From 5d4a7fe6ceb5358a92f2f4e14eb3eb7ffc49e947 Mon Sep 17 00:00:00 2001 From: seregrauko <64831679+seregrauko@users.noreply.github.com> Date: Tue, 7 Feb 2023 14:41:06 +0000 Subject: [PATCH] [Level Up - Advanced 5th Edition] Bug fix **2023-02-07 ** v.19 Paul V Fixed Stat rolls and NPC Stat rolls and saves --- Level Up - Advanced 5th Edition/CHANGELOG.md | 2 + Level Up - Advanced 5th Edition/levelup.html | 150 ++++++++++++++++--- 2 files changed, 134 insertions(+), 18 deletions(-) diff --git a/Level Up - Advanced 5th Edition/CHANGELOG.md b/Level Up - Advanced 5th Edition/CHANGELOG.md index 3639c09306..f6d57c0972 100644 --- a/Level Up - Advanced 5th Edition/CHANGELOG.md +++ b/Level Up - Advanced 5th Edition/CHANGELOG.md @@ -1,5 +1,7 @@ Change Log ============================================== +**2023-02-07 ** v.19 Paul V + Fixed Stat rolls and NPC Stat rolls and saves **2023-01-24 ** v.19 Paul V Fixed Initiative (Vehicles and Dex) **2022-12-12 ** v.18 Paul V diff --git a/Level Up - Advanced 5th Edition/levelup.html b/Level Up - Advanced 5th Edition/levelup.html index 5ea024476b..50f1c87024 100644 --- a/Level Up - Advanced 5th Edition/levelup.html +++ b/Level Up - Advanced 5th Edition/levelup.html @@ -427,7 +427,9 @@ - + + + @@ -467,7 +469,9 @@ - + + + @@ -507,7 +511,9 @@ - + + + @@ -547,7 +553,9 @@ - + + + @@ -587,7 +595,9 @@ - + + + @@ -627,7 +637,9 @@ - + + + @@ -2710,27 +2722,27 @@ str - + dex - + con - + int - + wis - + cha - + saves @@ -2743,7 +2755,7 @@ () - + @@ -2754,7 +2766,7 @@ () - + @@ -2765,7 +2777,7 @@ () - + @@ -2776,7 +2788,7 @@ () - + @@ -2787,7 +2799,7 @@ () - + @@ -2798,7 +2810,7 @@ () - + @@ -3833,6 +3845,12 @@ on("sheet:opened change:character_name", function(eventInfo) { attrsToChange["initiative-action"] = "%{" + v["character_name"] + "|initiative-button}"; attrsToChange["hitdice-action"] = "%{" + v["character_name"] + "|hitdice-button}"; attrsToChange["deathsave-action"] = "%{" + v["character_name"] + "|deathsave-button}"; + attrsToChange["strength-action"] = "%{" + v["character_name"] + "|strength-button}"; + attrsToChange["dexterity-action"] = "%{" + v["character_name"] + "|dexterity-button}"; + attrsToChange["constitution-action"] = "%{" + v["character_name"] + "|constitution-button}"; + attrsToChange["intelligence-action"] = "%{" + v["character_name"] + "|intelligence-button}"; + attrsToChange["wisdom-action"] = "%{" + v["character_name"] + "|wisdom-button}"; + attrsToChange["charisma-action"] = "%{" + v["character_name"] + "|charisma-button}"; attrsToChange["strengthsave-action"] = "%{" + v["character_name"] + "|strengthsave-button}"; attrsToChange["dexteritysave-action"] = "%{" + v["character_name"] + "|dexteritysave-button}"; attrsToChange["constitutionsave-action"] = "%{" + v["character_name"] + "|constitutionsave-button}"; @@ -4041,6 +4059,22 @@ on("sheet:opened change:character_name", function(eventInfo) { }); }); +on('clicked:strength-button', async (info) => { + const values = await getAttrsAsync(['character_name','strength_mod','rolladvdis','rollgmnormal']); + const bonus = parseInt(values.strength_mod)||0; + const charname = values.character_name || ""; + const rolladvdis = values.rolladvdis||"sta"; + const rollgmnormal = values.rollgmnormal||"normal"; + + var diceroll = "1d20"; + if (rolladvdis == "adv") {diceroll = "2d20kh1";}; + if (rolladvdis == "dis") {diceroll = "2d20dh1";}; + + var gmroll = ""; + if (rollgmnormal == "gm") { gmroll = "/w gm ";} + const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Strength Roll}}{{save=[["+diceroll+"+"+bonus+"]]}}"); + finishRoll(results.rollId); +}); on('clicked:strengthsave-button', async (info) => { const values = await getAttrsAsync(['character_name','strength_save_mod','strength_save_bonus','globalsavebonus','rolladvdis','rollgmnormal']); const savemod = parseInt(values.strength_save_mod)||0; @@ -4061,6 +4095,22 @@ on('clicked:strengthsave-button', async (info) => { const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Strength Save}}{{save=[["+diceroll+"+"+bonus+"]]}}"); finishRoll(results.rollId); }); +on('clicked:dexterity-button', async (info) => { + const values = await getAttrsAsync(['character_name','dexterity_mod','rolladvdis','rollgmnormal']); + const bonus = parseInt(values.dexterity_mod)||0; + const charname = values.character_name || ""; + const rolladvdis = values.rolladvdis||"sta"; + const rollgmnormal = values.rollgmnormal||"normal"; + + var diceroll = "1d20"; + if (rolladvdis == "adv") {diceroll = "2d20kh1";}; + if (rolladvdis == "dis") {diceroll = "2d20dh1";}; + + var gmroll = ""; + if (rollgmnormal == "gm") { gmroll = "/w gm ";} + const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" dexterity Roll}}{{save=[["+diceroll+"+"+bonus+"]]}}"); + finishRoll(results.rollId); +}); on('clicked:dexteritysave-button', async (info) => { const values = await getAttrsAsync(['character_name','dexterity_save_mod','dexterity_save_bonus','globalsavebonus','rolladvdis','rollgmnormal']); const savemod = parseInt(values.dexterity_save_mod)||0; @@ -4081,6 +4131,22 @@ on('clicked:dexteritysave-button', async (info) => { const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Dexterity Save}}{{save=[["+diceroll+"+"+bonus+"]]}}"); finishRoll(results.rollId); }); +on('clicked:constitution-button', async (info) => { + const values = await getAttrsAsync(['character_name','constitution_mod','rolladvdis','rollgmnormal']); + const bonus = parseInt(values.constitution_mod)||0; + const charname = values.character_name || ""; + const rolladvdis = values.rolladvdis||"sta"; + const rollgmnormal = values.rollgmnormal||"normal"; + + var diceroll = "1d20"; + if (rolladvdis == "adv") {diceroll = "2d20kh1";}; + if (rolladvdis == "dis") {diceroll = "2d20dh1";}; + + var gmroll = ""; + if (rollgmnormal == "gm") { gmroll = "/w gm ";} + const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Constitution Roll}}{{save=[["+diceroll+"+"+bonus+"]]}}"); + finishRoll(results.rollId); +}); on('clicked:constitutionsave-button', async (info) => { const values = await getAttrsAsync(['character_name','constitution_save_mod','constitution_save_bonus','globalsavebonus','rolladvdis','rollgmnormal']); const savemod = parseInt(values.constitution_save_mod)||0; @@ -4101,6 +4167,22 @@ on('clicked:constitutionsave-button', async (info) => { const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Constitution Save}}{{save=[["+diceroll+"+"+bonus+"]]}}"); finishRoll(results.rollId); }); +on('clicked:intelligence-button', async (info) => { + const values = await getAttrsAsync(['character_name','intelligence_mod','rolladvdis','rollgmnormal']); + const bonus = parseInt(values.intelligence_mod)||0; + const charname = values.character_name || ""; + const rolladvdis = values.rolladvdis||"sta"; + const rollgmnormal = values.rollgmnormal||"normal"; + + var diceroll = "1d20"; + if (rolladvdis == "adv") {diceroll = "2d20kh1";}; + if (rolladvdis == "dis") {diceroll = "2d20dh1";}; + + var gmroll = ""; + if (rollgmnormal == "gm") { gmroll = "/w gm ";} + const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Intelligence Roll}}{{save=[["+diceroll+"+"+bonus+"]]}}"); + finishRoll(results.rollId); +}); on('clicked:intelligencesave-button', async (info) => { const values = await getAttrsAsync(['character_name','intelligence_save_mod','intelligence_save_bonus','globalsavebonus','rolladvdis','rollgmnormal']); const savemod = parseInt(values.intelligence_save_mod)||0; @@ -4121,6 +4203,22 @@ on('clicked:intelligencesave-button', async (info) => { const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Intelligence Save}}{{save=[["+diceroll+"+"+bonus+"]]}}"); finishRoll(results.rollId); }); +on('clicked:wisdom-button', async (info) => { + const values = await getAttrsAsync(['character_name','wisdom_mod','rolladvdis','rollgmnormal']); + const bonus = parseInt(values.wisdom_mod)||0; + const charname = values.character_name || ""; + const rolladvdis = values.rolladvdis||"sta"; + const rollgmnormal = values.rollgmnormal||"normal"; + + var diceroll = "1d20"; + if (rolladvdis == "adv") {diceroll = "2d20kh1";}; + if (rolladvdis == "dis") {diceroll = "2d20dh1";}; + + var gmroll = ""; + if (rollgmnormal == "gm") { gmroll = "/w gm ";} + const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Wisdom Roll}}{{save=[["+diceroll+"+"+bonus+"]]}}"); + finishRoll(results.rollId); +}); on('clicked:wisdomsave-button', async (info) => { const values = await getAttrsAsync(['character_name','wisdom_save_mod','wisdom_save_bonus','globalsavebonus','rolladvdis','rollgmnormal']); const savemod = parseInt(values.wisdom_save_mod)||0; @@ -4141,6 +4239,22 @@ on('clicked:wisdomsave-button', async (info) => { const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Wisdom Save}}{{save=[["+diceroll+"+"+bonus+"]]}}"); finishRoll(results.rollId); }); +on('clicked:charisma-button', async (info) => { + const values = await getAttrsAsync(['character_name','charisma_mod','rolladvdis','rollgmnormal']); + const bonus = parseInt(values.charisma_mod)||0; + const charname = values.character_name || ""; + const rolladvdis = values.rolladvdis||"sta"; + const rollgmnormal = values.rollgmnormal||"normal"; + + var diceroll = "1d20"; + if (rolladvdis == "adv") {diceroll = "2d20kh1";}; + if (rolladvdis == "dis") {diceroll = "2d20dh1";}; + + var gmroll = ""; + if (rollgmnormal == "gm") { gmroll = "/w gm ";} + const results = await startRoll( gmroll+"&{template:default} {{name="+charname+" Charisma Roll}}{{save=[["+diceroll+"+"+bonus+"]]}}"); + finishRoll(results.rollId); +}); on('clicked:charismasave-button', async (info) => { const values = await getAttrsAsync(['character_name','charisma_save_mod','charisma_save_bonus','globalsavebonus','rolladvdis','rollgmnormal']); const savemod = parseInt(values.charisma_save_mod)||0;