diff --git a/Shadowrun Sixth World/translations/af.json b/Shadowrun Sixth World/translations/af.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/af.json +++ b/Shadowrun Sixth World/translations/af.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/ca.json b/Shadowrun Sixth World/translations/ca.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/ca.json +++ b/Shadowrun Sixth World/translations/ca.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/cs.json b/Shadowrun Sixth World/translations/cs.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/cs.json +++ b/Shadowrun Sixth World/translations/cs.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/da.json b/Shadowrun Sixth World/translations/da.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/da.json +++ b/Shadowrun Sixth World/translations/da.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/de.json b/Shadowrun Sixth World/translations/de.json index ed9116a74d..02ff5b9a0b 100644 --- a/Shadowrun Sixth World/translations/de.json +++ b/Shadowrun Sixth World/translations/de.json @@ -110,6 +110,7 @@ "contact": "Kontakt", "contacts": "Kontakte", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Haupt", diff --git a/Shadowrun Sixth World/translations/el.json b/Shadowrun Sixth World/translations/el.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/el.json +++ b/Shadowrun Sixth World/translations/el.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/en.json b/Shadowrun Sixth World/translations/en.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/en.json +++ b/Shadowrun Sixth World/translations/en.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/es.json b/Shadowrun Sixth World/translations/es.json index 8d4486eb30..77268471bd 100644 --- a/Shadowrun Sixth World/translations/es.json +++ b/Shadowrun Sixth World/translations/es.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/fi.json b/Shadowrun Sixth World/translations/fi.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/fi.json +++ b/Shadowrun Sixth World/translations/fi.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/fr.json b/Shadowrun Sixth World/translations/fr.json index 524899ac59..3a2d22eabc 100644 --- a/Shadowrun Sixth World/translations/fr.json +++ b/Shadowrun Sixth World/translations/fr.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Contrôler un appareil ", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "La Topps Company, Inc. a la propriété exclusive des noms, logos, illustrations, marques, photographies, sons, sons, audio, vidéo et/ou tout matériel exclusif utilisé en rapport avec le jeu Shadowrun. The Topps Company, Inc. a accordé la permission d'utiliser ces noms, logos, illustrations, marques et/ou tout matériel exclusif à des fins promotionnelles et informatives sur son site Web, mais n'endosse pas et n'est affilié à aucun titre officiel.", "core": "Base", diff --git a/Shadowrun Sixth World/translations/he.json b/Shadowrun Sixth World/translations/he.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/he.json +++ b/Shadowrun Sixth World/translations/he.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/hu.json b/Shadowrun Sixth World/translations/hu.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/hu.json +++ b/Shadowrun Sixth World/translations/hu.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/it.json b/Shadowrun Sixth World/translations/it.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/it.json +++ b/Shadowrun Sixth World/translations/it.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/ja.json b/Shadowrun Sixth World/translations/ja.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/ja.json +++ b/Shadowrun Sixth World/translations/ja.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/ko.json b/Shadowrun Sixth World/translations/ko.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/ko.json +++ b/Shadowrun Sixth World/translations/ko.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/nl.json b/Shadowrun Sixth World/translations/nl.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/nl.json +++ b/Shadowrun Sixth World/translations/nl.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/pb.json b/Shadowrun Sixth World/translations/pb.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/pb.json +++ b/Shadowrun Sixth World/translations/pb.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/pl.json b/Shadowrun Sixth World/translations/pl.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/pl.json +++ b/Shadowrun Sixth World/translations/pl.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/pt.json b/Shadowrun Sixth World/translations/pt.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/pt.json +++ b/Shadowrun Sixth World/translations/pt.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/ru.json b/Shadowrun Sixth World/translations/ru.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/ru.json +++ b/Shadowrun Sixth World/translations/ru.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/sl.json b/Shadowrun Sixth World/translations/sl.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/sl.json +++ b/Shadowrun Sixth World/translations/sl.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/sv.json b/Shadowrun Sixth World/translations/sv.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/sv.json +++ b/Shadowrun Sixth World/translations/sv.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/tr.json b/Shadowrun Sixth World/translations/tr.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/tr.json +++ b/Shadowrun Sixth World/translations/tr.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/uk.json b/Shadowrun Sixth World/translations/uk.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/uk.json +++ b/Shadowrun Sixth World/translations/uk.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Shadowrun Sixth World/translations/zh.json b/Shadowrun Sixth World/translations/zh.json index f2b26d0746..902bc545f2 100644 --- a/Shadowrun Sixth World/translations/zh.json +++ b/Shadowrun Sixth World/translations/zh.json @@ -110,6 +110,7 @@ "contact": "Contact", "contacts": "Contacts", "controldevice": "Control Device", + "controlrig": "Control Rig", "convert": "Convert Measurements", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", diff --git a/Warhammer 4e Character Sheet/translations/af.json b/Warhammer 4e Character Sheet/translations/af.json index 8b5b127637..b17cf72a09 100644 --- a/Warhammer 4e Character Sheet/translations/af.json +++ b/Warhammer 4e Character Sheet/translations/af.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/ca.json b/Warhammer 4e Character Sheet/translations/ca.json index e2ed1acfd0..26f2a51b76 100644 --- a/Warhammer 4e Character Sheet/translations/ca.json +++ b/Warhammer 4e Character Sheet/translations/ca.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "ARMES COS A COS", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Cos a cos", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Lloc de l'Impacte", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Arma oposada actual", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Arma a distància actual", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Escalant", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Gran", "NPC-SIZE-ENORMOUS": "Enorme", "NPC-SIZE-MONSTROUS": "Monstruós", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "En flames", "BLINDED": "Encegat", "DEAFENED": "Ensordit", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Imp. total carregada", "MODIFIER": "Modificador", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "D'ab?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Resultat de tirada", "SETTINGS-ROLL-OUTCOME-ATK": "Resultat de la tirada d'atac", "SETTINGS-ROLL-OUTCOME-OPP": "Resultat de tirada oposada", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Recàrrega", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/cs.json b/Warhammer 4e Character Sheet/translations/cs.json index dda2fa4a83..3c1323904c 100644 --- a/Warhammer 4e Character Sheet/translations/cs.json +++ b/Warhammer 4e Character Sheet/translations/cs.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Na blízko", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Velká", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Slepý", "DEAFENED": "Hluchý", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/da.json b/Warhammer 4e Character Sheet/translations/da.json index 902edc397b..6cce45a058 100644 --- a/Warhammer 4e Character Sheet/translations/da.json +++ b/Warhammer 4e Character Sheet/translations/da.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/de.json b/Warhammer 4e Character Sheet/translations/de.json index fd19362a23..bb47689bb6 100644 --- a/Warhammer 4e Character Sheet/translations/de.json +++ b/Warhammer 4e Character Sheet/translations/de.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Nahkampfwaffen", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Nahkampf", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Trefferzone", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Groß", "NPC-SIZE-ENORMOUS": "Enorm", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blind", "DEAFENED": "Taub", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifikator", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Nachladen", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/el.json b/Warhammer 4e Character Sheet/translations/el.json index dfe1380d5f..0f2e60b5fb 100644 --- a/Warhammer 4e Character Sheet/translations/el.json +++ b/Warhammer 4e Character Sheet/translations/el.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/en.json b/Warhammer 4e Character Sheet/translations/en.json index 46ba5cc731..1eea4e9c7d 100644 --- a/Warhammer 4e Character Sheet/translations/en.json +++ b/Warhammer 4e Character Sheet/translations/en.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/es.json b/Warhammer 4e Character Sheet/translations/es.json index f9a2542cfb..caf9e1f221 100644 --- a/Warhammer 4e Character Sheet/translations/es.json +++ b/Warhammer 4e Character Sheet/translations/es.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Armas cuerpo a cuerpo", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Cuerpo a Cuerpo", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Ubicación de impacto", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Grande", "NPC-SIZE-ENORMOUS": "Enorme", "NPC-SIZE-MONSTROUS": "Monstruoso", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modificador", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Recargas", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/fi.json b/Warhammer 4e Character Sheet/translations/fi.json index 631ce203bd..4eb8d8079d 100644 --- a/Warhammer 4e Character Sheet/translations/fi.json +++ b/Warhammer 4e Character Sheet/translations/fi.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "MELEE WEAPONS", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/fr.json b/Warhammer 4e Character Sheet/translations/fr.json index 890ea8a049..87ae6f057e 100644 --- a/Warhammer 4e Character Sheet/translations/fr.json +++ b/Warhammer 4e Character Sheet/translations/fr.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Armes de Mêlée", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Mêlée", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Localisation du coup", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Opposition avec Arme équipée", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Attaque DIS Arme équipée", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Escalade", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Grande", "NPC-SIZE-ENORMOUS": "Colossale", "NPC-SIZE-MONSTROUS": "Monstrueuse", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Enflammé", "BLINDED": "Aveuglé", "DEAFENED": "Assourdi", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modificateur", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Recharge", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/he.json b/Warhammer 4e Character Sheet/translations/he.json index aa8ebd5780..3d08c992be 100644 --- a/Warhammer 4e Character Sheet/translations/he.json +++ b/Warhammer 4e Character Sheet/translations/he.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/hu.json b/Warhammer 4e Character Sheet/translations/hu.json index 631ce203bd..4eb8d8079d 100644 --- a/Warhammer 4e Character Sheet/translations/hu.json +++ b/Warhammer 4e Character Sheet/translations/hu.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "MELEE WEAPONS", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/it.json b/Warhammer 4e Character Sheet/translations/it.json index 4be742f58c..bb5be77d9d 100644 --- a/Warhammer 4e Character Sheet/translations/it.json +++ b/Warhammer 4e Character Sheet/translations/it.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Mod. Fortuna", "RESOLVE-MOD": "Mod. Risolutezza", "MELEE-WEAPONS": "ARMI DA MISCHIA", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Mischia", "MELEEBASIC": "Mischia (Armi Base)", "MELEEBRAWLING": "Mischia (Rissa)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Locazioni Danni", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Arma per difendersi", "OFFHAND-WEAPON": "Arma Secondaria", "OFFHAND": "Mano Secondaria", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Arma da Tiro impugnata", "RANGED-WEAPON": "Arma a Distanza", "CLIMBING": "Scalare", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Grande", "NPC-SIZE-ENORMOUS": "Enorme", "NPC-SIZE-MONSTROUS": "Mostruosa", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "In Fiamme", "BLINDED": "Accecato", "DEAFENED": "Assordato", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Totale Ing. Indossato", "MODIFIER": "Modificatore", "OFFHAND-PENALTY": "Penalità per mano secondaria", - "ABBREVIATE-RANGED": "Dis?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Risultato del Tiro", "SETTINGS-ROLL-OUTCOME-ATK": "Risultato Attacco", "SETTINGS-ROLL-OUTCOME-OPP": "Risultato Contrapposto", @@ -1010,7 +1020,7 @@ "PUMMEL": "Percuotere", "PUMMEL-EFFECT": "Percuotere: Contrapposto Forza/Tempra, 1 Stordito", "PENETRATING": "Penetrante", - "PENETRATING-EFFECT": "Ignora PA armature non in metallo e -1 PA per le altre", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Ricarica", "RELOAD-RATING": "Grado Ricarica", "PRACTICAL": "Pratico", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Resistente alla Magia", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Tiratore", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Maestro del Travestimento", "MASTER-ORATOR": "Abile Oratore", "MASTER-TRADESMAN": "Mastro Artigiano", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Sapere di Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Incantesimi appresi", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Seleziona Incantesimo", "SPELL-NAME": "Nome Incantesimo", "SPELL-CUSTOM": "Nome Incantesimo Personalizzato", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/ja.json b/Warhammer 4e Character Sheet/translations/ja.json index 3a71407ec0..531416b612 100644 --- a/Warhammer 4e Character Sheet/translations/ja.json +++ b/Warhammer 4e Character Sheet/translations/ja.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "近接武器", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "近接攻撃", "MELEEBASIC": "近接攻撃(基本)", "MELEEBRAWLING": "近接攻撃(格闘武器類)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "命中部位", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "大", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "盲目状態", "DEAFENED": "聴覚喪失状態", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/ko.json b/Warhammer 4e Character Sheet/translations/ko.json index 876554eda8..f955526f33 100644 --- a/Warhammer 4e Character Sheet/translations/ko.json +++ b/Warhammer 4e Character Sheet/translations/ko.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "큼", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/nl.json b/Warhammer 4e Character Sheet/translations/nl.json index 1fb9da2ec4..b0544b1a82 100644 --- a/Warhammer 4e Character Sheet/translations/nl.json +++ b/Warhammer 4e Character Sheet/translations/nl.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/pb.json b/Warhammer 4e Character Sheet/translations/pb.json index 631ce203bd..4eb8d8079d 100644 --- a/Warhammer 4e Character Sheet/translations/pb.json +++ b/Warhammer 4e Character Sheet/translations/pb.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "MELEE WEAPONS", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/pl.json b/Warhammer 4e Character Sheet/translations/pl.json index 696414081a..993bf05bdc 100644 --- a/Warhammer 4e Character Sheet/translations/pl.json +++ b/Warhammer 4e Character Sheet/translations/pl.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Mod. Szczęścia", "RESOLVE-MOD": "Mod. Determinacji", "MELEE-WEAPONS": "BROŃ BIAŁA", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Broń biała", "MELEEBASIC": "Broń Biała (Podstawowa)", "MELEEBRAWLING": "Broń Biała (Bijatyka)", @@ -364,6 +366,10 @@ "SPREAD": "Rozrzut", "SLASH": "Sieczna", "XA": "XP", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Sieczna: +1 Krwawienie (+1 za każde", "SLASH-EFFECT2": "Przewagi)", "HIT-LOCATION": "Miejsce trafienia", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Obecna broń do parowania", "OFFHAND-WEAPON": "Broń pomocnicza", "OFFHAND": "Pomocnicza", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Obecna broń dystansowa", "RANGED-WEAPON": "Broń zasięgowa", "CLIMBING": "Wspinaczka", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Duży", "NPC-SIZE-ENORMOUS": "Wielki", "NPC-SIZE-MONSTROUS": "Monstrualny", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Podpalony", "BLINDED": "Oślepiony", "DEAFENED": "Ogłuszony", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Całkowite Obc.", "MODIFIER": "Mod.", "OFFHAND-PENALTY": "Kara za drugą rękę", - "ABBREVIATE-RANGED": "Zasięg?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Wynik Testu", "SETTINGS-ROLL-OUTCOME-ATK": "Wynik Testu Ataku", "SETTINGS-ROLL-OUTCOME-OPP": "Wynik Testu Przeciwstawnego", @@ -1010,7 +1020,7 @@ "PUMMEL": "Ogłuszająca", "PUMMEL-EFFECT": "Ogłuszająca: Przeciwstawny (Siła/Odp), żeby ogłuszyć", "PENETRATING": "Przekłuwająca", - "PENETRATING-EFFECT": "Ignoruj niemetalowe PP i 1 PP metalowego", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Przeład", "RELOAD-RATING": "Przeładowanie", "PRACTICAL": "Praktyczna", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Odporność na Magię", "MAGNUM-OPUS": "Arcydzieło", "MARKSMAN": "Strzelec Wyborowy", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Mistrz Charakteryzacji", "MASTER-ORATOR": "Krasomówstwo", "MASTER-TRADESMAN": "Mistrz Rzemiosła", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Tradycja Tzeentcha", "GREATMAW-LORE": "Tradycja Wielkiej Paszczy", "LEARNED-SPELLS": "Nauczone zaklęcia", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Wybierz zaklęcie", "SPELL-NAME": "Nazwa zaklęcia", "SPELL-CUSTOM": "Niestandardowe zaklęcie", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/pt.json b/Warhammer 4e Character Sheet/translations/pt.json index b5aa1eb6cf..dbdceabda3 100644 --- a/Warhammer 4e Character Sheet/translations/pt.json +++ b/Warhammer 4e Character Sheet/translations/pt.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Grande", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/ru.json b/Warhammer 4e Character Sheet/translations/ru.json index ab01b45f0a..1b99fcd3f9 100644 --- a/Warhammer 4e Character Sheet/translations/ru.json +++ b/Warhammer 4e Character Sheet/translations/ru.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Оружие ближнего боя", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Ближнебойное", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Большой", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Ослеплено", "DEAFENED": "Оглохло", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Модификатор", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/sl.json b/Warhammer 4e Character Sheet/translations/sl.json index 631ce203bd..4eb8d8079d 100644 --- a/Warhammer 4e Character Sheet/translations/sl.json +++ b/Warhammer 4e Character Sheet/translations/sl.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "MELEE WEAPONS", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/sv.json b/Warhammer 4e Character Sheet/translations/sv.json index 1626a6e9b8..c7db0ba0eb 100644 --- a/Warhammer 4e Character Sheet/translations/sv.json +++ b/Warhammer 4e Character Sheet/translations/sv.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Stor", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/tr.json b/Warhammer 4e Character Sheet/translations/tr.json index dcb4ce7548..b77817ee97 100644 --- a/Warhammer 4e Character Sheet/translations/tr.json +++ b/Warhammer 4e Character Sheet/translations/tr.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/uk.json b/Warhammer 4e Character Sheet/translations/uk.json index 631ce203bd..4eb8d8079d 100644 --- a/Warhammer 4e Character Sheet/translations/uk.json +++ b/Warhammer 4e Character Sheet/translations/uk.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "MELEE WEAPONS", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "Melee", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "Large", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "Blinded", "DEAFENED": "Deafened", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/Warhammer 4e Character Sheet/translations/zh.json b/Warhammer 4e Character Sheet/translations/zh.json index 216d5e543f..472ba7b706 100644 --- a/Warhammer 4e Character Sheet/translations/zh.json +++ b/Warhammer 4e Character Sheet/translations/zh.json @@ -203,6 +203,8 @@ "FORTUNE-MOD": "Fortune Mod", "RESOLVE-MOD": "Resolve Mod", "MELEE-WEAPONS": "Melee Weapons", + "MELEE-WEAPONS-DISC": "Melee Weapons", + "RANGED-WEAPONS-DISC": "Ranged Weapons", "MELEE": "近戰", "MELEEBASIC": "Melee (Basic)", "MELEEBRAWLING": "Melee (Brawling)", @@ -364,6 +366,10 @@ "SPREAD": "Spread", "SLASH": "Slash", "XA": "XA", + "WARPSTONE": "Warpstone", + "WARPSTONE-EFFECT": "Warpstone: (+0) Cool/Endurance Test, if failed target gains 1 corruption", + "ZZAP": "ZZAP!", + "ZZAP-EFFECT": "ZZAP!: -1 AP & Ignore Metal AP", "SLASH-EFFECT": "Slash: +1 Bleeding (Inc. by 1, for", "SLASH-EFFECT2": "Adv)", "HIT-LOCATION": "Hit Location", @@ -814,6 +820,7 @@ "CURRENT-OPPOSED-WEAPON": "Current Opposed Weapon", "OFFHAND-WEAPON": "Off-hand Weapon", "OFFHAND": "Off-hand", + "MAINHAND/OFFHAND": "Mainhand / Offhand", "CURRENT-RANGED-WEAPON": "Current Ranged Weapon", "RANGED-WEAPON": "Ranged Weapon", "CLIMBING": "Climing", @@ -830,6 +837,9 @@ "NPC-SIZE-LARGE": "大", "NPC-SIZE-ENORMOUS": "Enormous", "NPC-SIZE-MONSTROUS": "Monstrous", + "CHANGE-WEAPON": "Change Weapon", + "CHANGE-RANGED": "Change Ranged", + "USED": "Used", "ABLAZE": "Ablaze", "BLINDED": "目盲", "DEAFENED": "耳聾", @@ -911,7 +921,7 @@ "TOTAL-WORN-ENC": "Total Worn Enc", "MODIFIER": "Modifier", "OFFHAND-PENALTY": "Off-hand Penalty", - "ABBREVIATE-RANGED": "Rgd?", + "ABBREVIATE-RANGED": "Rgd", "SETTINGS-ROLL-OUTCOME": "Roll Outcome", "SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome", "SETTINGS-ROLL-OUTCOME-OPP": "Opposed Roll Outcome", @@ -1010,7 +1020,7 @@ "PUMMEL": "Pummel", "PUMMEL-EFFECT": "Pummel: Opposed (Str/End) to Stun", "PENETRATING": "Penetrating", - "PENETRATING-EFFECT": "Ignore Non-Metal AP & -1 AP Metal armor", + "PENETRATING-EFFECT": "Penetrating: -1 AP & Ignore non-Metal AP", "RELOAD": "Reload", "RELOAD-RATING": "Reload Rating", "PRACTICAL": "Practical", @@ -1145,6 +1155,7 @@ "MAGIC-RESISTANCE": "Magic Resistance", "MAGNUM-OPUS": "Magnum Opus", "MARKSMAN": "Marksman", + "MASTER-AND-COMMANDER": "Master and Commander", "MASTER-OF-DISGUISE": "Master of Disguise", "MASTER-ORATOR": "Master Orator", "MASTER-TRADESMAN": "Master Tradesman", @@ -1328,6 +1339,7 @@ "TZEENTCH-LORE": "Lore of Tzeentch", "GREATMAW-LORE": "Lore of The Great Maw", "LEARNED-SPELLS": "Learned Spells", + "LEARNED-MIRACLES": "Learned Miracles", "SPELL-SELECT": "Select Spell", "SPELL-NAME": "Spell Name", "SPELL-CUSTOM": "Custom Spell Name", @@ -1553,6 +1565,7 @@ "OOPS-TABLE": "Fumble/Oops Rules", "HOUSERULE1-OOPS-TABLE": "Houserule 1: Core Rule Book (Default)", "HOUSERULE2-OOPS-TABLE": "Houserule 2: Extended Rules V1.1 (by FighterChimp on Ratcatcher Guild Discord)", + "IMPROVISED_WEAPON": "Improvised Weapon", "TALENT-INTEGRATION": "Talents Integration options", "OVERCAST-TABLE": " --=( Overcast Table )=-- \n SL Targets Damage Range AoE Duration \n 1 +1 +1 x2 N/a N/a \n 2 +1 +2 x2 N/a x2 \n 3 +1 +3 x2 x2 x2 \n 5 +2 +4 x3 x2 x2 \n 8 +2 +5 x3 x2 x3 \n 13 +2 +6 x3 x3 x3 \n 21 +3 +7 x4 x3 x3" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/af.json b/blade_runner_rpg/translations/af.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/af.json +++ b/blade_runner_rpg/translations/af.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/ca.json b/blade_runner_rpg/translations/ca.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/ca.json +++ b/blade_runner_rpg/translations/ca.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/cs.json b/blade_runner_rpg/translations/cs.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/cs.json +++ b/blade_runner_rpg/translations/cs.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/da.json b/blade_runner_rpg/translations/da.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/da.json +++ b/blade_runner_rpg/translations/da.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/de.json b/blade_runner_rpg/translations/de.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/de.json +++ b/blade_runner_rpg/translations/de.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/el.json b/blade_runner_rpg/translations/el.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/el.json +++ b/blade_runner_rpg/translations/el.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/en.json b/blade_runner_rpg/translations/en.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/en.json +++ b/blade_runner_rpg/translations/en.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/es.json b/blade_runner_rpg/translations/es.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/es.json +++ b/blade_runner_rpg/translations/es.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/fi.json b/blade_runner_rpg/translations/fi.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/fi.json +++ b/blade_runner_rpg/translations/fi.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/fr.json b/blade_runner_rpg/translations/fr.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/fr.json +++ b/blade_runner_rpg/translations/fr.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/he.json b/blade_runner_rpg/translations/he.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/he.json +++ b/blade_runner_rpg/translations/he.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/hu.json b/blade_runner_rpg/translations/hu.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/hu.json +++ b/blade_runner_rpg/translations/hu.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/it.json b/blade_runner_rpg/translations/it.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/it.json +++ b/blade_runner_rpg/translations/it.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/ja.json b/blade_runner_rpg/translations/ja.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/ja.json +++ b/blade_runner_rpg/translations/ja.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/ko.json b/blade_runner_rpg/translations/ko.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/ko.json +++ b/blade_runner_rpg/translations/ko.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/nl.json b/blade_runner_rpg/translations/nl.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/nl.json +++ b/blade_runner_rpg/translations/nl.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/pb.json b/blade_runner_rpg/translations/pb.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/pb.json +++ b/blade_runner_rpg/translations/pb.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/pl.json b/blade_runner_rpg/translations/pl.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/pl.json +++ b/blade_runner_rpg/translations/pl.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/pt.json b/blade_runner_rpg/translations/pt.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/pt.json +++ b/blade_runner_rpg/translations/pt.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/ru.json b/blade_runner_rpg/translations/ru.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/ru.json +++ b/blade_runner_rpg/translations/ru.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/sl.json b/blade_runner_rpg/translations/sl.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/sl.json +++ b/blade_runner_rpg/translations/sl.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/sv.json b/blade_runner_rpg/translations/sv.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/sv.json +++ b/blade_runner_rpg/translations/sv.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/tr.json b/blade_runner_rpg/translations/tr.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/tr.json +++ b/blade_runner_rpg/translations/tr.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/uk.json b/blade_runner_rpg/translations/uk.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/uk.json +++ b/blade_runner_rpg/translations/uk.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file diff --git a/blade_runner_rpg/translations/zh.json b/blade_runner_rpg/translations/zh.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/zh.json +++ b/blade_runner_rpg/translations/zh.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file