From 40f0c6e89e94d2cc776516f91ddcd32705802e9c Mon Sep 17 00:00:00 2001 From: "James C (aka Chuz)" Date: Mon, 29 May 2023 09:16:44 -0400 Subject: [PATCH 1/2] Initiate v.82 --- Shadowrun Sixth World/CHANGELOG.md | 2 ++ Shadowrun Sixth World/Shadowrun6thEdition.html | 10 +++++++--- 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/Shadowrun Sixth World/CHANGELOG.md b/Shadowrun Sixth World/CHANGELOG.md index 0c396a91bc..0ac342c1d9 100644 --- a/Shadowrun Sixth World/CHANGELOG.md +++ b/Shadowrun Sixth World/CHANGELOG.md @@ -1,5 +1,7 @@ Change Log ============================================== +**2023-05-30 ** v.82 Chuz (James Culp) + **2023-05-22 ** v.81 Chuz (James Culp) Bugfix - More weapon dicepool tweaks New Feature - NPC->Spirits made spirits awakened and now display the spells section for them. Dicepool does not auto-update when spirit force changes, that is an exercise for the user. diff --git a/Shadowrun Sixth World/Shadowrun6thEdition.html b/Shadowrun Sixth World/Shadowrun6thEdition.html index 3e5c010ece..eef87de847 100644 --- a/Shadowrun Sixth World/Shadowrun6thEdition.html +++ b/Shadowrun Sixth World/Shadowrun6thEdition.html @@ -3474,6 +3474,10 @@

Most Recent Updates

+ **2023-05-30 ** v.82 Chuz (James Culp) +
    + +
**2023-05-22 ** v.81 Chuz (James Culp)
  • ABugfix - More weapon dicepool tweaks @@ -6255,7 +6259,7 @@ - +