diff --git a/TheWitcher/translation.json b/TheWitcher/translation.json new file mode 100644 index 0000000000..ac55afafc4 --- /dev/null +++ b/TheWitcher/translation.json @@ -0,0 +1,265 @@ +{ + "whisper-rolls-u":"WHISPER ROLLS?", + "npc-sheet-u":"NPC SHEET?", + "count-x2-skills":"COUNT x2 SKILLS", + "maximum-current":"Maximum / Current", + "in-u":"INT", + "re-u":"REF", + "de-u":"DEX", + "bod-u":"BODY", + "sp-u":"SPD", + "em-u":"EMP", + "cr-u":"CRA", + "wil-u":"WILL", + "luc-u":"LUCK", + "stat-tota-u":"STAT TOTAL", + "nam-u":"NAME", + "ag-u":"AGE", + "rac-u":"RACE", + "gende-u":"GENDER", + "pro-u":"PROF", + "origi-u":"ORIGIN", + "note-wound-threshold":"Note: Wound Threshold & Death State are automatically applied. Increase 'Current' HP above your 'Wound Threshold' to see stats at their full value.", + "stu-u":"STUN", + "ru-u":"RUN", + "lea-u":"LEAP", + "st-u":"STA", + "en-u":"ENC", + "resolv-u":"RESOLVE", + "wound-threshol-u":"WOUND THRESHOLD", + "bonus-melee-dmg-u":"BONUS MELEE DMG.", + "skills---modifier-u":"SKILLS & MODIFIERS", + "profession-skill-u":"PROFESSION SKILLS", + "gear---inventor-u":"GEAR & INVENTORY", + "magic---spell-u":"MAGIC & SPELLS", + "backgroun-u":"BACKGROUND", + "intelligenc-u":"INTELLIGENCE", + "awarenes-u":"AWARENESS", + "busines-u":"BUSINESS", + "deductio-u":"DEDUCTION", + "educatio-u":"EDUCATION", + "nordling-u":"NORDLING*", + "elder-speech-u":"ELDER SPEECH*", + "dwarven-u":"DWARVEN*", + "monster-lore-u":"MONSTER LORE*", + "social-etiquett-u":"SOCIAL ETIQUETTE", + "streetwis-u":"STREETWISE", + "tactics-u":"TACTICS*", + "teachin-u":"TEACHING", + "wilderness-surviva-u":"WILDERNESS SURVIVAL", + "reflexe-u":"REFLEXES", + "brawlin-u":"BRAWLING", + "fast-strik-u":"FAST STRIKE", + "disarm--take-u":"DISARM (TAKE)", + "strong-strik-u":"STRONG STRIKE", + "special-mov-u":"SPECIAL MOVE", + "charg-u":"CHARGE", + "bloc-u":"BLOCK", + "joint-attac-u":"JOINT ATTACK", + "parr-u":"PARRY", + "dodge-escap-u":"DODGE/ESCAPE", + "mele-u":"MELEE", + "ridin-u":"RIDING", + "sailin-u":"SAILING", + "small-blade-u":"SMALL BLADES", + "staff-spea-u":"STAFF/SPEAR", + "swordsmanshi-u":"SWORDSMANSHIP", + "dexterit-u":"DEXTERITY", + "archer-u":"ARCHERY", + "athletic-u":"ATHLETICS", + "basic-rol-u":"BASIC ROLL", + "repositio-u":"REPOSITION", + "crossbo-u":"CROSSBOW", + "sleight-of-han-u":"SLEIGHT OF HAND", + "stealt-u":"STEALTH", + "skill-tota-u":"SKILL TOTAL", + "physiqu-u":"PHYSIQUE", + "enduranc-u":"ENDURANCE", + "empath-u":"EMPATHY", + "charism-u":"CHARISMA", + "decei-u":"DECEIT", + "fine-art-u":"FINE ARTS", + "gamblin-u":"GAMBLING", + "grooming---styl-u":"GROOMING & STYLE", + "human-perceptio-u":"HUMAN PERCEPTION", + "leadershi-u":"LEADERSHIP", + "persuasio-u":"PERSUASION", + "performanc-u":"PERFORMANCE", + "seductio-u":"SEDUCTION", + "craf-u":"CRAFT", + "alchemy-u":"ALCHEMY*", + "crafting-u":"CRAFTING*", + "disguis-u":"DISGUISE", + "first-ai-u":"FIRST AID", + "forger-u":"FORGERY", + "pick-loc-u":"PICK LOCK", + "trap-crafting-u":"TRAP CRAFTING*", + "courag-u":"COURAGE", + "hex-weaving-u":"HEX WEAVING*", + "detailed-rol-u":"DETAILED ROLL", + "intimidatio-u":"INTIMIDATION", + "spell-casting-u":"SPELL CASTING*", + "resist-magic-u":"RESIST MAGIC*", + "resist-coercio-u":"RESIST COERCION", + "ritual-crafting-u":"RITUAL CRAFTING*", + "stat-modifier-u":"STAT MODIFIERS", + "quick-roll-button-u":"QUICK ROLL BUTTONS", + "initiativ-u":"INITIATIVE", + "stun---death-sav-u":"STUN & DEATH SAVE", + "crit-or-fumbl-u":"CRIT OR FUMBLE", + "target-locatio-u":"TARGET LOCATION", + "quick-weapon-button-u":"QUICK WEAPON BUTTONS", + "skills--stats---modifier-note-u":"SKILLS, STATS & MODIFIER NOTES", + "notes-on-buffs-or-penalties":"For any notes on buffs or penalties that affect skills and/or stats...", + "improvement-point-u":"IMPROVEMENT POINTS", + "current-i-p-u":"CURRENT I.P.", + "skill---ability-trainin-u":"SKILL & ABILITY TRAINING", + "-int-u":"(INT)", + "-ref-u":"(REF)", + "-dex-u":"(DEX)", + "-body-u":"(BODY)", + "-spd-u":"(SPD)", + "-emp-u":"(EMP)", + "-cra-u":"(CRA)", + "-will-u":"(WILL)", + "skill-leve-u":"SKILL LEVEL", + "equipped-weapon-u":"EQUIPPED WEAPONS", + "reliabilit-u":"RELIABILITY", + "w--accurac-u":"W. ACCURACY", + "rang-u":"RANGE", + "bonus-dmg-u":"BONUS DMG?", + "ye-u":"YES", + "damag-u":"DAMAGE", + "typ-u":"TYPE", + "one-hande-u":"ONE-HANDED", + "two-hande-u":"TWO-HANDED", + "s-p--sword-u":"S/P (SWORD)", + "s-p--small-blade-u":"S/P (SMALL BLADE)", + "s-b--small-blade-u":"S/B (SMALL BLADE)", + "s--axe-u":"S (AXE)", + "b--bludgeon-u":"B (BLUDGEON)", + "p-b--pole-arm-u":"P/B (POLE ARM)", + "s-p-b--pole-arm-u":"S/P/B (POLE ARM)", + "b--staff-u":"B (STAFF)", + "p-b--staff-u":"P/B (STAFF)", + "p--thrown-weapon-u":"P (THROWN WEAPON)", + "s--thrown-weapon-u":"S (THROWN WEAPON)", + "p--bow-u":"P (BOW)", + "p--crossbow-u":"P (CROSSBOW)", + "any--other-u":"ANY (OTHER)", + "conc-u":"CONC.", + "tin-u":"TINY", + "smal-u":"SMALL", + "mediu-u":"MEDIUM", + "larg-u":"LARGE", + "weigh-u":"WEIGHT", + "effec-u":"EFFECT", + "enhancemen-u":"ENHANCEMENT", + "punc-u":"PUNCH", + "kic-u":"KICK", + "total-weigh-u":"TOTAL WEIGHT", + "equipped-armo-u":"EQUIPPED ARMOR", + "max-s-u":"MAX SP", + "hea-u":"HEAD", + "armor-enh-u":"ARMOR ENH.", + "enc-value-u":"ENC. VALUE", + "armor-notes":"Armor notes such as layers, style and/or RP details...", + "tors-u":"TORSO", + "r--ar-u":"R. ARM", + "l--ar-u":"L. ARM", + "r--le-u":"R. LEG", + "l--le-u":"L. LEG", + "shiel-u":"SHIELD", + "shield-notes":"Shield notes such as style and/or RP details...", + "item-nam-u":"ITEM NAME", + "qty-u":"QTY.", + "item-note-u":"ITEM NOTES", + "diagram---recipe-note-u":"DIAGRAM & RECIPE NOTES", + "statu-u":"STATUS", + "unlearne-u":"UNLEARNED", + "have-diagra-u":"HAVE DIAGRAM", + "alchemical-substanc-u":"ALCHEMICAL SUBSTANCE", + "vitrio-u":"VITRIOL", + "rebi-u":"REBIS", + "aethe-u":"AETHER", + "quebrit-u":"QUEBRITH", + "hydragenu-u":"HYDRAGENUM", + "vermilio-u":"VERMILION", + "so-u":"SOL", + "caelu-u":"CAELUM", + "fulgu-u":"FULGUR", + "component-nam-u":"COMPONENT NAME", + "novice---spells--signs---invocation-u":"NOVICE - SPELLS, SIGNS & INVOCATIONS", + "sig-u":"SIGN", + "spel-u":"SPELL", + "invocatio-u":"INVOCATION", + "sta-cos-u":"STA COST", + "non-u":"NONE", + "quer-u":"QUERY", + "duratio-u":"DURATION", + "defens-u":"DEFENSE", + "spell-description-goes-here---":"Spell description goes here...", + "journeyman---spells--alternate-signs----u":"JOURNEYMAN - SPELLS, ALTERNATE SIGNS & INVOCATIONS", + "alt--sig-u":"ALT. SIGN", + "master-arch-priest---spells---invocatio-u":"MASTER/ARCH PRIEST - SPELLS & INVOCATIONS", + "vigo-u":"VIGOR", + "1st-focu-u":"1ST FOCUS", + "focus-lv-u":"FOCUS LVL", + "greater-focus-u":"GREATER FOCUS?", + "focus-notes":"Any notes about this focus go here...", + "2nd-focu-u":"2ND FOCUS", + "3rd-focu-u":"3RD FOCUS", + "4th-focu-u":"4TH FOCUS", + "ritual-u":"RITUALS", + "prep-u":"PREP.", + "ritual-description-goes-here---":"Ritual description goes here...", + "ritual-components-go-here---":"Ritual components go here...", + "hexe-u":"HEXES", + "dange-u":"DANGER", + "lo-u":"LOW", + "hig-u":"HIGH", + "hex-description":"Hex description goes here...", + "requirements-to-lift":"Requirements to lift go here...", + "style--appearance---outloo-u":"STYLE, APPEARANCE & OUTLOOK", + "clothin-u":"CLOTHING", + "hair-styl-u":"HAIR STYLE", + "valued-perso-u":"VALUED PERSON", + "value-u":"VALUE", + "personalit-u":"PERSONALITY", + "affectation-u":"AFFECTATIONS", + "feelings-on-peopl-u":"FEELINGS ON PEOPLE", + "early-lif-u":"EARLY LIFE", + "witcher-training-u":"WITCHER TRAINING?", + "homelan-u":"HOMELAND", + "parent-u":"PARENTS", + "famil-u":"FAMILY", + "influential-frien-u":"INFLUENTIAL FRIEND", + "friend-u":"FRIEND", + "school---starting-ag-u":"SCHOOL & STARTING AGE", + "early-trainin-u":"EARLY TRAINING", + "trial-u":"TRIALS", + "current-statu-u":"CURRENT STATUS", + "most-important-even-u":"MOST IMPORTANT EVENT", + "siblings-rivals-friends-u":"SIBLINGS, RIVALS & FRIENDS", + "sibling-u":"SIBLING", + "rival-u":"RIVAL", + "life-event-u":"LIFE EVENTS", + "description-goes-here--make-sure-to-inclu":"Description goes here. Make sure to include the decade in the left-hand 'year' box...", + "reputatio-u":"REPUTATION", + "reputation-leve-u":"REPUTATION LEVEL", + "reputation-notes---details---":"Reputation notes & details...", + "critical-wound-u":"CRITICAL WOUNDS", + "wound-typ-u":"WOUND TYPE", + "day-u":"DAYS", + "perks--racials---campaign-note-u":"PERKS, RACIALS & CAMPAIGN NOTES", + "additional-race-profession-details":"Additional race/profession details and campaign notes...", + "threa-u":"THREAT", + "bount-u":"BOUNTY", + "environmen-u":"ENVIRONMENT", + "organisatio-u":"ORGANISATION", + "heigh-u":"HEIGHT", + "abilitie-u":"ABILITIES", + "ability-details":"Ability details go here...", + "vulnerabilitie-u":"VULNERABILITIES", + "list-npcs-vulnerabilities":"List the NPCs vulnerabilities & weaknesses here..." +} \ No newline at end of file diff --git a/TheWitcher/witchersheet.html b/TheWitcher/witchersheet.html index ec1e24d3fe..786f0f56c7 100644 --- a/TheWitcher/witchersheet.html +++ b/TheWitcher/witchersheet.html @@ -1,26 +1,26 @@ - +
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{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SAVE ROLL: {{roll}}
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SAVE ROLL: {{roll}}
- - - - {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} - {{#rollWasFumble() roll}}{{/rollWasFumble() roll}} + + + + {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} + {{#rollWasFumble() roll}}{{/rollWasFumble() roll}}
{{title}}
NAME: {{name}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
{{title}}
NAME: {{name}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
- - - - - {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} - {{#rollWasFumble() roll}}{{/rollWasFumble() roll}} - {{#rollWasCrit() roll2}}{{/rollWasCrit() roll2}} - {{#rollWasFumble() roll2}}{{/rollWasFumble() roll2}} + + + + + {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} + {{#rollWasFumble() roll}}{{/rollWasFumble() roll}} + {{#rollWasCrit() roll2}}{{/rollWasCrit() roll2}} + {{#rollWasFumble() roll2}}{{/rollWasFumble() roll2}}
{{title}}
NAME: {{name}}
1ST ATTACK: {{roll}}
2ND ATTACK: {{roll2}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your first attack.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your first attack.
CRITICAL: Use the Critical/Fumble button, **add** the result to your second attack.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your second attack.
{{title}}
NAME: {{name}}
1ST ATTACK: {{roll}}
2ND ATTACK: {{roll2}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your first attack.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your first attack.
CRITICAL: Use the Critical/Fumble button, **add** the result to your second attack.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your second attack.
- + - - - + + +
{{title}}
NAME: {{name}}
INITIATIVE ROLL: {{roll}}
{{title}}
NAME: {{name}}
INITIATIVE ROLL: {{roll}}
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{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SAVE ROLL: {{roll}}
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SAVE ROLL: {{roll}}
- - - - {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} + + + + {{#rollWasCrit() roll}}{{/rollWasCrit() roll}}
{{title}}
NAME: {{name}}
CRIT/FUMBLE ROLL: {{roll}}
ROLL AGAIN: **Add**/**Subtract** this to/from your total score, roll again!
{{title}}
NAME: {{name}}
CRIT/FUMBLE ROLL: {{roll}}
ROLL AGAIN: **Add**/**Subtract** this to/from your total score, roll again!
- - - {{#rollTotal() roll 1}}{{/rollTotal() roll 1}} - {{#rollBetween() roll 2 4}}{{/rollBetween() roll 2 4}} - {{#rollTotal() roll 5}}{{/rollTotal() roll 5}} - {{#rollTotal() roll 6}}{{/rollTotal() roll 6}} - {{#rollBetween() roll 7 8}}{{/rollBetween() roll 7 8}} - {{#rollBetween() roll 9 10}}{{/rollBetween() roll 9 10}} - {{#rollBetween() roll 2 5}}{{/rollBetween() roll 2 5}} - {{#rollBetween() roll 6 7}}{{/rollBetween() roll 6 7}} - {{#rollBetween() roll 8 9}}{{/rollBetween() roll 8 9}} - {{#rollTotal() roll 10}}{{/rollTotal() roll 10}} + + + {{#rollTotal() roll 1}}{{/rollTotal() roll 1}} + {{#rollBetween() roll 2 4}}{{/rollBetween() roll 2 4}} + {{#rollTotal() roll 5}}{{/rollTotal() roll 5}} + {{#rollTotal() roll 6}}{{/rollTotal() roll 6}} + {{#rollBetween() roll 7 8}}{{/rollBetween() roll 7 8}} + {{#rollBetween() roll 9 10}}{{/rollBetween() roll 9 10}} + {{#rollBetween() roll 2 5}}{{/rollBetween() roll 2 5}} + {{#rollBetween() roll 6 7}}{{/rollBetween() roll 6 7}} + {{#rollBetween() roll 8 9}}{{/rollBetween() roll 8 9}} + {{#rollTotal() roll 10}}{{/rollTotal() roll 10}} - +
{{title}}
NAME: {{name}}
HEAD: If successful, your attack will deal x3 damage.
TORSO (HUMANOID): If successful, your attack will deal standard damage.
RIGHT ARM (HUMANOID): If successful, your attack will deal half damage.
LEFT ARM (HUMANOID): If successful, your attack will deal half damage.
RIGHT LEG (HUMANOID): If successful, your attack will deal half damage.
LEFT LEG (HUMANOID): If successful, your attack will deal half damage.
TORSO (MONSTER): If successful, your attack will deal standard damage.
RIGHT LIMB (MONSTER): If successful, your attack will deal half damage.
LEFT LIMB (MONSTER): If successful, your attack will deal half damage.
WING/TAIL (MONSTER): If successful, your attack will deal half damage.
{{title}}
NAME: {{name}}
HEAD: If successful, your attack will deal x3 damage.
TORSO (HUMANOID): If successful, your attack will deal standard damage.
RIGHT ARM (HUMANOID): If successful, your attack will deal half damage.
LEFT ARM (HUMANOID): If successful, your attack will deal half damage.
RIGHT LEG (HUMANOID): If successful, your attack will deal half damage.
LEFT LEG (HUMANOID): If successful, your attack will deal half damage.
TORSO (MONSTER): If successful, your attack will deal standard damage.
RIGHT LIMB (MONSTER): If successful, your attack will deal half damage.
LEFT LIMB (MONSTER): If successful, your attack will deal half damage.
WING/TAIL (MONSTER): If successful, your attack will deal half damage.
TARGET LOCATION: {{roll}}
TARGET LOCATION: {{roll}}
- + - - - - - {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} - {{#rollWasFumble() roll}}{{/rollWasFumble() roll}} + + + + + {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} + {{#rollWasFumble() roll}}{{/rollWasFumble() roll}}
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
- - - - - {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} - {{#rollWasFumble() roll}}{{/rollWasFumble() roll}} + + + + + {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} + {{#rollWasFumble() roll}}{{/rollWasFumble() roll}}
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
- - - - - {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} - {{#rollWasFumble() roll}}{{/rollWasFumble() roll}} + + + + + {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} + {{#rollWasFumble() roll}}{{/rollWasFumble() roll}}
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
- - - - - {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} - {{#rollWasFumble() roll}}{{/rollWasFumble() roll}} + + + + + {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} + {{#rollWasFumble() roll}}{{/rollWasFumble() roll}}
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
{{title}}
NAME: {{name}}
DESCRIPTION: {{description}}
SKILL ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
- + - - - - - - - - + + + + + + + +
{{weapon-name}}
NAME: {{name}}
HELD: {{type1}}
TYPE: {{type2}}
MAX RANGE: {{range}}  | ACCURACY: {{accuracy}}
DMG: {{damage}}  | RELIABILITY: {{reliability}}
EFFECT: {{effect}}
ENH: {{enhancement}}
{{weapon-name}}
NAME: {{name}}
HELD: {{type1}}
TYPE: {{type2}}
MAX RANGE: {{range}}  | ACCURACY: {{accuracy}}
DMG: {{damage}}  | RELIABILITY: {{reliability}}
EFFECT: {{effect}}
ENH: {{enhancement}}
- - - - + + + +
{{title}}
NAME: {{name}}
DAMAGE ROLL: {{roll}}
{{title}}
NAME: {{name}}
DAMAGE ROLL: {{roll}}
- - - - - + + + + +
{{weapon-name}}
NAME: {{name}}
EFFECT: {{effect}}
DAMAGE: {{damage}}
{{weapon-name}}
NAME: {{name}}
EFFECT: {{effect}}
DAMAGE: {{damage}}
- + - - - - - - - - + + + + + + + +
{{spell-name}}
NAME: {{name}}
TYPE: {{type}}
STA COST: {{cost}}
DESCRIPTION: {{description}}
DURATION: {{duration}}
DMG: {{damage}}  | RANGE: {{range}}
DEFENSE: {{defense}}
{{spell-name}}
NAME: {{name}}
TYPE: {{type}}
STA COST: {{cost}}
DESCRIPTION: {{description}}
DURATION: {{duration}}
DMG: {{damage}}  | RANGE: {{range}}
DEFENSE: {{defense}}
- - - - - - - + + + + + + +
{{ritual-name}}
NAME: {{name}}
PREP. TIME: {{prep}}
STA COST: {{cost}}
DESCRIPTION: {{description}}
DC: {{DC}}  | DURATION: {{duration}}
COMPONENTS: {{comp}}
{{ritual-name}}
NAME: {{name}}
PREP. TIME: {{prep}}
STA COST: {{cost}}
DESCRIPTION: {{description}}
DC: {{DC}}  | DURATION: {{duration}}
COMPONENTS: {{comp}}
- - - - - - + + + + + +
{{hex-name}}
NAME: {{name}}
DANGER: {{danger}}
STA COST: {{cost}}
DESCRIPTION: {{description}}
REQ. TO LIFT: {{lift}}
{{hex-name}}
NAME: {{name}}
DANGER: {{danger}}
STA COST: {{cost}}
DESCRIPTION: {{description}}
REQ. TO LIFT: {{lift}}
- + - - - - - {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} - {{#rollWasFumble() roll}}{{/rollWasFumble() roll}} + + + + + {{#rollWasCrit() roll}}{{/rollWasCrit() roll}} + {{#rollWasFumble() roll}}{{/rollWasFumble() roll}}
{{title}}
NAME: {{name}}
REPUTATION: {{reputation}}
REP ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.
{{title}}
NAME: {{name}}
REPUTATION: {{reputation}}
REP ROLL: {{roll}}
CRITICAL: Use the Critical/Fumble button, **add** the result to your total score.
FUMBLE: Use the Critical/Fumble button, **subtract** the result from your total score.