diff --git a/Genesys-RPG-nonAPI/translations/fi.json b/Genesys-RPG-nonAPI/translations/fi.json
new file mode 100644
index 0000000000..a2b7f14210
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+++ b/Genesys-RPG-nonAPI/translations/fi.json
@@ -0,0 +1,569 @@
+{
+ "general-skills-list": "alchemy,astrocartography,athletics,computers,cool,coordination,discipline,driving,mechanics,medicine,operating,perception,piloting,resilience,skulduggery,stealth,streetwise,survival,vigilance",
+ "magic-skills-list": "arcane,divine,primal",
+ "combat-skills-list": "brawl,gunnery,melee,meleelight,meleeheavy,ranged,rangedlight,rangedheavy",
+ "social-skills-list": "charm,coercion,deception,leadership,negotiation",
+ "knowledge-skills-list": "knowledge",
+ "abilities": "Abilities",
+ "abilityname": "Ability Name",
+ "abilitysummary": "Ability Summary",
+ "active": "Active",
+ "actualtocomplete:": "Actual sessions to complete:",
+ "addcritical": "Add Critical",
+ "addingdice": "Adding Dice",
+ "addingdicetext": "To add additional dice write the number of dice and color letter you want to roll. Additionally you can add some dice symbols to automatically add to the roll.",
+ "advantage": "Advantage",
+ "aft": "Aft",
+ "age:": "Age:",
+ "aggressor": "Aggressor",
+ "agility": "Agility",
+ "agitator": "Agitator",
+ "alchemy": "Alchemy",
+ "alchemyint": "Alchemy (Int)",
+ "all": "Personnage",
+ "arc": "Arc",
+ "Arcana": "Arcana",
+ "arcana": "Arcana",
+ "arcanaint": "Arcana (Int)",
+ "Arcanaint": "Arcana (Int)",
+ "archaeologist": "Archaeologist",
+ "armor": "Armor",
+ "assetsnresources": "Assets & Resources",
+ "assignedby:": "Assigned By:",
+ "assignment": "Assignment",
+ "assignmentsandtasks": "Assignments and Tasks",
+ "Alchemy": "Alchemy",
+ "astrocartography": "Astrocartography",
+ "Astrogation": "Astrocartography",
+ "astrogation": "Astrocartography",
+ "astrogationint": "Astrocartography (Int)",
+ "atarustriker": "Ataru Striker",
+ "Athletics": "Athletics",
+ "athletics": "Athletics",
+ "athleticsbr": "Athletics (Br)",
+ "attachmentname": "Attachment Name",
+ "attachments": "Attachments",
+ "attacks": "Attacks",
+ "availablexp": "Available XP:",
+ "bardottan": "Bardottan",
+ "basemodifiers": "Base Modifiers",
+ "baseofoperations": " Base of Operations ",
+ "basesetting:": "Base Setting/Genre:",
+ "basexp:": "Base XP:",
+ "beast": " Riding Animal ",
+ "beastcriticalinjuries": "Beast Critical Injuries",
+ "bonus": "Bonus",
+ "bonusdescription": "Bonus/Description",
+ "bonusxpmotivation:": "Bonus XP (Motivation):",
+ "bonusxproleplaying:": "Bonus XP (Role Playing):",
+ "booknpage": "Book & Page",
+ "booknpage:": "Book & Page:",
+ "brawl": "Brawl",
+ "Brawl": "Brawl",
+ "brawlbr": "Brawl (Br)",
+ "brawn": "Brawn",
+ "build:": "Build:",
+ "business": "Business",
+ "businessname:": "Business Name:",
+ "campaigndetails": " Campaign Details ",
+ "capacity": "Capacity",
+ "career": "Career",
+ "career:": "Career:",
+ "cargohold": "Cargo Hold",
+ "cargotype": "Cargo Type",
+ "category:": "Category:",
+ "categorydesire:": "Desire:",
+ "categoryfear:": "Fear:",
+ "categorystrength:": "Strength:",
+ "categoryflaw:": "Flaw:",
+ "char": "Char",
+ "characinfo": " Character Info ",
+ "character": "Character",
+ "character:": "Character:",
+ "characterduties": "Character Duties",
+ "charactergroupobligations": "Character/Group Obligations",
+ "characteristics": "Characteristics",
+ "charactermoralities": "Character Moralities",
+ "charactermotivation": "Character Motivations",
+ "charactername": "Character Name",
+ "charactersheet": "Character Sheet",
+ "charm": "Charm",
+ "Charm": "Charm",
+ "charmpr": "Charm (Pr)",
+ "city:": "City:",
+ "clearpool": "Clear Pool",
+ "close": "Close",
+ "Coercion": "Coercion",
+ "coercion": "Coercion",
+ "coercionwill": "Coercion (Will)",
+ "combat": " Weapons, Talents, & Powers ",
+ "combatskills": "Combat Skills",
+ "commited": "Committed",
+ "companion": "Companion",
+ "companioninfo": " Companion Info ",
+ "companionsheet": "Companion Sheet",
+ "completed:": "Completed?:",
+ "computerint": "Computers (Int)",
+ "Computers": "Computers",
+ "computers": "Computers",
+ "condition:": "Condition:",
+ "conflict:": "Conflict:",
+ "consumables:": "Consumables:",
+ "continent:": "Continent:",
+ "contributionrank:": "Contribution Rank:",
+ "cool": "Cool",
+ "Cool": "Cool",
+ "coolifprepared": "Cool (if prepared):",
+ "coolpr": "Cool (Pr)",
+ "coordination": "Coordination",
+ "Coordination": "Coordination",
+ "coordinationag": "Coordination (Ag)",
+ "coretype:": "Core Type:",
+ "correllianhuman": "Corellian Human",
+ "cost:": "Cost:",
+ "credits:": "Money:",
+ "crew:": "Crew:",
+ "crewroles": "Crew Roles",
+ "crit": "Crit",
+ "critical": "Critical",
+ "criticalhits": " Critical Hits ",
+ "criticalinjuries": "Critical Injuries",
+ "criticalnumber:": "Critical number:",
+ "criticalrolloffset:": "Critical roll offset:",
+ "critinj": " Critical Injuries ",
+ "cunning": "Cunning",
+ "current": "Current",
+ "currentencumbrance": "Current Encumbrance",
+ "currentlocation:": "Current Location:",
+ "custom": "Custom",
+ "customskill1": "Custom Skill 1",
+ "customskill2": "Custom Skill 2",
+ "customskill3": "Custom Skill 3",
+ "customskill4": "Custom Skill 4",
+ "customskill5": "Custom Skill 5",
+ "customskills": "Custom Skills",
+ "cybernetics": "Cybernetics",
+ "damage": "Damage",
+ "dark": "GM",
+ "deception": "Deception",
+ "Deception": "Deception",
+ "deceptioncun": "Deception (Cun)",
+ "defense": "Defense",
+ "demolitionist": "Demolitionist",
+ "description": "Description",
+ "description:": "Description:",
+ "desire:": "Desire:",
+ "despair": "Despair",
+ "destination": "Destination",
+ "details": "Details",
+ "details:": "Details:",
+ "dice": "Dice",
+ "dice:": "Dice:",
+ "dicendesitnypool": "Dice & Story Point Pool",
+ "dicepool": "Dice Pool",
+ "diceroll": "Dice Roll",
+ "discipline": "Discipline",
+ "Discipline": "Discipline",
+ "disciplinewill": "Discipline (Will)",
+ "displayinskill": "Display in Skill",
+ "divine": "Divine",
+ "divinewill": "Divine (Will)",
+ "dmg": "Dmg",
+ "downgrade": ":Downgrade",
+ "dresselliannp": "Dressellian (Non-Primitive)",
+ "dressellianp": "Dressellian (Primitive)",
+ "driver": "Driver",
+ "driving": "Driving",
+ "drivingag": "Driving (Ag)",
+ "dropoff": "Dropoff",
+ "effect:": "Effect:",
+ "enablecombatsuggestions": "Enable Combat Suggestions?",
+ "enablegeneralsuggestions": "Enable General Suggestions?",
+ "encum": "Encum",
+ "encumbrance": "Encumbrance",
+ "encumbrancecapacity": "Encumbrance Capacity",
+ "engaged": "Engaged",
+ "entertainment": "Entertainment",
+ "equipment": "Equipment",
+ "example:": "Example: 1b 1g",
+ "exampletext": "b -> Blue = Boost,
blk -> BLacK = Setback,
g -> Green = Ability,
y -> Yellow = Proficiency,
p-> Purple = Difficulty,
r -> Red = Challenge,
s = Success, f = Failure,
a = Advantage, t = Threat",
+ "expectedsessionstocomplete:": "Expected sessions to complete:",
+ "extreme": "Extreme",
+ "eyes:": "Eyes:",
+ "factions:": "What are the major factions and organizations in the setting, and what are their objectives?:",
+ "failure": "Failure",
+ "farm": "Farm",
+ "fear:": "Fear:",
+ "fearcheck": "Fear Check?",
+ "features:": "Features:",
+ "flaw:": "Flaw:",
+ "foodstuffs": "Foodstuffs",
+ "forceplayerupdate": "Force Player Update",
+ "fore": "Fore",
+ "gender:": "Gender:",
+ "generalinfo": "General Info",
+ "generalinformation": " General Information ",
+ "generalskills": "General Skills",
+ "genesysrpg": "Genesys RPG System",
+ "gmdicepool": "GM Dice Pool",
+ "gmresources": "GM Resources",
+ "groupcontacts": "Group Contacts",
+ "groupcredits:": "Group Money:",
+ "groupdetails": "Group Details",
+ "groupdetailstitle": " Group Motivations ",
+ "groupexpenses:": "Group Expenses:",
+ "groupname:": "Group Name:",
+ "groupobligations": "Group Obligations",
+ "grouppossessions": "Group Possessions",
+ "groupresources": "Group Resources",
+ "groupsavings:": "Group Savings:",
+ "groupsheet": "Group Sheet",
+ "grouptasks": "Group Tasks",
+ "gunnery": "Gunnery",
+ "Gunnery": "Gunnery",
+ "gunneryagi": "Gunnery (Agi)",
+ "hair:": "Hair:",
+ "handling": "Handling",
+ "hardpoints": "Hard Points",
+ "hardpoints:": "Hard Points:",
+ "heal": "Heal",
+ "height:": "Height:",
+ "hermit": "Hermit",
+ "hide": "Hide",
+ "homestead": "Homestead",
+ "homesteadname:": "Homestead Name:",
+ "hook:": "Hook:",
+ "hp": "HP",
+ "hulltrauma": "Hull Trauma",
+ "hulltypeclass:": "Hull Type/Class:",
+ "hyperdriveprimclass:": "Hyperdrive Primary Class:",
+ "hyperdrivesecondclass:": "Hyperdrive Backup Class:",
+ "ifknown": "(if known)",
+ "illicitmaterials": "Illicit Materials",
+ "infiltrator": "Infiltrator",
+ "initiative": "Initiative",
+ "instructor": "Instructor",
+ "intellect": "Intellect",
+ "isitcareer": "Is it in your Career?",
+ "iteminventory": " Item Inventory ",
+ "itemss:": "Item(s):",
+ "keyitems:": "Key Items:",
+ "knowledge": "Knowledge",
+ "knowledgeint": "Knowledge (Int)",
+ "knowledgeskills": "Knowledge Skills",
+ "leadership": "Leadership",
+ "Leadership": "Leadership",
+ "leadershippre": "Leadership (Pr)",
+ "legal": "Legal?",
+ "light": "Players",
+ "location": "Location",
+ "location:": "Location:",
+ "long": "Long",
+ "lore": "Lore",
+ "Lore": "Lore",
+ "loreint": "Lore (Int)",
+ "lowtech": "Low Tech",
+ "magicskills": "Magic Skills",
+ "magnitude:": "Magnitude:",
+ "major": "Major",
+ "makemodel": "Make / Model",
+ "makemodel:": "Make / Model:",
+ "manufacturer:": "Manufacturer:",
+ "max": "Max",
+ "maxaltitude:": "Maximum Altitude:",
+ "maybe": "Maybe?",
+ "Mechanics": "Mechanics",
+ "mechanics": "Mechanics",
+ "mechanicsint": "Mechanics (Int)",
+ "medecine": "Medecine",
+ "Medecine": "Medecine",
+ "medecineint": "Medicine (Int)",
+ "medic": "Medic",
+ "medium": "Medium",
+ "meetingcenter": "Meeting Center",
+ "melee": "Melee",
+ "Melee": "Melee",
+ "meleelight": "Melee - Light (Br)",
+ "MeleeLight": "Melee - Light (Br)",
+ "meleeheavy": "Melee - Heavy (Br)",
+ "MeleeHeavy": "Melee - Heavy (Br)",
+ "meleeshort": "Melee",
+ "meleebr": "Melee (Br)",
+ "meleelightbr": "Melee (Light) (Br)",
+ "meleeheavybr": "Melee (Heavy) (Br)",
+ "mercenarysoldier": "Mercenary Soldier",
+ "metals": "Metals",
+ "midtech": "Mid Tech",
+ "mine": "Mine",
+ "minerals": "Minerals",
+ "minion": "Minion",
+ "miniongroupsize:": "Minion Group Size:",
+ "minionrivalnemesis": "(Minion, Rival, or Nemesis)",
+ "minor": "Minor",
+ "miscinfo": "Misc Info",
+ "missioncontacts:": "Mission Contacts:",
+ "missiondetails": "Mission Details",
+ "missionobjectives:": "Mission Objectives:",
+ "missiontasknumber:": "Mission/Task Number:",
+ "missiontype:": "Mission Type:",
+ "modder": "Modder",
+ "moderate": "Moderate",
+ "modifications": "Modifications",
+ "modifiers": "Modifiers",
+ "modifiers:": "Modifiers:",
+ "mods": "Mods",
+ "money:": "Money:",
+ "morality": "Morality",
+ "morality:": "Morality:",
+ "moreinfo": "For more information on this version visit:",
+ "motivations": "Motivations",
+ "name": "Name",
+ "name:": "Name:",
+ "navicomputer:": "Navicomputer:",
+ "navigator": "Navigator",
+ "needhelp": "Need Help?",
+ "negotiation": "Negotiation",
+ "Negotiation": "Negotiation",
+ "negotiationpr": "Negotiation (Pr)",
+ "nemesis": "Nemesis",
+ "new": "New",
+ "no": "No",
+ "noinprogress": "No - In Progress",
+ "none": "None",
+ "nonostarted": "No - Not Started",
+ "noskill": "No Skill",
+ "notablefeatures": "Notable Features",
+ "notes": " Notes ",
+ "notes:": "Notes:",
+ "npc": "NPC",
+ "npcinfo": "NPC Info",
+ "npclist": "NPC List",
+ "npcname": "NPC Name",
+ "npcroll:": "NPC Roll:",
+ "npcs": "NPCs",
+ "npcsheet": "NPC Sheet",
+ "npctitle": " NPC ",
+ "npctype:": "NPC Type:",
+ "number": "Number",
+ "numberofupgrades:": "Number of Upgrades:",
+ "off": "Off",
+ "on": "On",
+ "operating": "Operating",
+ "operatingint": "Operating (Int)",
+ "option": "Option",
+ "other": "Other",
+ "othergear": "Other Gear",
+ "otherinformations": "Other Information",
+ "otherskills": "Other Skills",
+ "overview:": "Overview:",
+ "page:": "Page:",
+ "partycareerskill:": "Party Career Skill:",
+ "passengername": "Passenger Name",
+ "passengers": "Passengers",
+ "passive": "Passive",
+ "pc": "PC",
+ "peacekeeper": "Peace Keeper",
+ "perception": "Perception",
+ "Perception": "Perception",
+ "perceptioncun": "Perception (Cun)",
+ "performer": "Performer",
+ "personalarmor": "Armor",
+ "personalgear": "Personal Gear",
+ "pettycash:": "Petty Cash:",
+ "pickup": "Pickup",
+ "pilotecopiloteetc": "(Pilot, Co-pilot, Engineer)",
+ "Piloting": "Piloting",
+ "piloting": "Piloting",
+ "pilotingag": "Piloting (Ag)",
+ "planet:": "Planet:",
+ "planetary": " Vehicle ",
+ "planetaryvehiculecritical": "Vehicle Critical",
+ "planetaryvehiculedetails": "Vehicle Details",
+ "player:": "Player:",
+ "playergroupsheet": " Group Information ",
+ "playername": "Player Name:",
+ "port": "Port",
+ "positionrole:": "Position/Role:",
+ "powers": "Powers",
+ "powername": "Power Name",
+ "powersummary": "Power Summary",
+ "presence": "Presence",
+ "primal": "Primal",
+ "primalcun": "Primal (Cun)",
+ "qualities:": "Qualities:",
+ "quantity": "Quantity",
+ "ranch": "Ranch",
+ "range": "Range",
+ "range:": "Range:",
+ "ranged": "Ranged",
+ "rangedheavy": "Ranged - Heavy",
+ "rangedag": "Ranged (Ag)",
+ "Ranged - Heavy": "Ranged - Heavy",
+ "rangedheavyag": "Ranged - Heavy (Ag)",
+ "rangedlight": "Ranged - Light",
+ "Ranged - Light": "Ranged - Light",
+ "rangedlightag": "Ranged - Light (Ag)",
+ "rangeskill": "Range/Skill",
+ "rank": "Rank",
+ "rank:": "Rank:",
+ "rarity": "Rarity",
+ "rarity:": "Rarity:",
+ "rebelbase": "Base Info",
+ "rebelbasename:": "Base Name:",
+ "recruit": "Recruit",
+ "repair": "Repair",
+ "resilience": "Resilience",
+ "Resilience": "Resilience",
+ "resiliencebr": "Resilience (Br)",
+ "restricted:": "Restricted:",
+ "results": "Results",
+ "retail": "Retail",
+ "rewardgiven:": "Rewards Given:",
+ "rewards": "Rewards",
+ "rewardss": "Reward(s)",
+ "ridingag": "Riding (Ag)",
+ "riding": "Riding",
+ "Riding": "Riding",
+ "ridingbeastdetails": "Riding Beast Details",
+ "rival": "Rival",
+ "role": "Role",
+ "rollcritical": "Roll Critical",
+ "rolldestiny": "Roll Destiny",
+ "rune": "Rune",
+ "runeint": "Rune (Int)",
+ "safehouse": "Safe House",
+ "sensorrange:": "Sensor Range:",
+ "service": "Service",
+ "setting": "Setting",
+ "setting:": "Setting:",
+ "settings": " Settings ",
+ "setting-speciesdescription:": "Description",
+ "setting-speciesname:": "Name",
+ "settinginfo": "Genre/Setting Tropes and Themes",
+ "settingtitle": "Setting Worksheet",
+ "settingtitle2": " Setting Worksheet ",
+ "settingtitle-setting": "Setting",
+ "settingtitle-faction": "Factions and Organizations",
+ "settingtitle-genre": "Genre/Setting Tropes and Themes",
+ "settingtitle-movers": "Movers and Shakers",
+ "settingtitle-skills": "Setting Specific Skills",
+ "settingtitle-species": "Major Species Types",
+ "setting-speciesdescription": "Description",
+ "settingtitle-tech": "Tech Level",
+ "setup:": "Setup:",
+ "shadow": "Shadow",
+ "shakers:": "Who are the major personalities in the setting, and what are their objectives?:",
+ "sharedresources": " Shared Resources ",
+ "shipscomplement:": "Ship's Complement:",
+ "short": "Short",
+ "showskillhide": "Show Hide Skill Options",
+ "showsuggestionsbutton": "Show Suggestions Button",
+ "signatureablities": "Signature Abilities",
+ "silhouette": "Silhouette",
+ "skill": "Skill",
+ "skill:": "Skill:",
+ "skilllist": "Skill List",
+ "skillname": "Skill Name",
+ "skills": "Skills",
+ "skillstitle": " Skills ",
+ "skillstalentsweaponspowers": " Weapons, Skills, Talents & Powers ",
+ "skillsuggestions": "Skill Suggestions",
+ "skillsuggestionsdisplay": "Skill Suggestions Display",
+ "skulduggery": "Skulduggery",
+ "Skulduggery": "Skulduggery",
+ "skulduggerycun": "Skulduggery (Cun)",
+ "soak": "Soak",
+ "socialskills": "Social Skills",
+ "soldier": "Soldier",
+ "spacestation": "Space Station",
+ "spacevehiculedetails": "Space Vehicle Details",
+ "special:": "Special:",
+ "specialization": "Specialization",
+ "specializationattached": "Specialization attached?",
+ "species:": "Archetype/Species:",
+ "specificdetails": "Specific Details",
+ "speed": "Speed",
+ "spendingsuggestions": "Spending Suggestions",
+ "spy": "Spy",
+ "starboard": "Starboard",
+ "starfighterace": "Starfighter Ace",
+ "starship": " Spaceship ",
+ "starshipcritical": "Starship Critical",
+ "stats": "Stats",
+ "stealth": "Stealth",
+ "Stealth": "Stealth",
+ "stealthag": "Stealth (Ag)",
+ "storypointpool": "Story Point Pool",
+ "strain": "Strain",
+ "streetwise": "Streetwise",
+ "Streetwise": "Streetwise",
+ "streetwisecun": "Streetwise (Cun)",
+ "strength:": "Strength:",
+ "strenghdetails:": "Strength Details:",
+ "success": "Success",
+ "summary": "Summary",
+ "survival": "Survival",
+ "Survival": "Survival",
+ "survivalcun": "Survival (Cun)",
+ "survivalist": "Survivalist",
+ "syncpoolgm": "Sync Pool with GM",
+ "sysstrain": "Sys Strain",
+ "talentsandabilities": "Talents & Abilities",
+ "talentsandspecialabilities": "Talents and Special Abilities",
+ "task:": "Task:",
+ "terrain:": "Terrain:",
+ "threshold": "Threshold",
+ "tier": "Tier",
+ "tier:": "Tier:",
+ "timeshandled:": "Times Handled:",
+ "timeshandledstrengh:": "Times Handled (Strength):",
+ "timeshandledweakness:": "Times Handled (Weakness):",
+ "timestriggered:": "Times Triggered:",
+ "threat": "Threat",
+ "tone:": "Tone:",
+ "toolname": "Tool Name",
+ "tools": "Tools",
+ "totalxp": "Total XP:",
+ "trainingcamp": "Training Camp",
+ "triumph": "Triumph",
+ "tropesadd:": "What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:",
+ "tropesexclude:": "What Tropes/Themes are you excluding?:",
+ "tropessubvert:": "What Tropes/Themes are you subverting?:",
+ "type": "Type",
+ "type:": "Type:",
+ "upgrade": " Upgrade:",
+ "upgrades": "Upgrades",
+ "upgradetype:": "Upgrade Type:",
+ "usedarkside": "Use GM Story Point →",
+ "uselight": "← Use Player Story Point",
+ "value": "Value",
+ "value:": "Value:",
+ "vehiculesheet": "Vehicle Sheet",
+ "vehiculetypemodel:": "Vehicle Type/Model:",
+ "verse": "Verse",
+ "versepre": "Verse (Pre)",
+ "viewattachments": "View Attachments",
+ "viewupgrades": "View Upgrades",
+ "vigilance": "Vigilance",
+ "Vigilance": "Vigilance",
+ "vigilanceifunexpected": "Vigilance (if unexpected):",
+ "vigilancewill": "Vigilance (Will)",
+ "visitforum:": "Visit the forum:",
+ "visitwiki:": "Visit the wiki:",
+ "wanted": "Wanted?",
+ "weaknessdetails:": "Weakness Details:",
+ "weapon": "Weapon",
+ "weaponname": "Weapon Name",
+ "weapons": "Weapons",
+ "weapontype:": "Weapon Type:",
+ "whatkindofslot": "What kind of Initiative Slot?",
+ "whispergm": "Whisper GM",
+ "willpower": "Willpower",
+ "wounds": "Wounds",
+ "world:": "World:",
+ "xpcost": "XP Cost",
+ "xpcost:": "XP Cost:",
+ "yes": "Yes",
+ "yescompleted": "Yes - Completed",
+ "yesfailed": "Yes - Failed"
+}
\ No newline at end of file