diff --git a/GammaWorld1e/ReadMe.mdown b/GammaWorld1e/Readme.md
similarity index 81%
rename from GammaWorld1e/ReadMe.mdown
rename to GammaWorld1e/Readme.md
index 8edcfe1677..44869a8a8f 100644
--- a/GammaWorld1e/ReadMe.mdown
+++ b/GammaWorld1e/Readme.md
@@ -2,11 +2,19 @@
This is a character sheet for the 1st Edition of Gamma World. It features 3 separate tabs for Humans, Mutants, and Monsters.
-## Current Version
-1.01
### Changelog
+#### 1.02 (Oct. 2021)
+* Roll updates
+ * Update initiative roll to be `1d6+@{dex}`, (from previous `@{selected|dex}`). Init rolls now work without selecting token.
+ * Init rolls can be called with `%{selected|INIT}`/`%{selected|INIT-mutant}`
+ * artifact rolls can be called with `%{selected|ARTIFACT}`/`%{selected|ARTIFACT-mutant}`
+* Armor Class input looks better
+
+#### 1.01 (2018)
+* Incorporated changes to Human and Mutant sheet to include "Artifact Use" roll button and calculation, with roll 1d10 modified by Artiface Use bonus (intMod) (-1 to Artifact Use for every Intelligence point above 15 and +1 for every point below 7), and limited to range 1 to 10, with negative numbers returned as 1 and numbers larger than 10 returned as 10 per this equation: [[ {{1d10 + @{intMod}, {1}}kh1, {10}}kl1 [Die Roll] ]].
+
#### 1.0
* Sheet creation per Character Sheet Request Thread.
* Incorporated updates to Attributes, including Intelligence modifier for artifact use, Dexterity To Hit modifier, and Charisma Table for Followers, morale and reaction adjustment.
@@ -16,9 +24,6 @@ This is a character sheet for the 1st Edition of Gamma World. It features 3 sep
* Incorporated updates to weapons used table, including Small, Man-Sized and Large opponents damage dice.
* Incorporated changes to Monster sheet, including modifications to the mutant generation section.
-#### 1.01
-* Incorporated changes to Human and Mutant sheet to include "Artifact Use" roll button and calculation, with roll 1d10 modified by Artiface Use bonus (intMod) (-1 to Artifact Use for every Intelligence point above 15 and +1 for every point below 7), and limited to range 1 to 10, with negative numbers returned as 1 and numbers larger than 10 returned as 10 per this equation: [[ {{1d10 + @{intMod}, {1}}kh1, {10}}kl1 [Die Roll] ]].
-
-### Credit Where Credit is Due
+### Credits
The CSS of this sheet is from the Metamorphosis Alpha 1e character sheet.
diff --git a/GammaWorld1e/sheet.json b/GammaWorld1e/sheet.json
index 9b1beb15ec..4c6a37356a 100644
--- a/GammaWorld1e/sheet.json
+++ b/GammaWorld1e/sheet.json
@@ -4,6 +4,6 @@
"authors": "MattBx8",
"roll20userid": "115594",
"preview": "GammaWorld1e_Human.jpg",
- "instructions": "# Gamma World 1e Character Sheet\rThis sheet has both a Human and Mutant sheet and a Monster Sheet for the Judge that is switchable via a tab at the top left of the sheet.\r\r## Player Sheets\r\r* All of the roll buttons (shown as a d20 dice) have roll templates.\r* Attack rolls show the AC hit\r\r## Monster Sheet\r\r* All of the roll buttons have roll templates and many of them go to the GM\r* In sheet ability to create non-player creature mutations \r\r## Modified from Metamorphosis Alpha 1e character sheet by Amanda the Amazon.\r\r\r## Current Version: 1.0",
+ "instructions": "## Gamma World 1e Character Sheet\r**Current Version:** 1.02\r**[Changelog](https://github.com/Roll20/roll20-character-sheets/blob/master/GammaWorld1e/Readme.md)**\rThis sheet has both a Human and Mutant sheet, and a Monster Sheet for the Judge that is switchable via a tab at the top left of the sheet.\r\r### Player Sheets\r\r* All of the roll buttons (shown as a d20 dice) have roll templates.\r* Attack rolls show the AC hit\r\r### Monster Sheet\r\r* All of the roll buttons have roll templates and many of them go to the GM\r* In-sheet ability to create non-player creature mutations",
"legacy": true
}
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