From 7bdd325b33feef63eb93cfea2181eff05aff4a1d Mon Sep 17 00:00:00 2001 From: roll20deploy Date: Thu, 11 Dec 2025 16:06:29 -0500 Subject: [PATCH] New translations translation.json (Afrikaans) --- .../translations/af.json | 78 +++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 Ratas En Las Paredes - The Hills Press/translations/af.json diff --git a/Ratas En Las Paredes - The Hills Press/translations/af.json b/Ratas En Las Paredes - The Hills Press/translations/af.json new file mode 100644 index 0000000000..f12ac9d71b --- /dev/null +++ b/Ratas En Las Paredes - The Hills Press/translations/af.json @@ -0,0 +1,78 @@ +{ + "pj-name-u": "Complet Name:", + "profession-u": "Profession:", + "reputation-u": "Reputation:", + "hp-u": "HP:", + "sp-u": "SP:", + "ep-u": "EP:", + "armor-u": "Armor:", + "protection-u": "Protection:", + "title-medical-history-u": "MEDICAL HISTORY", + "title-attributes-u": "ATTRIBUTES", + "title-combat-u": "COMBAT", + "title-weapons-u": "WEAPONS", + "title-habilities-u": "HABILITIES", + "title-contacts-u": "CONTACTS", + "title-objects-u": "OBJECTS", + "title-artifacts-u": "RARE ARTIFACTS", + "title-sorcery-u": "SORCERY", + "attribute-muscle-u": "MUSCLE", + "attribute-dexterity-u": "DEXTERITY", + "attribute-violence-u": "VIOLENCE", + "attribute-wit-u": "WIT", + "attribute-willpower-u": "WILLPOWER", + "1d6-one-hand-u": "1d6 : one hand", + "2d6-two-hands-u": "2d6 : two hands", + "3d6-bigger-u": "3d6 : bigger", + "secret-roll-u": "Perform your rolls in secret, only for the DJ.", + "scars-u": "SCARS", + "background-u": "BACKGROUND", + "equip-u": "EQUIP", + "notes-u": "NOTES", + "name-of-the-character-u": "Name of the character", + "profesion-of-the-character-u": "Profession of the character", + "reputation-of-the-character-u": "Reputation of the character", + "actual-hit-points-u": "Actual hit points", + "total-hit-points-(initial:10+muscle)-u": "Total hit points (initial: 10 + muscle)", + "actual-sanity-points-u": "Actual sanity points", + "total-sanity-points-(initial:10+willpower)-u": "Total sanity points (initial: 10 + Willpower)", + "experience-points-u": "Experience points", + "sort-of-armor-u": "Sort of armor", + "protecction-armor-points-u": "Protection armor points", + "PJ-weaponarma-u": "PJ Weapon", + "weapon damage-u": "Weapon damage", + "spell-u": "Spell", + "stray-bullet-u": "STRAY BULLET: Your attack hits an innocent bystander who happens to be at the scene.", + "stress-u": "STRESS: You lose 1d3 SANITY POINTS.", + "wound-u": "WOUND: The target takes damage. Note that even if multiple Non-Player Characters (NPCs) attack the character, the GM only uses one of the attackers' weapons.", + "ignore-armor-u": "IGNORE ARMOR: Ignore any protection the target has.", + "vulnerable-u": "VULNERABLE: You end up in a bad position; you cannot use any bonuses from your attributes or you fail to reach your attacker.", + "history-u": "HISTORY", + "combat-u": "COMBAT", + "resources-u": "RESOURCES", + "sorcery-u": "SORCERY", + "details-u": "Details", + "faliure-u": "FALIURE!", + "you-have-failed-u": "YOU HAVE FAILED!", + "pifia-u": "PIFIA!", + "succes-u": "SUCCES!", + "big-succes-u": "SUCCES!", + "great-succes-u": "GREAT SUCCES!", + "epic-succes-u": "EPIC SUCCES!", + "the-dj-can-use-two-consequences-against-you-u": "The DJ can use two consequences against you.", + "you-suffer-a-consequence-u": "You suffer a consequence.", + "choose-the-consequence-of-your-rival-u": "Choose one opponent consequence.", + "choose-two-consequences-from-your-rival-u": "Choose two opponent consequences.", + "points-of-sanity-u": "POINTS OF SANITY", + "you-don't-lose-your-sanity-u": "You don't lose your sanity.", + "maximum-damage-u": "Maximum damage.", + "result-u": "RESULT", + "labelroll": "ROLL", + "labelmuscle": "MUSCLE", + "labeldexterity": "DEXTERITY", + "labelviolence": "VIOLENCE", + "labelwit": "WIT", + "labelwillpower": "WILLPOWER", + "labelyoulose": "You lose", + "labeldamage": "Damage" +}