diff --git a/Palladium Megaverse/palladium_megaverse.html b/Palladium Megaverse/palladium_megaverse.html index cf43d01d97..f7736a29f0 100644 --- a/Palladium Megaverse/palladium_megaverse.html +++ b/Palladium Megaverse/palladium_megaverse.html @@ -133,10 +133,6 @@ Palladium Megaverse© Character Sheet
Charm/Impress
% - -
Charm/Impress
- % - @@ -195,6 +191,16 @@ Palladium Megaverse© Character Sheet
+ + + + + + + + + +
H.F.
Initiative
Perception
@@ -222,6 +228,15 @@ Palladium Megaverse© Character Sheet
minutes + + + + + + + + +
Leaping Distance
feet up?feet out?
@@ -516,165 +531,74 @@ Palladium Megaverse© Character Sheet

Combat

- -

Quick Combat Reference

+ +

Ancient Weapon Proficencies

-
- - - - - - -
Initiative:
-
-
- - - - - - - - - - - - - -
Strike:
Ranged Strike:
Dodge:
-
-
- - - - - - - - - - - - - -
Damage:
Ranged Damage:
Parry:
-
-
- - - - - - - - - - - - - -
Roll
Pull Punch:
Disarm:
-
-
+
+ + + + + + + + + + + + + + + + + + + + + + + +
Weapon
Strike
Parry
Damage
Range
Reach
+
- -

Saves

+ +

Modern Weapon Proficencies

-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Magic: Circles (16)
Magic: Fumes (14)
Magic: Ritual (16)
Magic: Spells (12)
Magic: Wards (14)
Pain (16)
Electrocution (14)
Horror Factor
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Extreme Temp (14)
Harmful Drugs (15)
Toxins: Lethal (14)
Toxins: non-Lethal (16)
Insanity (12)
Psionics ()
Soul Drinking (14)
Coma/Daeth
-
-
+
+ + + + + + + + + + + + + + + + + + + + + +
Weapon
Strike
Damage
Range
Rate
Payload
+
-

Combat Skill

+

Hand to Hand Combat Skill

@@ -696,337 +620,341 @@ Palladium Megaverse© Character Sheet
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# of Attacks
Initiative
Damage
Strike
Gun Strike
Gun Damage
Parry
Dodge
Auto Dodge
Roll
Pull Punch
Disarm
Maintain Balance
Back Flip
%
Leap
ft up ?ft out ?
Death
Knockout
Critical
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Number of Attacks
Initiative
Strike
Damage
Parry
Dodge
Auto Dodge
Roll w Punch/Impact
Pull Punch
Disarm
Entangle
+ + + + + + + + + + + + + +
Knockout/Stun
Critical Strike
Death Blow
+
+
+ +
+
-
- -

General Combat Maneuvers

+
+ +

Basic Combat Maneuvers

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Jump Kick
1d10
Flying Jump Kick
1d10
Flying Reverse Turning Kick
2d6
Body Block/Tackle
1d4
plus knockdown
Pin/Incapacitate
Automatic Body Flip/Throw
Critical Body Flip/Throw
Dropkick
(no Dodge or Strike +)
Reverse Turn Kick
(no Dodge or Strike +)
Combination Parry/Attack
(no Parry +)
Power Block/Parry
(no Strike or Damage +)
Combination Grab/Kick
(Critical Strike)
+
+
+ + + + + + + + + + + + + + + + + + + + + +
Body Block/Tackle
Body Flip/Throw
Elbow/Forearm
Kick
+
+
+ + + + + + + + + + + + + + + + + + + + + + + +
Knee
Punch
Power Punch
(Costs 2 attacks)
Power Kick
(Costs 2 attacks)
+
+
-
- -

Hand Strikes

+
+ +

Martial Combat Maneuvers

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Backhand
1d6
Body Flip
1d6
Claw Hand
1d6
Dbl-Fist
1d4
Dbl-Knuckle
1d8
Fore-Knuckle
1d8
Knife Hand
2d4
Palm Strike
1d6
Punch
1d4
Roundhouse Punch
1d8
Uppercut
1d8
Power
x2
=2 APM
+
+
+ +

Hand Strikes

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Backhand
Claw Hand
Double-Fist
Double-Knuckle
Fore-Knuckle
Knife Hand
Palm Strike
Roundhouse Punch
Uppercut
+
+
+ +

Foot Strikes

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Axe Kick
Backward Sweep
Crescent Kick
Leap Kick
(Costs 2 attacks)
Roundhouse Kick
Snap Kick
Trip/Leg Hook
Wheel Kick
+
+
-
-
- -

Foot Strikes

-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Axe Kick
1d10
Backward Sweep
Knockdown
Crescent Kick
1d10
Kick
1d8
Roundhouse Kick
2d6
Snap Kick
1d6
Trip/Leg Hook
1d6
Wheel Kick
1d10
Power
x2
(=2 APM)
-
+
+
+
+
+
+ +

Saves

+
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Magic: Circles (16)
Magic: Fumes (14)
Magic: Ritual (16)
Magic: Spells (12)
Magic: Wards (14)
Pain (16)
Electrocution (14)
Horror Factor
-
-
-
- -

Other Strikes

-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Elbow
1d6
Forearm
1d6
Knee
1d6
Holds
Varies
Choke
1d6
to HP!
-
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Extreme Temp (14)
Harmful Drugs (15)
Toxins: Lethal (14)
Toxins: non-Lethal (16)
Insanity (12)
Psionics ()
Soul Drinking (14)
Coma/Daeth
@@ -1129,8 +1057,10 @@ Palladium Megaverse© Character Sheet
-
-Sheet created by John W. https://app.roll20.net/users/492849/john-w +
+Sheet created by John W. https://app.roll20.net/users/492849/john-w +
+With updates by Phillip G. https://app.roll20.net/users/239016/phillip-g
Copyright 2013 Palladium Books Inc. Megaverse© is a registered trademark of Palladium.