diff --git a/Genesys-RPG-nonAPI/translations/fi.json b/Genesys-RPG-nonAPI/translations/fi.json new file mode 100644 index 0000000000..a2b7f14210 --- /dev/null +++ b/Genesys-RPG-nonAPI/translations/fi.json @@ -0,0 +1,569 @@ +{ + "general-skills-list": "alchemy,astrocartography,athletics,computers,cool,coordination,discipline,driving,mechanics,medicine,operating,perception,piloting,resilience,skulduggery,stealth,streetwise,survival,vigilance", + "magic-skills-list": "arcane,divine,primal", + "combat-skills-list": "brawl,gunnery,melee,meleelight,meleeheavy,ranged,rangedlight,rangedheavy", + "social-skills-list": "charm,coercion,deception,leadership,negotiation", + "knowledge-skills-list": "knowledge", + "abilities": "Abilities", + "abilityname": "Ability Name", + "abilitysummary": "Ability Summary", + "active": "Active", + "actualtocomplete:": "Actual sessions to complete:", + "addcritical": "Add Critical", + "addingdice": "Adding Dice", + "addingdicetext": "To add additional dice write the number of dice and color letter you want to roll. Additionally you can add some dice symbols to automatically add to the roll.", + "advantage": "Advantage", + "aft": "Aft", + "age:": "Age:", + "aggressor": "Aggressor", + "agility": "Agility", + "agitator": "Agitator", + "alchemy": "Alchemy", + "alchemyint": "Alchemy (Int)", + "all": "Personnage", + "arc": "Arc", + "Arcana": "Arcana", + "arcana": "Arcana", + "arcanaint": "Arcana (Int)", + "Arcanaint": "Arcana (Int)", + "archaeologist": "Archaeologist", + "armor": "Armor", + "assetsnresources": "Assets & Resources", + "assignedby:": "Assigned By:", + "assignment": "Assignment", + "assignmentsandtasks": "Assignments and Tasks", + "Alchemy": "Alchemy", + "astrocartography": "Astrocartography", + "Astrogation": "Astrocartography", + "astrogation": "Astrocartography", + "astrogationint": "Astrocartography (Int)", + "atarustriker": "Ataru Striker", + "Athletics": "Athletics", + "athletics": "Athletics", + "athleticsbr": "Athletics (Br)", + "attachmentname": "Attachment Name", + "attachments": "Attachments", + "attacks": "Attacks", + "availablexp": "Available XP:", + "bardottan": "Bardottan", + "basemodifiers": "Base Modifiers", + "baseofoperations": " Base of Operations  ", + "basesetting:": "Base Setting/Genre:", + "basexp:": "Base XP:", + "beast": " Riding Animal ", + "beastcriticalinjuries": "Beast Critical Injuries", + "bonus": "Bonus", + "bonusdescription": "Bonus/Description", + "bonusxpmotivation:": "Bonus XP (Motivation):", + "bonusxproleplaying:": "Bonus XP (Role Playing):", + "booknpage": "Book & Page", + "booknpage:": "Book & Page:", + "brawl": "Brawl", + "Brawl": "Brawl", + "brawlbr": "Brawl (Br)", + "brawn": "Brawn", + "build:": "Build:", + "business": "Business", + "businessname:": "Business Name:", + "campaigndetails": " Campaign Details ", + "capacity": "Capacity", + "career": "Career", + "career:": "Career:", + "cargohold": "Cargo Hold", + "cargotype": "Cargo Type", + "category:": "Category:", + "categorydesire:": "Desire:", + "categoryfear:": "Fear:", + "categorystrength:": "Strength:", + "categoryflaw:": "Flaw:", + "char": "Char", + "characinfo": " Character Info ", + "character": "Character", + "character:": "Character:", + "characterduties": "Character Duties", + "charactergroupobligations": "Character/Group Obligations", + "characteristics": "Characteristics", + "charactermoralities": "Character Moralities", + "charactermotivation": "Character Motivations", + "charactername": "Character Name", + "charactersheet": "Character Sheet", + "charm": "Charm", + "Charm": "Charm", + "charmpr": "Charm (Pr)", + "city:": "City:", + "clearpool": "Clear Pool", + "close": "Close", + "Coercion": "Coercion", + "coercion": "Coercion", + "coercionwill": "Coercion (Will)", + "combat": "  Weapons, Talents, & Powers  ", + "combatskills": "Combat Skills", + "commited": "Committed", + "companion": "Companion", + "companioninfo": " Companion Info ", + "companionsheet": "Companion Sheet", + "completed:": "Completed?:", + "computerint": "Computers (Int)", + "Computers": "Computers", + "computers": "Computers", + "condition:": "Condition:", + "conflict:": "Conflict:", + "consumables:": "Consumables:", + "continent:": "Continent:", + "contributionrank:": "Contribution Rank:", + "cool": "Cool", + "Cool": "Cool", + "coolifprepared": "Cool (if prepared):", + "coolpr": "Cool (Pr)", + "coordination": "Coordination", + "Coordination": "Coordination", + "coordinationag": "Coordination (Ag)", + "coretype:": "Core Type:", + "correllianhuman": "Corellian Human", + "cost:": "Cost:", + "credits:": "Money:", + "crew:": "Crew:", + "crewroles": "Crew Roles", + "crit": "Crit", + "critical": "Critical", + "criticalhits": " Critical Hits ", + "criticalinjuries": "Critical Injuries", + "criticalnumber:": "Critical number:", + "criticalrolloffset:": "Critical roll offset:", + "critinj": " Critical Injuries ", + "cunning": "Cunning", + "current": "Current", + "currentencumbrance": "Current Encumbrance", + "currentlocation:": "Current Location:", + "custom": "Custom", + "customskill1": "Custom Skill 1", + "customskill2": "Custom Skill 2", + "customskill3": "Custom Skill 3", + "customskill4": "Custom Skill 4", + "customskill5": "Custom Skill 5", + "customskills": "Custom Skills", + "cybernetics": "Cybernetics", + "damage": "Damage", + "dark": "GM", + "deception": "Deception", + "Deception": "Deception", + "deceptioncun": "Deception (Cun)", + "defense": "Defense", + "demolitionist": "Demolitionist", + "description": "Description", + "description:": "Description:", + "desire:": "Desire:", + "despair": "Despair", + "destination": "Destination", + "details": "Details", + "details:": "Details:", + "dice": "Dice", + "dice:": "Dice:", + "dicendesitnypool": "Dice & Story Point Pool", + "dicepool": "Dice Pool", + "diceroll": "Dice Roll", + "discipline": "Discipline", + "Discipline": "Discipline", + "disciplinewill": "Discipline (Will)", + "displayinskill": "Display in Skill", + "divine": "Divine", + "divinewill": "Divine (Will)", + "dmg": "Dmg", + "downgrade": ":Downgrade", + "dresselliannp": "Dressellian (Non-Primitive)", + "dressellianp": "Dressellian (Primitive)", + "driver": "Driver", + "driving": "Driving", + "drivingag": "Driving (Ag)", + "dropoff": "Dropoff", + "effect:": "Effect:", + "enablecombatsuggestions": "Enable Combat Suggestions?", + "enablegeneralsuggestions": "Enable General Suggestions?", + "encum": "Encum", + "encumbrance": "Encumbrance", + "encumbrancecapacity": "Encumbrance Capacity", + "engaged": "Engaged", + "entertainment": "Entertainment", + "equipment": "Equipment", + "example:": "Example: 1b 1g", + "exampletext": "b -> Blue = Boost,
blk -> BLacK = Setback,
g -> Green = Ability,
y -> Yellow = Proficiency,
p-> Purple = Difficulty,
r -> Red = Challenge,
s = Success, f = Failure,
a = Advantage, t = Threat", + "expectedsessionstocomplete:": "Expected sessions to complete:", + "extreme": "Extreme", + "eyes:": "Eyes:", + "factions:": "What are the major factions and organizations in the setting, and what are their objectives?:", + "failure": "Failure", + "farm": "Farm", + "fear:": "Fear:", + "fearcheck": "Fear Check?", + "features:": "Features:", + "flaw:": "Flaw:", + "foodstuffs": "Foodstuffs", + "forceplayerupdate": "Force Player Update", + "fore": "Fore", + "gender:": "Gender:", + "generalinfo": "General Info", + "generalinformation": " General Information ", + "generalskills": "General Skills", + "genesysrpg": "Genesys RPG System", + "gmdicepool": "GM Dice Pool", + "gmresources": "GM Resources", + "groupcontacts": "Group Contacts", + "groupcredits:": "Group Money:", + "groupdetails": "Group Details", + "groupdetailstitle": " Group Motivations ", + "groupexpenses:": "Group Expenses:", + "groupname:": "Group Name:", + "groupobligations": "Group Obligations", + "grouppossessions": "Group Possessions", + "groupresources": "Group Resources", + "groupsavings:": "Group Savings:", + "groupsheet": "Group Sheet", + "grouptasks": "Group Tasks", + "gunnery": "Gunnery", + "Gunnery": "Gunnery", + "gunneryagi": "Gunnery (Agi)", + "hair:": "Hair:", + "handling": "Handling", + "hardpoints": "Hard Points", + "hardpoints:": "Hard Points:", + "heal": "Heal", + "height:": "Height:", + "hermit": "Hermit", + "hide": "Hide", + "homestead": "Homestead", + "homesteadname:": "Homestead Name:", + "hook:": "Hook:", + "hp": "HP", + "hulltrauma": "Hull Trauma", + "hulltypeclass:": "Hull Type/Class:", + "hyperdriveprimclass:": "Hyperdrive Primary Class:", + "hyperdrivesecondclass:": "Hyperdrive Backup Class:", + "ifknown": "(if known)", + "illicitmaterials": "Illicit Materials", + "infiltrator": "Infiltrator", + "initiative": "Initiative", + "instructor": "Instructor", + "intellect": "Intellect", + "isitcareer": "Is it in your Career?", + "iteminventory": " Item Inventory ", + "itemss:": "Item(s):", + "keyitems:": "Key Items:", + "knowledge": "Knowledge", + "knowledgeint": "Knowledge (Int)", + "knowledgeskills": "Knowledge Skills", + "leadership": "Leadership", + "Leadership": "Leadership", + "leadershippre": "Leadership (Pr)", + "legal": "Legal?", + "light": "Players", + "location": "Location", + "location:": "Location:", + "long": "Long", + "lore": "Lore", + "Lore": "Lore", + "loreint": "Lore (Int)", + "lowtech": "Low Tech", + "magicskills": "Magic Skills", + "magnitude:": "Magnitude:", + "major": "Major", + "makemodel": "Make / Model", + "makemodel:": "Make / Model:", + "manufacturer:": "Manufacturer:", + "max": "Max", + "maxaltitude:": "Maximum Altitude:", + "maybe": "Maybe?", + "Mechanics": "Mechanics", + "mechanics": "Mechanics", + "mechanicsint": "Mechanics (Int)", + "medecine": "Medecine", + "Medecine": "Medecine", + "medecineint": "Medicine (Int)", + "medic": "Medic", + "medium": "Medium", + "meetingcenter": "Meeting Center", + "melee": "Melee", + "Melee": "Melee", + "meleelight": "Melee - Light (Br)", + "MeleeLight": "Melee - Light (Br)", + "meleeheavy": "Melee - Heavy (Br)", + "MeleeHeavy": "Melee - Heavy (Br)", + "meleeshort": "Melee", + "meleebr": "Melee (Br)", + "meleelightbr": "Melee (Light) (Br)", + "meleeheavybr": "Melee (Heavy) (Br)", + "mercenarysoldier": "Mercenary Soldier", + "metals": "Metals", + "midtech": "Mid Tech", + "mine": "Mine", + "minerals": "Minerals", + "minion": "Minion", + "miniongroupsize:": "Minion Group Size:", + "minionrivalnemesis": "(Minion, Rival, or Nemesis)", + "minor": "Minor", + "miscinfo": "Misc Info", + "missioncontacts:": "Mission Contacts:", + "missiondetails": "Mission Details", + "missionobjectives:": "Mission Objectives:", + "missiontasknumber:": "Mission/Task Number:", + "missiontype:": "Mission Type:", + "modder": "Modder", + "moderate": "Moderate", + "modifications": "Modifications", + "modifiers": "Modifiers", + "modifiers:": "Modifiers:", + "mods": "Mods", + "money:": "Money:", + "morality": "Morality", + "morality:": "Morality:", + "moreinfo": "For more information on this version visit:", + "motivations": "Motivations", + "name": "Name", + "name:": "Name:", + "navicomputer:": "Navicomputer:", + "navigator": "Navigator", + "needhelp": "Need Help?", + "negotiation": "Negotiation", + "Negotiation": "Negotiation", + "negotiationpr": "Negotiation (Pr)", + "nemesis": "Nemesis", + "new": "New", + "no": "No", + "noinprogress": "No - In Progress", + "none": "None", + "nonostarted": "No - Not Started", + "noskill": "No Skill", + "notablefeatures": "Notable Features", + "notes": "   Notes   ", + "notes:": "Notes:", + "npc": "NPC", + "npcinfo": "NPC Info", + "npclist": "NPC List", + "npcname": "NPC Name", + "npcroll:": "NPC Roll:", + "npcs": "NPCs", + "npcsheet": "NPC Sheet", + "npctitle": " NPC ", + "npctype:": "NPC Type:", + "number": "Number", + "numberofupgrades:": "Number of Upgrades:", + "off": "Off", + "on": "On", + "operating": "Operating", + "operatingint": "Operating (Int)", + "option": "Option", + "other": "Other", + "othergear": "Other Gear", + "otherinformations": "Other Information", + "otherskills": "Other Skills", + "overview:": "Overview:", + "page:": "Page:", + "partycareerskill:": "Party Career Skill:", + "passengername": "Passenger Name", + "passengers": "Passengers", + "passive": "Passive", + "pc": "PC", + "peacekeeper": "Peace Keeper", + "perception": "Perception", + "Perception": "Perception", + "perceptioncun": "Perception (Cun)", + "performer": "Performer", + "personalarmor": "Armor", + "personalgear": "Personal Gear", + "pettycash:": "Petty Cash:", + "pickup": "Pickup", + "pilotecopiloteetc": "(Pilot, Co-pilot, Engineer)", + "Piloting": "Piloting", + "piloting": "Piloting", + "pilotingag": "Piloting (Ag)", + "planet:": "Planet:", + "planetary": " Vehicle ", + "planetaryvehiculecritical": "Vehicle Critical", + "planetaryvehiculedetails": "Vehicle Details", + "player:": "Player:", + "playergroupsheet": " Group Information ", + "playername": "Player Name:", + "port": "Port", + "positionrole:": "Position/Role:", + "powers": "Powers", + "powername": "Power Name", + "powersummary": "Power Summary", + "presence": "Presence", + "primal": "Primal", + "primalcun": "Primal (Cun)", + "qualities:": "Qualities:", + "quantity": "Quantity", + "ranch": "Ranch", + "range": "Range", + "range:": "Range:", + "ranged": "Ranged", + "rangedheavy": "Ranged - Heavy", + "rangedag": "Ranged (Ag)", + "Ranged - Heavy": "Ranged - Heavy", + "rangedheavyag": "Ranged - Heavy (Ag)", + "rangedlight": "Ranged - Light", + "Ranged - Light": "Ranged - Light", + "rangedlightag": "Ranged - Light (Ag)", + "rangeskill": "Range/Skill", + "rank": "Rank", + "rank:": "Rank:", + "rarity": "Rarity", + "rarity:": "Rarity:", + "rebelbase": "Base Info", + "rebelbasename:": "Base Name:", + "recruit": "Recruit", + "repair": "Repair", + "resilience": "Resilience", + "Resilience": "Resilience", + "resiliencebr": "Resilience (Br)", + "restricted:": "Restricted:", + "results": "Results", + "retail": "Retail", + "rewardgiven:": "Rewards Given:", + "rewards": "Rewards", + "rewardss": "Reward(s)", + "ridingag": "Riding (Ag)", + "riding": "Riding", + "Riding": "Riding", + "ridingbeastdetails": "Riding Beast Details", + "rival": "Rival", + "role": "Role", + "rollcritical": "Roll Critical", + "rolldestiny": "Roll Destiny", + "rune": "Rune", + "runeint": "Rune (Int)", + "safehouse": "Safe House", + "sensorrange:": "Sensor Range:", + "service": "Service", + "setting": "Setting", + "setting:": "Setting:", + "settings": " Settings ", + "setting-speciesdescription:": "Description", + "setting-speciesname:": "Name", + "settinginfo": "Genre/Setting Tropes and Themes", + "settingtitle": "Setting Worksheet", + "settingtitle2": " Setting Worksheet ", + "settingtitle-setting": "Setting", + "settingtitle-faction": "Factions and Organizations", + "settingtitle-genre": "Genre/Setting Tropes and Themes", + "settingtitle-movers": "Movers and Shakers", + "settingtitle-skills": "Setting Specific Skills", + "settingtitle-species": "Major Species Types", + "setting-speciesdescription": "Description", + "settingtitle-tech": "Tech Level", + "setup:": "Setup:", + "shadow": "Shadow", + "shakers:": "Who are the major personalities in the setting, and what are their objectives?:", + "sharedresources": " Shared Resources  ", + "shipscomplement:": "Ship's Complement:", + "short": "Short", + "showskillhide": "Show Hide Skill Options", + "showsuggestionsbutton": "Show Suggestions Button", + "signatureablities": "Signature Abilities", + "silhouette": "Silhouette", + "skill": "Skill", + "skill:": "Skill:", + "skilllist": "Skill List", + "skillname": "Skill Name", + "skills": "Skills", + "skillstitle": "   Skills   ", + "skillstalentsweaponspowers": " Weapons, Skills, Talents & Powers ", + "skillsuggestions": "Skill Suggestions", + "skillsuggestionsdisplay": "Skill Suggestions Display", + "skulduggery": "Skulduggery", + "Skulduggery": "Skulduggery", + "skulduggerycun": "Skulduggery (Cun)", + "soak": "Soak", + "socialskills": "Social Skills", + "soldier": "Soldier", + "spacestation": "Space Station", + "spacevehiculedetails": "Space Vehicle Details", + "special:": "Special:", + "specialization": "Specialization", + "specializationattached": "Specialization attached?", + "species:": "Archetype/Species:", + "specificdetails": "Specific Details", + "speed": "Speed", + "spendingsuggestions": "Spending Suggestions", + "spy": "Spy", + "starboard": "Starboard", + "starfighterace": "Starfighter Ace", + "starship": " Spaceship ", + "starshipcritical": "Starship Critical", + "stats": "Stats", + "stealth": "Stealth", + "Stealth": "Stealth", + "stealthag": "Stealth (Ag)", + "storypointpool": "Story Point Pool", + "strain": "Strain", + "streetwise": "Streetwise", + "Streetwise": "Streetwise", + "streetwisecun": "Streetwise (Cun)", + "strength:": "Strength:", + "strenghdetails:": "Strength Details:", + "success": "Success", + "summary": "Summary", + "survival": "Survival", + "Survival": "Survival", + "survivalcun": "Survival (Cun)", + "survivalist": "Survivalist", + "syncpoolgm": "Sync Pool with GM", + "sysstrain": "Sys Strain", + "talentsandabilities": "Talents & Abilities", + "talentsandspecialabilities": "Talents and Special Abilities", + "task:": "Task:", + "terrain:": "Terrain:", + "threshold": "Threshold", + "tier": "Tier", + "tier:": "Tier:", + "timeshandled:": "Times Handled:", + "timeshandledstrengh:": "Times Handled (Strength):", + "timeshandledweakness:": "Times Handled (Weakness):", + "timestriggered:": "Times Triggered:", + "threat": "Threat", + "tone:": "Tone:", + "toolname": "Tool Name", + "tools": "Tools", + "totalxp": "Total XP:", + "trainingcamp": "Training Camp", + "triumph": "Triumph", + "tropesadd:": "What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:", + "tropesexclude:": "What Tropes/Themes are you excluding?:", + "tropessubvert:": "What Tropes/Themes are you subverting?:", + "type": "Type", + "type:": "Type:", + "upgrade": "    Upgrade:", + "upgrades": "Upgrades", + "upgradetype:": "Upgrade Type:", + "usedarkside": "Use GM Story Point →", + "uselight": "← Use Player Story Point", + "value": "Value", + "value:": "Value:", + "vehiculesheet": "Vehicle Sheet", + "vehiculetypemodel:": "Vehicle Type/Model:", + "verse": "Verse", + "versepre": "Verse (Pre)", + "viewattachments": "View Attachments", + "viewupgrades": "View Upgrades", + "vigilance": "Vigilance", + "Vigilance": "Vigilance", + "vigilanceifunexpected": "Vigilance (if unexpected):", + "vigilancewill": "Vigilance (Will)", + "visitforum:": "Visit the forum:", + "visitwiki:": "Visit the wiki:", + "wanted": "Wanted?", + "weaknessdetails:": "Weakness Details:", + "weapon": "Weapon", + "weaponname": "Weapon Name", + "weapons": "Weapons", + "weapontype:": "Weapon Type:", + "whatkindofslot": "What kind of Initiative Slot?", + "whispergm": "Whisper GM", + "willpower": "Willpower", + "wounds": "Wounds", + "world:": "World:", + "xpcost": "XP Cost", + "xpcost:": "XP Cost:", + "yes": "Yes", + "yescompleted": "Yes - Completed", + "yesfailed": "Yes - Failed" +} \ No newline at end of file