From 31aa81d9dc8d8cb82eafe94a135cb2575b427018 Mon Sep 17 00:00:00 2001 From: roll20deploy Date: Tue, 5 Aug 2025 17:36:09 -0400 Subject: [PATCH] New translations translation.json (Italian) --- .../translations/it.json | 160 ++++++++++++++++++ 1 file changed, 160 insertions(+) create mode 100644 Streets of Jade (Playtest)/translations/it.json diff --git a/Streets of Jade (Playtest)/translations/it.json b/Streets of Jade (Playtest)/translations/it.json new file mode 100644 index 0000000000..2be5094c56 --- /dev/null +++ b/Streets of Jade (Playtest)/translations/it.json @@ -0,0 +1,160 @@ +{ + "rolls": "rolls", + "Streets of Jade": "Streets of Jade", + "arts-oration": "Arts and Oration", + "blood-valor": "Blood and Valor", + "craft-reason": "Craft and Reason", + "resolve-spirit": "Resolve and Spirit", + "family-name": "Name Die", + "main-skill": "First Skill", + "second-skill": "Second Skill", + "reputation": "Reputation", + "reputation2": "Reputation", + "advantage1": "Advantage", + "advantage2": "Advantage", + "advantage3": "Advantage", + "advantage4": "Advantage", + "advantage5": "Advantage", + "advantage6": "Advantage", + "advantage7": "Advantage", + "advantage8": "Advantage", + "advantage9": "Advantage", + "advantage10": "Advantage", + "support": "Support", + "backing": "Backing", + "backing-asset": "Asset", + "skirmishes": "skirmishes", + "family-name-die": "Name", + "skill-arts-oration-die": "Arts and Oration", + "skill-blood-valor-die": "Blood and Valor", + "skill-craft-reason-die": "Craft and Reason", + "skill-resolve-spirit-die": "Resolve and Spirit", + "reputation-die": "Reputation", + "reputation-plus-die": "Reputation", + "other": "Other", + "Asset": "Asset", + "Command": "Command", + "Officer": "Officer", + "Which kind of sheet?": "Which kind of sheet?", + "Character": "Character", + "Faction": "Faction", + "Contest": "Contest", + "Hide Contest": "Hide Contest", + "Skirmish": "Skirmish", + "Hide Skirmish": "Hide Skirmish", + "Which die?": "Which die?", + "(Choose)": "(Choose)", + "Name": "Name", + "Arts and Oration": "Arts and Oration", + "Blood and Valor": "Blood and Valor", + "Craft and Reason": "Craft and Reason", + "Resolve and Spirit": "Resolve and Spirit", + "Main Reputation": "Main Reputation", + "Second Reputation": "Second Reputation", + "Other": "Other", + "Jade": "Jade", + "Channeling": "Channeling", + "Deflection": "Deflection", + "Lightness": "Lightness", + "Perception": "Perception", + "Steel": "Steel", + "Strength": "Strength", + "Reset": "Reset", + "Roll": "Roll", + "Name Die": "Name Die", + "Included": "Included", + "You always get your name die, but may remove it if wounded.": "You always get your name die, but may remove it if wounded.", + "Skill": "Skill", + "(Spend 1 Pathos to choose)": "(Spend 1 Pathos to choose)", + "The faction decides the main skill you must roll. Optionally, mark 1 pathos to push yourself and add another skill of your choice.": "The faction decides the main skill you must roll. Optionally, mark 1 pathos to push yourself and add another skill of your choice.", + "Reputation": "Reputation", + "Can you draw on the weight of your reputation or the experiences which gave it to you?": "Can you draw on the weight of your reputation or the experiences which gave it to you?", + "Advantage": "Advantage", + "You may expend any number of relevant advantage dice to roll them in this pool.": "You may expend any number of relevant advantage dice to roll them in this pool.", + "Support": "Support", + "Ask your supporter for a name, reputation, or skill die.": "Ask your supporter for a name, reputation, or skill die.", + "Backing": "Backing", + "Asset value": "Asset value", + "Take an asset, neighborhood, or command die no one else is using. Don’t roll assets; they count as a die that always rolls the same number. You only get one die from a command section, not all of them (and not their jade).": "Take an asset, neighborhood, or command die no one else is using. Don’t roll assets; they count as a die that always rolls the same number. You only get one die from a command section, not all of them (and not their jade).", + "If you’re wounded, remove 1 die from your pool before rolling. If you have a gift, check its effects now.": "If you’re wounded, remove 1 die from your pool before rolling. If you have a gift, check its effects now.", + "Roll Your Dice": "Roll Your Dice", + "Introducing": "Introducing", + "as ...": "as ...", + "Family Name": "Family Name", + "Given Name/Nickname": "Given Name/Nickname", + "Pronouns": "Pronouns", + "Concept": "Concept", + "Ethnicities/Nation": "Ethnicities/Nation", + "Allegiance": "Allegiance", + "+ Allegiance": "+ Allegiance", + "+ Reputation": "+ Reputation", + "Personal Style": "Personal Style", + "Fighting Style": "Fighting Style", + "Pathos": "Pathos", + "Itched!": "Itched!", + "Wounds": "Wounds", + "While you have any wounds marked, lose one die from all pools before rolling in a contest.": "While you have any wounds marked, lose one die from all pools before rolling in a contest.", + "Glory": "Glory", + "Boons": "Boons", + "When you fill the glory track, clear it and take a Boon.": "When you fill the glory track, clear it and take a Boon.", + "Add a new reputation": "Add a new reputation", + "Add a new allegiance": "Add a new allegiance", + "Step up a reputation": "Step up a reputation", + "Add 1d4 to a jade ability": "Add 1d4 to a jade ability", + "Step up a skill": "Step up a skill", + "Acquire a gift": "Acquire a gift", + "Gifts": "Gifts", + "Hide Gifts": "Hide Gifts", + "Edit": "Edit", + "Lock": "Lock", + "Hide": "Hide", + "Show": "Show", + "Usage": "Usage", + "Counters": "Counters", + "Weak to": "Weak to", + "Skills": "Skills", + "I Owe Shine...": "I Owe Shine...", + "Favors Held Over Others": "Favors Held Over Others", + "I owe them...": "I owe them...", + "They owe me...": "They owe me...", + "Notes": "Notes", + "Faction Name": "Faction Name", + "Scandal": "Scandal", + "Show Command": "Show Command", + "Hide Command": "Hide Command", + "Show Officers": "Show Officers", + "Hide Officers": "Hide Officers", + "Show Assets": "Show Assets", + "Hide Assets": "Hide Assets", + "Show Gifts": "Show Gifts", + "Show Favors": "Show Favors", + "Hide Favors": "Hide Favors", + "Show Goals": "Show Goals", + "Hide Goals": "Hide Goals", + "Show Boons": "Show Boons", + "Hide Boons": "Hide Boons", + "Show Notes": "Show Notes", + "Hide Notes": "Hide Notes", + "Close": "Close", + "Dice": "Dice", + "Description": "Description", + "Officers": "Officers", + "Assets": "Assets", + "Stress": "Stress", + "(fixed value)": "(fixed value)", + "Favors": "Favors", + "Goals": "Goals", + "increase a command’s number of dice by 1d6 (max 4 dice per section)": "increase a command’s number of dice by 1d6 (max 4 dice per section)", + "improve one of a command’s dice by 1 step (max d12)": "improve one of a command’s dice by 1 step (max d12)", + "improve an asset by +1 (max 6)": "improve an asset by +1 (max 6)", + "step up an officer’s Name die (max d12)": "step up an officer’s Name die (max d12)", + "step up a PC’s family Name die (max d12); multiple PCs from the same family all get the benefit": "step up a PC’s family Name die (max d12); multiple PCs from the same family all get the benefit", + "add 2d4 to a command’s or officer’s jade (max 3d4 per discipline)": "add 2d4 to a command’s or officer’s jade (max 3d4 per discipline)", + "recruit a new command section at 2d6": "recruit a new command section at 2d6", + "acquire a new asset at rank 4": "acquire a new asset at rank 4", + "nominate a new officer at d6": "nominate a new officer at d6", + "acquire a gift": "acquire a gift", + "Jade doubles! You get the Itches.": "Jade doubles! You get the Itches.", + "First Skill": "First Skill", + "Second Skill": "Second Skill" +} \ No newline at end of file