diff --git a/Chronicles of Darkness/CofD.css b/Chronicles of Darkness/CofD.css index cf06c101d6..63bc4dfc63 100644 --- a/Chronicles of Darkness/CofD.css +++ b/Chronicles of Darkness/CofD.css @@ -675,10 +675,6 @@ input.sheet-rolltype-select[value="rote"] ~ * button.sheet-rolltype-rote { align-items: center; } -.sheet-checkboxes.sheet-left { - justify-content: start; -} - /* Styles common to dot, checkbox, healthbox, and radio */ button.sheet-dot, .sheet-checkbox > input[type="hidden"] + button, diff --git a/Chronicles of Darkness/CofD.html b/Chronicles of Darkness/CofD.html index 791225cfd5..f120251dc4 100644 --- a/Chronicles of Darkness/CofD.html +++ b/Chronicles of Darkness/CofD.html @@ -1894,33 +1894,84 @@
+
+ Beats: +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+
Experience :
-
- Beats: -
- - +
+
+
+
+ Arcane + Vitriol + Practical + Synergy + Cover + + Beats + :
-
- - +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
-
- - -
-
- - -
-
- - +
+
+
+ Arcane + Vitriol + Practical + Synergy + Cover + + Experience + :
+
@@ -2877,7 +2928,7 @@ }); }); - const checkboxSeriesAttributes = ["willpower", "vitae", "beat", "faith-temp"]; + const checkboxSeriesAttributes = ["willpower", "vitae", "beat", "beat_alt", "faith-temp"]; const checkboxAttributes = [ ...checkboxSeriesAttributes .map((checkboxSeriesAttribute) => new Array(30) @@ -3427,14 +3478,11 @@ } var updateHealth = function() { - getAttrs(["stamina","resistance","base_size","giant","small_framed","sheettype","entity","resilience","bonus_health"], function(v) { + getAttrs(["stamina","resistance","base_size","giant","small_framed","sheettype","entity","bonus_health"], function(v) { var health = 1; switch (v.entity) { case "corporeal": health = Number(v.stamina) + Number(v.base_size) + Number(v.giant) + Number(v.small_framed) + Number(v.bonus_health); - if(v.sheettype.indexOf("vampire2")) { - health = health + Number(v.resilience); - } break; case "ephemeral": health = (Number(v.resistance) || 1) + (Number(v.base_size) || 1) + Number(v.giant) + Number(v.small_framed) + Number(v.bonus_health); diff --git a/Chronicles of Darkness/README.md b/Chronicles of Darkness/README.md index 2811971679..1ca69633c5 100644 --- a/Chronicles of Darkness/README.md +++ b/Chronicles of Darkness/README.md @@ -13,11 +13,11 @@ This is the community-contributed version of the [Chronicles of Darkness by Roll 8. Ghost sheet 9. Repeating Merits and Abilities sections 10. Select any Ability for sheet roll +11. Alternate Beat/Experience types (Mage, Promethean, Hunter, Geist, Demon) ## Backlog * Replace Specializations text inputs with repeating section for each Skill * Include ability description in page 2 sheet rolls -* Alternate Beat/Experience types (Vampire, Werewolf, Mage, Geist, Promethean?) * Spirit, Angel, generic Ephemeral sheets * Absent sheet (Geist: The Sin-Eaters Second Edition) * Clean up Vampire, Mage ability translations (deprecated) diff --git a/Chronicles of Darkness/translation.json b/Chronicles of Darkness/translation.json index 866795ca89..f8c3e5baf9 100644 --- a/Chronicles of Darkness/translation.json +++ b/Chronicles of Darkness/translation.json @@ -379,5 +379,8 @@ "house": "House:", "apocalyptic-form": "Apocalyptic Form", "followers": "Followers", - "second-edition-translation-guides": "2nd Edition: Translation Guides" + "second-edition-translation-guides": "2nd Edition: Translation Guides", + "arcane": "Arcane", + "vitriol": "Vitriol", + "practical": "Practical" }