diff --git a/Coriolis Alternative/translations/pl.json b/Coriolis Alternative/translations/pl.json
index b53c399099..889734c698 100644
--- a/Coriolis Alternative/translations/pl.json
+++ b/Coriolis Alternative/translations/pl.json
@@ -67,7 +67,7 @@
"ship-class": "Klasa i Typ",
"ship-problem": "Defekt",
"ship-debt": "Dług",
- "ship-ep": "SE",
+ "ship-ep": "PE",
"ship-bridge": "Mostek",
"ship-reactor": "Reaktor",
"ship-graviton-projector": "Projektor grawitronowy",
@@ -75,30 +75,30 @@
"ship-signature-current": "Current Signature",
"ship-signature-sensors": "Sensory",
"ship-signature-transponder": "Transponder",
- "ship-signature-radio": "Comms",
+ "ship-signature-radio": "Radio",
"ship-signature-reactor": "Reaktor",
- "ship-signature-passive": "Passive",
- "ship-signature-active": "Aktywny",
- "ship-signature-extreme": "Bardzo daleki",
- "ship-combat-manager": "Combat manager",
- "macro-title-ship-actions": "Selected Ship Actions",
- "macro-title-character-actions": "Selected Character Actions",
- "macro-ship-actions": "Ship Actions",
- "macro-character-actions": "Character Actions",
- "ship-action-captain-menu": "Captain orders",
- "ship-action-captain-repair-label": "Show Repair!",
- "ship-action-captain-repair-description": "For every success: the crew gains +1 modifier to repair (engineer).",
+ "ship-signature-passive": "Pasywne",
+ "ship-signature-active": "Aktywne",
+ "ship-signature-extreme": "Supersensory",
+ "ship-combat-manager": "Walka",
+ "macro-title-ship-actions": "Wybrane akcje statku",
+ "macro-title-character-actions": "Wybrane akcje postaci",
+ "macro-ship-actions": "Akcje statku",
+ "macro-character-actions": "Akcje postaci",
+ "ship-action-captain-menu": "Rozkazy kapitana",
+ "ship-action-captain-repair-label": "Naprawa!",
+ "ship-action-captain-repair-description": "Zapewnia premię do naprawy statku (faza 2).",
"ship-action-captain-evade-label": "Unik!",
- "ship-action-captain-evade-description": "For every success: the crew gains +1 modifier to evasive maneuvers (pilot) and break target lock (sensors).",
- "ship-action-captain-retreat-label": "Retreat!",
- "ship-action-captain-retreat-description": "For every success: the crew gains +1 modifier to retreat (pilot).",
+ "ship-action-captain-evade-description": "Zapewnia premię do manewrów unikowych (faza 3) i do prób zablokowania namierzenia przez wrogi statek (faza 4).",
+ "ship-action-captain-retreat-label": "Odwrót!",
+ "ship-action-captain-retreat-description": "Zapewnia premię do oddalenia się od wrogiego statku (faza 3).",
"ship-action-captain-attack-label": "Atak!",
- "ship-action-captain-attack-description": "For every success: the crew gains +1 modifier to advance (pilot) and attack (gunner).",
- "ship-action-engineer-menu": "Engineer actions",
- "ship-action-engineer-overload-label": "Overload Reactor",
- "ship-action-engineer-overload-description": "For every success: gain 1 bonus energy point and take 1 point of hull damage. If you fail the roll, take 1 point of hull damage.",
- "ship-action-engineer-repair-hull-label": "Repair Hull Damage",
- "ship-action-engineer-repair-hull-description": "For every success: restore 1 hull point.",
+ "ship-action-captain-attack-description": "Zapewnia premię do przemieszczania się w kierunku wrogiego statku (faza 3) i do wszystkich ataków (faza 5).",
+ "ship-action-engineer-menu": "Akcje inżyniera",
+ "ship-action-engineer-overload-label": "Przeciążenie reaktora",
+ "ship-action-engineer-overload-description": "Sukces w teście zapewnia dodatkowe PE równe liczbie sukcesów. Natychmiast rozdziel dodatkowe PE. Statek doznaje uszkodzenia i traci po 1 PK za każdy dodatkowy PE. Porażka w teście oznacza utratę 1 PK.",
+ "ship-action-engineer-repair-hull-label": "Naprawa uszkodzeń kadłuba",
+ "ship-action-engineer-repair-hull-description": "Za każdy sukces przywraca 1 PK.",
"ship-action-engineer-repair-system-label": "Repair System Damage",
"ship-action-engineer-repair-system-description": "For every success: restore 1 energy point.",
"ship-action-engineer-repair-critical-label": "Repair Critical Damage",