diff --git a/Coriolis Alternative/translations/pl.json b/Coriolis Alternative/translations/pl.json index b53c399099..889734c698 100644 --- a/Coriolis Alternative/translations/pl.json +++ b/Coriolis Alternative/translations/pl.json @@ -67,7 +67,7 @@ "ship-class": "Klasa i Typ", "ship-problem": "Defekt", "ship-debt": "Dług", - "ship-ep": "SE", + "ship-ep": "PE", "ship-bridge": "Mostek", "ship-reactor": "Reaktor", "ship-graviton-projector": "Projektor grawitronowy", @@ -75,30 +75,30 @@ "ship-signature-current": "Current Signature", "ship-signature-sensors": "Sensory", "ship-signature-transponder": "Transponder", - "ship-signature-radio": "Comms", + "ship-signature-radio": "Radio", "ship-signature-reactor": "Reaktor", - "ship-signature-passive": "Passive", - "ship-signature-active": "Aktywny", - "ship-signature-extreme": "Bardzo daleki", - "ship-combat-manager": "Combat manager", - "macro-title-ship-actions": "Selected Ship Actions", - "macro-title-character-actions": "Selected Character Actions", - "macro-ship-actions": "Ship Actions", - "macro-character-actions": "Character Actions", - "ship-action-captain-menu": "Captain orders", - "ship-action-captain-repair-label": "Show Repair!", - "ship-action-captain-repair-description": "For every success: the crew gains +1 modifier to repair (engineer).", + "ship-signature-passive": "Pasywne", + "ship-signature-active": "Aktywne", + "ship-signature-extreme": "Supersensory", + "ship-combat-manager": "Walka", + "macro-title-ship-actions": "Wybrane akcje statku", + "macro-title-character-actions": "Wybrane akcje postaci", + "macro-ship-actions": "Akcje statku", + "macro-character-actions": "Akcje postaci", + "ship-action-captain-menu": "Rozkazy kapitana", + "ship-action-captain-repair-label": "Naprawa!", + "ship-action-captain-repair-description": "Zapewnia premię do naprawy statku (faza 2).", "ship-action-captain-evade-label": "Unik!", - "ship-action-captain-evade-description": "For every success: the crew gains +1 modifier to evasive maneuvers (pilot) and break target lock (sensors).", - "ship-action-captain-retreat-label": "Retreat!", - "ship-action-captain-retreat-description": "For every success: the crew gains +1 modifier to retreat (pilot).", + "ship-action-captain-evade-description": "Zapewnia premię do manewrów unikowych (faza 3) i do prób zablokowania namierzenia przez wrogi statek (faza 4).", + "ship-action-captain-retreat-label": "Odwrót!", + "ship-action-captain-retreat-description": "Zapewnia premię do oddalenia się od wrogiego statku (faza 3).", "ship-action-captain-attack-label": "Atak!", - "ship-action-captain-attack-description": "For every success: the crew gains +1 modifier to advance (pilot) and attack (gunner).", - "ship-action-engineer-menu": "Engineer actions", - "ship-action-engineer-overload-label": "Overload Reactor", - "ship-action-engineer-overload-description": "For every success: gain 1 bonus energy point and take 1 point of hull damage. If you fail the roll, take 1 point of hull damage.", - "ship-action-engineer-repair-hull-label": "Repair Hull Damage", - "ship-action-engineer-repair-hull-description": "For every success: restore 1 hull point.", + "ship-action-captain-attack-description": "Zapewnia premię do przemieszczania się w kierunku wrogiego statku (faza 3) i do wszystkich ataków (faza 5).", + "ship-action-engineer-menu": "Akcje inżyniera", + "ship-action-engineer-overload-label": "Przeciążenie reaktora", + "ship-action-engineer-overload-description": "Sukces w teście zapewnia dodatkowe PE równe liczbie sukcesów. Natychmiast rozdziel dodatkowe PE. Statek doznaje uszkodzenia i traci po 1 PK za każdy dodatkowy PE. Porażka w teście oznacza utratę 1 PK.", + "ship-action-engineer-repair-hull-label": "Naprawa uszkodzeń kadłuba", + "ship-action-engineer-repair-hull-description": "Za każdy sukces przywraca 1 PK.", "ship-action-engineer-repair-system-label": "Repair System Damage", "ship-action-engineer-repair-system-description": "For every success: restore 1 energy point.", "ship-action-engineer-repair-critical-label": "Repair Critical Damage",