diff --git a/Ryuutama/translations/es.json b/Ryuutama/translations/es.json index c7c96ee1a5..07a6da4a4a 100644 --- a/Ryuutama/translations/es.json +++ b/Ryuutama/translations/es.json @@ -9,160 +9,160 @@ "add-crit-die": "Añadir dado de Crítico", "additional-checks": "Tiradas adicionales", "age": "Edad", - "all": "All", - "alt-shape": "Alt Shape", - "animal-tracking": "Animal Tracking", + "all": "Todo", + "alt-shape": "Tercera forma", + "animal-tracking": "Rastrear", "animals": "Animales", "appearance": "Color y apariencia", - "appearance-personality": "Appearance, Personality", - "apply-concentration": "Apply Concentration to next roll?", - "apply-overburden": "Apply overburden penalties", - "apply-terrain": "Apply terrain bonuses/penalties", - "apply-weather": "Apply weather bonuses/penalties", - "armor": "Armor", - "artefact": "Artefact", - "artisan": "Artisan", - "artisan-checks": "Artisan Checks", - "automatic-negativeone": "(automatic -1 is applied)", - "background-color": "Background color", + "appearance-personality": "Apariencia, Personalidad", + "apply-concentration": "¿Aplicar Concentración a la siguiente tirada?", + "apply-overburden": "Aplicar penalizaciones de sobrecarga", + "apply-terrain": "Aplicar bonif./penaliz. de terreno", + "apply-weather": "Aplicar bonif./penaliz. de clima", + "armor": "Armadura", + "artefact": "Artefacto", + "artisan": "Artesano", + "artisan-checks": "Tiradas de Artesano", + "automatic-negativeone": "El penalizador de -1 se aplica automáticamente", + "background-color": "Color de fondo", "base": "Base", - "benediction": "Bénédiction", - "blue": "Blue", - "book": "Book", - "camp": "Camp", + "benediction": "Bendiciones", + "blue": "Azul", + "book": "Libro", + "camp": "Acampada", "capacity": "Capacidad", - "capacity-animal": "Animal Capacity", - "capacity-item": "Item Capacity", - "capacity-water": "Water Capacity", - "capacity-weapon-armor": "Equipped Weapon & Armor Capacity", + "capacity-animal": "Capacidad de Animales", + "capacity-item": "Capacidad de Objetos", + "capacity-water": "Capacidad de Agua", + "capacity-weapon-armor": "Capacidad de Armas y Armaduras equipadas", "char-name": "Nombre del personaje", "class": "Clase", "class-list": "artesano,granjero,sanador,cazador,mercader,trovador,navegante,noble,otra", "class-other-ph": "Si eliges 'otra', escribe su nombre aquí", - "classification": "Classification", - "common-checks": "Common Checks", - "concentration-note": "*Can't apply concentration to initiative, condition, or damage rolls.", - "condition": "Condition", - "condition-bonus": "If >=10 add 1 dice size to", - "containers": "Containers", - "count-abbreviation": "Ct", - "crafting": "Fabricar", + "classification": "Clasificación", + "common-checks": "Tiradas Comunes", + "concentration-note": "*La Concentración no se puede aplicar a tiradas de Iniciativa, Salud o Daño.", + "condition": "Salud", + "condition-bonus": "Si >=10, esta Característica sube un grado", + "containers": "Recipientes", + "count-abbreviation": "Cantidad", + "crafting": "Artesanía", "critical": "¡¡ÉXITO CRÍTICO!!", - "currency": "Moneda", - "current": "Current", - "current-season": "Current Season", - "current-terrain": "Current Terrain", - "current-weather": "Current Weather", + "currency": "Monedas de Oro", + "current": "Actual", + "current-season": "Estación actual", + "current-terrain": "Terreno actual", + "current-weather": "Clima actual", "damage": "(Daño)", "date": "Fecha", - "date-example": "9/6", + "date-example": "6/9", "default": "Por defecto", - "defense-points": "Defense Points", - "delicate-work": "Delicate Work", - "dex": "DEX", - "direction": "Direction", + "defense-points": "Defensa", + "delicate-work": "Trabajo delicado", + "dex": "DES", + "direction": "Orientación", "dodge": "Esquiva", - "draconica-number": "Draconica Number", - "drinking": "Drinking", + "draconica-number": "Número Dracónica", + "drinking": "Beber", "durability": "Durabilidad", - "duration": "Duration", - "effect": "Effect", + "duration": "Duración", + "effect": "Efecto", "empty-string": " ", - "etiquette": "Etiquette", + "etiquette": "Etiqueta", "exp": "Experiencia", - "farmer": "Farmer", - "first-meeting": "First meeting with trouble", - "firstaid": "First Aid", - "fumble": "FUMBLE!!!", - "fumble-points": "Fumble Points", + "farmer": "Granjero", + "first-meeting": "Los primeros problemas", + "firstaid": "Curar", + "fumble": "¡¡PIFIA!!", + "fumble-points": "Puntos de Pifia", "gender": "Género", "gm": "DJ", "goal": "Objetivo", - "grayscale": "Grayscale", - "habitat": "Habitat", - "hard-exercise": "Hard Exercise", + "grayscale": "Escala de grises", + "habitat": "Terreno habitual", + "hard-exercise": "Ejercicio físico", "header": "Cabecera", - "header-color": "Header color", - "healer": "Healer", - "healer-checks": "Healer Checks", - "healing": "Sanación", - "herb-gathering": "Herb Gathering", - "history-of-tales": "History of Tales", - "holdhands": "Hold Hands", + "header-color": "Color de cabecera", + "healer": "Sanador", + "healer-checks": "Tiradas de Sanador", + "healing": "Primeros Auxilios", + "herb-gathering": "Forrajear", + "history-of-tales": "Diario de aventuras", + "holdhands": "Toque Curativo", "hometown": "Hogar y razón para viajar", "hp": "PG", - "hp-words": "Hit Points", - "human": "Human", - "hunter": "Hunter", - "hunter-checks": "Hunter Checks", + "hp-words": "Puntos de Golpe", + "human": "Humano", + "hunter": "Cazador", + "hunter-checks": "Tiradas de Cazador", "hunting": "Cazar", - "icon-color": "Icon background color", - "in-combat": "in combat", - "incantation": "Incantation", - "incantation-ritual": "Incantation (Ritual)", - "initiative": "Initiative", - "inscription": "Inscription", - "instant": "Instant", + "icon-color": "Color de fondo de iconos", + "in-combat": "durante un combate", + "incantation": "Encantamientos", + "incantation-ritual": "Encantamientos (ritual)", + "initiative": "Iniciativa", + "inscription": "Nombres", + "instant": "Instantáneo", "int": "INT", - "items": "Items", - "job-knowledge": "Job Knowledge", - "journey-rules": "Journey Rules", - "knowledge-of-tradition": "Knowledge of Tradition", + "items": "Objetos", + "job-knowledge": "Profesión", + "journey-rules": "Tiradas de Viaje", + "knowledge-of-tradition": "Tradiciones", "koneko": "Koneko Goblin", "level": "Nivel", - "lifepoints": "Lifepoints", - "lilac": "Lilac", - "living-quarters": "Living Quarters", - "lp-cost": "LP Cost", - "magic": "Magic", + "lifepoints": "Puntos de Vida", + "lilac": "Lila", + "living-quarters": "Hogar", + "lp-cost": "Coste de PV", + "magic": "Magia", "mastered-weapons": "Armas Dominadas", - "materials": "Materials", - "merchant": "Merchant", - "merchant-checks": "Merchant Checks", - "minstrel": "Minstrel", - "minstrel-checks": "Minstrel Checks", - "monster-knowledge": "Monster Knowledge", + "materials": "Botín", + "merchant": "Mercader", + "merchant-checks": "Tiradas de Mercader", + "minstrel": "Trovador", + "minstrel-checks": "Tiradas de Trovador", + "monster-knowledge": "Conocimiento de monstruos", "mp": "PM", - "mp-words": "Mental Points", + "mp-words": "Puntos de Mente", "music": "Música", "name": "Nombre", - "navigation": "Navigation", - "navigator": "Navigator", - "navigator-checks": "Navigator Checks", + "navigation": "Navegación", + "navigator": "Navegante", + "navigator-checks": "Tiradas de Navegante", "negotiation": "Negociación", "noble": "Noble", - "noble-checks": "Noble Checks", + "noble-checks": "Tiradas de Noble", "notes": "Notas", - "npc": "NPC", - "number-of-slots": "# of slots", - "npc-freetext-instruction": "Space for npc details or special abilities. You can use inline rolls if needed, ex. [[1d6]].", - "onetarget": "1 Target", - "optional-modifiers": "Optional Modifiers", - "other": "Other", - "out-of-combat": "out of combat", - "output-description": "Output Description Box to chat", - "overburden-penalties": "Overburden Penalties", + "npc": "PNJ", + "number-of-slots": "num. de espacios", + "npc-freetext-instruction": "Espacio para detalles de PnJ o habilidades especiales. Puedes usar tiradas integradas si lo necesitas, ej.: [[1d6]].", + "onetarget": "1 persona", + "optional-modifiers": "Modificadores opcionales", + "other": "Otros", + "out-of-combat": "fuera de un combate", + "output-description": "Mostrar Caja de Descripción en el chat", + "overburden-penalties": "Penalización de Sobrecarga", "partyrole": "Rol de Grupo", - "pc": "PC", - "penalty": "Penalty", - "perception": "Perception", + "pc": "PJ", + "penalty": "Penalización", + "perception": "Percepción", "personalitem": "Objeto favorito", - "price-example": "Shell (1000G)", - "protected-travelers": "Protected Travelers", - "protected-worlds": "Protected Worlds", - "race": "Race", - "range": "Range", - "refined-education": "Refined Education", - "repair": "Repair", - "reveil": "Réveil", - "role-list": "role-journalkeeper,role-leader,role-mapper,role-quartermaster", - "role-journalkeeper": "Journal Keeper", + "price-example": "Cáscara (1.000 Oro)", + "protected-travelers": "Viajeros bajo su protección", + "protected-worlds": "Mundos bajo su protección", + "race": "Color", + "range": "Alcance", + "refined-education": "Cultura", + "repair": "Reparar", + "reveil": "Revelaciones", + "role-list": "rol-cronista,rol-líder,rol-guía,rol-intendente", + "role-journalkeeper": "Cronista", "role-leader": "Líder", - "role-mapper": "Mapper", - "role-quartermaster": "Quartermaster", + "role-mapper": "Guía", + "role-quartermaster": "Intendente", "roll": "Tira", - "scenario-name": "Scenario name", - "search-for-food": "Search for Food", + "scenario-name": "Nombre", + "search-for-food": "Buscar Comida", "season": "Estación", "season-fall": "Otoño", "season-fall-ritual": "Otoño (ritual)", @@ -170,94 +170,94 @@ "season-spring-ritual": "Primavera (ritual)", "season-summer": "Verano", "season-summer-ritual": "Verano (ritual)", - "season-winter": "Winter", - "season-winter-ritual": "Winter (Ritual)", - "selection": "Selection", - "selection-color": "Selection color", - "sense": "Sense", - "shields-armor": "Shields & Armor", - "side-job": "Side Job", - "size": "Size", - "skills-list": "condition,delicate-work,dodge,drinking,hard-exercise,initiative,job-knowledge,magic,monster-knowledge,negotiation,perception,search-for-food,sense,stealth", + "season-winter": "Invierno", + "season-winter-ritual": "Invierno (ritual)", + "selection": "Selección", + "selection-color": "Color de selección", + "sense": "Presentir", + "shields-armor": "Escudos y Armadura", + "side-job": "Oficio", + "size": "Tamaño", + "skills-list": "salud,trabajo-delicado,esquivar,beber,ejercicio-físico,iniciativa,profesión,magia,conocimiento-de-monstruos,negociación,percepción,encontrar-comida,presentir,sigilo", "species": "Especie", "spells-music-other": "Hechizos/Música/Otras habilidades", - "spi": "SPI", - "status-exhaustion": "Exhaustion", - "status-injury": "Herida", - "status-lowerall": "lowers all dice sizes", - "status-lowerdex": "lowers DEX die size", - "status-lowerint": "lowers INT die size", - "status-lowerspi": "lowers SPI die size", - "status-lowerstr": "lowers STR die size", - "status-muddled": "Muddled", - "status-poison": "Poison", - "status-shock": "Shock", - "status-sickness": "Sickness", - "stealth": "Stealth", - "str": "STR", + "spi": "ESP", + "status-exhaustion": "Cansado", + "status-injury": "Herido", + "status-lowerall": "todas bajan 1 grado", + "status-lowerdex": "DES baja 1 grado", + "status-lowerint": "INT baja 1 grado", + "status-lowerspi": "ESP baja 1 grado", + "status-lowerstr": "FUE baja 1 grado", + "status-muddled": "Mareado", + "status-poison": "Envenenado", + "status-shock": "Conmocionado", + "status-sickness": "Enfermo", + "stealth": "Sigilo", + "str": "FUE", "tab-character": "Personaje", - "tab-modifiers": "Modifiers", + "tab-modifiers": "Modificadores", "tab-class": "Clase", - "tab-history": "History", + "tab-history": "Diario", "tab-info": "Información", "tab-inv": "Inventario", "tab-stats": "Características", - "target": "Target", - "terrain-list": "terrain-alpine,terrain-deepforest,terrain-desert,terrain-grassland,terrain-highlands,terrain-jungle,terrain-modifiers,terrain-mountain,terrain-rocky,terrain-swamp,terrain-wasteland", - "terrain-alpine": "Alpine", - "terrain-deepforest": "Deep Forest", - "terrain-desert": "Desert", - "terrain-grassland": "Grassland", - "terrain-highlands": "Highlands", - "terrain-jungle": "Jungle", - "terrain-modifiers": "Terrain Modifiers", - "terrain-mountain": "Mountain", - "terrain-rocky": "Rocky Terrain", - "terrain-swamp": "Swamp", - "terrain-wasteland": "Wasteland", - "terrain-woods": "Woods", + "target": "Objetivo", + "terrain-list": "terreno-alta-montaña,terreno-bosques-primarios,terreno-desiertos,terreno-colinas,terreno-junglas,terreno-modificadores,terreno-montañas,terreno-pedregales,terreno-pantanos,terreno-yermos", + "terrain-alpine": "Alta Montaña", + "terrain-deepforest": "Bosques Primarios", + "terrain-desert": "Desiertos", + "terrain-grassland": "Praderas", + "terrain-highlands": "Colinas", + "terrain-jungle": "Junglas", + "terrain-modifiers": "Modificadores para Terrenos", + "terrain-mountain": "Montañas", + "terrain-rocky": "Pedregales", + "terrain-swamp": "Pantanos", + "terrain-wasteland": "Yermos", + "terrain-woods": "Bosques", "touch": "Toque", - "trader": "Trader", - "trapping": "Trapping", - "travel": "Viajar", + "trader": "Comerciar", + "trapping": "Matarife", + "travel": "Marcha", "traveler-name-examples": "Haruka, Leo", - "travelers-names": "Traveler's names", - "travelers-outfit": "Traveler's Outfit", - "type": "Arquetipo", + "travelers-names": "Firmas de viajeros", + "travelers-outfit": "Ropa de viaje", + "type": "Tipo", "type-attack": "Ofensivo", "type-magic": "Mágico", "type-technical": "Técnico", - "use-fumble": "Use Fumble Point", - "use-mp": "Use MP", - "water": "water", + "use-fumble": "Usar Punto de Pifia", + "use-mp": "Usar PM", + "water": "agua", "weapon-axe": "Hacha", "weapon-blade": "Hoja", "weapon-bow": "Arco", "weapon-lightblade": "Hoja Corta", "weapon-polearm": "Arma de Asta", - "weapon-unarmed": "Unarmed", + "weapon-unarmed": "Desarmado", "weaponmastery-attacktype": "Elige el Arma Dominada adicional obtenida por el arquetipo Ofensivo:", "weaponmastery-attacktype2": "Elige el Arma Dominada adicional obtenida por tener el arquetipo Ofensivo dos veces:", "weaponmastery-initial": "Elige tu Arma Dominada inicial:", "weaponmastery-noble": "Elige el Arma Dominada adicional obtenida por la clase Noble (puede ser la misma que una elegida previamente):", "weaponmastery-noble2": "Elige el Arma Dominada adicional obtenida por tener la clase Noble dos veces:", - "weapons": "Weapons", - "weather": "Weather", - "weather-list": "weather-blizzard,weather-cold,weather-dark,weather-deepfog,weather-fog,weather-hardrain,weather-hot,weather-hurricane,weather-modifiers,weather-rain,weather-snow", - "weather-blizzard": "Blizzard", + "weapons": "Armas", + "weather": "Climas", + "weather-list": "clima-ventisca,clima-frío,clima-oscuridad,clima-niebla,clima-neblina,clima-lluvia,clima-calor,clima-tormenta,clima-modificadores,clima-llovizna,clima-nieve", + "weather-blizzard": "Ventisca", "weather-cold": "Frío", - "weather-dark": "Oscuro", - "weather-deepfog": "Deep Fog", - "weather-fog": "Fog", - "weather-hardrain": "Hard Rain", - "weather-hot": "Hot", - "weather-hurricane": "Hurricane", - "weather-modifiers": "Weather Modifiers", - "weather-rain": "Rain", - "weather-snow": "Snow", - "weather-strongwind": "Strong Wind", - "whisper-always": "Always Whisper Rolls", - "whisper-never": "Never Whisper Rolls", - "whisper-query": "Query Whisper", - "white": "White" + "weather-dark": "Oscuridad", + "weather-deepfog": "Niebla", + "weather-fog": "Neblina", + "weather-hardrain": "Lluvia", + "weather-hot": "Calor", + "weather-hurricane": "Tormenta", + "weather-modifiers": "Modificadores para Climas", + "weather-rain": "Llovizna", + "weather-snow": "Nieve", + "weather-strongwind": "Viento", + "whisper-always": "Siempre susurrar tiradas", + "whisper-never": "Nunca susurrar tiradas", + "whisper-query": "Preguntar si susurrar", + "white": "Blanco" } \ No newline at end of file