diff --git a/Classified/Classified.css b/Classified/Classified.css new file mode 100644 index 0000000000..51ffcbd0bb --- /dev/null +++ b/Classified/Classified.css @@ -0,0 +1,3303 @@ +@import url('https://fonts.googleapis.com/css?family=Special+Elite&display=swap'); + + *:focus { + outline: none; + } + + .charsheet input[type=text].sheet-npcabilityName, + .charsheet button[type=action].sheet-npcabilityName { + width: 134px; + } + + + input[type=checkbox], + input[type=radio] { + filter: hue-rotate(207deg) brightness(1.1); + } + + + .charsheet{ + /*background-color:#596767;*/ + color: #f5fbfb; + max-width: 832px; + min-width: 832px; + --charsheet_backgroundColor:#596767; + --charsheet_inputColor:#ccd17d; + --charsheet_labelColor:white; + --charsheet_sectionBrdrColor:#848c8e; + --charsheet_sectionBkGrdColor:rgba(50,58,61,1); + } +/*--charsheet_sectionBkGrdColor:linear-gradient(90deg, rgba(50,58,61,1) 0%, rgba(63,69,67,1) 87%, rgba(139,115,77,1) 100%);*/ + .charsheet input[readonly]{ + background-color: inherit; + cursor: default; + } + + .charactersheet .btn, .btn.btn-default { + text-shadow:none; + } + + .charsheet label{ + font-weight:normal; + } + + .sheet-mainWrapper{ + width: 832px; + background-color:var(--charsheet_backgroundColor); + height:100%; + padding:5px; + font-family: 'Special Elite', cursive; + } + + + .sheet-borderBot{ + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + width:100%; + } + + .sheet-grid1{ + display: grid; + grid-template-columns: 143px max-content 590px; + grid-gap: 10px; + } + + .sheet-grid2 { + display: grid; + grid-template-columns: 350px 469px; + grid-gap: 10px; + } + + + + .sheet-vehiclesGrid { + display: grid; + grid-template-columns: 100%; + grid-gap: 10px; + } + + .sheet-buttonsGrid { + display: grid; + grid-template-columns: max-content max-content max-content max-content max-content; + grid-gap: 10px; + } + + .sheet-mjrNPCbuttonsGrid { + display: grid; + grid-template-columns: max-content max-content; + grid-gap: 10px; + } + + .sheet-buttonsWrapper{ + margin-top:5px; + } + + /*.sheet-squadCard,*/ + .sheet-sqdVehWrapper, + .sheet-blockWrapper, + .sheet-h2hwpns, + .sheet-squadFirearms, + .sheet-npccardgrid, + .sheet-squadcardgrid, + .sheet-sheet-memberBlock, + .sheet-squadWrapper, + .sheet-prof, + .sheet-buttonsWrapper, + .sheet-weakness, + .sheet-foe, + .sheet-equipment, + .sheet-languages, + .sheet-abilities, + .sheet-skills, + .sheet-npcskills, + .sheet-vehicles, + .sheet-rolltemplate-QRT, + .sheet-Scars, + .sheet-Wounds, + .sheet-weapons, + .sheet-vehicles, + .sheet-details1, + .sheet-Chars, + .sheet-details2, + .sheet-OtherDetails2, + .sheet-OtherInfo{ + padding:5px; + background: var(--charsheet_sectionBkGrdColor); + border: 2px solid var(--charsheet_sectionBrdrColor); + } + +.sheet-npcabilities{ + margin-top:5px; +} + + +.sheet-prof, +.sheet-equipment, +.sheet-languages, +.sheet-weakness, +.sheet-foe, +.sheet-abilities{ + margin-bottom:10px; +} + .sheet-Chars{ + display: flex; + align-items: center; + } + + .sheet-CharsGrid{ + display: grid; + grid-template-columns: 52% 48%; + grid-gap: 5px 0; + } + + .sheet-CharLabelWrap{ + height:60px; + background-color:#596767; + display:grid; + color:var(--charsheet_labelColor); + border-width: 1px 0 1px 1px; + border-color:black; + border-style: solid; + } + + .sheet-Charlabel{ + align-self:center; + } + + .sheet-Charlabel div{ + text-Align:center; + } + + + div.sheet-Charlabel:hover{ + color:red; + } + + span.sheet-Charlabel:hover{ + color:red; + } + + + + .sheet-OtherInput, + .sheet-CharInput{ + width:60px; + border:1px solid black; + + } + + .sheet-OtherInput{ + border-radius: 10px 10px 10px 10px; + margin-bottom:5px; + height:60px; + } + + .sheet-CharInput{ + border-radius: 0 10px 10px 0; + text-align:center; + height:60px; + } + + .sheet-OtherInput{ + position:relative; + + } + + .sheet-OtherInput span{ + font-size: 8px; + text-align: center; + display: inline-block; + width: 100%; + background-color: #596767; + color: #f5fbfb; + border-radius: 10px 10px 0 0; + padding-top: 4px + } + + + .sheet-OtherInput select{ + margin-bottom: 0px; + font-size: xx-large; + background-color: transparent; + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; + } + + + .sheet-OtherInput select option{ + -webkit-appearance: none; + font-size:xx-large; + background: rgba(50,58,61,1); + } + + .sheet-OtherInputLabelCC{ + /*top:0px; + left:0px;*/ + display:block; + } + + + .sheet-detailsValue, + .sheet-OtherValue, + .sheet-charValue{ + background-color:transparent; + border: 0; + color:var(--charsheet_inputColor); + width:35px; + } + + + .sheet-detailsValue:hover{ + border-bottom: 1px solid var(--charsheet_labelColor); + border-radius: 0; +} + + .sheet-CCline { + width: 66px; + height: 46px; + border-bottom: 1px solid var(--charsheet_inputColor); + -webkit-transform: translateY(20px) translateX(5px) rotate(-26deg); + position: absolute; + top: -23px; + left: -18px; + display: inline; + z-index: 5; + } + + + .sheet-charValue{ + font-size: xx-large; + width: 44px; + text-align: center; + } + + + .sheet-charValue1{ + line-height: 69px; + } + + .sheet-charFullName{ + font-size:xx-small; + } + + .sheet-OtherValue{ + font-size:xx-large; + width:100%; + text-align:center; + } + + + input[type=text].sheet-CCValue{ + position:relative; + font-size: small; + width: 25px; + padding: 0 + } + + .sheet-CCValue1{ + top:0; + left:0; + + } + + .sheet-CCValue2{ + top: 10px; + left: 4px; + } + +.sheet-SheetTitle{ + color:var(--charsheet_labelColor); + text-align:right; + font-size: x-large; + font-family: 'Special Elite', cursive; +} + + +.sheet-centerIt{ + text-align:center; +} + +.charsheet .sheet-hideIt{ + display:none; +} + + +.sheet-detailsGrid1{ + display: grid; + grid-template-columns: 40% 59%; + grid-gap: 5px; +} + +.sheet-detailsLabel{ + font-size:large; +} + +span.sheet-detailsLabel{ + color:white; +} + +.charsheet label.sheet-choiceLbl{ + margin-bottom:5px; + margin-top: -16px; + +} + + + + + +.charsheet input[type=radio].sheet-typeRadio{ + visibility: hidden; + height: 0px; + width: 0px; +} + + + +span.sheet-redText{ + color:red; +} + + +.sheet-detailsValue{ + width:100%; + padding: 0; + font-size: large; +} + + + +.sheet-detailsGrid2{ + display: grid; + grid-template-columns: 175px 74px 102px 103px 102px; + grid-gap: 5px; +} + + +.sheet-detailsGrid3{ + display: grid; + grid-template-columns:246px 160px 160px; + grid-gap: 5px; +} + + + +.sheet-WndsScars{ + display: grid; + grid-template-columns:48% 51%; + grid-gap: 5px; +} + + +.sheet-WndStatusGrid{ + display: grid; + grid-template-columns: max-content max-content max-content max-content max-content max-content max-content; + grid-gap:5px; + line-height: 0px; + margin-left: 48px; +} + +.sheet-WndStatusGrid label{ + /* display: inline; */ + text-align: center; + padding: 0; + margin: 0; + color:var(--charsheet_inputColor); + cursor: pointer; +} + +.sheet-WndStatusGrid input[type=radio]{ + height:0px; + width:0px; +} + +.sheet-incapLbl { + width: 60px; +} + + .sheet-wndRadio { + visibility:hidden; +} + +.sheet-wndRadio:checked + label { + border:1px solid red; + border-radius:50%; +} + + +.sheet-Scars textarea{ + width:90%; + background-color:transparent; + max-height: 28px; + min-height:28px; + margin:0px; + +} + + +.charsheet hr{ + border: 0; + height: 2px; + margin: 0; +} + + +.sheet-weaponsGrid1{ + display: grid; + grid-template-columns: 389px 186px; + grid-gap: 5px; + align-items: end; +} + +.sheet-weaponsGrid2{ + display: grid; + grid-template-columns: 64px 84px 66px 95px 39px 43px 46px 60px ; + grid-gap: 5px; + align-items: end; +} + + +.sheet-weaponsGrid2h{ + display: grid; + grid-template-columns: 64px 86px 76px 39px 46px 60px ; + grid-gap: 5px; + align-items: end; +} +.sheet-weaponsGrid2h input[disabled]{ + background-color: transparent; + border: none; +} + +.sheet-weaponsGrid2a{ + display: grid; + grid-template-columns:45px 49px 92px 53px 46px 60px 100px; + grid-gap: 5px; + align-items: end; +} + + + + +.sheet-weaponsGrid3{ + display: grid; + grid-template-columns:121px 143px 87px 94px 87px; + align-items: end; +} + + +.sheet-weaponsGrid3h{ + display: grid; + grid-template-columns:100px 84px 62px; + align-items: end; +} + + +.sheet-weaponsGrid3 select{ + margin-bottom: 0px; + font-size: small; + background-color: transparent; + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; +} + + + +.sheet-weaponsGrid3 select option{ + -webkit-appearance: none; + font-size:small; + background: rgba(50,58,61,1); +} + + + +.sheet-weaponsGrid4{ + display:grid; + grid-template-columns: 78px 79px 83px 98px 98px 67px 49px; + align-items: end; + grid-gap: 5px; +} + +.sheet-vehicleGrid1 select, +.sheet-weaponsGrid4 select{ + margin-bottom: 0px; + font-size: small; + background-color: transparent; + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 0; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; +} + +#sheet-area, +#sheet-multi{ + margin-top:-6px; + +} + +.sheet-vehicleGrid1 select option, +.sheet-weaponsGrid4 select option{ + -webkit-appearance: none; + font-size:small; + background: rgba(50,58,61,1); +} + + +.sheet-weaponsGrid4a{ + display: grid; + grid-template-columns: 84px 84px 80px 203px 72px 49px; + align-items: end; +} + + +.sheet-wpnSkill{ + display: grid; + grid-template-columns:max-content 119px 27px; + align-items: end; +} + + +.sheet-vehicles select, +.sheet-vehicles .sheet-detailsValue, +.sheet-vehicles .sheet-detailsLabel, +.sheet-weapons select, +.sheet-weapons .sheet-detailsValue, +.sheet-weapons .sheet-detailsLabel{ + font-size:small; +} + + +.sheet-wpnSkill select{ + margin-bottom: 0px; + font-size: small; + background-color: transparent; + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; +} + + + +.sheet-wpnSkill select option{ + -webkit-appearance: none; + font-size:small; + background: rgba(50,58,61,1); +} + + +.charsheet button[type=roll] .sheet-Attack{ + margin-left:7px!important; +} + + + +.charsheet select { + margin-bottom: 0px; + font-size: small; + background-color: transparent; + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 0; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; +} + + +.charsheet select option{ + -webkit-appearance: none; + font-size:small; + background: rgba(50,58,61,1); + } + + +.sheet-vehicle-wpn{ + display: grid; + grid-template-columns: 243px 29px 35px 80px 84px 82px 28px 50px 50px 50px 37px; + grid-gap: 5px; + align-items: end; + text-align:center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + margin-bottom:5px; +} + +.sheet-vehicle-wpn .sheet-name{ + text-align:left; +} + +.sheet-vehicleGrid1{ + display: grid; + grid-template-columns: 437px 185px 185px; + grid-gap: 5px; + align-items: end; + text-align:center; + margin-bottom:5px; +} + +.sheet-vehicles .sheet-detailsLabel { + font-size: small; +} + +.sheet-sqdVehicleGrid { + display: grid; + grid-template-columns: 200px 23px 22px 38px 32px 39px 36px 30px 157px; + grid-gap: 5px; + align-items: end; + margin-bottom:5px; +} + + + +.sheet-sqdVehicleGrid div, +.sheet-sqdVehicleGrid input[type=text], +.sheet-sqdVehicleGrid .sheet-detailsLabel { + font-size: x-small; + text-align: center; +} + + + +.sheet-vehicleGrid2 { + display: grid; + grid-template-columns: 48px 38px 87px 71px 95px 71px 56px 80px; + grid-gap: 5px; + align-items: end; + margin-bottom:5px; +} + +.sheet-vehicleGrid2 input{ + text-align:center; +} + +.sheet-vehicleGrid3 { + display: grid; + grid-template-columns: 70% 30%; + grid-gap: 5px; + align-items: end; +} + + +.sheet-vehicleRoll{ + text-align:right; + margin-right: 10px; + margin-bottom: 5px; +} + + +.sheet-prof, +.sheet-weakness, +.sheet-foe, +.sheet-equipment, +.sheet-languages, +.sheet-abilities, +.sheet-npcskills, +.sheet-skills { + border-radius: 15px; +} + + +.sheet-equipHeader{ + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + margin-bottom:6px; +} + +.sheet-skillsGrid{ + display: grid; + grid-template-columns: 148px 87px 60px 43px 49px 42px; + grid-gap: 5px; + align-items: center; + text-align: center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + grid-template-rows: 30px; +} + + +.sheet-skillsGrid select{ + margin-bottom: 0px; + background-color: var( --charsheet_sectionBkGrdColor); + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; + font-size: large; +} + +.sheet-skillsGrid option{ + background-color: rgba(139,115,77,1); + Font-size:large; +} + + +.sheet-npcskillsGrid{ + display: grid; + grid-template-columns: 124px 38px 46px 41px; + grid-gap: 5px; + align-items: center; + text-align: center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + grid-template-rows: 21px; +} + + +.sheet-npcskillsGrid select{ + margin-bottom: 0px; + background-color: var( --charsheet_sectionBkGrdColor); + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; + font-size: large; +} + +.sheet-npcskillsGrid option{ + background-color: rgba(139,115,77,1); + Font-size:large; +} + + +.sheet-languagesGrid{ + display: grid; + grid-template-columns: 135px 43px 49px 42px; + grid-gap: 5px; + align-items: center; + text-align: center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + grid-template-rows: 30px; +} + + +.sheet-languagesGrid select{ + margin-bottom: 0px; + background-color: var( --charsheet_sectionBkGrdColor); + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; + font-size: large; +} + +.sheet-languagesGrid option{ + background-color: rgba(139,115,77,1); + Font-size:large; +} + + + + +.sheet-npccardgrid{ + display: grid; + grid-template-columns: 574px 234px; + grid-gap: 5px; +} + + +.sheet-squadcardgrid{ + display: grid; + grid-template-columns: 693px 120px; + grid-gap: 5px; +} + +.sheet-squadnamerank{ + display: grid; + grid-template-columns:300px 166px; + grid-gap: 5px; +} + +.sheet-squadnamerank2{ + display: grid; + grid-template-columns:300px 265px; + grid-gap: 5px; +} + +.sheet-squadnamerank2 input, +.sheet-squadnamerank2 span, +.sheet-squadnamerank input, +.sheet-squadnamerank span{ + font-size:medium; +} + + +.sheet-mjrNPCkills{ + display: grid; + grid-template-columns: 102px 20px 20px 33px 5px 102px 20px 20px 33px 5px 102px 20px 20px 33px; + grid-gap: 2px; + align-items: center; + text-align: center; + /*border-bottom: 1px solid var(--charsheet_sectionBrdrColor);*/ + grid-template-rows: 18px; +} + + + +.sheet-mjrNPCkills span, +.sheet-mjrNPCkills button, +.sheet-mjrNPCkills input, +.sheet-mjrNPCkills select, +.sheet-mjrNPCkills option{ + font-size:11px; +} + + +.sheet-mjrNPCkills select{ + margin-bottom: 0px; + background-color: var( --charsheet_sectionBkGrdColor); + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; + +} + + +.sheet-nameFix2{ + width: 99px; +} + + +.charsheet .sheet-mjrNPCkills .sheet-mjrNPCName{ + text-align:left; + width: 81px; +} + +.charsheet .sheet-mjrNPCkills input.sheet-options-flag + span{ + font-size:12px; +} + +.sheet-mjrNPCkills option{ + background-color: rgba(139,115,77,1); + Font-size:large; +} + +.sheet-squadskills{ + display: grid; + grid-template-columns: 128px 20px 20px 33px 5px 128px 20px 20px 33px 5px 128px 20px 20px 33px; + grid-gap: 5px; + align-items: center; + text-align: center; + /*border-bottom: 1px solid var(--charsheet_sectionBrdrColor);*/ + grid-template-rows: 18px; +} + +.sheet-squadskills span, +.sheet-squadskills button, +.sheet-squadskills input, +.sheet-squadskills select, +.sheet-squadskills option{ + font-size:small; +} + + +.sheet-squadskills select{ + margin-bottom: 0px; + background-color: var( --charsheet_sectionBkGrdColor); + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; + +} + +.charsheet .sheet-squadskills .sheet-languageName{ + text-align:left; +} + +.charsheet .sheet-squadskills input.sheet-options-flag + span{ + font-size:small +} + +.sheet-squadskills option{ + background-color: rgba(139,115,77,1); + Font-size:large; +} + + + + +.sheet-nameFix{ + width: 148px; +} + +.sheet-languageName{ + width:126px; +} + +.sheet-wpnName{ + width: 198px; +} + +.sheet-wpnNameWrapper{ + text-align:left; +} + + +.sheet-abilityGrid{ + display: grid; + grid-template-columns: 100%; +} + + + +.sheet-vehicleWrapper{ + margin-bottom:5px; +} + +.sheet-modsGrid{ + display: grid; + grid-template-columns: max-content max-content; + grid-gap: 10px; + align-items: center; +} + +.sheet-abilityRow{ + display: grid; + grid-template-columns: 223px 49px 42px; + grid-gap: 5px; + align-items: center; + text-align: center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + grid-template-rows: 30px; +} + + +.sheet-abilityRow select{ + margin-bottom: 0px; + background-color: var( --charsheet_sectionBkGrdColor); + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; + font-size: large; +} + +.sheet-abilityRow option{ + background-color: rgba(139,115,77,1); +} + +.charsheet .sheet-prof textarea{ + height: 79px; +} + + +.charsheet .sheet-mjrnpcdesc textarea{ + height:91px; + font-size: 11px; +} + + +.charsheet .sheet-npcfoe textarea{ + height:31px; +} + +.charsheet .sheet-foe textarea, +.charsheet .sheet-weakness textarea { + height: 50px; +} + +.sheet-equipGrid{ + display: grid; + grid-template-columns: 288px max-content; + grid-gap: 5px; + align-items: center; +} + +.sheet-equipGrid input{ + text-align:left; + font-size: small; +} + + + +.sheet-pc, +.sheet-squad, +.sheet-npc{ + display:none; +} + + + +.sheet-is_veh_desc1{ + display:none; +} + +.sheet-is_veh_desc2{ + display:none; +} + + +.sheet-is_veh_desc3{ + display:none; +} + +.sheet-is_veh_desc4{ + display:none; +} + +.sheet-is_veh_desc5{ + display:none; +} + + +sheet-is_veh_desc6{ + display:none; +} + +.sheet-showIt{ + display:block; +} + + +.charsheet textarea{ + width: 96%; + height: 100px; + background-color: beige; +} + + .sheet-frac {font-size: 10px;} + +input.sheet-toggle-showCustomvalue:checked ~ div.sheet-customValue +{ + display: block; +} + +div.sheet-customValue{ + display:none; +} + + + +.sheet-block-a, +.sheet-block-switch:checked ~ .sheet-block-b { + display: block!important; +} + +.sheet-block-b, +.sheet-block-switch:checked ~ .sheet-block-a { + display: none!important; +} + +.sheet-maxMax{ + display: grid; + grid-template-columns: max-content max-content; + grid-gap: 5px; + align-items:center; +} + + +.sheet-fr1Max{ + display: grid; + grid-template-columns: 1fr max-content; + grid-gap: 5px; + align-items:center; +} + +.sheet-maxFr1{ + display: grid; + grid-template-columns: max-content 1fr; + grid-gap: 5px; + align-items:center; +} + +.sheet-maxFr1 input{ + width:100%; +} + + +.sheet-configItem{ + display: grid; + grid-template-columns: 53px max-content; + grid-gap: 20px; + align-items:center; +} + +.sheet-configItem input{ + width:100%; + margin-top: -5px; +} + +.sheet-squadStatGrid{ + display: grid; + grid-template-columns: max-content max-content max-content max-content max-content ; + grid-gap: 10px; + align-items:center; + margin-bottom:5px; +} + + +.charsheet .sheet-squadStatGrid .sheet-charValue1{ + font-size:1.0em; +} + +.charsheet .sheet-squadStatGrid button[type=roll]{ + font-size:1.0em; +} + + +.sheet-squadStatGridItem{ + display: grid; + grid-template-columns: max-content 29px; + grid-gap: 5px; + align-items:end; +} + + +.sheet-squadStatGridItem input{ + font-size:medium; + width: 30px; + line-height: normal; +} + + + +.sheet-squadInfoGrid{ + display: grid; + grid-template-columns: max-content max-content max-content max-content max-content max-content; + grid-gap: 10px; + align-items:center; + margin-bottom:10px; +} + + + + + +.sheet-squadInfoItem{ + display: grid; + grid-template-columns: max-content 29px; + grid-gap: 5px; + align-items:center; +} + + +.sheet-squadInfoItem input{ + font-size:medium; + width: 30px; + line-height: normal; + /*margin-top:13px;*/ +} + + +.sheet-interactionitemsgrid{ + display: grid; + grid-template-columns: 103px 124px 116px 146px 101px; + grid-gap: 5px; + margin-bottom:5px; +} + + +.sheet-interactionitemsgrid input, +.sheet-interactionitemsgrid span{ + font-size:small; + line-height:1; +} + +.sheet-interactionitemsgrid input{ + width:30px; +} + + +.sheet-interactionitemsgrid1{ + display: grid; + grid-template-columns: 176px 101px 113px; + grid-gap: 5px; + margin-bottom:0px; +} +.sheet-interactionitemsgrid2{ + display: grid; + grid-template-columns: 112px 135px 112px; + grid-gap: 5px; + margin-bottom:5px; +} + + +.sheet-interactionitemsgrid1 input, +.sheet-interactionitemsgrid1 span, +.sheet-interactionitemsgrid2 input, +.sheet-interactionitemsgrid2 span{ + font-size:small; + line-height:1; +} + +.sheet-skillhdrwhispergrid{ + display: grid; + grid-template-columns: 278px 187px 134px 64px; + grid-gap: 5px; + margin-bottom:5px; + align-items: center; +} + + +.sheet-skillhdrwhispergrid{ + display: grid; + grid-template-columns: 278px 187px 134px 64px; + grid-gap: 5px; + margin-bottom:5px; + align-items: center; +} + +.sheet-squadwhisp{ + font-size:medium; +} + +.sheet-npcskillhdrwhispergrid{ + display: grid; + grid-template-columns: 278px 340px 134px 64px; + grid-gap: 5px; + margin-bottom:5px; + align-items: center; +} + + +/* Text Button */ + +.charsheet button[type=roll].sheet-text_roll::before { + background-image: none; + font-size: 13px; + content: ""; + margin:0; + padding:0; + /*border:0!important;*/ + background:transparent; +} + + +.charsheet button[type=roll].sheet-text_roll { + /*background-image: none; + background-color: #f2f5d3;*/ + margin:0; + padding:2px; + /*border:1px!important;*/ + background:transparent; + color:var(--charsheet_labelColor); +} + +.charsheet button[type=roll].sheet-text_roll:hover { + /*background-color:rgb(230, 239, 230);*/ + /*border-color: red;*/ + color:red; +} + + + + + +/* End text Button */ + +#configButton{ + float: right; + font-family: pictos; + width: 50px; + position: relative; + right: -10px; +} + +/* Text action Button */ + +.charsheet button[type=action]::before { + background-image: none; + font-size: 13px; + content: ""; + margin:0; + padding:0; + border:0!important; + background:green; +} + + +.charsheet button[type=action]{ + width: 100%; + height: 20px; + border:none; + margin:0; + padding:2px; + background:green; + color:var(--charsheet_inputColor); + font-size:large; +} + + +.charsheet button[type=action].menu{ + border-radius: 10px 10px 0 0; + width: 109px; + height: 25px; + border:none; + margin:0; + padding:2px; + background:var(--charsheet_backgroundColor); + color:var(--charsheet_inputColor); + font-size:large; + font-family: 'Special Elite', cursive; +} + +.charsheet button[type=action]:hover { + /*background-color:rgb(230, 239, 230);*/ + /*border-color: red;*/ + color:red; +} +/* End action Button */ + +.charsheet button[type=action].sheet-languageName { + width: 124px; +} + +.charsheet input[type=text].sheet-languageName2, +.charsheet button[type=action].sheet-languageName2 { + width: 197px; +} + +/* Text action Button */ + +.charsheet button[type=action].sheet-text_roll::before { + background-image: none; + font-size: 13px; + content: ""; + margin:0; + padding:0; + /*border:0!important;*/ + background:transparent; +} + + +.charsheet button[type=action].sheet-text_roll { + border:none; + margin:0; + padding:2px; + background:transparent; + color:var(--charsheet_inputColor); + font-size:large; +} + +.charsheet button[type=action].sheet-text_roll:hover { + /*background-color:rgb(230, 239, 230);*/ + /*border-color: red;*/ + color:red; +} +/* End text action Button */ + + + + + +/* Text roll Button 2*/ + +.charsheet button[type=roll].sheet-text_roll2::before { + background-image: none; + font-size: 13px; + content: ""; + margin:0; + padding:0; + /*border:0!important;*/ + background:transparent; +} + + +.charsheet button[type=roll].sheet-text_roll2 { + border:none; + margin:0; + padding:2px; + background:transparent; + color:var(--charsheet_inputColor); + font-size:large; + box-shadow: none; +} + +.charsheet button[type=roll].sheet-text_roll2:hover { + /*background-color:rgb(230, 239, 230);*/ + /*border-color: red;*/ + color:red; +} +/* End text roll Button 2*/ + + + +/* Text roll Button 3*/ + +.charsheet button[type=action].sheet-text_roll3::before { + background-image: none; + font-size: 13px; + content: ""; + margin:0; + padding:0; + /*border:0!important;*/ + background:transparent; +} + + +.charsheet button[type=action].sheet-text_roll3 { + border: 1px solid white; + border-radius: 4px; + margin:0; + padding:2px; + background:transparent; + color:white; + font-size:large; + box-shadow: none; + text-align:center; + width: 90px; + padding-top: 6px; +} + + +.charsheet button[type=action].sheet-text_roll3:hover { + /*background-color:rgb(230, 239, 230);*/ + /*border-color: red;*/ + color:red; +} +/* End text roll Button 3*/ + + +.charsheet button[type=roll].sheet-wpnName { + width:126px; + font-size:small; + text-align: left; + padding:0; +} + + + + + +/* action buttons for weapons */ +.sheet-skinny-div { + height: 18px; + margin-top:5px; +} + +/* ACTION BUTTONS FOR TABULAR SHEET */ +.charsheet button[type="action"].sheet-action-tab { + width: 20%; + height: 10px; + background-color: var(--charsheet_backgroundColor); + border-width: 1px; + border-style:solid; + border-color: var(--charsheet_sectionBrdrColor); + border-radius: 5px; + font-size: 12px; + line-height: 17px; + color:var(--charsheet_labelColor); + padding: 0px 0px 2px 0px; +} + +.charsheet button[type="action"].sheet-action-tab:hover { + color: #ffffff; + background-color: #696969; + border: 1px solid #696969; +} + +.charsheet button[type="action"].sheet-action-tab:active { + color: #ffffff; + background-color: var(--charsheet_backgroundColor); + border: 1px solid #696969; +} + +.charsheet button[type="action"].sheet-action-tab:focus { + color: #ffffff; + background-color: #696969; + border: 1px solid #696969; +} + +.charsheet button[type="action"].sheet-tab-weapon { + width:9%; +} + + +.charsheet button[type="action"].sheet-tab-vehicle { + width:9%; +} + + +/* TABS */ +div.sheet-tab-content, div.sheet-box-under-the-bed { + display: none; +} + +input.sheet-tab-one:checked ~ div.sheet-tab-one-contents, +input.sheet-tab-two:checked ~ div.sheet-tab-two-contents, +input.sheet-tab-three:checked ~ div.sheet-tab-three-contents, +input.sheet-tab-four:checked ~ div.sheet-tab-four-contents { + display: block; +} + +input.sheet-tab-wpn1:checked ~ div.sheet-tab-wpn1-contents, +input.sheet-tab-wpn2:checked ~ div.sheet-tab-wpn2-contents, +input.sheet-tab-wpn3:checked ~ div.sheet-tab-wpn3-contents, +input.sheet-tab-wpn4:checked ~ div.sheet-tab-wpn4-contents, +input.sheet-tab-wpn5:checked ~ div.sheet-tab-wpn5-contents, +input.sheet-tab-wpn6:checked ~ div.sheet-tab-wpn6-contents, +input.sheet-tab-wpn7:checked ~ div.sheet-tab-wpn7-contents, +input.sheet-tab-wpn8:checked ~ div.sheet-tab-wpn8-contents, +input.sheet-tab-wpn9:checked ~ div.sheet-tab-wpn9-contents +{ + display: block; +} + + + +input.sheet-tab-vchl1:checked ~ div.sheet-tab-vchl1-contents, +input.sheet-tab-vchl2:checked ~ div.sheet-tab-vchl2-contents, +input.sheet-tab-vchl3:checked ~ div.sheet-tab-vchl3-contents, +input.sheet-tab-vchl4:checked ~ div.sheet-tab-vchl4-contents, +input.sheet-tab-vchl5:checked ~ div.sheet-tab-vchl5-contents, +input.sheet-tab-vchl6:checked ~ div.sheet-tab-vchl6-contents, +input.sheet-tab-vchl7:checked ~ div.sheet-tab-vchl7-contents, +input.sheet-tab-vchl8:checked ~ div.sheet-tab-vchl8-contents, +input.sheet-tab-vchl9:checked ~ div.sheet-tab-vchl9-contents +{ + display: block; +} + + +input.sheet-tab { + opacity: 0; + display: none; +} +/* end action buttons for weapons */ + +/*-------------------------------------------*/ +/*------------ Weapon Menu Buttons ------------*/ +/*-------------------------------------------*/ + +/*Configure the tab buttons*/ +.sheet-wpn1, +.sheet-wpn2, +.sheet-wpn3, +.sheet-wpn4, +.sheet-wpn5, +.sheet-wpn6, +.sheet-wpn7, +.sheet-wpn8, +.sheet-wpn9, +.sheet-wpn10 { + display: none; +} + +/* show the selected tab */ +.sheet-wpntabstoggle[value="tab_wpn1"] ~ div.sheet-wpn1, +.sheet-wpntabstoggle[value="tab_wpn2"] ~ div.sheet-wpn2, +.sheet-wpntabstoggle[value="tab_wpn3"] ~ div.sheet-wpn3, +.sheet-wpntabstoggle[value="tab_wpn4"] ~ div.sheet-wpn4, +.sheet-wpntabstoggle[value="tab_wpn5"] ~ div.sheet-wpn5, +.sheet-wpntabstoggle[value="tab_wpn6"] ~ div.sheet-wpn6, +.sheet-wpntabstoggle[value="tab_wpn7"] ~ div.sheet-wpn7, +.sheet-wpntabstoggle[value="tab_wpn8"] ~ div.sheet-wpn8, +.sheet-wpntabstoggle[value="tab_wpn9"] ~ div.sheet-wpn9, +.sheet-wpntabstoggle[value="tab_wpn10"] ~ div.sheet-wpn10{ + display: block; +} + +/*-------------------------------------------*/ +/*------------ Weapon Menu Buttons ------------*/ +/*-------------------------------------------*/ + +/*Configure the tab buttons*/ +.sheet-vchl1, +.sheet-vchl2, +.sheet-vchl3, +.sheet-vchl4, +.sheet-vchl5, +.sheet-vchl6, +.sheet-vchl7, +.sheet-vchl8, +.sheet-vchl9 { + display: none; +} + +/* show the selected tab */ +.sheet-vchltabstoggle[value="tab_vchl1"] ~ div.sheet-vchl1, +.sheet-vchltabstoggle[value="tab_vchl2"] ~ div.sheet-vchl2, +.sheet-vchltabstoggle[value="tab_vchl3"] ~ div.sheet-vchl3, +.sheet-vchltabstoggle[value="tab_vchl4"] ~ div.sheet-vchl4, +.sheet-vchltabstoggle[value="tab_vchl5"] ~ div.sheet-vchl5, +.sheet-vchltabstoggle[value="tab_vchl6"] ~ div.sheet-vchl6, +.sheet-vchltabstoggle[value="tab_vchl7"] ~ div.sheet-vchl7, +.sheet-vchltabstoggle[value="tab_vchl8"] ~ div.sheet-vchl8, +.sheet-vchltabstoggle[value="tab_vchl9"] ~ div.sheet-vchl9{ + display: block; +} + +/*-------------------------------------------*/ +/*------------ Roll Templates ------------*/ +/*-------------------------------------------*/ + +/* Combat */ +.sheet-rolltemplate-QRT{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:#f3f1c8; + border: 5px dashed red; + +} + + .sheet-rolltemplate-QRT .sheet-result{ + color:black; + } + +.sheet-rolltemplate-QRT .sheet-centerIt{ + width:100%; + text-align:center; + +} + +.sheet-rolltemplate-QRT .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-QRT .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + +.sheet-rolltemplate-QRT .sheet-areaHdr{ + width:100%; + text-align:center; + +} + + + +.sheet-rolltemplate-QRT .sheet-rollBody{ + /*background-color:white;*/ + padding:5px 0 5px 0; + /*border: 1px solid black;*/ + +} +.sheet-rolltemplate-QRT .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-QRT .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-QRT .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-QRT .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-QRT .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} + + + +.sheet-rolltemplate-QRT .sheet-areaGrid{ + display: grid; + grid-template-columns: 40px 40px 40px 40px; + grid-gap: 5px; + text-align:center; +} + + +.sheet-rolltemplate-QRT .sheet-areaGrid.sheet-header{ + font-size:x-small; + font-weight:bold; +} + +/*-------------------------------------------*/ + +/* skills */ +.sheet-rolltemplate-skillroll{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background:url("https://raw.githubusercontent.com/Lockbox313/imagedump/master/Classified/roll_backround3.jpg") no-repeat; + height: 125px; +} + + .sheet-rolltemplate-skillroll .sheet-result{ + color:black; + } + + + +.sheet-rolltemplate-skillroll .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-skillroll .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + +.sheet-rolltemplate-skillroll .sheet-rollBody{ + /*background-color:white;*/ + padding:5px 0 5px 0; + /*border: 1px solid black;*/ + +} +.sheet-rolltemplate-skillroll .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-skillroll .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-skillroll .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-skillroll .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-skillroll .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ + +/*-------------------------------------------*/ + +/* skills */ +.sheet-rolltemplate-ss{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background:url("https://raw.githubusercontent.com/Lockbox313/imagedump/master/Classified/roll_backround3.jpg") no-repeat; + height: 125px; +} + + .sheet-rolltemplate-ss .sheet-result{ + color:black; + } + + + +.sheet-rolltemplate-ss .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-ss .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + +.sheet-rolltemplate-ss .sheet-rollBody{ + /*background-color:white;*/ + padding:5px 0 5px 0; + /*border: 1px solid black;*/ + +} +.sheet-rolltemplate-ss .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-ss .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-ss .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-ss .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-ss .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ + +/* abilities */ +.sheet-rolltemplate-abilityroll{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background:url("https://raw.githubusercontent.com/Lockbox313/imagedump/master/Classified/roll_backround3.jpg") no-repeat; + height: 125px; +} + + .sheet-rolltemplate-abilityroll .sheet-result{ + color:black; + } + + + +.sheet-rolltemplate-abilityroll .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-abilityroll .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + +.sheet-rolltemplate-abilityroll .sheet-rollBody{ + /*background-color:white;*/ + padding:5px 0 5px 0; + /*border: 1px solid black;*/ + +} +.sheet-rolltemplate-abilityroll .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-abilityroll .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-abilityroll .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-abilityroll .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-abilityroll .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ + +/* Characteristic rolls */ +.sheet-rolltemplate-charRoll{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background:url("https://raw.githubusercontent.com/Lockbox313/imagedump/master/Classified/roll_backround3.jpg") no-repeat; + height: 125px; +} + + .sheet-rolltemplate-charRoll .sheet-result{ + color:black; + } + + + +.sheet-rolltemplate-charRoll .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-charRoll .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + +.sheet-rolltemplate-charRoll .sheet-rollBody{ + /*background-color:white;*/ + padding:5px 0 5px 0; + /*border: 1px solid black;*/ + +} +.sheet-rolltemplate-charRoll .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-charRoll .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-charRoll .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-charRoll .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-charRoll .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ + + +/* Draw rolls */ +.sheet-rolltemplate-drawroll{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background:url("https://raw.githubusercontent.com/Lockbox313/imagedump/master/Classified/roll_backround5.jpg") no-repeat; + height: 62px; +} + + .sheet-rolltemplate-drawroll .sheet-result{ + color:black; + } + + + +.sheet-rolltemplate-drawroll .sheet-rollResult{ + text-align:center; + color:rgb(128, 128, 128); + } + +.sheet-rolltemplate-drawroll .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + +.sheet-rolltemplate-drawroll .sheet-rollBody{ + /*background-color:white;*/ + padding:5px 0 5px 0; + /*border: 1px solid black;*/ + +} +.sheet-rolltemplate-drawroll .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-drawroll .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-drawroll .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-drawroll .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-drawroll .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ + + + +/* Damage rolls */ +.sheet-rolltemplate-damage{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background-color:#f3f1c8; + border: 5px dashed red; +} + + .sheet-rolltemplate-damage .sheet-result{ + color:black; + } + + + +.sheet-rolltemplate-damage .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-damage .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + +.sheet-rolltemplate-damage .sheet-rollBody{ + /*background-color:white;*/ + padding:5px 0 5px 0; + /*border: 1px solid black;*/ + +} +.sheet-rolltemplate-damage .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-damage .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-damage .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-damage .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-damage .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ +/* Scar rolls */ +.sheet-rolltemplate-scar{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background-color:#f3f1c8; + border: 5px dashed red; +} + + .sheet-rolltemplate-scar .sheet-result{ + color:black; + } + + + +.sheet-rolltemplate-scar .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-scar .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + + +.sheet-rolltemplate-scar .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-scar .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-scar .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-scar .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-scar .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ +/*-------------------------------------------*/ +/* Pain rolls */ +.sheet-rolltemplate-pain{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background-color:#f3f1c8; + border: 5px dashed red; +} + + .sheet-rolltemplate-pain .sheet-result{ + color:black; + } + + .sheet-rolltemplate-pain .sheet-centerIt{ + text-align:center; + } + +.sheet-rolltemplate-pain .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-pain .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + + +.sheet-rolltemplate-pain .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-pain .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-pain .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-pain .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-pain .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ +/*-------------------------------------------*/ +/* h2h stun rolls */ +.sheet-rolltemplate-h2hStun{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background-color:#f3f1c8; + border: 5px dashed red; +} + + .sheet-rolltemplate-h2hStun .sheet-result{ + color:black; + } + + .sheet-rolltemplate-h2hStun .sheet-centerIt{ + text-align:center; + } + +.sheet-rolltemplate-h2hStun .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-h2hStun .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + + +.sheet-rolltemplate-h2hStun .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-h2hStun .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-h2hStun .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-h2hStun .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-h2hStun .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ + +/*-------------------------------------------*/ +/*-------------------------------------------*/ +/* Turn Order rolls */ +.sheet-rolltemplate-turnOrder{ + font-family: 'Special Elite', cursive; + color:gray; + padding: 17px; + background-color:transparent; + background-color:#f3f1c8; + border: 5px dashed red; +} + + .sheet-rolltemplate-turnOrder .sheet-result{ + color:black; + } + + .sheet-rolltemplate-turnOrder .sheet-centerIt{ + text-align:center; + } + +.sheet-rolltemplate-turnOrder .sheet-rollResult{ + text-align:center; + color:#ccd17d; + } + +.sheet-rolltemplate-turnOrder .sheet-rollHeader{ + font-weight:bold ; + text-align:center; + text-transform: uppercase; + margin-top: 5px; + margin-bottom: 10px; +} + + +.sheet-rolltemplate-turnOrder .inlinerollresult.fullcrit{ + border:none; +} +.sheet-rolltemplate-turnOrder .inlinerollresult.fullfail{ + border:none; +} + +.sheet-rolltemplate-turnOrder .inlinerollresult.importantroll { + border:none; +} + +.sheet-rolltemplate-turnOrder .inlinerollresult { + background-color: transparent; + border: none; + color: black; + font-weight: bold; +} + +.sheet-rolltemplate-turnOrder .sheet-rollResult a[href^="~"]{ + background-color:black!important; +} +/*-------------------------------------------*/ + + +/* Text button */ + +.charsheet button[type=roll].text_roll::before { + content: " "; + background-image: none; +} + +.charsheet button.text_roll[type="roll"] { + display: inline-block; + box-shadow: none; + outline:none; + margin: 0; + text-align: center; + cursor: pointer; + background-image: none; + background-color: transparent; + white-space: nowrap; + border: none; + -webkit-user-select: none; + -moz-user-select: none; + -ms-user-select: none; + user-select: none; + box-sizing: border-box; + -moz-box-sizing: border-box; + -webkit-box-sizing: border-box; + text-shadow: none; + color: var( --charsheet_inputColor); + /*line-height: 11px;*/ + +} + +.charsheet button.text_roll[type="roll"]:hover { + /*background-color:rgb(230, 239, 230);*/ + /*border-color: red;*/ + color:red; +} + +.charsheet button.text_roll[type="roll"] label, .charsheet button[type="roll"] input { + height:24px; + line-height: 24px; + text-align:center; + width: 100%; + cursor: pointer; + background: none; + box-shadow: none; + transition: none; + border:none; + font-weight:700; +} + + +.charsheet button.text_roll[type="roll"]:hover label, .charsheet button[type="roll"]:hover input { + color: white; + border: none; +} + + +/* End Text button end*/ +/*-------------------------------------------*/ +/*------------ Repeating Buttons ------------*/ +/*-------------------------------------------*/ + +.repcontrol .btn { + border: 0 solid transparent; + color: white !important; + background: none; + font-size: 0px; + box-shadow: none; + margin-bottom: 1px; + font-family: pictos; + font-style: normal; +} + +.repcontrol .repcontrol_edit::after { + content: '('; +} + + .editmode ~ .repcontrol .repcontrol_edit::after { + content: ')'; +} + +.repcontrol .repcontrol_add::before { + content: '&'; +} + + .repcontrol .repcontrol_add::before, + .repcontrol .repcontrol_edit::after { + visibility: visible; + background-color: #fff; + border: 1px solid #999; + border-radius: 2px; + font-size: 12px; + height: 12px; + width: 12px; + padding: 2px 4px 2px 4px; + color: #333; +} + +.repcontrol .repcontrol_edit:hover::after, +.repcontrol .repcontrol_add:hover::before +{ + background-color: #EFEFEF; +} +/*-------------------------------------------*/ +/*------------ hide / reveal equipment desc ------------*/ +/*-------------------------------------------*/ + +.sheet-Hide-eqp-desc:checked ~ .sheet-eqp-desc { + display:block; +} + +.charsheet span.sheet-is-eqp-desc::after { /*Close Config: grayish background with black text*/ + content: "^"; + font-size: x-large; + margin-left: -10px +; +} + +.charsheet .sheet-Hide-eqp-desc:checked + span.sheet-is-eqp-desc::after { /*Show rune-spell-descuration: Black background with grayish text*/ + content: "v"; +} + + +.sheet-eqp-desc{ + display:none; +} + + + +.sheet-eqp-desc textarea{ + width:97%; + height:100px; + font-size:x-small; + background-color: beige; +} + + +.charsheet span.sheet-is-eqp-desc { + text-align: center; + display: inline-block; + width: 5%; + height: 16px; + font-size: 16px; + /*font-family: "Pictos";*/ + /*background: #65763c;*/ + /*background: black;*/ + /* color: white; */ + color:#b87a38; + font-weight: bold; + border-radius: 4px; + margin-left: -52%; +} + +.charsheet input.sheet-Hide-eqp-desc { + width: 5%; + height: 16px; + cursor: pointer; + margin-left: auto; + margin-top: auto; + /*position: absolute; + right: 20%;*/ + opacity: 0; + z-index: 9999; +} + +.charsheet .sheet-Hide-eqp-desc:checked + span.sheet-is-eqp-desc { + /* background: black;*/ + border-radius: 4px; + /*color: white;*/ + color:#b87a38; +} + + + + + + +/* End hide / reveal equipment desc*/ + +/*-------------------------------------------*/ +/*------------- Options Toggles--------------*/ +/*-------------------------------------------*/ + + + +/*.charsheet input.sheet-main-options.sheet-options-flag + span, +.charsheet input[type=radio]:checked ~ .sheet-master-container input.sheet-options-flag + span +{ + font-family: pictos; + font-style: normal; +}*/ + + + +.charsheetinput.sheet-options-flag, +.charsheetinput.sheet-options-flag + span { + position: absolute; + top: 2px; + right: 2px; + width: 15px; + height: 15px; +} + +.charsheet input.sheet-options-flag { + z-index: 99; + opacity: 0; +} + +.charsheet input.sheet-options-flag + span { + font-family: pictos; + font-style: normal; + margin-left: -18px; + display: none; + white-space: nowrap; + line-height: 15px; + font-size: 17px; + color: var(--charsheet_labelColor); + cursor: pointer; +} + +.charsheet input.sheet-options-flag.sheet-main-options { + width: 30px; + height: 30px; + top: 20px; + left: 20px; + z-index: 3; +} + +.charsheet input.sheet-options-flag.sheet-main-options + span { + width: 30px; + height: 30px; + top: 20px; + left: 20px; + font-size: 34px; + z-index: 2; + line-height: 30px; + opacity: .5; + display: block; +} + +.charsheet input.sheet-options-flag.sheet-main-options:hover + span { + opacity: 1; +} + + +.charsheet input.sheet-options-flag:not(:checked) + span { + color: var(--charsheet_labelColor); + display: inline; +} + +.charsheet input.sheet-options-flag:checked + span { + color: var(--charsheet_inputColor); + display: inline; +} + +.charsheet .sheet-section .sheet-weapon:hover .sheet-options-flag + span, +.charsheet .sheet-section .sheet-subsection:hover .sheet-options-flag + span, +.charsheet .sheet-section .sheet-rep-title:hover .sheet-options-flag + span { + display: inline; +} + +/*.charsheet input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options { + display: none; +}*/ + +.charsheet .sheet-options { + display: none; +} + + +/*.charsheet input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options-flag:checked ~ .sheet-options { + display: flex; +}*/ + + +.charsheet .sheet-options-flag:checked ~ .sheet-options { + display:inline; +} + + +/*.charsheet input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options-flag:checked ~ .sheet-display { + display: none; +}*/ + +.charsheet .sheet-options-flag:checked ~ .sheet-display { + display: none; +} + +.charsheet .editmode .sheet-options-flag { + display: none; +} + +.charsheet .sheet-content .sheet-display input[type=text] { + border: 0; +} + + +/*-------------------------------------------*/ +/*------------- Options Toggles 2--------------*/ +/*-------------------------------------------*/ + + + +/*.charsheet input.sheet-main-options.sheet-options-flag + span, +.charsheet input[type=radio]:checked ~ .sheet-master-container input.sheet-options-flag + span +{ + font-family: pictos; + font-style: normal; +}*/ + + + +.charsheetinput.sheet-options-flag2, +.charsheetinput.sheet-options-flag2 + span { + position: absolute; + top: 2px; + right: 2px; + width: 15px; + height: 15px; +} + +.charsheet input.sheet-options-flag2 { + z-index: 99; + opacity: 0; +} + +.charsheet input.sheet-options-flag2 + span { + font-family: pictos; + font-style: normal; + margin-left: -18px; + display: none; + white-space: nowrap; + line-height: 15px; + font-size: 17px; + color: var(--charsheet_labelColor); + cursor: pointer; +} + +.charsheet input.sheet-options-flag2.sheet-main-options { + width: 30px; + height: 30px; + top: 20px; + left: 20px; + z-index: 3; +} + +.charsheet input.sheet-options-flag2.sheet-main-options + span { + width: 30px; + height: 30px; + top: 20px; + left: 20px; + font-size: 34px; + z-index: 2; + line-height: 30px; + opacity: .5; + display: block; +} + +.charsheet input.sheet-options-flag2.sheet-main-options:hover + span { + opacity: 1; +} + + +.charsheet input.sheet-options-flag2:not(:checked) + span { + color: var(--charsheet_labelColor); + display: inline; +} + +.charsheet input.sheet-options-flag2:checked + span { + color: var(--charsheet_inputColor); + display: inline; +} + +.charsheet .sheet-section .sheet-weapon2:hover .sheet-options-flag + span, +.charsheet .sheet-section .sheet-subsection2:hover .sheet-options-flag + span, +.charsheet .sheet-section .sheet-rep-title2:hover .sheet-options-flag + span { + display: inline; +} + + +.charsheet .sheet-options2 { + display: none; +} + + + +.charsheet .sheet-options-flag2:checked ~ .sheet-options2 { + display:inline; +} + + + +.charsheet .sheet-options-flag2:checked ~ .sheet-display2 { + display: none; +} + +.charsheet .editmode .sheet-options-flag2 { + display: none; +} + +.charsheet .sheet-content2 .sheet-display2 input[type=text] { + border: 0; +} + + + + +/*Configure the tab buttons*/ +.sheet-npc2, +.sheet-config2, +.sheet-character, +.sheet-config, +.sheet-vehicletab { + display: none; +} + +/* show the selected tab */ +.sheet-tabstoggle[value="npc2"] ~ div.sheet-npc2, +.sheet-tabstoggle[value="configuration2"] ~ div.sheet-config2, +.sheet-tabstoggle[value="character"] ~ div.sheet-character, +.sheet-tabstoggle[value="configuration"] ~ div.sheet-config, +.sheet-tabstoggle[value="vehicletab"] ~ div.sheet-vehicletab { + display: block; +} + +.charsheet input.sheet-options-flag + span.sheet-wpnName +{ + font-size:small; +} + +/* fancy sliding toggle */ +.switch { + position: relative; + display: block; + vertical-align: top; + width: 50px; + height: 25px; + padding: 3px; + margin: 0 10px 10px 0; + background: linear-gradient(to bottom, #eeeeee, #FFFFFF 25px); + background-image: -webkit-linear-gradient(top, #eeeeee, #FFFFFF 25px); + border-radius: 18px; + box-shadow: inset 0 -1px white, inset 0 1px 1px rgba(0, 0, 0, 0.05); + cursor: pointer; + } + .switch-input { + position: absolute; + top: 0; + left: 0; + opacity: 0; + } + .switch-label { + position: relative; + display: block; + height: inherit; + font-size: 10px; + text-transform: uppercase; + background: #eceeef; +background: #848c8e; + border-radius: inherit; + box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.12), inset 0 0 2px rgba(0, 0, 0, 0.15); + } + .switch-label:before, .switch-label:after { + position: absolute; + top: 50%; + margin-top: -.5em; + line-height: 1; + -webkit-transition: inherit; + -moz-transition: inherit; + -o-transition: inherit; + transition: inherit; + } + .switch-label:before { + content: attr(data-off); + right: 11px; + color: #aaaaaa; + color:#ccd17d;; + text-shadow: 0 1px rgba(255, 255, 255, 0.5); + } + .switch-label:after { + content: attr(data-on); + left: 11px; + color: #FFFFFF; + text-shadow: 0 1px rgba(0, 0, 0, 0.2); + opacity: 0; + } + .switch-input:checked ~ .switch-label { + background: #848c8e; + box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.15), inset 0 0 3px rgba(0, 0, 0, 0.2); + } + .switch-input:checked ~ .switch-label:before { + opacity: 0; + } + .switch-input:checked ~ .switch-label:after { + opacity: 1; + } + .switch-handle { + position: absolute; + top: 6px; + left: 4px; + width: 18px; + height: 18px; + background: linear-gradient(to bottom, #FFFFFF 40%, #f0f0f0); + background-image: -webkit-linear-gradient(top, #FFFFFF 40%, #f0f0f0); + border-radius: 100%; + box-shadow: 1px 1px 5px rgba(0, 0, 0, 0.2); + } + .switch-handle:before { + content: ""; + position: absolute; + top: 50%; + left: 50%; + margin: -10px 0 0 -6px; + width: 12px; + height: 12px; + background: linear-gradient(to bottom, #eeeeee, #FFFFFF); + background-image: -webkit-linear-gradient(top, #eeeeee, #FFFFFF); + border-radius: 6px; + box-shadow: inset 0 1px rgba(0, 0, 0, 0.02); + } + .switch-input:checked ~ .switch-handle { + left: 33px; + box-shadow: -1px 1px 5px rgba(0, 0, 0, 0.2); + } + /* Transition ========================== */ + .switch-handle .switch-label { + transition: All 0.3s ease; + -webkit-transition: All 0.3s ease; + -moz-transition: All 0.3s ease; + -o-transition: All 0.3s ease; + } + + .charsheet input[type=radio].sheet-typeRadio + label { + color:red; +} + +.sheet-squadskillbutton { + border: none; + box-shadow: none; + font-weight: normal; +} + +/* fancy sliding toggle2 */ +.switch2 { + position: relative; + display: block; + vertical-align: top; + width: 49px; + height: 12px; + padding: 3px; + margin: 0 10px 10px 0; + background: linear-gradient(to bottom, #eeeeee, #FFFFFF 25px); + background-image: -webkit-linear-gradient(top, #eeeeee, #FFFFFF 25px); + border-radius: 16px; + box-shadow: inset 0 -1px white, inset 0 1px 1px rgba(0, 0, 0, 0.05); + cursor: pointer; + } + + label.switch2 { + width:51px; + } + + .switch2-input { + position: absolute; + top: 0; + left: 0; + opacity: 0; + } + .switch2-label { + position: relative; + display: block; + height: inherit; + font-size: 10px; + text-transform: uppercase; + background: #eceeef; +background: #848c8e; + border-radius: inherit; + box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.12), inset 0 0 2px rgba(0, 0, 0, 0.15); + } + .switch2-label:before, .switch2-label:after { + position: absolute; + top: 50%; + margin-top: -.5em; + line-height: 1; + -webkit-transition: inherit; + -moz-transition: inherit; + -o-transition: inherit; + transition: inherit; + } + .switch2-label:before { + content: attr(data-off); + right: 11px; + color: #aaaaaa; + color:#ccd17d;; + text-shadow: 0 1px rgba(255, 255, 255, 0.5); + } + .switch2-label:after { + content: attr(data-on); + left: 11px; + color: #FFFFFF; + text-shadow: 0 1px rgba(0, 0, 0, 0.2); + opacity: 0; + } + .switch2-input:checked ~ .switch2-label { + background: #848c8e; + box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.15), inset 0 0 3px rgba(0, 0, 0, 0.2); + } + .switch2-input:checked ~ .switch2-label:before { + opacity: 0; + } + .switch2-input:checked ~ .switch2-label:after { + opacity: 1; + } + .switch2-handle { + position: absolute; + top: 5px; + left: 6px; + width: 8px; + height: 8px; + background: linear-gradient(to bottom, #FFFFFF 40%, #f0f0f0); + background-image: -webkit-linear-gradient(top, #FFFFFF 40%, #f0f0f0); + border-radius: 100%; + box-shadow: 1px 1px 5px rgba(0, 0, 0, 0.2); + } + .switch2-handle:before { + content: ""; + position: absolute; + top: 50%; + left: 55%; + margin: -6px 0 0 -6px; + width: 12px; + height: 12px; + background: linear-gradient(to bottom, #eeeeee, #FFFFFF); + background-image: -webkit-linear-gradient(top, #eeeeee, #FFFFFF); + border-radius: 6px; + box-shadow: inset 0 1px rgba(0, 0, 0, 0.02); + } + .switch2-input:checked ~ .switch2-handle { + left: 38px; + box-shadow: -1px 1px 5px rgba(0, 0, 0, 0.2); + } + /* Transition + ========================== */ + .switch2-handle .switch2-label { + transition: All 0.3s ease; + -webkit-transition: All 0.3s ease; + -moz-transition: All 0.3s ease; + -o-transition: All 0.3s ease; + } + + .sheet-squadCharRoll{ + box-shadow: none; + border: none; + } + + .sheet-squad-wpn{ + display: grid; + grid-template-columns: 116px 28px 29px 46px 35px 54px 62px 22px 34px 31px 47px 45px 42px 44px 40px 37px 28px; + grid-gap: 5px; + align-items: end; + text-align:center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + margin-bottom:5px; +} + +.sheet-squad-wpn select, +.sheet-squad-wpn input, +.sheet-squad-wpn .sheet-detailsLabel { + font-size: x-small; +} + + + + +.sheet-squad-wpn .sheet-wpnName { + width: 100px; +} + + +.charsheet .sheet-squad-wpn button[type=roll].sheet-wpnName { + outline:none; + width: 101px; + font-size: x-small; + text-align: left; + padding: 0; +} + +.sheet-squad-wpn .sheet-name{ + text-align:left; +} +.sheet-squad-wpn .sheet-squadclose, +.sheet-squad-wpn .sheet-squadlong { + font-size:x-small; +} + +.sheet-squad-wpn input[type=checkbox]{ + margin-top:-6px; +} + +.sheet-squadsec{ + padding-bottom:18px; +} + +.sheet-npcsec{ + padding-bottom:0px; +} + + +.sheet-squad-wpn2{ + display: grid; + grid-template-columns: 116px 28px 29px 35px 65px 30px 32px 28px 42px 47px 47px; + grid-gap: 5px; + align-items: end; + text-align:center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + margin-bottom:5px; +} + +.sheet-squad-wpn2 select, +.sheet-squad-wpn2 input, +.sheet-squad-wpn2 .sheet-detailsLabel { + font-size: x-small; +} + + + + +.sheet-squad-wpn2 .sheet-wpnName { + width: 100px; +} + + +.charsheet .sheet-squad-wpn2 button[type=roll].sheet-wpnName { + outline:none; + width: 101px; + font-size: x-small; + text-align: left; + padding: 0; +} + +.sheet-squad-wpn2 .sheet-name{ + text-align:left; +} +.sheet-squad-wpn2 .sheet-squadclose, +.sheet-squad-wpn2 .sheet-squadlong { + font-size:x-small; +} + +.sheet-squad-wpn2 input[type=checkbox]{ + margin-top:-6px; +} + + + +.sheet-mjrnpc-wpn{ + display: grid; + grid-template-columns: 116px 28px 29px 30px 35px 39px 50px 50px 22px 34px 31px 47px 45px 42px 44px 40px 37px 28px; + grid-gap: 4px; + align-items: end; + text-align:center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + margin-bottom:5px; +} + +.sheet-mjrnpc-wpn select, +.sheet-mjrnpc-wpn input, +.sheet-mjrnpc-wpn .sheet-detailsLabel { + font-size: x-small; +} + + + + +.sheet-mjrnpc-wpn .sheet-wpnName { + width: 100px; +} + + +.charsheet .sheet-mjrnpc-wpn button[type=roll].sheet-wpnName { + outline:none; + width: 101px; + font-size: x-small; + text-align: left; + padding: 0; +} + +.sheet-mjrnpc-wpn .sheet-name{ + text-align:left; +} +.sheet-mjrnpc-wpn .sheet-squadclose, +.sheet-mjrnpc-wpn .sheet-squadlong { + font-size:x-small; +} + +.sheet-mjrnpc-wpn input[type=checkbox]{ + margin-top:-6px; +} + + +.sheet-squadsec textarea{ + width:91%; + height:100%; + font-size: xx-small; +} + + +.sheet-memberBlocksGrid{ + display: grid; + grid-template-columns: 183px 183px 183px 183px; + grid-gap: 5px; + margin-bottom:5px; + margin-top:20px +} + + +.sheet-squadmemberselector{ + display: grid; + grid-template-columns: 13px 18px 137px; + grid-gap: 5px; + margin-bottom:5px; + +} + +.sheet-squadmemberselector span{ + padding-top:2px; +} + +.sheet-WndStatusGridSquad { + display: grid; + grid-template-columns: max-content max-content max-content max-content max-content max-content max-content; + grid-gap: 5px; + line-height: 0px; + +} + +.sheet-squadmemberselector span.sheet-detailsLabel{ + font-size:small; + display:block; +} + +.sheet-WndStatusGridSquad label{ + /* display: inline; */ + text-align: center; + padding: 0; + margin: 0; + color:var(--charsheet_inputColor); + cursor: pointer; + font-size:x-small; +} + +.sheet-WndStatusGridSquad input[type=radio]{ + height:0px; + width:0px; +} + +.sheet-squadbuttonsGrid +{ + display: grid; + grid-template-columns: max-content max-content; + grid-gap: 5px; + line-height: 0px; +} + +.charsheet .sheet-squadbuttonsGrid button[type=roll].sheet-text_roll { + font-size:small; +} + +.sheet-memberBlock textarea{ + margin-bottom:0px; + width:165px; +} + + +.sheet-sqdVehName{ + text-align:left!important +} + +.sheet-sqdvehicle-mods-notes{ + font-size:xx-small!important; +} + +.charsheet .sheet-npcskillsGrid input[type=text], +.charsheet .sheet-npcskillsGrid div, +.charsheet .sheet-npcskillsGrid select, +.charsheet .sheet-npcskillsGrid option, +.charsheet .sheet-npcskillsGrid button[type=action].sheet-text_roll{ + font-size:small; +} + +.sheet-npcskillheaderrow{ + grid-template-rows: 31px; +} + +.sheet-npcinteractionvalue{ + display:inline-block!important; + width:25px!important; +} + +.charsheet input[type=text].sheet-npcOtherItems{ + font-size:small; + margin-bottom:5px; +} + + +.sheet-npcabilityRow{ + display: grid; + grid-template-columns: 164px 49px 42px; + grid-gap: 5px; + align-items: center; + text-align: center; + border-bottom: 1px solid var(--charsheet_sectionBrdrColor); + grid-template-rows: 30px; +} + + +.sheet-npcabilityRow select{ + margin-bottom: 0px; + background-color: var( --charsheet_sectionBkGrdColor); + color: var(--charsheet_inputColor); + border: none; + text-align: center; + margin-left: 6px; + padding: 0; + width: 90%; + margin-top: -14px; + height: 100%; + font-size: large; +} + +.sheet-npcabilityRow option{ + background-color: rgba(139,115,77,1); +} + +.charsheet .sheet-npcsec .sheet-abilities select, +.charsheet .sheet-npcsec .sheet-abilities option, +.charsheet .sheet-npcsec .sheet-abilities input[type=text], +.charsheet .sheet-npcsec button[type=action].sheet-text_roll, +.charsheet .sheet-npcsec .sheet-abilities input[type=checkbox], +.charsheet .sheet-npcsec .sheet-abilities input[type=text]{ + font-size:small; +} + +.sheet-npc2 textarea{ + font-size:11px; +} + +.charsheet textarea[name="attr_npcinformation"] { + height: 140px; +} + +.charsheet textarea[name="attr_mjrnpcequipment"] { + height: 50px; +} + +.charsheet .sheet-mjrNPCWoundGrid{ + display: grid; + grid-template-columns: max-content max-content; + grid-gap: 5px; +} + +.sheet-mjrNPCWoundGrid .sheet-WndStatusGrid{ + margin-left:0px; +} + + +.sheet-npcCarryItem { + display: grid; + grid-template-columns: max-content max-content; + grid-gap: 5px; + align-items: center; +} + +.sheet-npcCarryItem input{ + font-size:medium; + width: 30px; + line-height: normal; + padding:0px; + /*margin-top:13px;*/ +} diff --git a/Classified/Classified.html b/Classified/Classified.html new file mode 100644 index 0000000000..634c2903a4 --- /dev/null +++ b/Classified/Classified.html @@ -0,0 +1,10490 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + +
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CLASSIFIED AGENT DOSSIER
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FIELDS OF EXPERIENCE
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WEAKNESS
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SKILLS
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[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+
+ +
+ + +
+
[(DEX+PER)/2]
+
+ +
+
+ +
+
+ +
+
+ +
+ + + + +
+ +
+ +
+ + +
+
+ + +
+
+
AGENT VEHICLE RECORDS
+ +
+ +
+
+
+
+
Vehicle
+
+
+
+
Skill
+
+ +
+
+
+
Damage
+
+ +
+
+
+ + +
+
+
+
+
PM
+
+
+
+
PL
+
+
+
+
Cruise
+
+
+
+
Max
+
+
+
+
Range
+
+
+
+
Ram
+
+
+
+
MP
+
+
+
+
DF Mod.
+
+
+ +
+ +
+
+ Vehicle Modifications and Notes +
+
+ + +
+
+
+
+
+ +
+
+ +
+
+
+ + +
+ +
+ + +
+
+ Weapon +
+
+ PM +
+
+ ROF +
+
+ Close +
+
+ Long +
+
+ Ammo +
+
+ MIS +
+
+ DR +
+
+ DR Mod. +
+
+ DF Mod. +
+ +
+ Area +
+
+
+
+
+ +
+ + y + + + + + + +
+
+
+
+
+
+
+ +
+ +
+
+
+ + +
+
+ +
+
+
+ +
+ +
+ +
+ + +
+ +
+
+
+
+
Vehicle
+
+
+
+
Skill
+
+ +
+
+
+
Damage
+
+ +
+
+
+ + +
+
+
+
+
PM
+
+
+
+
PL
+
+
+
+
Cruise
+
+
+
+
Max
+
+
+
+
Range
+
+
+
+
Ram
+
+
+
+
MP
+
+
+
+
DF Mod.
+
+
+ +
+ +
+
+ Vehicle Modifications and Notes +
+
+ + +
+
+
+
+
+ +
+
+ +
+
+
+ + +
+ +
+ + +
+
+ Weapon +
+
+ PM +
+
+ ROF +
+
+ Close +
+
+ Long +
+
+ Ammo +
+
+ MIS +
+
+ DR +
+
+ DR Mod. +
+
+ DF Mod. +
+ +
+ Area +
+
+
+
+
+ +
+ + y + + + + + + +
+
+
+
+
+
+
+ +
+ +
+
+
+ + +
+
+ +
+
+
+ +
+ +
+ +
+ + +
+ +
+
+
+
+
Vehicle
+
+
+
+
Skill
+
+ +
+
+
+
Damage
+
+ +
+
+
+ + +
+
+
+
+
PM
+
+
+
+
PL
+
+
+
+
Cruise
+
+
+
+
Max
+
+
+
+
Range
+
+
+
+
Ram
+
+
+
+
MP
+
+
+
+
DF Mod.
+
+
+ +
+ +
+
+ Vehicle Modifications and Notes +
+
+ + +
+
+
+
+
+ +
+
+ +
+
+
+ + +
+ +
+ + +
+
+ Weapon +
+
+ PM +
+
+ ROF +
+
+ Close +
+
+ Long +
+
+ Ammo +
+
+ MIS +
+
+ DR +
+
+ DR Mod. +
+
+ DF Mod. +
+ +
+ Area +
+
+
+
+
+ +
+ + y + + + + + + +
+
+
+
+
+
+
+ +
+ +
+
+
+ + +
+
+ +
+
+
+ +
+ +
+ +
+ +
+
+ + +
+
+
PC CONFIGURATION
+ +
+
+ + + +
+
+ + +
+
+ + +
+
+
+
+ +
+
+ Hide Torture +
+
+ +
+
+ +
+
+ Hide Photography +
+
+ +
+
+ +
+
+ HTH Target Token +
+
+ + +
+
+ +
+ + +
+
+ + +
+ +
+
+
+ + + + Whisper Rolls + + + + + +
+
+
+ + + +
+
+
+
Name
+
+
+ +
+
Rank
+
+
+
+ +
+
+
:
+
+
+
+
:
+
+
+
+
:
+
+
+
+
:
+
+
+
+
:
+
+
+
+
+ +
+
+ +
+
+
+
+
HTH DR:
+
+
+
+
RUN/SWIM:
+
+
+
+
Carry:
+
+ + - + +
+
+
+
STAMINA:
+
+
+
+
+ +
+
REPUTATION:
+
+
+
+
Hero\Villian Points:
+
+
+ +
+ +
+ + + INTERACTION MODIFIERS: + + Reaction + () + + + Persuasion + () + + + +
+ Seduction + () +
+ + Interrogation + () + + + Torture + () + +
+ +
+ +
+
WEAKNESSES:
+
+
+
+
IDIOSYNCRASIES:
+
+
+ +
+
FIELDS OF EXPERIENCE
+ +
+ +
+ SKILLS (SKILL LEVEL/PRIMARY CHANCE) + +
+
+
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
,
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
+
+
ABILITIES
+
+
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
,
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
+
+
+
WOUND STATUS:
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ +
+
+
+
+ +
+
+ +
+
+ +
+ + +
+
+
DESCRIPTION
+ +
+ +
+
LANGUAGES
+ +
+ +
+
INFORMATION
+ +
+ +
+
EQUIPMENT
+ +
+ + + +
+ +
+ +
+
+
Vehicle
+
PM
+
PL
+
Cruise
+
Max
+
Range
+
Ram
+
MP
+
Damage
+
+
+
+
+
+
+
+
+
+
+
+
+ +
+
+ +
+
+ Vehicle Modifications and Notes +
+
+ + +
+
+ +
+ +
+
+
+ + +
+
+
+ Fire Combat Weapon +
+
+ BC +
+
+ PM(SS) +
+
+ PM(A) +
+
+ ROF +
+
+ Close +
+
+ Long +
+
+ Ammo +
+
+ CM +
+
+ Draw +
+ +
+ MIS +
+
+ DR(SS) +
+
+ DR(A) +
+
+ DR Mod. +
+
+ DF Mod. +
+
+ Shots +
+
+ Multi. +
+
+ Area +
+
+
+
+
+ +
+ + y + + + + + + +
+
+
+
+
+
+
+
+
+
+
+ +
+ +
+
+ +
+
+
+ +
+ +
+
+ +
+
+
+ +
+ + + + +
+
+ +
+ + +
+
+
+ HTH Weapon +
+
+ BC +
+
+ PM +
+ +
+ Attacks +
+
+ Range +
+
+ CM +
+
+ Draw +
+
+ MIS +
+
+ DR(SS) +
+
+ DR Mod. +
+
+ DF Mod. +
+ +
+
+
+ +
+ + y + + + + + + +
+
+
+
+
+
+
+
+ + +
+
+ +
+ +
+ + + + +
+
+ +
+ + + +
+ +
+
+
+
+
NPC CONFIGURATION
+ +
+
+ + + +
+
+ + +
+
+ + +
+
+
+
+ +
+
+ Hide Torture +
+
+
+
+ +
+
+ HTH Target Token +
+
+ + +
+
+
+ + + +
+
+ + +
+ +
+
+
+
+ +
+
+
+
Name
+
+
+ +
+
Rank
+
+
+
+ +
+
+
:
+
+
+
+
:
+
+
+
+
:
+
+
+
+
:
+
+
+
+
:
+
+
+
+
+ +
+
+ +
+
+
+
+
HTH DR:
+
+
+
+
Villian Points:
+
+
+ +
+ +
+ INTERACTION MODIFIERS: + +
+ Reaction +
()
+
+
+ Persuasion +
()
+
+
+ Seduction +
()
+
+
+ Interrogation +
()
+
+
+ Torture +
()
+
+
+ +
+ + +
+ SKILLS (SKILL LEVEL/PRIMARY CHANCE) + + + Whisper Rolls + + + + + +
+
+
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
,
+ +
+ + y + + + + + + +
+
+ +
+
+ +
+
+ +
+ + + + + +
+
+ +
+ + +
+ +
+ +
+ +
+
+
Vehicle
+
PM
+
PL
+
Cruise
+
Max
+
Range
+
Ram
+
MP
+
Damage
+
+
+
+
+
+
+
+
+
+
+
+
+ +
+
+ +
+
+ Vehicle Modifications and Notes +
+
+ + +
+
+ +
+ +
+
+
+ + +
+
+
+ Fire Combat Weapon +
+
+ BC +
+
+ PM(SS) +
+
+ PM(Auto) +
+
+ ROF +
+
+ Close +
+
+ Long +
+
+ CM +
+
+ Draw +
+ +
+ MIS +
+
+ DR(SS) +
+
+ DR(A) +
+
+ DR Mod. +
+
+ DF Mod. +
+
+ Shots +
+
+ Multi. +
+
+ Area +
+
+
+
+
+ +
+ + y + + + + + + +
+
+
+
+
+
+
+
+
+ +
+ +
+
+ +
+
+
+ +
+ +
+
+ +
+
+
+ +
+ + + + +
+
+ +
+ + +
+
+
+ HTH Weapon +
+
+ BC +
+
+ PM +
+ +
+ Attacks +
+
+ Range +
+
+ CM +
+
+ Draw +
+
+ MIS +
+
+ DR(SS) +
+
+ DR Mod. +
+
+ DF Mod. +
+ +
+
+
+ +
+ + y + + + + + + +
+
+
+
+
+
+
+
+ + +
+
+ +
+ +
+ + + + +
+
+ +
+ + + +
+ +
+
+
+
+
1.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
2.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+
3.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+
4.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+
+
5.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
6.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+
7.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+
8.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+
+
9.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
10.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+
11.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+
12.
+
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+ + +
+
+ +
+
+ +
+
+ +
+ +
+
+
+
+
+
+
+ +
+ + +
+
+
+
+
SQUAD CONFIGURATION
+
+
+ + + +
+
+ + +
+
+ + +
+
+
+
+ +
+
+ HTH Target Token +
+
+ + + +
+
+
+ + + + + + + + + + + + + +
{{charname}}
+ +
BC: {{BC}} DF: {{DF}}
+ +
Roll: {{roll}} < = {{SC}}
+ {{#rollTotal() roll 100}} +
+ Result + : + + + Failure + + +
+ {{/rollTotal() roll 100}} + {{#^rollTotal() roll 100}} + + {{#^rollGreater() roll QR4e}} + {{#rollBetween() roll 1 QR1}} +
Result: SQ1
+ {{/rollBetween() roll 1 QR1}} + {{#rollBetween() roll QR2s QR2e}} +
Result: QR2
+ {{/rollBetween() roll QR2s QR2e}} + {{#rollBetween() roll QR3s QR3e}} +
Result: QR3
+ {{/rollBetween() roll QR3s QR3e}} + {{#rollBetween() roll QR4s QR4e}} +
Result: QR4
+ {{/rollBetween() roll QR4s QR4e}} + {{/^rollGreater() roll QR4e}} + {{#rollGreater() roll QR4e}} +
Result: Failure
+ {{/rollGreater() roll QR4e}} + + {{/^rollTotal() roll 100}} +
+ + +
DRAW
+
+ Draw:{{draw}} +
+
+ + + +
{{skillname}}
+
BC:{{BC}} DF: {{DF}}{{#^rollTotal() WP 0}} WND:{{WP}}{{/^rollTotal() WP 0}}SR: {{SR}}
+
Roll: {{roll}} < = SC:{{SC}}
+
+ Result:{{computed::result}} + Info:{{computed::info}} + Time:{{computed::time}} +
+ {{#rollTotal() repair2 1}} +
{{repair}}:
+ {{/rollTotal() repair2 1}} +
+ + +
{{skillname}}
+
BC:{{BC}} DF: {{DF}}{{#^rollTotal() WP 0}} WND:{{WP}}{{/^rollTotal() WP 0}}SR: {{SR}}
+
Roll: {{roll}} < = SC:{{SC}}
+ {{#rollTotal() roll 100}} +
+ Result + : + + + Failure + + +
+ {{/rollTotal() roll 100}} + {{#^rollTotal() roll 100}} + + {{#^rollGreater() roll QR4e}} + {{#rollBetween() roll 1 QR1}} +
Result: SQ1
+ {{/rollBetween() roll 1 QR1}} + {{#rollBetween() roll QR2s QR2e}} +
Result: QR2
+ {{/rollBetween() roll QR2s QR2e}} + {{#rollBetween() roll QR3s QR3e}} +
Result: QR3
+ {{/rollBetween() roll QR3s QR3e}} + {{#rollBetween() roll QR4s QR4e}} +
Result: QR4
+ {{/rollBetween() roll QR4s QR4e}} + {{/^rollGreater() roll QR4e}} + {{#rollGreater() roll QR4e}} +
Result: Failure
+ {{/rollGreater() roll QR4e}} + + {{/^rollTotal() roll 100}} +
+ + + + + +
{{skillname}}
+ DF: {{DF}}{{#^rollTotal() WP 0}} WND:{{WP}}{{/^rollTotal() WP 0}} +
Roll: {{roll}} < = SC:{{SC}}
+
+ Result:{{computed::result}} + Info:{{computed::info}} + Time:{{computed::time}} +
+
+ + + + + {{computed::result}} + + + + + + + + + + + {{#rollTotal() header 1}} +
Weapon: {{skillname}}
+ DF: {{DF}} DF Mod.: {{DFM}} {{#^rollTotal() WP 0}} (WND:{{WP}}){{/^rollTotal() WP 0}} + {{#^rollTotal() drSS1 0}} +
+ {{#rollTotal() h2h 0}} + DR(SS) + {{/rollTotal() h2h 0}} + {{#rollTotal() h2h 1}} + DR + {{/rollTotal() h2h 1}} + {{#rollTotal() drSS1 1}}A{{/rollTotal() drSS1 1}} + {{#rollTotal() drSS1 2}}B{{/rollTotal() drSS1 2}} + {{#rollTotal() drSS1 3}}C{{/rollTotal() drSS1 3}} + {{#rollTotal() drSS1 4}}D{{/rollTotal() drSS1 4}} + {{#rollTotal() drSS1 5}}E{{/rollTotal() drSS1 5}} + {{#rollTotal() drSS1 6}}F{{/rollTotal() drSS1 6}} + {{#rollTotal() drSS1 7}}G{{/rollTotal() drSS1 7}} + {{#rollTotal() drSS1 8}}H{{/rollTotal() drSS1 8}} + {{#rollTotal() drSS1 9}}I{{/rollTotal() drSS1 9}} + {{#rollTotal() drSS1 10}}J{{/rollTotal() drSS1 10}} + {{#rollTotal() drSS1 11}}K{{/rollTotal() drSS1 11}} + {{#rollTotal() drSS1 12}}L{{/rollTotal() drSS1 12}} + {{#rollTotal() drSS1 13}}J(3){{/rollTotal() drSS1 13}} + {{#rollTotal() drSS1 14}}K(3){{/rollTotal() drSS1 14}} + {{#rollTotal() drSS1 15}}L(3){{/rollTotal() drSS1 15}} + ({{#rollTotal() drSS2 1}}A{{/rollTotal() drSS2 1}} + {{#rollTotal() drSS2 2}}B{{/rollTotal() drSS2 2}} + {{#rollTotal() drSS2 3}}C{{/rollTotal() drSS2 3}} + {{#rollTotal() drSS2 4}}D{{/rollTotal() drSS2 4}} + {{#rollTotal() drSS2 5}}E{{/rollTotal() drSS2 5}} + {{#rollTotal() drSS2 6}}F{{/rollTotal() drSS2 6}} + {{#rollTotal() drSS2 7}}G{{/rollTotal() drSS2 7}} + {{#rollTotal() drSS2 8}}H{{/rollTotal() drSS2 8}} + {{#rollTotal() drSS2 9}}I{{/rollTotal() drSS2 9}} + {{#rollTotal() drSS2 10}}J{{/rollTotal() drSS2 10}} + {{#rollTotal() drSS2 11}}K{{/rollTotal() drSS2 11}} + {{#rollTotal() drSS2 12}}L{{/rollTotal() drSS2 12}} + {{#rollTotal() drSS2 13}}J(3){{/rollTotal() drSS2 13}} + {{#rollTotal() drSS2 14}}K(3){{/rollTotal() drSS2 14}} + {{#rollTotal() drSS2 15}}L(3){{/rollTotal() drSS2 15}}) +
+ {{/^rollTotal() drSS1 0}} + {{#^rollTotal() drA1 0}} +
+ {{#^rollTotal() drSS1 0}} + DR(AA) + {{/^rollTotal() drSS1 0}} + {{#rollTotal() drSS1 0}} + DR + {{/rollTotal() drSS1 0}} + + {{#rollTotal() drA1 1}}A{{/rollTotal() drA1 1}} + {{#rollTotal() drA1 2}}B{{/rollTotal() drA1 2}} + {{#rollTotal() drA1 3}}C{{/rollTotal() drA1 3}} + {{#rollTotal() drA1 4}}D{{/rollTotal() drA1 4}} + {{#rollTotal() drA1 5}}E{{/rollTotal() drA1 5}} + {{#rollTotal() drA1 6}}F{{/rollTotal() drA1 6}} + {{#rollTotal() drA1 7}}G{{/rollTotal() drA1 7}} + {{#rollTotal() drA1 8}}H{{/rollTotal() drA1 8}} + {{#rollTotal() drA1 9}}I{{/rollTotal() drA1 9}} + {{#rollTotal() drA1 10}}J{{/rollTotal() drA1 10}} + {{#rollTotal() drA1 11}}K{{/rollTotal() drA1 11}} + {{#rollTotal() drA1 12}}L{{/rollTotal() drA1 12}} + {{#rollTotal() drA1 13}}J(3){{/rollTotal() drA1 13}} + {{#rollTotal() drA1 14}}K(3){{/rollTotal() drA1 14}} + {{#rollTotal() drA1 15}}L(3){{/rollTotal() drA1 15}} + ({{#rollTotal() drA2 1}}A{{/rollTotal() drA2 1}} + {{#rollTotal() drA2 2}}B{{/rollTotal() drA2 2}} + {{#rollTotal() drA2 3}}C{{/rollTotal() drA2 3}} + {{#rollTotal() drA2 4}}D{{/rollTotal() drA2 4}} + {{#rollTotal() drA2 5}}E{{/rollTotal() drA2 5}} + {{#rollTotal() drA2 6}}F{{/rollTotal() drA2 6}} + {{#rollTotal() drA2 7}}G{{/rollTotal() drA2 7}} + {{#rollTotal() drA2 8}}H{{/rollTotal() drA2 8}} + {{#rollTotal() drA2 9}}I{{/rollTotal() drA2 9}} + {{#rollTotal() drA2 10}}J{{/rollTotal() drA2 10}} + {{#rollTotal() drA2 11}}K{{/rollTotal() drA2 11}} + {{#rollTotal() drA2 12}}L{{/rollTotal() drA2 12}} + {{#rollTotal() drA2 13}}J(3){{/rollTotal() drA2 13}} + {{#rollTotal() drA2 14}}K(3){{/rollTotal() drA2 14}} + {{#rollTotal() drA2 15}}L(3){{/rollTotal() drA2 15}}) +
+ {{/^rollTotal() drA1 0}} + + {{/rollTotal() header 1}} + {{#rollTotal() header 0}} +
Shot: {{shot}}
+ {{/rollTotal() header 0}} +
Roll: {{roll}} < = {{SC}} + {{#rollTotal() roll 100}} + {{#^rollTotal() misfire 101}} + Result:Misfire +
+ Repair: 6 Hours +
+ {{/^rollTotal() misfire 101}} + {{#rollTotal() misfire 101}} + Result:Failure
+ {{/rollTotal() misfire 101}} + + {{/rollTotal() roll 100}} + {{#^rollTotal() roll 100}} + + {{#rollBetween() roll misfire 99}} + Result:Misfire +
+ Repair: Jam (DF 5 to clear) +
+ {{/rollBetween() roll misfire 99}} + {{#^rollBetween() roll misfire 99}} + + + {{#^rollGreater() roll QR4e}} + {{#rollBetween() roll 1 QR1}} + Result:SQ1 + {{#rollTotal() area 0}} +
+ {{#rollTotal() drSS2 1}}Wound(SS) = LW{{/rollTotal() drSS2 1}} + {{#rollTotal() drSS2 2}}Wound(SS) = MW{{/rollTotal() drSS2 2}} + {{#rollTotal() drSS2 3}}Wound(SS) = MW{{/rollTotal() drSS2 3}} + {{#rollTotal() drSS2 4}}Wound(SS) = HW{{/rollTotal() drSS2 4}} + {{#rollTotal() drSS2 5}}Wound(SS) = HW{{/rollTotal() drSS2 5}} + {{#rollTotal() drSS2 6}}Wound(SS) = IN{{/rollTotal() drSS2 6}} + {{#rollTotal() drSS2 7}}Wound(SS) = IN{{/rollTotal() drSS2 7}} + {{#rollTotal() drSS2 8}}Wound(SS) = KL{{/rollTotal() drSS2 8}} + {{#rollTotal() drSS2 9}}Wound(SS) = KL{{/rollTotal() drSS2 9}} + {{#rollTotal() drSS2 10}}Wound(SS) = KL{{/rollTotal() drSS2 10}} + {{#rollTotal() drSS2 11}}Wound(SS) = KL{{/rollTotal() drSS2 11}} + {{#rollTotal() drSS2 12}}Wound(SS) = KL{{/rollTotal() drSS2 12}} + {{#rollTotal() drSS2 13}}Wound(SS) = KL(3){{/rollTotal() drSS2 13}} + {{#rollTotal() drSS2 14}}Wound(SS) = KL(3){{/rollTotal() drSS2 14}} + {{#rollTotal() drSS2 15}}Wound(SS) = KL(3){{/rollTotal() drSS2 15}} +
+ {{/rollTotal() area 0}} + {{#rollTotal() header 1}} + {{#^rollTotal() drA1 0}} + {{#rollTotal() area 0}} +
+ {{#rollTotal() drA2 1}}Wound(A) = LW{{/rollTotal() drA2 1}} + {{#rollTotal() drA2 2}}Wound(A) = MW{{/rollTotal() drA2 2}} + {{#rollTotal() drA2 3}}Wound(A) = MW{{/rollTotal() drA2 3}} + {{#rollTotal() drA2 4}}Wound(A) = HW{{/rollTotal() drA2 4}} + {{#rollTotal() drA2 5}}Wound(A) = HW{{/rollTotal() drA2 5}} + {{#rollTotal() drA2 6}}Wound(A) = IN{{/rollTotal() drA2 6}} + {{#rollTotal() drA2 7}}Wound(A) = IN{{/rollTotal() drA2 7}} + {{#rollTotal() drA2 8}}Wound(A) = KL{{/rollTotal() drA2 8}} + {{#rollTotal() drA2 9}}Wound(A) = KL{{/rollTotal() drA2 9}} + {{#rollTotal() drA2 10}}Wound(A) = KL{{/rollTotal() drA2 10}} + {{#rollTotal() drA2 11}}Wound(A) = KL{{/rollTotal() drA2 11}} + {{#rollTotal() drA2 12}}Wound(A) = KL{{/rollTotal() drA2 12}} + {{#rollTotal() drA2 13}}Wound(A) = KL(3){{/rollTotal() drA2 13}} + {{#rollTotal() drA2 14}}Wound(A) = KL(3){{/rollTotal() drA2 14}} + {{#rollTotal() drA2 15}}Wound(A) = KL(3){{/rollTotal() drA2 15}} +
+ {{/rollTotal() area 0}} + {{/^rollTotal() drA1 0}} + {{/rollTotal() header 1}} + {{/rollBetween() roll 1 QR1}} + {{#rollBetween() roll QR2s QR2e}} + Result:SQ2 + {{#rollTotal() area 0}} +
+ {{#rollTotal() drSS2 1}}Wound(SS) = LW{{/rollTotal() drSS2 1}} + {{#rollTotal() drSS2 2}}Wound(SS) = LW{{/rollTotal() drSS2 2}} + {{#rollTotal() drSS2 3}}Wound(SS) = MW{{/rollTotal() drSS2 3}} + {{#rollTotal() drSS2 4}}Wound(SS) = MW{{/rollTotal() drSS2 4}} + {{#rollTotal() drSS2 5}}Wound(SS) = HW{{/rollTotal() drSS2 5}} + {{#rollTotal() drSS2 6}}Wound(SS) = HW{{/rollTotal() drSS2 6}} + {{#rollTotal() drSS2 7}}Wound(SS) = IN{{/rollTotal() drSS2 7}} + {{#rollTotal() drSS2 8}}Wound(SS) = IN{{/rollTotal() drSS2 8}} + {{#rollTotal() drSS2 9}}Wound(SS) = KL{{/rollTotal() drSS2 9}} + {{#rollTotal() drSS2 10}}Wound(SS) = KL{{/rollTotal() drSS2 10}} + {{#rollTotal() drSS2 11}}Wound(SS) = KL{{/rollTotal() drSS2 11}} + {{#rollTotal() drSS2 12}}Wound(SS) = KL{{/rollTotal() drSS2 12}} + {{#rollTotal() drSS2 13}}Wound(SS) = KL(3){{/rollTotal() drSS2 13}} + {{#rollTotal() drSS2 14}}Wound(SS) = KL(3){{/rollTotal() drSS2 14}} + {{#rollTotal() drSS2 15}}Wound(SS) = KL(3){{/rollTotal() drSS2 15}} +
+ {{/rollTotal() area 0}} + {{#rollTotal() header 1}} + {{#^rollTotal() drA1 0}} + {{#rollTotal() area 0}} +
+ {{#rollTotal() drA2 1}}Wound(A) = LW{{/rollTotal() drA2 1}} + {{#rollTotal() drA2 2}}Wound(A) = LW{{/rollTotal() drA2 2}} + {{#rollTotal() drA2 3}}Wound(A) = MW{{/rollTotal() drA2 3}} + {{#rollTotal() drA2 4}}Wound(A) = MW{{/rollTotal() drA2 4}} + {{#rollTotal() drA2 5}}Wound(A) = HW{{/rollTotal() drA2 5}} + {{#rollTotal() drA2 6}}Wound(A) = HW{{/rollTotal() drA2 6}} + {{#rollTotal() drA2 7}}Wound(A) = IN{{/rollTotal() drA2 7}} + {{#rollTotal() drA2 8}}Wound(A) = IN{{/rollTotal() drA2 8}} + {{#rollTotal() drA2 9}}Wound(A) = KL{{/rollTotal() drA2 9}} + {{#rollTotal() drA2 10}}Wound(A) = KL{{/rollTotal() drA2 10}} + {{#rollTotal() drA2 11}}Wound(A) = KL{{/rollTotal() drA2 11}} + {{#rollTotal() drA2 12}}Wound(A) = KL{{/rollTotal() drA2 12}} + {{#rollTotal() drA2 13}}Wound(A) = KL(3){{/rollTotal() drA2 13}} + {{#rollTotal() drA2 14}}Wound(A) = KL(3){{/rollTotal() drA2 14}} + {{#rollTotal() drA2 15}}Wound(A) = KL(3){{/rollTotal() drA2 15}} +
+ {{/rollTotal() area 0}} + {{/^rollTotal() drA1 0}} + {{/rollTotal() header 1}} + {{/rollBetween() roll QR2s QR2e}} + {{#rollBetween() roll QR3s QR3e}} + Result:SQ3 + {{#rollTotal() area 0}} +
+ {{#rollTotal() drSS2 1}}Wound(SS) = ST{{/rollTotal() drSS2 1}} + {{#rollTotal() drSS2 2}}Wound(SS) = ST{{/rollTotal() drSS2 2}} + {{#rollTotal() drSS2 3}}Wound(SS) = LW{{/rollTotal() drSS2 3}} + {{#rollTotal() drSS2 4}}Wound(SS) = LW{{/rollTotal() drSS2 4}} + {{#rollTotal() drSS2 5}}Wound(SS) = LW{{/rollTotal() drSS2 5}} + {{#rollTotal() drSS2 6}}Wound(SS) = MW{{/rollTotal() drSS2 6}} + {{#rollTotal() drSS2 7}}Wound(SS) = MW{{/rollTotal() drSS2 7}} + {{#rollTotal() drSS2 8}}Wound(SS) = HW{{/rollTotal() drSS2 8}} + {{#rollTotal() drSS2 9}}Wound(SS) = IN{{/rollTotal() drSS2 9}} + {{#rollTotal() drSS2 10}}Wound(SS)= IN{{/rollTotal() drSS2 10}} + {{#rollTotal() drSS2 11}}Wound(SS) = IN{{/rollTotal() drSS2 11}} + {{#rollTotal() drSS2 12}}Wound(SS) = IN{{/rollTotal() drSS2 12}} + {{#rollTotal() drSS2 13}}Wound(SS) = IN(3){{/rollTotal() drSS2 13}} + {{#rollTotal() drSS2 14}}Wound(SS) = IN(3){{/rollTotal() drSS2 14}} + {{#rollTotal() drSS2 15}}Wound(SS) = N(3){{/rollTotal() drSS2 15}} +
+ {{/rollTotal() area 0}} + {{#rollTotal() header 1}} + {{#^rollTotal() drA1 0}} + {{#rollTotal() area 0}} +
+ {{#rollTotal() drA2 1}}Wound(A) = ST{{/rollTotal() drA2 1}} + {{#rollTotal() drA2 2}}Wound(A) = ST{{/rollTotal() drA2 2}} + {{#rollTotal() drA2 3}}Wound(A) = LW{{/rollTotal() drA2 3}} + {{#rollTotal() drA2 4}}Wound(A) = LW{{/rollTotal() drA2 4}} + {{#rollTotal() drA2 5}}Wound(A) = LW{{/rollTotal() drA2 5}} + {{#rollTotal() drA2 6}}Wound(A) = MW{{/rollTotal() drA2 6}} + {{#rollTotal() drA2 7}}Wound(A) = MW{{/rollTotal() drA2 7}} + {{#rollTotal() drA2 8}}Wound(A) = HW{{/rollTotal() drA2 8}} + {{#rollTotal() drA2 9}}Wound(A) = IN{{/rollTotal() drA2 9}} + {{#rollTotal() drA2 10}}Wound(A)= IN{{/rollTotal() drA2 10}} + {{#rollTotal() drA2 11}}Wound(A) = IN{{/rollTotal() drA2 11}} + {{#rollTotal() drA2 12}}Wound(A) = IN{{/rollTotal() drA2 12}} + {{#rollTotal() drA2 13}}Wound(A) = IN(3){{/rollTotal() drA2 13}} + {{#rollTotal() drA2 14}}Wound(A) = IN(3){{/rollTotal() drA2 14}} + {{#rollTotal() drA2 15}}Wound(A) = IN(3){{/rollTotal() drA2 15}} +
+ {{/rollTotal() area 0}} + {{/^rollTotal() drA1 0}} + {{/rollTotal() header 1}} + {{/rollBetween() roll QR3s QR3e}} + {{#rollBetween() roll QR4s QR4e}} + Result:SQ4 + {{#rollTotal() area 0}} +
+ {{#rollTotal() drSS2 1}}Wound(SS) = ST{{/rollTotal() drSS2 1 }} + {{#rollTotal() drSS2 2}}Wound(SS) = ST{{/rollTotal() drSS2 2 }} + {{#rollTotal() drSS2 3}}Wound(SS) = ST{{/rollTotal() drSS2 3 }} + {{#rollTotal() drSS2 4}}Wound(SS) = ST{{/rollTotal() drSS2 4 }} + {{#rollTotal() drSS2 5}}Wound(SS) = ST{{/rollTotal() drSS2 5 }} + {{#rollTotal() drSS2 6}}Wound(SS) = ST{{/rollTotal() drSS2 6 }} + {{#rollTotal() drSS2 7}}Wound(SS) = LW{{/rollTotal() drSS2 7 }} + {{#rollTotal() drSS2 8}}Wound(SS) = LW{{/rollTotal() drSS2 8 }} + {{#rollTotal() drSS2 9}}Wound(SS) = LW{{/rollTotal() drSS2 9 }} + {{#rollTotal() drSS2 10}}Wound(SS) = LW{{/rollTotal() drSS2 10 }} + {{#rollTotal() drSS2 11}}Wound(SS) = MW{{/rollTotal() drSS2 11 }} + {{#rollTotal() drSS2 12}}Wound(SS) = HW{{/rollTotal() drSS2 12 }} + {{#rollTotal() drSS2 13}}Wound(SS) = LW(3){{/rollTotal() drSS2 13 }} + {{#rollTotal() drSS2 14}}Wound(SS) = MW(3){{/rollTotal() drSS2 14 }} + {{#rollTotal() drSS2 15}}Wound(SS) = HW(3){{/rollTotal() drSS2 15 }} +
+ {{/rollTotal() area 0}} + {{#rollTotal() header 1}} + {{#^rollTotal() drA1 0}} + {{#rollTotal() area 0}} +
+ {{#rollTotal() drA2 1}}Wound(A) = ST{{/rollTotal() drA2 1 }} + {{#rollTotal() drA2 2}}Wound(A) = ST{{/rollTotal() drA2 2 }} + {{#rollTotal() drA2 3}}Wound(A) = ST{{/rollTotal() drA2 3 }} + {{#rollTotal() drA2 4}}Wound(A) = ST{{/rollTotal() drA2 4 }} + {{#rollTotal() drA2 5}}Wound(A) = ST{{/rollTotal() drA2 5 }} + {{#rollTotal() drA2 6}}Wound(A) = ST{{/rollTotal() drA2 6 }} + {{#rollTotal() drA2 7}}Wound(A) = LW{{/rollTotal() drA2 7 }} + {{#rollTotal() drA2 8}}Wound(A) = LW{{/rollTotal() drA2 8 }} + {{#rollTotal() drA2 9}}Wound(A) = LW{{/rollTotal() drA2 9 }} + {{#rollTotal() drA2 10}}Wound(A) = LW{{/rollTotal() drA2 10 }} + {{#rollTotal() drA2 11}}Wound(A) = MW{{/rollTotal() drA2 11 }} + {{#rollTotal() drA2 12}}Wound(A) = HW{{/rollTotal() drA2 12 }} + {{#rollTotal() drA2 13}}Wound(A) = LW(3){{/rollTotal() drA2 13 }} + {{#rollTotal() drA2 14}}Wound(A) = MW(3){{/rollTotal() drA2 14 }} + {{#rollTotal() drA2 15}}Wound(A) = HW(3){{/rollTotal() drA2 15 }} +
+ {{/rollTotal() area 0}} + {{/^rollTotal() drA1 0}} + {{/rollTotal() header 1}} + + {{/rollBetween() roll QR4s QR4e}} + {{/^rollGreater() roll QR4e}} + {{#rollGreater() roll QR4e}} + Result:Failure + {{/rollGreater() roll QR4e}} + + + {{#rollTotal() area 1}} +
AREA WEAPON
+ {{#rollTotal() h2h 1}} + {{#rollBetween() roll 1 QR1}} +
On Target
+ {{/rollBetween() roll 1 QR1}} + {{#rollBetween() roll QR2s QR2e}} +
Lands {{r1}}' from Target
+ {{/rollBetween() roll QR2s QR2e}} + {{#rollBetween() roll QR3s QR3e}} +
Lands {{r2}}' from Target
+ {{/rollBetween() roll QR3s QR3e}} + {{#rollBetween() roll QR4s QR4e}} +
Lands {{r3}}' from Target
+ {{/rollBetween() roll QR4s QR4e}} + {{#rollGreater() roll QR4e}} +
Lands {{r4}}' from Target
+ {{/rollGreater() roll QR4e}} + {{#^rollBetween() roll 1 QR1}} +
Direction {{oft}} + {{/^rollBetween() roll 1 QR1}} + {{/rollTotal() h2h 1}} +
+
<10'
+
11'- 20'
+
21' - 30'
+
31' - 40'
+
+
+
{{A1}}
+
{{A2}}
+
{{A3}}
+
{{A4}}
+
+ {{/rollTotal() area 1}} + {{/^rollBetween() roll misfire 99}} + {{/^rollTotal() roll 100}} +
+ + + + + + +
DAMAGE
+ +
DR: + {{#rollTotal() DR 1}}A{{/rollTotal() DR 1}} + {{#rollTotal() DR 2}}B{{/rollTotal() DR 2}} + {{#rollTotal() DR 3}}C{{/rollTotal() DR 3}} + {{#rollTotal() DR 4}}D{{/rollTotal() DR 4}} + {{#rollTotal() DR 5}}E{{/rollTotal() DR 5}} + {{#rollTotal() DR 6}}F{{/rollTotal() DR 6}} + {{#rollTotal() DR 7}}G{{/rollTotal() DR 7}} + {{#rollTotal() DR 8}}H{{/rollTotal() DR 8}} + {{#rollTotal() DR 9}}I{{/rollTotal() DR 9}} + {{#rollTotal() DR 10}}J{{/rollTotal() DR 10}} + {{#rollTotal() DR 11}}K{{/rollTotal() DR 11}} + {{#rollTotal() DR 12}}L{{/rollTotal() DR 12}} + {{#rollTotal() DR 13}}J(3){{/rollTotal() DR 13}} + {{#rollTotal() DR 14}}K(3){{/rollTotal() DR 14}} + {{#rollTotal() DR 15}}L(3){{/rollTotal() DR 15}} + + + + + + {{#rollTotal() QR 1}} + SQ: 1
+
+ {{#rollTotal() DR 1}}Wound = LW{{/rollTotal() DR 1}} + {{#rollTotal() DR 2}}Wound = MW{{/rollTotal() DR 2}} + {{#rollTotal() DR 3}}Wound = MW{{/rollTotal() DR 3}} + {{#rollTotal() DR 4}}Wound = HW{{/rollTotal() DR 4}} + {{#rollTotal() DR 5}}Wound = HW{{/rollTotal() DR 5}} + {{#rollTotal() DR 6}}Wound = IN{{/rollTotal() DR 6}} + {{#rollTotal() DR 7}}Wound = IN{{/rollTotal() DR 7}} + {{#rollTotal() DR 8}}Wound = KL{{/rollTotal() DR 8}} + {{#rollTotal() DR 9}}Wound = KL{{/rollTotal() DR 9}} + {{#rollTotal() DR 10}}Wound = KL{{/rollTotal() DR 10}} + {{#rollTotal() DR 11}}Wound = KL{{/rollTotal() DR 11}} + {{#rollTotal() DR 12}}Wound = KL{{/rollTotal() DR 12}} + {{#rollTotal() DR 13}}Wound = KL(3){{/rollTotal() DR 13}} + {{#rollTotal() DR 14}}Wound = KL(3){{/rollTotal() DR 14}} + {{#rollTotal() DR 15}}Wound = KL(3){{/rollTotal() DR 15}} +
+ {{/rollTotal() QR 1}} + {{#rollTotal() QR 2}} + SQ: 2 +
+ {{#rollTotal() DR 1}}Wound = LW{{/rollTotal() DR 1}} + {{#rollTotal() DR 2}}Wound = LW{{/rollTotal() DR 2}} + {{#rollTotal() DR 3}}Wound = MW{{/rollTotal() DR 3}} + {{#rollTotal() DR 4}}Wound = MW{{/rollTotal() DR 4}} + {{#rollTotal() DR 5}}Wound = HW{{/rollTotal() DR 5}} + {{#rollTotal() DR 6}}Wound = HW{{/rollTotal() DR 6}} + {{#rollTotal() DR 7}}Wound = IN{{/rollTotal() DR 7}} + {{#rollTotal() DR 8}}Wound = IN{{/rollTotal() DR 8}} + {{#rollTotal() DR 9}}Wound = KL{{/rollTotal() DR 9}} + {{#rollTotal() DR 10}}Wound = KL{{/rollTotal() DR 10}} + {{#rollTotal() DR 11}}Wound = KL{{/rollTotal() DR 11}} + {{#rollTotal() DR 12}}Wound = KL{{/rollTotal() DR 12}} + {{#rollTotal() DR 13}}Wound = KL(3){{/rollTotal() DR 13}} + {{#rollTotal() DR 14}}Wound = KL(3){{/rollTotal() DR 14}} + {{#rollTotal() DR 15}}Wound = KL(3){{/rollTotal() DR 15}} +
+ {{/rollTotal() QR 2}} + {{#rollTotal() QR 3}} + SQ: 3 +
+ {{#rollTotal() DR 1}}Wound = ST{{/rollTotal() DR 1}} + {{#rollTotal() DR 2}}Wound = ST{{/rollTotal() DR 2}} + {{#rollTotal() DR 3}}Wound = LW{{/rollTotal() DR 3}} + {{#rollTotal() DR 4}}Wound = LW{{/rollTotal() DR 4}} + {{#rollTotal() DR 5}}Wound = LW{{/rollTotal() DR 5}} + {{#rollTotal() DR 6}}Wound = MW{{/rollTotal() DR 6}} + {{#rollTotal() DR 7}}Wound = MW{{/rollTotal() DR 7}} + {{#rollTotal() DR 8}}Wound = HW{{/rollTotal() DR 8}} + {{#rollTotal() DR 9}}Wound = IN{{/rollTotal() DR 9}} + {{#rollTotal() DR 10}}Wound= IN{{/rollTotal() DR 10}} + {{#rollTotal() DR 11}}Wound = IN{{/rollTotal() DR 11}} + {{#rollTotal() DR 12}}Wound = IN{{/rollTotal() DR 12}} + {{#rollTotal() DR 13}}Wound = IN(3){{/rollTotal() DR 13}} + {{#rollTotal() DR 14}}Wound = IN(3){{/rollTotal() DR 14}} + {{#rollTotal() DR 15}}Wound = N(3){{/rollTotal() DR 15}} +
+ {{/rollTotal() QR 3}} + {{#rollTotal() QR 4}} + SQ: 4 +
+ {{#rollTotal() DR 1}}Wound = ST{{/rollTotal() DR 1 }} + {{#rollTotal() DR 2}}Wound = ST{{/rollTotal() DR 2 }} + {{#rollTotal() DR 3}}Wound = ST{{/rollTotal() DR 3 }} + {{#rollTotal() DR 4}}Wound = ST{{/rollTotal() DR 4 }} + {{#rollTotal() DR 5}}Wound = ST{{/rollTotal() DR 5 }} + {{#rollTotal() DR 6}}Wound = ST{{/rollTotal() DR 6 }} + {{#rollTotal() DR 7}}Wound = LW{{/rollTotal() DR 7 }} + {{#rollTotal() DR 8}}Wound = LW{{/rollTotal() DR 8 }} + {{#rollTotal() DR 9}}Wound = LW{{/rollTotal() DR 9 }} + {{#rollTotal() DR 10}}Wound = LW{{/rollTotal() DR 10 }} + {{#rollTotal() DR 11}}Wound = MW{{/rollTotal() DR 11 }} + {{#rollTotal() DR 12}}Wound = HW{{/rollTotal() DR 12 }} + {{#rollTotal() DR 13}}Wound = LW(3){{/rollTotal() DR 13 }} + {{#rollTotal() DR 14}}Wound = MW(3){{/rollTotal() DR 14 }} + {{#rollTotal() DR 15}}Wound = HW(3){{/rollTotal() DR 15 }} +
+ {{/rollTotal() QR 4}} + +
+ + + + + + + +
SCAR
+ + + {{#rollGreater() scarRoll scarChance}} +
No Scar
+ {{/rollGreater() scarRoll scarChance}} + + {{#^rollGreater() scarRoll scarChance}} + {{#rollBetween() scarLocRoll 1 5 }}
Face{{/rollBetween() scarLocRoll 1 5 }} + {{#rollBetween() scarLocRoll 6 10 }}
Neck {{/rollBetween() scarLocRoll 6 10 }} + {{#rollBetween() scarLocRoll 11 30 }}
Back {{/rollBetween() scarLocRoll 11 30 }} + {{#rollBetween() scarLocRoll 31 49 }}
Chest {{/rollBetween() scarLocRoll 31 49 }} + {{#rollBetween() scarLocRoll 50 59 }}
Left Arm {{/rollBetween() scarLocRoll 50 59 }} + {{#rollBetween() scarLocRoll 60 69 }}
Right Arm {{/rollBetween() scarLocRoll 60 69 }} + {{#rollBetween() scarLocRoll 70 79 }}
Left Leg {{/rollBetween() scarLocRoll 70 79 }} + {{#rollBetween() scarLocRoll 80 89 }}
Right Leg {{/rollBetween() scarLocRoll 80 89 }} + {{#rollBetween() scarLocRoll 90 95 }}
Right Hand {{/rollBetween() scarLocRoll 90 95 }} + {{#rollBetween() scarLocRoll 96 100 }}
Left Hand {{/rollBetween() scarLocRoll 96 100 }} + {{/^rollGreater() scarRoll scarChance}} + + + + + + + + + +
PAIN RESISTANCE
+ + {{#rollGreater() PR 1000}} +
NOT NEEDED
+ {{/rollGreater() PR 1000}} + + {{#^rollGreater() PR 1000}} +
Roll: {{roll}} < = {{PR}} + + + {{#rollGreater() roll PR}} +
FAILED
+ {{/rollGreater() roll PR}} + + {{#^rollGreater() roll PR}} +
SUCCESS
+ {{/^rollGreater() roll PR}} + {{/^rollGreater() PR 1000}} + + + + +
ADDED TO TURN ORDER {{roll}}
+
+ + + + + + +
HAND TO HAND STUN RESISTANCE
+ + {{#rollGreater() PR 1000}} +
NOT NEEDED
+ {{/rollGreater() PR 1000}} + + {{#^rollGreater() PR 1000}} +
Roll: {{roll}} < = {{PR}} + + + {{#rollGreater() roll PR}} +
FAILED
+ {{/rollGreater() roll PR}} + + {{#^rollGreater() roll PR}} +
SUCCESS
+ {{/^rollGreater() roll PR}} + {{/^rollGreater() PR 1000}} + + + + + + + \ No newline at end of file diff --git a/Classified/Classified.png b/Classified/Classified.png new file mode 100644 index 0000000000..0564b53eeb Binary files /dev/null and b/Classified/Classified.png differ diff --git a/Classified/ReadMe.md b/Classified/ReadMe.md new file mode 100644 index 0000000000..a275b566bb --- /dev/null +++ b/Classified/ReadMe.md @@ -0,0 +1,45 @@ +# Classified Character Sheet +Buttons are indicated by the text changes to read when the mouse cursor is hovered over them. Other have a white border around them such Attack and Draw and the Pain rolls + +Skill and Weapons can be edited when the cog to the left are yellow. When the cog is clicked it will tirn white and becomes a button. +Wound penalties area automatically applied to Difficulty Factors when the Wound Track is changed. + +# Weapons +The performance modifiers for Single Shot and Automatic fire are not automatically added +Multi should be checked when single shots are fired at multiple targets see MULTIPLE TARGET FIRE on page 46 of the Classified rules + +Area is checked when the weapon does area damage like mortars or missiles +DR Mod. Is a modifier to the Damage Rating such as targets that are Close or Long range + +DF Mod. Is a modifier to the Difficulty Factor such as targets that are Close or Long range +Shots is the number of shots being fired. This will roll all the shots and once. + +# Hand to Hand Weapons (including Grenades) +If the damage rating (DR) is entered as a number the weapon will treated as weapon such as a knife or unarmed. If the damage is entered as a Letter from H–L the damage will be treated as AREA WEAPON DAMAGE (i.e. a grenade) see page 41 of the rules + +# Vehicles + +The Performance Modifier for the vehicle is automatically added to Maneuver and Control Rolls + +The Performance Modifier for the vehicle weapon is NOT automatically added for weapon attacks + +Vehicle damage paenalties are automatically added to Maneuvers, Control rolls and Vehicle weapon attacks + +# Squad sheet rolls + +To have wound penalties applied to skill and weapon rolls the correct squad member should be selected using the radio button beside the squad member number. + +# Turn Order +if "Speed" label is clicked when an attached token is selected an entry will be add to the turn order with a value of SPEED+(1D100/100). Below is a macro if which to setup a token action + +``` +&{template:turnOrder} {{roll=[[(@{selected|speed})+(@{selected|drawTurn}/100) &{tracker}]]}} +``` +## Initial Release 07.02.2022 + +Expect bugs + +Expect things to be missing + +Translations are spotty + diff --git a/Classified/sheet.json b/Classified/sheet.json new file mode 100644 index 0000000000..df6c4f6988 --- /dev/null +++ b/Classified/sheet.json @@ -0,0 +1,9 @@ +{ + "html": "Classified.html", + "css": "Classified.css", + "authors": "David", + "roll20userid": "720651", + "preview": "Classified.png", + "instructions": "Character Sheet for Classified.\n\n See readme.md for notes on using with Victory Games James Bond 007 RPG ", + "legacy": false +} \ No newline at end of file diff --git a/Classified/translation.json b/Classified/translation.json new file mode 100644 index 0000000000..88537f05ff --- /dev/null +++ b/Classified/translation.json @@ -0,0 +1,264 @@ +{ + "turnOrder":"ADDED TO TURN ORDER", + "carry":"Carry", + "run-swim2":"RUN/SWIM", + "REPUTATION":"REPUTATION", + "INFORMATION":"INFORMATION", + "PERSONALITY":"PERSONALITY", + "BACKGROUND":"BACKGROUND", + "DESCRIPTION":"DESCRIPTION", + "IDIOSYNCRASIES":"IDIOSYNCRASIES", + "weaknesses":"WEAKNESSES", + "target-token":"HTH Target Token", + "hth-weapon":"HTH Weapon", + "fc-weapon":"Fire Combat Weapon", + "HTH":"HTH", + "whisper-rolls":"Whisper Rolls", + "Seduction":"Seduction", + "Persuasion":"Persuasion", + "reaction":"Reaction", + "intreact-mods":"INTERACTION MODIFIERS:", + "skills-sqd-hdr":"SKILLS (SKILL LEVEL/PRIMARY CHANCE/DF)", + "villian-pts":"Hero\Villian Points", + "hthdr":"HTH DR", + "squad-configuration":"SQUAD CONFIGURATION", + "show-PC":"Show PC", + "show-squad":"Show Squad Sheet", + "hide-photography":"Hide Photography", + "hide-torture":"Hide Torture", + "native":"Native", + "profession":"PROFESSION", + "h2hstun2":"H-to-H Stun", + "h2hstun":"HAND TO HAND STUN RESISTANCE", + "not-needed":"NOT NEEDED", + "success":"SUCCESS", + "failed":"FAILED", + "pain":"PAIN RESISTANCE", + "Left-Hand":"Left Hand", + "Right-Hand":"Right Hand", + "Right-Leg":"Right Leg", + "Left-Leg":"Left Leg", + "Right-Arm":"Right Arm", + "Left-Arm":"Left Arm", + "Chest":"Chest", + "Back":"Back", + "Neck":"Neck", + "Face":"Face", + "no-scar":"No Scar", + "SCAR":"SCAR", + "DAMAGE":"DAMAGE", + "Scar":"Scar", + "Pain":"Pain", + "Maneuver":"Maneuver", + "Control":"Control", + "vehicle-mods-notes":"Vehicle Modifications and Notes", + "Undamaged":"Undamaged", + "current-ammo":"Current Ammo", + "rate-of-fire":"Rate of Fire", + "ve-rec":"AGENT VEHICLE RECORDS", + "pc-configuration":"PC CONFIGURATION", + "npc-configuration":"NPC CONFIGURATION", + "show-NPC":"Show NPC", + "Punch":"Punch", + "Kick":"Kick", + "Special-Attack":"Special Attack", + "Targeted-Blow":"Targeted Blow", + "Knockout-Attack":"Knockout Attack", + "Pin":"Pin", + "Break":"Break", + "Stand":"Stand", + "rof2-title":"# of Attacks (Except Grenades)", + "rof3-title":"# of Attacks", + "rof-title":"Rate of Fire", + "Attacks":"Attacks", + "SQ":"SQ", + "SQ1":"SQ1", + "SQ2":"SQ2", + "SQ3":"SQ3", + "SQ4":"SQ4", + "area-wpn":"AREA WEAPON DAMAGE", + "area-title":"Area Weapon Damage", + "Area":"Area", + "DMG":"DMG", + "range":"Range", + "draw":"DRAW", + "WND":"WND", + "multi-title":"Multiple Targets (not auto)", + "Multi":"Multi.", + "weakness":"WEAKNESS", + "foe":"FIELDS OF EXPERIENCE", + "equipment":"EQUIPMENT", + "languages":"LANGUAGES", + "photography":"Photography", + "first-aid":"First Aid", + "connoisseur":"Connoisseur", + "ABILITIES":"ABILITIES", + "Jam":"Jam (DF 5 to clear)", + "Fail":"Fail", + "24 Hours":"24 Hours", + "Repair":"Repair", + "Time":"Time", + "Info":"Info", + "100%":"100%", + "90%":"90%", + "75%":"75%", + "50%":"50%", + "False":"False", + "QR1":"QR1", + "QR2":"QR2", + "QR3":"QR3", + "QR4":"QR4", + "Failure":"Failure", + "Misfire":"Misfire", + "Hours":"Hours", + "Success":"Success", + "Result":"Result", + "Roll":"Roll", + "SC":"SC", + "SR":"SR", + "BC":"BC", + "no-skill":"-3DF for Rank 0 auto applied", + "evasion":"Evasion", + "evasion-form":"[(STR+DEX)/2]", + "fire_combat":"Fire Combat", + "fire_combat-form":"[(DEX+PER)/2]", + "gambling":"Gambling", + "gambling-form":"PER", + "htoh_combat":"H-to-H Combat", + "htoh_combat-form":"STR", + "interrogation":"Interrogation", + "interrogation-form":"INT", + "language":"Language", + "language-form":"INT", + "local_customs":"Local Customs", + "local_customs-form":"PER", + "lockpicking":"Lockpicking", + "lockpicking-form":"DEX", + "lock-safe":"Lockpicking/Safecracking", + "mountaineering":"Mountaineering", + "mountaineering-form":"[(STR+WIL)/2]", + "pickpocket":"Pickpocket", + "pickpocket-form":"DEX", + "piloting":"Piloting", + "piloting-form":"[(DEX+PER)/2]", + "riding":"Riding", + "riding-form":"[(WIL+PER)/2]", + "science":"Science", + "science-form":"INT", + "seduction":"Seduction", + "seduction-form":"[(WIL+CHR/2]", + "sixth_sense":"Sixth Sense", + "sixth_sense-form":"[(PER+INT)/2]", + "stealth":"Stealth", + "stealth-form":"WIL", + "torture":"Torture", + "torture-form":"[(WIL+INT)/2]", + "electronics":"Electronics", + "electronics-form":"INT", + "driving-form":"[(DEX+PER)/2]", + "driving":"Driving", + "diving-form":"[(STR+DEX)/2]", + "diving":"Diving", + "disguise":"Disguise", + "disguise-form":"INT", + "demolitions":"Demolitions", + "demolitions-form":"INT", + "cryptography":"Cryptography", + "cryptography-form":"INT", + "charisma":"Charisma", + "charisma-form":"WIL", + "boating-form":"[(DEX+PER)/2]", + "boating":"Boating", + "Formula":"Formula", + "Formula-tot": "Formula
Total", + "skill-rank":"Skill
Rank", + "base-chance":"Base
Chance", + "DF":"DF", + "EF":"EF", + "SKILLS":"SKILLS", + "Light":"Light", + "Medium":"Medium", + "Heavy":"Heavy", + "Incapacitated":"Incapacitated", + "Killed":"Killed", + "Damage":"Damage", + "FCE":"FCE", + "RGE":"RGE", + "CRUS":"CRUS", + "MP":"MP", + "Ram":"Ram", + "Range":"Range", + "Max":"Max", + "Cruise":"Cruise", + "PL":"PL", + "Vehicle":"Vehicle", + "STR":"STR", + "Strength":"Strength", + "DEX":"DEX", + "Dexterity":"Dexterity", + "WIL":"WIL", + "WillPower":"WillPower", + "PER":"PER", + "Perception":"Perception", + "INT":"INT", + "Intelligence":"Intelligence", + "carry-capcity":"Carry
Capacity", + "run-swim":"Running/
Swimming", + "h2hdr":"Hand-to-Hand
Damage Rank", + "speed":"Speed", + "speed2":"SPEED", + "Stamina2":"STAMINA", + "Stamina":"
Stamina", + "Classified-Agent-Dossier":"CLASSIFIED AGENT DOSSIER", + "Name":"Name", + "Current-Cover":"Current Cover", + "Rank":"Rank", + "Reputation":"Rep.", + "Hero-Points":"Hero Pts", + "Age":"Age", + "Appearance":"Appearance", + "Height":"Height", + "Weight":"Weight", + "XP":"XP", + "PM-SS":"PM(SS)", + "PM-Auto":"PM(Auto)", + "PM-A":"PM(A)", + "PM":"PM", + "ROF":"ROF", + "Ammo":"Ammo", + "#":"#", + "RL":"RL", + "Weapon":"Weapon", + "Close":"Close", + "Long":"Long", + "CM":"CM", + "MIS":"MIS", + "DMG-SS":"DR(SS)", + "DMG-A":"DR(A)", + "Attack":"Attack", + "Draw":"Draw", + "h2h":"H to H", + "Fire-Combat":"Fire Combat", + "Custom":"Custom", + "Skill":"Skill", + "DR":"DR", + "Throw":"Throw", + "Wound-Status":"Wound Status", + "Wound-Status2":"WOUND STATUS", + "Date-Wounded":"Date Wounded", + "LW":"LW", + "MW":"MW", + "HW":"HW", + "UW":"UW", + "INCAP":"INCAP", + "Scars":"Scars", + "DR-Mod":"DR Mod.", + "DF-Mod":"DF Mod.", + "Shots":"Shots", + "FC-Type":"FC Type", + "Normal-A":"Normal(A)", + "Normal":"Normal", + "Multiple":"Multiple", + "Multiple-A":"Multiple(A)", + "Dummy": "Dummy" +} \ No newline at end of file