New translations translation.json (Spanish)

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roll20deploy
2023-06-15 05:31:09 -04:00
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{
"character": "Personaje",
"ship": "Nave",
"character": "Character",
"ship": "Ship",
"xeno": "Xeno",
"hostile": "Hostil",
"personal-agenda-u": "Motivación",
"personal-agenda-place": "Motivación",
"character-name-u": "Nombre del personaje",
"character-name-place": "Nombre del personaje",
"talents-u": "Talentos",
"talent-one-name.place": "Nombre talento 1",
"talent-one-description.place": "Descripción talento 1",
"talent-two-name.place": "Nombre talento 2",
"talent-two-description.place": "Descripción talento 2",
"talent-three-name.place": "Nombre talento 3",
"talent-three-description.place": "Descripción talento 3",
"talent-four-name.place": "Nombre talento 4",
"talent-four-description.place": "Descripción talento 4",
"talent-five-name.place": "Nombre talento 5",
"talent-five-description.place": "Descripción talento 5",
"talent-six-name.place": "Nombre talento 6",
"talent-six-description.place": "Descripción talento 6",
"talent-seven-name.place": "Nombre talento 7",
"talent-seven-description.place": "Descripción talento 7",
"talent-eight-name.place": "Nombre talento 8",
"talent-eight-description.place": "Descripción talento 8",
"career-u": "Profesión",
"career-place": "Profesión",
"relationships-u": "Relaciones",
"buddy-u": "Colega: ",
"hostile": "Hostile",
"personal-agenda-u": "Personal Agenda",
"personal-agenda-place": "Personal Agenda",
"character-name-u": "Character Name",
"character-name-place": "Character Name",
"talents-u": "Talents",
"talent-one-name.place": "Talent one name",
"talent-one-description.place": "Talent one description",
"talent-two-name.place": "Talent two name",
"talent-two-description.place": "Talent two description",
"talent-three-name.place": "Talent three name",
"talent-three-description.place": "Talent three description",
"talent-four-name.place": "Talent four name",
"talent-four-description.place": "Talent four description",
"talent-five-name.place": "Talent five name",
"talent-five-description.place": "Talent five description",
"talent-six-name.place": "Talent six name",
"talent-six-description.place": "Talent six description",
"talent-seven-name.place": "Talent seven name",
"talent-seven-description.place": "Talent seven description",
"talent-eight-name.place": "Talent eight name",
"talent-eight-description.place": "Talent eight description",
"career-u": "Career",
"career-place": "Career",
"relationships-u": "Relationships",
"buddy-u": "Buddy: ",
"rival-u": "Rival: ",
"roll-buttons-u": "Botones para tiradas",
"roll-buttons-u": "Roll Buttons",
"1d3-u": "1d3",
"1d6-u": "1d6",
"12d6d3-u": "2d6",
"2d6-u": "2d6",
"3d6-u": "3d6",
"d66-u": "d66",
"panic-u": "Pánico",
"panic-desc": "Si la Tensión se vuelve insoportable, podrías estallar y sufrir un ataque de pánico. Tira un D6, súmale tu NIVEL DE TENSIÓN actual y consulta el resultado en la tabla que aparece en el reglamento.",
"initiative-card-u": "Iniciativa: Carta",
"initiative-card-desc": "Iniciativa: Botón para introducir tu carta de iniciativa robada. Asegúrate de seleccionar tu ficha (token) antes de tirar para asignar automáticamente la iniciativa.",
"initiative-dice-u": "Iniciativa: Dados",
"initiative-dice-desc": "Iniciativa: Botón para tirar por tu iniciativa. La DM puede pedirte que cambies los dados tirados en la pestaña de configuración. Asegúrate de seleccionar tu ficha (token) antes de tirar para asignar automáticamente la iniciativa.",
"base-dice-u": "Dados Básicos",
"base": "Básicos",
"stress-dice-u": "Dados de Tensión",
"stress": "Tensión",
"stress-level-u": "Nivel de Tensión",
"close-combat-u": "Combate cuerpo a cuerpo",
"experience-points-u": "Puntos de experiencia",
"health-u": "Vitalidad",
"heavy-machinery-u": "Maquinaria pesada",
"strength-u": "Fortaleza",
"stamina-u": "Aguante",
"make-roll-secret-u": "Tirada secreta",
"secret-roll-u": "Secreta",
"story-points-u": "Puntos de trama",
"radiation-u": "Radiación",
"ranged-combat-u": "Combate a distancia",
"observation-u": "Observación",
"tiny-items-u": "Objetos diminutos",
"odds-and-ends-place": "Chismes",
"mobility-u": "Movilidad",
"skill-xeno-desc": "Las tiradas de habilidad de los Hostiles utilizan sólo el nivel de habilidad,\npor favor, asegúrate de que los atributos de la pestaña Personaje\nestén todos a 0 para los Hostiles.",
"agility-u": "Agilidad",
"attributes-u": "Atributos",
"wits-u": "Intelecto",
"survival-u": "Supervivencia",
"critical-injuries-u": "Heridas críticas",
"critical-injuries-place": "Heridas críticas",
"piloting-u": "Pilotar",
"comtech-u": "Computadoras",
"Comtech-u": "Computadoras",
"signature-item-u": "Objeto personal",
"signature-item-place": "Objeto personal",
"command-u": "Mando",
"empathy-u": "Empatía",
"medical-aid-u": "Medicina",
"gear-u": "Equipo",
"item-place": "Objeto",
"item-1-place": "Objeto 1",
"item-2-place": "Objeto 2",
"item-3-place": "Objeto 3",
"item-4-place": "Objeto 4",
"item-5-place": "Objeto 5",
"item-6-place": "Objeto 6",
"item-7-place": "Objeto 7",
"item-8-place": "Objeto 8",
"conditions-u": "Estados",
"starving-u": "Hambriento",
"dehydrated-u": "Deshidratado",
"exhausted-u": "Exhausto",
"freezing-u": "Congelado",
"manipulation-u": "Manipulación",
"armor-u": "Blindaje",
"encumbrance-u": "Capacidad de carga",
"encumbrance-u-abbr": "CARGA",
"weapons-u": "Armas",
"weapon-one-name-place": "Nombre arma 1",
"weapon-two-name-place": "Nombre arma 2",
"weapon-three-name-place": "Nombre arma 3",
"weapon-four-name-place": "Nombre arma 4",
"weapon-five-name-place": "Nombre arma 5",
"weapon-six-name-place": "Nombre arma 6",
"attack-u": "Ataque",
"bonus-u": "Bonificación",
"damage-u": "Daño",
"engaged-u": "Interacción",
"short-u": "Corto",
"medium-u": "Medio",
"long-u": "Largo",
"extreme-u": "Extremo",
"range-u": "Alcance",
"use-close-combat-title": "Combate cuerpo a cuerpo",
"panic-u": "Panic",
"panic-desc": "Tension that grows too strong can explode into a wild panic; Panic roll is a D6 plus your current Stress level. Read results from the table in the Player manual.",
"initiative-card-u": "Initiative: Card",
"initiative-card-desc": "Initiative: Card button to enter your drawn intitiative card. Make sure you select your token before rolling to automatically assign the initivative.",
"initiative-dice-u": "Initiative: Dice",
"initiative-dice-desc": "Initiative: Dice button to roll for your initiative, the GM may ask you to change the dice rolled in the configuraiton tab. Make sure you select your token before rolling to automatically assign the initivative.",
"base-dice-u": "Base Dice",
"base": "Base",
"stress-dice-u": "Stress Dice",
"stress": "Stress",
"stress-level-u": "Stress Level",
"close-combat-u": "Close Combat",
"experience-points-u": "Experience Points",
"health-u": "Health",
"heavy-machinery-u": "Heavy Machinery",
"strength-u": "Strength",
"stamina-u": "Stamina",
"make-roll-secret-u": "Make Roll Secret",
"secret-roll-u": "Secret",
"story-points-u": "Story Points",
"radiation-u": "Radiation",
"ranged-combat-u": "Ranged Combat",
"observation-u": "Observation",
"tiny-items-u": "Tiny Items",
"odds-and-ends-place": "odds and ends",
"mobility-u": "Mobility",
"skill-xeno-desc": "Skill rolls for Hostiles uses only the skill level,\nplease ensure that the Character tab attributes\nare all set to 0 for Hostiles.",
"agility-u": "Agility",
"attributes-u": "Attributes",
"wits-u": "Wits",
"survival-u": "Survival",
"critical-injuries-u": "Critical Injuries",
"critical-injuries-place": "Critical Injuries",
"piloting-u": "Piloting",
"comtech-u": "Comtech",
"Comtech-u": "Comtech",
"signature-item-u": "Signature Item",
"signature-item-place": "Signature Item",
"command-u": "Command",
"empathy-u": "Empathy",
"medical-aid-u": "Medical Aid",
"gear-u": "Gear",
"item-place": "Item",
"item-1-place": "Item 1",
"item-2-place": "Item 2",
"item-3-place": "Item 3",
"item-4-place": "Item 4",
"item-5-place": "Item 5",
"item-6-place": "Item 6",
"item-7-place": "Item 7",
"item-8-place": "Item 8",
"conditions-u": "Conditions",
"starving-u": "Starving",
"dehydrated-u": "Dehydrated",
"exhausted-u": "Exhausted",
"freezing-u": "Freezing",
"manipulation-u": "Manipulation",
"armor-u": "Armor",
"encumbrance-u": "Encumbrance",
"encumbrance-u-abbr": "ENC",
"weapons-u": "Weapons",
"weapon-one-name-place": "Weapon one name",
"weapon-two-name-place": "Weapon two name",
"weapon-three-name-place": "Weapon three name",
"weapon-four-name-place": "Weapon four name",
"weapon-five-name-place": "Weapon five name",
"weapon-six-name-place": "Weapon six name",
"attack-u": "Attack",
"bonus-u": "Bonus",
"damage-u": "Damage",
"engaged-u": "Engaged",
"short-u": "Short",
"medium-u": "Medium",
"long-u": "Long",
"extreme-u": "Extreme",
"range-u": "Range",
"use-close-combat-title": "Close combat",
"cc-title": "CC",
"use-ranged-combat-title": "Combate a distancia",
"rc-title": "CD",
"comment-desc-notes-place": "Comentario/descripción/notas...",
"consumables-u": "Suministros",
"consumable-u": "Suministro consumible",
"supplyroll-u": "Tirada de suministro",
"air-u": "Aire",
"food-u": "Comida",
"power-u": "Energía",
"water-u": "Agua",
"building-betterworlds-u": "\"Construimos mundos mejores\"",
"template-bonus-u": "Bonificación: ",
"template-dice-u": "Dados: ",
"template-damage-u": "Daño: ",
"none-place": "Ninguno",
"weight-u": "Peso",
"weight-u-abbr": "PESO",
"pack-mule-u": "Porteador",
"overencumbered-u": "Sobrecarga",
"overencumbered-title": "Puedes acarrear temporalmente hasta el doble de tu capacidad de carga habitual (es decir, tantos objetos como tu FORTALEZA x 4). Si estás sobrecargado de este modo, debes efectuar una tirada de MOVILIDAD cada vez que quieras correr o arrastrarte en un asalto de combate (consultar reglamento). Si fallas esta tirada, debes soltar lo que llevas o renunciar al movimiento.",
"overloaded-u": "Sobrecargado",
"overloaded-title": "Si acarreas más del doble de tu capacidad de carga habitual, estás sobrecargado y no puedes moverte.",
"internal-modules-u": "MÓDULOS INTERNOS",
"ship-name-u": "Nombre",
"ship-manufacturer-u": "Fabricante",
"ship-ai-u": "IA",
"ship-crew-u": "Tripulación",
"ship-passengers-u": "Pasajeros",
"ship-length-u": "Eslora",
"ship-ftl-rating-u": "Factor MRL",
"ship-signature-u": "Señal",
"ship-thrusters-u": "Propulsión",
"ship-hull-u": "Casco",
"ship-armor-u": "Blindaje",
"clear": "Limpiar",
"hullpoints-missing": "No se han introducido puntos de casco",
"ships-log-u": "REGISTRO DE VUELO",
"date": "Fecha",
"location": "Ubicación",
"size-u": "Tamaño",
"size-u-desc": "Tamaño",
"min-comp-dmg-u": "DAÑOS LEVES EN COMPONENTES",
"effect-u": "EFECTO",
"maj-comp-dmg-u": "DAÑOS GRAVES EN COMPONENTES",
"upgrades-u": "MEJORAS",
"armaments-u": "ARMAMENTO",
"armament1-name-place": "Nombre armamento I",
"armament2-name-place": "Nombre armamento II",
"armament3-name-place": "Nombre armamento III",
"armament4-name-place": "Nombre armamento IV",
"armament5-name-place": "Nombre armamento V",
"armament6-name-place": "Nombre armamento VI",
"max-range-u": "Alcance máximo",
"range-contact-u": "Contacto",
"ranged-combat-abbr-u": "CD",
"use-ranged-combat-title": "Ranged combat",
"rc-title": "RC",
"comment-desc-notes-place": "Comment/description/notes...",
"consumables-u": "Consumables",
"consumable-u": "Consumable",
"supplyroll-u": "Supply roll",
"air-u": "Air",
"food-u": "Food",
"power-u": "Power",
"water-u": "Water",
"building-betterworlds-u": "\"Building Better Worlds\"",
"template-bonus-u": "Bonus: ",
"template-dice-u": "Dice: ",
"template-damage-u": "Damage: ",
"none-place": "None",
"weight-u": "Weight",
"weight-u-abbr": "WT",
"pack-mule-u": "Pack mule",
"overencumbered-u": "Over-encumbered",
"overencumbered-title": "You can temporarily carry up to twice your normal encumbrance limit, i.e. STRENGTH x 4 items. If over-encumbered, you must make a MOBILITY roll when you want to run or crawl in a Round of combat (see page 89). If you fail, you must either drop what you are carrying, or stay put.",
"overloaded-u": "Overloaded",
"overloaded-title": "If you carry more that twice your normal encumbrance limit, you are overloaded and cannot move. ",
"internal-modules-u": "INTERNAL MODULES",
"ship-name-u": "Name",
"ship-manufacturer-u": "Manufacturer",
"ship-ai-u": "AI",
"ship-crew-u": "Crew",
"ship-passengers-u": "Passengers",
"ship-length-u": "Length",
"ship-ftl-rating-u": "FTL Rating",
"ship-signature-u": "Signature",
"ship-thrusters-u": "Thrusters",
"ship-hull-u": "Hull",
"ship-armor-u": "Armor",
"clear": "Clear",
"hullpoints-missing": "No hull points entered",
"ships-log-u": "SHIP'S LOG",
"date": "Date",
"location": "Location",
"size-u": "Size",
"size-u-desc": "Size",
"min-comp-dmg-u": "MINOR COMPONENT DAMAGE",
"effect-u": "EFFECT",
"maj-comp-dmg-u": "MAJOR COMPONENT DAMAGE",
"upgrades-u": "UPGRADES",
"armaments-u": "ARMAMENTS",
"armament1-name-place": "Armament I name",
"armament2-name-place": "Armament II name",
"armament3-name-place": "Armament III name",
"armament4-name-place": "Armament IV name",
"armament5-name-place": "Armament V name",
"armament6-name-place": "Armament VI name",
"max-range-u": "Max Range",
"range-contact-u": "Contact",
"ranged-combat-abbr-u": "RC",
"countermeasure-abbr-u": "CM",
"use-countermeasure-title": "Contramedida defensiva",
"gunner-ranged-u": "C. a distancia artillero",
"gunner-stress-u": "Tensión del artillero",
"target-range-u": "Distancia al objetivo",
"gunner-comment-desc-notes-place": "Nombre del artillero/comentario/descripción/notas...",
"template-success": "Éxito: ",
"template-stress": "Tensión: ",
"template-panic": "Pánico: ",
"template-bonus": "Bonificación: ",
"template-dice": "Dados: ",
"template-damage": "Daño: ",
"configuration": "Configuración",
"config-enable-encumbrance-desc": "Añade los campos # (cantidad), peso y carga a la lista de Equipo, así como una opción de Peso para las armas. Cada 4 artículos de comida o agua en la sección de suministros contará como 1 artículo.",
"config-enable-encumbrance": "Habilitar los pesos y la capacidad de carga calculada",
"changelog": "Registro de cambios",
"config-gearrepeatingonly": "Usar solo la sección de repetición para Equipo",
"config-gearrepeatingonly-desc": "Esto eliminará las filas estáticas 1 a 8 en la lista de Equipo y solo se basará en la adición de filas dinámicas. Habilitar esto no borrará ni eliminará los datos en las filas estáticas. Nótese bien, ¡las filas de la lista estática aún cuentan para el cálculo de la capacidad de carga! ",
"config-squareinput": "Utilizar campos de entrada más cuadrados",
"config-squareinput-desc": "Utilizar cuadrados con esquinas redondeadas en lugar de campos de entrada circulares. Cambiar esto no tiene ningún efecto en los datos de los campos, solo es decorativo.",
"config-spacebackground": "Utilizar fondo espacial.",
"config-spacebackground-desc": "Si se activa, el fondo será el espacio con estrellas. Si se desactiva, solamente será negro.",
"config-initiativedice": "Dados para tirar iniciativa",
"config-initiativedice-desc": "Cuando se tira para obtener la iniciativa como alternativa al robo de cartas, se puede seleccionar qué tamaño de dados se va a utilizar.",
"use-countermeasure-title": "Countermeasure",
"gunner-ranged-u": "Gunner Ranged",
"gunner-stress-u": "Gunner stress",
"target-range-u": "Target Range",
"gunner-comment-desc-notes-place": "Gunner name / Comment / Description / Notes...",
"template-success": "Success: ",
"template-stress": "Stress: ",
"template-panic": "Panic: ",
"template-bonus": "Bonus: ",
"template-dice": "Dice: ",
"template-damage": "Damage: ",
"configuration": "Configuration",
"config-enable-encumbrance-desc": "Adds fields Wt (weight), # (amount) and Enc (encumbrance) to the Gear list, as well as a Weight option for weapons. Every 4 items of Food or Water in the Consumables section will count as 1 item.",
"config-enable-encumbrance": "Enable weights and calculated encumbrance",
"changelog": "Change log",
"config-gearrepeatingonly": "Only use repeating section for Gear",
"config-gearrepeatingonly-desc": "This will remove the static 1 - 8 rows in the Gear list, and only rely on the addition of dynamic rows. Enabling this will not delete or remove the data in the static rows. NB, the static list rows still count towards the encumbrance calculation! ",
"config-squareinput": "Use squarer input boxes",
"config-squareinput-desc": "Use squares with rounded corners instead of the circular input fields. Changing this has no effect on the data in the fields, it is only decorative.",
"config-spacebackground": "Use space background",
"config-spacebackground-desc": "If enabled will set the background to space with stars, disabled just black colour.",
"config-initiativedice": "Dice to roll for initiative",
"config-initiativedice-desc": "When rolling for initiative as an alternative to drawing cards, you can select which size of dice to use.",
"dice-2d6": "2d6",
"dice-1d10": "1d10",
"dice-1d12": "1d12",
"dice-1d20": "1d20",
"config-panicdesc": "Incluir la descripción del efecto de Pánico en la tirada",
"config-panicdesc-desc": "Si está activada, incluirá la descripción del efecto de Pánico de la tirada específica.",
"tough-u": "Duro de pelar",
"config-healthcalculation": "Utilizar cálculo automático para Vitalidad",
"config-healthcalculation-desc": "La Vitalidad se calcula automáticamente utilizando el atributo Fortaleza y el talento Duro (casilla de verificación en la hoja). Únicamente se muestra el número de casillas de la barra de Vitalidad hasta la Vitalidad calculada.",
"config-enable-apirolls": "Habilitar las tiradas de la API",
"config-enable-apirolls-desc": "Si está activada, las tiradas utilizarán el script de la API para Alien RPG, permitiendo empujar las tiradas en el chat. El script tiene que ser añadido al juego, obviamente. ",
"config-optionalspinners": "Utilizar ruletas en los campos numéricos (flechas arriba y abajo)",
"config-optionalspinners-desc": "Cuando se activa, las flechas hacia arriba y hacia abajo (ruleta) aparecerán al pasar por encima de los campos numéricos, para así facilitar los pequeños aumentos o disminuciones (atributos excluidos). ",
"config-permanentmods": "Habilitar los modificadores de habilidad permanentes.",
"config-permanentmods-desc": "El equipo y los talentos pueden proporcionar modificadores permanentes a las habilidades, y algunas heridas también afectarán a las habilidades durante un periodo de tiempo. Si se añaden modificadores que se incluyan en todas las tiradas de habilidad de forma automática, no será necesario utilizar la ventana emergente de modificadores cada vez. La configuración de los modificadores permanentes aparecerá al pasar por encima del campo de entrada de la habilidad. Si está desactivado y algunos modificadores siguen activos, vuelve a activarlos y ponlos todos a 0.",
"species-name": "Nombre de la especie",
"stage": "Estadio",
"stealth": "Sigilo",
"combat": "Combate",
"speed": "Velocidad",
"skills": "Habilidades",
"special-abilities": "Capacidades especiales",
"cont-and-term": "Contención y eliminación",
"notes": "Notas",
"signature-attacks": "Ataques característicos",
"signature-attack-desc": "Los ataques característicos ahora siguen el botón de tiradas secretas.",
"random-signature-attack-desc": "Los ataques característicos ahora siguen el botón de tiradas secretas.",
"armor-vs-fire": "Blindaje: fuego",
"armor-vs": "Blindaje:",
"acid-splash": "Salpicadura de ácido",
"dice": "Dados",
"rolls": "Tiradas",
"signature-attack": "Ataque característico",
"random-attack-u": "Aleatorio",
"expand-u-abbr": "DESP.",
"collapse-u-abbr": "CON.",
"expand-all": "Desplegar todo",
"collapse-all": "Contraer todo",
"template-base-damage": "Daño:",
"base-damage-desc": "Daño. Se puede lograr daño adicional obteniendo seises por encima de una tirada exitosa (efectos extraordinarios)",
"extra-damage-desc": "Daño extra basado en los efectos extraordinarios (opcional)",
"copy": "Copiar",
"xeno-signature-dice": "Dados. Hará una tirada separada con D6 que se sumarán.",
"xeno-signature-base": "Dados básicos. Hará una tirada usando los dados básicos y contará los éxitos (resultado de 6 o iconos en forma de cruz).",
"xeno-signature-dmg": "Daño. La cantidad básica de daño que inflige el ataque. Se puede causar daño extra logrando efectos extraordinarios en la tirada de dados Básicos.",
"config-panicdesc": "Include panic effect description in roll",
"config-panicdesc-desc": "When enabled, this will include the description of the panic effect of the specific roll.",
"tough-u": "Tough",
"config-healthcalculation": "Use automatically calculated Health",
"config-healthcalculation-desc": "The health is calculated automatically using the Strength attribute and the Tough talent (checkbox on sheet). Only the number of health bar boxes up to the calculated health is shown.",
"config-enable-apirolls": "Enable API rolls",
"config-enable-apirolls-desc": "When enabled, rolls will be using the API script for Alien RPG, allowing for in-chat pushing of rolls. The script needs to be added to the game, obviously. ",
"config-optionalspinners": "Use spinners in number fields (up and down arrows)",
"config-optionalspinners-desc": "When enabled up and down arrows (spinner) will appear when hovering over number fields, to make small increases or decreases easier (attributes excempted). ",
"config-permanentmods": "Enable permanent skill modifiers.",
"config-permanentmods-desc": "Gear and talents may provide permanent modifiers to skills, and some injuries will also afect skills over a period of time. By adding modifiers that are included in all skill rolls automatically, there would be no need to use the modifier popup every time. The permanent modifier config will appear on hover over the skill input field. If disabled and some modifiers still active, re-enable and set all to 0.",
"species-name": "Species Name",
"stage": "Stage",
"stealth": "Stealth",
"combat": "Combat",
"speed": "Speed",
"skills": "Skills",
"special-abilities": "Special Abilities",
"cont-and-term": "Containment & Termination",
"notes": "Notes",
"signature-attacks": "Signature Attacks",
"signature-attack-desc": "Signature attacks now follow the Secret rolls button",
"random-signature-attack-desc": "Signature attacks now follow the Secret rolls button",
"armor-vs-fire": "Armor vs Fire",
"armor-vs": "Armor vs",
"acid-splash": "Acid splash",
"dice": "Dice",
"rolls": "Rolls",
"signature-attack": "Signature Attack",
"random-attack-u": "Random",
"expand-u-abbr": "EXP.",
"collapse-u-abbr": "COL.",
"expand-all": "Expand all",
"collapse-all": "Collapse all",
"template-base-damage": "Base dmg:",
"base-damage-desc": "Base damage. Additional damage can be achieved by rolling 6s (aka stunts).",
"extra-damage-desc": "Additional damage based on stunts (optional)",
"copy": "Copy",
"xeno-signature-dice": "Dice. This will make a separate roll with D6 that will be summed up.",
"xeno-signature-base": "Base dice. This will make a roll using base dice, and count the successes (6s or Crosshair icons).",
"xeno-signature-dmg": "Base damage. This is the base damage of the attack. It may be increased by achieving stunts in the Base dice roll.",
"xeno-abilities.place": "",
"xeno-contterm.place": "",
"xeno-notes.place": "",
"maximum-u-abbr": "Máx:",
"attribute-abbr": "Atri",
"skill-u": "Habilidad",
"skill-abbr": "Habilidad",
"supply-abbr": "Suministro",
"supply-u": "Suministro",
"maximum-u-abbr": "Max:",
"attribute-abbr": "Attr",
"skill-u": "Skill",
"skill-abbr": "Skill",
"supply-abbr": "Supply",
"supply-u": "Supply",
"modifier-abbr": "Mod",
"strength-abbr-u": "FOR",
"strength-abbr-u": "STR",
"agility-abbr-u": "AGI",
"wits-abbr-u": "INT",
"wits-abbr-u": "WIT",
"empathy-abbr-u": "EMP",
"custom-roll": "Tirada personalizada",
"roll": "Tirar",
"radiation-damage": "Daño por radiación: tira cada vez que ganes un punto de Radiación.",
"radiation-dmg": "Daño por radiación: ",
"radiation-heal": "Recuperación: tira cada vez que vayas a perder un punto de Radiación. Si el resultado es un abrazacaras, ese punto de Radiación se vuelve permanente.",
"rad-not-healed": "El punto de Radiación se vuelve permanente en vez de perderse.",
"rad-made-permanent": "Indica esto en tu hoja de personaje aumentando en uno tus puntos de Radiación permanentes.",
"rad-permanent-never-heal": "La radiación permanente no puede curarse de ninguna forma.",
"rad-healed": "El punto de Radiación es curado.",
"rad-removal": "Indica esto eliminando un punto de Radiación en tu hoja de personaje.",
"permanent-modifier-desc": "Modificador permanente. Este modificador se aplica a todas las tiradas de la habilidad y representa las bonificaciones del equipo o los talentos. @{[skill_name]_mod}",
"permanent-modifier-add-desc": "Suma al modificador permanente de esta habilidad. @{[skill_name]_mod_add}",
"permanent-modifier-sub-desc": "Resta al modificador permanente de esta habilidad. @{[skill_name]_mod_sub}",
"config-perm-modifier-label": "Modificadores permanentes activados",
"config-perm-modifier-desc": "Proporciona una opción para añadir un modificador a todas las tiradas de cada habilidad y representa las bonificaciones del equipo o los talentos.",
"modifiers": "Modificadores",
"modifierquery-u": "Consulta de modificadores",
"modifierquery-desc": "Utilizar la ventana emergente de consulta de modificadores para las tiradas",
"modifierquery-info": "Consulta de modificadores. Cuando se habilita, se activa la ventana emergente que pide los modificadores para cada tirada.",
"reset": "Limpiar",
"stress-included": "Incluir los dados de Tensión. La tirada para el talento también incluirá los dados de Tensión actuales. Este es el caso de la mayoría de las tiradas.",
"permanent": "Permanente",
"custom-roll": "Custom roll",
"roll": "Roll",
"radiation-damage": "Radiation Damage: Roll when after you receive additional radiation points. ",
"radiation-dmg": "Radiation damage: ",
"radiation-heal": "Radiation Heal: Roll when you recover from Radiation, one Rad point per shift. If it results in a facehugger your Rad becomes permanent.",
"rad-not-healed": "The Rad is not healed but instead becomes permanent.",
"rad-made-permanent": "Mark this by increasing your Permanent Rads on your character sheet.",
"rad-permanent-never-heal": "Permanent radiation can never be healed.",
"rad-healed": "The Rad is healed.",
"rad-removal": "Mark this by removing one Radiation point on your character sheet.",
"permanent-modifier-desc": "Permanent modifier. This modifier is applied to all rolls for the skill, and represents bonuses from gear or talents. @{[skill_name]_mod}",
"permanent-modifier-add-desc": "Adds to the permanent modifier for this skill. @{[skill_name]_mod_add}",
"permanent-modifier-sub-desc": "Subtracts from the permanent modifier for this skill. @{[skill_name]_mod_sub}",
"config-perm-modifier-label": "Permanent modifiers enabled",
"config-perm-modifier-desc": "Provides an option to add a modifier to all rolls for each skill, and represents bonuses from gear or talents.",
"modifiers": "Modifiers",
"modifierquery-u": "Modifier Query",
"modifierquery-desc": "Use modifier query popup for rolls",
"modifierquery-info": "Modifier Query. When enabled will activate the popup asking for modifiers for each roll. ",
"reset": "Reset",
"stress-included": "Include Stress dice. The roll for the talent will also include the current Stress dice. This is the case for most rolls.",
"permanent": "Permanent",
"permanent-abbr": "Perm",
"steel-nerves": "Nervios de acero",
"activate-talent-roll": "Activar tirada de talento",
"skill-supply-switch": "Cambia entre las tiradas de talento que afectan a las habilidades o a los suministros consumibles, permitiendo un comportamiento diferente de los modificadores para cada uno. Las tiradas de Suministro se adhieren a las reglas de, por ejemplo, Comedor de Luz con -2 dados pero con un mínimo de 1 dado.",
"other": "Otro",
"token-init-u": "Iniciativa token",
"token-init-desc-u": "Iniciativa token. Utiliza esto cuando no vincules la Iniciativa a un token en el rastreador de turnos y para evitar los molestos mensajes de error cuando no se selecciona ningún token.",
"token-init-abbr-u": "Inic. token",
"panic-6": "TODO CONTROLADO. Logras mantener la sangre fría. A duras penas.",
"panic-7": "TIC NERVIOSO. Aumenta en 1 tu NIVEL DE TENSIÓN, así como el NIVEL DE TENSIÓN de todos los PJ aliados que tengas a CORTO alcance.",
"panic-8": "TEMBLEQUE. Empiezas a temblar de manera descontrolada. -2 a todas las tiradas de habilidad que hagas usando la AGILIDAD hasta que cese el ataque de pánico.",
"panic-9": "MANOS DE TRAPO. Quizá sea por el estrés, la confusión o la certeza de que todos vais a morir; el caso es que dejas caer un arma u objeto importante (a elección de la DM). Tu NIVEL DE TENSIÓN aumenta en 1.",
"panic-10": "PARÁLISIS. El miedo o la angustia te paralizan durante 1 asalto, privándote de tu próxima acción lenta. Aumenta en 1 tu NIVEL DE TENSIÓN, así como el NIVEL DE TENSIÓN de todos los PJ aliados que tengas a CORTO alcance.",
"panic-11": "A CUBIERTO. Deberás usar tu próxima acción en la medida de lo posible para apartarte del peligro y buscar un lugar seguro donde cobijarte. Si tienes algún enemigo a alcance de INTERACCIÓN, se te permite hacer una tirada para retirarte (ver \"RETIRADA\" en el reglamento). Tu NIVEL DE TENSIÓN se reduce en 1, pero el NIVEL DE TENSIÓN de todos los PJ aliados que tengas a CORTO alcance se incrementa en 1. Al cabo de 1 asalto podrás actuar con normalidad.",
"panic-12": "ALARIDOS. Gritas a pleno pulmón durante 1 asalto, lo cual te priva de tu próxima acción lenta. Tu NIVEL DE TENSIÓN se reduce en 1, pero todos los personajes aliados que te oigan gritar deberán hacer inmediatamente una tirada de Pánico.",
"panic-13": "PIES EN POLVOROSA. Ya no aguantas más. Huyes para refugiarte en un lugar seguro y te niegas a abandonarlo. No atacarás a nadie ni tampoco intentarás hacer nada que entrañe un mínimo peligro. Si tienes algún enemigo a alcance de INTERACCIÓN , no se te permite hacer una tirada para retirarte (ver \"RETIRADA\" en el reglamento). Tu NIVEL DE TENSIÓN se reduce en 1, pero todos los personajes aliados que te vean huir deberán hacer inmediatamente una tirada de Pánico.",
"panic-14": "ARREBATO DE LOCURA. Debes atacar inmediatamente a la persona o criatura que tengas más cerca, sea aliada o enemiga. No te detendrás hasta que tu objetivo o tú estéis incapacitados. Todo personaje aliado que presencie tu arrebato de locura deberá hacer inmediatamente una tirada de Pánico.",
"panic-15": "CATATONIA. Te desplomas, incapaz de moverte o hablar, con la mirada perdida en el infinito."
"steel-nerves": "Nerves of steel",
"activate-talent-roll": "Activate talent roll",
"skill-supply-switch": "Switch between talent rolls affecting skills or consumables, allowing different modifier behaviour for each. Consumables, or Supply rolls, adhere to the rules for e.g. Light Eater with -2 dice but minimum 1 die.",
"other": "Other",
"token-init-u": "Token Initiative",
"token-init-desc-u": "Token Initiative. Use this when not tying the Initiative to a token in the turn tracker, and to avoid annoying error messages when no token is selected.",
"token-init-abbr-u": "Token Init.",
"panic-6": "KEEPING IT TOGETHER. You manage to keep your nerves in check. Barely.",
"panic-7": "NERVOUS TWITCH. Your STRESS LEVEL, and the STRESS LEVEL of all friendly PCs in SHORT range of you, increases by one.",
"panic-8": "TREMBLE. You start to tremble uncontrollably. All skill rolls using AGILITY suffer a -2 modification until your panic stops.",
"panic-9": "DROP ITEM. Whether by stress, confusion or the realization that you're all going to die anyway, you drop a weapon or other important item—the GM decides which one. Your STRESS LEVEL increases by one.",
"panic-10": "FREEZE. You're frozen by fear or stress for one Round, losing your next slow action. Your STRESS LEVEL, and the STRESS LEVEL of all friendly PCs in SHORT range of you, increases by one.",
"panic-11": "SEEK COVER. You must use your next action to move away from danger and find a safe spot if possible. You are allowed to make a retreat roll (see page 93) if you have an enemy at ENGAGED range. Your STRESS LEVEL is decreased by one, but the STRESS LEVEL of all friendly PCs in SHORT range increases by one. After one Round, you can act normally.",
"panic-12": "SCREAM. You scream your lungs out for one Round, losing your next slow action. Your STRESS LEVEL is decreased by one, but every friendly character who hears your scream must make an immediate Panic Roll.",
"panic-13": "FLEE. You just can't take it anymore. You must flee to a safe place and refuse to leave it. You won't attack anyone and won't attempt anything dangerous. You are not allowed to make a retreat roll (see page 93) if you have an enemy at ENGAGED range when you flee. Your STRESS LEVEL is decreased by one, but every friendly character who sees you run must make an immediate Panic Roll.",
"panic-14": "BERSERK. You must immediately attack the nearest person or creature, friendly or not. You won't stop until you or the target is Broken. Every friendly character who witnesses your rampage must make an immediate Panic Roll.",
"panic-15": "CATATONIC. You collapse to the floor and can't talk or move, staring blankly into oblivion."
}