diff --git a/Halo_Mythic_3dot5/HaloMythic4dot0.css b/Halo_Mythic_3dot5/HaloMythic4dot0.css index 09cb20857c..a3060d74ef 100644 --- a/Halo_Mythic_3dot5/HaloMythic4dot0.css +++ b/Halo_Mythic_3dot5/HaloMythic4dot0.css @@ -1,1149 +1,1149 @@ -input.sheet-background_switch_1:checked ~ div.sheet-background { background: white } -input.sheet-background_switch_2:checked ~ div.sheet-background { background-image: linear-gradient(#738132, #4b5320); color: white; } -input.sheet-background_switch_6:checked ~ div.sheet-background { background-image: linear-gradient(#266daa, #17466e); color: white; } -input.sheet-background_switch_7:checked ~ div.sheet-background { background-image: linear-gradient(#9c8c60, #695d3f); color: white; } -input.sheet-background_switch_3:checked ~ div.sheet-background { background-image: linear-gradient(#8f489d, #59357a); color: white; } -input.sheet-background_switch_5:checked ~ div.sheet-background { background-image: linear-gradient(#aa3f3c, #772C2A); color: white; } -input.sheet-background_switch_4:checked ~ div.sheet-background { background-image: linear-gradient(#C45911, #833C0B); color: white; } - - -input.sheet-background_switch_8:checked ~ div.sheet-background { background: white; color: black;} - -input.sheet-background_override_switch_1:checked ~ div.sheet-background { background-image: linear-gradient(#738132, #4b5320); color: white; } -input.sheet-background_override_switch_2:checked ~ div.sheet-background { background-image: linear-gradient(#8f489d, #59357a); color: white; } -input.sheet-background_override_switch_3:checked ~ div.sheet-background { background-image: linear-gradient(#C45911, #833C0B); color: white; } -input.sheet-background_override_switch_4:checked ~ div.sheet-background { background-image: linear-gradient(#aa3f3c, #772C2A); color: white; } -input.sheet-background_override_switch_5:checked ~ div.sheet-background { background-image: linear-gradient(#266daa, #17466e); color: white; } -input.sheet-background_override_switch_6:checked ~ div.sheet-background { background-image: linear-gradient(#9c8c60, #695d3f); color: white; } -input.sheet-background_override_switch_7:checked ~ div.sheet-background { background: white; color: black;} -input.sheet-background_override_switch_8:checked ~ div.sheet-background { background: #4d4d4d; color: white;} -input.sheet-background_override_switch_9:checked ~ div.sheet-background { background: #2E5984; color: white;} -input.sheet-background_override_switch_10:checked ~ div.sheet-background { background: #BFA52B; color: white;} -input.sheet-background_override_switch_11:checked ~ div.sheet-background { background: #696969; color: white;} -input.sheet-background_override_switch_12:checked ~ div.sheet-background { background: #ff00ff; color: black;} - - - - -/* ______________________________ start of CSS selectors, patterns used to select element(s) for styling ______________________________ */ - - - -/* Import multiple Google font families; Should ALWAYS be done at the TOP of the page! */ -@import url('https://fonts.googleapis.com/css?family=Orbitron|Saira+Semi+Condensed&display=swap'); -@import url('https://fonts.googleapis.com/css2?family=Roboto+Mono:wght@300;400&display=swap'); -/* All input elements that are of type number or type text */ -select, -input[type='number'], -input[type='text'], -button[type='action'] { - background: #394C6A; - color: white; - font-family: Saira Semi Condensed; - text-align: center; -} - - -/* All horizontal rule elements receive the following CSS property. */ -hr { border-top: 1px dotted black; } - -/* All button elements of type roll */ -button[type='roll'] { - background: black; - color: white; - font-family: Saira Semi Condensed; - text-shadow: none; -} - -/* clear buttons with the clear class */ -button[type="roll"].sheet-clear::before { - content: ""; - display: none; -} - -/* All button elements of type roll when hovered over: */ -button[type='roll']:hover { background: rgb(200, 0, 0) !important; } -label:hover { cursor: pointer; } - -/* Both header elements 2 and 3 receive the following CSS properties. */ -h2, h3 { - color: white; - font-family: Orbitron; - letter-spacing: 1px; - text-align: center; -} - -/* Only type-2 headers receive the following CSS properties. */ -h2 { text-decoration: underline; } - -/* Only type-3 headers receive the following CSS properties. */ -h3 { background: #394C6A; } - -/* All instances of the placeholder attribute across all elements */ -::placeholder { - color: white; - opacity: 0.7; -} - -/* All textarea elements (keep width for textarea to prevent stretching off of sheet) */ -textarea { - background: #394C6A; - color: white; - font-family: 'Roboto Mono', monospace; - font-size: 13px; - resize: vertical; - width: calc(100% - 10px); -} - -/* Prevent disabled inputs from consuming mouse clicks */ -input[disabled] { - pointer-events: none; -} - -/* ______________________________ end of CSS selectors ______________________________ -______________________________ start of multipurpose or special-use classes such as grey border box on Core and Settings tabs ______________________________ */ - - - -.sheet-background_radius { - border: 2px solid black; - border-radius: 11px; -} - -.sheet-full_width_49px { width: calc(100% - 49px); } -.sheet-full_width_30px { width: calc(100% - 30px); } - -.sheet-margin_adjust { margin-top: -23px; margin-bottom: 4px; text-align: right; font-size: 16px;} -.sheet-margin_adjust2 { margin-top: -22px; margin-bottom: 4px; margin-left: -25px; text-align: right; font-size: 16px;} -.sheet-margin_adjust_wep { margin-top: -20px; margin-bottom: 2px; margin-left: 3px; text-align: right; font-size: 16px;} -.sheet-margin_adjust_wep2 { margin-top: -20px; margin-bottom: 2px; margin-left: -22px; text-align: right; font-size: 16px;} -.sheet-radius_border_right { border-bottom-right-radius: 7px !important; } -.sheet-radius_border_right_wep { border-bottom-right-radius: 10px !important; } -.sheet-radius_border_left { border-bottom-left-radius: 10px !important; } - -.sheet-collapsible_entity_toggle { display: block; } -.sheet-collapsible_entity_block { display: none; } -.sheet-collapsible_entity_switch:checked ~ .sheet-collapsible_entity_block { display: block; } -.sheet-collapsible_entity_switch:checked ~ .sheet-collapsible_entity_toggle { display: none; } - -.sheet-hidden { display: none; } - -.sheet-input_background { - background: transparent; - border-color: transparent; - color: white; - cursor: pointer; - font-size: 16px; - margin-left: -7px; - margin-top: -3px; - text-align: center; - width: 35px; -} - -.sheet-input_char_background { - margin-top: -4px !important; - margin-bottom: -2px !important; - width: 50px; - margin-left: -12px!important; -} - -.sheet-input_init_background { - margin-top: -3px !important; - margin-bottom: -2px !important; - width: 35px; -} - -.sheet-box { - background: #4d4d4d; - border-color: black; - border-style: solid; - border-width: 1px; - color: white; -} - -.sheet-table { - background: #506b95; - color: white; - font-family: Saira Semi Condensed; -} - -.sheet-numerical_field { - margin-right: 20px; - width: 80px !important; -} - -.sheet-end_field { margin-right: 0px } - -.sheet-edge_padding { padding: 2px; } - -/* full height of containing block */ -.sheet-full_height {height: 100%; } -/* 40% width of containing block */ -.sheet-40width { width: 40%; } -/* half width of containing block */ -.sheet-half_width { width: 50%; } -/* 90% width of containing block */ -.sheet-90width { width: 90%; } -/* full width of containing block */ -.sheet-full_width { width: 100%; } - -.sheet-bold_text { font-weight: bold; } -.sheet-border_none { border: none !important; } -.sheet-auto_margin { margin: auto; } -.sheet-huge_text { font-size: 36px; } -.sheet-text_centered { text-align: center; } -.sheet-ssc { font-family: Saira Semi Condensed; } -.sheet-bttn_top_padding { padding-top: 5px } - -.sheet-radius_border { border-radius: 10px; } -.sheet-radius_border_top { - border-top-left-radius: 10px; - border-top-right-radius: 10px; -} -.sheet-radius_border_bottom { - border-bottom-left-radius: 10px; - border-bottom-right-radius: 10px; -} -.sheet-radius_border_heading { - border-top-left-radius: 9px; - border-top-right-radius: 9px; -} -.sheet-radius_border_box { - border-bottom-left-radius: 8px; - border-bottom-right-radius: 8px; -} -.sheet-description_rounded_margin { - margin-bottom: 0px; - border-radius: 0px 0px 8px 8px; -} - - - -/* ______________________________ end of special-use classes ______________________________ -______________________________ start of grid structure for character information ______________________________ */ - - - -.sheet-gs1 { grid-area: ah1; margin-top: 5px; font-size: 14px; padding-left: 2px } -.sheet-gs2 { grid-area: ah2; margin-top: 5px; font-size: 14px; } -.sheet-gs3 { grid-area: ah3; margin-top: 5px; font-size: 14px; } -.sheet-gs4 { grid-area: ah4; margin-top: 5px; font-size: 14px; } -.sheet-gs5 { grid-area: ah5; margin-top: 5px; font-size: 14px; } -.sheet-gs6 { grid-area: ah6; margin-top: 5px; font-size: 14px; } -.sheet-gs7 { grid-area: ah7; width: calc(100%); text-align: right !important; } -.sheet-gs8 { grid-area: ah8; width: calc(100% + 77px); margin-left: -77px; height: 100%; } -.sheet-gs9 { grid-area: ah9; width: calc(100% + 33px); margin-left: -33px; text-align: right !important; } -.sheet-gs10 { grid-area: ah10; width: calc(100% + 97px); margin-left: -97px; text-align: right !important; } -.sheet-gs11 { grid-area: ah11; width: calc(100% + 43px); margin-left: -43px; text-align: right !important; } -.sheet-gs12 { grid-area: ah12; width: calc(100% + 20px); margin-left: -20px; text-align: right !important; } -.sheet-gs13 { grid-area: ah13; margin: 0px 5px; } -.sheet-gs14 { grid-area: ah14; width: calc(100% + 30px); text-align: left !important; } -.sheet-gs15 { grid-area: ah15; width: calc(100% + 78px); text-align: left !important; } -.sheet-gs16 { grid-area: ah16; width: calc(100% + 96px); text-align: left !important; } -.sheet-gs17 { grid-area: ah17; width: calc(100% + 49px); text-align: left !important; } -.sheet-gs18 { grid-area: ah18; width: calc(100% + 30px); text-align: left !important; } -.sheet-gs19 { grid-area: ah19; width: calc(100% + 64px); text-align: left !important; } -.sheet-gs20 { grid-area: ah20; margin-top: 5px; font-size: 14px; text-align: right } -.sheet-gs21 { grid-area: ah21; margin-top: 5px; font-size: 14px; text-align: right } -.sheet-gs22 { grid-area: ah22; margin-top: 5px; font-size: 14px; text-align: right } -.sheet-gs23 { grid-area: ah23; margin-top: 5px; font-size: 14px; text-align: right } -.sheet-gs24 { grid-area: ah24; margin-top: 5px; font-size: 14px; text-align: right } -.sheet-gs25 { grid-area: ah25; margin-top: 5px; font-size: 14px; text-align: right } - -.sheet-header_logo { - font-family: Orbitron; - letter-spacing: 1px; - display: grid; - grid-template-columns: 145px auto 123px auto 145px; - grid-template-rows: 30px 30px 30px 30px 30px 30px; - grid-template-areas: - 'ah1 ah7 ah13 ah14 ah20' - 'ah2 ah8 ah13 ah15 ah21' - 'ah3 ah9 ah13 ah16 ah22' - 'ah4 ah10 ah13 ah17 ah23' - 'ah5 ah11 ah13 ah18 ah24' - 'ah6 ah12 ah13 ah19 ah25'; -} - - - -/* ______________________________ end of grid structure for character information ______________________________ -______________________________ start of structure for characteristics ______________________________ */ - - - -.sheet-characteristics_background { - background: black; - padding: 3px 0px 6px 3px; - display: grid; - grid-column-gap: 0.5%; - grid-template-columns: 9.53% 9.53% 9.53% 9.53% 9.53% 9.53% 9.53% 9.53% 9.53% 9.53%; - grid-template-rows: 26px 40px 26px; -} - -.sheet-characteristics_button { - margin-left: -0.1%!important; - width: calc(100% - 8px); -} -.sheet-characteristics_input { font-size: 30px; } - - - -/* ______________________________ end of structure for characteristics ______________________________ -______________________________ start of grid structure for the mythic characteristics, movement and pushing ______________________________ */ - - - -.sheet-characteristics_mythic_movement_carry { - display: grid; - grid-template-columns: 10% 80% 10%; -} - -.sheet-mythicgs_width { width: 40px; } -.sheet-mythicgs1 { grid-area: amy1; font-size: 15px; font-family: Orbitron; letter-spacing: 1px; text-align: center; } -.sheet-mythicgs2 { grid-area: amy2; z-index: 1; position: relative; } -.sheet-mythicgs3 { grid-area: amy3; z-index: 1; position: relative; } -.sheet-mythicgs4 { grid-area: amy4; z-index: 1; position: relative; } -.sheet-mythicgs5 { grid-area: amy5; font-family: Saira Semi Condensed; font-size: 14px; text-align: center; } -.sheet-mythicgs6 { grid-area: amy6; font-family: Saira Semi Condensed; font-size: 14px; text-align: center; } -.sheet-mythicgs7 { grid-area: amy7; font-family: Saira Semi Condensed; font-size: 14px; text-align: center; } -.sheet-characteristics2_mythic { - display: grid; - justify-items: center; - grid-template-columns: 50px 50px 50px; - grid-template-areas: - 'amy1 amy1 amy1' - 'amy2 amy3 amy4' - 'amy5 amy6 amy7'; -} - -.sheet-movementgs1 { grid-area: amm1; font-size: 15px; font-family: Orbitron; letter-spacing: 1px; } -.sheet-movementgs2 { grid-area: amm2; } -.sheet-movementgs3 { grid-area: amm3; } -.sheet-movementgs4 { grid-area: amm4; } -.sheet-movementgs5 { grid-area: amm5; } -.sheet-movementgs6 { grid-area: amm6; } -.sheet-movementgs7 { grid-area: amm7; } -.sheet-movementgs8 { grid-area: amm8; } -.sheet-movementgs9 { grid-area: amm9; 3px; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-movementgs10 { grid-area: amm10; 5px; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-movementgs11 { grid-area: amm11; 5px; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-movementgs12 { grid-area: amm12; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-movementgs13 { grid-area: amm13; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-movementgs14 { grid-area: amm14; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-movementgs15 { grid-area: amm15; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-characteristics2_movement { - justify-content: center; - text-align: center; - display: grid; - justify-items: center; - grid-template-columns: 50px 50px 50px 50px 50px 50px 50px; - grid-template-areas: - 'amm1 amm1 amm1 amm1 amm1 amm1 amm1' - 'amm2 amm3 amm4 amm5 amm6 amm7 amm8' - 'amm9 amm10 amm11 amm12 amm13 amm14 amm15'; -} - -.sheet-carrygs1 { grid-area: ac1; font-size: 15px; font-family: Orbitron; letter-spacing: 1px; } -.sheet-carrygs2 { grid-area: ac2; width: 50px; } -.sheet-carrygs3 { grid-area: ac3; width: 50px; } -.sheet-carrygs4 { grid-area: ac4; width: 50px; } -.sheet-carrygs5 { grid-area: ac5; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-carrygs6 { grid-area: ac6; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-carrygs7 { grid-area: ac7; font-size: 14px; font-family: Saira Semi Condensed; } -.sheet-characteristics2_carry { - justify-content: right; - text-align: center; - display: grid; - justify-items: center; - grid-template-columns: 60px 60px 60px; - grid-template-areas: - 'ac1 ac1 ac1' - 'ac2 ac3 ac4' - 'ac5 ac6 ac7'; -} - - - -/* ______________________________ end of grid structure for the mythic characteristics, movement and pushing ______________________________ -______________________________ start of grid structure for initiative and sheet tabs ______________________________ */ - - - -.sheet-tabs_main { - display: grid; - grid-template-columns: 50% 50%; -} - -.sheet-initiative_container { - display: grid; - grid-template-columns: 100px 90px 18px 50px 18px 90px; -} - -.sheet-init_field { - height: 100%; - margin-right: -60px; - width:85px; -} - -.sheet-init_plus { - font-size: 24px; - font-weight: bold; - padding-top: 12px; -} - -.sheet-sheet_tabs { - justify-content: right; - margin-right: 3px; - display: grid; - grid-template-columns: 45px 75px 60px 95px 60px 60px 45px; -} - - - -/* ______________________________ end of grid structure for initiative and sheet tabs ______________________________ -______________________________ start of tab buttons toggles ______________________________ */ - - - -.sheet-core, -.sheet-medical, -.sheet-equipment, -.sheet-advancements, -.sheet-journal, -.sheet-vehicles, -.sheet-settings { display: none } -/* show the selected tab */ - -.sheet-tabstoggle[value='core'] ~ div.sheet-core, -.sheet-tabstoggle[value='equipment'] ~ div.sheet-equipment, -.sheet-tabstoggle[value='medical'] ~ div.sheet-medical, -.sheet-tabstoggle[value='advancements'] ~ div.sheet-advancements, -.sheet-tabstoggle[value='journal'] ~ div.sheet-journal, -.sheet-tabstoggle[value='vehicles'] ~ div.sheet-vehicles, -.sheet-tabstoggle[value='settings'] ~ div.sheet-settings { display: block } -.sheet-core_bttn:checked + button { - background: rgb(200, 0, 0); - color: white; - vertical-align: center; -} - - - -/* ______________________________ end of tab buttons toggles ______________________________ -______________________________ start of minimisable infographic ______________________________ */ - - - -.sheet-select_text { - background: #394C6A; - border: 1px solid white; - border-radius: 4px; - color: white; - font-family: Saira Semi Condensed; - padding: 0px 4px 0px 4px; -} -.sheet-select_button:checked ~ .sheet-select_text { background: rgb(200, 0, 0); } - -.sheet-minimisable_infographic_main { margin-left: 5px; } - -.sheet-minimisable_infographic_override{ margin-top: -4px!important; height: 20px; font-weight: bold;} -.sheet-minimisable_infographic_toggles { - display: grid; - grid-column-gap: 10px; - grid-template-columns: 82px 52px 80px 78px 113px 86px 66px auto; -} - -.sheet-minimisable_infographic_grid { - display: grid; - grid-template-columns: 103px 103px 103px 103px 185px 185px; -} - -.sheet-minimisable_infographic_g1 { grid-area: mi1; background: #394C6A !important; border: 0px solid transparent; font-family: Orbitron !important; letter-spacing: 1px; justify-self: center; width: calc(100% - 6px); } -.sheet-minimisable_infographic_g2 { grid-area: mi2; color: white; justify-self: right; margin-top: 3px; margin-right: 3px; } -.sheet-minimisable_infographic_g3 { grid-area: mi3; border-right: 1px solid #394C6A; } -.sheet-minimisable_infographic_g4 { grid-area: mi4; color: white; justify-self: right; margin-top: 3px; margin-right: 3px; } -.sheet-minimisable_infographic_g5 { grid-area: mi5; border-right: 1px solid #394C6A; border-bottom: 1px solid #394C6A; border-bottom-right-radius: 10px; } -.sheet-minimisable_infographic_field2x3 { - background: #506b95; - margin-right: 10px; - display: grid; - grid-template-columns: 53px 40px; - grid-template-rows: 25px 25px 25px; - grid-template-areas: - 'mi1 mi1' - 'mi2 mi3' - 'mi4 mi5'; -} - -.sheet-minimisable_infographic_g6 { grid-area: mi6; color: white; font-family: Saira Semi Condensed; justify-self: right; margin-top: 3px; margin-right: 3px; } -.sheet-minimisable_infographic_g7 { grid-area: mi7; } -.sheet-minimisable_infographic_g8 { grid-area: mi8; color: white; font-family: Saira Semi Condensed; justify-self: right; margin-top: 3px; margin-right: 3px; } -.sheet-minimisable_infographic_g9 { grid-area: mi9; border-bottom: 1px solid #394C6A; } -.sheet-minimisable_infographic_field4x3 { - background: #506b95; - margin-right: 10px; - display: grid; - grid-template-columns: 50px 40px 45px 40px; - grid-template-rows: 25px 25px 25px; - grid-template-areas: - 'mi1 mi1 mi1 mi1' - 'mi6 mi7 mi2 mi3' - 'mi8 mi9 mi4 mi5'; -} - - - -/* ______________________________ end of minimisable infographic ______________________________ -______________________________ start of core tab ______________________________ */ - - - -.sheet-core_lists1 { grid-area: cl1; margin-right: 10px; } -.sheet-core_lists2 { grid-area: cl2; margin-bottom: 5px; } -.sheet-core_lists3 { grid-area: cl3; margin-top: 5px; } -.sheet-core_lists { - display: grid; - grid-template-columns: 400px auto; - grid-template-areas: - 'cl1 cl2' - 'cl1 cl3'; -} - -.sheet-skills_item { margin: 7px 5px; } -.sheet-skills_text { margin: 4px 0px; } -.sheet-skills_diff { margin-left: 8px; } -.sheet-text_left { text-align: left !important; } - -.sheet-skill_header { - border-bottom: 1px dotted darkgrey; - margin-top: 7px; - display: grid; - grid-template-columns: auto 28px 63px 56px 21px 30px 38px 30px; - grid-template-rows: 23px; -} - -.sheet-skill_grid { - border-bottom: 1px dotted darkgrey; - padding-top: 1.5px; - padding-bottom: 1.5px; - display: grid; - grid-template-columns: auto 53px 64px 50px 30px 30px 30px 35px; - grid-template-rows: 27px; - -} - -.sheet-education_grid { - border-bottom: 1px dotted darkgrey; - padding-top: 1.5px; - padding-bottom: 1.5px; - display: grid; - grid-template-columns: auto 63px 55px 30px 30px 35px; - grid-template-rows: 27px; -} - -.sheet-education_header { - border-bottom: 1px dotted darkgrey; - margin-top: 7px; - display: grid; - grid-template-columns: auto 63px 55px 25px 38px 30px; - grid-template-rows: 23px; -} - -.sheet-abilities_checkbox_pointer { - margin-top: -21px; - margin-right: 9px; - text-align: right; -} - - - -/* ______________________________ end of core tab ______________________________ -______________________________ start of equipment tab ______________________________ */ - - - -.sheet-equipment_divider { - display: grid; - grid-template-columns: 49.5% 1% 49.5%; - grid-template-areas: - 'e1 e0 e2' - 'e3 e3 e3'; -} - -.sheet-equipment_ranged_weapons { grid-area: e1; background:#475f85; border-radius: 10px; padding: 2px; z-index: 1;} -.sheet-equipment_melee_weapons { grid-area: e2; background:#475f85; border-radius: 10px; padding: 2px; } -.sheet-equipment_numerics { grid-area: e3; margin-top: 10px; } -.sheet-equipment_ranged_weapons_rep { background:#475f85; border:1px solid white; border-radius: 10px; padding: 2px; } - -.sheet-equipment_ranged_weapons_gs1 { grid-area: rw1; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs2 { grid-area: rw2; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs3 { grid-area: rw3; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs4 { grid-area: rw4; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs31 { grid-area: rw31; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; border-top-right-radius: 10px; margin: 0px 0px 0px; height: 27px;} -.sheet-equipment_ranged_weapons_gs5 { grid-area: rw5; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs6 { grid-area: rw6; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs7 { grid-area: rw7; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs8 { grid-area: rw8; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs9 { grid-area: rw9; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs10 { grid-area: rw10; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs11 { grid-area: rw11; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs12 { grid-area: rw12; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs13 { grid-area: rw13; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs14 { grid-area: rw14; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs15 { grid-area: rw15; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs16 { grid-area: rw16; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs17 { grid-area: rw17; color: white; font-size: 30px; margin-top: -27px; text-align: center; height: 12px; } -.sheet-equipment_ranged_weapons_gs18 { grid-area: rw18; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs19 { grid-area: rw19; color: white; font-size: 12px; width: 50px!important;} -.sheet-equipment_ranged_weapons_gs20 { grid-area: rw20; color: white; font-size: 12px; width: 50px!important;} -.sheet-equipment_ranged_weapons_gs21 { grid-area: rw21; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs22 { grid-area: rw22; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs23 { grid-area: rw23; color: white; font-size: 30px; margin-top: -27px; text-align: center; height: 12px; } -.sheet-equipment_ranged_weapons_gs24 { grid-area: rw24; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs25 { grid-area: rw25; color: white; font-size: 30px; margin-top: -27px; text-align: center; height: 12px; } -.sheet-equipment_ranged_weapons_gs26 { grid-area: rw26; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs27 { grid-area: rw27; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs28 { grid-area: rw28; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_ranged_weapons_gs29 { grid-area: rw29; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_ranged_weapons_gs30 { grid-area: rw30; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } - -.sheet-equipment_ranged_weapons_grid1 { - align-items: center; - display: grid; - grid-template-columns: auto auto auto auto auto auto auto auto auto auto; - grid-template-areas: - 'rw1 rw2 rw2 rw2 rw2 rw2 rw2 rw3 rw4 rw31'; -} - -.sheet-equipment_ranged_weapons_grid2 { - align-items: center; - display: grid; - grid-template-columns: auto auto auto auto auto auto auto auto auto auto; - grid-template-areas: - 'rw5 rw6 rw6 rw7 rw7 rw8 rw9 rw10 rw11 rw12'; -} - -.sheet-equipment_ranged_weapons_grid3 { - align-items: center; - display: grid; - grid-template-columns: auto auto auto auto auto auto 61px 61px; - grid-template-areas: - 'rw13 rw14 rw15 rw16 rw17 rw18 rw19 rw20'; -} - - -.sheet-equipment_ranged_weapons_grid4 { - align-items: center; - display: grid; - grid-template-columns: auto 8% 4% 8% 4% 8% auto auto auto auto; - grid-template-areas: - 'rw21 rw22 rw23 rw24 rw25 rw26 rw27 rw28 rw29 rw30'; -} - -.sheet-equipment_melee_weapons_gs1 { grid-area: mw1; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_melee_weapons_gs2 { grid-area: mw2; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_melee_weapons_gs3 { grid-area: mw3; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_melee_weapons_gs4 { grid-area: mw4; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_melee_weapons_gs5 { grid-area: mw5; color: white; font-size: 12px; padding: 0px 2px } -.sheet-equipment_melee_weapons_gs6 { grid-area: mw6; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_melee_weapons_gs7 { grid-area: mw7; color: white; font-size: 30px; margin-top: -27px; text-align: center; height: 12px; } -.sheet-equipment_melee_weapons_gs8 { grid-area: mw8; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } -.sheet-equipment_melee_weapons_gs9 { grid-area: mw9; color: white; font-size: 12px; width: 50px!important; } -.sheet-equipment_melee_weapons_gs10 { grid-area: mw10; color: white; font-size: 12px; width: 50px!important; } -.sheet-equipment_melee_weapons_gs11 { grid-area: mw11; color: white; font-size: 12px; } -.sheet-equipment_melee_weapons_gs12 { grid-area: mw12; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; height: 27px; margin-left: -8px; margin-bottom: 0px; } -.sheet-equipment_melee_weapons_gs13 { grid-area: mw13; color: white; font-size: 12px; } -.sheet-equipment_melee_weapons_gs14 { grid-area: mw14; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; height: 27px; margin-bottom: 0px; } - -.sheet-equipment_melee_weapons_grid3 { - align-items: center; - display: grid; - grid-template-columns: auto auto auto auto auto auto auto auto 61px 61px; - grid-template-areas: - 'mw1 mw2 mw3 mw4 mw5 mw6 mw7 mw8 mw9 mw10'; -} - -.sheet-equipment_melee_weapons_grid4 { - align-items: center; - display: grid; - grid-template-columns: auto auto auto auto; - grid-template-areas: - 'mw11 mw12 mw13 mw14'; -} - -.sheet-equipment_gear_gs1 { grid-area: eg1; width: 100%; text-align: center; align-self: center; } -.sheet-equipment_gear_gs2 { grid-area: eg2; width: 100%; text-align: center; align-self: center; } -.sheet-equipment_gear_gs3 { grid-area: eg3; width: 100%; text-align: center; align-self: center; } -.sheet-equipment_gear_gs4 { grid-area: eg4; width: 100%; text-align: center; align-self: center; } -.sheet-equipment_gear_gs5 { grid-area: eg5; width: 100%; text-align: center; align-self: center; } -.sheet-equipment_gear_gs6 { grid-area: eg6; width: 100%; text-align: center; align-self: center; } -.sheet-equipment_gear_gs7 { margin-top: 5px !important; } -.sheet-equipment_gear { - display: grid; - padding-right: 2px; - grid-template-columns: auto 60px 80px 80px 80px 80px 25px; - grid-template-areas: - 'eg1 eg2 eg3 eg4 eg5 eg6 eg7'; -} - -.sheet-equipment_header { - background: #394C6A; - border: 2px solid #475f85; - border-bottom: none; - border-radius: 10px 10px 0px 0px; - font-family: Orbitron; - font-size: 14px; - height: 30px; - letter-spacing: 1px; -} -.sheet-equipment_titles { - font-size: 14px; - text-align: center; - height: 20px; -} - -.sheet-equipment_armor_input { width: 100%; height: 50px; } -.sheet-equipment_armor_gs1 { background: #475f85; padding: 2px; } -.sheet-equipment_armor_gs2 { background: #475f85; padding: 2px; } -.sheet-equipment_armor_gs3 { background: #475f85; padding: 2px; } -.sheet-equipment_armor_grid { - width: 100%; - display: grid; - grid-gap: 10px; - grid-template-columns: 300px 90px auto; -} - -.sheet-equipment_permutations_grid { - margin: 0px 50.5px 0.6px 0px; - display: grid; - grid-template-columns: auto 100px 40px 40px; -} - - - -/* ______________________________ end of equipment tab ______________________________ -______________________________ start of medical tab ______________________________ */ - - - -.sheet-medicalG { - background: #475f85; - border-left: 15px solid #475f85; - border-right: 15px solid #475f85; - color: white; - font-family: Saira Semi Condensed; -} - -.sheet-medicalg1 { grid-area: m1; border-top-left-radius: 10px; } -.sheet-medicalg2 { grid-area: m2; } -.sheet-medicalg3 { grid-area: m3; border-top-right-radius: 10px; } -.sheet-medicalg4 { grid-area: m4; } -.sheet-medicalg5 { grid-area: m5; } -.sheet-medicalg6 { grid-area: m6; } -.sheet-medicalg7 { grid-area: m7; } -.sheet-medicalg8 { grid-area: m8; } -.sheet-medicalg9 { grid-area: m9; } -.sheet-medicalg10 { grid-area: m10; } -.sheet-medicalg11 { grid-area: m11; } -.sheet-medicalg12 { grid-area: m12; } -.sheet-medicalg13 { grid-area: m13; } -.sheet-medicalg14 { grid-area: m14; } -.sheet-medicalg15 { grid-area: m15; border-bottom-left-radius: 10px; } -.sheet-medicalg16 { grid-area: m16; } -.sheet-medicalg17 { grid-area: m17; border-bottom-right-radius: 10px; } -.sheet-medicalgT { grid-area: mT; margin-left: 10px; } -.sheet-medicalgR { grid-area: mR; margin-top: 10px; } -.sheet-medical-grid { - display: grid; - grid-template-columns: 25% 25% 25% 25%; - grid-template-rows: 120px 120px 120px 120px 120px 170px auto; - grid-template-areas: - 'm1 m2 m3 mT' - 'm4 m5 m6 mT' - 'm7 m8 m9 mT' - 'm10 m8 m11 mT' - 'm12 m13 m14 mT' - 'm15 m16 m17 mT' - 'mR mR mR mT'; -} - -.sheet-medical_h2 { - background: #394C6A; - color: white; -} -.sheet-medical_h2_rollable:hover { background-color: rgb(200, 0, 0); } -.sheet-medical_initial_label { margin-bottom: -5px; } -.sheet-medical_table { - border-bottom: 1px dotted grey; - color: white; - font-family: Saira Semi Condensed; - text-align: center; - text-indent: 5px; -} -.sheet-medical_h2_background, -.sheet-medical_background { - background: #475f85; - margin-bottom: 10px; - border-radius: 10px; - padding: 2px; -} -.sheet-medical_h2_background { - border-radius: 10px 10px 0px 0px; - margin-bottom: 0; -} - - - -/* ______________________________ end of medical tab __________________________________________________________ -______________________________ start of advancements tab ______________________________ */ - - - -.sheet-advancements_grid_gs1 { grid-area: e1; align-self: center; text-align: center; width: 100%; } -.sheet-advancements_grid_gs2 { grid-area: e2; align-self: center; text-align: center; width: 100% !important; } -.sheet-advancements_grid_gs3 { grid-area: e3; align-self: center; text-align: center; width: 100% !important; } -.sheet-advancements_grid_gs4 { grid-area: e4; align-self: center; text-align: center; width: 100%; } -.sheet-advancements_grid_gs5 { grid-area: e5; align-self: center; text-align: center; width: 100% !important; } -.sheet-advancements_grid_gs6 { grid-area: e6; align-self: center; text-align: center; width: 100% !important; } -.sheet-advancements_grid { - justify-content: center; - display: grid; - grid-template-columns: 29% 10% 10% 2% 29% 10% 10% ; - grid-template-areas: - 'e1 e2 e3 e0 e4 e5 e6'; -} - -.sheet-faction_training { grid-area: t1; padding: 2px; background: #475f85; } -.sheet-weapon_training { grid-area: t2; padding: 2px; background: #475f85; } -.sheet-training { - margin: 10px 0px 10px 1.5%; - display: grid; - grid-template-columns: 33% 67%; - grid-template-areas: - 't1 t2'; -} - -.sheet-faction_training_grid_g1{ grid-area: ft1; } -.sheet-faction_training_grid_g2{ grid-area: ft2; } -.sheet-faction_training_grid_g3{ grid-area: ft3; } -.sheet-faction_training_grid { - font-size: 16px; - margin: 2px 0px 0px 20px; - display: grid; - grid-template-columns: 50% 50%; - grid-template-areas: - 'ft1 ft2' - 'ft3 ft3'; -} - -.sheet-weapon_training_grid { - font-size: 16px; - margin: 2px -5px 0px 25px; - display: grid; - grid-template-columns: 20% 25% 30% 25%; -} - - - -/* ______________________________ end of advancements tab ______________________________ -______________________________ start of vehicles tab ___________________________________________________________ */ - - - -.sheet-vehicles_grid1 { margin-right: 10px; background: #506b95; border-top: 2px solid #506b95; border-left: 2px solid #506b95; border-right: 2px solid #506b95; border-top-left-radius: 10px; border-top-right-radius: 10px; color: white; font-family: Saira Semi Condensed; } -.sheet-vehicles_grid2 { margin-right: 10px; background: #506b95; border-left: 2px solid #506b95; border-right: 2px solid #506b95; color: white; font-family: Saira Semi Condensed; } -.sheet-vehicles_grid3 { margin-right: 10px; background: #506b95; border-left: 2px solid #506b95; border-right: 2px solid #506b95; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; color: white; font-family: Saira Semi Condensed; } -.sheet-vehicle_weapons { grid-area: vgw; } -.sheet-vehicles_divider { - display: grid; - grid-template-columns: 50% 50%; - grid-template-areas: - 'vg1 vgw' - 'vg2 vgw' - 'vg3 vgw' - 'vg0 vgw'; -} -.sheet-vehicles_Gn { grid-area: vn; background: #394C6A; border: none; border-bottom: 1px solid white; border-radius: 9px 9px 0px 0px; color: white; font-family: Saira Semi Condensed; text-align: center; font-size: 16px; } -.sheet-vehicles_Gs { grid-area: vs; height: 28.5px; margin-bottom: -8px; margin-top: -1px; border-top: 1px solid white; } -.sheet-vehicles_Gt { grid-area: vt; height: 28.5px; margin-bottom: -8px; margin-top: -1px; border-top: 1px solid white; } -.sheet-vehicles_G1 { grid-area: v1 } -.sheet-vehicles_G2 { grid-area: v2; text-align: center } -.sheet-vehicles_G3 { grid-area: v3; text-align: center } -.sheet-vehicles_G4 { grid-area: v4; text-align: center } -.sheet-vehicles_G5 { grid-area: v5; text-align: center } -.sheet-vehicles_G6 { grid-area: v6 } -.sheet-vehicles_G7 { grid-area: v7 } -.sheet-vehicles_G8 { grid-area: v8 } -.sheet-vehicles_G9 { grid-area: v9 } -.sheet-vehicles_G10 { grid-area: v10 } -.sheet-vehicles_G11 { grid-area: v11; text-align: center } -.sheet-vehicles_G12 { grid-area: v12; text-align: center } -.sheet-vehicles_G13 { grid-area: v13; text-align: center } -.sheet-vehicles_G14 { grid-area: v14; text-align: center } -.sheet-vehicles_G15 { grid-area: v15 } -.sheet-vehicles_G16 { grid-area: v16 } -.sheet-vehicles_G17 { grid-area: v17 } -.sheet-vehicles_G18 { grid-area: v18 } -.sheet-vehicles_G19 { grid-area: v19; text-align: center } -.sheet-vehicles_G20 { grid-area: v20; text-align: center } -.sheet-vehicles_G21 { grid-area: v21; text-align: center } -.sheet-vehicles_G22 { grid-area: v22; text-align: center } -.sheet-vehicles_G23 { grid-area: v23 } -.sheet-vehicles_G24 { grid-area: v24 } -.sheet-vehicles_G25 { grid-area: v25 } -.sheet-vehicles_G26 { grid-area: v26 } -.sheet-vehicles_G27 { grid-area: v27; text-align: center } -.sheet-vehicles_G28 { grid-area: v28; text-align: center } -.sheet-vehicles_G29 { grid-area: v29 } -.sheet-vehicles_G30 { grid-area: v30 } -.sheet-vehicles_G31 { grid-area: v31 } -.sheet-vehicles_G32 { grid-area: v32; margin-top: 6px } -.sheet-vehicles_G33 { grid-area: v33 } -.sheet-vehicles_G34 { grid-area: v34; text-align: center } -.sheet-vehicles_G35 { grid-area: v35; text-align: center } -.sheet-vehicles_G36 { grid-area: v36 } -.sheet-vehicles_G37 { grid-area: v37 } -.sheet-vehicles_G38 { grid-area: v38 } -.sheet-vehicles_G39 { grid-area: v39; text-align: center } -.sheet-vehicles_G40 { grid-area: v40 } -.sheet-vehicles_grid1 { - display: grid; - grid-template-columns: 25% 25% 25% 25%; - grid-template-areas: - 'vn vn vn vn' - 'vs v1 v1 vt' - 'v2 v3 v4 v5' - 'v6 v7 v8 v9' - 'v10 v10 v10 v10' - 'v11 v12 v13 v14' - 'v15 v16 v17 v18' - 'v19 v20 v21 v22' - 'v23 v24 v25 v26' - 'v27 v28 v28 v28' - 'v29 v30 v30 v30' - 'v31 v32 v32 v32' - 'v33 v33 v33 v33' - 'v34 v34 v35 v35' - 'v36 v36 v37 v37' - 'v38 v38 v38 v38' - 'v39 v39 v39 v39' - 'v40 v40 v40 v40'; -} -.sheet-vehicles_G41 { grid-area: v41 } -.sheet-vehicles_G42 { grid-area: v42; text-align: center } -.sheet-vehicles_G43 { grid-area: v43; text-align: center } -.sheet-vehicles_G44 { grid-area: v44; text-align: center } -.sheet-vehicles_G45 { grid-area: v45; text-align: center } -.sheet-vehicles_G46 { grid-area: v46; text-align: center } -.sheet-vehicles_G47 { grid-area: v47 } -.sheet-vehicles_G48 { grid-area: v48 } -.sheet-vehicles_G49 { grid-area: v49 } -.sheet-vehicles_G50 { grid-area: v50 } -.sheet-vehicles_G51 { grid-area: v51 } -.sheet-vehicles_G52 { grid-area: v52; text-align: center } -.sheet-vehicles_G53 { grid-area: v53; text-align: center } -.sheet-vehicles_G54 { grid-area: v54; text-align: center } -.sheet-vehicles_G55 { grid-area: v55; text-align: center } -.sheet-vehicles_G56 { grid-area: v56; text-align: center } -.sheet-vehicles_G57 { grid-area: v57; text-align: center } -.sheet-vehicles_G58 { grid-area: v58 } -.sheet-vehicles_G59 { grid-area: v59 } -.sheet-vehicles_G60 { grid-area: v60 } -.sheet-vehicles_G61 { grid-area: v61 } -.sheet-vehicles_G62 { grid-area: v62 } -.sheet-vehicles_grid2 { - display: grid; - grid-template-columns: 20% 20% 20% 20% 20%; - grid-template-areas: - 'v41 v41 v41 v41 v41' - 'v42 v43 v44 v45 v46' - 'v47 v48 v49 v50 v51' - 'v52 v52 v52 v52 v52' - 'v53 v54 v55 v56 v57' - 'v58 v59 v60 v61 v62'; -} -.sheet-vehicles_G63 { grid-area: v63 } -.sheet-vehicles_G64 { grid-area: v64; text-align: center } -.sheet-vehicles_G65 { grid-area: v65; text-align: center } -.sheet-vehicles_G66 { grid-area: v66 } -.sheet-vehicles_G67 { grid-area: v67 } -.sheet-vehicles_G68 { grid-area: v68; text-align: center } -.sheet-vehicles_G69 { grid-area: v69; text-align: center } -.sheet-vehicles_G70 { grid-area: v70; text-align: center } -.sheet-vehicles_G71 { grid-area: v71; text-align: center } -.sheet-vehicles_G72 { grid-area: v72 } -.sheet-vehicles_G73 { grid-area: v73 } -.sheet-vehicles_G74 { grid-area: v74 } -.sheet-vehicles_G75 { grid-area: v75 } -.sheet-vehicles_G76 { grid-area: v76; padding-bottom: 2px; } -.sheet-vehicles_grid3 { - display: grid; - grid-template-columns: 25% 25% 25% 25%; - grid-template-areas: - 'v63 v63 v63 v63' - 'v64 v64 v65 v65' - 'v66 v66 v67 v67' - 'v68 v69 v70 v71' - 'v72 v73 v74 v75' - 'v76 v76 v76 v76'; -} - -.sheet-vehicles_descriptor { border-bottom-left-radius: 8px; } - -/* These hider checkboxes have names which match the select element on a 1-2-3; -the appropriate element is displayed on a 4 all elements are hidden */ -.sheet-hider:not(:checked) + div { display: none } -.sheet-hider:not(:checked) + input { display: none } -.sheet-hidernot:checked + div { display: none } -.sheet-hidernot:checked + input { display: none } - - - -/* ______________________________ end of vehicles tab ______________________________ -______________________________ start of NPC sheet overrides ___________________________________________________________ */ - -.sheet-NPC_stats_fields { height: 26px !important; font-size: 16px; color: white; width: auto;} -.sheet-NPC_stats_grid{ - padding-top: 2px; - text-align: center; - display: grid; - grid-template-columns: 33% 33% 33%; - grid-template-rows: 18px auto; -} - -.sheet-NPC_core_grid{ - display: grid; - grid-template-columns: 290px 5px auto; -} - -.sheet-NPC_characteristics_fields { height: 26px !important; font-size: 16px; color: white;} -.sheet-NPC_characteristics_roll { width:calc(100% - 10px); height: 20px !important; font-size: 16px; } -.sheet-NPC_characteristics { - color: white; - display: grid; - grid-template-columns: 60px 40px 10px 40px 10px 60px 60px; -} -.sheet-NPC_pageselect{ - display: grid; - grid-template-columns: 70px 67px 120px; -} - -.sheet-NPC_medical { - background: #475f85; - margin-right: 10px; - padding: 2px 2px 2px 2px; - color: white; - font-family: Saira Semi Condensed; -} - -.sheet-NPC_margin{ margin-right: 10px; } - -.sheet-NPC_textfield_override { height:300px } - - - - -/* ______________________________ end of NPC sheet overrides ______________________________ -______________________________ start of rolltemplate ___________________________________________________________ */ - - - -.sheet-rolltemplate-mythic .sheet-template-header, -.sheet-rolltemplate-mythic .sheet-template-row { - color: white; - line-height: 1.6em; - font-size: 1.2em; - font-family: Saira Semi Condensed; -} - -.sheet-rolltemplate-mythic .sheet-template-header { - background: #394C6A; - border-radius: 10px 10px 0px 0px; - border-left: 2px solid grey; - border-right: 2px solid grey; - border-top: 2px solid grey; - text-align: center; - text-decoration: underline; -} - -.sheet-rolltemplate-mythic .sheet-template-content { - background: #506b95; - background-image: url(https://github.com/michaelvanweelde/Halo_Mythic_4dot0/blob/master/images/Assets/Mythic_rolltemplate_background.png?raw=true); - border-radius: 0px 0px 10px 10px; - border-left: 2px solid grey; - border-right: 2px solid grey; - border-bottom: 2px solid grey; - padding: 2px -} - -.sheet-rolltemplate-mythic .sheet-template-content_top { - border-radius: 0px 0px 0px 0px; - border-bottom: 3px solid #394C6A; -} - -.sheet-rolltemplate-mythic .sheet-template-round { - border-radius: 10px 10px 10px 10px; -} - -.sheet-rolltemplate-mythic .sheet-template-2x2 { - display: grid; - grid-template-columns: auto auto -} - -.sheet-rolltemplate-mythic .sheet-template-right { - text-align: right; - margin-right: 5px -} - -.sheet-rolltemplate-mythic .sheet-template-center { - text-align: center; -} - -.sheet-rolltemplate-mythic .sheet-template-break { - margin-top: 10px; -} - -.sheet-rolltemplate-mythic .sheet-inlineresult { - display: inline-block; - min-width: 1.5em; - text-align: center; - border: 1px solid white; - border-radius: 3px 3px 3px 3px; - background: #394C6A; - color: white; - line-height: 1.6em; - font-size: 1.2em; - font-family: Saira Semi Condensed; - font-weight: bold; - padding: 0px 4px 0px 4px -} - -.sheet-rolltemplate-mythic .inlinerollresult { - display: inline-block; - min-width: 1.5em; - text-align: center; - border: 1px solid white; - border-radius: 3px 3px 3px 3px; - background: #394C6A -} - -.sheet-rolltemplate-mythic .inlinerollresult.fullcrit { - border: 3px solid #B31515; -} - -.sheet-rolltemplate-mythic .inlinerollresult.fullfail { - border: 3px solid #3FB315; -} - -.sheet-rolltemplate-mythic .inlinerollresult.importantroll { - border: 3px solid #4A57ED; -} - -.sheet-rolltemplate-mythic .sheet-mythic_crit .inlinerollresult.fullcrit { - border: 3px solid #3FB315; -} - -.sheet-rolltemplate-mythic .sheet-mythic_crit .inlinerollresult.fullfail { - border: 3px solid #B31515; -} +input.sheet-background_switch_1:checked ~ div.sheet-background { background: white } +input.sheet-background_switch_2:checked ~ div.sheet-background { background-image: linear-gradient(#738132, #4b5320); color: white; } +input.sheet-background_switch_6:checked ~ div.sheet-background { background-image: linear-gradient(#266daa, #17466e); color: white; } +input.sheet-background_switch_7:checked ~ div.sheet-background { background-image: linear-gradient(#9c8c60, #695d3f); color: white; } +input.sheet-background_switch_3:checked ~ div.sheet-background { background-image: linear-gradient(#8f489d, #59357a); color: white; } +input.sheet-background_switch_5:checked ~ div.sheet-background { background-image: linear-gradient(#aa3f3c, #772C2A); color: white; } +input.sheet-background_switch_4:checked ~ div.sheet-background { background-image: linear-gradient(#C45911, #833C0B); color: white; } + + +input.sheet-background_switch_8:checked ~ div.sheet-background { background: white; color: black;} + +input.sheet-background_override_switch_1:checked ~ div.sheet-background { background-image: linear-gradient(#738132, #4b5320); color: white; } +input.sheet-background_override_switch_2:checked ~ div.sheet-background { background-image: linear-gradient(#8f489d, #59357a); color: white; } +input.sheet-background_override_switch_3:checked ~ div.sheet-background { background-image: linear-gradient(#C45911, #833C0B); color: white; } +input.sheet-background_override_switch_4:checked ~ div.sheet-background { background-image: linear-gradient(#aa3f3c, #772C2A); color: white; } +input.sheet-background_override_switch_5:checked ~ div.sheet-background { background-image: linear-gradient(#266daa, #17466e); color: white; } +input.sheet-background_override_switch_6:checked ~ div.sheet-background { background-image: linear-gradient(#9c8c60, #695d3f); color: white; } +input.sheet-background_override_switch_7:checked ~ div.sheet-background { background: white; color: black;} +input.sheet-background_override_switch_8:checked ~ div.sheet-background { background: #4d4d4d; color: white;} +input.sheet-background_override_switch_9:checked ~ div.sheet-background { background: #2E5984; color: white;} +input.sheet-background_override_switch_10:checked ~ div.sheet-background { background: #BFA52B; color: white;} +input.sheet-background_override_switch_11:checked ~ div.sheet-background { background: #696969; color: white;} +input.sheet-background_override_switch_12:checked ~ div.sheet-background { background: #ff00ff; color: black;} + + + + +/* ______________________________ start of CSS selectors, patterns used to select element(s) for styling ______________________________ */ + + + +/* Import multiple Google font families; Should ALWAYS be done at the TOP of the page! */ +@import url('https://fonts.googleapis.com/css?family=Orbitron|Saira+Semi+Condensed&display=swap'); +@import url('https://fonts.googleapis.com/css2?family=Roboto+Mono:wght@300;400&display=swap'); +/* All input elements that are of type number or type text */ +select, +input[type='number'], +input[type='text'], +button[type='action'] { + background: #394C6A; + color: white; + font-family: Saira Semi Condensed; + text-align: center; +} + + +/* All horizontal rule elements receive the following CSS property. */ +hr { border-top: 1px dotted black; } + +/* All button elements of type roll */ +button[type='roll'] { + background: black; + color: white; + font-family: Saira Semi Condensed; + text-shadow: none; +} + +/* clear buttons with the clear class */ +button[type="roll"].sheet-clear::before { + content: ""; + display: none; +} + +/* All button elements of type roll when hovered over: */ +button[type='roll']:hover { background: rgb(200, 0, 0) !important; } +label:hover { cursor: pointer; } + +/* Both header elements 2 and 3 receive the following CSS properties. */ +h2, h3 { + color: white; + font-family: Orbitron; + letter-spacing: 1px; + text-align: center; +} + +/* Only type-2 headers receive the following CSS properties. */ +h2 { text-decoration: underline; } + +/* Only type-3 headers receive the following CSS properties. */ +h3 { background: #394C6A; } + +/* All instances of the placeholder attribute across all elements */ +::placeholder { + color: white; + opacity: 0.7; +} + +/* All textarea elements (keep width for textarea to prevent stretching off of sheet) */ +textarea { + background: #394C6A; + color: white; + font-family: 'Roboto Mono', monospace; + font-size: 13px; + resize: vertical; + width: calc(100% - 10px); +} + +/* Prevent disabled inputs from consuming mouse clicks */ +input[disabled] { + pointer-events: none; +} + +/* ______________________________ end of CSS selectors ______________________________ +______________________________ start of multipurpose or special-use classes such as grey border box on Core and Settings tabs ______________________________ */ + + + +.sheet-background_radius { + border: 2px solid black; + border-radius: 11px; +} + +.sheet-full_width_49px { width: calc(100% - 49px); } +.sheet-full_width_30px { width: calc(100% - 30px); } + +.sheet-margin_adjust { margin-top: -23px; margin-bottom: 4px; text-align: right; font-size: 16px;} +.sheet-margin_adjust2 { margin-top: -22px; margin-bottom: 4px; margin-left: -25px; text-align: right; font-size: 16px;} +.sheet-margin_adjust_wep { margin-top: -20px; margin-bottom: 2px; margin-left: 3px; text-align: right; font-size: 16px;} +.sheet-margin_adjust_wep2 { margin-top: -20px; margin-bottom: 2px; margin-left: -22px; text-align: right; font-size: 16px;} +.sheet-radius_border_right { border-bottom-right-radius: 7px !important; } +.sheet-radius_border_right_wep { border-bottom-right-radius: 10px !important; } +.sheet-radius_border_left { border-bottom-left-radius: 10px !important; } + +.sheet-collapsible_entity_toggle { display: block; } +.sheet-collapsible_entity_block { display: none; } +.sheet-collapsible_entity_switch:checked ~ .sheet-collapsible_entity_block { display: block; } +.sheet-collapsible_entity_switch:checked ~ .sheet-collapsible_entity_toggle { display: none; } + +.sheet-hidden { display: none; } + +.sheet-input_background { + background: transparent; + border-color: transparent; + color: white; + cursor: pointer; + font-size: 16px; + margin-left: -7px; + margin-top: -3px; + text-align: center; + width: 35px; +} + +.sheet-input_char_background { + margin-top: -4px !important; + margin-bottom: -2px !important; + width: 50px; + margin-left: -12px!important; +} + +.sheet-input_init_background { + margin-top: -3px !important; + margin-bottom: -2px !important; + width: 35px; +} + +.sheet-box { + background: #4d4d4d; + border-color: black; + border-style: solid; + border-width: 1px; + color: white; +} + +.sheet-table { + background: #506b95; + color: white; + font-family: Saira Semi Condensed; +} + +.sheet-numerical_field { + margin-right: 20px; + width: 80px !important; +} + +.sheet-end_field { margin-right: 0px } + +.sheet-edge_padding { padding: 2px; } + +/* full height of containing block */ +.sheet-full_height {height: 100%; } +/* 40% width of containing block */ +.sheet-40width { width: 40%; } +/* half width of containing block */ +.sheet-half_width { width: 50%; } +/* 90% width of containing block */ +.sheet-90width { width: 90%; } +/* full width of containing block */ +.sheet-full_width { width: 100%; } + +.sheet-bold_text { font-weight: bold; } +.sheet-border_none { border: none !important; } +.sheet-auto_margin { margin: auto; } +.sheet-huge_text { font-size: 36px; } +.sheet-text_centered { text-align: center; } +.sheet-ssc { font-family: Saira Semi Condensed; } +.sheet-bttn_top_padding { padding-top: 5px } + +.sheet-radius_border { border-radius: 10px; } +.sheet-radius_border_top { + border-top-left-radius: 10px; + border-top-right-radius: 10px; +} +.sheet-radius_border_bottom { + border-bottom-left-radius: 10px; + border-bottom-right-radius: 10px; +} +.sheet-radius_border_heading { + border-top-left-radius: 9px; + border-top-right-radius: 9px; +} +.sheet-radius_border_box { + border-bottom-left-radius: 8px; + border-bottom-right-radius: 8px; +} +.sheet-description_rounded_margin { + margin-bottom: 0px; + border-radius: 0px 0px 8px 8px; +} + + + +/* ______________________________ end of special-use classes ______________________________ +______________________________ start of grid structure for character information ______________________________ */ + + + +.sheet-gs1 { grid-area: ah1; margin-top: 5px; font-size: 14px; padding-left: 2px } +.sheet-gs2 { grid-area: ah2; margin-top: 5px; font-size: 14px; } +.sheet-gs3 { grid-area: ah3; margin-top: 5px; font-size: 14px; } +.sheet-gs4 { grid-area: ah4; margin-top: 5px; font-size: 14px; } +.sheet-gs5 { grid-area: ah5; margin-top: 5px; font-size: 14px; } +.sheet-gs6 { grid-area: ah6; margin-top: 5px; font-size: 14px; } +.sheet-gs7 { grid-area: ah7; width: calc(100%); text-align: right !important; } +.sheet-gs8 { grid-area: ah8; width: calc(100% + 77px); margin-left: -77px; height: 100%; } +.sheet-gs9 { grid-area: ah9; width: calc(100% + 33px); margin-left: -33px; text-align: right !important; } +.sheet-gs10 { grid-area: ah10; width: calc(100% + 97px); margin-left: -97px; text-align: right !important; } +.sheet-gs11 { grid-area: ah11; width: calc(100% + 43px); margin-left: -43px; text-align: right !important; } +.sheet-gs12 { grid-area: ah12; width: calc(100% + 20px); margin-left: -20px; text-align: right !important; } +.sheet-gs13 { grid-area: ah13; margin: 0px 5px; } +.sheet-gs14 { grid-area: ah14; width: calc(100% + 30px); text-align: left !important; } +.sheet-gs15 { grid-area: ah15; width: calc(100% + 78px); text-align: left !important; } +.sheet-gs16 { grid-area: ah16; width: calc(100% + 96px); text-align: left !important; } +.sheet-gs17 { grid-area: ah17; width: calc(100% + 49px); text-align: left !important; } +.sheet-gs18 { grid-area: ah18; width: calc(100% + 30px); text-align: left !important; } +.sheet-gs19 { grid-area: ah19; width: calc(100% + 64px); text-align: left !important; } +.sheet-gs20 { grid-area: ah20; margin-top: 5px; font-size: 14px; text-align: right } +.sheet-gs21 { grid-area: ah21; margin-top: 5px; font-size: 14px; text-align: right } +.sheet-gs22 { grid-area: ah22; margin-top: 5px; font-size: 14px; text-align: right } +.sheet-gs23 { grid-area: ah23; margin-top: 5px; font-size: 14px; text-align: right } +.sheet-gs24 { grid-area: ah24; margin-top: 5px; font-size: 14px; text-align: right } +.sheet-gs25 { grid-area: ah25; margin-top: 5px; font-size: 14px; text-align: right } + +.sheet-header_logo { + font-family: Orbitron; + letter-spacing: 1px; + display: grid; + grid-template-columns: 145px auto 123px auto 145px; + grid-template-rows: 30px 30px 30px 30px 30px 30px; + grid-template-areas: + 'ah1 ah7 ah13 ah14 ah20' + 'ah2 ah8 ah13 ah15 ah21' + 'ah3 ah9 ah13 ah16 ah22' + 'ah4 ah10 ah13 ah17 ah23' + 'ah5 ah11 ah13 ah18 ah24' + 'ah6 ah12 ah13 ah19 ah25'; +} + + + +/* ______________________________ end of grid structure for character information ______________________________ +______________________________ start of structure for characteristics ______________________________ */ + + + +.sheet-characteristics_background { + background: black; + padding: 3px 0px 6px 3px; + display: grid; + grid-column-gap: 0.5%; + grid-template-columns: 9.53% 9.53% 9.53% 9.53% 9.53% 9.53% 9.53% 9.53% 9.53% 9.53%; + grid-template-rows: 26px 40px 26px; +} + +.sheet-characteristics_button { + margin-left: -0.1%!important; + width: calc(100% - 8px); +} +.sheet-characteristics_input { font-size: 30px; } + + + +/* ______________________________ end of structure for characteristics ______________________________ +______________________________ start of grid structure for the mythic characteristics, movement and pushing ______________________________ */ + + + +.sheet-characteristics_mythic_movement_carry { + display: grid; + grid-template-columns: 10% 80% 10%; +} + +.sheet-mythicgs_width { width: 40px; } +.sheet-mythicgs1 { grid-area: amy1; font-size: 15px; font-family: Orbitron; letter-spacing: 1px; text-align: center; } +.sheet-mythicgs2 { grid-area: amy2; z-index: 1; position: relative; } +.sheet-mythicgs3 { grid-area: amy3; z-index: 1; position: relative; } +.sheet-mythicgs4 { grid-area: amy4; z-index: 1; position: relative; } +.sheet-mythicgs5 { grid-area: amy5; font-family: Saira Semi Condensed; font-size: 14px; text-align: center; } +.sheet-mythicgs6 { grid-area: amy6; font-family: Saira Semi Condensed; font-size: 14px; text-align: center; } +.sheet-mythicgs7 { grid-area: amy7; font-family: Saira Semi Condensed; font-size: 14px; text-align: center; } +.sheet-characteristics2_mythic { + display: grid; + justify-items: center; + grid-template-columns: 50px 50px 50px; + grid-template-areas: + 'amy1 amy1 amy1' + 'amy2 amy3 amy4' + 'amy5 amy6 amy7'; +} + +.sheet-movementgs1 { grid-area: amm1; font-size: 15px; font-family: Orbitron; letter-spacing: 1px; } +.sheet-movementgs2 { grid-area: amm2; } +.sheet-movementgs3 { grid-area: amm3; } +.sheet-movementgs4 { grid-area: amm4; } +.sheet-movementgs5 { grid-area: amm5; } +.sheet-movementgs6 { grid-area: amm6; } +.sheet-movementgs7 { grid-area: amm7; } +.sheet-movementgs8 { grid-area: amm8; } +.sheet-movementgs9 { grid-area: amm9; 3px; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-movementgs10 { grid-area: amm10; 5px; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-movementgs11 { grid-area: amm11; 5px; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-movementgs12 { grid-area: amm12; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-movementgs13 { grid-area: amm13; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-movementgs14 { grid-area: amm14; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-movementgs15 { grid-area: amm15; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-characteristics2_movement { + justify-content: center; + text-align: center; + display: grid; + justify-items: center; + grid-template-columns: 50px 50px 50px 50px 50px 50px 50px; + grid-template-areas: + 'amm1 amm1 amm1 amm1 amm1 amm1 amm1' + 'amm2 amm3 amm4 amm5 amm6 amm7 amm8' + 'amm9 amm10 amm11 amm12 amm13 amm14 amm15'; +} + +.sheet-carrygs1 { grid-area: ac1; font-size: 15px; font-family: Orbitron; letter-spacing: 1px; } +.sheet-carrygs2 { grid-area: ac2; width: 50px; } +.sheet-carrygs3 { grid-area: ac3; width: 50px; } +.sheet-carrygs4 { grid-area: ac4; width: 50px; } +.sheet-carrygs5 { grid-area: ac5; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-carrygs6 { grid-area: ac6; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-carrygs7 { grid-area: ac7; font-size: 14px; font-family: Saira Semi Condensed; } +.sheet-characteristics2_carry { + justify-content: right; + text-align: center; + display: grid; + justify-items: center; + grid-template-columns: 60px 60px 60px; + grid-template-areas: + 'ac1 ac1 ac1' + 'ac2 ac3 ac4' + 'ac5 ac6 ac7'; +} + + + +/* ______________________________ end of grid structure for the mythic characteristics, movement and pushing ______________________________ +______________________________ start of grid structure for initiative and sheet tabs ______________________________ */ + + + +.sheet-tabs_main { + display: grid; + grid-template-columns: 50% 50%; +} + +.sheet-initiative_container { + display: grid; + grid-template-columns: 100px 90px 18px 50px 18px 90px; +} + +.sheet-init_field { + height: 100%; + margin-right: -60px; + width:85px; +} + +.sheet-init_plus { + font-size: 24px; + font-weight: bold; + padding-top: 12px; +} + +.sheet-sheet_tabs { + justify-content: right; + margin-right: 3px; + display: grid; + grid-template-columns: 45px 75px 60px 95px 60px 60px 45px; +} + + + +/* ______________________________ end of grid structure for initiative and sheet tabs ______________________________ +______________________________ start of tab buttons toggles ______________________________ */ + + + +.sheet-core, +.sheet-medical, +.sheet-equipment, +.sheet-advancements, +.sheet-journal, +.sheet-vehicles, +.sheet-settings { display: none } +/* show the selected tab */ + +.sheet-tabstoggle[value='core'] ~ div.sheet-core, +.sheet-tabstoggle[value='equipment'] ~ div.sheet-equipment, +.sheet-tabstoggle[value='medical'] ~ div.sheet-medical, +.sheet-tabstoggle[value='advancements'] ~ div.sheet-advancements, +.sheet-tabstoggle[value='journal'] ~ div.sheet-journal, +.sheet-tabstoggle[value='vehicles'] ~ div.sheet-vehicles, +.sheet-tabstoggle[value='settings'] ~ div.sheet-settings { display: block } +.sheet-core_bttn:checked + button { + background: rgb(200, 0, 0); + color: white; + vertical-align: center; +} + + + +/* ______________________________ end of tab buttons toggles ______________________________ +______________________________ start of minimisable infographic ______________________________ */ + + + +.sheet-select_text { + background: #394C6A; + border: 1px solid white; + border-radius: 4px; + color: white; + font-family: Saira Semi Condensed; + padding: 0px 4px 0px 4px; +} +.sheet-select_button:checked ~ .sheet-select_text { background: rgb(200, 0, 0); } + +.sheet-minimisable_infographic_main { margin-left: 5px; } + +.sheet-minimisable_infographic_override{ margin-top: -4px!important; height: 20px; font-weight: bold;} +.sheet-minimisable_infographic_toggles { + display: grid; + grid-column-gap: 10px; + grid-template-columns: 82px 52px 80px 78px 113px 86px 66px auto; +} + +.sheet-minimisable_infographic_grid { + display: grid; + grid-template-columns: 103px 103px 103px 103px 185px 185px; +} + +.sheet-minimisable_infographic_g1 { grid-area: mi1; background: #394C6A !important; border: 0px solid transparent; font-family: Orbitron !important; letter-spacing: 1px; justify-self: center; width: calc(100% - 6px); } +.sheet-minimisable_infographic_g2 { grid-area: mi2; color: white; justify-self: right; margin-top: 3px; margin-right: 3px; } +.sheet-minimisable_infographic_g3 { grid-area: mi3; border-right: 1px solid #394C6A; } +.sheet-minimisable_infographic_g4 { grid-area: mi4; color: white; justify-self: right; margin-top: 3px; margin-right: 3px; } +.sheet-minimisable_infographic_g5 { grid-area: mi5; border-right: 1px solid #394C6A; border-bottom: 1px solid #394C6A; border-bottom-right-radius: 10px; } +.sheet-minimisable_infographic_field2x3 { + background: #506b95; + margin-right: 10px; + display: grid; + grid-template-columns: 53px 40px; + grid-template-rows: 25px 25px 25px; + grid-template-areas: + 'mi1 mi1' + 'mi2 mi3' + 'mi4 mi5'; +} + +.sheet-minimisable_infographic_g6 { grid-area: mi6; color: white; font-family: Saira Semi Condensed; justify-self: right; margin-top: 3px; margin-right: 3px; } +.sheet-minimisable_infographic_g7 { grid-area: mi7; } +.sheet-minimisable_infographic_g8 { grid-area: mi8; color: white; font-family: Saira Semi Condensed; justify-self: right; margin-top: 3px; margin-right: 3px; } +.sheet-minimisable_infographic_g9 { grid-area: mi9; border-bottom: 1px solid #394C6A; } +.sheet-minimisable_infographic_field4x3 { + background: #506b95; + margin-right: 10px; + display: grid; + grid-template-columns: 50px 40px 45px 40px; + grid-template-rows: 25px 25px 25px; + grid-template-areas: + 'mi1 mi1 mi1 mi1' + 'mi6 mi7 mi2 mi3' + 'mi8 mi9 mi4 mi5'; +} + + + +/* ______________________________ end of minimisable infographic ______________________________ +______________________________ start of core tab ______________________________ */ + + + +.sheet-core_lists1 { grid-area: cl1; margin-right: 10px; } +.sheet-core_lists2 { grid-area: cl2; margin-bottom: 5px; } +.sheet-core_lists3 { grid-area: cl3; margin-top: 5px; } +.sheet-core_lists { + display: grid; + grid-template-columns: 400px auto; + grid-template-areas: + 'cl1 cl2' + 'cl1 cl3'; +} + +.sheet-skills_item { margin: 7px 5px; } +.sheet-skills_text { margin: 4px 0px; } +.sheet-skills_diff { margin-left: 8px; } +.sheet-text_left { text-align: left !important; } + +.sheet-skill_header { + border-bottom: 1px dotted darkgrey; + margin-top: 7px; + display: grid; + grid-template-columns: auto 28px 63px 56px 21px 30px 38px 30px; + grid-template-rows: 23px; +} + +.sheet-skill_grid { + border-bottom: 1px dotted darkgrey; + padding-top: 1.5px; + padding-bottom: 1.5px; + display: grid; + grid-template-columns: auto 53px 64px 50px 30px 30px 30px 35px; + grid-template-rows: 27px; + +} + +.sheet-education_grid { + border-bottom: 1px dotted darkgrey; + padding-top: 1.5px; + padding-bottom: 1.5px; + display: grid; + grid-template-columns: auto 63px 55px 30px 30px 35px; + grid-template-rows: 27px; +} + +.sheet-education_header { + border-bottom: 1px dotted darkgrey; + margin-top: 7px; + display: grid; + grid-template-columns: auto 63px 55px 25px 38px 30px; + grid-template-rows: 23px; +} + +.sheet-abilities_checkbox_pointer { + margin-top: -21px; + margin-right: 9px; + text-align: right; +} + + + +/* ______________________________ end of core tab ______________________________ +______________________________ start of equipment tab ______________________________ */ + + + +.sheet-equipment_divider { + display: grid; + grid-template-columns: 49.5% 1% 49.5%; + grid-template-areas: + 'e1 e0 e2' + 'e3 e3 e3'; +} + +.sheet-equipment_ranged_weapons { grid-area: e1; background:#475f85; border-radius: 10px; padding: 2px; z-index: 1;} +.sheet-equipment_melee_weapons { grid-area: e2; background:#475f85; border-radius: 10px; padding: 2px; } +.sheet-equipment_numerics { grid-area: e3; margin-top: 10px; } +.sheet-equipment_ranged_weapons_rep { background:#475f85; border:1px solid white; border-radius: 10px; padding: 2px; } + +.sheet-equipment_ranged_weapons_gs1 { grid-area: rw1; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs2 { grid-area: rw2; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs3 { grid-area: rw3; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs4 { grid-area: rw4; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs31 { grid-area: rw31; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; border-top-right-radius: 10px; margin: 0px 0px 0px; height: 27px;} +.sheet-equipment_ranged_weapons_gs5 { grid-area: rw5; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs6 { grid-area: rw6; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs7 { grid-area: rw7; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs8 { grid-area: rw8; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs9 { grid-area: rw9; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs10 { grid-area: rw10; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs11 { grid-area: rw11; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs12 { grid-area: rw12; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs13 { grid-area: rw13; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs14 { grid-area: rw14; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs15 { grid-area: rw15; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs16 { grid-area: rw16; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs17 { grid-area: rw17; color: white; font-size: 30px; margin-top: -27px; text-align: center; height: 12px; } +.sheet-equipment_ranged_weapons_gs18 { grid-area: rw18; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs19 { grid-area: rw19; color: white; font-size: 12px; width: 50px!important;} +.sheet-equipment_ranged_weapons_gs20 { grid-area: rw20; color: white; font-size: 12px; width: 50px!important;} +.sheet-equipment_ranged_weapons_gs21 { grid-area: rw21; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs22 { grid-area: rw22; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs23 { grid-area: rw23; color: white; font-size: 30px; margin-top: -27px; text-align: center; height: 12px; } +.sheet-equipment_ranged_weapons_gs24 { grid-area: rw24; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs25 { grid-area: rw25; color: white; font-size: 30px; margin-top: -27px; text-align: center; height: 12px; } +.sheet-equipment_ranged_weapons_gs26 { grid-area: rw26; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs27 { grid-area: rw27; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs28 { grid-area: rw28; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_ranged_weapons_gs29 { grid-area: rw29; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_ranged_weapons_gs30 { grid-area: rw30; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } + +.sheet-equipment_ranged_weapons_grid1 { + align-items: center; + display: grid; + grid-template-columns: auto auto auto auto auto auto auto auto auto auto; + grid-template-areas: + 'rw1 rw2 rw2 rw2 rw2 rw2 rw2 rw3 rw4 rw31'; +} + +.sheet-equipment_ranged_weapons_grid2 { + align-items: center; + display: grid; + grid-template-columns: auto auto auto auto auto auto auto auto auto auto; + grid-template-areas: + 'rw5 rw6 rw6 rw7 rw7 rw8 rw9 rw10 rw11 rw12'; +} + +.sheet-equipment_ranged_weapons_grid3 { + align-items: center; + display: grid; + grid-template-columns: auto auto auto auto auto auto 61px 61px; + grid-template-areas: + 'rw13 rw14 rw15 rw16 rw17 rw18 rw19 rw20'; +} + + +.sheet-equipment_ranged_weapons_grid4 { + align-items: center; + display: grid; + grid-template-columns: auto 8% 4% 8% 4% 8% auto auto auto auto; + grid-template-areas: + 'rw21 rw22 rw23 rw24 rw25 rw26 rw27 rw28 rw29 rw30'; +} + +.sheet-equipment_melee_weapons_gs1 { grid-area: mw1; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_melee_weapons_gs2 { grid-area: mw2; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_melee_weapons_gs3 { grid-area: mw3; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_melee_weapons_gs4 { grid-area: mw4; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_melee_weapons_gs5 { grid-area: mw5; color: white; font-size: 12px; padding: 0px 2px } +.sheet-equipment_melee_weapons_gs6 { grid-area: mw6; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_melee_weapons_gs7 { grid-area: mw7; color: white; font-size: 30px; margin-top: -27px; text-align: center; height: 12px; } +.sheet-equipment_melee_weapons_gs8 { grid-area: mw8; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; } +.sheet-equipment_melee_weapons_gs9 { grid-area: mw9; color: white; font-size: 12px; width: 50px!important; } +.sheet-equipment_melee_weapons_gs10 { grid-area: mw10; color: white; font-size: 12px; width: 50px!important; } +.sheet-equipment_melee_weapons_gs11 { grid-area: mw11; color: white; font-size: 12px; } +.sheet-equipment_melee_weapons_gs12 { grid-area: mw12; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; height: 27px; margin-left: -8px; margin-bottom: 0px; } +.sheet-equipment_melee_weapons_gs13 { grid-area: mw13; color: white; font-size: 12px; } +.sheet-equipment_melee_weapons_gs14 { grid-area: mw14; color: white; font-size: 12px; border: none; border-bottom: 1px dotted white; height: 27px; margin-bottom: 0px; } + +.sheet-equipment_melee_weapons_grid3 { + align-items: center; + display: grid; + grid-template-columns: auto auto auto auto auto auto auto auto 61px 61px; + grid-template-areas: + 'mw1 mw2 mw3 mw4 mw5 mw6 mw7 mw8 mw9 mw10'; +} + +.sheet-equipment_melee_weapons_grid4 { + align-items: center; + display: grid; + grid-template-columns: auto auto auto auto; + grid-template-areas: + 'mw11 mw12 mw13 mw14'; +} + +.sheet-equipment_gear_gs1 { grid-area: eg1; width: 100%; text-align: center; align-self: center; } +.sheet-equipment_gear_gs2 { grid-area: eg2; width: 100%; text-align: center; align-self: center; } +.sheet-equipment_gear_gs3 { grid-area: eg3; width: 100%; text-align: center; align-self: center; } +.sheet-equipment_gear_gs4 { grid-area: eg4; width: 100%; text-align: center; align-self: center; } +.sheet-equipment_gear_gs5 { grid-area: eg5; width: 100%; text-align: center; align-self: center; } +.sheet-equipment_gear_gs6 { grid-area: eg6; width: 100%; text-align: center; align-self: center; } +.sheet-equipment_gear_gs7 { margin-top: 5px !important; } +.sheet-equipment_gear { + display: grid; + padding-right: 2px; + grid-template-columns: auto 60px 80px 80px 80px 80px 25px; + grid-template-areas: + 'eg1 eg2 eg3 eg4 eg5 eg6 eg7'; +} + +.sheet-equipment_header { + background: #394C6A; + border: 2px solid #475f85; + border-bottom: none; + border-radius: 10px 10px 0px 0px; + font-family: Orbitron; + font-size: 14px; + height: 30px; + letter-spacing: 1px; +} +.sheet-equipment_titles { + font-size: 14px; + text-align: center; + height: 20px; +} + +.sheet-equipment_armor_input { width: 100%; height: 50px; } +.sheet-equipment_armor_gs1 { background: #475f85; padding: 2px; } +.sheet-equipment_armor_gs2 { background: #475f85; padding: 2px; } +.sheet-equipment_armor_gs3 { background: #475f85; padding: 2px; } +.sheet-equipment_armor_grid { + width: 100%; + display: grid; + grid-gap: 10px; + grid-template-columns: 300px 90px auto; +} + +.sheet-equipment_permutations_grid { + margin: 0px 50.5px 0.6px 0px; + display: grid; + grid-template-columns: auto 100px 40px 40px; +} + + + +/* ______________________________ end of equipment tab ______________________________ +______________________________ start of medical tab ______________________________ */ + + + +.sheet-medicalG { + background: #475f85; + border-left: 15px solid #475f85; + border-right: 15px solid #475f85; + color: white; + font-family: Saira Semi Condensed; +} + +.sheet-medicalg1 { grid-area: m1; border-top-left-radius: 10px; } +.sheet-medicalg2 { grid-area: m2; } +.sheet-medicalg3 { grid-area: m3; border-top-right-radius: 10px; } +.sheet-medicalg4 { grid-area: m4; } +.sheet-medicalg5 { grid-area: m5; } +.sheet-medicalg6 { grid-area: m6; } +.sheet-medicalg7 { grid-area: m7; } +.sheet-medicalg8 { grid-area: m8; } +.sheet-medicalg9 { grid-area: m9; } +.sheet-medicalg10 { grid-area: m10; } +.sheet-medicalg11 { grid-area: m11; } +.sheet-medicalg12 { grid-area: m12; } +.sheet-medicalg13 { grid-area: m13; } +.sheet-medicalg14 { grid-area: m14; } +.sheet-medicalg15 { grid-area: m15; border-bottom-left-radius: 10px; } +.sheet-medicalg16 { grid-area: m16; } +.sheet-medicalg17 { grid-area: m17; border-bottom-right-radius: 10px; } +.sheet-medicalgT { grid-area: mT; margin-left: 10px; } +.sheet-medicalgR { grid-area: mR; margin-top: 10px; } +.sheet-medical-grid { + display: grid; + grid-template-columns: 25% 25% 25% 25%; + grid-template-rows: 120px 120px 120px 120px 120px 170px auto; + grid-template-areas: + 'm1 m2 m3 mT' + 'm4 m5 m6 mT' + 'm7 m8 m9 mT' + 'm10 m8 m11 mT' + 'm12 m13 m14 mT' + 'm15 m16 m17 mT' + 'mR mR mR mT'; +} + +.sheet-medical_h2 { + background: #394C6A; + color: white; +} +.sheet-medical_h2_rollable:hover { background-color: rgb(200, 0, 0); } +.sheet-medical_initial_label { margin-bottom: -5px; } +.sheet-medical_table { + border-bottom: 1px dotted grey; + color: white; + font-family: Saira Semi Condensed; + text-align: center; + text-indent: 5px; +} +.sheet-medical_h2_background, +.sheet-medical_background { + background: #475f85; + margin-bottom: 10px; + border-radius: 10px; + padding: 2px; +} +.sheet-medical_h2_background { + border-radius: 10px 10px 0px 0px; + margin-bottom: 0; +} + + + +/* ______________________________ end of medical tab __________________________________________________________ +______________________________ start of advancements tab ______________________________ */ + + + +.sheet-advancements_grid_gs1 { grid-area: e1; align-self: center; text-align: center; width: 100%; } +.sheet-advancements_grid_gs2 { grid-area: e2; align-self: center; text-align: center; width: 100% !important; } +.sheet-advancements_grid_gs3 { grid-area: e3; align-self: center; text-align: center; width: 100% !important; } +.sheet-advancements_grid_gs4 { grid-area: e4; align-self: center; text-align: center; width: 100%; } +.sheet-advancements_grid_gs5 { grid-area: e5; align-self: center; text-align: center; width: 100% !important; } +.sheet-advancements_grid_gs6 { grid-area: e6; align-self: center; text-align: center; width: 100% !important; } +.sheet-advancements_grid { + justify-content: center; + display: grid; + grid-template-columns: 29% 10% 10% 2% 29% 10% 10% ; + grid-template-areas: + 'e1 e2 e3 e0 e4 e5 e6'; +} + +.sheet-faction_training { grid-area: t1; padding: 2px; background: #475f85; } +.sheet-weapon_training { grid-area: t2; padding: 2px; background: #475f85; } +.sheet-training { + margin: 10px 0px 10px 1.5%; + display: grid; + grid-template-columns: 33% 67%; + grid-template-areas: + 't1 t2'; +} + +.sheet-faction_training_grid_g1{ grid-area: ft1; } +.sheet-faction_training_grid_g2{ grid-area: ft2; } +.sheet-faction_training_grid_g3{ grid-area: ft3; } +.sheet-faction_training_grid { + font-size: 16px; + margin: 2px 0px 0px 20px; + display: grid; + grid-template-columns: 50% 50%; + grid-template-areas: + 'ft1 ft2' + 'ft3 ft3'; +} + +.sheet-weapon_training_grid { + font-size: 16px; + margin: 2px -5px 0px 25px; + display: grid; + grid-template-columns: 20% 25% 30% 25%; +} + + + +/* ______________________________ end of advancements tab ______________________________ +______________________________ start of vehicles tab ___________________________________________________________ */ + + + +.sheet-vehicles_grid1 { margin-right: 10px; background: #506b95; border-top: 2px solid #506b95; border-left: 2px solid #506b95; border-right: 2px solid #506b95; border-top-left-radius: 10px; border-top-right-radius: 10px; color: white; font-family: Saira Semi Condensed; } +.sheet-vehicles_grid2 { margin-right: 10px; background: #506b95; border-left: 2px solid #506b95; border-right: 2px solid #506b95; color: white; font-family: Saira Semi Condensed; } +.sheet-vehicles_grid3 { margin-right: 10px; background: #506b95; border-left: 2px solid #506b95; border-right: 2px solid #506b95; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; color: white; font-family: Saira Semi Condensed; } +.sheet-vehicle_weapons { grid-area: vgw; } +.sheet-vehicles_divider { + display: grid; + grid-template-columns: 50% 50%; + grid-template-areas: + 'vg1 vgw' + 'vg2 vgw' + 'vg3 vgw' + 'vg0 vgw'; +} +.sheet-vehicles_Gn { grid-area: vn; background: #394C6A; border: none; border-bottom: 1px solid white; border-radius: 9px 9px 0px 0px; color: white; font-family: Saira Semi Condensed; text-align: center; font-size: 16px; } +.sheet-vehicles_Gs { grid-area: vs; height: 28.5px; margin-bottom: -8px; margin-top: -1px; border-top: 1px solid white; } +.sheet-vehicles_Gt { grid-area: vt; height: 28.5px; margin-bottom: -8px; margin-top: -1px; border-top: 1px solid white; } +.sheet-vehicles_G1 { grid-area: v1 } +.sheet-vehicles_G2 { grid-area: v2; text-align: center } +.sheet-vehicles_G3 { grid-area: v3; text-align: center } +.sheet-vehicles_G4 { grid-area: v4; text-align: center } +.sheet-vehicles_G5 { grid-area: v5; text-align: center } +.sheet-vehicles_G6 { grid-area: v6 } +.sheet-vehicles_G7 { grid-area: v7 } +.sheet-vehicles_G8 { grid-area: v8 } +.sheet-vehicles_G9 { grid-area: v9 } +.sheet-vehicles_G10 { grid-area: v10 } +.sheet-vehicles_G11 { grid-area: v11; text-align: center } +.sheet-vehicles_G12 { grid-area: v12; text-align: center } +.sheet-vehicles_G13 { grid-area: v13; text-align: center } +.sheet-vehicles_G14 { grid-area: v14; text-align: center } +.sheet-vehicles_G15 { grid-area: v15 } +.sheet-vehicles_G16 { grid-area: v16 } +.sheet-vehicles_G17 { grid-area: v17 } +.sheet-vehicles_G18 { grid-area: v18 } +.sheet-vehicles_G19 { grid-area: v19; text-align: center } +.sheet-vehicles_G20 { grid-area: v20; text-align: center } +.sheet-vehicles_G21 { grid-area: v21; text-align: center } +.sheet-vehicles_G22 { grid-area: v22; text-align: center } +.sheet-vehicles_G23 { grid-area: v23 } +.sheet-vehicles_G24 { grid-area: v24 } +.sheet-vehicles_G25 { grid-area: v25 } +.sheet-vehicles_G26 { grid-area: v26 } +.sheet-vehicles_G27 { grid-area: v27; text-align: center } +.sheet-vehicles_G28 { grid-area: v28; text-align: center } +.sheet-vehicles_G29 { grid-area: v29 } +.sheet-vehicles_G30 { grid-area: v30 } +.sheet-vehicles_G31 { grid-area: v31 } +.sheet-vehicles_G32 { grid-area: v32; margin-top: 6px } +.sheet-vehicles_G33 { grid-area: v33 } +.sheet-vehicles_G34 { grid-area: v34; text-align: center } +.sheet-vehicles_G35 { grid-area: v35; text-align: center } +.sheet-vehicles_G36 { grid-area: v36 } +.sheet-vehicles_G37 { grid-area: v37 } +.sheet-vehicles_G38 { grid-area: v38 } +.sheet-vehicles_G39 { grid-area: v39; text-align: center } +.sheet-vehicles_G40 { grid-area: v40 } +.sheet-vehicles_grid1 { + display: grid; + grid-template-columns: 25% 25% 25% 25%; + grid-template-areas: + 'vn vn vn vn' + 'vs v1 v1 vt' + 'v2 v3 v4 v5' + 'v6 v7 v8 v9' + 'v10 v10 v10 v10' + 'v11 v12 v13 v14' + 'v15 v16 v17 v18' + 'v19 v20 v21 v22' + 'v23 v24 v25 v26' + 'v27 v28 v28 v28' + 'v29 v30 v30 v30' + 'v31 v32 v32 v32' + 'v33 v33 v33 v33' + 'v34 v34 v35 v35' + 'v36 v36 v37 v37' + 'v38 v38 v38 v38' + 'v39 v39 v39 v39' + 'v40 v40 v40 v40'; +} +.sheet-vehicles_G41 { grid-area: v41 } +.sheet-vehicles_G42 { grid-area: v42; text-align: center } +.sheet-vehicles_G43 { grid-area: v43; text-align: center } +.sheet-vehicles_G44 { grid-area: v44; text-align: center } +.sheet-vehicles_G45 { grid-area: v45; text-align: center } +.sheet-vehicles_G46 { grid-area: v46; text-align: center } +.sheet-vehicles_G47 { grid-area: v47 } +.sheet-vehicles_G48 { grid-area: v48 } +.sheet-vehicles_G49 { grid-area: v49 } +.sheet-vehicles_G50 { grid-area: v50 } +.sheet-vehicles_G51 { grid-area: v51 } +.sheet-vehicles_G52 { grid-area: v52; text-align: center } +.sheet-vehicles_G53 { grid-area: v53; text-align: center } +.sheet-vehicles_G54 { grid-area: v54; text-align: center } +.sheet-vehicles_G55 { grid-area: v55; text-align: center } +.sheet-vehicles_G56 { grid-area: v56; text-align: center } +.sheet-vehicles_G57 { grid-area: v57; text-align: center } +.sheet-vehicles_G58 { grid-area: v58 } +.sheet-vehicles_G59 { grid-area: v59 } +.sheet-vehicles_G60 { grid-area: v60 } +.sheet-vehicles_G61 { grid-area: v61 } +.sheet-vehicles_G62 { grid-area: v62 } +.sheet-vehicles_grid2 { + display: grid; + grid-template-columns: 20% 20% 20% 20% 20%; + grid-template-areas: + 'v41 v41 v41 v41 v41' + 'v42 v43 v44 v45 v46' + 'v47 v48 v49 v50 v51' + 'v52 v52 v52 v52 v52' + 'v53 v54 v55 v56 v57' + 'v58 v59 v60 v61 v62'; +} +.sheet-vehicles_G63 { grid-area: v63 } +.sheet-vehicles_G64 { grid-area: v64; text-align: center } +.sheet-vehicles_G65 { grid-area: v65; text-align: center } +.sheet-vehicles_G66 { grid-area: v66 } +.sheet-vehicles_G67 { grid-area: v67 } +.sheet-vehicles_G68 { grid-area: v68; text-align: center } +.sheet-vehicles_G69 { grid-area: v69; text-align: center } +.sheet-vehicles_G70 { grid-area: v70; text-align: center } +.sheet-vehicles_G71 { grid-area: v71; text-align: center } +.sheet-vehicles_G72 { grid-area: v72 } +.sheet-vehicles_G73 { grid-area: v73 } +.sheet-vehicles_G74 { grid-area: v74 } +.sheet-vehicles_G75 { grid-area: v75 } +.sheet-vehicles_G76 { grid-area: v76; padding-bottom: 2px; } +.sheet-vehicles_grid3 { + display: grid; + grid-template-columns: 25% 25% 25% 25%; + grid-template-areas: + 'v63 v63 v63 v63' + 'v64 v64 v65 v65' + 'v66 v66 v67 v67' + 'v68 v69 v70 v71' + 'v72 v73 v74 v75' + 'v76 v76 v76 v76'; +} + +.sheet-vehicles_descriptor { border-bottom-left-radius: 8px; } + +/* These hider checkboxes have names which match the select element on a 1-2-3; +the appropriate element is displayed on a 4 all elements are hidden */ +.sheet-hider:not(:checked) + div { display: none } +.sheet-hider:not(:checked) + input { display: none } +.sheet-hidernot:checked + div { display: none } +.sheet-hidernot:checked + input { display: none } + + + +/* ______________________________ end of vehicles tab ______________________________ +______________________________ start of NPC sheet overrides ___________________________________________________________ */ + +.sheet-NPC_stats_fields { height: 26px !important; font-size: 16px; color: white; width: auto;} +.sheet-NPC_stats_grid{ + padding-top: 2px; + text-align: center; + display: grid; + grid-template-columns: 33% 33% 33%; + grid-template-rows: 18px auto; +} + +.sheet-NPC_core_grid{ + display: grid; + grid-template-columns: 290px 5px auto; +} + +.sheet-NPC_characteristics_fields { height: 26px !important; font-size: 16px; color: white;} +.sheet-NPC_characteristics_roll { width:calc(100% - 10px); height: 20px !important; font-size: 16px; } +.sheet-NPC_characteristics { + color: white; + display: grid; + grid-template-columns: 60px 40px 10px 40px 10px 60px 60px; +} +.sheet-NPC_pageselect{ + display: grid; + grid-template-columns: 70px 67px 120px; +} + +.sheet-NPC_medical { + background: #475f85; + margin-right: 10px; + padding: 2px 2px 2px 2px; + color: white; + font-family: Saira Semi Condensed; +} + +.sheet-NPC_margin{ margin-right: 10px; } + +.sheet-NPC_textfield_override { height:300px } + + + + +/* ______________________________ end of NPC sheet overrides ______________________________ +______________________________ start of rolltemplate ___________________________________________________________ */ + + + +.sheet-rolltemplate-mythic .sheet-template-header, +.sheet-rolltemplate-mythic .sheet-template-row { + color: white; + line-height: 1.6em; + font-size: 1.2em; + font-family: Saira Semi Condensed; +} + +.sheet-rolltemplate-mythic .sheet-template-header { + background: #394C6A; + border-radius: 10px 10px 0px 0px; + border-left: 2px solid grey; + border-right: 2px solid grey; + border-top: 2px solid grey; + text-align: center; + text-decoration: underline; +} + +.sheet-rolltemplate-mythic .sheet-template-content { + background: #506b95; + background-image: url(https://github.com/michaelvanweelde/Halo_Mythic_4dot0/blob/master/images/Assets/Mythic_rolltemplate_background.png?raw=true); + border-radius: 0px 0px 10px 10px; + border-left: 2px solid grey; + border-right: 2px solid grey; + border-bottom: 2px solid grey; + padding: 2px +} + +.sheet-rolltemplate-mythic .sheet-template-content_top { + border-radius: 0px 0px 0px 0px; + border-bottom: 3px solid #394C6A; +} + +.sheet-rolltemplate-mythic .sheet-template-round { + border-radius: 10px 10px 10px 10px; +} + +.sheet-rolltemplate-mythic .sheet-template-2x2 { + display: grid; + grid-template-columns: auto auto +} + +.sheet-rolltemplate-mythic .sheet-template-right { + text-align: right; + margin-right: 5px +} + +.sheet-rolltemplate-mythic .sheet-template-center { + text-align: center; +} + +.sheet-rolltemplate-mythic .sheet-template-break { + margin-top: 10px; +} + +.sheet-rolltemplate-mythic .sheet-inlineresult { + display: inline-block; + min-width: 1.5em; + text-align: center; + border: 1px solid white; + border-radius: 3px 3px 3px 3px; + background: #394C6A; + color: white; + line-height: 1.6em; + font-size: 1.2em; + font-family: Saira Semi Condensed; + font-weight: bold; + padding: 0px 4px 0px 4px +} + +.sheet-rolltemplate-mythic .inlinerollresult { + display: inline-block; + min-width: 1.5em; + text-align: center; + border: 1px solid white; + border-radius: 3px 3px 3px 3px; + background: #394C6A +} + +.sheet-rolltemplate-mythic .inlinerollresult.fullcrit { + border: 3px solid #B31515; +} + +.sheet-rolltemplate-mythic .inlinerollresult.fullfail { + border: 3px solid #3FB315; +} + +.sheet-rolltemplate-mythic .inlinerollresult.importantroll { + border: 3px solid #4A57ED; +} + +.sheet-rolltemplate-mythic .sheet-mythic_crit .inlinerollresult.fullcrit { + border: 3px solid #3FB315; +} + +.sheet-rolltemplate-mythic .sheet-mythic_crit .inlinerollresult.fullfail { + border: 3px solid #B31515; +} diff --git a/Halo_Mythic_3dot5/HaloMythic4dot0.html b/Halo_Mythic_3dot5/HaloMythic4dot0.html index c6205bb52a..68263afdda 100644 --- a/Halo_Mythic_3dot5/HaloMythic4dot0.html +++ b/Halo_Mythic_3dot5/HaloMythic4dot0.html @@ -1,4106 +1,4106 @@ - - - -
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Mythic

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STR

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TOU

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AGI

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Character Movement

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Half

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Full

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Charge

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Run

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Sprint

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Jump

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Leap

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Weight Capacity

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Carry

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Lift

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Push

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Max

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Current

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Max

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Current

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Max

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Delay

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Charge

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Head

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Arms

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Chest

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Legs

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Skillset

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Name

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Char

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Mod

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T

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+10

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+20

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Roll

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Appeal

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Athletics

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Camouflage

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Command

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Cryptography

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Adv.

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Deception

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Demolition

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Adv.

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Evasion

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Gambling

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Interrogation

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Intimidation

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Investigation

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Medication

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Adv.

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Nav Air

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Nav Land

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Nav Space

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Nav Slipspace

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Negotiation

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Pilot Air

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Pilot Land

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Pilot Space

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Security

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Adv.

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Stunting

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Survival

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Technology

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Adv.

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Education

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Name

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Char

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Mod

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+5

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+10

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Roll

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Languages

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Abilities

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Expand or collapse ability's descriptor block ⯆

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Ranged Weapons

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Name
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Type
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Range
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DMG Roll
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Base
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Pierce
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Hit Mod
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Magazine
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RoF
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Reload
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Weight
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Melee Weapons

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Name
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Type
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Reach
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DMG Roll
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Base
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Pierce
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Hit Mod
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Weight
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Br Pts
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/
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damage plus Strength
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pierce plus Strength
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- cR Count: - cR Calculation: - Weight Calculation: kilograms - - -
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Gear / Item Name
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Amount
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Value
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Weight
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B Pts
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Page #
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Armor Display

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Armor

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Head

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Arm L

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Arm R

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Chest

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Leg L

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Armor Permutations

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Name

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Location

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Hpts

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Pg#

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Armor Description

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- Finger / Toe - -
- -
No Effect / Healthy
- -
-1 WFM + WFR to Finger,
-2 Agility to Toe
- -
-2 WFM + WFR to Finger,
-4 Agility to Toe
- -
Body Location damaged.
No longer usable. -3 Strength to Finger, -3 Agility to Toe
- -
Body Locaton destroyed,
-4 Strength to Finger, -4 Agility to Toe
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-
- -
- Heart - -
- -
No Effect / Healthy
- -
-2 Strength + Toughness + Agility
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-5 Strength + Toughness + Agility
- -
-10 Strength + Toughness + Agility
- -
Body Location damaged.
+10 Fatigue, -15 Strength + Toughness + Agility
- -
Body Locaton destroyed,
instant death
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-
- -
- Neck - -
- -
No Effect / Healthy
- -
-2 Toughness
- -
-5 Toughness
- -
-10 Toughness
- -
+1 Fatigue, -10 Toughness
- -
Body Location damaged.
-20 Toughness, Paralyzed and Helpless
- -
Body Location destroyed,
instant death
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-
- -
- Skull / Brain - -
- -
No Effect / Healthy
- -
-2 Perception + Intellect + WFM + WFR
- -
-5 Perception + Intellect + WFM + WFR
- -
-10 Perception + Intellect + WFM + WFR
- -
Body Location damaged.
+10 Fatigue, -15 Perception + Intellect + WFM + WFR
- -
Body Location destroyed,
instant death
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-
- -
- Nose / Ear - -
- -
No Effect / Healthy
- -
-2 Perception to smelling or hearing Perception tests
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-5 Perception to smelling or hearing Perception tests
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-10 Perception to smelling or hearing Perception tests
- -
-15 Perception to smelling or hearing Perception tests
- -
Body Location broken.
-20 Perception to smelling or hearing Perception tests
- -
Body Location destroyed,
cannot make or halve Perception to smelling or hearing tests
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-
- -
- Limb (Arm / Leg) - -
- -
No Effect / Healthy
- -
-2 Strength to Arm or
-2 Agility to Leg
- -
-5 Strength to Arm, or
-5 Agility to Leg
- -
-10 Strength to Arm, or
-10 Agility to Leg
- -
-15 Strength to Arm, or
-15 Agility to Leg
- -
Body Location damaged. -15 Strength to Arm, or -15 Agility to Leg. -5 to limb's Actions
- -
Body Location destroyed,
limb cannot be used
+3 Fatigue
-
-
- -
- Small / Large Intestines - -
- -
No Effect / Healthy
- -
-2 Toughness + Agility
- -
-4 Toughness + Agility
- -
-6 Toughness + Agility
- -
-10 Toughness + Agility
- -
Body Location damaged.
+2 Fatigue, -15 Toughness + Agility
- -
Body Location destroyed,
+5 Fatigue, -20 Toughness + Agility
-
-
- -
- Lungs - -
- -
No Effect / Healthy
- -
-2 Toughness, stunned for
(D5-Toughness Modifier) rounds
- -
-5 Toughness, stunned for
(2D5-Toughness Modifier) rounds
- -
-10 Toughness, stunned for
(3D5-Toughness Modifier) rounds
- -
-15 Toughness, stunned for
(4D5-Toughness Modifier) rounds
- -
Body Location damaged.
-20 Toughness, stunned for
(5D5-Toughness Modifier) rounds
- -
Body Location destroyed,
-25 Toughness, stunned for
(6D5-Toughness Modifier) rounds.
Character will take 2 wounds whenever they take a Movement Action quicker than 2 Meters per Turn.
-
-
- -
- Kidney / Stomach / Liver / Spleen - -
- -
No Effect / Healthy
- -
-2 Toughness + Agility
- -
-4 Toughness + Agility
- -
-6 Toughness + Agility
- -
-10 Toughness + Agility
- -
Body Location damaged.
+1 Fatigue, -15 Toughness + Agility
- -
Body Location destroyed,
+5 Fatigue, -20 Toughness + Agility
-
-
- -
- Knee / Ankle / Shoulder / Elbow - -
- -
No Effect / Healthy
- -
-2 Strength + Agility
- -
-4 Strength + Agility
- -
-6 Strength + Agility
- -
-10 Strength + Agility
- -
Body Location damaged.
+1 Fatigue, -15 Strength + Agility
- -
Body Location destroyed,
+5 Fatigue, -20 Strength + Agility
-
-
- -
- Eye - -
- -
No Effect / Healthy
- -
-2 Perception to seeing tests
- -
-5 Perception to seeing tests
- -
-10 Perception to seeing tests
- -
-12 Perception to seeing tests
- -
Body Location broken.
-15 Perception to seeing tests
- -
Body Location destroyed,
Character blinded for D5 rounds. -20 Perception to seeing tests
-
-
- -
- Mouth - -
- -
No Effect / Healthy
- -
-1 Toughness, -5 to speaking tests
- -
-3 Toughness, -5 to speaking tests
- -
-5 Toughness, -10 to speaking tests
- -
-8 Toughness, -10 to speaking tests
- -
Body Location broken.
+1 Fatigue, -12 Toughness, -15 to speaking tests
- -
Body Location destroyed,
+2 Fatigue, -15 Toughness, -15 to speaking tests
-
-
- -
- Hand - -
- -
No Effect / Healthy
- -
-3 to both Warfare stats if hand is used to Attack
- -
-5 to both Warfare stats if hand is used to Attack
- -
-10 to both Warfare stats if hand is used to Attack
- -
-13 to both Warfare stats if hand is used to Attack
- -
Body Location broken.
-15 to both Warfare stats if hand is used to Attack
- -
Body Location destroyed,
Character cannot use the hand for any Actions
-
-
- -
- Chin / Jaw / Cheek - -
- -
No Effect / Healthy
- -
-2 Toughness
- -
-4 Toughness, -5 to speaking tests
- -
-6 Toughness, -10 to speaking tests
- -
+1 Fatigue, -10 Toughness, -10 to speaking tests
- -
Body Location damaged.
+2 Fatigue, -15 Toughness, -15 to speaking tests
- -
Body Location destroyed,
+3 Fatigue, -20 Toughness, -20 to speaking tests
-
-
- -
- Foot - -
- -
No Effect / Healthy
- -
-5 to Agility when figuring Movement Speed
- -
-10 to Agility when figuring Movement Speed
- -
-15 to Agility when figuring Movement Speed
- -
-20 to Agility when figuring Movement Speed
- -
Body Location broken.
-25 to Agility when figuring Movement Speed
- -
Body Location destroyed,
Character cannot use the Foot for any Actions. Half Move reduced to 1 Meter, Full Move reduced to 2 Meters, Charge and Run are impossible.
-
-
- -
- Pelvis - -
- -
No Effect / Healthy
- -
-1 Toughness, -4 Agility
- -
-3 Toughness, -6 Agility
- -
-6 Toughness, -8 Agility
- -
-8 Toughness, -12 Agility
- -
Body Location damaged.
-20 Toughness + Agility
- -
Body Location destroyed,
-30 Toughness + Agility
-
-
- -
- Chest - -
- -
No Effect / Healthy
- -
-2 Toughness
- -
-4 Toughness
- -
-8 Toughness, stunned for 1D5 rounds
- -
-10 Toughness, stunned for 2D5 rounds
- -
Body Location broken.
-15 Toughness, stunned for 3D5 rounds
- -
Body Location destroyed,
instant death
-
-
- -
-
- -

01-10 HEAD

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01 Neck
-
02 Chin
-
03 Mouth
-
04-05 Nose
-
06-07 Cheeks
-
08 Eyes
-
09 Forehead
-
10 Ear
-

11-20 LEFT ARM

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11 Fingers
-
12 Hands
-
13-15 Forearm
-
16 Elbow
-
17-19 Bicep
-
20 Shoulder
-

21-30 RIGHT ARM

-
21 Fingers
-
22 Hands
-
23-25 Forearm
-
26 Elbow
-
27-29 Bicep
-
30 Shoulder
-

31-45 LEFT LEG

-
31 Toes
-
32 Foot
-
33 Ankle
-
34-37 Shin
-
38 Knee
-
39-43 Thigh
-
44-45 Pelvis
-

46-61 RIGHT LEG

-
46 Toes
-
47 Foot
-
48 Ankle
-
49-53 Shin
-
54 Knee
-
55-58 Thigh
-
59-60 Pelvis
-

62-100 CHEST

-
61-66 Small Intestines
-
67-72 Large Intestines
-
73-78 Kidney
-
79-84 Stomach / Liver
-
85-89 Heart
-
90-96 Lungs
-
97-100 No Organ Hit
-
-
-

ROLL LOCATION (optional)

-
1-3 Left
-
4-7 Center
-
8-10 Right
-
-
-

IF Fingers / Toes 1D10

-
1-2 Pinky Finger / Toe
-
3-4 Ring Finger / Toe
-
5-6 Middle Finger / Toe
-
7-8 Index Finger / Toe
-
9-10 Thumb Finger / Toe
-
-
- -
-
-

Medical Information

-
- - -
- -
-
- -
-
- - - - - -
- -

Experience Summary

-
- Unspent XP: - Spent XP: - XP Total: -
-
-
-
Name
-
XP Cost
-
Page #
-
Name
-
XP Cost
-
Page #
-
-
- - - - - - -
-
-
- - - - - - -
-
- -
-
-

Faction Training

-
-
U.N.S.C.
-
Forerunner
-
Covenant / Banished
-
-
-
-

Weapon Training

-
-
Basic
-
Infantry
-
Vehicle
-
Melee
-
Heavy
-
Advanced
-
Long-Range
-
Explosives
-
-
-
- -
- - - - - -
- -

Journal: Objectives

-
-
- - -
-
-

Journal: Notes

-
-
- - -
-
-
- - - - - -
- -
-
-
- - - - - -

DIMENSIONS

-
Length
-
Width
-
Height
-
Weight
- - - - - - -

SPEED AND MANEUVERABILITY

- -

SPEED AND MANEUVERABILITY

- -

CHARACTERISTICS

- - -
Accelerate
- -
Brake
- -
Top Speed
- -
Maneuver
- - - - - - - - - - -
Vertical
- -
Takeoff
- -
Target Range
- -
Targeting
- - - - - - - - - - -
Strength
- -
Melee
- - - - - - - - -
Mythic
- - -

CREW AND COMPLEMENT

- -
Crew
- -
Complement
- - - - -

HULL

-
Hull Material
- -
-
-

BREAKPOINTS

-
1-20 Wep
-
21-40 Mob
-
41-60 Eng
-
61-80 Optic
-
81-100 Crew
- - - - - -

Armor

-
Front
-
Back
-
Side
-
Top
-
Bottom
- - - - - -
-
-

Miscellaneous

-
Size Points
-
Weapon Points
- - - - -
Shield Rating
- -
Shield Current
- -
Recharge Delay
- -
Recharge Rate
- - - - - - - - - -
-
- - - - - -
-
- - - - - -
-
-
-
-
- -
-
-

Vehicle Ranged Weapons

-
-
-
-
Name
- -
Type
- - -
-
-
Range
- -
DMG Roll
- -
Base
- -
Pierce
- -
-
-
Hit Mod
- -
Magazine
- -
/
- - - -
-
-
RoF
- -
/
- -
/
- -
Reload
- -
Weight
- -
-
- - - - - -
-
-
-
-
- -
-

Vehicle Melee Weaponry

-
-
-
-
Name
- -
Type
- - -
-
-
Reach
- -
DMG Roll
- -
Base
- -
Pierce
- -
-
-
Hit Mod
- -
Weight
- -
Br Pts
- -
/
- - - -
-
- - - - - -
-
-
-
-
-
-
- -
- - - - - -
- -

Settings

-

Species Overrides

- -
- -

Initiative Overrides

- -
- -

Auto Roll Hit Locations

- -
- -

Weapon Description in Damage Roll

- -
- -

Calculate The Negative Impact Of Fatigue Automatically

- -
- -

Add half mythic agility to initiative

- -
- -

Sheet color override

- -
- -

NPC Sheet

- -
-
- -
- - - - - - - - - - - - - - - -
-
- -
- - -

+

- -

+

- -
-
-

EXPERIENCE

-

RANK

-

SIZE

- - - -
-
- -
-
- - - - - - - -
- -
- -
-

Stats

-
-
-

Characteristics

- - - - - - - - - - -
-
-

 

- - - - - - - - - - -
-
-
-

Mythic

- - - -
-
-

 

-
-
-

Movement/carry

-

Half

-

Full

-

Charge

-

Run

-

Sprint

-

Jump

-

Leap

-

Carry

-

Lift

-

Push

-
-
-

 

- - - - - - - - - - -
-
-
- -
- -
-

Skillset

-
-

Name

-

-

Char

-

Mod

-

T

-

+10

-

+20

-

Roll

-
-
-
- - - - - - - - -
-
-
-
- -
- -
-
- -

Current

- -

Max

- -
- -
- -

Current

- -

Max

- -
- -
- -

Current

- -

Max

- -
- -
- -

Current

- -

Max

- -
- -
- -

Current

- -

Max

- -

Delay

- -

Charge

- -
- -
- -

Head

- -

Arms

- -

Chest

- -

Legs

- -
-
-
- -
- - - -
- - -
-
- -
- -
-
-
- - - - - -

DIMENSIONS

-
Length
-
Width
-
Height
-
Weight
- - - - - - -

SPEED AND MANEUVERABILITY

- -

SPEED AND MANEUVERABILITY

- -

CHARACTERISTICS

- - -
Accelerate
- -
Brake
- -
Top Speed
- -
Maneuver
- - - - - - - - - - -
Vertical
- -
Takeoff
- -
Target Range
- -
Targeting
- - - - - - - - - - -
Strength
- -
Melee
- - - - - - - - -
Mythic
- - -

CREW AND COMPLEMENT

- -
Crew
- -
Complement
- - - - -

HULL

-
Hull Material
- -
-
-

BREAKPOINTS

-
1-20 Wep
-
21-40 Mob
-
41-60 Eng
-
61-80 Optic
-
81-100 Crew
- - - - - -

Armor

-
Front
-
Back
-
Side
-
Top
-
Bottom
- - - - - -
-
-

Miscellaneous

-
Size Points
-
Weapon Points
- - - - -
Shield Rating
- -
Shield Current
- -
Recharge Delay
- -
Recharge Rate
- - - - - - - - - -
-
- - - - - -
-
- - - - - -
-
-
-   -
-
-
- -
- -
-
-

Finger / Toe

- -
- -
No Effect / Healthy
- -
-1 WFM + WFR to Finger,
-2 Agility to Toe
- -
-2 WFM + WFR to Finger,
-4 Agility to Toe
- -
Body Location damaged.
No longer usable. -3 Strength to Finger, -3 Agility to Toe
- -
Body Locaton destroyed,
-4 Strength to Finger, -4 Agility to Toe
-
-
- -
-

Heart

- -
- -
No Effect / Healthy
- -
-2 Strength + Toughness + Agility
- -
-5 Strength + Toughness + Agility
- -
-10 Strength + Toughness + Agility
- -
Body Location damaged.
+10 Fatigue, -15 Strength + Toughness + Agility
- -
Body Locaton destroyed,
instant death
-
-
- -
-

Neck

- -
- -
No Effect / Healthy
- -
-2 Toughness
- -
-5 Toughness
- -
-10 Toughness
- -
+1 Fatigue, -10 Toughness
- -
Body Location damaged.
-20 Toughness, Paralyzed and Helpless
- -
Body Location destroyed,
instant death
-
-
- -
-

Skull / Brain

- -
- -
No Effect / Healthy
- -
-2 Perception + Intellect + WFM + WFR
- -
-5 Perception + Intellect + WFM + WFR
- -
-10 Perception + Intellect + WFM + WFR
- -
Body Location damaged.
+10 Fatigue, -15 Perception + Intellect + WFM + WFR
- -
Body Location destroyed,
instant death
-
-
- -
-

Nose / Ear

- -
- -
No Effect / Healthy
- -
-2 Perception to smelling or hearing Perception tests
- -
-5 Perception to smelling or hearing Perception tests
- -
-10 Perception to smelling or hearing Perception tests
- -
-15 Perception to smelling or hearing Perception tests
- -
Body Location broken.
-20 Perception to smelling or hearing Perception tests
- -
Body Location destroyed,
cannot make or halve Perception to smelling or hearing tests
-
-
- -
-

Limb (Arm / Leg)

- -
- -
No Effect / Healthy
- -
-2 Strength to Arm or
-2 Agility to Leg
- -
-5 Strength to Arm, or
-5 Agility to Leg
- -
-10 Strength to Arm, or
-10 Agility to Leg
- -
-15 Strength to Arm, or
-15 Agility to Leg
- -
Body Location damaged. -15 Strength to Arm, or -15 Agility to Leg. -5 to limb's Actions
- -
Body Location destroyed,
limb cannot be used
+3 Fatigue
-
-
- -
-

Small / Large Intestines

- -
- -
No Effect / Healthy
- -
-2 Toughness + Agility
- -
-4 Toughness + Agility
- -
-6 Toughness + Agility
- -
-10 Toughness + Agility
- -
Body Location damaged.
+2 Fatigue, -15 Toughness + Agility
- -
Body Location destroyed,
+5 Fatigue, -20 Toughness + Agility
-
-
- -
-

Lungs

- -
- -
No Effect / Healthy
- -
-2 Toughness, stunned for
(D5-Toughness Modifier) rounds
- -
-5 Toughness, stunned for
(2D5-Toughness Modifier) rounds
- -
-10 Toughness, stunned for
(3D5-Toughness Modifier) rounds
- -
-15 Toughness, stunned for
(4D5-Toughness Modifier) rounds
- -
Body Location damaged.
-20 Toughness, stunned for
(5D5-Toughness Modifier) rounds
- -
Body Location destroyed,
-25 Toughness, stunned for
(6D5-Toughness Modifier) rounds.
Character will take 2 wounds whenever they take a Movement Action quicker than 2 Meters per Turn.
-
-
- -
-

Kidney / Stomach / Liver / Spleen

- -
- -
No Effect / Healthy
- -
-2 Toughness + Agility
- -
-4 Toughness + Agility
- -
-6 Toughness + Agility
- -
-10 Toughness + Agility
- -
Body Location damaged.
+1 Fatigue, -15 Toughness + Agility
- -
Body Location destroyed,
+5 Fatigue, -20 Toughness + Agility
-
-
- -
-

Knee / Ankle / Shoulder / Elbow

- -
- -
No Effect / Healthy
- -
-2 Strength + Agility
- -
-4 Strength + Agility
- -
-6 Strength + Agility
- -
-10 Strength + Agility
- -
Body Location damaged.
+1 Fatigue, -15 Strength + Agility
- -
Body Location destroyed,
+5 Fatigue, -20 Strength + Agility
-
-
- -
-

Eye

- -
- -
No Effect / Healthy
- -
-2 Perception to seeing tests
- -
-5 Perception to seeing tests
- -
-10 Perception to seeing tests
- -
-12 Perception to seeing tests
- -
Body Location broken.
-15 Perception to seeing tests
- -
Body Location destroyed,
Character blinded for D5 rounds. -20 Perception to seeing tests
-
-
- -
-

Mouth

- -
- -
No Effect / Healthy
- -
-1 Toughness, -5 to speaking tests
- -
-3 Toughness, -5 to speaking tests
- -
-5 Toughness, -10 to speaking tests
- -
-8 Toughness, -10 to speaking tests
- -
Body Location broken.
+1 Fatigue, -12 Toughness, -15 to speaking tests
- -
Body Location destroyed,
+2 Fatigue, -15 Toughness, -15 to speaking tests
-
-
- -
-

Hand

- -
- -
No Effect / Healthy
- -
-3 to both Warfare stats if hand is used to Attack
- -
-5 to both Warfare stats if hand is used to Attack
- -
-10 to both Warfare stats if hand is used to Attack
- -
-13 to both Warfare stats if hand is used to Attack
- -
Body Location broken.
-15 to both Warfare stats if hand is used to Attack
- -
Body Location destroyed,
Character cannot use the hand for any Actions
-
-
- -
-

Chin / Jaw / Cheek

- -
- -
No Effect / Healthy
- -
-2 Toughness
- -
-4 Toughness, -5 to speaking tests
- -
-6 Toughness, -10 to speaking tests
- -
+1 Fatigue, -10 Toughness, -10 to speaking tests
- -
Body Location damaged.
+2 Fatigue, -15 Toughness, -15 to speaking tests
- -
Body Location destroyed,
+3 Fatigue, -20 Toughness, -20 to speaking tests
-
-
- -
-

Foot

- -
- -
No Effect / Healthy
- -
-5 to Agility when figuring Movement Speed
- -
-10 to Agility when figuring Movement Speed
- -
-15 to Agility when figuring Movement Speed
- -
-20 to Agility when figuring Movement Speed
- -
Body Location broken.
-25 to Agility when figuring Movement Speed
- -
Body Location destroyed,
Character cannot use the Foot for any Actions. Half Move reduced to 1 Meter, Full Move reduced to 2 Meters, Charge and Run are impossible.
-
-
- -
-

Pelvis

- -
- -
No Effect / Healthy
- -
-1 Toughness, -4 Agility
- -
-3 Toughness, -6 Agility
- -
-6 Toughness, -8 Agility
- -
-8 Toughness, -12 Agility
- -
Body Location damaged.
-20 Toughness + Agility
- -
Body Location destroyed,
-30 Toughness + Agility
-
-
- -
-

Chest

- -
- -
No Effect / Healthy
- -
-2 Toughness
- -
-4 Toughness
- -
-8 Toughness, stunned for 1D5 rounds
- -
-10 Toughness, stunned for 2D5 rounds
- -
Body Location broken.
-15 Toughness, stunned for 3D5 rounds
- -
Body Location destroyed,
instant death
-
-
-
-
- -
- -
-
-
-

Vehicle Ranged Weapons

-
-
-
-
Name
- -
Type
- - -
-
-
Range
- -
DMG Roll
- -
Base
- -
Pierce
- -
-
-
Hit Mod
- -
Magazine
- -
/
- - - -
-
-
RoF
- -
/
- -
/
- -
Reload
- -
Weight
- -
-
- - - - - -
-
-
-
- -
-

Vehicle Melee Weaponry

-
-
-
-
Name
- -
Type
- - -
-
-
Reach
- -
DMG Roll
- -
Base
- -
Pierce
- -
-
-
Hit Mod
- -
Weight
- -
Br Pts
- -
/
- - - -
-
- - - - - -
-
-
-
-
-
-
- -
- -
-
-

Ranged Weapons

-
-
-
-
Name
- -
Type
- - -
-
-
Range
- -
DMG Roll
- -
Base
- -
Pierce
- -
-
-
Hit Mod
- -
Magazine
- -
/
- - - -
-
-
RoF
- -
/
- -
/
- -
Reload
- -
Weight
- -
-
- - - - - -
-
-
-
-
-

Melee Weapons

-
-
-
-
Name
- -
Type
- - -
-
-
Reach
- -
DMG Roll
- -
Base
- -
Pierce
- -
-
-
Hit Mod
- -
Weight
- -
Br Pts
- -
/
- - - -
-
-
damage plus Strength
- -
pierce plus Strength
- -
-
- - - - - -
-
-
-
-
-
- -
-

Additional info

-
- - - - - -
- - - - - -
-
- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - {{#initiative}} -
{{character}} rolls for Initiative
-
-
{{initiative}} Degrees of success
- -
- {{/initiative}} - - - - {{#roll-name}} -
{{character}} rolls for {{roll-name}}
-
-
-
{{roll}}
-
- {{#^rollLess() roll 0 }}Degrees of success{{/^rollLess() roll 0 }} - {{#rollLess() roll 0 }}Degrees of failure{{/rollLess() roll 0 }} -
-
- -
- {{/roll-name}} - - - - {{#avrdam}} -
{{character}} damage with autoroller
-
-
-
Damage dealt:
-
{{avrdam}}
-
- -
- {{/avrdam}} - - - - {{#multiroll}} -
{{character}} rolls multible times
-
-
-
Successes:
-
{{multiroll}}
-
-
- {{/multiroll}} - - - - {{#attack}} -
{{character}} rolls to attack with {{weapon}}
- {{#loc}}
{{/loc}} - {{^loc}}
{{/loc}} - -
-
{{roll}}
- {{#^rollLess() roll 0 }}
Degrees of success
{{/^rollLess() roll 0 }} - {{#rollLess() roll 0 }}
Degrees of failure
{{/rollLess() roll 0 }} -
- - {{#rollWasCrit() roll }}
A CRITICAL FAIL!
{{/rollWasCrit() roll }} - {{#rollWasFumble() roll }}
A CRITICAL HIT!
{{/rollWasFumble() roll }} -
- {{/attack}} - - - - {{#loc}} - {{^attack}}
{{/attack}} - {{#attack}}
{{/attack}} -
Hit Location {{loc}}
-
- {{#rollBetween() loc 1 10}} HEAD: {{/rollBetween() loc 1 10}} - {{#rollBetween() loc 1 1}} 01 Neck {{/rollBetween() loc 1 1}} - {{#rollBetween() loc 2 2}} 02 Chin {{/rollBetween() loc 2 2}} - {{#rollBetween() loc 3 3}} 03 Mouth {{/rollBetween() loc 3 3}} - {{#rollBetween() loc 4 5}} 04-05 Nose {{/rollBetween() loc 4 5}} - {{#rollBetween() loc 6 7}} 06-07 Cheeks {{/rollBetween() loc 6 7}} - {{#rollBetween() loc 8 8}} 08 Eyes {{/rollBetween() loc 8 8}} - {{#rollBetween() loc 9 9}} 09 Forehead {{/rollBetween() loc 9 9}} - {{#rollBetween() loc 10 10}} 10 Ear {{/rollBetween() loc 10 10}} - - {{#rollBetween() loc 11 20}} LEFT ARM: {{/rollBetween() loc 11 20}} - {{#rollBetween() loc 11 11}} 11 Fingers {{/rollBetween() loc 11 11}} - {{#rollBetween() loc 12 12}} 12 Hands {{/rollBetween() loc 12 12}} - {{#rollBetween() loc 13 15}} 13-15 Forearm {{/rollBetween() loc 13 15}} - {{#rollBetween() loc 16 16}} 16 Elbow {{/rollBetween() loc 16 16}} - {{#rollBetween() loc 17 19}} 17-19 Bicep {{/rollBetween() loc 17 19}} - {{#rollBetween() loc 20 20}} 20 Shoulder {{/rollBetween() loc 20 20}} - - {{#rollBetween() loc 21 30}} RIGHT ARM: {{/rollBetween() loc 21 30}} - {{#rollBetween() loc 21 21}} 21 Finger {{/rollBetween() loc 21 21}} - {{#rollBetween() loc 22 22}} 22 Hands {{/rollBetween() loc 22 22}} - {{#rollBetween() loc 23 25}} 23-25 Forearm {{/rollBetween() loc 23 25}} - {{#rollBetween() loc 26 26}} 26 Elbow {{/rollBetween() loc 26 26}} - {{#rollBetween() loc 27 29}} 27-29 Bicep {{/rollBetween() loc 27 29}} - {{#rollBetween() loc 30 30}} 30 Shoulder {{/rollBetween() loc 30 30}} - - {{#rollBetween() loc 31 45}} LEFT LEG: {{/rollBetween() loc 31 45}} - {{#rollBetween() loc 31 31}} 31 Toes {{/rollBetween() loc 31 31}} - {{#rollBetween() loc 32 32}} 32 Foot {{/rollBetween() loc 32 32}} - {{#rollBetween() loc 33 33}} 33 Ankle {{/rollBetween() loc 33 33}} - {{#rollBetween() loc 34 37}} 34-37 Shin {{/rollBetween() loc 34 37}} - {{#rollBetween() loc 38 38}} 38 Knee {{/rollBetween() loc 38 38}} - {{#rollBetween() loc 39 43}} 39-43 Thigh {{/rollBetween() loc 39 43}} - {{#rollBetween() loc 44 45}} 44-45 Pelvis {{/rollBetween() loc 44 45}} - - {{#rollBetween() loc 46 60}} RIGHT LEG: {{/rollBetween() loc 46 60}} - {{#rollBetween() loc 46 46}} 46 Toes {{/rollBetween() loc 46 46}} - {{#rollBetween() loc 47 47}} 47 Foot {{/rollBetween() loc 47 47}} - {{#rollBetween() loc 48 48}} 48 Ankle {{/rollBetween() loc 48 48}} - {{#rollBetween() loc 49 53}} 49-53 Shin {{/rollBetween() loc 49 53}} - {{#rollBetween() loc 54 54}} 54 Knee {{/rollBetween() loc 54 54}} - {{#rollBetween() loc 55 58}} 55-58 Thigh {{/rollBetween() loc 55 58}} - {{#rollBetween() loc 59 60}} 59-60 Pelvis {{/rollBetween() loc 59 60}} - - {{#rollBetween() loc 61 100}} CHEST: {{/rollBetween() loc 61 100}} - {{#rollBetween() loc 61 66}} 61-66 Small Intestines {{/rollBetween() loc 61 66}} - {{#rollBetween() loc 67 72}} 67-72 Large Intestines {{/rollBetween() loc 67 72}} - {{#rollBetween() loc 73 78}} 73-78 Kidney {{/rollBetween() loc 73 78}} - {{#rollBetween() loc 79 84}} 79-84 Stomach / Liver {{/rollBetween() loc 79 84}} - {{#rollBetween() loc 85 89}} 85-89 Heart {{/rollBetween() loc 85 89}} - {{#rollBetween() loc 90 96}} 90-96 Lungs {{/rollBetween() loc 90 96}} - {{#rollBetween() loc 97 100}} 97-100 No Organ Hit {{/rollBetween() loc 97 100}} -
-
- {{/loc}} - - - - {{#damage}} -
{{character}} rolls for damage with {{weapon}}
- {{#description}}
{{/description}} - {{^description}}
{{/description}} -
- -
-
Damage
-
{{damage}}
-
- -
-
Pierce
-
{{pierce}}
-
-
- -
- {{/damage}} - {{#description}} - {{#name}}
{{name}}
{{/name}} -
-
{{description}}
-
- {{/description}} - - - - {{#scatter-range}} -
{{character}} scatters
-
-
Range: {{scatter-range}} meters
- {{#rollBetween() scatter-direction 1 2}} {{/rollBetween() scatter-direction 1 2}} - {{#rollBetween() scatter-direction 3 3}} {{/rollBetween() scatter-direction 3 3}} - {{#rollBetween() scatter-direction 4 4}} {{/rollBetween() scatter-direction 4 4}} - {{#rollBetween() scatter-direction 5 5}} {{/rollBetween() scatter-direction 5 5}} - {{#rollBetween() scatter-direction 6 7}} {{/rollBetween() scatter-direction 6 7}} - {{#rollBetween() scatter-direction 8 8}} {{/rollBetween() scatter-direction 8 8}} - {{#rollBetween() scatter-direction 9 9}} {{/rollBetween() scatter-direction 9 9}} - {{#rollBetween() scatter-direction 10 10}} {{/rollBetween() scatter-direction 10 10}} - -
- {{/scatter-range}} - - - - {{#2x2}} -
{{character}}: {{name}}
-
- -
-
{{2x2-name}}
-
{{2x2}}
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- {{/4x2-1}} - -
- + + + +
+ + + + + + + + + + + + + + + + + + + + + + +
+ + + + + + +
+ + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ + + + + +
+ +
+

Mythic

+ + + +

STR

+

TOU

+

AGI

+
+
+

Character Movement

+ + + + + + + +

Half

+

Full

+

Charge

+

Run

+

Sprint

+

Jump

+

Leap

+
+
+

Weight Capacity

+ + + +

Carry

+

Lift

+

Push

+
+ +
+
+ + + + + +
+ +
+ + +

+

+ +

+

+ +
+
+ + + + + + + + + + + + + + +
+ +
+
+ + + + + +
+ +
+ + + +

+ + + +
+ +
+
+ +
+ +

Current

+ +

Max

+ +
+ +
+ +

Current

+ +

Max

+ +
+ +
+ +

Current

+ +

Max

+ +
+ +
+ +

Current

+ +

Max

+ +
+ +
+ +

Current

+ +

Max

+ +

Delay

+ +

Charge

+ +
+ +
+ +

Head

+ +

Arms

+ +

Chest

+ +

Legs

+ +
+ +
+
+ +
+
+
+ + + + + + + + + + + + +
+ + +
+ +
+

Skillset

+
+

Name

+

+

Char

+

Mod

+

T

+

+10

+

+20

+

Roll

+
+
+

Appeal

+

+ + + + + + +
+
+

Athletics

+

+ + + + + + +
+
+

Camouflage

+

+ + + + + + +
+
+

Command

+

+ + + + + + +
+
+

Cryptography

+

Adv.

+ + + + + + +
+
+

Deception

+

+ + + + + + +
+
+

Demolition

+

Adv.

+ + + + + + +
+
+

Evasion

+

+ + + + + + +
+
+

Gambling

+

+ + + + + + +
+
+

Interrogation

+

+ + + + + + +
+
+

Intimidation

+

+ + + + + + +
+
+

Investigation

+

+ + + + + + +
+
+

Medication

+

Adv.

+ + + + + + +
+
+

Nav Air

+

+ + + + + + +
+
+

Nav Land

+

+ + + + + + +
+
+

Nav Space

+

+ + + + + + +
+
+

Nav Slipspace

+

+ + + + + + +
+
+

Negotiation

+

+ + + + + + +
+
+

Pilot Air

+

+ + + + + + +
+
+

Pilot Land

+

+ + + + + + +
+
+

Pilot Space

+

+ + + + + + +
+
+

Security

+

Adv.

+ + + + + + +
+
+

Stunting

+

+ + + + + + +
+
+

Survival

+

+ + + + + + +
+
+

Technology

+

Adv.

+ + + + + + +
+
+
+ + + + + + + + +
+
+
+ +
+

Education

+
+

Name

+

Char

+

Mod

+

+5

+

+10

+

Roll

+
+
+ + + +
+
+ +
+
+
+ + + +
+
+ +
+
+
+ +
+

Languages

+
+ +
+
+ +
+
+ + + +

Abilities

+

Expand or collapse ability's descriptor block ⯆

+
+ + + + + +
+ + + + + +
+
+ + + + + + +
+ + + +
+
+
+

Ranged Weapons

+
+
+
+
Name
+ +
Type
+ + +
+
+
Range
+ +
DMG Roll
+ +
Base
+ +
Pierce
+ +
+
+
Hit Mod
+ +
Magazine
+ +
/
+ + + +
+
+
RoF
+ +
/
+ +
/
+ +
Reload
+ +
Weight
+ +
+
+ + + + + +
+
+
+
+
+ +
+

Melee Weapons

+
+
+
+
Name
+ +
Type
+ + +
+
+
Reach
+ +
DMG Roll
+ +
Base
+ +
Pierce
+ +
+
+
Hit Mod
+ +
Weight
+ +
Br Pts
+ +
/
+ + + +
+
+
damage plus Strength
+ +
pierce plus Strength
+ +
+
+ + + + + +
+
+
+
+
+ +
+ cR Count: + cR Calculation: + Weight Calculation: kilograms + + +
+
+
+ +
+
Gear / Item Name
+
Amount
+
Value
+
Weight
+
B Pts
+
Page #
+
+
+ + + + + + + +
+ + +
+
+ + + + + + + +
+ + +
+
+ +
+
+

Armor Display

+ +
+
+

Armor

+
+
+

Head

+ +
+
+
+

Arm L

+ +
+
+
+

Arm R

+ +
+
+
+

Chest

+ +
+
+
+

Leg L

+ +
+
+
+

Leg R

+ +
+
+ +
+

Armor Permutations

+
+
+

Name

+

Location

+

Hpts

+

Pg#

+
+
+ + + + +
+ + + + +
+
+
+
+ + + + +
+ + + + +
+
+ +
+ +

Armor Description

+ +
+ + + + + +
+
+
+ +
+ + + + + +
+ +
+ +
+ Finger / Toe + +
+ +
No Effect / Healthy
+ +
-1 WFM + WFR to Finger,
-2 Agility to Toe
+ +
-2 WFM + WFR to Finger,
-4 Agility to Toe
+ +
Body Location damaged.
No longer usable. -3 Strength to Finger, -3 Agility to Toe
+ +
Body Locaton destroyed,
-4 Strength to Finger, -4 Agility to Toe
+
+
+ +
+ Heart + +
+ +
No Effect / Healthy
+ +
-2 Strength + Toughness + Agility
+ +
-5 Strength + Toughness + Agility
+ +
-10 Strength + Toughness + Agility
+ +
Body Location damaged.
+10 Fatigue, -15 Strength + Toughness + Agility
+ +
Body Locaton destroyed,
instant death
+
+
+ +
+ Neck + +
+ +
No Effect / Healthy
+ +
-2 Toughness
+ +
-5 Toughness
+ +
-10 Toughness
+ +
+1 Fatigue, -10 Toughness
+ +
Body Location damaged.
-20 Toughness, Paralyzed and Helpless
+ +
Body Location destroyed,
instant death
+
+
+ +
+ Skull / Brain + +
+ +
No Effect / Healthy
+ +
-2 Perception + Intellect + WFM + WFR
+ +
-5 Perception + Intellect + WFM + WFR
+ +
-10 Perception + Intellect + WFM + WFR
+ +
Body Location damaged.
+10 Fatigue, -15 Perception + Intellect + WFM + WFR
+ +
Body Location destroyed,
instant death
+
+
+ +
+ Nose / Ear + +
+ +
No Effect / Healthy
+ +
-2 Perception to smelling or hearing Perception tests
+ +
-5 Perception to smelling or hearing Perception tests
+ +
-10 Perception to smelling or hearing Perception tests
+ +
-15 Perception to smelling or hearing Perception tests
+ +
Body Location broken.
-20 Perception to smelling or hearing Perception tests
+ +
Body Location destroyed,
cannot make or halve Perception to smelling or hearing tests
+
+
+ +
+ Limb (Arm / Leg) + +
+ +
No Effect / Healthy
+ +
-2 Strength to Arm or
-2 Agility to Leg
+ +
-5 Strength to Arm, or
-5 Agility to Leg
+ +
-10 Strength to Arm, or
-10 Agility to Leg
+ +
-15 Strength to Arm, or
-15 Agility to Leg
+ +
Body Location damaged. -15 Strength to Arm, or -15 Agility to Leg. -5 to limb's Actions
+ +
Body Location destroyed,
limb cannot be used
+3 Fatigue
+
+
+ +
+ Small / Large Intestines + +
+ +
No Effect / Healthy
+ +
-2 Toughness + Agility
+ +
-4 Toughness + Agility
+ +
-6 Toughness + Agility
+ +
-10 Toughness + Agility
+ +
Body Location damaged.
+2 Fatigue, -15 Toughness + Agility
+ +
Body Location destroyed,
+5 Fatigue, -20 Toughness + Agility
+
+
+ +
+ Lungs + +
+ +
No Effect / Healthy
+ +
-2 Toughness, stunned for
(D5-Toughness Modifier) rounds
+ +
-5 Toughness, stunned for
(2D5-Toughness Modifier) rounds
+ +
-10 Toughness, stunned for
(3D5-Toughness Modifier) rounds
+ +
-15 Toughness, stunned for
(4D5-Toughness Modifier) rounds
+ +
Body Location damaged.
-20 Toughness, stunned for
(5D5-Toughness Modifier) rounds
+ +
Body Location destroyed,
-25 Toughness, stunned for
(6D5-Toughness Modifier) rounds.
Character will take 2 wounds whenever they take a Movement Action quicker than 2 Meters per Turn.
+
+
+ +
+ Kidney / Stomach / Liver / Spleen + +
+ +
No Effect / Healthy
+ +
-2 Toughness + Agility
+ +
-4 Toughness + Agility
+ +
-6 Toughness + Agility
+ +
-10 Toughness + Agility
+ +
Body Location damaged.
+1 Fatigue, -15 Toughness + Agility
+ +
Body Location destroyed,
+5 Fatigue, -20 Toughness + Agility
+
+
+ +
+ Knee / Ankle / Shoulder / Elbow + +
+ +
No Effect / Healthy
+ +
-2 Strength + Agility
+ +
-4 Strength + Agility
+ +
-6 Strength + Agility
+ +
-10 Strength + Agility
+ +
Body Location damaged.
+1 Fatigue, -15 Strength + Agility
+ +
Body Location destroyed,
+5 Fatigue, -20 Strength + Agility
+
+
+ +
+ Eye + +
+ +
No Effect / Healthy
+ +
-2 Perception to seeing tests
+ +
-5 Perception to seeing tests
+ +
-10 Perception to seeing tests
+ +
-12 Perception to seeing tests
+ +
Body Location broken.
-15 Perception to seeing tests
+ +
Body Location destroyed,
Character blinded for D5 rounds. -20 Perception to seeing tests
+
+
+ +
+ Mouth + +
+ +
No Effect / Healthy
+ +
-1 Toughness, -5 to speaking tests
+ +
-3 Toughness, -5 to speaking tests
+ +
-5 Toughness, -10 to speaking tests
+ +
-8 Toughness, -10 to speaking tests
+ +
Body Location broken.
+1 Fatigue, -12 Toughness, -15 to speaking tests
+ +
Body Location destroyed,
+2 Fatigue, -15 Toughness, -15 to speaking tests
+
+
+ +
+ Hand + +
+ +
No Effect / Healthy
+ +
-3 to both Warfare stats if hand is used to Attack
+ +
-5 to both Warfare stats if hand is used to Attack
+ +
-10 to both Warfare stats if hand is used to Attack
+ +
-13 to both Warfare stats if hand is used to Attack
+ +
Body Location broken.
-15 to both Warfare stats if hand is used to Attack
+ +
Body Location destroyed,
Character cannot use the hand for any Actions
+
+
+ +
+ Chin / Jaw / Cheek + +
+ +
No Effect / Healthy
+ +
-2 Toughness
+ +
-4 Toughness, -5 to speaking tests
+ +
-6 Toughness, -10 to speaking tests
+ +
+1 Fatigue, -10 Toughness, -10 to speaking tests
+ +
Body Location damaged.
+2 Fatigue, -15 Toughness, -15 to speaking tests
+ +
Body Location destroyed,
+3 Fatigue, -20 Toughness, -20 to speaking tests
+
+
+ +
+ Foot + +
+ +
No Effect / Healthy
+ +
-5 to Agility when figuring Movement Speed
+ +
-10 to Agility when figuring Movement Speed
+ +
-15 to Agility when figuring Movement Speed
+ +
-20 to Agility when figuring Movement Speed
+ +
Body Location broken.
-25 to Agility when figuring Movement Speed
+ +
Body Location destroyed,
Character cannot use the Foot for any Actions. Half Move reduced to 1 Meter, Full Move reduced to 2 Meters, Charge and Run are impossible.
+
+
+ +
+ Pelvis + +
+ +
No Effect / Healthy
+ +
-1 Toughness, -4 Agility
+ +
-3 Toughness, -6 Agility
+ +
-6 Toughness, -8 Agility
+ +
-8 Toughness, -12 Agility
+ +
Body Location damaged.
-20 Toughness + Agility
+ +
Body Location destroyed,
-30 Toughness + Agility
+
+
+ +
+ Chest + +
+ +
No Effect / Healthy
+ +
-2 Toughness
+ +
-4 Toughness
+ +
-8 Toughness, stunned for 1D5 rounds
+ +
-10 Toughness, stunned for 2D5 rounds
+ +
Body Location broken.
-15 Toughness, stunned for 3D5 rounds
+ +
Body Location destroyed,
instant death
+
+
+ +
+
+ +

01-10 HEAD

+
01 Neck
+
02 Chin
+
03 Mouth
+
04-05 Nose
+
06-07 Cheeks
+
08 Eyes
+
09 Forehead
+
10 Ear
+

11-20 LEFT ARM

+
11 Fingers
+
12 Hands
+
13-15 Forearm
+
16 Elbow
+
17-19 Bicep
+
20 Shoulder
+

21-30 RIGHT ARM

+
21 Fingers
+
22 Hands
+
23-25 Forearm
+
26 Elbow
+
27-29 Bicep
+
30 Shoulder
+

31-45 LEFT LEG

+
31 Toes
+
32 Foot
+
33 Ankle
+
34-37 Shin
+
38 Knee
+
39-43 Thigh
+
44-45 Pelvis
+

46-61 RIGHT LEG

+
46 Toes
+
47 Foot
+
48 Ankle
+
49-53 Shin
+
54 Knee
+
55-58 Thigh
+
59-60 Pelvis
+

62-100 CHEST

+
61-66 Small Intestines
+
67-72 Large Intestines
+
73-78 Kidney
+
79-84 Stomach / Liver
+
85-89 Heart
+
90-96 Lungs
+
97-100 No Organ Hit
+
+
+

ROLL LOCATION (optional)

+
1-3 Left
+
4-7 Center
+
8-10 Right
+
+
+

IF Fingers / Toes 1D10

+
1-2 Pinky Finger / Toe
+
3-4 Ring Finger / Toe
+
5-6 Middle Finger / Toe
+
7-8 Index Finger / Toe
+
9-10 Thumb Finger / Toe
+
+
+ +
+
+

Medical Information

+
+ + +
+ +
+
+ +
+
+ + + + + +
+ +

Experience Summary

+
+ Unspent XP: + Spent XP: + XP Total: +
+
+
+
Name
+
XP Cost
+
Page #
+
Name
+
XP Cost
+
Page #
+
+
+ + + + + + +
+
+
+ + + + + + +
+
+ +
+
+

Faction Training

+
+
U.N.S.C.
+
Forerunner
+
Covenant / Banished
+
+
+
+

Weapon Training

+
+
Basic
+
Infantry
+
Vehicle
+
Melee
+
Heavy
+
Advanced
+
Long-Range
+
Explosives
+
+
+
+ +
+ + + + + +
+ +

Journal: Objectives

+
+
+ + +
+
+

Journal: Notes

+
+
+ + +
+
+
+ + + + + +
+ +
+
+
+ + + + + +

DIMENSIONS

+
Length
+
Width
+
Height
+
Weight
+ + + + + + +

SPEED AND MANEUVERABILITY

+ +

SPEED AND MANEUVERABILITY

+ +

CHARACTERISTICS

+ + +
Accelerate
+ +
Brake
+ +
Top Speed
+ +
Maneuver
+ + + + + + + + + + +
Vertical
+ +
Takeoff
+ +
Target Range
+ +
Targeting
+ + + + + + + + + + +
Strength
+ +
Melee
+ + + + + + + + +
Mythic
+ + +

CREW AND COMPLEMENT

+ +
Crew
+ +
Complement
+ + + + +

HULL

+
Hull Material
+ +
+
+

BREAKPOINTS

+
1-20 Wep
+
21-40 Mob
+
41-60 Eng
+
61-80 Optic
+
81-100 Crew
+ + + + + +

Armor

+
Front
+
Back
+
Side
+
Top
+
Bottom
+ + + + + +
+
+

Miscellaneous

+
Size Points
+
Weapon Points
+ + + + +
Shield Rating
+ +
Shield Current
+ +
Recharge Delay
+ +
Recharge Rate
+ + + + + + + + + +
+
+ + + + + +
+
+ + + + + +
+
+
+
+
+ +
+
+

Vehicle Ranged Weapons

+
+
+
+
Name
+ +
Type
+ + +
+
+
Range
+ +
DMG Roll
+ +
Base
+ +
Pierce
+ +
+
+
Hit Mod
+ +
Magazine
+ +
/
+ + + +
+
+
RoF
+ +
/
+ +
/
+ +
Reload
+ +
Weight
+ +
+
+ + + + + +
+
+
+
+
+ +
+

Vehicle Melee Weaponry

+
+
+
+
Name
+ +
Type
+ + +
+
+
Reach
+ +
DMG Roll
+ +
Base
+ +
Pierce
+ +
+
+
Hit Mod
+ +
Weight
+ +
Br Pts
+ +
/
+ + + +
+
+ + + + + +
+
+
+
+
+
+
+ +
+ + + + + +
+ +

Settings

+

Species Overrides

+ +
+ +

Initiative Overrides

+ +
+ +

Auto Roll Hit Locations

+ +
+ +

Weapon Description in Damage Roll

+ +
+ +

Calculate The Negative Impact Of Fatigue Automatically

+ +
+ +

Add half mythic agility to initiative

+ +
+ +

Sheet color override

+ +
+ +

NPC Sheet

+ +
+
+ +
+ + + + + + + + + + + + + + + +
+
+ +
+ + +

+

+ +

+

+ +
+
+

EXPERIENCE

+

RANK

+

SIZE

+ + + +
+
+ +
+
+ + + + + + + +
+ +
+ +
+

Stats

+
+
+

Characteristics

+ + + + + + + + + + +
+
+

 

+ + + + + + + + + + +
+
+
+

Mythic

+ + + +
+
+

 

+
+
+

Movement/carry

+

Half

+

Full

+

Charge

+

Run

+

Sprint

+

Jump

+

Leap

+

Carry

+

Lift

+

Push

+
+
+

 

+ + + + + + + + + + +
+
+
+ +
+ +
+

Skillset

+
+

Name

+

+

Char

+

Mod

+

T

+

+10

+

+20

+

Roll

+
+
+
+ + + + + + + + +
+
+
+
+ +
+ +
+
+ +

Current

+ +

Max

+ +
+ +
+ +

Current

+ +

Max

+ +
+ +
+ +

Current

+ +

Max

+ +
+ +
+ +

Current

+ +

Max

+ +
+ +
+ +

Current

+ +

Max

+ +

Delay

+ +

Charge

+ +
+ +
+ +

Head

+ +

Arms

+ +

Chest

+ +

Legs

+ +
+
+
+ +
+ + + +
+ + +
+
+ +
+ +
+
+
+ + + + + +

DIMENSIONS

+
Length
+
Width
+
Height
+
Weight
+ + + + + + +

SPEED AND MANEUVERABILITY

+ +

SPEED AND MANEUVERABILITY

+ +

CHARACTERISTICS

+ + +
Accelerate
+ +
Brake
+ +
Top Speed
+ +
Maneuver
+ + + + + + + + + + +
Vertical
+ +
Takeoff
+ +
Target Range
+ +
Targeting
+ + + + + + + + + + +
Strength
+ +
Melee
+ + + + + + + + +
Mythic
+ + +

CREW AND COMPLEMENT

+ +
Crew
+ +
Complement
+ + + + +

HULL

+
Hull Material
+ +
+
+

BREAKPOINTS

+
1-20 Wep
+
21-40 Mob
+
41-60 Eng
+
61-80 Optic
+
81-100 Crew
+ + + + + +

Armor

+
Front
+
Back
+
Side
+
Top
+
Bottom
+ + + + + +
+
+

Miscellaneous

+
Size Points
+
Weapon Points
+ + + + +
Shield Rating
+ +
Shield Current
+ +
Recharge Delay
+ +
Recharge Rate
+ + + + + + + + + +
+
+ + + + + +
+
+ + + + + +
+
+
+   +
+
+
+ +
+ +
+
+

Finger / Toe

+ +
+ +
No Effect / Healthy
+ +
-1 WFM + WFR to Finger,
-2 Agility to Toe
+ +
-2 WFM + WFR to Finger,
-4 Agility to Toe
+ +
Body Location damaged.
No longer usable. -3 Strength to Finger, -3 Agility to Toe
+ +
Body Locaton destroyed,
-4 Strength to Finger, -4 Agility to Toe
+
+
+ +
+

Heart

+ +
+ +
No Effect / Healthy
+ +
-2 Strength + Toughness + Agility
+ +
-5 Strength + Toughness + Agility
+ +
-10 Strength + Toughness + Agility
+ +
Body Location damaged.
+10 Fatigue, -15 Strength + Toughness + Agility
+ +
Body Locaton destroyed,
instant death
+
+
+ +
+

Neck

+ +
+ +
No Effect / Healthy
+ +
-2 Toughness
+ +
-5 Toughness
+ +
-10 Toughness
+ +
+1 Fatigue, -10 Toughness
+ +
Body Location damaged.
-20 Toughness, Paralyzed and Helpless
+ +
Body Location destroyed,
instant death
+
+
+ +
+

Skull / Brain

+ +
+ +
No Effect / Healthy
+ +
-2 Perception + Intellect + WFM + WFR
+ +
-5 Perception + Intellect + WFM + WFR
+ +
-10 Perception + Intellect + WFM + WFR
+ +
Body Location damaged.
+10 Fatigue, -15 Perception + Intellect + WFM + WFR
+ +
Body Location destroyed,
instant death
+
+
+ +
+

Nose / Ear

+ +
+ +
No Effect / Healthy
+ +
-2 Perception to smelling or hearing Perception tests
+ +
-5 Perception to smelling or hearing Perception tests
+ +
-10 Perception to smelling or hearing Perception tests
+ +
-15 Perception to smelling or hearing Perception tests
+ +
Body Location broken.
-20 Perception to smelling or hearing Perception tests
+ +
Body Location destroyed,
cannot make or halve Perception to smelling or hearing tests
+
+
+ +
+

Limb (Arm / Leg)

+ +
+ +
No Effect / Healthy
+ +
-2 Strength to Arm or
-2 Agility to Leg
+ +
-5 Strength to Arm, or
-5 Agility to Leg
+ +
-10 Strength to Arm, or
-10 Agility to Leg
+ +
-15 Strength to Arm, or
-15 Agility to Leg
+ +
Body Location damaged. -15 Strength to Arm, or -15 Agility to Leg. -5 to limb's Actions
+ +
Body Location destroyed,
limb cannot be used
+3 Fatigue
+
+
+ +
+

Small / Large Intestines

+ +
+ +
No Effect / Healthy
+ +
-2 Toughness + Agility
+ +
-4 Toughness + Agility
+ +
-6 Toughness + Agility
+ +
-10 Toughness + Agility
+ +
Body Location damaged.
+2 Fatigue, -15 Toughness + Agility
+ +
Body Location destroyed,
+5 Fatigue, -20 Toughness + Agility
+
+
+ +
+

Lungs

+ +
+ +
No Effect / Healthy
+ +
-2 Toughness, stunned for
(D5-Toughness Modifier) rounds
+ +
-5 Toughness, stunned for
(2D5-Toughness Modifier) rounds
+ +
-10 Toughness, stunned for
(3D5-Toughness Modifier) rounds
+ +
-15 Toughness, stunned for
(4D5-Toughness Modifier) rounds
+ +
Body Location damaged.
-20 Toughness, stunned for
(5D5-Toughness Modifier) rounds
+ +
Body Location destroyed,
-25 Toughness, stunned for
(6D5-Toughness Modifier) rounds.
Character will take 2 wounds whenever they take a Movement Action quicker than 2 Meters per Turn.
+
+
+ +
+

Kidney / Stomach / Liver / Spleen

+ +
+ +
No Effect / Healthy
+ +
-2 Toughness + Agility
+ +
-4 Toughness + Agility
+ +
-6 Toughness + Agility
+ +
-10 Toughness + Agility
+ +
Body Location damaged.
+1 Fatigue, -15 Toughness + Agility
+ +
Body Location destroyed,
+5 Fatigue, -20 Toughness + Agility
+
+
+ +
+

Knee / Ankle / Shoulder / Elbow

+ +
+ +
No Effect / Healthy
+ +
-2 Strength + Agility
+ +
-4 Strength + Agility
+ +
-6 Strength + Agility
+ +
-10 Strength + Agility
+ +
Body Location damaged.
+1 Fatigue, -15 Strength + Agility
+ +
Body Location destroyed,
+5 Fatigue, -20 Strength + Agility
+
+
+ +
+

Eye

+ +
+ +
No Effect / Healthy
+ +
-2 Perception to seeing tests
+ +
-5 Perception to seeing tests
+ +
-10 Perception to seeing tests
+ +
-12 Perception to seeing tests
+ +
Body Location broken.
-15 Perception to seeing tests
+ +
Body Location destroyed,
Character blinded for D5 rounds. -20 Perception to seeing tests
+
+
+ +
+

Mouth

+ +
+ +
No Effect / Healthy
+ +
-1 Toughness, -5 to speaking tests
+ +
-3 Toughness, -5 to speaking tests
+ +
-5 Toughness, -10 to speaking tests
+ +
-8 Toughness, -10 to speaking tests
+ +
Body Location broken.
+1 Fatigue, -12 Toughness, -15 to speaking tests
+ +
Body Location destroyed,
+2 Fatigue, -15 Toughness, -15 to speaking tests
+
+
+ +
+

Hand

+ +
+ +
No Effect / Healthy
+ +
-3 to both Warfare stats if hand is used to Attack
+ +
-5 to both Warfare stats if hand is used to Attack
+ +
-10 to both Warfare stats if hand is used to Attack
+ +
-13 to both Warfare stats if hand is used to Attack
+ +
Body Location broken.
-15 to both Warfare stats if hand is used to Attack
+ +
Body Location destroyed,
Character cannot use the hand for any Actions
+
+
+ +
+

Chin / Jaw / Cheek

+ +
+ +
No Effect / Healthy
+ +
-2 Toughness
+ +
-4 Toughness, -5 to speaking tests
+ +
-6 Toughness, -10 to speaking tests
+ +
+1 Fatigue, -10 Toughness, -10 to speaking tests
+ +
Body Location damaged.
+2 Fatigue, -15 Toughness, -15 to speaking tests
+ +
Body Location destroyed,
+3 Fatigue, -20 Toughness, -20 to speaking tests
+
+
+ +
+

Foot

+ +
+ +
No Effect / Healthy
+ +
-5 to Agility when figuring Movement Speed
+ +
-10 to Agility when figuring Movement Speed
+ +
-15 to Agility when figuring Movement Speed
+ +
-20 to Agility when figuring Movement Speed
+ +
Body Location broken.
-25 to Agility when figuring Movement Speed
+ +
Body Location destroyed,
Character cannot use the Foot for any Actions. Half Move reduced to 1 Meter, Full Move reduced to 2 Meters, Charge and Run are impossible.
+
+
+ +
+

Pelvis

+ +
+ +
No Effect / Healthy
+ +
-1 Toughness, -4 Agility
+ +
-3 Toughness, -6 Agility
+ +
-6 Toughness, -8 Agility
+ +
-8 Toughness, -12 Agility
+ +
Body Location damaged.
-20 Toughness + Agility
+ +
Body Location destroyed,
-30 Toughness + Agility
+
+
+ +
+

Chest

+ +
+ +
No Effect / Healthy
+ +
-2 Toughness
+ +
-4 Toughness
+ +
-8 Toughness, stunned for 1D5 rounds
+ +
-10 Toughness, stunned for 2D5 rounds
+ +
Body Location broken.
-15 Toughness, stunned for 3D5 rounds
+ +
Body Location destroyed,
instant death
+
+
+
+
+ +
+ +
+
+
+

Vehicle Ranged Weapons

+
+
+
+
Name
+ +
Type
+ + +
+
+
Range
+ +
DMG Roll
+ +
Base
+ +
Pierce
+ +
+
+
Hit Mod
+ +
Magazine
+ +
/
+ + + +
+
+
RoF
+ +
/
+ +
/
+ +
Reload
+ +
Weight
+ +
+
+ + + + + +
+
+
+
+ +
+

Vehicle Melee Weaponry

+
+
+
+
Name
+ +
Type
+ + +
+
+
Reach
+ +
DMG Roll
+ +
Base
+ +
Pierce
+ +
+
+
Hit Mod
+ +
Weight
+ +
Br Pts
+ +
/
+ + + +
+
+ + + + + +
+
+
+
+
+
+
+ +
+ +
+
+

Ranged Weapons

+
+
+
+
Name
+ +
Type
+ + +
+
+
Range
+ +
DMG Roll
+ +
Base
+ +
Pierce
+ +
+
+
Hit Mod
+ +
Magazine
+ +
/
+ + + +
+
+
RoF
+ +
/
+ +
/
+ +
Reload
+ +
Weight
+ +
+
+ + + + + +
+
+
+
+
+

Melee Weapons

+
+
+
+
Name
+ +
Type
+ + +
+
+
Reach
+ +
DMG Roll
+ +
Base
+ +
Pierce
+ +
+
+
Hit Mod
+ +
Weight
+ +
Br Pts
+ +
/
+ + + +
+
+
damage plus Strength
+ +
pierce plus Strength
+ +
+
+ + + + + +
+
+
+
+
+
+ +
+

Additional info

+
+ + + + + +
+ + + + + +
+
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + {{#initiative}} +
{{character}} rolls for Initiative
+
+
{{initiative}} Degrees of success
+ +
+ {{/initiative}} + + + + {{#roll-name}} +
{{character}} rolls for {{roll-name}}
+
+
+
{{roll}}
+
+ {{#^rollLess() roll 0 }}Degrees of success{{/^rollLess() roll 0 }} + {{#rollLess() roll 0 }}Degrees of failure{{/rollLess() roll 0 }} +
+
+ +
+ {{/roll-name}} + + + + {{#avrdam}} +
{{character}} damage with autoroller
+
+
+
Damage dealt:
+
{{avrdam}}
+
+ +
+ {{/avrdam}} + + + + {{#multiroll}} +
{{character}} rolls multible times
+
+
+
Successes:
+
{{multiroll}}
+
+
+ {{/multiroll}} + + + + {{#attack}} +
{{character}} rolls to attack with {{weapon}}
+ {{#loc}}
{{/loc}} + {{^loc}}
{{/loc}} + +
+
{{roll}}
+ {{#^rollLess() roll 0 }}
Degrees of success
{{/^rollLess() roll 0 }} + {{#rollLess() roll 0 }}
Degrees of failure
{{/rollLess() roll 0 }} +
+ + {{#rollWasCrit() roll }}
A CRITICAL FAIL!
{{/rollWasCrit() roll }} + {{#rollWasFumble() roll }}
A CRITICAL HIT!
{{/rollWasFumble() roll }} +
+ {{/attack}} + + + + {{#loc}} + {{^attack}}
{{/attack}} + {{#attack}}
{{/attack}} +
Hit Location {{loc}}
+
+ {{#rollBetween() loc 1 10}} HEAD: {{/rollBetween() loc 1 10}} + {{#rollBetween() loc 1 1}} 01 Neck {{/rollBetween() loc 1 1}} + {{#rollBetween() loc 2 2}} 02 Chin {{/rollBetween() loc 2 2}} + {{#rollBetween() loc 3 3}} 03 Mouth {{/rollBetween() loc 3 3}} + {{#rollBetween() loc 4 5}} 04-05 Nose {{/rollBetween() loc 4 5}} + {{#rollBetween() loc 6 7}} 06-07 Cheeks {{/rollBetween() loc 6 7}} + {{#rollBetween() loc 8 8}} 08 Eyes {{/rollBetween() loc 8 8}} + {{#rollBetween() loc 9 9}} 09 Forehead {{/rollBetween() loc 9 9}} + {{#rollBetween() loc 10 10}} 10 Ear {{/rollBetween() loc 10 10}} + + {{#rollBetween() loc 11 20}} LEFT ARM: {{/rollBetween() loc 11 20}} + {{#rollBetween() loc 11 11}} 11 Fingers {{/rollBetween() loc 11 11}} + {{#rollBetween() loc 12 12}} 12 Hands {{/rollBetween() loc 12 12}} + {{#rollBetween() loc 13 15}} 13-15 Forearm {{/rollBetween() loc 13 15}} + {{#rollBetween() loc 16 16}} 16 Elbow {{/rollBetween() loc 16 16}} + {{#rollBetween() loc 17 19}} 17-19 Bicep {{/rollBetween() loc 17 19}} + {{#rollBetween() loc 20 20}} 20 Shoulder {{/rollBetween() loc 20 20}} + + {{#rollBetween() loc 21 30}} RIGHT ARM: {{/rollBetween() loc 21 30}} + {{#rollBetween() loc 21 21}} 21 Finger {{/rollBetween() loc 21 21}} + {{#rollBetween() loc 22 22}} 22 Hands {{/rollBetween() loc 22 22}} + {{#rollBetween() loc 23 25}} 23-25 Forearm {{/rollBetween() loc 23 25}} + {{#rollBetween() loc 26 26}} 26 Elbow {{/rollBetween() loc 26 26}} + {{#rollBetween() loc 27 29}} 27-29 Bicep {{/rollBetween() loc 27 29}} + {{#rollBetween() loc 30 30}} 30 Shoulder {{/rollBetween() loc 30 30}} + + {{#rollBetween() loc 31 45}} LEFT LEG: {{/rollBetween() loc 31 45}} + {{#rollBetween() loc 31 31}} 31 Toes {{/rollBetween() loc 31 31}} + {{#rollBetween() loc 32 32}} 32 Foot {{/rollBetween() loc 32 32}} + {{#rollBetween() loc 33 33}} 33 Ankle {{/rollBetween() loc 33 33}} + {{#rollBetween() loc 34 37}} 34-37 Shin {{/rollBetween() loc 34 37}} + {{#rollBetween() loc 38 38}} 38 Knee {{/rollBetween() loc 38 38}} + {{#rollBetween() loc 39 43}} 39-43 Thigh {{/rollBetween() loc 39 43}} + {{#rollBetween() loc 44 45}} 44-45 Pelvis {{/rollBetween() loc 44 45}} + + {{#rollBetween() loc 46 60}} RIGHT LEG: {{/rollBetween() loc 46 60}} + {{#rollBetween() loc 46 46}} 46 Toes {{/rollBetween() loc 46 46}} + {{#rollBetween() loc 47 47}} 47 Foot {{/rollBetween() loc 47 47}} + {{#rollBetween() loc 48 48}} 48 Ankle {{/rollBetween() loc 48 48}} + {{#rollBetween() loc 49 53}} 49-53 Shin {{/rollBetween() loc 49 53}} + {{#rollBetween() loc 54 54}} 54 Knee {{/rollBetween() loc 54 54}} + {{#rollBetween() loc 55 58}} 55-58 Thigh {{/rollBetween() loc 55 58}} + {{#rollBetween() loc 59 60}} 59-60 Pelvis {{/rollBetween() loc 59 60}} + + {{#rollBetween() loc 61 100}} CHEST: {{/rollBetween() loc 61 100}} + {{#rollBetween() loc 61 66}} 61-66 Small Intestines {{/rollBetween() loc 61 66}} + {{#rollBetween() loc 67 72}} 67-72 Large Intestines {{/rollBetween() loc 67 72}} + {{#rollBetween() loc 73 78}} 73-78 Kidney {{/rollBetween() loc 73 78}} + {{#rollBetween() loc 79 84}} 79-84 Stomach / Liver {{/rollBetween() loc 79 84}} + {{#rollBetween() loc 85 89}} 85-89 Heart {{/rollBetween() loc 85 89}} + {{#rollBetween() loc 90 96}} 90-96 Lungs {{/rollBetween() loc 90 96}} + {{#rollBetween() loc 97 100}} 97-100 No Organ Hit {{/rollBetween() loc 97 100}} +
+
+ {{/loc}} + + + + {{#damage}} +
{{character}} rolls for damage with {{weapon}}
+ {{#description}}
{{/description}} + {{^description}}
{{/description}} +
+ +
+
Damage
+
{{damage}}
+
+ +
+
Pierce
+
{{pierce}}
+
+
+ +
+ {{/damage}} + {{#description}} + {{#name}}
{{name}}
{{/name}} +
+
{{description}}
+
+ {{/description}} + + + + {{#scatter-range}} +
{{character}} scatters
+
+
Range: {{scatter-range}} meters
+ {{#rollBetween() scatter-direction 1 2}} {{/rollBetween() scatter-direction 1 2}} + {{#rollBetween() scatter-direction 3 3}} {{/rollBetween() scatter-direction 3 3}} + {{#rollBetween() scatter-direction 4 4}} {{/rollBetween() scatter-direction 4 4}} + {{#rollBetween() scatter-direction 5 5}} {{/rollBetween() scatter-direction 5 5}} + {{#rollBetween() scatter-direction 6 7}} {{/rollBetween() scatter-direction 6 7}} + {{#rollBetween() scatter-direction 8 8}} {{/rollBetween() scatter-direction 8 8}} + {{#rollBetween() scatter-direction 9 9}} {{/rollBetween() scatter-direction 9 9}} + {{#rollBetween() scatter-direction 10 10}} {{/rollBetween() scatter-direction 10 10}} + +
+ {{/scatter-range}} + + + + {{#2x2}} +
{{character}}: {{name}}
+
+ +
+
{{2x2-name}}
+
{{2x2}}
+
{{2x2-name-max}}
+
{{2x2-max}}
+
+ +
+ {{/2x2}} + + {{#4x2-1}} +
{{character}}: {{name}}
+
+
+ +
+
{{4x2-1-name}}
+
{{4x2-1}}
+
{{4x2-1-name-max}}
+
{{4x2-1-max}}
+
+ +
+
{{4x2-2-name}}
+
{{4x2-2}}
+
{{4x2-2-name-max}}
+
{{4x2-2-max}}
+
+ +
+ {{/4x2-1}} + +
+