diff --git a/PARANOIA 25th Anniversary Edition/translations/it.json b/PARANOIA 25th Anniversary Edition/translations/it.json new file mode 100644 index 0000000000..447b92863f --- /dev/null +++ b/PARANOIA 25th Anniversary Edition/translations/it.json @@ -0,0 +1,106 @@ +{ + "paranoia": "PARANOIA", + "troubleshooters": "Troubleshooters", + "player": "Player", + "perversity_points": "Perversity Points", + "general": "GENERAL", + "character_name": "Name", + "name_template": "Name-Clearance-Sector-Clone number", + "gender": "Gender", + "tics": "Tics", + "access": "Access", + "classified": "CLASSIFIED", + "mandatory_bonus_duty": "Mandatory Bonus Duty", + "service_groups": "SERVICE GROUPS", + "service_group": "Service Group", + "infiltrated_service_group": "Infiltrated Service Group", + "action_skills": "ACTION SKILLS", + "management": "Management", + "bootlicking": "Bootlicking", + "chutzpah": "Chutzpah", + "con_games": "Con Games", + "hygiene": "Hygiene", + "interrogation": "Interrogation", + "intimidation": "Intimidation", + "moxie": "Moxie", + "oratory": "Oratory", + "specialty": "Specialty", + "stealth": "Stealth", + "concealment": "Concealment", + "disguise": "Disguise", + "scam_radar": "Scam Radar", + "security_systems": "Security Systems", + "shadowing": "Shadowing", + "sleight_of_hand": "Sleight of Hand", + "sneaking": "Sneaking", + "surveillance": "Surveillance", + "violence": "Violence", + "agility": "Agility", + "demolition": "Demolition", + "energy_weapons": "Energy Weapons", + "field_weapons": "Field Weapons", + "fine_manipulation": "Fine Manipulation", + "hand_weapons": "Hand Weapons", + "projectile_weapons": "Projectile Weapons", + "thrown_weapons": "Thrown Weapons", + "unarmed_combat": "Unarmed Combat", + "vehicular_combat": "Vehicular Combat", + "knowledge_skills": "KNOWLEDGE SKILLS", + "hardware": "Hardware", + "bot_ops_and_maintenance": "Bot Ops & Maint.", + "chemical_engineering": "Chemical Engineering", + "electronic_engineering": "Electronic Engineering", + "habitat_engineering": "Habitat Engineering", + "mechanical_engineering": "Mechanical Engineering", + "nuclear_engineering": "Nuclear Engineering", + "operate_heavy_machinery": "Operate Heavy Machinery", + "vehicle_ops_and_maintenance": "Vehicle Ops & Maint.", + "weapon_and_armour_maintenance": "Weapon & Armor Maint.", + "software": "Software", + "bot_programming": "Bot Programming", + "c_bay": "C-Bay", + "cryptography": "Cryptography", + "data_analysis": "Data Analysis", + "data_search": "Data Search", + "financial_systems": "Financial Systems", + "hacking": "Hacking", + "multicorder_operations": "Multicorder Operations", + "operating_systems": "Operating Systems", + "vehicule_programming": "Vehicle Programming", + "wetware": "Wetware", + "biosciences": "Biosciences", + "bioweapons": "Bioweapons", + "cloning": "Cloning", + "medical": "Medical", + "outdoor_life": "Outdoor Life", + "pharmetherapy": "Pharmatherapy", + "psychotherapy": "Psychotherapy", + "suggestion": "Suggestion", + "secret_skills": "SECRET SKILLS", + "uncommon": "Uncommon", + "secret_skill": "Secret skill", + "unlikely": "Unlikely", + "unhealthy": "Unhealthy", + "mutations": "MUTATIONS", + "mutant_power": "Mutant Power", + "power": "Power", + "registered_mutant": "Registered mutant", + "secret_societies": "SECRET SOCIETIES", + "secret_society": "Secret Society", + "instructions": "Instructions", + "rank": "Rank", + "recognition_signal": "Recognition signal", + "equipment": "EQUIPMENT", + "credits": "Credits", + "equipment_personal": "Personal", + "equipment_assigned": "Assigned", + "equipment_treasonous": "Treasonous", + "notes": "NOTES", + "public_information": "Public information", + "secrets": "Secrets", + "roll": "Roll", + "rating": "Rating", + "modifiers": "Modifiers", + "1d20_result": "1d20 result", + "margin_of_success": "Margin of success" +}