diff --git a/Thorgal/Thorgal.css b/Thorgal/Thorgal.css
index f403fd1e6c..ce87bd7dc2 100644
--- a/Thorgal/Thorgal.css
+++ b/Thorgal/Thorgal.css
@@ -1016,6 +1016,22 @@ body.sheet-darkmode .sheet-rolltemplate-check button {
width:268px;
}
+/* Show/Hide from CSS Wizardry */
+
+.sheet-toggle-show {
+ height: 22px;
+ width: 16px;
+ margin:0;
+ padding: 8px 0px 0px 0px;
+ border: 1px solid Black;
+ background-color: Green;
+}
+
+input[type="checkbox"].sheet-toggle-show:not(:checked) ~ div.sheet-body {
+ display: none;
+}
+
+
/* Buttons Styling */
.charsheet button[type=action].sheet-textButton,
diff --git a/Thorgal/Thorgal.html b/Thorgal/Thorgal.html
index 02e5357376..e0d68fd670 100644
--- a/Thorgal/Thorgal.html
+++ b/Thorgal/Thorgal.html
@@ -62,7 +62,10 @@
-
+
+
+
@@ -429,6 +449,7 @@
+
@@ -901,7 +1041,7 @@ on("change:coordination_base change:wit_base ", function(eventInfo) {
});
- on('clicked:bruteForce-action clicked:intimidate-action clicked:toughness-action clicked:crafting-action clicked:generalKnowledge-action clicked:arcaneKnowledge-action clicked:vehicleHandling-action clicked:reflex-action clicked:finesse-action clicked:stealth-action clicked:contacts-action clicked:trickery-action clicked:survival-action clicked:rangedCombat-action clicked:sharpSenses-action clicked:charisma-action clicked:starHeritage-action clicked:willpower-action', async (eventInfo) => {
+ on('clicked:bruteForce-action clicked:intimidate-action clicked:toughness-action clicked:crafting-action clicked:generalKnowledge-action clicked:arcaneKnowledge-action clicked:vehicleHandling-action clicked:reflex-action clicked:finesse-action clicked:stealth-action clicked:contacts-action clicked:trickery-action clicked:survival-action clicked:rangedCombat-action clicked:sharpSenses-action clicked:charisma-action clicked:starHeritage-action clicked:willpower-action clicked:athleticism-action', async (eventInfo) => {
console.log(" Clicked ---action");
console.log(" triggerName " + eventInfo.triggerName);
@@ -928,6 +1068,7 @@ on("change:coordination_base change:wit_base ", function(eventInfo) {
case "clicked:charisma-action": Attribute = "charisma"; AttributeName = "Charisma"; AttributeBase = "charismaBase"; break;
case "clicked:starheritage-action": Attribute = "starHeritage"; AttributeName = "Star Heritage"; AttributeBase = "starHeritageBase"; break;
case "clicked:willpower-action": Attribute = "willpower"; AttributeName = "Willpower"; AttributeBase = "willpowerBase"; break;
+ case "clicked:athleticism-action": Attribute = "athleticismBase"; AttributeName = "Athleticism"; AttributeBase = "athleticismBase"; break;
default:
Attribute = "None";
}
@@ -988,7 +1129,7 @@ on("change:coordination_base change:wit_base ", function(eventInfo) {
- on('clicked:melee1-action clicked:melee2-action clicked:range1-action clicked:range2-action clicked:power1-action clicked:power2-action clicked:power3-action clicked:power4-action', async (eventInfo) => {
+ on('clicked:melee1-action clicked:melee2-action clicked:melee3-action clicked:range1-action clicked:range2-action clicked:power1-action clicked:power2-action clicked:power3-action clicked:power4-action clicked:power5-action', async (eventInfo) => {
console.log(" Clicked Melee|Range|Powers-action");
console.log(" triggerName " + eventInfo.triggerName);
@@ -1003,12 +1144,14 @@ on("change:coordination_base change:wit_base ", function(eventInfo) {
switch (eventInfo.triggerName) {
case "clicked:melee1-action": WeaponName = "@{mWeaponName1}"; Skill = "@{mBFFUc1}"; Bonus = "@{mAccuracy1}"; Damage = "mDamage1"; DLrequest = " {{DL=[[?{Difficulty Level|10}]]}} "; break;
case "clicked:melee2-action": WeaponName = "@{mWeaponName2}"; Skill = "@{mBFFUc2}"; Bonus = "@{mAccuracy2}"; Damage = "mDamage2"; DLrequest = " {{DL=[[?{Difficulty Level|10}]]}} "; break;
+ case "clicked:melee3-action": WeaponName = "@{mWeaponName3}"; Skill = "@{mBFFUc3}"; Bonus = "@{mAccuracy3}"; Damage = "mDamage3"; DLrequest = " {{DL=[[?{Difficulty Level|10}]]}} "; break;
case "clicked:range1-action": WeaponName = "@{rWeaponName1}"; Skill = "@{rRangedCombat1}"; Bonus = "0" ; Damage = "rDamage1"; DLrequest = " {{DL=[[?{Difficulty Level|10}]]}} "; break;
case "clicked:range2-action": WeaponName = "@{rWeaponName2}"; Skill = "@{rRangedCombat2}"; Bonus = "0" ; Damage = "rDamage2"; DLrequest = " {{DL=[[?{Difficulty Level|10}]]}} "; break;
case "clicked:power1-action": WeaponName = "@{pName1}"; Skill = "@{starHeritage}"; Bonus = "0"; Damage = "starHeritage"; DLrequest = " {{DL=[[@{pDL1}]]}}"; break;
case "clicked:power2-action": WeaponName = "@{pName2}"; Skill = "@{starHeritage}"; Bonus = "0"; Damage = "starHeritage"; DLrequest = " {{DL=[[@{pDL2}]]}}"; break;
case "clicked:power3-action": WeaponName = "@{pName3}"; Skill = "@{starHeritage}"; Bonus = "0"; Damage = "starHeritage"; DLrequest = " {{DL=[[@{pDL3}]]}}"; break;
case "clicked:power4-action": WeaponName = "@{pName4}"; Skill = "@{starHeritage}"; Bonus = "0"; Damage = "starHeritage"; DLrequest = " {{DL=[[@{pDL4}]]}}"; break;
+ case "clicked:power5-action": WeaponName = "@{pName5}"; Skill = "@{starHeritage}"; Bonus = "0"; Damage = "starHeritage"; DLrequest = " {{DL=[[@{pDL5}]]}}"; break;
default:
WeaponName = "None";
}
diff --git a/Thorgal/translation.json b/Thorgal/translation.json
index fd44151188..49e2b7e151 100644
--- a/Thorgal/translation.json
+++ b/Thorgal/translation.json
@@ -62,7 +62,8 @@
"weaponName-u":"WEAPON NAME",
"type-u":"TYPE",
"attacks-u":"ATTACKS",
- "bFFUc-u":"BF/F/UC",
+ "bFF-u":"BF/F",
+ "bruteForceOrFinesse-c":"Brute Force or Finesse",
"accuracy-u":"ACCURACY",
"hit-u":"HIT",
"damage-u":"DAMAGE",