mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
Update COPS.html
Reformattage boutons et taille des champs. Correction des boutons et attributs.
This commit is contained in:
+201
-254
@@ -7,289 +7,236 @@
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</head>
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<body>
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<p>
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<div class="sheet-tab-content sheet-tab1">
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<img src="http://greg.cervall.website.free.fr/gregcervall/images/Asmodee/Cops/001_Cervall_COPS_logo.png" width="200" height="120"/>
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<div class='sheet-3colrow'>
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<div class='sheet-col'>
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<table>
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<tr>
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<td>Nom</td>
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<td><input type="text" name="attr_Nom" style="width: 200px" /></td>
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<td>Prenom</td>
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<td><input type="text" name="attr_Prenom" style="width: 200px" /></td>
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</tr>
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<tr>
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<td>Grade</td>
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<td><input type="text" name="attr_Grade" style="width: 200px" /></td>
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<td>Surnom</td>
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<td><input type="text" name="attr_Surnom" style="width: 200px" /></td>
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</tr>
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</table>
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<div class='3colrow'>
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<div class='col'>
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<Label>Nom</Label><input type="text" name="attr_Nom" style="width: 200px" />
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<Label>Prenom</Label><input type="text" name="attr_Prenom" style="width: 200px" /><br/>
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<Label>Grade</Label><input type="text" name="attr_Grade" style="width: 200px" />
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<Label>Surnom</Label><input type="text" name="attr_Surnom" style="width: 200px" /><br/>
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</div>
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<div class='sheet-col'>
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<table>
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<tr>
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<td>Points de Vie</td>
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<td><input type="number" name="attr_PV" style="width: 200px" /><input type="number" name="attr_PVMAX" style="width: 200px" value="20+@{Carrure}*3" disabled=true/></td>
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</Tr>
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<tr>
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<td>Points d'adrenaline</td>
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<td><input type="number" name="attr_Adrenaline" style="width: 200px" /><input type="number" name="attr_AdrenalineMAX" style="width: 200px" /></td>
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</tr>
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<tr>
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<td>Points d'ancienneté</td>
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<td><input type="number" name="attr_Anciennete" style="width: 200px" /><input type="number" name="attr_AncienneteMAX" style="width: 200px" /></td>
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</Tr>
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</table>
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<div class='col'>
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<Label>Points de Vie</Label><input type="number" name="attr_PV" style="width: 50px" />/<input type="number" name="attr_PVMAX" style="width: 50px" value="20+@{Carrure}*3" disabled=true/><BR/>
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<Label>Points d'adrenaline</Label><input type="number" name="attr_Adrenaline" style="width: 50px" />/<input type="number" name="attr_AdrenalineMAX" style="width: 50px" /><BR/>
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<Label>Points d'ancienneté</Label><input type="number" name="attr_Anciennete" style="width: 50px" />/<input type="number" name="attr_AncienneteMAX" style="width: 50px" /><BR/>
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</div>
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<div class='sheet-col'>
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Background & Historique:
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<table>
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<tr>
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<td>Langues Parlées</td>
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<td><input type="text" name="attr_langues" style="width: 120px" />
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<input type="text" name="attr_langues1" style="width: 120px" />
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<input type="text" name="attr_langues2" style="width: 120px" /></td>
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</Tr>
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<tr>
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<td>Age<input type="number" name="attr_Age" style="width: 50px" /></td>
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<td>Date d'integration<input type="date" name="attr_DateInteg" style="width: 150px" />
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Balance Mensuelle/Trésorerie<input type="number" name="attr_Balance" style="width: 100px" />/<input type="number" name="attr_Treso" style="width: 100px" /></td>
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</tr>
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</table>
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Historique:
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<BR>
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<textarea rows="4" cols="100"></textarea>
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<div class='col'>
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<div class="textHead"> Background & Historique:</Div>
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Langues Parlées<BR/><input type="text" name="attr_langues" style="width: 120px" /><BR/>
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<input type="text" name="attr_langues1" style="width: 120px" /><BR/>
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<input type="text" name="attr_langues2" style="width: 120px" /><BR/>
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Age<input type="number" name="attr_Age" style="width: 50px" /><BR/>
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Date d'integration<input type="date" name="attr_DateInteg" style="width: 150px" /><BR/>
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Balance Mensuelle/Trésorerie<input type="number" name="attr_Balance" style="width: 50px" />/<input type="number" name="attr_Treso" style="width: 50px" /><BR/>
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Historique:<BR>
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<textarea rows="4" cols="100"></textarea>
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</div>
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</Div>
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<div class='sheet-1colrow'>
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<div class='sheet-col'>
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Caractéristiques
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<div class="textHead">Caractéristiques</Div>
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<table>
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<tr>
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<td style="width:200px"><button type='roll' value='/roll @{attr_Carrure}d10! >6' name='roll_Carrure' /> Carrure</td>
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<td style="width:200px"><input type="number" name="attr_Carrure" value="1"/></td>
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<td style="width:200px"><button type='roll' value='/roll @{attr_Perception}d10! >6' name='roll_Perception' /> Perception</td>
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<td style="width:200px"><input type="number" name="attr_Perception" value="1"/></td>
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<td style="width:50px"><button type='roll' value='/roll @{Carrure}d10! >6' name='roll_Carrure' title="Jet Carrure" /></button> Carrure</td>
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<td style="width:50px"><input type="number" name="attr_Carrure" value="1"/></td>
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<td style="width:50px"><button type='roll' value='/roll @{Perception}d10! >6' name='roll_Perception' title="Jet Perception" /></button>Perception</td>
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<td style="width:50px"><input type="number" name="attr_Perception" value="1"/></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_Charme}d10! >6' name='roll_Charme' />Charme</td>
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<td><button type='roll' value='/roll @{Charme}d10! >6' name='Charme' title="Jet Charme" /></button>Charme</td>
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<td><input type="number" name="attr_Charme" value="1" /></td>
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<td><button type='roll' value='/roll @{attr_Reflexes}d10! >6' name='roll_Reflexes' />Réflexes</td>
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<td><button type='roll' value='/roll @{Reflexes}d10! >6' name='roll_Reflexes' title="Jet Reflexes" /></button>Réflexes</td>
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<td><input type="number" name="attr_Reflexes" value="1" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_Coordination}d10! >6' name='roll_Coordination' />Coordination</td>
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<td><button type='roll' value='/roll @{Coordination}d10! >6' name='roll_Coordination' title="Jet Coordination" /></button>Coordination</td>
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<td><input type="number" name="attr_Coordination" value="1" /></td>
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<td>Init Min.</td>
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<td><input type="number" name="attr_InitMin" value="3-@{Reflexes}" disabled = true /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_Education}d10! >6' name='roll_Education' />Education</td>
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<td><button type='roll' value='/roll @{Education}d10! >6' name='roll_Education' title="Jet Education" /></button>Education</td>
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<td><input type="number" name="attr_Education" value="1" /></td>
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<td><button type='roll' value='/roll @{attr_Sang-Froid}d10! >6' name='roll_SangFroid'/>Sang-Froid</td>
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<td><input type="number" name="attr_Sang-Froid" /></td>
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<td><button type='roll' value='/roll @{Sang-Froid}d10! >6' name='roll_Sang-Froid' title="Jet Sang-Froid" /></button>Sang-Froid</td>
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<td><input type="number" name="attr_Sang-Froid" value="1" /></td>
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</tr>
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</Table>
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</div>
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</div>
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<BR>
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<TABLE>Seuil de difficulté:<input type="number" name="attr_Difficulte" value="6" style="width:30px" />+</TABLE>
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<BR>
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Compétences
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<div class='sheet-3colrow'>
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<div class='sheet-col'>
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<table>
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<tr>
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<td ><button type='roll' value='/roll @{attr_ArmePoing}d10! >@{attr_Difficulte}' name='roll_ArmePoing'/>
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Arme de poing</td>
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<td ></td>
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<td><input type="number" name="attr_ArmePoing" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_CorpsACorps1}d10! >@{attr_Difficulte}' name='roll_CorpsACorps1'/>Corps a corps</td>
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<td>[<input type="text" name="attr_CorpsACorps1Spe" value=""/>]</td>
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<td><input type="number" name="attr_CorpsACorps1" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_CorpsACorps2}d10! >@{attr_Difficulte}' name='roll_CorpsACorps2'/>Corps a corps</td>
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<td>[<input type="text" name="attr_CorpsACorps2Spe" value="" />]</td>
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<td><input type="number" name="attr_CorpsACorps2" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_ArmeContact1}d10! >@{attr_Difficulte}' name='roll_ArmeContact1'/>Arme de Contact</td>
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<td>[<input type="text" name="attr_ArmeContact1Spe" value="" />]</td>
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<td><input type="number" name="attr_ArmeContact1" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_ArmeContact2}d10! >@{attr_Difficulte}' name='roll_ArmeContact2'/>Arme de Contact</td>
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<td>[<input type="text" name="attr_ArmeContact2Spe" value="" />]</td>
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<td><input type="number" name="attr_ArmeContact2" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_ArmeEpaule1}d10! >@{attr_Difficulte}' name='roll_ArmeEpaule1'/>Arme d'épaule</td>
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<td>[<input type="text" name="attr_ArmeEpaule1Spe" value="" />]</td>
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<td><input type="number" name="attr_ArmeEpaule1" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_ArmeEpaule2}d10! >@{attr_Difficulte}' name='roll_ArmeEpaule2'/>Arme d'épaule</td>
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<td>[<input type="text" name="attr_ArmeEpaule2Spe" value="" />]</td>
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<td><input type="number" name="attr_ArmeEpaule2" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_ArmeLourde}d10! >@{attr_Difficulte}' name='roll_ArmeLourde'/>Arme Lourde</td>
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<td>[<input type="text" name="attr_ArmeLourdeSpe" value="" />]</td>
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<td><input type="number" name="attr_ArmeLourde" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_ArmeTrait}d10! >@{attr_Difficulte}' name='roll_ArmeTrait'/>Arme de Trait</td>
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<td>[<input type="text" name="attr_ArmeTraitSpe" value="" />]</td>
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<td><input type="number" name="attr_ArmeTrait" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_TirEnRafale}d10! >@{attr_Difficulte}' name='roll_TirEnRafale'/>Tir en Rafale</td>
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<td>[<input type="text" name="attr_TirEnRafaleSpe" value="" />]</td>
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<td><input type="number" name="attr_TirEnRafale" value=""/></td>
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</tr>
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<tr>
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<td ><button type='roll' value='/roll @{attr_Athletisme}d10! >@{attr_Difficulte}' name='roll_Athletisme'/>Athletisme</td>
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<td>[<input type="text" name="attr_AthletismeSpe" value=""/>]</td>
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<td><input type="number" name="attr_Athletisme" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_Conduite1}d10! >@{attr_Difficulte}' name='roll_Conduite1'/>Conduite</td>
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<td>[<input type="text" name="attr_Conduite1Spe" value="" />]</td>
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<td><input type="number" name="attr_Conduite1" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_Conduite2}d10! >@{attr_Difficulte}' name='roll_Conduite2'/>Conduite</td>
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<td>[<input type="text" name="attr_Conduite2Spe" value="" />]</td>
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<td><input type="number" name="attr_Conduite2" value="" /></td>
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</tr>
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</Table>
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</div>
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<div class='sheet-col'>
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<table>
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Seuil de difficulté:<input type="number" name="attr_Difficulte" value="6" style="width:50px" />+ <BR/>
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<div class="textHead">Compétences</div>
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<div class='3colrow'>
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<div class='col'>
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Arme de poing<input type="number" name="attr_ArmePoing" value="" style="width:50px" />
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<button type='roll' value='/roll @{ArmePoing}d10! >@{Difficulte}' name='roll_ArmePoing' title="Jet Arme Poing"/></button>
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<BR/>
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Corps a corps<input type="number" name="attr_CorpsACorps1" value="" placeholder="Tronc Commun" style="width:50px" />
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<button type='roll' value='/roll @{CorpsACorps1}d10! >@{Difficulte}' name='roll_CorpsACorps1' title="Jet Corps à Corps"/></button><BR/>
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Corps à Corps Spécialité 1 - <input type="text" name="attr_nomCaC1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_CorpsACorps1Spe" value="" placeholder="Spécialité style="width:50px" "/>]
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<button type='roll' value='/roll @{CorpsACorps1Spe}d10! >@{Difficulte}' name='roll_CorpsACorps1Spe' title="Jet Corps à Corps Spé 1"/></button><BR/>
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Corps à Corps Spécialité 2 - <input type="text" name="attr_nomCaC2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_CorpsACorps2Spe" value="" placeholder="Spécialité style="width:50px" "/>]
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<button type='roll' value='/roll @{CorpsACorps2Spe}d10! >@{Difficulte}' name='roll_CorpsACorps2Spe' title="Jet Corps à Corps Spé 2"/></button><BR/>
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<BR/>
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Arme de Contact<input type="number" name="attr_ArmeContact1" value="" placeholder="Tronc Commun" style="width:50px" />
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<button type='roll' value='/roll @{ArmeContact1}d10! >@{Difficulte}' name='roll_ArmeContact1' title="Jet Arme Contact"/></button><BR/>
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Arme de Contact Spécialité 1 - <input type="text" name="attr_nomContact1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_ArmeContact1Spe" value="" placeholder="Spécialité" style="width:50px" />]
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<button type='roll' value='/roll @{ArmeContact1Spe}d10! >@{Difficulte}' name='roll_ArmeContact1Spe' title="Jet Corps à Corps Spé 1"/></button><BR/>
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Arme de Contact Spécialité 2 - <input type="text" name="attr_nomContact2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_ArmeContact2Spe" value="" placeholder="Spécialité" style="width:50px" />]
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<button type='roll' value='/roll @{ArmeContact2Spe}d10! >@{Difficulte}' name='roll_ArmeContact2Spe' title="Jet Corps à Corps Spé 2"/></button><BR/>
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<BR/>
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Arme d'épaule<input type="number" name="attr_ArmeEpaule1" value="" placeholder="Tronc Commun" style="width:50px" />
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<button type='roll' value='/roll @{ArmeEpaule1}d10! >@{Difficulte}' name='roll_ArmeEpaule1' title="Jet Arme d'épaule"/></button><BR/>
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Arme d'épaule Spécialité 1 - <input type="text" name="attr_nomArmeEpaule1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_ArmeEpaule1Spe" value="" placeholder="Spécialité" style="width:50px" />]
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<button type='roll' value='/roll @{ArmeEpaule1Spe}d10! >@{Difficulte}' name='roll_ArmeEpaule1Spe' title="Jet Arme Epaule Spé 1"/></button><BR/>
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Arme d'épaule Spécialité 2 - <input type="text" name="attr_nomArmeEpaule2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_ArmeEpaule2Spe" value="" placeholder="Spécialité" style="width:50px" />]
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<button type='roll' value='/roll @{ArmeEpaule2Spe}d10! >@{Difficulte}' name='roll_ArmeEpaule2Spe' title="Jet Arme Epaule Spé 2"/></button><BR/>
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<BR/>
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Arme Lourde<input type="number" name="attr_ArmeLourde" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{ArmeLourde}d10! >@{Difficulte}' name='roll_ArmeLourde' title="Jet Arme Lourde"/></button><BR/>
|
||||
Arme Lourde Spécialité 1 - <input type="text" name="attr_nomArmeLourde" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_ArmeLourdeSpe" value="" placeholder="Spécialité" style="width:50px" />]
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<button type='roll' value='/roll @{ArmeLourdeSpe}d10! >@{Difficulte}' name='roll_ArmeLourdeSpe' title="Jet Arme Lourde Spé"/></button><BR/>
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<BR/>
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<tr>
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<td><button type='roll' value='/roll @{attr_Bureaucratie}d10! >@{attr_Difficulte}' name='roll_Bureaucratie'/>Bureaucratie</td>
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<td></td>
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<td><input type="number" name="attr_Bureaucratie" value="" /></td>
|
||||
</tr>
|
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<tr>
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<td><button type='roll' value='/roll @{attr_Connaissance1}d10! >@{attr_Difficulte}' name='roll_Connaissance1'/>Connaissance</td>
|
||||
<td>[<input type="text" name="attr_Connaissance1Spe" value="" />]</td>
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||||
<td><input type="number" name="attr_Connaissance1" value="" /></td>
|
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</tr>
|
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<tr>
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<td><button type='roll' value='/roll @{attr_Connaissance2}d10! >@{attr_Difficulte}' name='attr_Connaissance2'/>Connaissance</td>
|
||||
<td>[<input type="text" name="attr_Connaissance2Spe" value="" />]</td>
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<td><input type="number" name="attr_Connaissance2" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_Deguisement}d10! >@{attr_Difficulte}' name='roll_Deguisement'/>Deguisement</td>
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||||
<td></td>
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||||
<td><input type="number" name="attr_Deguisement" value="" /></td>
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</tr>
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<tr>
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||||
<td><button type='roll' value='/roll @{attr_Discretion}d10! >@{attr_Difficulte}' name='roll_Discretion'/>Discretion</td>
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||||
<td></td>
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||||
<td><input type="number" name="attr_Discretion" value="" /></td>
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</tr>
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<tr>
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<td><button type='roll' value='/roll @{attr_Falsification}d10! >@{attr_Difficulte}' name='roll_Falsification'/>Falsification</td>
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||||
<td></td>
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<td><input type="number" name="attr_Falsification" value=""/></td>
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||||
</tr>
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<tr>
|
||||
<td><button type='roll' value='/roll @{attr_InstinctFlic}d10! >@{attr_Difficulte}' name='roll_InstinctFlic'/>Instinct de Flic</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_InstinctFlic" value=""/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_TirEnRafale}d10! >@{attr_Difficulte}' name='roll_TirEnRafale'/>Tir en Rafale</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_TirEnRafale" value=""/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_SceneCrime}d10! >@{attr_Difficulte}' name='roll_SceneCrime'/>Scène de crime</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_SceneCrime" value=""/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Psychologie}d10! >@{attr_Difficulte}' name='roll_Psychologie'/>Psychologie</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_Psychologie" value=""/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Eloquence}d10! >@{attr_Difficulte}' name='roll_Eloquence'/>Interrogatoire: Eloquence</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_Eloquence" value=""/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Intimidation}d10! >@{attr_Difficulte}' name='roll_Intimidation'/>Interrogatoire: Intimidation</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_Intimidation" value=""/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Rhétorique}d10! >@{attr_Difficulte}' name='roll_Rhétorique'/>Interrogatoire: Rhétorique</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_Rhétorique" value=""/></td>
|
||||
</tr>
|
||||
</Table>
|
||||
Arme de Trait<input type="number" name="attr_ArmeTrait" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{ArmeTrait}d10! >@{Difficulte}' name='roll_ArmeTrait' title="Jet Arme de Trait"/></button><BR/>
|
||||
Arme de Trait Spécialité 1 - <input type="text" name="attr_nomArmeTraitSpe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_ArmeTraitSpe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{ArmeTraitSpe}d10! >@{Difficulte}' name='roll_ArmeTraitSpe' title="Jet Arme Trait Spé"/></button><BR/>
|
||||
<BR/>
|
||||
|
||||
Tir en Rafale<input type="number" name="attr_TirEnRafale" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{TirEnRafale}d10! >@{Difficulte}' name='roll_TirEnRafale' title="Jet Tir en Rafale"/></button><BR/>
|
||||
Tir en Rafale Spécialité 1 - <input type="text" name="attr_nomTirEnRafaleSpe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_TirEnRafaleSpe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{TirEnRafaleSpe}d10! >@{Difficulte}' name='roll_TirEnRafaleSpe' title="Jet Tir Rafale Spé"/></button><BR/>
|
||||
<BR/>
|
||||
|
||||
Athletisme<input type="number" name="attr_Athletisme" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Athletisme}d10! >@{Difficulte}' name='roll_Athletisme' title="Jet Athletisme"/></button><BR/>
|
||||
Athletisme Spécialité 1 - <input type="text" name="attr_nomAthletisme1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_Athletisme1Spe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{Athletisme1Spe}d10! >@{Difficulte}' name='roll_Athletisme1Spe' title="Jet Athletisme Spé 1"/></button><BR/>
|
||||
Athletisme Spécialité 2 - <input type="text" name="attr_nomAthletisme2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_Athletisme2Spe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{Athletisme2Spe}d10! >@{Difficulte}' name='roll_Athletisme2Spe' title="Jet Athletisme Spé 2"/></button><BR/>
|
||||
<BR/>
|
||||
|
||||
Conduite<input type="number" name="attr_Conduite" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Conduite}d10! >@{Difficulte}' name='roll_Conduite' title="Jet Conduite"/></button><BR/>
|
||||
Conduite Spécialité 1 - <input type="text" name="attr_nomConduite1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_Conduite1Spe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{Conduite1Spe}d10! >@{Difficulte}' name='roll_Conduite1Spe' title="Jet Conduite Spe 1"/></button><BR/>
|
||||
Conduite Spécialité 2 - <input type="text" name="attr_nomConduite2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_Conduite2Spe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{Conduite2Spe}d10! >@{Difficulte}' name='roll_Conduite2Spe' title="Jet Conduite Spé 2"/></button><BR/>
|
||||
<BR/>
|
||||
</div>
|
||||
<div class='sheet-col'>
|
||||
<Table>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Electronique1}d10! >@{attr_Difficulte}' name='roll_Electronique1'/>Electronique</td>
|
||||
<td>[<input type="text" name="attr_Electronique1Spe" value="" />]</td>
|
||||
<td><input type="number" name="attr_Electronique1" value="" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Informatique1}d10! >@{attr_Difficulte}' name='roll_Informatique1'/>Informatique</td>
|
||||
<td>[<input type="text" name="attr_Informatique1Spe" value="" />]</td>
|
||||
<td><input type="number" name="attr_Informatique1" value="" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Informatique2}d10! >@{attr_Difficulte}' name='roll_Informatique2'/>Informatique</td>
|
||||
<td>[<input type="text" name="attr_Informatique2Spe" value="" />]</td>
|
||||
<td><input type="number" name="attr_Informatique2" value="" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Mecanique1}d10! >@{attr_Difficulte}' name='roll_Mecanique1'/>Mécanique</td>
|
||||
<td>[<input type="text" name="attr_Mecanique1Spe" value="" />]</td>
|
||||
<td><input type="number" name="attr_Mecanique1" value="" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Medecine1}d10! >@{attr_Difficulte}' name='roll_Medecine1'/>édecine</td>
|
||||
<td>[<input type="text" name="attr_Medecine1Spe" value="" />]</td>
|
||||
<td><input type="number" name="attr_Medecine1" value="" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Jeu}d10! >@{attr_Difficulte}' name='roll_Jeu'/>Jeu</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_Jeu" value="" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_Lancer}d10! >@{attr_Difficulte}' name='roll_Lancer'/>Lancer</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_Lancer" value="" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll @{attr_PremSecours}d10! >@{attr_Difficulte}' name='roll_PremSecours'/>Premiers Secours</td>
|
||||
<td></td>
|
||||
<td><input type="number" name="attr_PremSecours" value="" /></td>
|
||||
</tr>
|
||||
<TR>
|
||||
|
||||
<div class='col'>
|
||||
|
||||
Bureaucratie<input type="number" name="attr_Bureaucratie" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Bureaucratie}d10! >@{Difficulte}' name='roll_Bureaucratie' title="Jet Bureaucratie"/></button>
|
||||
<BR/>
|
||||
|
||||
Connaissance<input type="number" name="attr_Connaissance" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Connaissance}d10! >@{Difficulte}' name='roll_Connaissance' title="Jet Connaissance"/></button><BR/>
|
||||
Connaissance Spécialité 1 - <input type="text" name="attr_nomConnaissance1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_Connaissance1Spe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{Connaissance1Spe}d10! >@{Difficulte}' name='roll_Connaissance1Spe' title="Jet Connaissance Spe 1"/></button><BR/>
|
||||
Connaissance Spécialité 2 - <input type="text" name="attr_nomConnaissance2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_Connaissance2Spe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{Connaissance2Spe}d10! >@{Difficulte}' name='roll_Connaissance2Spe' title="Jet Connaissance Spé 2"/></button><BR/>
|
||||
<BR/>
|
||||
|
||||
Deguisement<input type="number" name="attr_Deguisement" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Deguisement}d10! >@{Difficulte}' name='roll_Deguisement' title="Jet Deguisement"/></button>
|
||||
<BR/>
|
||||
|
||||
Discretion<input type="number" name="attr_Discretion" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Discretion}d10! >@{Difficulte}' name='roll_Discretion' title="Jet Discretion"/></button>
|
||||
<BR/>
|
||||
|
||||
Falsification<input type="number" name="attr_Falsification" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Falsification}d10! >@{Difficulte}' name='roll_Falsification' title="Jet Falsification"/></button>
|
||||
<BR/>
|
||||
|
||||
Instinct de Flic<input type="number" name="attr_InstinctFlic" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{InstinctFlic}d10! >@{Difficulte}' name='roll_InstinctFlic' title="Jet InstinctFlic"/></button>
|
||||
<BR/>
|
||||
|
||||
Scène de crime<input type="number" name="attr_SceneCrime" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{SceneCrime}d10! >@{Difficulte}' name='roll_SceneCrime' title="Jet SceneCrime"/></button>
|
||||
<BR/>
|
||||
|
||||
Psychologie<input type="number" name="attr_Psychologie" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Psychologie}d10! >@{Difficulte}' name='roll_Psychologie' title="Jet Psychologie"/></button>
|
||||
<BR/>
|
||||
|
||||
Interrogatoire: Eloquence<input type="number" name="attr_Eloquence" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Eloquence}d10! >@{Difficulte}' name='roll_Eloquence' title="Jet Eloquence"/></button>
|
||||
<BR/>
|
||||
|
||||
Interrogatoire: Intimidation<input type="number" name="attr_Intimidation" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Intimidation}d10! >@{Difficulte}' name='roll_Intimidation' title="Jet Intimidation"/></button>
|
||||
<BR/>
|
||||
|
||||
Interrogatoire: Rhétorique<input type="number" name="attr_Rhétorique" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Rhétorique}d10! >@{Difficulte}' name='roll_Rhétorique' title="Jet Rhétorique"/></button>
|
||||
<BR/>
|
||||
</div>
|
||||
|
||||
<div class='sheet-col'>
|
||||
Electronique<input type="number" name="attr_Electronique" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Electronique}d10! >@{Difficulte}' name='roll_Electronique' title="Jet Electronique"/></button>
|
||||
<BR/>
|
||||
|
||||
Informatique<input type="number" name="attr_Informatique" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Informatique}d10! >@{Difficulte}' name='roll_Informatique' title="Jet Informatique"/></button><BR/>
|
||||
Informatique Spécialité 1 - <input type="text" name="attr_nomInformatique1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_Informatique1Spe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{Informatique1Spe}d10! >@{Difficulte}' name='roll_Informatique1Spe' title="Jet Informatique Spe 1"/></button><BR/>
|
||||
Informatique Spécialité 2 - <input type="text" name="attr_nomInformatique2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_Informatique2Spe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{Informatique2Spe}d10! >@{Difficulte}' name='roll_Informatique2Spe' title="Jet Informatique Spé 2"/></button><BR/>
|
||||
<BR/>
|
||||
|
||||
Electronique<input type="number" name="attr_Electronique" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Electronique}d10! >@{Difficulte}' name='roll_Electronique' title="Jet Electronique"/></button>
|
||||
<BR/>
|
||||
|
||||
Mécanique<input type="number" name="attr_Mecanique" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Mecanique}d10! >@{Difficulte}' name='roll_Mecanique' title="Jet Mecanique"/></button><BR/>
|
||||
Mécanique Spécialité 1 - <input type="text" name="attr_nomMecaniqueSpe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_MecaniqueSpe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{MecaniqueSpe}d10! >@{Difficulte}' name='roll_MecaniqueSpe' title="Jet Mecanique Spé"/></button><BR/>
|
||||
<BR/>
|
||||
|
||||
Medecine<input type="number" name="attr_Medecine" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Medecine}d10! >@{Difficulte}' name='roll_Medecine' title="Jet Medecine"/></button><BR/>
|
||||
Medecine Spécialité 1 - <input type="text" name="attr_nomMedecineSpe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_MedecineSpe" value="" placeholder="Spécialité" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{MedecineSpe}d10! >@{Difficulte}' name='roll_MedecineSpe' title="Jet Medecine Spé"/></button><BR/>
|
||||
<BR/>
|
||||
|
||||
Jeu<input type="number" name="attr_Jeu" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Jeu}d10! >@{Difficulte}' name='roll_Jeu' title="Jet Jeu"/></button>
|
||||
<BR/>
|
||||
|
||||
Lancer<input type="number" name="attr_Lancer" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Lancer}d10! >@{Difficulte}' name='roll_Lancer' title="Jet Lancer"/></button>
|
||||
<BR/>
|
||||
|
||||
Premiers Secours<input type="number" name="attr_PremSecours" value="" style="width:50px" />
|
||||
<button type='roll' value='/roll @{PremSecours}d10! >@{Difficulte}' name='roll_PremSecours' title="Jet PremSecours"/></button>
|
||||
<BR/>
|
||||
|
||||
<fieldset class="repeating_competence">
|
||||
<TD><button type='roll' value='/roll @{attr_competence}d10! >@{attr_Difficulte}' name='roll_competence'/>
|
||||
<input type="text" placeholder = "Nom Competence" name="attr_descrcompetence"></TD>
|
||||
<TD>[<input type="text" name="attr_specompetence" value="" />]</TD>
|
||||
<TD><input type="number" name="attr_competence" value=""/></TD>
|
||||
<input type="text" placeholder = "Nom Competence" name="attr_descrcompetence">:
|
||||
<input type="number" name="attr_competence" value="" placeholder="Tronc Commun" style="width:50px" />
|
||||
<button type='roll' value='/roll @{Competence}d10! >@{Difficulte}' name='roll_Competence' /></button><BR/>
|
||||
Spécialité - <input type="text" name="attr_CompetenceSpe" value="" />: [<input type="text" name="attr_CompetenceSpe" value="" style="width:50px" />]
|
||||
<button type='roll' value='/roll @{CompetenceSpe}d10! >@{Difficulte}' name='roll_CompetenceSpe' /></button><BR/>
|
||||
<BR/>
|
||||
|
||||
</fieldset>
|
||||
</TR>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
Armes:
|
||||
<fieldset class="repeating_armes">
|
||||
@@ -346,7 +293,7 @@
|
||||
<TD>Bonus: <input type="text" name="attr_contactoccupation"></TD>
|
||||
<TD>Capacité Spéciale: <input type="text" name="attr_contactconnaissance1"
|
||||
</fieldset>
|
||||
</div>
|
||||
</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user