diff --git a/Runequest_6/Runequest_6.css b/Runequest_6/Runequest_6.css index ac706820a6..e8a8581ffa 100644 --- a/Runequest_6/Runequest_6.css +++ b/Runequest_6/Runequest_6.css @@ -11,17 +11,25 @@ input[type='number']::-webkit-outer-spin-button { margin: 0; } +input[type='number'] { + -moz-appearance: textfield; +} + /* Tweak repeating section buttons so they have a bottom margin and dont overflow when in edit mode. */ div[class^="repcontrol"] { margin-bottom: 5px; } div[class="repcontainer editmode"] ~ div[class^="repcontrol"] button[class="btn repcontrol_add"] { display: inline-block!important; - visibility: hidden; + visibility: hidden; } /* Layout CSS */ +div.sheet-wrapper { + min-width: 850px; +} + div.sheet-section { border-radius: 15px; border: 1px solid black; diff --git a/Runequest_6/Runequest_6.html b/Runequest_6/Runequest_6.html index fb361dd780..f47bd7adbb 100644 --- a/Runequest_6/Runequest_6.html +++ b/Runequest_6/Runequest_6.html @@ -1,2393 +1,2395 @@ -
-
-
- - - - - - - - - - - -
Name: Species: Homeland: Age:
- - - - - - - - - - - -
Culture: Career: Social Class: Gender:
- - - - - - - - - - - - - -
Handedness: Frame: Weight: Height: XP Rolls:
-
-
-
- - -
-
+
+
+
+
+ + + + + + + + + + + +
Name: Species: Homeland: Age:
+ + + + + + + + + + + +
Culture: Career: Social Class: Gender:
+ + + + + + + + + + + + + +
Handedness: Frame: Weight: Height: XP Rolls:
+
+
+
+ + +
+
-
- Vitals - Combat - Skills/Passions - Equipment/Wealth - Cults/Effects/Notes - - Folk Magic - Animism - Mysticism - Sorcery - Theism - - -
-
-
-

Characteristics

-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
STR: +=
INT: +=
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
CON: +=
POW: +=
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
SIZ: +=
CHA: +=
-
-
- - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
DEX: +=
-
-
-
-
-
-
- - - - - -

Hit Locations & Armor

Armor Penalty:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
1d20
Location
Armor Worn
ENC
AP
HP
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
-
-
-
-
-

Attributes

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Attribute
Std
+
Temp
=
Total
Action Points: +=/
Exp. Mod: +=
Healing Rate: +=
Luck Points: +=/
Magic Points: +=/
Move Rate: +=
Strike Rank: +=
- - - - - - - - - - - -
Attribute
Standard
Current
Damage Mod: - - - -
-
- -
-

Fatigue

- - - - - -
Current Level: - -
-
-
-
-
-
-

Fatigue Effects

- - - - - - - - - - - - - - - - - - -
Skill Grade
Movement
Strike Rank
Action Points
Recovery Period
Recovery/Healing Rate
- - - - - - - - - - hours
-
-
-
- -
-
-

Combat Styles

+
+ Vitals + Combat + Skills/Passions + Equipment/Wealth + Cults/Effects/Notes + + Folk Magic + Animism + Mysticism + Sorcery + Theism + + +
+
+
+

Characteristics

+
+ + + + + + + + + + + + + + + + + + + + + + + + + +
Std
+
Temp
=
Total
STR: +=
INT: +=
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + +
Std
+
Temp
=
Total
CON: +=
POW: +=
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + +
Std
+
Temp
=
Total
SIZ: +=
CHA: +=
+
+
+ + + + + + + + + + + + + + + + + +
Std
+
Temp
=
Total
DEX: +=
+
+
+
+
+
+
+ + + + + +

Hit Locations & Armor

Armor Penalty:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
1d20
Location
Armor Worn
ENC
AP
HP
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
+
+
+
+
+

Attributes

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Attribute
Std
+
Temp
=
Total
Action Points: +=/
Exp. Mod: +=
Healing Rate: +=
Luck Points: +=/
Magic Points: +=/
Move Rate: +=
Strike Rank: +=
+ + + + + + + + + + + +
Attribute
Standard
Current
Damage Mod: + + + +
+
+ +
+

Fatigue

+ + + + + +
Current Level: + +
+
+
+
+
+
+

Fatigue Effects

+ + + + + + + + + + + + + + + + + + +
Skill Grade
Movement
Strike Rank
Action Points
Recovery Period
Recovery/Healing Rate
+ + + + + + + + + + hours
+
+
+
+ +
+
+

Combat Styles

+ + + + + + + + + + +
Style
(Base+Points)xDifficulty+Temp
=
%
Weapons
Benefits
+ + + + + + + + + + +
(STR+DEX+)x+ + =
- - - - - - - - - -
Style
(Base+Points)xDifficulty+Temp
=
%
Weapons
Benefits
- - - - - - - - - - -
(STR+DEX+)x+ - =
- - - - - - - - - - -
(STR+DEX+)x+ - =
- - - - - - - - - - -
(STR+DEX+)x+ - =
-
- - - - - - - - - - -
(STR+DEX+)x+ - =
-
-
- -
-

Shields & Weapons

- - - - - - - - - - - - - - - - - - - - - - - -
Shield
Damage
Size
Reach
ENC
AP
HP
Effects
Blocks
/
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Weapon
Damage
Size/Force
Reach/Range
ENC
AP
HP
Impale Size
Effects
Load
/
/
/
/
/
/
/
/
-
-
- -
-
-
-

Standard Skills

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Skill
(Base+Points)xDifficulty+Temp
=
%
Athletics(STR+DEX+)x+ - =
Boating(STR+CON+)x+ - =
Brawn(STR+SIZ+)x+ - =
Conceal(DEX+POW+)x+ - =
Customs(INTx2+)x+ - =
Dance(DEX+CHA+)x+ - =
Deceit(INT+CHA+)x+ - =
Drive(DEX+POW+)x+ - =
Endurance(CONx2+)x+ - =
Evade(DEXx2+)x+ - =
First Aid(INT+DEX+)x+ - =
Influence(CHAx2+)x+ - =
Insight(INT+POW+)x+ - =
Locale(INTx2+)x+ - =
Perception(INT+POW+)x+ - =
Ride(DEX+POW+)x+ - =
Sing(POW+CHA+)x+ - =
Stealth(INT+DEX+)x+ - =
Swim(STR+CON+)x+ - =
Unarmed(STR+DEX+)x+ - =
Willpower(POWx2+)x+ - =
-
-
-
-
-

Professional Skills

- - - - - - - - -
Skill
(Base+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
Language
(INT+CHA+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(INT+CHA+)x+ - =
-
- - - - - - - - -
(INT+CHA+)x+ - =
-
-
- -
-

Passions

- - - - - - - - -
Passion
(Base+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
(+)x+ - =
-
-
-
-
- -
-
-
-

Equipment

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Item
Qnty
ENC per
-
-
+ + + (STR+DEX+)x+ + + = + +
+ +
+

Shields & Weapons

+ + + + + + + + + + + + + + + + + + + + + + + +
Shield
Damage
Size
Reach
ENC
AP
HP
Effects
Blocks
/
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Weapon
Damage
Size/Force
Reach/Range
ENC
AP
HP
Impale Size
Effects
Load
/
/
/
/
/
/
/
/
+
+
+ +
+
+
+

Standard Skills

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skill
(Base+Points)xDifficulty+Temp
=
%
Athletics(STR+DEX+)x+ + =
Boating(STR+CON+)x+ + =
Brawn(STR+SIZ+)x+ + =
Conceal(DEX+POW+)x+ + =
Customs(INTx2+)x+ + =
Dance(DEX+CHA+)x+ + =
Deceit(INT+CHA+)x+ + =
Drive(DEX+POW+)x+ + =
Endurance(CONx2+)x+ + =
Evade(DEXx2+)x+ + =
First Aid(INT+DEX+)x+ + =
Influence(CHAx2+)x+ + =
Insight(INT+POW+)x+ + =
Locale(INTx2+)x+ + =
Perception(INT+POW+)x+ + =
Ride(DEX+POW+)x+ + =
Sing(POW+CHA+)x+ + =
Stealth(INT+DEX+)x+ + =
Swim(STR+CON+)x+ + =
Unarmed(STR+DEX+)x+ + =
Willpower(POWx2+)x+ + =
+
+
+
+
+

Professional Skills

+ + + + + + + + +
Skill
(Base+Points)xDifficulty+Temp
=
%
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+
+ + + + + + + + +
(+)x+ + =
+
+ + + + + + + + +
Language
(INT+CHA+Points)xDifficulty+Temp
=
%
+ + + + + + + + +
(INT+CHA+)x+ + =
+
+ + + + + + + + +
(INT+CHA+)x+ + =
+
+
+ +
+

Passions

+ + + + + + + + +
Passion
(Base+Points)xDifficulty+Temp
=
%
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+
+ + + + + + + + +
(+)x+ + =
+
+
+
+
+ +
+
+
+

Equipment

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Item
Qnty
ENC per
+
+
-
-
-

Money & Wealth

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Day
/
Week
/
Month
/
Year

Income:

///

Expenses:

///

Net:

///
-
- -
- - - - - -

Load

Avg. Species SIZ:

- - - - - - - - - - - - - -
Current
Burdened
Overloaded
Max
- - - - - - - - - - - - - -
Str & Dex Skills:
- -
Movement Rate:
- -
Carrying load is:
- -
-

Current load includes worn armor, shield, weapons & equipment -

* No sprinting

-
-
-
- -
-
-
-

Cults, Orders & Brotherhoods

- - - - - - -
Cult/Order/Brotherhood
Rank
Gifts/Notes
-
- - - - - -
- - -
-
-
-
+
+
+

Money & Wealth

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Day
/
Week
/
Month
/
Year

Income:

///

Expenses:

///

Net:

///
+
+ +
+ + + + + +

Load

Avg. Species SIZ:

+ + + + + + + + + + + + + +
Current
Burdened
Overloaded
Max
+ + + + + + + + + + + + + +
Str & Dex Skills:
+ +
Movement Rate:
+ +
Carrying load is:
+ +
+

Current load includes worn armor, shield, weapons & equipment +

* No sprinting

+
+
+
+ +
+
+
+

Cults, Orders & Brotherhoods

+ + + + + + +
Cult/Order/Brotherhood
Rank
Gifts/Notes
+
+ + + + + +
+ + +
+
+
+
-
-
-

Active Effects

- - - - - - - - - - - -
Effect
Duration
Magnitude
Intensity
Range
Targets
Description
MP Cost
-
- - - - - - - - - - - -
-
-
-
+
+
+

Active Effects

+ + + + + + + + + + + +
Effect
Duration
Magnitude
Intensity
Range
Targets
Description
MP Cost
+
+ + + + + + + + + + + +
+
+
+
-
-

Notes

-
-

Community & Family

- -
-
-

Allies & Enemies

- -
-
-

Character & Other

- -
-
-
-
- -
-
-

Folk Magic

- - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%
(POW+CHA+)x+ - =
-

Spells Known

- -
-
- -
-
-

Animism

-
- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Trance 

(CON+POW+)x+ - =
-
-
- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Binding 

(POW+CHA+)x+ - =
-
-
- - - - - - - - - - - - - - - - - - - - - - - - -

Cult

Max # of Spirits

Max POW of Spirits

Spirit AP

Spirit SR

Spirit Damage

Tenacity

- - / - - /
- -

Bound Spirits/Fetishes

- -
-
- -
-
-

Mysticism

- - - - - - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Max Cumulative Intensity

Max Practiced Talents

Meditation 

(INT+CON+)x+ - =
- - - - - - - - - - - -

Path

(Base+Points)xDifficulty+Temp
=
%
Max Int
Talents
- - - - - - - - - - -
(POW+CON+)x+ - =
-
- - - - - - - - - - -
(POW+CON+)x+ - =
-
- -

Practiced Talents

- -
-
- -
-
-

Sorcery

- - - - - - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Shaping Points

Max Memorized Spells

Shaping 

(INT+POW+)x+ - =
- - - - - - - - - - - -

School/Grimoire

(Base+Points)xDifficulty+Temp
=
%
Intensity
Spells
- - - - - - - - - - -
(INTx2+)x+ - =
-
- - - - - - - - - - -
(INTx2+)x+ - =
-
- -

Memorized Spells

- -
-
- -
-
-

Theism

- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Exhort 

(INT+CHA+)x+ - =
- - - - - - - - - - - - - -

Devotion

(Base+Points)xDifficulty+Temp
=
%
Intensity
Magnitude
Cult
Devotional Pool
- - - - - - - - - - - - - - -
(POW+CHA+)x+ - = - - /
-
- - - - - - - - - - - - - - -
(POW+CHA+)x+ - = - - /
-
- -

Known Miracles

- -
-
- -
-
-

'RuneQuest' is a registered trademark (2014) of Moon Design Publications LLC and used under license by The Design Mechanism. All rights reserved. - www.thedesignmechanism.com

+
+

Notes

+
+

Community & Family

+ +
+
+

Allies & Enemies

+ +
+
+

Character & Other

+ +
+
+
+
+ +
+
+

Folk Magic

+ + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%
(POW+CHA+)x+ + =
+

Spells Known

+ +
+
+ +
+
+

Animism

+
+ + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Trance 

(CON+POW+)x+ + =
+
+
+ + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Binding 

(POW+CHA+)x+ + =
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + +

Cult

Max # of Spirits

Max POW of Spirits

Spirit AP

Spirit SR

Spirit Damage

Tenacity

+ + / + + /
+ +

Bound Spirits/Fetishes

+ +
+
+ +
+
+

Mysticism

+ + + + + + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Max Cumulative Intensity

Max Practiced Talents

Meditation 

(INT+CON+)x+ + =
+ + + + + + + + + + + +

Path

(Base+Points)xDifficulty+Temp
=
%
Max Int
Talents
+ + + + + + + + + + +
(POW+CON+)x+ + =
+
+ + + + + + + + + + +
(POW+CON+)x+ + =
+
+ +

Practiced Talents

+ +
+
+ +
+
+

Sorcery

+ + + + + + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Shaping Points

Max Memorized Spells

Shaping 

(INT+POW+)x+ + =
+ + + + + + + + + + + +

School/Grimoire

(Base+Points)xDifficulty+Temp
=
%
Intensity
Spells
+ + + + + + + + + + +
(INTx2+)x+ + =
+
+ + + + + + + + + + +
(INTx2+)x+ + =
+
+ +

Memorized Spells

+ +
+
+ +
+
+

Theism

+ + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Exhort 

(INT+CHA+)x+ + =
+ + + + + + + + + + + + + +

Devotion

(Base+Points)xDifficulty+Temp
=
%
Intensity
Magnitude
Cult
Devotional Pool
+ + + + + + + + + + + + + + +
(POW+CHA+)x+ + = + + /
+
+ + + + + + + + + + + + + + +
(POW+CHA+)x+ + = + + /
+
+ +

Known Miracles

+ +
+
+ +
+
+

'RuneQuest' is a registered trademark (2014) of Moon Design Publications LLC and used under license by The Design Mechanism. All rights reserved. - www.thedesignmechanism.com

+
diff --git a/Runequest_6/Runequest_6_api.html b/Runequest_6/Runequest_6_api.html index df502075dd..eea8a858c7 100644 --- a/Runequest_6/Runequest_6_api.html +++ b/Runequest_6/Runequest_6_api.html @@ -1,2393 +1,2395 @@ -
-
-
- - - - - - - - - - - -
Name: Species: Homeland: Age:
- - - - - - - - - - - -
Culture: Career: Social Class: Gender:
- - - - - - - - - - - - - -
Handedness: Frame: Weight: Height: XP Rolls:
-
-
-
- - -
-
+
+
+
+
+ + + + + + + + + + + +
Name: Species: Homeland: Age:
+ + + + + + + + + + + +
Culture: Career: Social Class: Gender:
+ + + + + + + + + + + + + +
Handedness: Frame: Weight: Height: XP Rolls:
+
+
+
+ + +
+
-
- Vitals - Combat - Skills/Passions - Equipment/Wealth - Cults/Effects/Notes - - Folk Magic - Animism - Mysticism - Sorcery - Theism - - -
-
-
-

Characteristics

-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
STR: +=
INT: +=
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
CON: +=
POW: +=
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
SIZ: +=
CHA: +=
-
-
- - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
DEX: +=
-
-
-
-
-
-
- - - - - -

Hit Locations & Armor

Armor Penalty:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
1d20
Location
Armor Worn
ENC
AP
HP
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
-
-
-
-
-

Attributes

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Attribute
Std
+
Temp
=
Total
Action Points: +=/
Exp. Mod: +=
Healing Rate: +=
Luck Points: +=/
Magic Points: +=/
Move Rate: +=
Strike Rank: +=
- - - - - - - - - - - -
Attribute
Standard
Current
Damage Mod: - - - -
-
- -
-

Fatigue

- - - - - -
Current Level: - -
-
-
-
-
-
-

Fatigue Effects

- - - - - - - - - - - - - - - - - - -
Skill Grade
Movement
Strike Rank
Action Points
Recovery Period
Recovery/Healing Rate
- - - - - - - - - - hours
-
-
-
- -
-
-

Combat Styles

+
+ Vitals + Combat + Skills/Passions + Equipment/Wealth + Cults/Effects/Notes + + Folk Magic + Animism + Mysticism + Sorcery + Theism + + +
+
+
+

Characteristics

+
+ + + + + + + + + + + + + + + + + + + + + + + + + +
Std
+
Temp
=
Total
STR: +=
INT: +=
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + +
Std
+
Temp
=
Total
CON: +=
POW: +=
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + +
Std
+
Temp
=
Total
SIZ: +=
CHA: +=
+
+
+ + + + + + + + + + + + + + + + + +
Std
+
Temp
=
Total
DEX: +=
+
+
+
+
+
+
+ + + + + +

Hit Locations & Armor

Armor Penalty:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
1d20
Location
Armor Worn
ENC
AP
HP
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
/ + /
+
+
+
+
+

Attributes

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Attribute
Std
+
Temp
=
Total
Action Points: +=/
Exp. Mod: +=
Healing Rate: +=
Luck Points: +=/
Magic Points: +=/
Move Rate: +=
Strike Rank: +=
+ + + + + + + + + + + +
Attribute
Standard
Current
Damage Mod: + + + +
+
+ +
+

Fatigue

+ + + + + +
Current Level: + +
+
+
+
+
+
+

Fatigue Effects

+ + + + + + + + + + + + + + + + + + +
Skill Grade
Movement
Strike Rank
Action Points
Recovery Period
Recovery/Healing Rate
+ + + + + + + + + + hours
+
+
+
+ +
+
+

Combat Styles

+ + + + + + + + + + +
Style
(Base+Points)xDifficulty+Temp
=
%
Weapons
Benefits
+ + + + + + + + + + +
(STR+DEX+)x+ + =
- - - - - - - - - -
Style
(Base+Points)xDifficulty+Temp
=
%
Weapons
Benefits
- - - - - - - - - - -
(STR+DEX+)x+ - =
- - - - - - - - - - -
(STR+DEX+)x+ - =
- - - - - - - - - - -
(STR+DEX+)x+ - =
-
- - - - - - - - - - -
(STR+DEX+)x+ - =
-
-
- -
-

Shields & Weapons

- - - - - - - - - - - - - - - - - - - - - - - -
Shield
Damage
Size
Reach
ENC
AP
HP
Effects
Blocks
/
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Weapon
Damage
Size/Force
Reach/Range
ENC
AP
HP
Impale Size
Effects
Load
/
/
/
/
/
/
/
/
-
-
- -
-
-
-

Standard Skills

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Skill
(Base+Points)xDifficulty+Temp
=
%
Athletics(STR+DEX+)x+ - =
Boating(STR+CON+)x+ - =
Brawn(STR+SIZ+)x+ - =
Conceal(DEX+POW+)x+ - =
Customs(INTx2+)x+ - =
Dance(DEX+CHA+)x+ - =
Deceit(INT+CHA+)x+ - =
Drive(DEX+POW+)x+ - =
Endurance(CONx2+)x+ - =
Evade(DEXx2+)x+ - =
First Aid(INT+DEX+)x+ - =
Influence(CHAx2+)x+ - =
Insight(INT+POW+)x+ - =
Locale(INTx2+)x+ - =
Perception(INT+POW+)x+ - =
Ride(DEX+POW+)x+ - =
Sing(POW+CHA+)x+ - =
Stealth(INT+DEX+)x+ - =
Swim(STR+CON+)x+ - =
Unarmed(STR+DEX+)x+ - =
Willpower(POWx2+)x+ - =
-
-
-
-
-

Professional Skills

- - - - - - - - -
Skill
(Base+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
Language
(INT+CHA+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(INT+CHA+)x+ - =
-
- - - - - - - - -
(INT+CHA+)x+ - =
-
-
- -
-

Passions

- - - - - - - - -
Passion
(Base+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
(+)x+ - =
-
-
-
-
- -
-
-
-

Equipment

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Item
Qnty
ENC per
-
-
+ + + (STR+DEX+)x+ + + = + +
+ +
+

Shields & Weapons

+ + + + + + + + + + + + + + + + + + + + + + + +
Shield
Damage
Size
Reach
ENC
AP
HP
Effects
Blocks
/
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Weapon
Damage
Size/Force
Reach/Range
ENC
AP
HP
Impale Size
Effects
Load
/
/
/
/
/
/
/
/
+
+
+ +
+
+
+

Standard Skills

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skill
(Base+Points)xDifficulty+Temp
=
%
Athletics(STR+DEX+)x+ + =
Boating(STR+CON+)x+ + =
Brawn(STR+SIZ+)x+ + =
Conceal(DEX+POW+)x+ + =
Customs(INTx2+)x+ + =
Dance(DEX+CHA+)x+ + =
Deceit(INT+CHA+)x+ + =
Drive(DEX+POW+)x+ + =
Endurance(CONx2+)x+ + =
Evade(DEXx2+)x+ + =
First Aid(INT+DEX+)x+ + =
Influence(CHAx2+)x+ + =
Insight(INT+POW+)x+ + =
Locale(INTx2+)x+ + =
Perception(INT+POW+)x+ + =
Ride(DEX+POW+)x+ + =
Sing(POW+CHA+)x+ + =
Stealth(INT+DEX+)x+ + =
Swim(STR+CON+)x+ + =
Unarmed(STR+DEX+)x+ + =
Willpower(POWx2+)x+ + =
+
+
+
+
+

Professional Skills

+ + + + + + + + +
Skill
(Base+Points)xDifficulty+Temp
=
%
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+
+ + + + + + + + +
(+)x+ + =
+
+ + + + + + + + +
Language
(INT+CHA+Points)xDifficulty+Temp
=
%
+ + + + + + + + +
(INT+CHA+)x+ + =
+
+ + + + + + + + +
(INT+CHA+)x+ + =
+
+
+ +
+

Passions

+ + + + + + + + +
Passion
(Base+Points)xDifficulty+Temp
=
%
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+ + + + + + + + +
(+)x+ + =
+
+ + + + + + + + +
(+)x+ + =
+
+
+
+
+ +
+
+
+

Equipment

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Item
Qnty
ENC per
+
+
-
-
-

Money & Wealth

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Day
/
Week
/
Month
/
Year

Income:

///

Expenses:

///

Net:

///
-
- -
- - - - - -

Load

Avg. Species SIZ:

- - - - - - - - - - - - - -
Current
Burdened
Overloaded
Max
- - - - - - - - - - - - - -
Str & Dex Skills:
- -
Movement Rate:
- -
Carrying load is:
- -
-

Current load includes worn armor, shield, weapons & equipment -

* No sprinting

-
-
-
- -
-
-
-

Cults, Orders & Brotherhoods

- - - - - - -
Cult/Order/Brotherhood
Rank
Gifts/Notes
-
- - - - - -
- - -
-
-
-
+
+
+

Money & Wealth

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Day
/
Week
/
Month
/
Year

Income:

///

Expenses:

///

Net:

///
+
+ +
+ + + + + +

Load

Avg. Species SIZ:

+ + + + + + + + + + + + + +
Current
Burdened
Overloaded
Max
+ + + + + + + + + + + + + +
Str & Dex Skills:
+ +
Movement Rate:
+ +
Carrying load is:
+ +
+

Current load includes worn armor, shield, weapons & equipment +

* No sprinting

+
+
+
+ +
+
+
+

Cults, Orders & Brotherhoods

+ + + + + + +
Cult/Order/Brotherhood
Rank
Gifts/Notes
+
+ + + + + +
+ + +
+
+
+
-
-
-

Active Effects

- - - - - - - - - - - -
Effect
Duration
Magnitude
Intensity
Range
Targets
Description
MP Cost
-
- - - - - - - - - - - -
-
-
-
+
+
+

Active Effects

+ + + + + + + + + + + +
Effect
Duration
Magnitude
Intensity
Range
Targets
Description
MP Cost
+
+ + + + + + + + + + + +
+
+
+
-
-

Notes

-
-

Community & Family

- -
-
-

Allies & Enemies

- -
-
-

Character & Other

- -
-
-
-
- -
-
-

Folk Magic

- - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%
(POW+CHA+)x+ - =
-

Spells Known

- -
-
- -
-
-

Animism

-
- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Trance 

(CON+POW+)x+ - =
-
-
- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Binding 

(POW+CHA+)x+ - =
-
-
- - - - - - - - - - - - - - - - - - - - - - - - -

Cult

Max # of Spirits

Max POW of Spirits

Spirit AP

Spirit SR

Spirit Damage

Tenacity

- - / - - /
- -

Bound Spirits/Fetishes

- -
-
- -
-
-

Mysticism

- - - - - - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Max Cumulative Intensity

Max Practiced Talents

Meditation 

(INT+CON+)x+ - =
- - - - - - - - - - - -

Path

(Base+Points)xDifficulty+Temp
=
%
Max Int
Talents
- - - - - - - - - - -
(POW+CON+)x+ - =
-
- - - - - - - - - - -
(POW+CON+)x+ - =
-
- -

Practiced Talents

- -
-
- -
-
-

Sorcery

- - - - - - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Shaping Points

Max Memorized Spells

Shaping 

(INT+POW+)x+ - =
- - - - - - - - - - - -

School/Grimoire

(Base+Points)xDifficulty+Temp
=
%
Intensity
Spells
- - - - - - - - - - -
(INTx2+)x+ - =
-
- - - - - - - - - - -
(INTx2+)x+ - =
-
- -

Memorized Spells

- -
-
- -
-
-

Theism

- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Exhort 

(INT+CHA+)x+ - =
- - - - - - - - - - - - - -

Devotion

(Base+Points)xDifficulty+Temp
=
%
Intensity
Magnitude
Cult
Devotional Pool
- - - - - - - - - - - - - - -
(POW+CHA+)x+ - = - - /
-
- - - - - - - - - - - - - - -
(POW+CHA+)x+ - = - - /
-
- -

Known Miracles

- -
-
- -
-
-

'RuneQuest' is a registered trademark (2014) of Moon Design Publications LLC and used under license by The Design Mechanism. All rights reserved. - www.thedesignmechanism.com

+
+

Notes

+
+

Community & Family

+ +
+
+

Allies & Enemies

+ +
+
+

Character & Other

+ +
+
+
+
+ +
+
+

Folk Magic

+ + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%
(POW+CHA+)x+ + =
+

Spells Known

+ +
+
+ +
+
+

Animism

+
+ + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Trance 

(CON+POW+)x+ + =
+
+
+ + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Binding 

(POW+CHA+)x+ + =
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + +

Cult

Max # of Spirits

Max POW of Spirits

Spirit AP

Spirit SR

Spirit Damage

Tenacity

+ + / + + /
+ +

Bound Spirits/Fetishes

+ +
+
+ +
+
+

Mysticism

+ + + + + + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Max Cumulative Intensity

Max Practiced Talents

Meditation 

(INT+CON+)x+ + =
+ + + + + + + + + + + +

Path

(Base+Points)xDifficulty+Temp
=
%
Max Int
Talents
+ + + + + + + + + + +
(POW+CON+)x+ + =
+
+ + + + + + + + + + +
(POW+CON+)x+ + =
+
+ +

Practiced Talents

+ +
+
+ +
+
+

Sorcery

+ + + + + + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Shaping Points

Max Memorized Spells

Shaping 

(INT+POW+)x+ + =
+ + + + + + + + + + + +

School/Grimoire

(Base+Points)xDifficulty+Temp
=
%
Intensity
Spells
+ + + + + + + + + + +
(INTx2+)x+ + =
+
+ + + + + + + + + + +
(INTx2+)x+ + =
+
+ +

Memorized Spells

+ +
+
+ +
+
+

Theism

+ + + + + + + + + + + + + + + +
(Base+Points)xDifficulty+Temp
=
%

Exhort 

(INT+CHA+)x+ + =
+ + + + + + + + + + + + + +

Devotion

(Base+Points)xDifficulty+Temp
=
%
Intensity
Magnitude
Cult
Devotional Pool
+ + + + + + + + + + + + + + +
(POW+CHA+)x+ + = + + /
+
+ + + + + + + + + + + + + + +
(POW+CHA+)x+ + = + + /
+
+ +

Known Miracles

+ +
+
+ +
+
+

'RuneQuest' is a registered trademark (2014) of Moon Design Publications LLC and used under license by The Design Mechanism. All rights reserved. - www.thedesignmechanism.com

+
diff --git a/Runequest_6/Runequest_6_api.html.orig b/Runequest_6/Runequest_6_api.html.orig deleted file mode 100644 index fb361dd780..0000000000 --- a/Runequest_6/Runequest_6_api.html.orig +++ /dev/null @@ -1,2418 +0,0 @@ -
-
-
- - - - - - - - - - - -
Name: Species: Homeland: Age:
- - - - - - - - - - - -
Culture: Career: Social Class: Gender:
- - - - - - - - - - - - - -
Handedness: Frame: Weight: Height: XP Rolls:
-
-
-
- - -
-
- -
- Vitals - Combat - Skills/Passions - Equipment/Wealth - Cults/Effects/Notes - - Folk Magic - Animism - Mysticism - Sorcery - Theism - - -
-
-
-

Characteristics

-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
STR: +=
INT: +=
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
CON: +=
POW: +=
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
SIZ: +=
CHA: +=
-
-
- - - - - - - - - - - - - - - - - -
Std
+
Temp
=
Total
DEX: +=
-
-
-
-
-
-
- - - - - -

Hit Locations & Armor

Armor Penalty:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
1d20
Location
Armor Worn
ENC
AP
HP
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
/ - /
-
-
-
-
-

Attributes

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Attribute
Std
+
Temp
=
Total
Action Points: +=/
Exp. Mod: +=
Healing Rate: +=
Luck Points: +=/
Magic Points: +=/
Move Rate: +=
Strike Rank: +=
- - - - - - - - - - - -
Attribute
Standard
Current
Damage Mod: - - - -
-
- -
-

Fatigue

- - - - - -
Current Level: - -
-
-
-
-
-
-

Fatigue Effects

- - - - - - - - - - - - - - - - - - -
Skill Grade
Movement
Strike Rank
Action Points
Recovery Period
Recovery/Healing Rate
- - - - - - - - - - hours
-
-
-
- -
-
-

Combat Styles

- - - - - - - - - - -
Style
(Base+Points)xDifficulty+Temp
=
%
Weapons
Benefits
- - - - - - - - - - -
(STR+DEX+)x+ - =
- - - - - - - - - - -
(STR+DEX+)x+ - =
- - - - - - - - - - -
(STR+DEX+)x+ - =
-
- - - - - - - - - - -
(STR+DEX+)x+ - =
-
-
- -
-

Shields & Weapons

- - - - - - - - - - - - - - - - - - - - - - - -
Shield
Damage
Size
Reach
ENC
AP
HP
Effects
Blocks
/
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Weapon
Damage
Size/Force
Reach/Range
ENC
AP
HP
Impale Size
Effects
Load
/
/
/
/
/
/
/
/
-
-
- -
-
-
-

Standard Skills

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Skill
(Base+Points)xDifficulty+Temp
=
%
Athletics(STR+DEX+)x+ - =
Boating(STR+CON+)x+ - =
Brawn(STR+SIZ+)x+ - =
Conceal(DEX+POW+)x+ - =
Customs(INTx2+)x+ - =
Dance(DEX+CHA+)x+ - =
Deceit(INT+CHA+)x+ - =
Drive(DEX+POW+)x+ - =
Endurance(CONx2+)x+ - =
Evade(DEXx2+)x+ - =
First Aid(INT+DEX+)x+ - =
Influence(CHAx2+)x+ - =
Insight(INT+POW+)x+ - =
Locale(INTx2+)x+ - =
Perception(INT+POW+)x+ - =
Ride(DEX+POW+)x+ - =
Sing(POW+CHA+)x+ - =
Stealth(INT+DEX+)x+ - =
Swim(STR+CON+)x+ - =
Unarmed(STR+DEX+)x+ - =
Willpower(POWx2+)x+ - =
-
-
-
-
-

Professional Skills

- - - - - - - - -
Skill
(Base+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
Language
(INT+CHA+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(INT+CHA+)x+ - =
-
- - - - - - - - -
(INT+CHA+)x+ - =
-
-
- -
-

Passions

- - - - - - - - -
Passion
(Base+Points)xDifficulty+Temp
=
%
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
- - - - - - - - -
(+)x+ - =
-
- - - - - - - - -
(+)x+ - =
-
-
-
-
- -
-
-
-

Equipment

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Item
Qnty
ENC per
-
-
- -
-
-

Money & Wealth

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Day
/
Week
/
Month
/
Year

Income:

///

Expenses:

///

Net:

///
-
- -
- - - - - -

Load

Avg. Species SIZ:

- - - - - - - - - - - - - -
Current
Burdened
Overloaded
Max
- - - - - - - - - - - - - -
Str & Dex Skills:
- -
Movement Rate:
- -
Carrying load is:
- -
-

Current load includes worn armor, shield, weapons & equipment -

* No sprinting

-
-
-
- -
-
-
-

Cults, Orders & Brotherhoods

- - - - - - -
Cult/Order/Brotherhood
Rank
Gifts/Notes
-
- - - - - -
- - -
-
-
-
- -
-
-

Active Effects

- - - - - - - - - - - -
Effect
Duration
Magnitude
Intensity
Range
Targets
Description
MP Cost
-
- - - - - - - - - - - -
-
-
-
- -
-

Notes

-
-

Community & Family

- -
-
-

Allies & Enemies

- -
-
-

Character & Other

- -
-
-
-
- -
-
-

Folk Magic

- - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%
(POW+CHA+)x+ - =
-

Spells Known

- -
-
- -
-
-

Animism

-
- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Trance 

(CON+POW+)x+ - =
-
-
- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Binding 

(POW+CHA+)x+ - =
-
-
- - - - - - - - - - - - - - - - - - - - - - - - -

Cult

Max # of Spirits

Max POW of Spirits

Spirit AP

Spirit SR

Spirit Damage

Tenacity

- - / - - /
- -

Bound Spirits/Fetishes

- -
-
- -
-
-

Mysticism

- - - - - - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Max Cumulative Intensity

Max Practiced Talents

Meditation 

(INT+CON+)x+ - =
- - - - - - - - - - - -

Path

(Base+Points)xDifficulty+Temp
=
%
Max Int
Talents
- - - - - - - - - - -
(POW+CON+)x+ - =
-
- - - - - - - - - - -
(POW+CON+)x+ - =
-
- -

Practiced Talents

- -
-
- -
-
-

Sorcery

- - - - - - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Shaping Points

Max Memorized Spells

Shaping 

(INT+POW+)x+ - =
- - - - - - - - - - - -

School/Grimoire

(Base+Points)xDifficulty+Temp
=
%
Intensity
Spells
- - - - - - - - - - -
(INTx2+)x+ - =
-
- - - - - - - - - - -
(INTx2+)x+ - =
-
- -

Memorized Spells

- -
-
- -
-
-

Theism

- - - - - - - - - - - - - - - -
(Base+Points)xDifficulty+Temp
=
%

Exhort 

(INT+CHA+)x+ - =
- - - - - - - - - - - - - -

Devotion

(Base+Points)xDifficulty+Temp
=
%
Intensity
Magnitude
Cult
Devotional Pool
- - - - - - - - - - - - - - -
(POW+CHA+)x+ - = - - /
-
- - - - - - - - - - - - - - -
(POW+CHA+)x+ - = - - /
-
- -

Known Miracles

- -
-
- -
-
-

'RuneQuest' is a registered trademark (2014) of Moon Design Publications LLC and used under license by The Design Mechanism. All rights reserved. - www.thedesignmechanism.com

-
- - - - - - {{#allprops()}} - - {{/allprops()}} -
{{name}}
{{key}}:{{value}}
-
- - - - - - {{#size}} - - {{/size}} - {{#impale_size}} - - {{/impale_size}} - {{#effects}} - : - {{/effects}} -
{{name}}
Damage:{{damage}}
Size:{{size}}
Impale Size:{{impale_size}}
Effects:{{effects}}
-
- diff --git a/Runequest_6/api_sheet.patch b/Runequest_6/api_sheet.patch index 9c1c2d6ca8..828ced3d90 100644 --- a/Runequest_6/api_sheet.patch +++ b/Runequest_6/api_sheet.patch @@ -1,92 +1,92 @@ ---- Runequest_6.html 2015-02-19 09:59:38.287345206 -0500 -+++ Runequest_6_api.html.new 2015-02-19 10:08:26.641041821 -0500 -@@ -414,7 +414,7 @@ - - Damage Mod: - -- - - - -@@ -510,7 +510,7 @@ - - - -- - - - -@@ -521,7 +521,7 @@ - - - -- - - - -@@ -530,7 +530,7 @@ - - - -- - - - -@@ -540,7 +540,7 @@ - - - -- - - - -@@ -549,7 +549,7 @@ - - - -- - - - -@@ -1394,7 +1394,7 @@ - -
Str & Dex Skills:
- -- - - - -@@ -1405,7 +1405,7 @@ - -
Movement Rate:
- -- - - - -@@ -1416,7 +1416,7 @@ - -
Carrying load is:
- -- - - - -@@ -1568,7 +1568,7 @@ - - - -- - - - +--- Runequest_6.html 2015-07-07 10:57:49.695833850 -0400 ++++ Runequest_6_api.html 2015-07-07 10:59:01.086935920 -0400 +@@ -413,7 +413,7 @@ + + Damage Mod: + +- + + + +@@ -509,7 +509,7 @@ + + + +- + + + +@@ -520,7 +520,7 @@ + + + +- + + + +@@ -529,7 +529,7 @@ + + + +- + + + +@@ -539,7 +539,7 @@ + + + +- + + + +@@ -548,7 +548,7 @@ + + + +- + + + +@@ -1795,7 +1795,7 @@ + +
Str & Dex Skills:
+ +- + + + +@@ -1806,7 +1806,7 @@ + +
Movement Rate:
+ +- + + + +@@ -1817,7 +1817,7 @@ + +
Carrying load is:
+ +- + + + +@@ -2056,7 +2056,7 @@ + + + +- + + + diff --git a/Runequest_6/sheet.json b/Runequest_6/sheet.json index bfe0a375e3..9e89702ad1 100644 --- a/Runequest_6/sheet.json +++ b/Runequest_6/sheet.json @@ -4,5 +4,5 @@ "authors": "Matthew Carpenter", "roll20userid": "103705", "preview": "Runequest_6.png", - "instructions": "Github has a few versions of this sheet. An API version which pairs with the extended_autocalc.js script. This brings autocalc to Damage Mod, Spirit Damage and Fatigue Effects. There are also copies of the old html/css before the sheet was redesigned. Old values not present in the new design should be available in the Attributes section but these old copies of the html/css may be useful to pull out old values if that proves too arduous. All this can be found at: https://github.com/Roll20/roll20-character-sheets/tree/master/Runequest_6" + "instructions": "Github has a few versions of this sheet. An API version which pairs with the extended_autocalc.js script. This brings autocalc to Damage Mod, Spirit Damage and Fatigue Effects. There are also copies of the old html/css before the sheet was redesigned. Old values not present in the new design should be available in the Attributes section but these old copies of the html/css may be useful to pull out old values if that proves too arduous. All this can be found at: https://github.com/Roll20/roll20-character-sheets/tree/master/Runequest\_6" }