From 3634bb10c46ffe25fac10a7edc2c4cdedd18dc37 Mon Sep 17 00:00:00 2001 From: roll20deploy Date: Thu, 19 Feb 2026 14:50:53 -0500 Subject: [PATCH] New translations translation.json (Portuguese, Brazilian) --- Draw Steel/translations/pb.json | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/Draw Steel/translations/pb.json b/Draw Steel/translations/pb.json index 3a54792a18..b5a4fa066d 100644 --- a/Draw Steel/translations/pb.json +++ b/Draw Steel/translations/pb.json @@ -203,6 +203,9 @@ "trait": "Trait", "signature-ability": "Signature Ability", "villain-ability": "Villain Action", + "villain-ability1": "Villain Action 1", + "villain-ability2": "Villain Action 2", + "villain-ability3": "Villain Action 3", "solo-monster": "Solo Monster", "normal-ability": "Normal Ability", "solo-monster-entry-title": "Entry Title", @@ -537,5 +540,19 @@ "metakinetic-six-ben": "You gain an edge on the Grab and Knockback maneuvers.", "metakinetic-eight-ben": "The first time in a combat round that you take damage or are force moved, you gain 2 surges, even if you resist the effect.", "metakinetic-ten-ben": "You have a double edge on the Grab and Knockback maneuvers.", - "metakinetic-twelve-ben": "Whenever you force move a target, the forced movement distance gains a bonus equal to your Intuition score. Additionally, whenever you use a heroic ability, you gain 10 temporary Stamina." + "metakinetic-twelve-ben": "Whenever you force move a target, the forced movement distance gains a bonus equal to your Intuition score. Additionally, whenever you use a heroic ability, you gain 10 temporary Stamina.", + "boren": "Boren", + "corven": "Corven", + "raden": "Raden", + "vuken": "Vuken", + "brutal-effect-name": "Brutal Effectiveness", + "brutal-effect-trait": "The monster digs into the enemy’s weak spot. The next ability the monster uses with a potency has that potency increased by 1.", + "basic-malice": "Basic Malice", + "malicious-strike-name": "Malicious Strike", + "malicious-strike-trait": "The monster pours all their animosity into their attack. Their next strike deals extra damage to one target equal to the monster's highest characteristic score. The extra damage increases by 1 for each additional Malice spent on this feature (to a maximum of three times the monster's highest characteristic). This feature can't be used two rounds in a row, even by different monsters.", + "npc-abilities": "Abilities", + "statblock-abilities": "Statblock Abilities", + "faction-malice": "Malice", + "malice-abilities": "Malice Abilities", + "villain-action": "Villain Actions" }