diff --git a/CortexPrime-Exiles/Exiles-CortexPrime.css b/CortexPrime-Exiles/Exiles-CortexPrime.css
index d63575285e..a792d9aaf7 100644
--- a/CortexPrime-Exiles/Exiles-CortexPrime.css
+++ b/CortexPrime-Exiles/Exiles-CortexPrime.css
@@ -203,7 +203,7 @@
visibility: visible;
}
- input[name="attr_edit"]:not(:checked) + div .btn {
+ input[name="attr_edit"]:not(:checked) + div .btn:not(.sheet-blank-roll-button) {
visibility: hidden !important;
display: none !important;
}
@@ -314,6 +314,11 @@
display: block !important;
}
+ .sheet-blank-roll-button {
+ visibility: visible !important;
+ display: block !important;
+ }
+
.charsheet button[type="roll"].sheet-blank-roll-button::before {
content: '';
}
diff --git a/CortexPrime-Exiles/Exiles-CortexPrime.html b/CortexPrime-Exiles/Exiles-CortexPrime.html
index 31fdbb9677..57dcc6fe07 100644
--- a/CortexPrime-Exiles/Exiles-CortexPrime.html
+++ b/CortexPrime-Exiles/Exiles-CortexPrime.html
@@ -520,17 +520,17 @@
-
Hinder: Gain a

when you switch out a distinction’s

for a

+
Hinder: Gain a

when you switch out a distinction’s

for a
diff --git a/CortexPrime-Exiles/readme.md b/CortexPrime-Exiles/readme.md
index 8733733187..bd831a64da 100644
--- a/CortexPrime-Exiles/readme.md
+++ b/CortexPrime-Exiles/readme.md
@@ -8,8 +8,6 @@ Exiles - Character Sheet - Cortex Prime
- There is a green Edit button to make changes to the sheet.
- Click the Edit button again to hide the editor.
-- Repeat this for each of the remaining characters.
-
##Dice Pool Builder
The inbuilt Dice Pool Builder pulls from the character's attributes, rolls and displays the dice used and what they rolled. Hitches show up with black icons.
@@ -29,4 +27,9 @@ Exiles and all associated characters and elements are © Marvel Entertainment, L
##Changelog
+### v.1.0.01 2021-06-02
+
+Fixed the dice icons in the Distinctions and Hinder SFX
+Made the Dice roller visible, was only showing in the edit feature.
+
### v.1.0 2021-06-01
\ No newline at end of file