diff --git a/SLA Industries 2ed/sla.html b/SLA Industries 2ed/sla.html
index 13d55d258f..3bd52332ca 100644
--- a/SLA Industries 2ed/sla.html
+++ b/SLA Industries 2ed/sla.html
@@ -83,147 +83,147 @@
RANK
STAT
BONUS
-
+
Dexterity
-
+
Knowledge
-
+
Concentration
-
+
Dexterity
-
+
Cool
-
+
Strength
-
+
Knowledge
-
+
Concentration
-
+
Concentration
-
+
Charisma
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Dexterity
-
+
Knowledge
-
+
Knowledge
-
+
Knowledge
-
+
Dexterity
-
+
Cool
-
+
Charisma
-
+
Cool
-
+
Cool
-
+
Knowledge
-
+
Knowledge
-
+
Knowledge
-
+
Knowledge
-
+
Knowledge
-
+
Knowledge
-
+
Charisma
-
+
Concentration
-
+
Concentration
-
+
Knowledge
-
+
Knowledge
-
+
Knowledge
-
+
Knowledge
-
+
Strength
@@ -231,95 +231,95 @@
RANK
STAT
BONUS
-
+
Knowledge
-
+
Charisma
-
+
Charisma
-
+
Dexterity
-
+
Strength
-
+
Concentration
-
+
Dexterity
-
+
Charisma
-
+
Strength
-
+
Dexterity
-
+
Dexterity
-
+
Knowledge
-
+
Strength
-
+
Cool
-
+
Strength
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Strength
-
+
Cool
-
+
Concentration
-
+
Strength
@@ -328,43 +328,43 @@
RANK
STAT
BONUS
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Concentration
-
+
Concentration
@@ -2906,7 +2906,7 @@ on("change:rangedweapon_1", function() {
var setweaponrof = weaponrof[rangedweapon1]||"n/a";
var setweaponrecoil = weaponrecoil[rangedweapon1]||"n/a";
var setweaponenc = weaponenc[rangedweapon1]||0;
- var setweaponroll = "&{template:weapon} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
+ var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
setAttrs({
"rangedweapon_skill_1": setweaponskill,
"rangeweapon_range_1": setweaponrange,
@@ -2941,7 +2941,7 @@ on("change:rangedweapon_2", function() {
var setweaponrof = weaponrof[rangedweapon1]||"n/a";
var setweaponrecoil = weaponrecoil[rangedweapon1]||"n/a";
var setweaponenc = weaponenc[rangedweapon1]||0;
- var setweaponroll = "&{template:weapon} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
+ var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
setAttrs({
"rangedweapon_skill_2": setweaponskill,
"rangeweapon_range_2": setweaponrange,
@@ -2976,7 +2976,7 @@ on("change:rangedweapon_3", function() {
var setweaponrof = weaponrof[rangedweapon1]||"n/a";
var setweaponrecoil = weaponrecoil[rangedweapon1]||"n/a";
var setweaponenc = weaponenc[rangedweapon1]||0;
- var setweaponroll = "&{template:weapon} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
+ var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
setAttrs({
"rangedweapon_skill_3": setweaponskill,
"rangeweapon_range_3": setweaponrange,
@@ -3011,7 +3011,7 @@ on("change:rangedweapon_4", function() {
var setweaponrof = weaponrof[rangedweapon1]||"n/a";
var setweaponrecoil = weaponrecoil[rangedweapon1]||"n/a";
var setweaponenc = weaponenc[rangedweapon1]||0;
- var setweaponroll = "&{template:weapon} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
+ var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
setAttrs({
"rangedweapon_skill_4": setweaponskill,
"rangeweapon_range_4": setweaponrange,
@@ -3040,7 +3040,7 @@ on("change:meleeweapon_1", function() {
var setweaponmindmg = weaponmindmg[meleeweapon1]||0;
var setweaponad = weaponad[meleeweapon1]||0;
var setweaponenc = weaponenc[meleeweapon1]||0;
- var setweaponroll = "&{template:weapon} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}";
+ var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}";
setAttrs({
"meleeweapon_skill_1": setweaponskill,
"meleeweapon_damage_1": setweapondmg,
@@ -3067,7 +3067,7 @@ on("change:meleeweapon_2", function() {
var setweaponmindmg = weaponmindmg[meleeweapon1]||0;
var setweaponad = weaponad[meleeweapon1]||0;
var setweaponenc = weaponenc[meleeweapon1]||0;
- var setweaponroll = "&{template:weapon} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
+ var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
setAttrs({
"meleeweapon_skill_2": setweaponskill,
"meleeweapon_damage_2": setweapondmg,
@@ -3093,7 +3093,7 @@ on("change:meleeweapon_3", function() {
var setweaponmindmg = weaponmindmg[meleeweapon1]||0;
var setweaponad = weaponad[meleeweapon1]||0;
var setweaponenc = weaponenc[meleeweapon1]||0;
- var setweaponroll = "&{template:weapon} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}}>?{target|10}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
+ var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}"
setAttrs({
"meleeweapon_skill_3": setweaponskill,
"meleeweapon_damage_3": setweapondmg,