diff --git a/Dyskami Tri-Stat_BESM_and Absolute Power/translations/de.json b/Dyskami Tri-Stat_BESM_and Absolute Power/translations/de.json index 4de1e923d1..1555655a3e 100644 --- a/Dyskami Tri-Stat_BESM_and Absolute Power/translations/de.json +++ b/Dyskami Tri-Stat_BESM_and Absolute Power/translations/de.json @@ -14,6 +14,7 @@ "activation": "Activation", "acupuncture": "Acupuncture", "add": "Add", + "add-complete-resiliency": "Add Complete Resiliency", "add-condition": "Add Condition", "extra-ranged-damage": "Extra Ranged Damage", "add-skill": "Add Skill", @@ -28,6 +29,7 @@ "air-tight": "Air-Tight", "alchemy": "Alchemy", "alien": "Alien", + "all": "All", "all-attributes": "All Attributes", "all-powers": "All Powers", "all-weapons": "All Weapons", @@ -38,7 +40,7 @@ "ammo": "Ammo", "ammo-tracking": "Ammo Tracking", "amount-of-gear": "Amount of Gear", - "anemic": "anemic", + "anemic": "Anemic", "anemic-c-demoralize-c-lethargy": "Anemic, Demoral, Lethargy", "animal-training": "Animal Training", "animation": "Animation", @@ -46,6 +48,7 @@ "any": "Any", "any-form": "Any Form", "any-one-language": "Any one language", + "any-single-animal": "Any single animal", "apply-shortcoming": "Apply Shortcoming", "aquabatics": "Aquabatics", "aquatic": "Aquatic", @@ -78,7 +81,7 @@ "attack-mastery": "Attack Mastery", "attribute": "Attrtibute", "attribute-defect-group": "Attribute, Defect, or Group", - "attribute-group": "Attribute of Group", + "attribute-group": "Attribute or Group", "attributes": "Attributes", "attributes-and-defects": "Attributes and Defects", "augmented": "Augmented", @@ -143,6 +146,7 @@ "calm": "Calm", "calming": "Calming", "camouflage": "Camouflage", + "can-move": "can move", "cannot-do-anything-but-defend": "cannot do anything but defend", "cannot-take-any-actions": "cannot take any actions", "capabilities": "Capabilities", @@ -151,6 +155,7 @@ "car": "Car", "card-games": "Card Games", "card-sharking": "Card Sharking", + "cargo": "Cargo", "carpentry": "Carpentry", "carry": "Carry", "carving": "Carving", @@ -170,22 +175,40 @@ "childrearing": "Childrearing", "chiropractic": "Chiropractic", "choose": "Choose", + "choose-achilles-heel": "Choose Achilles Heel", "choose-aspect": "Choose Aspect", "choose-aspect-type": "Choose Aspect Type", "choose-attack": "Choose Attack", "choose-attack-type": "Choose Attack Type", + "choose-attribute": "Choose Attribute", + "choose-capacity-type": "Choose Capacity Type", + "choose-combat-techniques": "Choose Combat Techniques", "choose-condition": "Choose Condition", "choose-defense": "Choose Defense", "choose-enemy": "Choose Enemy", + "choose-features": "Choose Features", + "choose-group": "Choose Group", "choose-how-damage-is-transformed": "Choose how damage is transformed", + "choose-immunity": "Choose Immunity", "choose-method": "Choose Method", "choose-movement-environment": "Choose movement environment", + "choose-origin-template": "Choose Origin Template", "choose-section-to-edit": "Choose section to edit", + "choose-senses": "Choose Senses", + "choose-sixth-sense": "Choose Sixth Sense", + "choose-size-change": "Choose Size Change", + "choose-source": "Choose Source", + "choose-special-movements": "Choose Special Movements", + "choose-species": "Choose Species", "choose-stat": "Choose Stat", "choose-stats": "Choose one or more Stats", + "choose-supersense": "Choose Supersense", "choose-task": "Choose Task", + "choose-triggers": "Choose Trigger(s)", + "choose-unaffected-conditions": "Choose Unaffected Conditions", "choose-weapon": "Choose Weapon", "choose-weapon-class": "Choose Weapon Class", + "choose-weapon-enhancement": "Choose Weapon Enhancement", "civil": "Civil", "civilisation": "Civilisation", "class": "Class", @@ -221,6 +244,8 @@ "conditions": "Conditions", "configuration": "Configuration", "confined": "Confined", + "confirm-remove-journal": "Confirm Remove Journal", + "confirm-remove-page": "Confirm Remove Page", "confirm-reset-of-all-attributes": "Confirm Reset of All Attributes", "confirm-reset-of-attribute": "Confirm Reset of Attribute", "congregational": "Congregational", @@ -240,6 +265,7 @@ "corporate": "Corporate", "cost": "Cost", "costume": "Costume", + "create-sense-or-technique": "Create Sense or Technique", "creativity": "Creativity", "criminal": "Criminal", "criminology": "Criminology", @@ -252,6 +278,7 @@ "customs": "Customs", "cyclic-breathing": "Cyclic Breathing", "damage": "Damage", + "damage-is-transfored-into": "Damage is transfored into", "damage-multiplier-u": "DM", "damage-type": "Damage Type", "dance": "Dance", @@ -269,11 +296,13 @@ "deep-sea-diving": "Deep-Sea Diving", "defect": "Defect", "defects": "Defects", + "defect-group": "Defect or Group", "defense": "Defense", "defense-combat-value-u": "DCV", "defense-mastery": "Defense Mastery", "defenses": "Defenses", "defense-type": "Defense Type", + "define-dice-roll": "Define Dice Roll", "deflection": "Deflection", "delay": "Delay", "demolitions": "Demolitions", @@ -309,6 +338,7 @@ "domestic-arts": "Domestic Arts", "done": "Done", "done-finished": "done", + "does-this-roll-apply-to-enemy": "Does this roll apply to enemy", "drain": "Drain", "drained": "drained", "drama": "Drama", @@ -343,7 +373,7 @@ "enemy": "Enemy", "enemy-attack": "Enemy Attack", "enemy-defense": "Enemy Defense", - "energized": "Energised", + "energized": "Energized", "energy-points": "Energy Points", "enervation": "Enervation", "engineering": "Engineering", @@ -454,6 +484,7 @@ "group": "Group", "group-name": "Group Name", "group-points": "Group Points", + "grow": "Grow", "guidance": "Guidance", "gunsmith": "Gunsmith", "hafted": "Hafted", @@ -562,7 +593,7 @@ "leatherworking": "Leatherworking", "lethal-blow": "Lethal Blow", "lethargic": "lethargic", - "lethargy": "lethargic", + "lethargy": "Lethargy", "level": "Level", "lie-detection": "Lie Detection", "lift": "Lift", @@ -671,6 +702,8 @@ "negotiating": "Negotiating", "nemesis": "Nemesis", "networks": "Networks", + "new-attribute": "New Attribute", + "new-defect": "New Defect", "next": "Next", "nightmares": "Nightmares", "no": "No", @@ -681,10 +714,12 @@ "non-humans": "Non-Humans", "non-penetrating": "Non-Penetrating", "normalize-rulebooks": "Normalized Rulebooks", + "not-configured": "Not Configured", "nullify": "Nullify", "numerology": "Numerology", "nursing": "Nursing", "object": "Object", + "objects-may-be-hurled-a-distance-of": "objects may be hurled a distance of", "obligated": "Obligated", "obstetrics": "Obstetrics", "occult": "Occult", @@ -805,9 +840,13 @@ "religious": "Religious", "remaining": "Remaining", "remove": "Remove", + "remove-complete-resiliency": "Remove Complete Resiliency", "remove-condition": "Remove Condition", "remove-skill": "Remove Skill", "remove-value": "Remove Value", + "rename-attribute": "Rename Attribute", + "rename-defect": "Rename Defect", + "rename-group": "Rename Group", "requires-a-general-action-to-recover": "requires a general action to recover", "requires-a-general-action-to-stand-up": "requires a general action to stand up", "reset": "Reset", @@ -851,8 +890,9 @@ "seduction": "Seduction", "select-attribute": "Select Attribute", "select-called-shot": "Select Called Shot", - "select-contagion": "Select contagion", + "select-contagion": "Select Contagion", "select-defense-type": "Select Defense Type", + "select-enemies-this-roll-applies-to": "Select enemies this roll applies to", "select-grapping-maneuver": "Select Grapping Maneuver", "selective": "Selective", "select-limited-healing": "Select limited healing", @@ -871,6 +911,9 @@ "sensory-impairment": "Sensory Impairment", "serious injury": "serious injury", "serious-injury": "Serious Injury", + "set-environment": "Set environment", + "set-feature": "Set feature", + "set-resiliency": "Set environments or conditions", "set-value": "Set Value", "several-attributes": "Several Attributes", "several-projections": "Several Projections", @@ -881,6 +924,7 @@ "shock-value": "Shock Value", "shortcoming": "Shortcoming", "show-margin-of-success": "Show Margin of Success", + "shrink": "Shrink", "sight": "Sight", "significant": "Significant", "significant-other": "Significant Other", @@ -998,8 +1042,6 @@ "targeted-damage": "Targeted Damage", "target-number": "Target Number", "targets": "Targets", - "targetted": "Targeted", - "targetted-damage": "Targeted Damage", "tarot": "Tarot", "taste": "Taste", "taunt": "Taunt", @@ -1095,6 +1137,7 @@ "weapon-class": "Weapon Class", "weapon-encyclopedia": "Weapon Encyclopedia", "weapon-enhancements": "Weapon Enhancements", + "weapon-level": "Weapon Level", "weapon-p-demoralize": "Demoralize (Weapon)", "weapon-p-lethargy": "Lethargy (Weapon)", "weaponry": "Weaponry",