesis_5E/translations/zh.json index a26581dda1..fc5d728a28 100644 --- a/Esper_Genesis_5E/translations/zh.json +++ b/Esper_Genesis_5E/translations/zh.json @@ -385,7 +385,7 @@ "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "POWER SAVE DC", - "cantrips-u": "PRIME POWERS", + "primes-u": "PRIME POWERS", "ritual-u": "CONVENTIONAL", "casting-time:-u": "ACTIVATION TIME:", "casting-time:": "Activation Time:", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", - "cantrip-progression:-u": "PRIME PROGRESSION", - "cantrip-dice-u": "PRIME DICE", - "cantrip-beam-u": "PRIME BEAM", + "prime-progression:-u": "PRIME PROGRESSION", + "prime-dice-u": "PRIME DICE", + "prime-beam-u": "PRIME BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", @@ -584,7 +584,7 @@ "charmancer-choose-race": "Choose a Race:", "charmancer-custom-race-name": "Custom Race Name:", "charmancer-custom-subclass-name:": "Custom sublass Name:", - "charmancer-additional-cantrips": "Additional Cantrips", + "charmancer-additional-primes": "Additional Cantrips", "charmancer-additional-lvl-1-spells": "Additional Level 1 Spells", "suggested-abilities": "Suggested Abilities: ", "class-spellcasting": "Class Spellcasting Ability: ", @@ -682,7 +682,7 @@ "add-another-proficiency": "Add Another Proficiency", "innate-spellcasting:": "Innate Powers:", "spellcasting-ability": "Esper Ability:", - "number-of-cantrips": "Number of Primes:", + "number-of-primes": "Number of Primes:", "number-of-lvl-1-spells": "Number of Level 1 Spells:", "spell-list": "Powers List:", "done": "Done", diff --git a/Esper_Genesis_5E/translations/zu.json b/Esper_Genesis_5E/translations/zu.json index 3dffebd0c6..c08fbd233a 100644 --- a/Esper_Genesis_5E/translations/zu.json +++ b/Esper_Genesis_5E/translations/zu.json @@ -385,7 +385,7 @@ "feat-u": "crwdns155218:0crwdne155218:0", "treasure-u": "crwdns155220:0crwdne155220:0", "spell-save-dc-u": "crwdns155222:0crwdne155222:0", - "cantrips-u": "crwdns155224:0crwdne155224:0", + "primes-u": "crwdns171602:0crwdne171602:0", "ritual-u": "crwdns155226:0crwdne155226:0", "casting-time:-u": "crwdns155228:0crwdne155228:0", "casting-time:": "crwdns155230:0crwdne155230:0", @@ -515,9 +515,9 @@ "carrying-capacity-mod:-u": "crwdns155478:0crwdne155478:0", "armor-class-tracking:-u": "crwdns155480:0crwdne155480:0", "automatic": "crwdns155482:0crwdne155482:0", - "cantrip-progression:-u": "crwdns155484:0crwdne155484:0", - "cantrip-dice-u": "crwdns155486:0crwdne155486:0", - "cantrip-beam-u": "crwdns155488:0crwdne155488:0", + "prime-progression:-u": "crwdns171604:0crwdne171604:0", + "prime-dice-u": "crwdns171606:0crwdne171606:0", + "prime-beam-u": "crwdns171608:0crwdne171608:0", "slots_total-u": "crwdns155490:0crwdne155490:0", "slots_remaining-u": "crwdns155492:0crwdne155492:0", "level-calculations:-u": "crwdns155494:0crwdne155494:0", @@ -584,8 +584,8 @@ "charmancer-choose-race": "crwdns155616:0crwdne155616:0", "charmancer-custom-race-name": "crwdns155618:0crwdne155618:0", "charmancer-custom-subclass-name:": "crwdns155620:0crwdne155620:0", - "charmancer-additional-cantrips": "crwdns155622:0crwdne155622:0", - "charmancer-additional-lvl-1-spells": "crwdns155624:0crwdne155624:0", + "charmancer-additional-primes": "crwdns171610:0crwdne171610:0", + "charmancer-additional-lvl-1-spells": "crwdns171612:0crwdne171612:0", "suggested-abilities": "crwdns155626:0crwdne155626:0", "class-spellcasting": "crwdns155628:0crwdne155628:0", "ability-score-increase": "crwdns155630:0crwdne155630:0", @@ -682,8 +682,8 @@ "add-another-proficiency": "crwdns155812:0crwdne155812:0", "innate-spellcasting:": "crwdns155814:0crwdne155814:0", "spellcasting-ability": "crwdns155816:0crwdne155816:0", - "number-of-cantrips": "crwdns155818:0crwdne155818:0", - "number-of-lvl-1-spells": "crwdns155820:0crwdne155820:0", + "number-of-primes": "crwdns171614:0crwdne171614:0", + "number-of-lvl-1-spells": "crwdns171616:0crwdne171616:0", "spell-list": "crwdns155822:0crwdne155822:0", "done": "crwdns155824:0crwdne155824:0", "ability-score-method": "crwdns155826:0crwdne155826:0", diff --git a/Fate/translations/af.json b/Fate/translations/af.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/af.json +++ b/Fate/translations/af.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/cs.json b/Fate/translations/cs.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/cs.json +++ b/Fate/translations/cs.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/da.json b/Fate/translations/da.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/da.json +++ b/Fate/translations/da.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/de.json b/Fate/translations/de.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/de.json +++ b/Fate/translations/de.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/el.json b/Fate/translations/el.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/el.json +++ b/Fate/translations/el.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/en.json b/Fate/translations/en.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/en.json +++ b/Fate/translations/en.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/es.json b/Fate/translations/es.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/es.json +++ b/Fate/translations/es.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/fr.json b/Fate/translations/fr.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/fr.json +++ b/Fate/translations/fr.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/he.json b/Fate/translations/he.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/he.json +++ b/Fate/translations/he.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/it.json b/Fate/translations/it.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/it.json +++ b/Fate/translations/it.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/ja.json b/Fate/translations/ja.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/ja.json +++ b/Fate/translations/ja.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/ko.json b/Fate/translations/ko.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/ko.json +++ b/Fate/translations/ko.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/nl.json b/Fate/translations/nl.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/nl.json +++ b/Fate/translations/nl.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/pl.json b/Fate/translations/pl.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/pl.json +++ b/Fate/translations/pl.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/pt.json b/Fate/translations/pt.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/pt.json +++ b/Fate/translations/pt.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/ru.json b/Fate/translations/ru.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/ru.json +++ b/Fate/translations/ru.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/sv.json b/Fate/translations/sv.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/sv.json +++ b/Fate/translations/sv.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/tr.json b/Fate/translations/tr.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/tr.json +++ b/Fate/translations/tr.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/zh.json b/Fate/translations/zh.json index bbb310a54a..9c1b9c951e 100644 --- a/Fate/translations/zh.json +++ b/Fate/translations/zh.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "Show Rollable Aspects", "roll-marked-aspects": "Roll Marked Aspects", "aspect-value": "Aspect value when rolled", + "rollmod-prompt": "Roll Modifier Prompt", + "color-theme": "Color Theme", + "theme-desc": "Choose a color theme. Players can change it later own to suit their preferences. Some preloaded game settings will override this.", + "show": "Show", + "hide": "Hide", "zzzz-end-of-json": "" } \ No newline at end of file diff --git a/Fate/translations/zu.json b/Fate/translations/zu.json index efe4715df1..41b88a0406 100644 --- a/Fate/translations/zu.json +++ b/Fate/translations/zu.json @@ -286,5 +286,10 @@ "show-rollable-aspects": "crwdns168672:0crwdne168672:0", "roll-marked-aspects": "crwdns168674:0crwdne168674:0", "aspect-value": "crwdns168676:0crwdne168676:0", + "rollmod-prompt": "crwdns171692:0crwdne171692:0", + "color-theme": "crwdns171694:0crwdne171694:0", + "theme-desc": "crwdns171696:0crwdne171696:0", + "show": "crwdns171698:0crwdne171698:0", + "hide": "crwdns171700:0crwdne171700:0", "zzzz-end-of-json": "crwdns168678:0crwdne168678:0" } \ No newline at end of file diff --git a/Forbidden_Lands/translations/zu.json b/Forbidden_Lands/translations/zu.json index 9ed1b3f88b..11200302fe 100644 --- a/Forbidden_Lands/translations/zu.json +++ b/Forbidden_Lands/translations/zu.json @@ -159,7 +159,8 @@ "marksmanship-abbr": "crwdns90970:0crwdne90970:0", "max-abbr": "crwdns105738:0crwdne105738:0", "meat": "crwdns90972:0crwdne90972:0", - "melee": "crwdns90974:0crwdne90974:0", + "melee-as-distance": "crwdns172154:0crwdne172154:0", + "melee-as-skill": "crwdns172156:0crwdne172156:0", "melee-monster": "crwdns133927:0crwdne133927:0", "might": "crwdns90976:0crwdne90976:0", "might-monster": "crwdns133929:0crwdne133929:0", diff --git a/GURPS/translations/af.json b/GURPS/translations/af.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/af.json +++ b/GURPS/translations/af.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/cs.json b/GURPS/translations/cs.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/cs.json +++ b/GURPS/translations/cs.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/da.json b/GURPS/translations/da.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/da.json +++ b/GURPS/translations/da.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/de.json b/GURPS/translations/de.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/de.json +++ b/GURPS/translations/de.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/el.json b/GURPS/translations/el.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/el.json +++ b/GURPS/translations/el.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/en.json b/GURPS/translations/en.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/en.json +++ b/GURPS/translations/en.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/es.json b/GURPS/translations/es.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/es.json +++ b/GURPS/translations/es.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/fr.json b/GURPS/translations/fr.json index 9131d9cc16..ca6377b28e 100644 --- a/GURPS/translations/fr.json +++ b/GURPS/translations/fr.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Annonces", "sheet-version-title": "Fiche de personnage GURPS version :", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/he.json b/GURPS/translations/he.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/he.json +++ b/GURPS/translations/he.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/it.json b/GURPS/translations/it.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/it.json +++ b/GURPS/translations/it.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/ja.json b/GURPS/translations/ja.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/ja.json +++ b/GURPS/translations/ja.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/ko.json b/GURPS/translations/ko.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/ko.json +++ b/GURPS/translations/ko.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/nl.json b/GURPS/translations/nl.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/nl.json +++ b/GURPS/translations/nl.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/pl.json b/GURPS/translations/pl.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/pl.json +++ b/GURPS/translations/pl.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/pt.json b/GURPS/translations/pt.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/pt.json +++ b/GURPS/translations/pt.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/ru.json b/GURPS/translations/ru.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/ru.json +++ b/GURPS/translations/ru.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/sv.json b/GURPS/translations/sv.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/sv.json +++ b/GURPS/translations/sv.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/tr.json b/GURPS/translations/tr.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/tr.json +++ b/GURPS/translations/tr.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/zh.json b/GURPS/translations/zh.json index 4ad68cad56..d0625cf7fa 100644 --- a/GURPS/translations/zh.json +++ b/GURPS/translations/zh.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "If checked, show Rules as Written (RAW) for Active Defense success/fail notes.", "sheet-style-option": "Sheet Style", "sheet-style-desc": "Select a visual style for the character sheet.", + "roll-modifiers-heading": "Roll Modifiers", + "to-roll-label": "To Roll", + "max-skill-9-label": "Max skill of 9", "announcements": "Announcements", "sheet-version-title": "GURPS Character Sheet Version:", "hide-until-next-update": "Hide until next update", @@ -162,8 +165,11 @@ "load-label": "Load", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "abbreviation-enhanced-move-label": "ENH MOVE", + "enhanced-move-tooltip": "Enhanced ground move.
STEP: The number in parentheses is the step distance.", "air-label": "Air", + "air-tooltip": "Air/Flying move.
STEP: The number in parentheses is the step distance.", "water-label": "Water", + "water-tooltip": "Water/Swimming move.
STEP: The number in parentheses is the step distance.", "encumbrance-dodge-tooltip": "\nNote: The Dodge score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", "encumbrance-none-0-label": "None (0)", "encumbrance-light-1-label": "Light (1)", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "\nFrequency of Appearance
\n\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\n
15 or less>
12 or less>
9 or less>
6 or less>
\n\t\t\t\t\t\t\t", "abbreviation-booke-reference-label": "Ref", "book-reference-tooltip": "\n\t\t\t\t\t\t\t\tReference to book and page numbers.
\n\t\t\t\t\t\t\t\tExamples:
\n\t\t\t\t\t\t\t\tB238 = GURPS Basic, Page 238
\n\t\t\t\t\t\t\t\tPU2:126 = Power-Ups 2. Page 126
\n\t\t\t\t\t\t\t", + "modifier-label": "Modifier:", + "select-skill-modifiers-button": "Select Skill Modifiers", "show-notes-below-label": "Show notes below in roll template", "show-skill-mod-notes-below-label": "Show Skill Modifier notes (refer to the actual skill description)", "abbreviation-self-control-number-label": "SCN", @@ -279,6 +287,8 @@ "gender-label": "Gender", "size-modifier-label": "Size Modifier", "size-modifier-tooltip": "\nThis sheet does NOT auto adjust the cost values for ST\tand Extra HP for a SM
\nthat is greater than 0. To do that you can use a combination of Points and
\nMOD entries to get the desired value. (B15, B16, B19)\n\t\t\t\t\t\t\t", + "reach-modifier-label": "Reach Mod", + "reach-modifier-tooltip": "Reach Modifier.
See Size Modifier and Reach, B402
When grappling, you get +1 To Hit per size modifier difference.", "main-hand-label": "Main Hand", "reactions-label": "Reactions", "physical-description-label": "Physical Description", @@ -394,6 +404,8 @@ "damage-type-tooltip": "\n\n\t\n\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\n\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t \n
AbbrName
aff Affliction
burnBurning
cor Corrosion
cr Crushing
cut Cutting
fat Fatigue
imp Impaling
pi- Small Piercing
pi Piercing
pi+ Large Piercing
pi++Huge Piercing
specSpecial
tox Toxic
\n\t\t\t\t\t\t\t", "reach-label": "Reach", "melee-reach-tooltip": "\nThe distance in yards that the weapon can reach.
\nC: this weapon can be used in close combat.
\n*: the weapon is awkward, and requires a Ready
\nmaneuver to switch between different reaches.\n\t\t\t\t\t\t\t", + "close-reach-label": "Has C Reach", + "close-reach-tooltip": "A reach C weapon increases to reach 1, but no other effects.
See Size Modifier and Reach, B402", "modifier-tooltip": "\nModifier applied to skill level.
\nCan be a positive or a negative number.
\nExamples include a bonus from a Talent,
\ndefault from another Skill or Technique,
\na piece of equipment, or a Perk.\n\t\t\t\t\t\t\t\t\t", "weapon-notes-label": "Weapon Notes", "melee-weapon-notes-tooltip": "\nHint: Enter inline rolls for additional results. To show the selected arrow.
\nExample: Select Location: ?{Location|Head|Torso}\n\t\t\t\t\t\t\t\t\t", @@ -438,6 +450,7 @@ "speed-range-label": "Speed/Range", "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reset", + "apply-label": "Apply", "falling-collision-label": "Falling and Collision", "abbreviation-yards-fallen-label": "Yds Fallen", "gravity-label": "Gravity", diff --git a/GURPS/translations/zu.json b/GURPS/translations/zu.json index c6b75f2b29..7c5589cd60 100644 --- a/GURPS/translations/zu.json +++ b/GURPS/translations/zu.json @@ -34,6 +34,9 @@ "sheet-show-raw-defense=notes-desc": "crwdns156924:0crwdne156924:0", "sheet-style-option": "crwdns156926:0crwdne156926:0", "sheet-style-desc": "crwdns156928:0crwdne156928:0", + "roll-modifiers-heading": "crwdns171520:0crwdne171520:0", + "to-roll-label": "crwdns171522:0crwdne171522:0", + "max-skill-9-label": "crwdns171524:0crwdne171524:0", "announcements": "crwdns156930:0crwdne156930:0", "sheet-version-title": "crwdns156932:0crwdne156932:0", "hide-until-next-update": "crwdns156934:0crwdne156934:0", @@ -47,16 +50,16 @@ "tab-grimoire": "crwdns156950:0crwdne156950:0", "tab-updates": "crwdns156952:0crwdne156952:0", "attributes-label": "crwdns156954:0crwdne156954:0", - "abbreviation-modifier-label": "crwdns171296:0crwdne171296:0", + "abbreviation-modifier-label": "crwdns171526:0crwdne171526:0", "attributes-modifier-tooltip": "crwdns156958:0crwdne156958:0", "abbreviation-character-points-label": "crwdns156960:0crwdne156960:0", - "abreviation-strength": "crwdns171298:0crwdne171298:0", + "abbreviation-strength": "crwdns171528:0crwdne171528:0", "attributes-strength-tooltip": "crwdns156964:0crwdne156964:0", "abbreviation-dexterity": "crwdns156966:0crwdne156966:0", "attributes-dexterity-tooltip": "crwdns156968:0crwdne156968:0", "abbreviation-intelligence": "crwdns156970:0crwdne156970:0", "attributes-intelligence-tooltip": "crwdns156972:0crwdne156972:0", - "will-label": "crwdns168032:0crwdne168032:0", + "will-label": "crwdns171530:0crwdne171530:0", "abbreviation-health": "crwdns156974:0crwdne156974:0", "attributes-health-tooltip": "crwdns156976:0crwdne156976:0", "abbreviation-perception": "crwdns156978:0crwdne156978:0", @@ -81,13 +84,13 @@ "abbreviation-knock-down": "crwdns157016:0crwdne157016:0", "attribute-knock-down-tooltip": "crwdns157018:0crwdne157018:0", "abbreviation-unconscious": "crwdns157020:0crwdne157020:0", - "attribute-unconscious-check-tooltip": "crwdns171300:0crwdne171300:0", + "attribute-unconscious-check-tooltip": "crwdns171532:0crwdne171532:0", "abbreviation-death-check": "crwdns157024:0crwdne157024:0", "attribute-death-check-tooltip": "crwdns157026:0crwdne157026:0", "speed-label": "crwdns157028:0crwdne157028:0", "attribute-speed-tooltip": "crwdns157030:0crwdne157030:0", "attribute-move": "crwdns157032:0crwdne157032:0", - "attribute-move-tooltip": "crwdns157034:0crwdne157034:0", + "attribute-move-tooltip": "crwdns171534:0crwdne171534:0", "abbreviation-enhanced": "crwdns157036:0crwdne157036:0", "attribute-enhanced-ground-move-tooltip": "crwdns157038:0crwdne157038:0", "attribute-dodge": "crwdns157040:0crwdne157040:0", @@ -160,10 +163,13 @@ "notes-label": "crwdns157174:0crwdne157174:0", "encumbrance-label": "crwdns157176:0crwdne157176:0", "load-label": "crwdns157178:0crwdne157178:0", - "encumbrance-move-score-tooltip": "crwdns157180:0crwdne157180:0", + "encumbrance-move-score-tooltip": "crwdns171536:0crwdne171536:0", "abbreviation-enhanced-move-label": "crwdns157182:0crwdne157182:0", + "enhanced-move-tooltip": "crwdns171538:0crwdne171538:0", "air-label": "crwdns157184:0crwdne157184:0", + "air-tooltip": "crwdns171540:0crwdne171540:0", "water-label": "crwdns157186:0crwdne157186:0", + "water-tooltip": "crwdns171542:0crwdne171542:0", "encumbrance-dodge-tooltip": "crwdns157188:0crwdne157188:0", "encumbrance-none-0-label": "crwdns157190:0crwdne157190:0", "encumbrance-light-1-label": "crwdns157192:0crwdne157192:0", @@ -217,7 +223,7 @@ "standing-broad-jump-label": "crwdns157288:0crwdne157288:0", "standing-broad-jump-tooltip": "crwdns157290:0crwdne157290:0", "running-broad-jump-label": "crwdns157292:0crwdne157292:0", - "running-broad-jump-tooltip": "crwdns171302:0crwdne171302:0", + "running-broad-jump-tooltip": "crwdns171544:0crwdne171544:0", "high-jump-label": "crwdns157296:0crwdne157296:0", "high-jump-tooltip": "crwdns157298:0crwdne157298:0", "run-high-jump-label": "crwdns157300:0crwdne157300:0", @@ -267,6 +273,8 @@ "frequency-of-appearance-tooltip": "crwdns157388:0crwdne157388:0", "abbreviation-booke-reference-label": "crwdns157390:0crwdne157390:0", "book-reference-tooltip": "crwdns157392:0crwdne157392:0", + "modifier-label": "crwdns171546:0crwdne171546:0", + "select-skill-modifiers-button": "crwdns171548:0crwdne171548:0", "show-notes-below-label": "crwdns157394:0crwdne157394:0", "show-skill-mod-notes-below-label": "crwdns157396:0crwdne157396:0", "abbreviation-self-control-number-label": "crwdns157398:0crwdne157398:0", @@ -279,6 +287,8 @@ "gender-label": "crwdns157412:0crwdne157412:0", "size-modifier-label": "crwdns157414:0crwdne157414:0", "size-modifier-tooltip": "crwdns157416:0crwdne157416:0", + "reach-modifier-label": "crwdns171550:0crwdne171550:0", + "reach-modifier-tooltip": "crwdns171552:0crwdne171552:0", "main-hand-label": "crwdns157418:0crwdne157418:0", "reactions-label": "crwdns157420:0crwdne157420:0", "physical-description-label": "crwdns157422:0crwdne157422:0", @@ -310,17 +320,17 @@ "training-tooltip": "crwdns157474:0crwdne157474:0", "abbreviation-technology-level-label": "crwdns157476:0crwdne157476:0", "skill-level-label": "crwdns157478:0crwdne157478:0", - "talent-level-label": "crwdns168038:0crwdne168038:0", - "formula-level-label": "crwdns168040:0crwdne168040:0", - "formula-label": "crwdns168042:0crwdne168042:0", - "active-defense-formula-tooltip": "crwdns168044:0crwdne168044:0", - "formula-as-is-description": "crwdns168046:0crwdne168046:0", - "formula-parry-description": "crwdns168048:0crwdne168048:0", - "formula-block-description": "crwdns168050:0crwdne168050:0", - "power-dodge-description": "crwdns168052:0crwdne168052:0", - "power-parry-description": "crwdns168054:0crwdne168054:0", - "power-block-physical-description": "crwdns168056:0crwdne168056:0", - "power-block-mental-description": "crwdns168058:0crwdne168058:0", + "talent-level-label": "crwdns171554:0crwdne171554:0", + "formula-level-label": "crwdns171556:0crwdne171556:0", + "formula-label": "crwdns171558:0crwdne171558:0", + "active-defense-formula-tooltip": "crwdns171560:0crwdne171560:0", + "formula-as-is-description": "crwdns171562:0crwdne171562:0", + "formula-parry-description": "crwdns171564:0crwdne171564:0", + "formula-block-description": "crwdns171566:0crwdne171566:0", + "power-dodge-description": "crwdns171568:0crwdne171568:0", + "power-parry-description": "crwdns171570:0crwdne171570:0", + "power-block-physical-description": "crwdns171572:0crwdne171572:0", + "power-block-mental-description": "crwdns171574:0crwdne171574:0", "abbreviation-attribute-label": "crwdns157480:0crwdne157480:0", "abbreviation-difficulty-label": "crwdns157482:0crwdne157482:0", "skill-difficulty-tooltip": "crwdns157484:0crwdne157484:0", @@ -351,7 +361,7 @@ "row-id-repeating-tooltip": "crwdns157534:0crwdne157534:0", "link-label": "crwdns157536:0crwdne157536:0", "link-to-row-id-tooltip": "crwdns157538:0crwdne157538:0", - "copy-paste-row-id-tooltip": "crwdns171304:0crwdne171304:0", + "copy-paste-row-id-tooltip": "crwdns171576:0crwdne171576:0", "name-label": "crwdns157542:0crwdne157542:0", "hit-location-label": "crwdns157544:0crwdne157544:0", "hit-location-tooltip": "crwdns157546:0crwdne157546:0", @@ -377,11 +387,11 @@ "dodge-retreat-versus-melee-tooltip": "crwdns157586:0crwdne157586:0", "dodge-drop-ranged-label": "crwdns157588:0crwdne157588:0", "dodge-drop-ranged-tooltip": "crwdns157590:0crwdne157590:0", - "knockback-label": "crwdns160954:0crwdne160954:0", - "knockback-tooltip": "crwdns160956:0crwdne160956:0", - "knockback-calculation-description": "crwdns160958:0crwdne160958:0", - "knockback-hitpoints-modifier-label": "crwdns168060:0crwdne168060:0", - "knockback-hitpoints-modifier-tooltip": "crwdns168062:0crwdne168062:0", + "knockback-label": "crwdns171578:0crwdne171578:0", + "knockback-tooltip": "crwdns171580:0crwdne171580:0", + "knockback-calculation-description": "crwdns171582:0crwdne171582:0", + "knockback-hitpoints-modifier-label": "crwdns171584:0crwdne171584:0", + "knockback-hitpoints-modifier-tooltip": "crwdns171586:0crwdne171586:0", "abbreviation-information-notes": "crwdns157592:0crwdne157592:0", "fencing-unbalanced-tooltip": "crwdns157594:0crwdne157594:0", "apply-combat-reflexes-label": "crwdns157596:0crwdne157596:0", @@ -394,7 +404,9 @@ "damage-type-tooltip": "crwdns157610:0crwdne157610:0", "reach-label": "crwdns157612:0crwdne157612:0", "melee-reach-tooltip": "crwdns157614:0crwdne157614:0", - "modifier-tooltip": "crwdns171306:0crwdne171306:0", + "close-reach-label": "crwdns171588:0crwdne171588:0", + "close-reach-tooltip": "crwdns171590:0crwdne171590:0", + "modifier-tooltip": "crwdns171592:0crwdne171592:0", "weapon-notes-label": "crwdns157618:0crwdne157618:0", "melee-weapon-notes-tooltip": "crwdns157620:0{Location|Head|Torso}crwdne157620:0", "damage-notes-label": "crwdns157622:0crwdne157622:0", @@ -438,6 +450,7 @@ "speed-range-label": "crwdns157698:0crwdne157698:0", "abbreviation-hit-modifier-label": "crwdns157700:0crwdne157700:0", "reset-label": "crwdns157702:0crwdne157702:0", + "apply-label": "crwdns171594:0crwdne171594:0", "falling-collision-label": "crwdns157704:0crwdne157704:0", "abbreviation-yards-fallen-label": "crwdns157706:0crwdne157706:0", "gravity-label": "crwdns157708:0crwdne157708:0", @@ -505,14 +518,14 @@ "spell-label": "crwdns157832:0crwdne157832:0", "spell-tooltip": "crwdns157834:0crwdne157834:0", "abbreviation-level-label": "crwdns157836:0crwdne157836:0", - "trait-level-tooltip": "crwdns159860:0crwdne159860:0", + "trait-level-tooltip": "crwdns171596:0crwdne171596:0", "spell-skill-level-tooltip": "crwdns157838:0crwdne157838:0", "spell-difficulty-tooltip": "crwdns157840:0crwdne157840:0", "spell-skill-level-modifier-tooltip": "crwdns157842:0crwdne157842:0", "points-tooltip": "crwdns157844:0crwdne157844:0", - "spell-is-on-tooltip": "crwdns157846:0crwdne157846:0", + "spell-is-on-tooltip": "crwdns171598:0crwdne171598:0", "abbreviation-concentration-label": "crwdns157848:0crwdne157848:0", - "spell-concentration-tooltip": "crwdns157850:0crwdne157850:0", + "spell-concentration-tooltip": "crwdns171600:0crwdne171600:0", "abbreviation-resisted-by-label": "crwdns157852:0crwdne157852:0", "spell-resisted-by-tooltip": "crwdns157854:0crwdne157854:0", "duration-label": "crwdns157856:0crwdne157856:0", diff --git a/L5R/translations/zu.json b/L5R/translations/zu.json index 468d8d9851..ea8b3674d3 100644 --- a/L5R/translations/zu.json +++ b/L5R/translations/zu.json @@ -23,9 +23,9 @@ "+10-to-insight-u": "crwdns38399:0crwdne38399:0", "etiquette-bonus-u": "crwdns38400:0crwdne38400:0", "traits-u": "crwdns38401:0crwdne38401:0", - "skills-u": "crwdns171308:0crwdne171308:0", - "weapons-u": "crwdns171310:0crwdne171310:0", - "spells-u": "crwdns171312:0crwdne171312:0", + "skills-u": "crwdns171618:0crwdne171618:0", + "weapons-u": "crwdns171620:0crwdne171620:0", + "spells-u": "crwdns171622:0crwdne171622:0", "air-u": "crwdns38405:0crwdne38405:0", "reflexes-u": "crwdns38406:0crwdne38406:0", "awareness-u": "crwdns38407:0crwdne38407:0", diff --git a/Masks - A New Generation/translations/zu.json b/Masks - A New Generation/translations/zu.json index adaba1b1fd..12eb11560b 100644 --- a/Masks - A New Generation/translations/zu.json +++ b/Masks - A New Generation/translations/zu.json @@ -220,7 +220,7 @@ "insecure": "crwdns70122:0crwdne70122:0", "malusdefend": "crwdns70123:0crwdne70123:0", "malusreject": "crwdns158472:0crwdne158472:0", - "clearinsecure": "crwdns158474:0crwdne158474:0", + "clearinsecure": "crwdns171702:0crwdne171702:0", "newborn-optional-damage": "crwdns158476:0crwdne158476:0", "damaged": "crwdns158478:0crwdne158478:0", "cleardamaged": "crwdns158480:0crwdne158480:0", diff --git a/Monster of the Week Official/translations/fr.json b/Monster of the Week Official/translations/fr.json index 0bc4860fc2..f5e4afdde6 100644 --- a/Monster of the Week Official/translations/fr.json +++ b/Monster of the Week Official/translations/fr.json @@ -31,7 +31,7 @@ "improvements-description": "Dès que vous avez coché 5 cases d'expérience, choisissez une amélioration parmi les suivantes : (Conservez vos choix cochés)", "max": "max", "another": "Take another", - "move": "move", + "move": "manoeuvre", "ally": "Gagnez un allié", "playbook-move": "Prenez une manoeuvre d'un autre livret.", "advanced-improvements": "Après avoir pris du galon 5 fois, vous pouvez aussi choisir parmi les améliorations avancées ci-dessous.", @@ -74,9 +74,9 @@ "the-hex": "The Hex", "the-pararomantic": "The Pararomantic", "the-searcher": "The Searcher", - "the-exile": "The Exile", - "the-hardcase": "The Hard Case", - "the-luchador": "The Luchador", + "the-exile": "L'Éxilé", + "the-hardcase": "Le Dur à Cuire", + "the-luchador": "Le Luchador", "the-meddlingkid": "The Meddling Kid", "the-sidekick": "The Sidekick", "the-snoop": "The Snoop", @@ -153,7 +153,7 @@ "chosen-advance1": "Supprimez un de vos traits de ruine et (si vous le souhaitez) un de vos marqueurs d'héroïsme. Vous avez modifié cet aspect de votre destinée.", "Crooked": "Vaurien", "luck-special-Crooked": "Quand vous dépensez un point de Chance une connaissance passée va réapparaître dans votre vie. Très bientôt.", - "background": "Background", + "background": "Historique", "background-description": "Avant de devenir un chasseur de monstres, vous aviez un boulot pas très légal. Que faisiez-vous exactement ?", "background1": "Voyou : Vous pouvez utiliser Coriace au lieu de Charme pour manipuler quelqu’un en le menaçant de le frapper.", "background2": "Cambrioleur : Quand vous entrez par effraction dans un endroit sûr, lancez 2D+Futé. Sur un 10+, choisissez trois avantages ; sur un 7-9, choisissez-en deux :", @@ -647,15 +647,15 @@ "gumshoeCode-example": "Exemples de codes : Les meurtres ne peuvent rester impunis. Les monstres doivent périr. Les innocents doivent être protégés. Les lois doivent être appliquées. Le mal doit être dénoncé. Le faible doit être protégé du fort. etc.", "gumshoeCode-explain": "Ce Code vous définit. A chaque violation de votre Code, vous êtes déchus de l'usage des manœuvres liées au Code (The Postman Always Rings Twice, The Long Goodbye) et la possibilité d'user de votre chance. Cette incapacité dure jusqu'au prochain mystère, à moins de vous amender. Votre fidélité à votre Code vous rend sincère et intègre ; vous recevez +1 constant pour manipuler quelqu'un et vous ne pouvez être possédé ou charmé par aucune entité ou objet surnaturel, alien ou démoniaque.", "Gumshoe-fixed-move1": "\"Occult Confidential\" : Pour chaque mystère, la première fois que vous observez en action un monstre, un larbin, ou un phénomène, vous pouvez poser une question de la liste de enquêter sur un mystère.", - "Gumshoe-fixed-move2": "The Naked City: You have lots of personal contacts wherever you go. Pick four contact types from the following areas (or from other areas agreed to between you and the Keeper)", + "Gumshoe-fixed-move2": "'La Cité sans voiles' (The Naked City) : Vous avez beaucoup de contacts personnels où que vous alliez. Sélectionnez 4 contacts-types dans les domaines suivants (ou dans d'autres domaines en accord avec le Gardien)", "Gumshoe-fixed-move2-examples": "Academics, Accountants, Artists, Bartenders, Clergy, Conspiracy Theorists, Construction, Courts, Criminals (organised), Criminals (street), Cultists, Engineers, Espionage, Film and TV, Forensic Scientists, Fringe Scientists, Hackers, Journalists, Lawyers, Mechanics, Media, Medical Practioners, Military, Morgue, Occult, Police (local), Police (national), Politicians, Prisons, Private Security, Property Developers, Stage Magicians, Technologists, Transportation", - "Gumshoe-fixed-move2-continued": "You can hit them up for info (+1 to one investigate a mystery roll) or small favours - but there may be a small cost involved. Personal contacts can provide more significant help but the Keeper decides their price on a case-by-case basis.", - "Gumshoe-move1": "The Postman Always Rings Twice: Twice per mystery - as long as you follow your Code - you may reroll a roll.", - "Gumshoe-move2": "The Long Goodbye: You can't die with an open case. Specifically, you suffer all harm as normal but your death is postponed until you have either completed or abandoned the case, or you break your Code (then all bets are off).", - "Gumshoe-move3": "Jessica Jones Entry: When you double-talk your way into a secure location, roll +Charm. On a 10+ pick three, on a 7-9 pick two, on a fail pick one", - "Gumshoe-move3.1": "You don't leave any trace of what you searched.", - "Gumshoe-move3.2": "You find what you wanted.", - "Gumshoe-move3.3": "You find something else that's important.", + "Gumshoe-fixed-move2-continued": "Vous pouvez les solliciter pour de l'information (+1 à un lancer de Enquêter sur un Mystère) ou de petites faveurs moyennant un coût modique. Les Contacts individuels peuvent fournir une aide bien plus précieuse mais le Gardien décidera du prix au cas par cas.", + "Gumshoe-move1": "'Le facteur sonne toujours deux fois'(The Postman Always Rings Twice) : Tant que vous suivez votre code, 2 fois par mystère, vous pouvez retenter un lancer.", + "Gumshoe-move2": "Le Privé(The Long Goodbye) : Vous ne pouvez mourir avec une enquête non-résolue. Techniquement, vous subissez tous les dégâts comme prévu mais votre décès est repoussé jusqu'à la résolution, l'abandon de l'enquête ou que vous ne trahissiez votre Code (Les paris sont ouverts).", + "Gumshoe-move3": "Une entrée à la Jessica Jones : Quand vous pénétrez un lieu sécurisé en jouant un double-jeu, lancez 2D+Charme. Sur 10+, réservez trois, sur 7-9 réservez 2, et sur un échec réservez un.", + "Gumshoe-move3.1": "Personne ne sait ce que vous êtes venu chercher.", + "Gumshoe-move3.2": "Vous trouvez ce que vous cherchez.", + "Gumshoe-move3.3": "Vous trouvez autre chose d’important.", "Gumshoe-move3.4": "You don't piss anyone off.", "Gumshoe-move3.5": "You aren't recognised.", "Gumshoe-move4": "Out of the Past: You have a police buddy who will do you big favours. Get in touch with them when you need to redirect law enforcement attention, get a heads-up on what operations are planned, or access police files. You now owe them; expect them to collect on it soon.", @@ -672,26 +672,26 @@ "Gumshoe-move7.4": "Are you complicit with any ongoing criminal activity?", "Gumshoe-move7.5": "Did you commit this specific crime?", "Gumshoe-gear-base": "A laptop, and a liquor flask", - "Gumshoe-recording": "Recording Devices", + "Gumshoe-recording": "Appareils d’enregistrement", "Gumshoe-gear1": "Caméra à vision nocturne", "Gumshoe-gear2": "Petite caméra vidéo numérique", "Gumshoe-gear3": "Caméra 8 mm ou 16 mm", - "Gumshoe-gear4": "Digital sound recorder", - "Gumshoe-gear5": "Cassette tape recorder", - "Gumshoe-gear6": "Remote-controlled camera drone", + "Gumshoe-gear4": "Dictaphone numérique", + "Gumshoe-gear5": "Magnétophone", + "Gumshoe-gear6": "Drone caméra radiocommandé", "Gumshoe-gear7": "Microphone laser", - "Gumshoe-gear8": "SLR camera", - "Gumshoe-weapon": "P.I. Weapons", + "Gumshoe-gear8": "Appareil Réflex", + "Gumshoe-weapon": "Armes de privé", "Gumshoe-gear9": "Coup-de-poing américain (1 dégât, allonge, petit)", "Gumshoe-gear10": "Revolver .38 (2 dégâts, proche, rechargement, bruyant)", "Gumshoe-gear11": "9 mm (2 dégâts, proche, bruyant)", "Gumshoe-gear12": "Magnum (3 dégâts, proche, rechargement, bruyant)", "Gumshoe-gear13": "Fusil à pompe (3 dégâts, proche, sanglant, bruyant)", - "Gumshoe-gear14": "Switchblade (1-harm, hand, small)", - "Gumshoe-advance1": "Add an extra harm box on the Dying side", - "Gumshoe-advance2": "Gain a Haven (your office, perhaps), like the Expert, with two options", - "Gumshoe-advance3": "Add four additional or new contacts for Naked City", - "Gumshoe-advance4": "Faite un allié d'un de vos contact", + "Gumshoe-gear14": "Poignard (1 dégâts, allonge, petit)", + "Gumshoe-advance1": "Ajoutez une case de blessure supplémentaire, côté 'Mourant'.", + "Gumshoe-advance2": "Gagnez un Refuge (votre bureau sûrement), comme l’Expert/I>, avec deux options.", + "Gumshoe-advance3": "Ajoutez quatre nouveaux contacts pour la manœuvre 'La Cité sans voiles' (The Naked City).", + "Gumshoe-advance4": "Faite un allié d'un de vos contacts", "Hex": "Hex", "luck-special-hex": "When you spend Luck, until the end of the mystery, backlash on your spells will be extra nasty.", "hex-weapons": "Armes enchantées", @@ -749,11 +749,11 @@ "rote-desc4": "You start out knowing up to one Rote, which you can choose when creating your character or during play. You can learn more by taking corresponding Improvements. When you do, you can choose the new Rote right away or in play.", "rote-desc5": "You roll +Weird to cast a Rote, which requires you to have the needed items at hand and the ability to physically use them.", "rote-name": "Rote Name", - "rote-reqs": "Requirements", - "rote-effect": "Effects", + "rote-reqs": "Prérequis", + "rote-effect": "Effets", "hex-advance1": "Take another Rote", "hex-advance2": "or an additional Rote", - "hex-advance3": "Gain a Haven, like the Expert, with two options", + "hex-advance3": "Gagnez un refuge, comme l’Expert/I>, avec deux options.", "hex-advance4": "Take another two Rotes", "hex-advance5": "Choose one Advanced Hex Move", "Pararomantic": "Pararomantic", @@ -761,7 +761,7 @@ "relation": "Relationship Status", "guide-name": "Guide Name", "loving": "Loving", - "broken": "Broken", + "broken": "Brisé", "relation-second": "Second Relationship Status", "guide-name-second": "Second Guide Name", "bond": "Bond Abuse", @@ -797,11 +797,11 @@ "pararomantic-move6.3": "What would distract them?", "pararomantic-move7": "Spirit Touched: Your experiences have made you sensitive to the supernatural. When you sense magical things, roll +Weird. On a 10+, you can sense them fully. On a 7-9, choose: either sense them fully but they notice you too, or you sense only impressions.", "pararomantic-equip": "Normal Equipment", - "pararomantic-gear1": "Golf club, baseball bat, cricket bat, or hockey stick (2 harm, hand, innocuous, messy)", - "pararomantic-gear2": "Pocket knife or multitool (1 harm, hand, useful, small)", - "pararomantic-gear3": "Small handgun (2 harm, close, loud, reload)", + "pararomantic-gear1": "Club de golf, batte de baseball, batte de cricket ou crosse de hockey (2 dégâts, allonge, inoffensif, sanglant)", + "pararomantic-gear2": "Couteau de poche ou couteau suisse (1 dégât, allonge, utile, petit)", + "pararomantic-gear3": "Arme de poing de petit calibre (2 dégâts, proche, rechargement, bruyant)", "pararomantic-gear4": "Vélo", - "pararomantic-gear5": "Fairly new car in decent condition", + "pararomantic-gear5": "Voiture plutôt récente en bon état", "pararomantic-gear6": "Moto", "pararomantic-gift": "Gift from your Guide, which must be periodically recharged by interactions with them", "pararomantic-gift1": "Part of their body, eg. a vial of blood, lock of hair, tears in a phial, fairy dust, etc. It either helps you heal, or counts as a weakness against a specific kind of monster.", @@ -812,17 +812,17 @@ "pararomantic-advance2": "Change your Guide, as you fall for another supernatural being", "pararomantic-advance3": "Gain a second Guide. Track the Relationship Status of both Guides separately. Both Guides initially hate each other, but this could change through play. All moves that applied to your original Guide can now apply to either one", "pararomantic-advance4": "Erase all marks from the Relationship Status track(s)", - "Searcher": "Searcher", + "Searcher": "Chercheur", "searcher-extra-luck": "Point de chance additionnel", "searcher-extra-luck-desc": "Use if you have the corresponding First Encounter move", - "luck-special-searcher": "When you spend Luck, your First Encounter comes up in play. It could be a flashback, new occurrence, or related event.", + "luck-special-searcher": "Quand vous dépensez un point de Chance, votre Premier Contact entre en jeu sous la forme d'un Flashback, d'un nouvel événement ou dans la continuité d'un précédent.", "searcher-gear-base": "A laptop, a car or motorcycle, a camera, and binoculars", - "searcher-tools": "Investigation Tools", - "searcher-gear1": "A bag of cameras and microphones", - "searcher-gear2": "Forensic tools", - "searcher-gear3": "Ghost hunting tools", - "searcher-gear4": "Scientific measuring tools", - "searcher-gear5": "Cryptid hunting gear", + "searcher-tools": "Outils d'enquêteur", + "searcher-gear1": "Une valisette de caméras et de micro", + "searcher-gear2": "Des outils de criminalistique", + "searcher-gear3": "Des outils de chasse aux fantômes", + "searcher-gear4": "De l'outillage de mesures scientifiques", + "searcher-gear5": "Équipement de chasse aux cryptides", "searcher-gear6": "Historical documents and witness reports of strange events", "searcher-gear7": "Maps, blueprints, and building reports for significant places", "searcher-weapon": "Self-defence Weapons", diff --git a/Monster of the Week Official/translations/zu.json b/Monster of the Week Official/translations/zu.json index f1878d409f..73895f0d85 100644 --- a/Monster of the Week Official/translations/zu.json +++ b/Monster of the Week Official/translations/zu.json @@ -791,7 +791,7 @@ "pararomantic-move3": "crwdns163104:0crwdne163104:0", "pararomantic-move4": "crwdns163106:0crwdne163106:0", "pararomantic-move5": "crwdns163108:0crwdne163108:0", - "pararomantic-move6": "crwdns167830:0crwdne167830:0", + "pararomantic-move6": "crwdns171516:0crwdne171516:0", "pararomantic-move6.1": "crwdns163112:0crwdne163112:0", "pararomantic-move6.2": "crwdns163114:0crwdne163114:0", "pararomantic-move6.3": "crwdns163116:0crwdne163116:0", @@ -845,7 +845,7 @@ "searcher-move3": "crwdns163212:0crwdne163212:0", "searcher-move4": "crwdns163214:0crwdne163214:0", "searcher-move5": "crwdns163216:0crwdne163216:0", - "searcher-move6": "crwdns167832:0crwdne167832:0", + "searcher-move6": "crwdns171518:0crwdne171518:0", "searcher-move7": "crwdns163220:0crwdne163220:0", "searcher-advance1": "crwdns163222:0crwdne163222:0", "searcher-advance2": "crwdns163224:0crwdne163224:0", diff --git a/Monster of the Week/translations/zu.json b/Monster of the Week/translations/zu.json index 0c491a37b0..eaac609747 100644 --- a/Monster of the Week/translations/zu.json +++ b/Monster of the Week/translations/zu.json @@ -1011,10 +1011,14 @@ "sidekick-fixed-move1": "crwdns151192:0crwdne151192:0", "sidekick-move1": "crwdns151194:0crwdne151194:0", "sidekick-move2": "crwdns151196:0crwdne151196:0", - "sidekick-move3": "crwdns171334:0crwdne171334:0", - "sidekick-move4": "crwdns171336:0crwdne171336:0", - "sidekick-move5": "crwdns171338:0crwdne171338:0", - "sidekick-move6": "crwdns171340:0crwdne171340:0", + "sidekick-move3": "crwdns172138:0crwdne172138:0", + "sidekick-move3.1": "crwdns172140:0crwdne172140:0", + "sidekick-move3.2": "crwdns172142:0crwdne172142:0", + "sidekick-move3.3": "crwdns172144:0crwdne172144:0", + "sidekick-move4": "crwdns172146:0crwdne172146:0", + "sidekick-move5": "crwdns172148:0crwdne172148:0", + "sidekick-move6": "crwdns172150:0crwdne172150:0", + "sidekick-move7": "crwdns172152:0crwdne172152:0", "sidekick-hero-weapon": "crwdns151206:0crwdne151206:0", "sidekick-weapons": "crwdns151208:0crwdne151208:0", "sidekick-gear1": "crwdns151210:0crwdne151210:0", diff --git a/NOC/translations/fr.json b/NOC/translations/fr.json index 92ed10576a..1cd4893fb7 100644 --- a/NOC/translations/fr.json +++ b/NOC/translations/fr.json @@ -66,8 +66,8 @@ "effet-points-trauma-grave-u": "Traumatisé\n-1D Talents\n+1pt Trauma permanent", "effet-points-trauma-mort-u": "Fou", "effet-points-traque-leger-u": "Signalé", - "effet-points-traque-grave-u": "Recherché\n+1pt Traque permanent\n+trait \"Criminel\"", - "effet-points-traque-mort-u": "Pourchassé\n+trait \"Ennemi public\"", + "effet-points-traque-grave-u": "Recherché\n+1pt Traque permanent\n+trait "Criminel"", + "effet-points-traque-mort-u": "Pourchassé\n+trait "Ennemi public"", "effet-points-noirceur-leger-u": "Teinté", "effet-points-noirceur-grave-u": "Possédé", "effet-points-noirceur-grave1-u": "+1pt Noirceur permanent", @@ -82,7 +82,7 @@ "faveurmax-u": "Faveur max", "Combathelper-u": "AIDE AU COMBAT", "tir-u": "ARMES DE TIR", - "dps-u": "Dég.", + "dps-u": "Dégâts", "munitions-u": "Mun.", "munitionsmax-u": "Mun. max", "armetalent-u": "Talent", @@ -91,16 +91,12 @@ "armure-u": "ARMURE", "armurepts-u": "Armure", "defense-u": "Défense", -<<<<<<< Updated upstream "porte-u": "Portée", "Notes-p": "La nuit est tombée sur le monde. La Terre a été engloutie par l’Artefact, un objet impossible surgi du fond de l’espace et du temps. Il s’est replié sur elle en une étreinte cosmique, se substituant au ciel et aux étoiles.\n\nL’Artefact est une prison qui a plongé l’humanité dans un éternel crépuscule et a disloqué la civilisation. Tel est le fardeau des vivants.\n\nL’Artefact est un bouclier érigé contre une menace extérieure supposée conduire à l’anéantissement de toute vie. Telle est la voix de la propagande.\n\nL’Artefact est un horizon inatteignable aux motivations cryptiques, incarnation de l’apocalypse et porteur d’espoir pour qui croit en son message.\n\nIl est l’Objet-Dieu.", "porte-t": "Cocher la case si l'armure est portée", "talent-t": "Cocher la case si cette arme fait partie de votre liste d'armes connues", "arrestation-t": "Vous vous êtes fait arrêté alors que vous aviez le trait signalé/recherché/pourchassé", "fatigue-t": "Vous êtes fatigué", -======= - "Notes-p": "La nuit est tombée sur le monde. La Terre a été engloutie par l’Artefact, un objet impossible surgi du fond de l’espace et du temps. Il s’est replié sur elle en une étreinte cosmique, se substituant au ciel et aux étoiles.\n\nL’Artefact est une prison qui a plongé l’humanité dans un éternel crépuscule et a disloqué la civilisation. Tel est le fardeau des vivants.\n\nL’Artefact est un bouclier érigé contre une menace extérieure supposée conduire à l’anéantissement de toute vie. Telle est la voix de la propagande.\n\nL’Artefact est un horizon inatteignable aux motivations cryptiques, incarnation de l’apocalypse et porteur d’espoir pour qui croit en son message.\n\nIl est l’Objet-Dieu.", ->>>>>>> Stashed changes "vie-t": "Ce Domaine est celui du don de soi, de l’abnégation\net de la bonté. Un personnage doté d’une affinité\nen Vie sera une lueur dans un monde de ténèbres,\nune incarnation de la volonté de survie de l’espèce\nconfrontée à son ultime épreuve.", "erudition-t": "Ce Domaine regroupe toutes les connaissances,\nà l’exclusion de la technologie qui relève d’un\nDomaine propre.\nUn personnage possédant des niveaux dans les\nTalents d’Érudition fait partie d’une caste élitiste.\nIl est probablement bibliothécaire, érudit, professeur.\nLe savoir, dans la société délitée de NOC, est\nun important marqueur de statut.", "technique-t": "Ce domaine est celui des savoirs pratiques, des\nobjets et de leur fonctionnement, de la débrouille\net des technologies inspirées de l’Artefact.", diff --git a/NOC/translations/zu.json b/NOC/translations/zu.json index 9474e7bbf9..51f6f8eeb8 100644 --- a/NOC/translations/zu.json +++ b/NOC/translations/zu.json @@ -10,7 +10,6 @@ "idteinte-t": "crwdns156430:0crwdne156430:0", "idpossede-t": "crwdns156432:0crwdne156432:0", "idcorrompu-t": "crwdns156434:0crwdne156434:0", - "idsecurite-t": "crwdns171316:0crwdne171316:0", "idviolence-t": "crwdns156438:0crwdne156438:0", "idmalaise-t": "crwdns156440:0crwdne156440:0", "idHallucinations-t": "crwdns156442:0crwdne156442:0", @@ -24,7 +23,7 @@ "ame-u": "crwdns156458:0crwdne156458:0", "statut-u": "crwdns156460:0crwdne156460:0", "action-u": "crwdns156462:0crwdne156462:0", - "recuperation-u": "crwdns166470:0crwdne166470:0", + "recuperation-u": "crwdns172044:0crwdne172044:0", "apaisement-u": "crwdns156464:0crwdne156464:0", "ferveur-u": "crwdns156466:0crwdne156466:0", "lumiere-u": "crwdns156468:0crwdne156468:0", @@ -63,15 +62,17 @@ "effet-points-blessures-leger-u": "crwdns156534:0crwdne156534:0", "effet-points-blessures-grave-u": "crwdns156536:0crwdne156536:0", "effet-points-blessures-mort-u": "crwdns156538:0crwdne156538:0", - "effet-points-trauma-leger-u": "crwdns171318:0crwdne171318:0", - "effet-points-trauma-grave-u": "crwdns171320:0crwdne171320:0", + "effet-points-trauma-leger-u": "crwdns172048:0crwdne172048:0", + "effet-points-trauma-grave-u": "crwdns172050:0crwdne172050:0", "effet-points-trauma-mort-u": "crwdns156544:0crwdne156544:0", "effet-points-traque-leger-u": "crwdns156546:0crwdne156546:0", - "effet-points-traque-grave-u": "crwdns171322:0crwdne171322:0", - "effet-points-traque-mort-u": "crwdns171324:0crwdne171324:0", - "effet-points-noirceur-leger-u": "crwdns171326:0crwdne171326:0", - "effet-points-noirceur-grave-u": "crwdns171328:0crwdne171328:0", - "effet-points-noirceur-mort-u": "crwdns171330:0crwdne171330:0", + "effet-points-traque-grave-u": "crwdns172052:0crwdne172052:0", + "effet-points-traque-mort-u": "crwdns172056:0crwdne172056:0", + "effet-points-noirceur-leger-u": "crwdns172058:0crwdne172058:0", + "effet-points-noirceur-grave-u": "crwdns172060:0crwdne172060:0", + "effet-points-noirceur-grave1-u": "crwdns172062:0crwdne172062:0", + "effet-points-noirceur-mort-u": "crwdns172064:0crwdne172064:0", + "effet-points-noirceur-plus1trait-u": "crwdns172066:0crwdne172066:0", "EQUIPMENTS-u": "crwdns156558:0crwdne156558:0", "CONTACTS-u": "crwdns156560:0crwdne156560:0", "Description-u": "crwdns156562:0crwdne156562:0", @@ -81,7 +82,7 @@ "faveurmax-u": "crwdns156570:0crwdne156570:0", "Combathelper-u": "crwdns156572:0crwdne156572:0", "tir-u": "crwdns156574:0crwdne156574:0", - "dps-u": "crwdns171332:0crwdne171332:0", + "dps-u": "crwdns172068:0crwdne172068:0", "munitions-u": "crwdns156578:0crwdne156578:0", "munitionsmax-u": "crwdns156580:0crwdne156580:0", "armetalent-u": "crwdns156582:0crwdne156582:0", @@ -90,12 +91,12 @@ "armure-u": "crwdns156588:0crwdne156588:0", "armurepts-u": "crwdns156590:0crwdne156590:0", "defense-u": "crwdns156592:0crwdne156592:0", - "porte-u": "crwdns166472:0crwdne166472:0", + "porte-u": "crwdns172070:0crwdne172070:0", "Notes-p": "crwdns156594:0crwdne156594:0", - "porte-t": "crwdns166474:0crwdne166474:0", - "talent-t": "crwdns161212:0crwdne161212:0", - "arrestation-t": "crwdns161214:0crwdne161214:0", - "fatigue-t": "crwdns161216:0crwdne161216:0", + "porte-t": "crwdns172072:0crwdne172072:0", + "talent-t": "crwdns172074:0crwdne172074:0", + "arrestation-t": "crwdns172076:0crwdne172076:0", + "fatigue-t": "crwdns172078:0crwdne172078:0", "vie-t": "crwdns156596:0crwdne156596:0", "erudition-t": "crwdns156598:0crwdne156598:0", "technique-t": "crwdns156600:0crwdne156600:0", diff --git a/Night Witches/translations/af.json b/Night Witches/translations/af.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/af.json +++ b/Night Witches/translations/af.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/cs.json b/Night Witches/translations/cs.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/cs.json +++ b/Night Witches/translations/cs.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/da.json b/Night Witches/translations/da.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/da.json +++ b/Night Witches/translations/da.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/de.json b/Night Witches/translations/de.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/de.json +++ b/Night Witches/translations/de.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/el.json b/Night Witches/translations/el.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/el.json +++ b/Night Witches/translations/el.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/en.json b/Night Witches/translations/en.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/en.json +++ b/Night Witches/translations/en.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/es.json b/Night Witches/translations/es.json index 2bee2b3d34..97b346f1c3 100644 --- a/Night Witches/translations/es.json +++ b/Night Witches/translations/es.json @@ -54,6 +54,7 @@ "raiseguts": "Aumenta Agallas, Suerte o Habilidad en uno, hasta +3.", "regard": "Consideración", "regimental": "Honores del Regimiento", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "POLITRUK DEL REGIMIENTO:", "role": "Rol", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/fr.json b/Night Witches/translations/fr.json index 5af6c85594..13a93c547e 100644 --- a/Night Witches/translations/fr.json +++ b/Night Witches/translations/fr.json @@ -54,6 +54,7 @@ "raiseguts": "Augmentez de 1 votre valeur de Cran, de Chance ou de Compétence (jusqu'à un maximum de +3).", "regard": "Considération", "regimental": "Médailles du régiment", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "POLITRUK DU RÉGIMENT :", "role": "Rôle", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/he.json b/Night Witches/translations/he.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/he.json +++ b/Night Witches/translations/he.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/it.json b/Night Witches/translations/it.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/it.json +++ b/Night Witches/translations/it.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/ja.json b/Night Witches/translations/ja.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/ja.json +++ b/Night Witches/translations/ja.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/ko.json b/Night Witches/translations/ko.json index 3d2c7db939..c74e66ef96 100644 --- a/Night Witches/translations/ko.json +++ b/Night Witches/translations/ko.json @@ -54,6 +54,7 @@ "raiseguts": "담력, 운, 솜씨 중 하나를 +1 높입니다. (최대 +3)", "regard": "시선", "regimental": "연대 훈장", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "연대 정치지도원:", "role": "역할", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/nl.json b/Night Witches/translations/nl.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/nl.json +++ b/Night Witches/translations/nl.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/pl.json b/Night Witches/translations/pl.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/pl.json +++ b/Night Witches/translations/pl.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/pt.json b/Night Witches/translations/pt.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/pt.json +++ b/Night Witches/translations/pt.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/ru.json b/Night Witches/translations/ru.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/ru.json +++ b/Night Witches/translations/ru.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/sv.json b/Night Witches/translations/sv.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/sv.json +++ b/Night Witches/translations/sv.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/tr.json b/Night Witches/translations/tr.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/tr.json +++ b/Night Witches/translations/tr.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/zh.json b/Night Witches/translations/zh.json index 0c08464806..a80fcca581 100644 --- a/Night Witches/translations/zh.json +++ b/Night Witches/translations/zh.json @@ -54,6 +54,7 @@ "raiseguts": "Raise Guts, Luck, or Skill by one (maximum +3).", "regard": "Regard", "regimental": "Regimental Honors", + "regimentalhonors": "Regimental Honors", "regimentalpolitruk": "REGIMENTAL POLITRUK:", "role": "Role", "russian": "НОЧНЫЕ ВЕДЬМЫ", diff --git a/Night Witches/translations/zu.json b/Night Witches/translations/zu.json index f450e7d28b..f59e0889bc 100644 --- a/Night Witches/translations/zu.json +++ b/Night Witches/translations/zu.json @@ -19,7 +19,7 @@ "earnamedal": "crwdns88818:0crwdne88818:0", "embracedeath": "crwdns88820:0crwdne88820:0", "guts": "crwdns88822:0crwdne88822:0", - "hands": "crwdns88824:0crwdne88824:0", + "hands": "crwdns172094:0crwdne172094:0", "harm": "crwdns88826:0crwdne88826:0", "harm1": "crwdns88828:0crwdne88828:0", "harm2": "crwdns88830:0crwdne88830:0", @@ -53,7 +53,8 @@ "putsafety": "crwdns88888:0crwdne88888:0", "raiseguts": "crwdns88890:0crwdne88890:0", "regard": "crwdns88892:0crwdne88892:0", - "regimental": "crwdns88894:0crwdne88894:0", + "regimental": "crwdns172098:0crwdne172098:0", + "regimentalhonors": "crwdns172100:0crwdne172100:0", "regimentalpolitruk": "crwdns88896:0crwdne88896:0", "role": "crwdns88898:0crwdne88898:0", "russian": "crwdns88900:0crwdne88900:0", @@ -70,7 +71,7 @@ "tellastoryofhome": "crwdns88922:0crwdne88922:0", "tellawar": "crwdns88924:0crwdne88924:0", "themost": "crwdns88926:0crwdne88926:0", - "thiscomradev": "crwdns88928:0crwdne88928:0", + "thiscomradev": "crwdns172128:0crwdne172128:0", "uniform": "crwdns88930:0crwdne88930:0", "whowrite": "crwdns88932:0crwdne88932:0", "witnessdeath": "crwdns88934:0crwdne88934:0", diff --git a/Old School Essentials - AAC/translations/af.json b/Old School Essentials - AAC/translations/af.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/af.json +++ b/Old School Essentials - AAC/translations/af.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/cs.json b/Old School Essentials - AAC/translations/cs.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/cs.json +++ b/Old School Essentials - AAC/translations/cs.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/da.json b/Old School Essentials - AAC/translations/da.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/da.json +++ b/Old School Essentials - AAC/translations/da.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/de.json b/Old School Essentials - AAC/translations/de.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/de.json +++ b/Old School Essentials - AAC/translations/de.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/el.json b/Old School Essentials - AAC/translations/el.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/el.json +++ b/Old School Essentials - AAC/translations/el.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/en.json b/Old School Essentials - AAC/translations/en.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/en.json +++ b/Old School Essentials - AAC/translations/en.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/es.json b/Old School Essentials - AAC/translations/es.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/es.json +++ b/Old School Essentials - AAC/translations/es.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/fr.json b/Old School Essentials - AAC/translations/fr.json index 1cb7517c72..8fa3d06019 100644 --- a/Old School Essentials - AAC/translations/fr.json +++ b/Old School Essentials - AAC/translations/fr.json @@ -130,6 +130,7 @@ "weight": "Poids", "wisdom-abbr": "SAG", "wisdom": "Sagesse", + "wisdom-mod-abbr": "+WIS", "worn-question": "Usé ?", "thac0": "TCA0", "enabled": "Disponible", @@ -145,9 +146,9 @@ "charisma-modifier": "Modificateur de Charisme", "classic-fantasy": "Classic Fantasy", "advanced-fantasy": "Advanced Fantasy", - "dolmenwood": "Dolmenwood", "critical-hit": "Coup critique!", "critical-miss": "Échec critique!", + "dolmenwood": "Dolmenwood", "about": "À propos", "about-description": "Si vous avex des suggestions ou des problèmes avec la feuille de personnage, merci de me contacter.", "submit-issue": "Soumettre une nouvelle fonctionnalité ou un bug", diff --git a/Old School Essentials - AAC/translations/he.json b/Old School Essentials - AAC/translations/he.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/he.json +++ b/Old School Essentials - AAC/translations/he.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/it.json b/Old School Essentials - AAC/translations/it.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/it.json +++ b/Old School Essentials - AAC/translations/it.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/ja.json b/Old School Essentials - AAC/translations/ja.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/ja.json +++ b/Old School Essentials - AAC/translations/ja.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/ko.json b/Old School Essentials - AAC/translations/ko.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/ko.json +++ b/Old School Essentials - AAC/translations/ko.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/nl.json b/Old School Essentials - AAC/translations/nl.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/nl.json +++ b/Old School Essentials - AAC/translations/nl.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/pl.json b/Old School Essentials - AAC/translations/pl.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/pl.json +++ b/Old School Essentials - AAC/translations/pl.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/pt.json b/Old School Essentials - AAC/translations/pt.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/pt.json +++ b/Old School Essentials - AAC/translations/pt.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/ru.json b/Old School Essentials - AAC/translations/ru.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/ru.json +++ b/Old School Essentials - AAC/translations/ru.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/sv.json b/Old School Essentials - AAC/translations/sv.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/sv.json +++ b/Old School Essentials - AAC/translations/sv.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/tr.json b/Old School Essentials - AAC/translations/tr.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/tr.json +++ b/Old School Essentials - AAC/translations/tr.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/zh.json b/Old School Essentials - AAC/translations/zh.json index 29c06cfb78..10d43605eb 100644 --- a/Old School Essentials - AAC/translations/zh.json +++ b/Old School Essentials - AAC/translations/zh.json @@ -53,7 +53,6 @@ "find-room-trap": "Find room trap", "find-secret-door": "Find secret door", "find-secret-door-full": "Find secret door", - "find-secret-room-full": "Find secret room", "gold-piece-abbr": "GP", "hit-dice-number-abbr": "# HD", "hit-dice-number": "Number of Hit Dice", @@ -136,7 +135,7 @@ "thac0": "THAC0", "enabled": "Enabled", "disabled": "Disabled", - "threshold-modifier-enabled": "Threshold Modifier Enabled?", + "situational-bonus-enabled": "Situational Bonus Enabled?", "saves-as": "Saves as", "reaction": "Reaction", "reaction-hostile": "Hostile, attacks", @@ -146,5 +145,12 @@ "reaction-friendly": "Friendly, helpful", "charisma-modifier": "Charisma Modifier", "classic-fantasy": "Classic Fantasy", - "advanced-fantasy": "Advanced Fantasy" + "advanced-fantasy": "Advanced Fantasy", + "critical-hit": "Critical Hit!", + "critical-miss": "Critical Miss!", + "dolmenwood": "Dolmenwood", + "about": "About", + "about-description": "If you have any suggestions or problems with the character sheet, please reach out.", + "submit-issue": "Submit a feature request or bug", + "email-us": "Email us with comments or questions" } diff --git a/Old School Essentials - AAC/translations/zu.json b/Old School Essentials - AAC/translations/zu.json index 985b06c985..b60f9e9bed 100644 --- a/Old School Essentials - AAC/translations/zu.json +++ b/Old School Essentials - AAC/translations/zu.json @@ -52,8 +52,7 @@ "find-room-trap-full": "crwdns148106:0crwdne148106:0", "find-room-trap": "crwdns147990:0crwdne147990:0", "find-secret-door": "crwdns147988:0crwdne147988:0", - "find-secret-door-full": "crwdns171204:0crwdne171204:0", - "find-secret-room-full": "crwdns148104:0crwdne148104:0", + "find-secret-door-full": "crwdns172090:0crwdne172090:0", "gold-piece-abbr": "crwdns148206:0crwdne148206:0", "hit-dice-number-abbr": "crwdns158938:0crwdne158938:0", "hit-dice-number": "crwdns158940:0crwdne158940:0", @@ -80,7 +79,7 @@ "melee": "crwdns148066:0crwdne148066:0", "missile": "crwdns148068:0crwdne148068:0", "modifier-mod": "crwdns148072:0crwdne148072:0", - "modifier": "crwdns148070:0crwdne148070:0", + "modifier": "crwdns172092:0crwdne172092:0", "monster": "crwdns148116:0crwdne148116:0", "morale-abbr": "crwdns148216:0crwdne148216:0", "morale-continue-fighting": "crwdns148218:0crwdne148218:0", @@ -131,20 +130,27 @@ "weight": "crwdns148046:0crwdne148046:0", "wisdom-abbr": "crwdns148136:0crwdne148136:0", "wisdom": "crwdns148082:0crwdne148082:0", - "wisdom-mod-abbr": "crwdns160930:0crwdne160930:0", + "wisdom-mod-abbr": "crwdns172096:0crwdne172096:0", "worn-question": "crwdns148200:0crwdne148200:0", "thac0": "crwdns153848:0crwdne153848:0", "enabled": "crwdns158942:0crwdne158942:0", "disabled": "crwdns158944:0crwdne158944:0", - "threshold-modifier-enabled": "crwdns158946:0crwdne158946:0", + "situational-bonus-enabled": "crwdns172102:0crwdne172102:0", "saves-as": "crwdns158948:0crwdne158948:0", - "reaction": "crwdns160932:0crwdne160932:0", - "reaction-hostile": "crwdns160934:0crwdne160934:0", - "reaction-unfriendly": "crwdns160936:0crwdne160936:0", - "reaction-neutral": "crwdns160938:0crwdne160938:0", - "reaction-indifferent": "crwdns160940:0crwdne160940:0", - "reaction-friendly": "crwdns160942:0crwdne160942:0", - "charisma-modifier": "crwdns160944:0crwdne160944:0", - "classic-fantasy": "crwdns171206:0crwdne171206:0", - "advanced-fantasy": "crwdns171208:0crwdne171208:0" + "reaction": "crwdns172104:0crwdne172104:0", + "reaction-hostile": "crwdns172106:0crwdne172106:0", + "reaction-unfriendly": "crwdns172108:0crwdne172108:0", + "reaction-neutral": "crwdns172110:0crwdne172110:0", + "reaction-indifferent": "crwdns172112:0crwdne172112:0", + "reaction-friendly": "crwdns172114:0crwdne172114:0", + "charisma-modifier": "crwdns172116:0crwdne172116:0", + "classic-fantasy": "crwdns172118:0crwdne172118:0", + "advanced-fantasy": "crwdns172120:0crwdne172120:0", + "critical-hit": "crwdns172122:0crwdne172122:0", + "critical-miss": "crwdns172124:0crwdne172124:0", + "dolmenwood": "crwdns172126:0crwdne172126:0", + "about": "crwdns172130:0crwdne172130:0", + "about-description": "crwdns172132:0crwdne172132:0", + "submit-issue": "crwdns172134:0crwdne172134:0", + "email-us": "crwdns172136:0crwdne172136:0" } diff --git a/Pendragon5thEdition/translations/zu.json b/Pendragon5thEdition/translations/zu.json index 9c22a15166..72842b3be8 100644 --- a/Pendragon5thEdition/translations/zu.json +++ b/Pendragon5thEdition/translations/zu.json @@ -292,29 +292,29 @@ "Failure": "crwdns148630:0crwdne148630:0", "Critical": "crwdns148632:0crwdne148632:0", "Fumble": "crwdns148634:0crwdne148634:0", - "sheet: character": "crwdns166420:0crwdne166420:0", - "sheet: holdings": "crwdns166422:0crwdne166422:0", - "sheet: entourage": "crwdns166424:0crwdne166424:0", - "sheet: settings": "crwdns166426:0crwdne166426:0", - "sheet: gamemaster characters": "crwdns166428:0crwdne166428:0", - "sheet: feast record": "crwdns166430:0crwdne166430:0", - "character sheet type": "crwdns166432:0crwdne166432:0", - "feast size": "crwdns166434:0crwdne166434:0", - "enter total glory": "crwdns166436:0crwdne166436:0", - "enter date": "crwdns166438:0crwdne166438:0", - "enter event": "crwdns166440:0crwdne166440:0", - "enter new glory": "crwdns166442:0crwdne166442:0", - "armor value": "crwdns166444:0crwdne166444:0", - "wife name": "crwdns166446:0crwdne166446:0", - "wife born": "crwdns166448:0crwdne166448:0", - "wife age": "crwdns166450:0crwdne166450:0", - "wife modifier": "crwdns166452:0crwdne166452:0", - "wife skill 1": "crwdns166454:0crwdne166454:0", - "wife skill 2": "crwdns166456:0crwdne166456:0", - "wife love": "crwdns166458:0crwdne166458:0", - "wife dower": "crwdns166460:0crwdne166460:0", - "wife dowry": "crwdns166462:0crwdne166462:0", - "wife value 1": "crwdns166464:0crwdne166464:0", - "wife value 2": "crwdns166466:0crwdne166466:0", - "wife value 3": "crwdns166468:0crwdne166468:0" + "sheet: character": "crwdns171624:0crwdne171624:0", + "sheet: holdings": "crwdns171626:0crwdne171626:0", + "sheet: entourage": "crwdns171628:0crwdne171628:0", + "sheet: settings": "crwdns171630:0crwdne171630:0", + "sheet: gamemaster characters": "crwdns171632:0crwdne171632:0", + "sheet: feast record": "crwdns171634:0crwdne171634:0", + "character sheet type": "crwdns171636:0crwdne171636:0", + "feast size": "crwdns171638:0crwdne171638:0", + "enter total glory": "crwdns171640:0crwdne171640:0", + "enter date": "crwdns171642:0crwdne171642:0", + "enter event": "crwdns171644:0crwdne171644:0", + "enter new glory": "crwdns171646:0crwdne171646:0", + "armor value": "crwdns171648:0crwdne171648:0", + "wife name": "crwdns171650:0crwdne171650:0", + "wife born": "crwdns171652:0crwdne171652:0", + "wife age": "crwdns171654:0crwdne171654:0", + "wife modifier": "crwdns171656:0crwdne171656:0", + "wife skill 1": "crwdns171658:0crwdne171658:0", + "wife skill 2": "crwdns171660:0crwdne171660:0", + "wife love": "crwdns171662:0crwdne171662:0", + "wife dower": "crwdns171664:0crwdne171664:0", + "wife dowry": "crwdns171666:0crwdne171666:0", + "wife value 1": "crwdns171668:0crwdne171668:0", + "wife value 2": "crwdns171670:0crwdne171670:0", + "wife value 3": "crwdns171672:0crwdne171672:0" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/de.json b/Shadowrun5thEdition/translations/de.json index bfaec6e7a0..21d3c396e2 100644 --- a/Shadowrun5thEdition/translations/de.json +++ b/Shadowrun5thEdition/translations/de.json @@ -13,7 +13,7 @@ "alchemy": "Alchemie", "ammo": "Munition", "animalhandling": "Tierführung", - "ap": "AP", + "ap": "DK", "arcana": "Arkana", "archery": "Bogenschießen", "armor": "Panzerung", @@ -28,18 +28,18 @@ "athleticsgroup": "Athletik Gruppe", "attack": "Angriff", "attribute": "Attribut", - "attributearray": "Attribute Array", + "attributearray": "Attributsanordnung", "attributes": "Attribute", "augmentations": "Bodytech", "augs": "Bodytech", - "automatics": "Automatik", + "automatics": "Schnellfeuerwaffen", "automotivemechanic": "Fahrzeugmechanik", "awakened": "Erwacht", - "b": "B", - "banishing": "verbannen", - "base": "Base", - "baseslider": "Base slider", - "bf": "BF", + "b": "K", + "banishing": "Verbannen", + "base": "Basis", + "baseslider": "Basisregler", + "bf": "SM", "binding": "Binden", "biotechgroup": "Biotech Gruppe", "biotechnology": "Biotechnologie", @@ -52,7 +52,7 @@ "chemistry": "Chemie", "close": "Close", "closecombatgroup": "Nahkampf Gruppe", - "clubs": "Clubs", + "clubs": "Knüppel", "cold": "Kälte", "coldprotection": "Thermische Isolierung", "combat": "Kampf", @@ -66,17 +66,17 @@ "con": "Con", "conditionfooter": "Pro 3 volle Kästchen auf einem Zustandsmonitor entsteht ein Verletzungsmodifikator von -1; Diese Modifikatoren sind kumulativ.", "conditionmonitor": "Zustandsmonitor", - "conditionmonitorm": "Zustandsmonitor (G)", + "conditionmonitorm": "Zustandsmonitor (M)", "conditionmonitormodifiers": "Verletzungsmodifikatoren (K/G): ", "conditionmonitorpm": "Zustandsmonitor (K/M)", "conditionmonitorps": "Zustandsmonitor (K/G)", "conjuring": "Herbeirufen", "conjuringgroup": "Beschwören Gruppe", - "connection": "Connection", + "connection": "Einfluss", "contacts": "Kontakte", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", - "corecombatinfo": "Core Combat Info", + "corecombatinfo": "Kampfwerte", "counterspelling": "Antimagie", "crackinggroup": "Cracken Gruppe", "cybercombat": "Matrixkampf", @@ -87,21 +87,21 @@ "damage": "Schaden", "damagetype": "Combat Damage", "data_processing": "Datenverarbeitung", - "dataproc": "Datenverarbeitung", + "dataproc": "Datenverarb.", "decompiling": "Dekompilieren", "default": "Default a skill", "defense": "Verteidigung", - "defense attribute": "Defense Attribute", - "defense matrix attribute": "Defense Matrix Attribute", - "demolitions": "Demolitions", - "detection": "Detection", + "defense attribute": "Verteidigungs Attribut", + "defense matrix attribute": "Verteidigungs Matrixattribut", + "demolitions": "Sprengstoffe", + "detection": "Wahrnehmung", "device": "Gerät", "devicerating": "Gerätestufe", "dice": "Würfel", "direct": "sofort", - "disenchanting": "entzaubern", - "disguise": "verkleiden", - "diving": "tauchen", + "disenchanting": "Entzaubern", + "disguise": "Verkleiden", + "diving": "Tauchen", "drain": "Entzug", "drain-2": "Entzug 2", "drone": "Drohne", @@ -109,301 +109,301 @@ "e": "E", "echos": "Echos", "edge": "Edge", - "elec": "Elec.", + "elec": "Elek.", "electricalprotection": "elektrische Isolierung", "electronicsgroup": "Elektronik Gruppe", "electronicwarfare": "elektronische Kriegsführung", "emerged": "Emerged", - "enchantinggroup": "verzaubern Gruppe", + "enchantinggroup": "Verzaubern Gruppe", "engineeringgroup": "Mechanik Gruppe", - "escapeartist": "entfesseln", + "escapeartist": "Entfesseln", "ess": "Ess", "essence": "Essenz", "ethnicity": "Ethnie", "etiquette": "Gebräuche", "exoticmelee": "exotische Nahkampfwaffe", "exoticnote": "Exotics are not linked to skills. Use modifier Dice input to set skill dice.", - "exoticrange": "Exotic Range", + "exoticrange": "Exotische Fernkampfwaffen", "extended": "ausgedehnt", - "f": "F", - "fa": "FA", + "f": "Kraft", + "fa": "AM", "fade": "Fade", "fadevalue": "Fade Value", - "fakeid": "Fake ID", - "fakeidsrelated": "Fake IDs / Related Lifestyles / Funds / Licenses", + "fakeid": "Gefälschte SIN", + "fakeidsrelated": "Gefälschte SINs / Lebenstile / Finanzen / Lizenzen", "far": "Far", - "favor": "Favor", + "favor": "Gefallen", "file": "Datei", "fire": "Feuer", "firearmsgroup": "Feuerwaffen Gruppe", "fireprotection": "Feuerresistenz", "firewall": "Firewall", "firstaid": "Erste Hilfe", - "flight": "Flight", - "forgery": "fälschen", + "flight": "Fliegen", + "forgery": "Fälschen", "freefall": "Freifall", "funds": "Funds", - "gear": "Gear", - "gm": "To GM", - "gm-whisper": "Whisper Roll to GM", - "/w GM": "/w GM", - "grunt": "Grunt", - "gunnery": "Gunnery", - "gymnastics": "Gymnastics", + "gear": "Ausr.", + "gm": "An SL", + "gm-whisper": "Probe nur für den SL sichtbar", + "/w GM": "/w SL", + "grunt": "Scherge", + "gunnery": "Geschütze", + "gymnastics": "Akrobatik", "hacking": "Hacking", "hand": "Hand", "handling": "Handling", "handoff": "Hand (Off)", "hardware": "Hardware", - "health": "Health", - "heavyweapons": "Heavy Weapons", - "height-u": "Height", + "health": "Heilung", + "heavyweapons": "Schwere Waffen", + "height-u": "Größe", "host": "Host", - "host_rating": "Host Rating", + "host_rating": "Hoststufe", "i": "I", "ic": "IC", "ic limit": "IC Limit", - "idslifestylecurrency": "IDs/Lifestyles/Currency", + "idslifestylecurrency": "SINs/Lebenstile/Finanzen", "illusion": "Illusion", "impersonation": "Impersonation", - "indirect": "Indirect", - "industrialmechanic": "Industrial Mechanic", - "influencegroup": "Influence Group", + "indirect": "Indirekt", + "industrialmechanic": "Industriemechanik", + "influencegroup": "Einfluss Gruppe", "initiate": "Initiate", "initiative": "Initiative", - "initiativedice": "Initiative Dice", - "instant": "Instant", + "initiativedice": "Initiativewürfel", + "instant": "Sofort", "instruction": "Instruction", - "intimidation": "Intimidation", + "intimidation": "Einschüchtern", "intrusioncountermeasures": "Intrusion Countermeasures", "intuition": "Intuition", - "item": "Item", - "judgeintentions": "Judge Intentions", - "karma": "Karma", - "know": "Know..", - "knowledgeskills": "Knowledge Skills", + "item": "Gegenstand", + "judgeintentions": "Menschenkenntnis", + "karma": "Karmapool", + "know": "Wissen..", + "knowledgeskills": "Wissensfertigkeiten", "l": "L", - "lang": "Lang..", - "languageskills": "Language Skills", - "leadership": "Leadership", + "lang": "Sprach..", + "languageskills": "Sprachfertigkeiten", + "leadership": "Führung", "level": "Level", - "licenses": "Licenses", - "liftcarry": "Lift & Carry", + "licenses": "Lizenzen", + "liftcarry": "Heben & Tragen", "limit": "Limit", "limits": "Limits", - "locksmith": "Locksmith", - "logic": "Logic", - "longarms": "Longarms", - "los": "LOS", - "los (a)": "LOS (A)", - "loyalty": "Loyalty", + "locksmith": "Schlosser", + "logic": "Logik", + "longarms": "Gewehre", + "los": "BF", + "los (a)": "BF(f)", + "loyalty": "Loyalität", "m": "M", - "magic": "Magic", - "magicalskill": "Magical Skill", - "magicalskills": "Magical Skills", - "magicres": "Magic/Resonance", + "magic": "Magie", + "magicalskill": "Magische Fertigkeit", + "magicalskills": "Magische Fertigkeiten", + "magicres": "Magie/Resonanz", "mana": "Mana", "manipulation": "Manipulation", - "martialarts": "Martial Arts", + "martialarts": "Kampfkünste", "matrix": "Matrix", - "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", + "matrixdevice": "Matrixgerät", + "matrixinit": "Matrix INI", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", - "medicine": "Medicine", - "melee": "Melee", - "memory": "Memory", - "mental": "Mental", - "mental_limit": "Mental Limit", - "mentallimit": "Mental Limit:", - "metamagic": "Metamagic", - "metatype": "Metatype", - "misc": "Misc", - "mode": "Mode", - "model": "Model", - "modeoptions": "Mode Options", - "modes": "Modes", - "modifications": "Modifications", - "modifier": "Modifier", - "modifierdice": "Modifier Dice", - "modifiers": "Modifiers", - "movement": "Movement", - "mundane": "Mundane", + "medicine": "Medizin", + "melee": "Nahkampf", + "memory": "Erinnerungsvermögen", + "mental": "Geistig", + "mental_limit": "Geistiges Limit", + "mentallimit": "Geistiges Limit:", + "metamagic": "Metamagie", + "metatype": "Metatyp", + "misc": "Sonstiges", + "mode": "Modus", + "model": "Modell", + "modeoptions": "Feuermodi", + "modes": "Modi", + "modifications": "Modifikationen", + "modifier": "Modifikator", + "modifierdice": "Würfelmodifikatoren", + "modifiers": "Modifikatoren", + "movement": "Bewegungsraten", + "mundane": "Mundan", "n": "N", "name": "Name", - "namealias": "NAME/PRIMARY ALIAS", - "nauticalmechanic": "Nautical Mechanic", + "namealias": "Name/Straßenname", + "nauticalmechanic": "Seefahrtsmechanik", "navigation": "Navigation", - "near": "Near", - "negotiation": "Negotiation", + "near": "Nah", + "negotiation": "Verhandlung", "none": "None", - "notes": "Notes", - "notoriety": "Notoriety", + "notes": "Notizen", + "notoriety": "Schlechter Ruf", "nuyen": "Nuyen", "options": "Options", "other": "Other", - "outdoorsgroup": "Outdoors Group", - "overflow": "Overflow", - "overflowmodifier": "Overflow Modifier", + "outdoorsgroup": "Natur Gruppe", + "overflow": "Überzählig", + "overflowmodifier": "Überzählig Modifikator", "p": "P", - "high pain tolerance": "high pain tolerance", - "low pain tolerance": "low pain tolerance", - "damage compensators": "Damage Compensators (P/S): ", - "paintolerance": "Pain Tolerance", + "high pain tolerance": "Hohe Schmerztoleranz", + "low pain tolerance": "Niedrige Schmerztoleranz", + "damage compensators": "Schadenskompensatoren (K/G)", + "paintolerance": "Schmerztolereanz", "palming": "Palming", "pc": "PC", - "perception": "Perception", - "performance": "Performance", + "perception": "Wahrnehmung", + "performance": "Vorführung", "permanent": "Permanent", "persona": "Persona", - "personal": "Personal Data", - "physical": "Physical", - "physical_limit": "Physical Limit", - "physicalbonus": "Physical Bonus", - "physicaldamagetrack": "Physical Damage Track", - "physicallimit": "Physical Limit:", - "physicalskills": "Physical Skills", - "pilot": "pilot", - "pilotaerospace": "Pilot Aerospace", - "pilotaircraft": "Pilot Aircraft", - "pilotexoticvehicle": "Pilot Exotic Vehicle", - "pilotgroundcraft": "Pilot Ground Craft", - "pilotwalker": "Pilot Walker", - "pilotwatercraft": "Pilot Watercraft", - "pistols": "Pistols", - "player": "Player", + "personal": "Personen Daten", + "physical": "Physisch", + "physical_limit": "Physisches Limit", + "physicalbonus": "Physischer Bonus", + "physicaldamagetrack": "Körperlicher Schaden", + "physicallimit": "Physisches Limit:", + "physicalskills": "Körperliche Fertigkeiten", + "pilot": "Pilot", + "pilotaerospace": "Raumfahrzeuge", + "pilotaircraft": "Flugzeuge", + "pilotexoticvehicle": "Exotische Fahrzeuge", + "pilotgroundcraft": "Bodenfahrzeuge", + "pilotwalker": "Läufer", + "pilotwatercraft": "Wasserfahrzeuge", + "pistols": "Pistolen", + "player": "Spieler", "plot": "Plot", - "power": "Power", - "powers": "Powers", - "pr": "Professional Rating", - "preps": "Prep...", - "primary": "Primary", - "primaryarmor": "Primary Armor", - "primarylifestyle": "Primary Lifestyle", - "primarymeleeweapon": "Primary Melee Weapon", - "primaryrangedweapon": "Primary Ranged Weapon", - "programs": "Programs", - "projectileweapons": "Projectile Weapons", + "power": "Kraft", + "powers": "Kräfte", + "pr": "Professionalität", + "preps": "Erzeug..", + "primary": "Aktiv", + "primaryarmor": "Aktive Panzerung", + "primarylifestyle": "Aktueller Lebenstil", + "primarymeleeweapon": "Aktive Nahkampfwaffe", + "primaryrangedweapon": "Aktive Fernkampfwaffe", + "programs": "Programme", + "projectileweapons": "Projektilwaffen", "public": "Public", - "publicawareness": "Public Awereness", - "qualities": "Qualities", + "publicawareness": "Prominenz", + "qualities": "Vor/Nachteile", "quality": "Quality", - "quantity": "Quantity", + "quantity": "Anzahl", "r": "R", - "radi": "Radi.", - "radiationprotection": "Radiation Protection", - "range": "Range", - "ranged": "Ranged", - "rating": "Rating", - "ratingmodifier": "Rating Modifier", - "rc": "RC", - "reach": "Reach", - "reaction": "Reaction", - "recoil": "Recoil", - "registering": "Registering", - "relatedlifestyle": "Related Lifestyles", - "resonance": "Resonance", - "resonanceskills": "Resonance Skills", - "rituals": "Rituals", - "ritualspellcasting": "Ritual Spellcasting", - "rtg": "RTG", - "running": "Running", + "radi": "Strah.", + "radiationprotection": "Strahlungsschutz", + "range": "RW", + "ranged": "Fernkampf", + "rating": "Stufe", + "ratingmodifier": "Stufenmodifikator", + "rc": "RK", + "reach": "Reichweite", + "reaction": "Reaktion", + "recoil": "RK", + "registering": "Registrieren", + "relatedlifestyle": "zugehöriger Lebensstil", + "resonance": "Resonanz", + "resonanceskills": "Resonanz-Fertigkeiten", + "rituals": "Rituale", + "ritualspellcasting": "Ritualzauberei", + "rtg": "St.", + "running": "Laufen", "s": "S", - "sa": "SA", + "sa": "HM", "seat": "Seat", "self": "Self", "sensor": "Sensor", - "sex": "Sex", + "sex": "Geschlecht", "shadowamps": "Shadow Amps", "sheetdescription": "Set the default sheet type.", - "sheetselect": "Sheet Select", - "sheettype": "Sheet Type", + "sheetselect": "Bogenauswahl", + "sheettype": "Bogenart", "skill": "Skill", "skills": "Skills", - "sleaze": "Sleaze", - "sneaking": "Sneaking", + "sleaze": "Schleicher", + "sneaking": "Schleichen", "soak": "Soak", - "social": "Social", - "social_limit": "Social Limit", - "sociallimit": "Social Limit: ", - "socialskills": "Social Skills", + "social": "Sozial", + "social_limit": "Soziales Limit", + "sociallimit": "Soziales Limit:", + "socialskills": "Soziale Fertigkeiten", "software": "Software", - "sorcery": "Sorcery", - "sorcerygroup": "Sorcery Group", + "sorcery": "Hexerei", + "sorcerygroup": "Hexerei Gruppe", "special": "Special", - "specialization": "Specialization", + "specialization": "Spezialisierung", "speed": "Speed", "speedoff": "Speed (Off)", - "spellcasting": "Spellcasting", - "category": "Category", - "spells": "Spells", + "spellcasting": "Spruchzauberei", + "category": "Kategorie", + "spells": "Zaubersprüche", "sprite": "Sprite", - "ss": "SS", - "stealthgroup": "Stealth Group", - "streetcred": "Street Cred", - "strength": "Strength", - "stun": "Stun", + "ss": "EM", + "stealthgroup": "Heimlichkeit Gruppe", + "streetcred": "Straßenruf:", + "strength": "Stärke", + "stun": "Geistig", "stunbonus": "Stun Bonus", - "stundamagetrack": "Stun Damage Track", + "stundamagetrack": "Geistiger Schaden", "style": "Style", "submersion": "Submersion", - "summoning": "Summoning", - "survival": "Survival", - "sustained": "Sustained", - "swimming": "Swimming", + "summoning": "Herbeirufen", + "survival": "Überleben", + "sustained": "Aufrechterhalten", + "swimming": "Schwimmen", "t": "T", "t (a)": "T (A)", - "target": "Target", - "taskinggroup": "Tasking Group", - "technicalskills": "Technical Skills", - "technique": "Technique", + "target": "Ziel", + "taskinggroup": "Tasken Gruppe", + "technicalskills": "Technische Fertigkeiten", + "technique": "Technik", "temp": "Temp", "temporarymodifiers": "Temporary Modifiers", - "throwingweapons": "Throwing Weapons", + "throwingweapons": "Wurfwafffen", "topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "total": "Total", - "totalkarma": "Total Karma", - "tracking": "Tracking", - "type": "Type", - "unarmedcombat": "Unarmed Combat", - "vehicle": "Vehicle", - "vehicleskills": "Vehicle Skills", - "vehicleweapons": "Vehicle Weapons", + "totalkarma": "Gesamtkarma", + "tracking": "Spuren lesen", + "type": "Typ", + "unarmedcombat": "Waffenloser Kampf", + "vehicle": "Fahrzeug", + "vehicleskills": "Fahrzeug Fertigkeiten", + "vehicleweapons": "Fahrzeugwaffen", "w": "W", - "weakness": "Weakness", - "weapon": "Weapon", - "weapons": "Weapons", - "weight": "Weight", - "whisper": "Whisper", + "weakness": "Schwäche", + "weapon": "Waffe", + "weapons": "Waffen", + "weight": "Gewicht", + "whisper": "Flüstern", "whisperdescription": "Set the default for rolling in public or to gm.", - "willpower": "Willpower", - "wounds": "Wounds", - "cancel": "Cancel", - "next": "Next", - "back": "Back", - "import": "Import", - "importer": "Importer", - "importecharacter": "Import Character", - "apply": "Apply", + "willpower": "Willenskraft", + "wounds": "Wunden", + "cancel": "Abbrechen", + "next": "Weiter", + "back": "Zurück", + "import": "Importiere", + "importer": "Importierer", + "importecharacter": "Charackter importieren", + "apply": "Anwenden", "importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.", - "character name": "character name", - "player name": "player name", - "walk modifier": "walk modifier", - "run modifier": "run modifier", - "movement modifier": "movement modifier", - "preperations": "preperations", + "character name": "Charackter Name", + "player name": "Spieler Name", + "walk modifier": "Gehrate", + "run modifier": "Laufrate", + "movement modifier": "Bewegungsmodifikator", + "preperations": "Erzeugnisse", "force": "force", "potency": "potency", - "trigger": "trigger", + "trigger": "Auslöser", "command": "command", "contact": "contact", "time": "time", - "adeptpowers": "Adept Powers or Other Abilities", + "adeptpowers": "KI-Adepten Kräfte und andere Fähigkeiten", "whisper rolls to gm": "whisper rolls to gm", "handling base": "handling base", "handling temp": "handling temp", "handling modifier": "handling modifier", - "vehicle name": "vehicle name", + "vehicle name": "Fahrzeugname", "acceleration base": "acceleration base", "acceleration temp": "acceleration temp", "acceleration modifier": "acceleration modifier", diff --git a/Shadowrun6th-German/translations/af.json b/Shadowrun6th-German/translations/af.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/af.json +++ b/Shadowrun6th-German/translations/af.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/cs.json b/Shadowrun6th-German/translations/cs.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/cs.json +++ b/Shadowrun6th-German/translations/cs.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/da.json b/Shadowrun6th-German/translations/da.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/da.json +++ b/Shadowrun6th-German/translations/da.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/de.json b/Shadowrun6th-German/translations/de.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/de.json +++ b/Shadowrun6th-German/translations/de.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/el.json b/Shadowrun6th-German/translations/el.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/el.json +++ b/Shadowrun6th-German/translations/el.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/en.json b/Shadowrun6th-German/translations/en.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/en.json +++ b/Shadowrun6th-German/translations/en.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/es.json b/Shadowrun6th-German/translations/es.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/es.json +++ b/Shadowrun6th-German/translations/es.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/fr.json b/Shadowrun6th-German/translations/fr.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/fr.json +++ b/Shadowrun6th-German/translations/fr.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/he.json b/Shadowrun6th-German/translations/he.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/he.json +++ b/Shadowrun6th-German/translations/he.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/it.json b/Shadowrun6th-German/translations/it.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/it.json +++ b/Shadowrun6th-German/translations/it.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/ja.json b/Shadowrun6th-German/translations/ja.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/ja.json +++ b/Shadowrun6th-German/translations/ja.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/ko.json b/Shadowrun6th-German/translations/ko.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/ko.json +++ b/Shadowrun6th-German/translations/ko.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/nl.json b/Shadowrun6th-German/translations/nl.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/nl.json +++ b/Shadowrun6th-German/translations/nl.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/pl.json b/Shadowrun6th-German/translations/pl.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/pl.json +++ b/Shadowrun6th-German/translations/pl.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/pt.json b/Shadowrun6th-German/translations/pt.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/pt.json +++ b/Shadowrun6th-German/translations/pt.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/ru.json b/Shadowrun6th-German/translations/ru.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/ru.json +++ b/Shadowrun6th-German/translations/ru.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/sv.json b/Shadowrun6th-German/translations/sv.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/sv.json +++ b/Shadowrun6th-German/translations/sv.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/tr.json b/Shadowrun6th-German/translations/tr.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/tr.json +++ b/Shadowrun6th-German/translations/tr.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/zh.json b/Shadowrun6th-German/translations/zh.json index 05adeb770c..412b5d68e3 100644 --- a/Shadowrun6th-German/translations/zh.json +++ b/Shadowrun6th-German/translations/zh.json @@ -41,6 +41,18 @@ "7K": "7K", "8": "8W6", "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", "agility": "Geschicklichkeit", "agility_short": "GES", "am": "AM", @@ -61,7 +73,9 @@ "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", "basis": "Basis", + "beast": "Tier", "blades": "Klingen", + "blood": "Blut", "body": "Konstitution", "body_short": "KON", "bod_wil": "KON + WIL", @@ -71,11 +85,44 @@ "charisma_short": "CHA", "cha_wil": "CHA + WIL", "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", "display_agility": "Geschicklichkeit", "display_body": "Konstitution", "display_charisma": "Charisma", @@ -87,19 +134,34 @@ "display_resonance": "Resonanz", "display_strength": "Stärke", "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", "edge": "Edge", "edge_short": "EDG", + "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", + "fire": "Feuer", "firemode_am": "AM", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", "hm": "HM", "hmam": "HM/AM", @@ -107,6 +169,16 @@ "hmsmam": "HM/SM/AM  ", "holdout": "Holdout-Pistolen", "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", "ini": "Verteidigungspool", "iniastral": "Initiative (Astralraum)", "inidice": "Initiativewürfel", @@ -126,14 +198,39 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", "notes": "Notizen", "offense": "Angriffswurf", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", "projectile": "Projektilwaffen", "range_vclose": "sehr nah", "range_close": "nah", @@ -154,8 +251,12 @@ "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", "select_token": "Tokenwurf", "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", "skills": "Fertigkeiten", "skill_astral": "Astral", "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", @@ -163,8 +264,10 @@ "skill_attribute": "  Attribut", "skill_biotech": "Biotech", "skill_con": "Überreden", + "skill_conjuring": "Beschwören", "skill_cracking": "Cracken", "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", "skill_engineering": "Mechanik", "skill_firearms": "Feuerwaffen", "skill_influence": "Einfluss", @@ -176,6 +279,7 @@ "skill_piloting": "Steuern", "skill_range": "Fernkampf", "skill_short": "Skill", + "skill_sorcery": "Hexerei", "skill_stealth": "Heimlichkeit", "sm": "SM", "smam": "SM/AM", @@ -183,6 +287,57 @@ "soak": "Schadenswiderstand", "specialisation": "  Spezialisierung", "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", "sportrifle": "Sportgewehr", "strength": "Stärke", "strength_short": "STÄ", @@ -190,13 +345,19 @@ "stun_short": "B", "stun_short_shifted": "  B", "submachinegun": "Maschinenpistole", - "rolls": "Würfe", + "summoner": "Herbeirufer", + "task": "Helfer", "taser": "Taser", "thrown": "Wurfwafen", "total": "Total", "unarmed": "Waffenlos", "unown": "?", "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", "willpower": "Willenskraft", "willpower_short": "WIL", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." diff --git a/Shadowrun6th-German/translations/zu.json b/Shadowrun6th-German/translations/zu.json index 45d3a63136..00668a4c51 100644 --- a/Shadowrun6th-German/translations/zu.json +++ b/Shadowrun6th-German/translations/zu.json @@ -41,6 +41,18 @@ "7K": "crwdns160484:0crwdne160484:0", "8": "crwdns160486:0crwdne160486:0", "9": "crwdns160488:0crwdne160488:0", + "act_banishing": "crwdns171718:0crwdne171718:0", + "act_spellcasting": "crwdns171720:0crwdne171720:0", + "act_spirit": "crwdns171722:0crwdne171722:0", + "act_summoning": "crwdns171724:0crwdne171724:0", + "adeptpower": "crwdns171726:0crwdne171726:0", + "adept_description": "crwdns171728:0crwdne171728:0", + "adept_level": "crwdns171730:0crwdne171730:0", + "adept_longdesc": "crwdns171732:0crwdne171732:0", + "adept_name": "crwdns171734:0crwdne171734:0", + "adept_powers": "crwdns171736:0crwdne171736:0", + "adept_pp": "crwdns171738:0crwdne171738:0", + "adept_showchat": "crwdns171740:0crwdne171740:0", "agility": "crwdns160490:0crwdne160490:0", "agility_short": "crwdns160492:0crwdne160492:0", "am": "crwdns160494:0crwdne160494:0", @@ -61,7 +73,9 @@ "attributeorskill": "crwdns160524:0crwdne160524:0", "attributes": "crwdns160526:0crwdne160526:0", "basis": "crwdns160528:0crwdne160528:0", + "beast": "crwdns171742:0crwdne171742:0", "blades": "crwdns160530:0crwdne160530:0", + "blood": "crwdns171744:0crwdne171744:0", "body": "crwdns160532:0crwdne160532:0", "body_short": "crwdns160534:0crwdne160534:0", "bod_wil": "crwdns160536:0crwdne160536:0", @@ -71,11 +85,44 @@ "charisma_short": "crwdns160544:0crwdne160544:0", "cha_wil": "crwdns160546:0crwdne160546:0", "clubs": "crwdns160548:0crwdne160548:0", + "combat_air": "crwdns171746:0crwdne171746:0", + "combat_beast": "crwdns171748:0crwdne171748:0", + "combat_blood": "crwdns171750:0crwdne171750:0", + "combat_earth": "crwdns171752:0crwdne171752:0", + "combat_fire": "crwdns171754:0crwdne171754:0", + "combat_guardian": "crwdns171756:0crwdne171756:0", + "combat_man": "crwdns171758:0crwdne171758:0", + "combat_plant": "crwdns171760:0crwdne171760:0", + "combat_task": "crwdns171762:0crwdne171762:0", + "combat_water": "crwdns171764:0crwdne171764:0", "composure": "crwdns160550:0crwdne160550:0", + "condition_monitor": "crwdns171766:0crwdne171766:0", "config": "crwdns160552:0crwdne160552:0", + "conjuring": "crwdns171768:0crwdne171768:0", + "conjuring_expertise": "crwdns171770:0crwdne171770:0", + "conjuring_force": "crwdns171772:0crwdne171772:0", + "conjuring_services": "crwdns171774:0crwdne171774:0", + "conjuring_specific": "crwdns171776:0crwdne171776:0", + "conjuring_specialisation": "crwdns171778:0crwdne171778:0", "contacts": "crwdns160554:0crwdne160554:0", + "customization_explanation": "crwdns171780:0crwdne171780:0", + "customization_monitors": "crwdns171782:0crwdne171782:0", "defense": "crwdns160556:0crwdne160556:0", + "defense_autosoak": "crwdns171784:0crwdne171784:0", + "defense_pool": "crwdns171786:0crwdne171786:0", + "defense_rating": "crwdns171788:0crwdne171788:0", + "defense_soakpool": "crwdns171790:0crwdne171790:0", "derivatives": "crwdns160558:0crwdne160558:0", + "detection_air": "crwdns171792:0crwdne171792:0", + "detection_beast": "crwdns171794:0crwdne171794:0", + "detection_blood": "crwdns171796:0crwdne171796:0", + "detection_earth": "crwdns171798:0crwdne171798:0", + "detection_fire": "crwdns171800:0crwdne171800:0", + "detection_guardian": "crwdns171802:0crwdne171802:0", + "detection_man": "crwdns171804:0crwdne171804:0", + "detection_plant": "crwdns171806:0crwdne171806:0", + "detection_task": "crwdns171808:0crwdne171808:0", + "detection_water": "crwdns171810:0crwdne171810:0", "display_agility": "crwdns160560:0crwdne160560:0", "display_body": "crwdns160562:0crwdne160562:0", "display_charisma": "crwdns160564:0crwdne160564:0", @@ -87,19 +134,34 @@ "display_resonance": "crwdns160576:0crwdne160576:0", "display_strength": "crwdns160578:0crwdne160578:0", "display_willpower": "crwdns160580:0crwdne160580:0", + "done": "crwdns171812:0crwdne171812:0", + "earth": "crwdns171814:0crwdne171814:0", "edge": "crwdns160582:0crwdne160582:0", "edge_short": "crwdns160584:0crwdne160584:0", + "editrules": "crwdns171816:0crwdne171816:0", "em": "crwdns160586:0crwdne160586:0", "empty": "crwdns160588:0crwdne160588:0", "exotic": "crwdns160590:0crwdne160590:0", "exoticmelee": "crwdns160592:0crwdne160592:0", "expertise": "crwdns160594:0crwdne160594:0", "exp_short": "crwdns160596:0crwdne160596:0", + "fire": "crwdns171818:0crwdne171818:0", "firemode_am": "crwdns160598:0crwdne160598:0", "firemode_em": "crwdns160600:0crwdne160600:0", "firemode_hm": "crwdns160602:0crwdne160602:0", "firemode_sm": "crwdns160604:0crwdne160604:0", "gear": "crwdns160606:0crwdne160606:0", + "guardian": "crwdns171820:0crwdne171820:0", + "health_air": "crwdns171822:0crwdne171822:0", + "health_beast": "crwdns171824:0crwdne171824:0", + "health_blood": "crwdns171826:0crwdne171826:0", + "health_earth": "crwdns171828:0crwdne171828:0", + "health_fire": "crwdns171830:0crwdne171830:0", + "health_guardian": "crwdns171832:0crwdne171832:0", + "health_man": "crwdns171834:0crwdne171834:0", + "health_plant": "crwdns171836:0crwdne171836:0", + "health_task": "crwdns171838:0crwdne171838:0", + "health_water": "crwdns171840:0crwdne171840:0", "heavypistol": "crwdns160608:0crwdne160608:0", "hm": "crwdns160610:0crwdne160610:0", "hmam": "crwdns160612:0crwdne160612:0", @@ -107,6 +169,16 @@ "hmsmam": "crwdns160616:0crwdne160616:0", "holdout": "crwdns160618:0crwdne160618:0", "hide": "crwdns160620:0crwdne160620:0", + "illusion_air": "crwdns171842:0crwdne171842:0", + "illusion_beast": "crwdns171844:0crwdne171844:0", + "illusion_blood": "crwdns171846:0crwdne171846:0", + "illusion_earth": "crwdns171848:0crwdne171848:0", + "illusion_fire": "crwdns171850:0crwdne171850:0", + "illusion_guardian": "crwdns171852:0crwdne171852:0", + "illusion_man": "crwdns171854:0crwdne171854:0", + "illusion_plant": "crwdns171856:0crwdne171856:0", + "illusion_task": "crwdns171858:0crwdne171858:0", + "illusion_water": "crwdns171860:0crwdne171860:0", "ini": "crwdns160622:0crwdne160622:0", "iniastral": "crwdns160624:0crwdne160624:0", "inidice": "crwdns160626:0crwdne160626:0", @@ -126,14 +198,39 @@ "machinepistol": "crwdns160654:0crwdne160654:0", "magic": "crwdns160656:0crwdne160656:0", "magic_short": "crwdns160658:0crwdne160658:0", + "man": "crwdns171862:0crwdne171862:0", + "manipulation_air": "crwdns171864:0crwdne171864:0", + "manipulation_beast": "crwdns171866:0crwdne171866:0", + "manipulation_blood": "crwdns171868:0crwdne171868:0", + "manipulation_earth": "crwdns171870:0crwdne171870:0", + "manipulation_fire": "crwdns171872:0crwdne171872:0", + "manipulation_guardian": "crwdns171874:0crwdne171874:0", + "manipulation_man": "crwdns171876:0crwdne171876:0", + "manipulation_plant": "crwdns171878:0crwdne171878:0", + "manipulation_task": "crwdns171880:0crwdne171880:0", + "manipulation_water": "crwdns171882:0crwdne171882:0", "matrix": "crwdns160660:0crwdne160660:0", "memory": "crwdns160662:0crwdne160662:0", "mod": "crwdns160664:0crwdne160664:0", + "mod_conjuring": "crwdns171884:0crwdne171884:0", + "mod_magic": "crwdns171886:0crwdne171886:0", + "mod_spells": "crwdns171888:0crwdne171888:0", + "monitor_modifier_phys": "crwdns171890:0crwdne171890:0", + "monitor_modifier_stun": "crwdns171892:0crwdne171892:0", + "noedge": "crwdns171894:0crwdne171894:0", "notes": "crwdns160666:0crwdne160666:0", "offense": "crwdns160668:0crwdne160668:0", "phys": "crwdns160670:0crwdne160670:0", "phys_short": "crwdns160672:0crwdne160672:0", "phys_short_shifted": "crwdns160674:0crwdne160674:0", + "plant": "crwdns171896:0crwdne171896:0", + "pp_five": "crwdns171898:0crwdne171898:0", + "pp_four": "crwdns171900:0crwdne171900:0", + "pp_none": "crwdns171902:0crwdne171902:0", + "pp_one": "crwdns171904:0crwdne171904:0", + "pp_six": "crwdns171906:0crwdne171906:0", + "pp_three": "crwdns171908:0crwdne171908:0", + "pp_two": "crwdns171910:0crwdne171910:0", "projectile": "crwdns160676:0crwdne160676:0", "range_vclose": "crwdns160678:0crwdne160678:0", "range_close": "crwdns160680:0crwdne160680:0", @@ -154,8 +251,12 @@ "resonance": "crwdns160710:0crwdne160710:0", "resonance_short": "crwdns160712:0crwdne160712:0", "rigging": "crwdns160714:0crwdne160714:0", + "roll": "crwdns171912:0crwdne171912:0", + "rolls": "crwdns160788:0crwdne160788:0", "select_token": "crwdns160716:0crwdne160716:0", "shotgun": "crwdns160718:0crwdne160718:0", + "showinchat": "crwdns171914:0crwdne171914:0", + "skillroll": "crwdns171916:0crwdne171916:0", "skills": "crwdns160720:0crwdne160720:0", "skill_astral": "crwdns160722:0crwdne160722:0", "skill_astral_attribute": "crwdns160724:0crwdne160724:0", @@ -163,8 +264,10 @@ "skill_attribute": "crwdns160728:0crwdne160728:0", "skill_biotech": "crwdns160730:0crwdne160730:0", "skill_con": "crwdns160732:0crwdne160732:0", + "skill_conjuring": "crwdns171918:0crwdne171918:0", "skill_cracking": "crwdns160734:0crwdne160734:0", "skill_electronics": "crwdns160736:0crwdne160736:0", + "skill_enchanting": "crwdns171920:0crwdne171920:0", "skill_engineering": "crwdns160738:0crwdne160738:0", "skill_firearms": "crwdns160740:0crwdne160740:0", "skill_influence": "crwdns160742:0crwdne160742:0", @@ -176,6 +279,7 @@ "skill_piloting": "crwdns160754:0crwdne160754:0", "skill_range": "crwdns160756:0crwdne160756:0", "skill_short": "crwdns160758:0crwdne160758:0", + "skill_sorcery": "crwdns171922:0crwdne171922:0", "skill_stealth": "crwdns160760:0crwdne160760:0", "sm": "crwdns160762:0crwdne160762:0", "smam": "crwdns160764:0crwdne160764:0", @@ -183,6 +287,57 @@ "soak": "crwdns160768:0crwdne160768:0", "specialisation": "crwdns160770:0crwdne160770:0", "spec_short": "crwdns160772:0crwdne160772:0", + "spells": "crwdns171924:0crwdne171924:0", + "spells_health": "crwdns171926:0crwdne171926:0", + "spells_combat": "crwdns171928:0crwdne171928:0", + "spells_combat_direct": "crwdns171930:0crwdne171930:0", + "spells_combat_indirect": "crwdns171932:0crwdne171932:0", + "spells_duration_i": "crwdns171934:0crwdne171934:0", + "spells_duration_l": "crwdns171936:0crwdne171936:0", + "spells_duration_s": "crwdns171938:0crwdne171938:0", + "spells_duration_p": "crwdns171940:0crwdne171940:0", + "spells_illusion": "crwdns171942:0crwdne171942:0", + "spells_manipulation": "crwdns171944:0crwdne171944:0", + "spells_detection": "crwdns171946:0crwdne171946:0", + "spells_range_b": "crwdns171948:0crwdne171948:0", + "spells_range_bf": "crwdns171950:0crwdne171950:0", + "spells_range_bff": "crwdns171952:0crwdne171952:0", + "spells_resist_choose": "crwdns171954:0crwdne171954:0", + "spells_resist_bodstr": "crwdns171956:0crwdne171956:0", + "spells_resist_bodwil": "crwdns171958:0crwdne171958:0", + "spells_resist_doubleforce": "crwdns171960:0crwdne171960:0", + "spells_resist_objectresistance": "crwdns171962:0crwdne171962:0", + "spells_resist_perc": "crwdns171964:0crwdne171964:0", + "spells_resist_reaint": "crwdns171966:0crwdne171966:0", + "spells_resist_reawil": "crwdns171968:0crwdne171968:0", + "spells_resist_wilint": "crwdns171970:0crwdne171970:0", + "spells_resist_willog": "crwdns171972:0crwdne171972:0", + "spells_specific": "crwdns171974:0crwdne171974:0", + "spells_type_m": "crwdns171976:0crwdne171976:0", + "spells_type_p": "crwdns171978:0crwdne171978:0", + "spell_bonus_combat": "crwdns171980:0crwdne171980:0", + "spell_bonus_detection": "crwdns171982:0crwdne171982:0", + "spell_bonus_health": "crwdns171984:0crwdne171984:0", + "spell_bonus_illusion": "crwdns171986:0crwdne171986:0", + "spell_bonus_manipulation": "crwdns171988:0crwdne171988:0", + "spell_category": "crwdns171990:0crwdne171990:0", + "spell_details": "crwdns171992:0crwdne171992:0", + "spell_drain": "crwdns171994:0crwdne171994:0", + "spelldrainampup": "crwdns171996:0crwdne171996:0", + "spell_drain_area": "crwdns171998:0crwdne171998:0", + "spell_duration": "crwdns172000:0crwdne172000:0", + "spell_range": "crwdns172002:0crwdne172002:0", + "spell_type": "crwdns172004:0crwdne172004:0", + "spirit_fire": "crwdns172006:0crwdne172006:0", + "spirit_water": "crwdns172008:0crwdne172008:0", + "spirit_air": "crwdns172010:0crwdne172010:0", + "spirit_earth": "crwdns172012:0crwdne172012:0", + "spirit_man": "crwdns172014:0crwdne172014:0", + "spirit_beast": "crwdns172016:0crwdne172016:0", + "spirit_task": "crwdns172018:0crwdne172018:0", + "spirit_guardian": "crwdns172020:0crwdne172020:0", + "spirit_plant": "crwdns172022:0crwdne172022:0", + "spirit_blood": "crwdns172024:0crwdne172024:0", "sportrifle": "crwdns160774:0crwdne160774:0", "strength": "crwdns160776:0crwdne160776:0", "strength_short": "crwdns160778:0crwdne160778:0", @@ -190,13 +345,19 @@ "stun_short": "crwdns160782:0crwdne160782:0", "stun_short_shifted": "crwdns160784:0crwdne160784:0", "submachinegun": "crwdns160786:0crwdne160786:0", - "rolls": "crwdns160788:0crwdne160788:0", + "summoner": "crwdns172026:0crwdne172026:0", + "task": "crwdns172028:0crwdne172028:0", "taser": "crwdns160790:0crwdne160790:0", "thrown": "crwdns160792:0crwdne160792:0", "total": "crwdns160794:0crwdne160794:0", "unarmed": "crwdns160796:0crwdne160796:0", "unown": "crwdns160798:0crwdne160798:0", "unown_shifted": "crwdns160800:0crwdne160800:0", + "water": "crwdns172030:0crwdne172030:0", + "weapon_attackrating": "crwdns172032:0crwdne172032:0", + "weapon_damage": "crwdns172034:0crwdne172034:0", + "weapon_dicepool": "crwdns172036:0crwdne172036:0", + "weapon_name": "crwdns172038:0crwdne172038:0", "willpower": "crwdns160802:0crwdne160802:0", "willpower_short": "crwdns160804:0crwdne160804:0", "copyrightfooter": "crwdns160806:0crwdne160806:0" diff --git a/SharpSwordsAndSinisterSpells/translations/af.json b/SharpSwordsAndSinisterSpells/translations/af.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/af.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/cs.json b/SharpSwordsAndSinisterSpells/translations/cs.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/cs.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/da.json b/SharpSwordsAndSinisterSpells/translations/da.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/da.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/de.json b/SharpSwordsAndSinisterSpells/translations/de.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/de.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/el.json b/SharpSwordsAndSinisterSpells/translations/el.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/el.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/en.json b/SharpSwordsAndSinisterSpells/translations/en.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/en.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/es.json b/SharpSwordsAndSinisterSpells/translations/es.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/es.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/fr.json b/SharpSwordsAndSinisterSpells/translations/fr.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/fr.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/he.json b/SharpSwordsAndSinisterSpells/translations/he.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/he.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/it.json b/SharpSwordsAndSinisterSpells/translations/it.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/it.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/ja.json b/SharpSwordsAndSinisterSpells/translations/ja.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/ja.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/ko.json b/SharpSwordsAndSinisterSpells/translations/ko.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/ko.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/nl.json b/SharpSwordsAndSinisterSpells/translations/nl.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/nl.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/pl.json b/SharpSwordsAndSinisterSpells/translations/pl.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/pl.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/pt.json b/SharpSwordsAndSinisterSpells/translations/pt.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/pt.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/ru.json b/SharpSwordsAndSinisterSpells/translations/ru.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/ru.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/sv.json b/SharpSwordsAndSinisterSpells/translations/sv.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/sv.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/tr.json b/SharpSwordsAndSinisterSpells/translations/tr.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/tr.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/zh.json b/SharpSwordsAndSinisterSpells/translations/zh.json new file mode 100644 index 0000000000..1172fca578 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/zh.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "ESPADAS AFIADAS", + "and": "&", + "sinister-spells": "FEITIÇOS SINISTROS", + "char-name": "Nome", + "char-archetype": "Arquétipo", + "char-calling": "Vocação", + "char-complication": "Complicação", + "char-level": "Nível", + "char-hp": "Pontos de Vida", + "current-hp": "Atuais", + "maximum": "Max", + "char-luck-die": "Dado de sorte", + "char-adventures-levelup": "Aventuras para próximo nível", + "adventures": "Aventuras", + "char-physique": "Físico", + "char-agility": "Agilidade", + "char-intellect": "Intelecto", + "char-will": "Vontade", + "primary-checkbox": "Marque essa caixa se esse for um atirbuto primário.", + "special-habilities": "Habilidades Especiais", + "special-hability": "Habilidade Especial", + "spells": "Magias", + "spell": "Magia", + "equipment": "Equipamentos", + "usage-die": "Dado de uso", + "coins": "Moedas", + "copper-coins": "mc", + "copper-coins-title": "Moedas de Cobre", + "silver-coins": "mp", + "silver-coins-title": "Moedas de Prata", + "gold-coins": "mo", + "gold-coins-title": "Moedas de Ouro", + "platin-coins": "mpl", + "platin-coins-title": "Moedas de Platina", + "weapons": "Armas", + "damage": "Dano", + "notes": "Anotações", + "description": "Descrição", + "positive-negative-die": "Possui dado positivo ou negativo?", + "normal": "Normal", + "positive": "Positivo", + "negative": "Negativo", + "modifier": "Modificador", + "result": "Resultado", + "check": "Teste" +} diff --git a/SharpSwordsAndSinisterSpells/translations/zu.json b/SharpSwordsAndSinisterSpells/translations/zu.json new file mode 100644 index 0000000000..d7523f94e8 --- /dev/null +++ b/SharpSwordsAndSinisterSpells/translations/zu.json @@ -0,0 +1,47 @@ +{ + "sharp-swords": "crwdns171376:0crwdne171376:0", + "and": "crwdns171378:0crwdne171378:0", + "sinister-spells": "crwdns171380:0crwdne171380:0", + "char-name": "crwdns171382:0crwdne171382:0", + "char-archetype": "crwdns171384:0crwdne171384:0", + "char-calling": "crwdns171386:0crwdne171386:0", + "char-complication": "crwdns171388:0crwdne171388:0", + "char-level": "crwdns171390:0crwdne171390:0", + "char-hp": "crwdns171392:0crwdne171392:0", + "current-hp": "crwdns171394:0crwdne171394:0", + "maximum": "crwdns171396:0crwdne171396:0", + "char-luck-die": "crwdns171398:0crwdne171398:0", + "char-adventures-levelup": "crwdns171400:0crwdne171400:0", + "adventures": "crwdns171402:0crwdne171402:0", + "char-physique": "crwdns171404:0crwdne171404:0", + "char-agility": "crwdns171406:0crwdne171406:0", + "char-intellect": "crwdns171408:0crwdne171408:0", + "char-will": "crwdns171410:0crwdne171410:0", + "primary-checkbox": "crwdns171412:0crwdne171412:0", + "special-habilities": "crwdns171414:0crwdne171414:0", + "special-hability": "crwdns171416:0crwdne171416:0", + "spells": "crwdns171418:0crwdne171418:0", + "spell": "crwdns171420:0crwdne171420:0", + "equipment": "crwdns171422:0crwdne171422:0", + "usage-die": "crwdns171424:0crwdne171424:0", + "coins": "crwdns171426:0crwdne171426:0", + "copper-coins": "crwdns171428:0crwdne171428:0", + "copper-coins-title": "crwdns171430:0crwdne171430:0", + "silver-coins": "crwdns171432:0crwdne171432:0", + "silver-coins-title": "crwdns171434:0crwdne171434:0", + "gold-coins": "crwdns171436:0crwdne171436:0", + "gold-coins-title": "crwdns171438:0crwdne171438:0", + "platin-coins": "crwdns171440:0crwdne171440:0", + "platin-coins-title": "crwdns171442:0crwdne171442:0", + "weapons": "crwdns171444:0crwdne171444:0", + "damage": "crwdns171446:0crwdne171446:0", + "notes": "crwdns171448:0crwdne171448:0", + "description": "crwdns171450:0crwdne171450:0", + "positive-negative-die": "crwdns171452:0crwdne171452:0", + "normal": "crwdns171454:0crwdne171454:0", + "positive": "crwdns171456:0crwdne171456:0", + "negative": "crwdns171458:0crwdne171458:0", + "modifier": "crwdns171460:0crwdne171460:0", + "result": "crwdns171462:0crwdne171462:0", + "check": "crwdns171464:0crwdne171464:0" +} diff --git a/Stars_Without_Number_Revised/translations/zu.json b/Stars_Without_Number_Revised/translations/zu.json index 65ab3cd20c..f0a8d79790 100644 --- a/Stars_Without_Number_Revised/translations/zu.json +++ b/Stars_Without_Number_Revised/translations/zu.json @@ -121,7 +121,7 @@ "BRAINWAVE_DESC": "crwdns70914:0crwdne70914:0", "BROKEN": "crwdns69601:0crwdne69601:0", "BULK_FREIGHTER": "crwdns70915:0crwdne70915:0", - "BUNDLED": "crwdns170828:0crwdne170828:0", + "BUNDLED": "crwdns171704:0crwdne171704:0", "BURDENED_APPORTATION": "crwdns70916:0crwdne70916:0", "BURDENED_APPORTATION_DESC": "crwdns70917:0crwdne70917:0", "BUREAUCRACY": "crwdns69602:0crwdne69602:0", diff --git a/TheWitcher/translations/ru.json b/TheWitcher/translations/ru.json index 9e115db78c..5918295a9f 100644 --- a/TheWitcher/translations/ru.json +++ b/TheWitcher/translations/ru.json @@ -35,24 +35,24 @@ "magic-spell-u": "Магия и Заклинания", "backgroun-u": "BACKGROUND", "intelligence-u": "INTELLIGENCE", - "awarenes-u": "AWARENESS", - "busines-u": "BUSINESS", + "awarenes-u": "Внимательность", + "busines-u": "Торговля", "deductio-u": "Дедукция", - "educatio-u": "EDUCATION", - "nordling-u": "NORDLING*", - "elder-speech-u": "ELDER SPEECH*", - "dwarven-u": "DWARVEN*", - "monster-lore-u": "MONSTER LORE*", - "social-etiquett-u": "SOCIAL ETIQUETTE", - "streetwis-u": "STREETWISE", - "tactics-u": "TACTICS*", - "teachin-u": "TEACHING", - "wilderness-surviva-u": "WILDERNESS SURVIVAL", - "reflexe-u": "REFLEXES", - "brawlin-u": "BRAWLING", - "fast-strik-u": "FAST STRIKE", + "educatio-u": "ОБРАЗОВАНИЕ", + "nordling-u": "Всеобщий", + "elder-speech-u": "Старшая речь*", + "dwarven-u": "Краснолюдский*", + "monster-lore-u": "Монстрология*", + "social-etiquett-u": "Этикет", + "streetwis-u": "Ориентир. в городе", + "tactics-u": "Тактика*", + "teachin-u": "Передача знаний", + "wilderness-surviva-u": "Выживание в дикой природе", + "reflexe-u": "РЕФЛЕКСЫ", + "brawlin-u": "Ближний бой", + "fast-strik-u": "Быстрый удар", "disarm--take-u": "DISARM (TAKE)", - "strong-strik-u": "STRONG STRIKE", + "strong-strik-u": "Сильный удар", "special-mov-u": "SPECIAL MOVE", "charg-u": "CHARGE", "bloc-u": "BLOCK", diff --git a/Torchbearer/translations/zu.json b/Torchbearer/translations/zu.json index 18c8c897d5..af5b1cce7f 100644 --- a/Torchbearer/translations/zu.json +++ b/Torchbearer/translations/zu.json @@ -137,12 +137,12 @@ "FifthCircle": "crwdns149572:0crwdne149572:0", "TravelingSpellbook": "crwdns149574:0crwdne149574:0", "SpellName": "crwdns149576:0crwdne149576:0", - "Spellbook": "crwdns161218:0crwdne161218:0", + "Spellbook": "crwdns172046:0crwdne172046:0", "Memory": "crwdns149578:0crwdne149578:0", "SpellRulesPlaceholder": "crwdns149580:0crwdne149580:0", "LevelRequirementsAndBenefits": "crwdns149582:0crwdne149582:0", "LevelTitleAndBenefits": "crwdns149584:0crwdne149584:0", "GrindConditionsOrder": "crwdns158802:0crwdne158802:0", "BeginnersLuck": "crwdns158804:0crwdne158804:0", - "BeginnersLuckFull": "crwdns161220:0crwdne161220:0" + "BeginnersLuckFull": "crwdns172054:0crwdne172054:0" } diff --git a/vampire-v5/translations/de.json b/vampire-v5/translations/de.json index 7acbe30cc9..dea5f7a10c 100644 --- a/vampire-v5/translations/de.json +++ b/vampire-v5/translations/de.json @@ -67,4 +67,4 @@ "rouse-u": "Blutschub", "coterie-u": "Klüngel", "traits-u": "Eigenschaften" -} +} \ No newline at end of file