diff --git a/Phantasy Star/translations/pl.json b/Phantasy Star/translations/pl.json new file mode 100644 index 0000000000..21b8cafe25 --- /dev/null +++ b/Phantasy Star/translations/pl.json @@ -0,0 +1,225 @@ +{ + "phantasyStar-c": "Phantasy Star", + "roleplayingGame-u": "ROLEPAYING GAME", + "main-c": "Main", + "auxiliary-c": "Auxiliary", + "starship-c": "Starship", + "oldAuxiliary-c": "Old Auxiliary", + "characterName-u": "CHARACTER NAME", + "species-u": "SPECIES", + "background-u": "BACKGROUND", + "profession-u": "PROFESSION", + "path-u": "PATH", + "abilities-sc": "abilities", + "attacks-sc": "attacks", + "noOfAttacksPerAction-u": "# OF ATTACKS PER ACTION", + "weapon/technique-c": "Weapon / Technique", + "grade-c": "Grade", + "range-c": "Range", + "att.Pwr-c": "Att. Pwr", + "damage-c": "Damage", + "dmg.Type-c": "Dmg. Type", + "name-sc": "name", + "hitPoints-sc": "hit points", + "techniquePoints-sc": "technique points", + "hitDice-sc": "hit dice", + "level-c": "Level", + "level-sc": "level", + "xp-u": "XP", + "saveBonus-sc": "save bonus", + "passivePerception-sc": "passive perception", + "fatePoints-sc": "Fate Points", + "d": "d", + "type-c": "Type", + "max-c": "Max", + "remaining-c": "Remaining", + "dieType-c": "Die Type", + "intMod-c": "Int Mod", + "# Used": "# Used", + "1/2 max HD after Long Rest": "1/2 max HD after Long Rest", + "": "", + "resistances-sc": "resistances", + "resistances (half damage)-u": "RESISTANCES (HALF-DAMAGE)", + "proficencies-sc": "proficencies", + "Max HP": "Max HP", + "remainingHP-c": "Remaining HP", + "tempHP-c": "Temp HP", + "deathSave(DC10)": "Death Save (DC10)", + "Max TP": "Max TP", + "remainingTP-c": "Remaining TP", + "techAttack-c": "Tech Attack", + "(Ability + Tech Bonus)": "(Ability + Tech Bonus)", + "techSaveDC-c": "Tech Save DC", + "(8 + Ability + Save Bonus)": "(8 + Ability + Save Bonus)", + "weapons:-u": "WEAPONS:", + "tools/vehicles:-u": "TOOLS/VEHICLES:", + "armor:-u": "ARMOR:", + "light-c": "Light", + "medium-c": "Medium", + "heavy-c": "Heavy", + "shields-c": "Shields", + "modifier-c": "Modifier", + "save-c": "Save", + "save-u": "SAVE", + "str-u": "STR", + "strength-c": "Strength", + "strengthTest-c": "Strength Test", + "strengthSave-c": "Strength Save", + "int-u": "INT", + "intelligence-c": "Intelligence", + "intelligenceTest-c": "Intelligence Test", + "intelligenceSave-c": "Intelligence Save", + "dex-u": "DEX", + "dexterity-c": "Dexterity", + "dexterityTest-c": "Dexterity Test", + "dexteritySave-c": "Dexterity Save", + "wis-u": "WIS", + "wisdom-c": "Wisdom", + "wisdomTest-c": "Wisdom Test", + "wisdomSave-c": "Wisdom Save", + "con-u": "CON", + "constitution-c": "Constitution", + "constitutionTest-c": "Constitution Test", + "constitutionSave-c": "Constitution Save", + "cha-u": "CHA", + "charisma-c": "Charisma", + "charismaTest-c": "Charisma Test", + "charismaSave-c": "Charisma Save", + "originFeatures-sc": "origin features", + "professionFeatures-sc": "profession features", + "uses-l": "uses", + "check:-c": "Check:", + "result:-c": "Result:", + "success!-c": "Success!", + "failure-c": "Failure", + "difficulty:-c": "Difficulty:", + "difficultyLevel-c": "Difficulty Level", + "difficulty-level-u": "Difficulty Level", + "origin-sc": "origin", + "career-sc": "career", + "characteristics&skills-sc": "characteristics&skills", + "skills-sc": "skills", + "skillName-c": "Skill Name", + "skillRanks-c": "Skill Ranks", + "acrobatics-c": "Acrobatics", + "acrobatics(Dex)-c": "Acrobatics (Dex)", + "astrophysics-c": "Astrophysics", + "astrophysics(Int)-c": "Astrophysics (Int)", + "athletics)-c": "Athletics", + "athletics(Str)-c": "Athletics (Str)", + "computers-c": "Computers", + "computers(Int)-c": "Computers (Int)", + "deception-c": "Deception", + "deception(Cha)-c": "Deception (Cha)", + "insight-c": "Insight", + "insight(Wis)-c": "Insight (Wis)", + "intimidation-c": "Intimidation", + "intimidation(Cha)-c": "Intimidation (Cha)", + "investigation-c": "Investigation", + "investigation(Int)-c": "Investigation (Int)", + "lore-c": "Lore", + "lore(Int)-c": "Lore (Int)", + "mechanics-c": "Mechanics", + "mechanics(Wis)-c": "Mechanics (Wis)", + "medicine-c": "Medicine", + "medicine(Wis)-c": "Medicine (Wis)", + "perception-c": "Perception", + "perception(Wis)-c": "Perception (Wis)", + "performance-c": "Performance", + "performance(Cha)-c": "Performance (Cha)", + "persuasion-c": "Persuasion", + "persuasion(Cha)-c": "Persuasion (Cha)", + "sleightOfHand-c": "Sleight Of Hand", + "sleightOfHand(Dex)-c": "Sleight Of Hand (Dex)", + "stealth-c": "Stealth", + "stealth(Dex)-c": "Stealth (Dex)", + "survival-c": "Survival", + "survival(Wis)-c": "Survival (Wis)", + "xenobiology-c": "Xenobiology", + "xenobiology(Int)-c": "Xenobiology (Int)", + "agility-c": "Agility", + "speed-c": "Speed", + "(DEX + Misc Bonus)": "(DEX + Misc Bonus)", + "(Base Speed + Misc Bonus)": "(Base Speed + Misc Bonus)", + "defense-sc": "defense", + "armorBonus-c": "Armor Bonus", + "shieldBonus-c": "Shield Bonus", + "DEX Modifier": "DEX Modifier", + "Medium Armor (Max Bonus = 2)": "Medium Armor (Max Bonus = 2)", + "Stealth Disadv.": "Stealth Disadv.", + "Heavy Armor (No DEX Bonus)": "Heavy Armor (No DEX Bonus)", + "techniqueModifier-c": "Technique Modifier", + "item/MiscModifier-c": "Item/Misc Modifier", + "techniques-sc": "techniques", + "techAbility-u": "TECH ABILITY", + "abilityModifer-u": "ABILITY MODIFIER", + "rank-c": "Rank", + "name-c": "Name", + "castingTime-c": "Casting Time", + "Concentration(C) Components(P/S)": "Concentration(C) Components(P/S)", + "notes-c": "Notes", + "c-u": "C", + "p-u": "P", + "s-u": "S", + "equipment-c": "Equipment", + "Wt.": "Wt.", + "advancedTechniques-sc": "advanced techniques", + "rank-u": "RANK", + "known-u": "KNOWN", + "used-u": "USED", + "Once each per Long Rest": "Once each per Long Rest", + "appearance-sc": "appearance", + "historyAndGoals-sc": "history and goals", + "storyBonds-sc": "story bonds", + "languages-sc": "languages", + "equipment-sc": "equipment", + "money-sc": "money", + "meseta-c": "Meseta", + "lifestyleAndExpenses-c": "Lifestyle and Expenses", + "vehicles-sc": "vehicles", + "assignedVehicles-c": "Assigned Vehicles", + "Role /Position": "Role /Position", + "starshipStatistics-u": "STARSHIP STATISTICS", + "shipName-u": "SHIP NAME", + "owner-u": "OWNER", + "sizeCategory-u": "SIZE CATEGORY", + "crewCapacity-u": "CREW CAPACITY", + "actionStations-u": "ACTION STATIONS", + "crewAssignments-sc": "crew assignments", + "crewmember-u": "CREWMEMBER", + "role-u": "ROLE", + "shipDescription-sc": "ship description", + "shipURL:": "Ship URL:", + "pilot-sc": "pilot", + "modifiers-u": "MODIFIERS", + "co-pilot-sc": "co-pilot", + "technician1-sc": "technician 1", + "technician2-sc": "technician 2", + "sensorRange-sc": "sensor range", + "initiativeBonus-sc": "initiative bonus", + "=Pilot'sAgility": "= Pilot's Agility", + "maneuverCheck-sc": "maneuver check", + "=Pilot's DEX modifier + Pilot's Save Bonus": "=Pilot's DEX modifier + Pilot's Save Bonus", + "interceptSpeed-sc": "intercept speed", + "maneuverSaveDC-sc": "maneuver save DC", + "=8 + Pilot's DEX modifier + Pilot's Save Bonus": "=8 + Pilot's DEX modifier + Pilot's Save Bonus", + "specialFeatures-sc": "special features", + "baseDefense-c": "Base Defense", + "maneuverBonus-c": "Maneuver Bonus", + "Pilot's DEX modifier": "Pilot's DEX modifier", + "miscBonus-c": "Misc Bonus", + "maneuverDefense-sc": "maneuver defense", + "saveBonus-c": "Save Bonus", + "Pilot's WIS modifier": "Pilot's WIS modifier", + "hullPoints-sc": "hull points", + "Remaining HLP": "Remaining HLP", + "defenseSystems-sc": "defense systems", + "patchRepair-sc": "patch repair", + "structuralIntegrity-sc": "structural integrity", + "Remaining SI": "Remaining SI", + "weaponsSystems-sc": "weapons systems", + "gunner-c": "Gunner", + "weapon-c": "Weapon", + "attack-c": "Attack", + "suppressDifficulty-c": "Suppress Difficulty" +} \ No newline at end of file