diff --git a/AW2E/translations/pb.json b/AW2E/translations/pb.json
index 423c4e81bf..2492a3cde9 100644
--- a/AW2E/translations/pb.json
+++ b/AW2E/translations/pb.json
@@ -1,151 +1,151 @@
{
- "add-workspace-2options": "add 2 options to your workspace",
- "advance-3basicmoves": "choose 3 basic moves and advance them.",
- "advance-3other-moves": "advance the other 3 basic moves.",
- "agility": "Agility",
- "amenities": "Amenities",
- "ammo": "Ammo",
- "angel": "Angel",
- "armor": "Armor",
- "atmosphere": "Atmosphere",
- "attractions": "Attractions",
- "back-minus-harm": "Come back with -1hard",
- "back-minus-weird": "Come back with +1weird",
- "barter": "Barter",
- "battlebabe": "Battlebabe",
- "brainer": "Brainer",
- "but": "But",
- "change-char-type": "change your character to a new type",
- "change-playbook": "Change to a new Playbook",
- "charge": "Charge",
- "child-thing": "Child-Thing",
- "chopper": "Chopper",
- "chosen-friends": "Chosen Friends",
- "config": "Configuration",
- "damage": "Damage",
- "playbook-archetype": "Playbook",
- "playbook-moves": "Playbook Moves",
- "complications": "Complications",
- "cool": "Cool",
+ "add-workspace-2options": "Adicione duas opções a sua oficina",
+ "advance-3basicmoves": " Escolha 3 movimentos básicos e os avance",
+ "advance-3other-moves": "",
+ "agility": "",
+ "amenities": "",
+ "ammo": "Munição",
+ "angel": "Angelical",
+ "armor": "Armadura",
+ "atmosphere": "Atmosfera",
+ "attractions": "Atrações",
+ "back-minus-harm": "Voltar com -1 rígido",
+ "back-minus-weird": "Voltar com + 1esquisito (máximo+3)",
+ "barter": "Escambo",
+ "battlebabe": "Foderosa",
+ "brainer": "Esquisita",
+ "but": "Mas",
+ "change-char-type": "Mude sua personagem para outro manual",
+ "change-playbook": "Mude para outro manual.",
+ "charge": "Partir Pra Cima",
+ "child-thing": "",
+ "chopper": "Motoqueira",
+ "chosen-friends": "",
+ "config": "Configuração",
+ "damage": "Dano",
+ "playbook-archetype": "Manuais",
+ "playbook-moves": "Movimentos dos Manuais",
+ "complications": "Complicações",
+ "cool": "Frio",
"crew-contacts": "Crew Contacts",
- "custom-weapons": "Custom Weapons",
- "description": "Description",
- "die": "Die",
- "do-something-under-fire": "do something under fire",
- "driver": "Driver",
- "emerged-stasis": "You emerged from stasis",
- "erase-holding-option": "erase an option from your holding",
- "establishment": "Establishment",
- "establishment-security": "add a security to your establishment",
- "experience": "Experience",
- "faceless": "Faceless",
- "features": "Features",
- "follower_barter": "Follower Barter",
- "followers": "Followers",
- "followers-newoption": "choose a new option for your followers",
- "food": "Food",
- "force entrance_exit": "Force Entrance/Exit",
- "fortune": "Fortune",
+ "custom-weapons": "Armas personalizadas",
+ "description": "Descrição",
+ "die": "Morto",
+ "do-something-under-fire": "Agir sob pressão",
+ "driver": "Pilota",
+ "emerged-stasis": "",
+ "erase-holding-option": " Apague uma opção de sua propriedade",
+ "establishment": "Estabelecimento",
+ "establishment-security": "Acrescente segurança ao seu estabelecimento",
+ "experience": "Experiência",
+ "faceless": "",
+ "features": "Características",
+ "follower_barter": "Escambo das Seguidoras",
+ "followers": "Seguidoras",
+ "followers-newoption": "Escolha uma nova opção para suas seguidoras",
+ "food": "Comida",
+ "force entrance_exit": "Tomar à força",
+ "fortune": "Fortuna",
"frame": "Frame",
- "gang": "Gang",
- "gang-new-option": "choose a new option for your gang",
- "gear-barter": "Gear & Barter",
- "get-2brainer-gear": "get 2 new or relacement brainer gear (you choose)",
- "get-ally": "get an ally (cf, detail with the MC)",
- "get-establishment": "get an establishment (detail)",
- "get-followers-fortune": "get followers (you detail) and Fortunes",
- "get-gang-alpha": "get a gang (detail) and Pack Alpha",
- "get-gang-leadership": "get a gang (detail) and Leadership",
- "get-gang-security-leadership": "get a gang (detail) for security, and Leadership",
- "get-garage-crew": "get a garage (workspace, detail) and crew",
- "get-holding-newoption": "choose a new option for your holding",
- "get-holding-wealth": "get a holding (detail) and Wealth",
- "get-move-angel": "get a new angel move",
- "get-move-battlebabe": "get a new battlebabe move",
- "get-move-brainer": "get a new brainer move",
- "get-move-child": "get a new child-thing move",
- "get-move-driver": "get a new driver move",
- "get-move-faceless": "get a new faceless move",
- "get-move-gunlugger": "get a new gunlugger move",
- "get-move-hocus": "get a new hocus move",
- "get-move-maestro": "get a new maestro d' move",
- "get-move-news": "get a new news move",
- "get-move-other": "get a move from another playbook",
- "get-move-savvyhead": "get a new savvyhead move",
- "get-move-skinner": "get a new skinner move",
- "get-move-waterbearer": "get a new waterbearer move",
- "get-plus-cool-max2": "get +1cool (max cool+2)",
- "get-plus-cool-max3": "get +1cool (max cool+3)",
- "get-plus-hard-max2": "get +1hard (max hard+2)",
- "get-plus-hard-max3": "get +1hard (max hard+3)",
- "get-plus-hot-max2": "get +1hot (max hot+2)",
- "get-plus-hot-max3": "get +1hot (max hot+3)",
- "get-plus-sharp-max2": "get +1sharp (max sharp+2)",
- "get-plus-sharp-max3": "get +1sharp (max sharp+3)",
- "get-plus-stat-max3": "get +1 to any stat (max stat+3)",
- "get-plus-weird-max2": "get +1weird (max weird+2)",
- "get-plus-weird-max3": "get +1weird (max weird+3)",
- "get-supplier": "get a supplier (cf, detail with the MC)",
- "get-vehicle": "get a new vehicle (you detail)",
- "get-vehicle-combat-driver": "get a vehicle (you detail) and Combat Driver",
- "get-vehicle-new": "get a vehicle (you detail)",
- "get-workspace-2options": "get a workspace (you detail) or add 2 options to your workspace",
+ "gang": "Gangue",
+ "gang-new-option": "Escolha uma nova opção para seu Gangue",
+ "gear-barter": "Escambo",
+ "get-2brainer-gear": " Ganhe 2 equipamentos de psico novos ou os reponha (sua escolha)",
+ "get-ally": "Ganhe uma aliada (detalhes com a MC)",
+ "get-establishment": "Ganhe um estabelecimento (você cria os detalhes)",
+ "get-followers-fortune": "Ganhe seguidoras (você cria os detalhes) e fortunas",
+ "get-gang-alpha": "Ganhe um Gangue (que você cria os detalhes) e alfa da matilha",
+ "get-gang-leadership": "Ganhe um Gangue (que você cria os detalhes) e liderança",
+ "get-gang-security-leadership": "Ganhe um Gangue (que você cria os detalhes) e liderança",
+ "get-garage-crew": "Ganhe uma garagem (oficina, você cria os detalhes) e uma equipe",
+ "get-holding-newoption": "Escolha uma nova opção para sua propriedade",
+ "get-holding-wealth": "Ganhe uma propriedade (você cria os detalhes) e riqueza",
+ "get-move-angel": "Ganhe um novo movimento de angelical",
+ "get-move-battlebabe": "Ganhe um novo movimento de Foderosa",
+ "get-move-brainer": "Ganhe um novo movimento de psico\n",
+ "get-move-child": "",
+ "get-move-driver": "Ganhe um novo movimento de Pilota",
+ "get-move-faceless": "",
+ "get-move-gunlugger": "Ganhe um novo movimento de Pistoleira",
+ "get-move-hocus": " Ganhe um novo movimento de Charlatã",
+ "get-move-maestro": "Ganhe um novo movimento de Maestrina D'",
+ "get-move-news": "",
+ "get-move-other": "Ganhe um movimento de outro manual",
+ "get-move-savvyhead": "Ganhe um novo movimento de Genia",
+ "get-move-skinner": "Ganhe um novo movimento de Artista",
+ "get-move-waterbearer": "",
+ "get-plus-cool-max2": "Ganhe +1 Frio (máximo de Frio +2)",
+ "get-plus-cool-max3": "Ganhe +1 Frio (máximo de Frio +3)",
+ "get-plus-hard-max2": "Ganhe +1 Rígido (máximo de Rígido +2)",
+ "get-plus-hard-max3": "Ganhe +1 Rígido (máximo de Rígido +3)",
+ "get-plus-hot-max2": "Ganhe + 1 Quente (máximo de Quente +2)",
+ "get-plus-hot-max3": "Ganhe + 1 Quente (máximo de Quente +3)",
+ "get-plus-sharp-max2": "Ganhe + 1 Afiado (máximo de Afiado +2)",
+ "get-plus-sharp-max3": "Ganhe + 1 Afiado (máximo de Afiado +3)",
+ "get-plus-stat-max3": " Ganhe +1 para qualquer atributo (máximo de +3)",
+ "get-plus-weird-max2": "Ganhe + 1 Esquisito (máximo de Esquesito +2)",
+ "get-plus-weird-max3": "Ganhe + 1 Esquisito (máximo de Esquesito +2)",
+ "get-supplier": "Ganhe uma Aliada (detalhes com a MC)",
+ "get-vehicle": "Ganhe um novo veículo (você cria os detalhes)",
+ "get-vehicle-combat-driver": "Ganhe um novo veículo (você cria os detalhes) e Pilota de combate",
+ "get-vehicle-new": "Ganhe um veículo (você cria os detalhes)",
+ "get-workspace-2options": "",
"gigs": "Gigs",
- "go-aggro": "go aggro/seize by force",
- "gunlugger": "GunLugger",
+ "go-aggro": "Partir pra cima/Tomar à Força",
+ "gunlugger": "Pistoleira",
"hard_shutdown/cover_ground": "hard shutdown/cover ground",
- "hard": "Hard",
- "hardholder": "Hardholder",
- "harm": "Harm",
- "highlighted": "Highlighted",
- "hocus": "Hocus",
- "hold": "Hold",
- "holding": "Holding",
- "holding-size": "Size",
- "hot": "Hot",
- "hx": "Hx",
- "hx-notes": "Hx Notes",
- "improvements": "Improvements",
+ "hard": "Rígido",
+ "hardholder": "Chefona",
+ "harm": "Ferimentos",
+ "highlighted": "Evidencia",
+ "hocus": "Charlatã",
+ "hold": "Manter",
+ "holding": "Propriedade",
+ "holding-size": "Tamanho",
+ "hot": "Quente",
+ "hx": "Hs",
+ "hx-notes": "Notas de Hs",
+ "improvements": "Avanços",
"interested-parties": "Interested Parties",
"laws": "Laws",
- "life-untenable": "When Life is Untenable",
- "lock-unlock-playbook": "Lock/Unlock Playbook",
- "look": "Look",
- "looks": "Looks",
- "maestro-d": "Maestro D",
+ "life-untenable": "Quando a vida é insustentável",
+ "lock-unlock-playbook": "Manual bloqueado/desbloquado",
+ "look": "Aparência",
+ "looks": "Aparência",
+ "maestro-d": "Maestrina D'",
"marine": "Landfall Marine",
- "massive": "Massive",
+ "massive": "Peso",
"misses": "Misses",
- "move": "Move",
- "name": "Name",
- "news": "News",
+ "move": "Movimento",
+ "name": "Nome",
+ "news": "",
"no-vuln-hunger": "You are no longer vulnerable to hunger",
"no-vuln-phychic": "you're no longer vulnerable to Ψ-harm",
"no-vuln-isolation": "you're no longer vulnerable to reflexive isolation",
- "open-your-brain": "open your brain",
- "other": "Other",
- "other-moves": "Other Moves",
- "penalties": "Penalties",
+ "open-your-brain": "Abra Sua Mente",
+ "other": "Outros",
+ "other-moves": "Outros Movimentos",
+ "penalties": "Penalidades",
"people-connections": "People with Connections",
- "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
+ "phase1-add-improvements": "Adicione todas estas melhorias manualmente em seus Atributos, elas não serão calculadas automaticamente",
"power": "Power",
"puppet-strings": "Puppet Strings",
"quarantine": "The Quarantine",
"read-a-sitch": "read a sitch; read a person",
- "regulars": "Regulars",
+ "regulars": "Regular",
"remaining-stasis": "Remaining in Stasis",
- "resolve-interest-establishment": "resolve somebody's interest in your establishment",
- "retire-char-safety": "retire your character (to safety)",
- "roll-your-hx": "roll your Hx",
+ "resolve-interest-establishment": "Resolva o interesse de alguém em seu estabelecimento",
+ "retire-char-safety": "Aposente sua personagem com segurança",
+ "roll-your-hx": "Role seu HS",
"rolls": "rolls",
- "savvyhead": "SavvyHead",
- "second-char": "create a second character to play",
- "security": "Security",
- "seduce-or-manipulate": "seduce or manipulate",
- "sharp": "Sharp",
- "show-hide-improvements": "Show/Hide Improvements",
- "size": "Size",
- "skinner": "Skinner",
+ "savvyhead": "Gênia",
+ "second-char": "Crie uma segunda personagem com a qual jogar",
+ "security": "Segurança",
+ "seduce-or-manipulate": "Seduzir ou Manipular",
+ "sharp": "Afiado",
+ "show-hide-improvements": "Mostrar/Ocultar Avanços",
+ "size": "Tamanho",
+ "skinner": "Artista",
"source": "Source",
"source-2features": "add 2 features to the source",
"source-laws": "change the laws and penalties of the source",
@@ -153,15 +153,15 @@
"spend_1_barter_to_replenish_1_stock": "Spend 1 Barter to replenish 1 Stock",
"stasis": "Stasis",
"stasis-facilities": "Stasis Facilities",
- "stat": "Stat",
- "stats": "Stats",
+ "stat": "Atributo",
+ "stats": "Atributos",
"stock": "Stock",
"strength": "Strength",
"studio": "Studio",
"succeeds": "Succeeds",
"succeeds-partially": "Succeeds partially",
- "suffer-harm": "suffer harm",
- "surplus": "Surplus",
+ "suffer-harm": "Sofrer dano",
+ "surplus": "Excedente",
"tags": "Tags",
"under-disguises": "Under Their Disguises",
"unlock-stasis-facility": "unlock a stasis facility",
@@ -169,14 +169,14 @@
"unmasked": "Unmasked, You Are",
"untouched-why": "It's Untouched. Why?",
"walkingSuit": "Walking Suit",
- "want": "Want",
+ "want": "Carências",
"waterbearer": "Waterbearer",
- "weaknesses": "Weaknesses",
- "weird": "Weird",
+ "weaknesses": "Fraquezas",
+ "weird": "Esquisito",
"wolves-maelstrom": "Wolves of the Maelstrom",
- "workspace-lifesupport": "add life support to your workspace, and now you can work on people there too",
- "your-bike": "Your Bike",
- "your-cars": "Your Car(s)",
+ "workspace-lifesupport": " Adicione suporte de vida a sua oficina consertar pessoas)",
+ "your-bike": "Sua Moto",
+ "your-cars": "Seu(s) carro(s)",
"your-den": "Your Den",
"your-mask": "Your Mask"
}
diff --git a/Achtung!_Cthulhu_2d20/translations/af.json b/Achtung!_Cthulhu_2d20/translations/af.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/af.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/ca.json b/Achtung!_Cthulhu_2d20/translations/ca.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/ca.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/cs.json b/Achtung!_Cthulhu_2d20/translations/cs.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/cs.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/da.json b/Achtung!_Cthulhu_2d20/translations/da.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/da.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/de.json b/Achtung!_Cthulhu_2d20/translations/de.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/de.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/el.json b/Achtung!_Cthulhu_2d20/translations/el.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/el.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/en.json b/Achtung!_Cthulhu_2d20/translations/en.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/en.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/es.json b/Achtung!_Cthulhu_2d20/translations/es.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/es.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/fi.json b/Achtung!_Cthulhu_2d20/translations/fi.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/fi.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/fr.json b/Achtung!_Cthulhu_2d20/translations/fr.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/fr.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/he.json b/Achtung!_Cthulhu_2d20/translations/he.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/he.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/hu.json b/Achtung!_Cthulhu_2d20/translations/hu.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/hu.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/it.json b/Achtung!_Cthulhu_2d20/translations/it.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/it.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/ja.json b/Achtung!_Cthulhu_2d20/translations/ja.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/ja.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/ko.json b/Achtung!_Cthulhu_2d20/translations/ko.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/ko.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/nl.json b/Achtung!_Cthulhu_2d20/translations/nl.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/nl.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/pb.json b/Achtung!_Cthulhu_2d20/translations/pb.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/pb.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/pl.json b/Achtung!_Cthulhu_2d20/translations/pl.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/pl.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/pt.json b/Achtung!_Cthulhu_2d20/translations/pt.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/pt.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/ru.json b/Achtung!_Cthulhu_2d20/translations/ru.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/ru.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/sl.json b/Achtung!_Cthulhu_2d20/translations/sl.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/sl.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/sv.json b/Achtung!_Cthulhu_2d20/translations/sv.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/sv.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/tr.json b/Achtung!_Cthulhu_2d20/translations/tr.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/tr.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/uk.json b/Achtung!_Cthulhu_2d20/translations/uk.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/uk.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Achtung!_Cthulhu_2d20/translations/zh.json b/Achtung!_Cthulhu_2d20/translations/zh.json
new file mode 100644
index 0000000000..ba60ebc540
--- /dev/null
+++ b/Achtung!_Cthulhu_2d20/translations/zh.json
@@ -0,0 +1,243 @@
+{
+ "tabs.main": "\n Main\n ",
+ "tabs.equipment": "\n Equipment/Talents\n ",
+ "tabs.spells": "\n Spells\n ",
+ "tabs.vehicle": "\n Vehicle\n ",
+ "tabs.settings": "\n settings\n ",
+ "buttons.damage_dice": "Damage Dice",
+ "buttons.skill_check": "Skill Check",
+ "header.title": "Achtung! Cthulhu",
+ "header.character_record_sheet": "Character Record Sheet",
+ "header.system_name": "2d20",
+ "character_name": "Name",
+ "nationality": "Nationality",
+ "rank": "Rank",
+ "archetype": "Archetype",
+ "background": "Background",
+ "characteristic": "Characteristic",
+ "personal_truths_scars": "Personal Truths & Scars",
+ "stress": "Stress",
+ "stress.attributes": "Attributes",
+ "stress.bonus": "Bonus",
+ "stress.fatigue": "Fatigue",
+ "stress.total": "Total",
+ "languages": "Languages",
+ "fortune": "Fortune",
+ "exp": "Exp",
+ "courage": "Courage",
+ "armour": "Armour",
+ "injuries": "Injuries",
+ "attributes": "Attributes",
+ "rating": "Rating",
+ "bonus_damage": "Bonus Damage",
+ "agility": "Agility",
+ "brawn": "Brawn",
+ "coordination": "Coordination",
+ "insight": "Insight",
+ "reason": "Reason",
+ "will": "Will",
+ "skills": "Skills",
+ "ranks": "Ranks",
+ "focuses": "Focuses",
+ "academia": "Academia",
+ "art": "Art",
+ "cryptography": "Cryptography",
+ "finance": "Finance",
+ "history": "History",
+ "linguistics": "Linguistics",
+ "occultism": "Occultism",
+ "science": "Science",
+ "athletics": "Athletics",
+ "climbing": "Climbing",
+ "lifting": "Lifting",
+ "phsyical_training": "Phsyical Training",
+ "running": "Running",
+ "swimming": "Swimming",
+ "throwing": "Throwing",
+ "engineering": "Engineering",
+ "architecture": "Architecture",
+ "combat_engineering": "Combat Engineering",
+ "electronics": "Electronics",
+ "explosives": "Explosives",
+ "mechanical_engineering": "Mechanical Engineering",
+ "fighting": "Fighting",
+ "close_quarters": "Close Quarters",
+ "handguns": "Handguns",
+ "hand-to-hand": "Hand-to-Hand",
+ "heavy_weapons": "Heavy Weapons",
+ "melee_weapons": "Melee Weapons",
+ "rifles": "Rifles",
+ "threat_awareness": "Threat Awareness",
+ "exotic": "Exotic",
+ "medicine": "Medicine",
+ "first_aid": "First Aid",
+ "infectious_diseases": "Infectious Diseases",
+ "pharmacology": "Pharmacology",
+ "psychiarty": "Psychiarty",
+ "surgey": "Surgey",
+ "toxicology": "Toxicology",
+ "observation": "Observation",
+ "hearing": "Hearing",
+ "instincts": "Instincts",
+ "sight": "Sight",
+ "smell_and_taste": "Smell and Taste",
+ "persuasion": "Persuasion",
+ "charm": "Charm",
+ "inneuendo": "Inneuendo",
+ "intimidation": "Intimidation",
+ "negotiation": "Negotiation",
+ "rhetoric": "Rhetoric",
+ "deceive": "Deceive",
+ "invocation": "Invocation",
+ "resilience": "Resilience",
+ "fortitude": "Fortitude",
+ "discipline": "Discipline",
+ "immunity": "Immunity",
+ "stealth": "Stealth",
+ "camouflage": "Camouflage",
+ "disguise": "Disguise",
+ "rural_stealth": "Rural Stealth",
+ "urban_stealth": "Urban Stealth",
+ "survival": "Survival",
+ "animal_handling": "Animal Handling",
+ "foraging": "Foraging",
+ "hunting": "Hunting",
+ "mysticism": "Mysticism",
+ "orienteering": "Orienteering",
+ "tracking": "Tracking",
+ "tactics": "Tactics",
+ "air_force": "Air Force",
+ "army": "Army",
+ "covert_operations": "Covert Operations",
+ "leadership": "Leadership",
+ "navy": "Navy",
+ "technical_projects": "Technical Projects",
+ "vehicles": "Vehicles",
+ "cars": "Cars",
+ "motorcycles": "Motorcycles",
+ "heavy_vehicles": "Heavy Vehicles",
+ "tanks": "Tanks",
+ "aircraft": "Aircraft",
+ "watercraft": "Watercraft",
+ "equipment_of_note": "Equipment of Note",
+ "weapons": "Weapons",
+ "weapons.name": "Name",
+ "weapons.type": "Type",
+ "weapons.type.melee": "Melee",
+ "weapons.type.ranged": "Ranged",
+ "weapons.type.mental": "Mental",
+ "weapons.focus": "Focus",
+ "weapons.stress": "Stress",
+ "weapons.stress_effects": "Stress Effects",
+ "weapons.ammo": "Ammo",
+ "weapons.salvo_effects": "Salvo Effects",
+ "weapons.range": "Range",
+ "weapons.size": "Size",
+ "weapons.qualities": "Qualities",
+ "talents": "Talents",
+ "talents.name": "Name",
+ "talents.keywords": "Keywords",
+ "talents.effects": "Effect",
+ "spellcaster_type": "Spellcaster Type",
+ "spellcaster_type.traditional": "Traditional",
+ "spellcaster_type.researcher": "Researcher",
+ "spellcaster_type.dabbler": "Dabbler",
+ "tradition": "Tradition",
+ "power": "Power",
+ "power.attributes": "Attributes",
+ "power.bonus": "Bonus",
+ "power.total": "Total",
+ "spells": "Spells",
+ "spells.name": "Name",
+ "spells.skill": "Skill",
+ "spells.difficulty": "Difficulty",
+ "spells.cost": "Cost",
+ "spells.cost_effects": "Cost Effects",
+ "spells.duration": "Duration",
+ "spells.effect": "Effect",
+ "spells.momentum": "Momentum",
+ "vehicle.name": "Name",
+ "vehicle.scale": "Scale",
+ "vehicle.speed": "Speed",
+ "vehicle.passengers": "Passengers",
+ "vehicle.cover": "Cover",
+ "vehicle.description": "Description",
+ "vehicle.stress": "Stress",
+ "vehicle.injuries": "Injuries",
+ "vehicle.damage": "Damage",
+ "vehicle.armor": "Armor",
+ "vehicle.brawn": "Brawn",
+ "vehicle.brawn_bonus": "Brawn Bonus",
+ "vehicle.impact": "Impact",
+ "vehicle.truths": "Truths",
+ "vehicle.qualities": "Qualities",
+ "vehicle.weapons": "Weapons",
+ "vehicle.weapons.name": "Name",
+ "vehicle.weapons.type": "Type",
+ "vehicle.weapons.type.ranged": "Ranged",
+ "vehicle.weapons.focus": "Focus",
+ "vehicle_weapons": "Vehicle Weapons",
+ "vehicle.weapons.stress": "Stress",
+ "vehicle.weapons.stress_effects": "Stress Effects",
+ "vehicle.weapons.ammo": "Ammo",
+ "vehicle.weapons.salvo_effects": "Salvo Effects",
+ "vehicle.weapons.range": "Range",
+ "vehicle.weapons.size": "Size",
+ "vehicle.weapons.qualities": "Qualities",
+ "type_of_sheet": "Type of Sheet?",
+ "type_of_sheet.character": "Character",
+ "type_of_sheet.vehicle": "Vehicle",
+ "whisper_roles_to_GM": "Whisper roles to GM?",
+ "whisper_roles_to_GM.never": "Never",
+ "whisper_roles_to_GM.always": "Always",
+ "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
+ "use_optional_increased_complication.yes": "Yes",
+ "use_optional_increased_complication.no": "No",
+ "roll.ask-dice": "Dice",
+ "roll.ask-relevant_skill": "Relevant Skill",
+ "roll.ask-does_focus_apply": "Does A Focus Apply",
+ "roll.ask-difficulty": "Difficulty",
+ "roll.ask-weapon_type": "Weapon Type",
+ "roll.ask-spellcaster_type": "Spellcaster Type",
+ "roll.ask-relevant_attribute": "Relevant Attribute",
+ "roll.ask-driver_skill": "Relevant skill value from Driver",
+ "skill.roll.sucess": "Success!",
+ "skill.roll.failure": "Failure!",
+ "skill.roll.dice_rolled": "Dice rolled:",
+ "skill.roll.number_of_suecesses": "Number of successes:",
+ "skill.roll.bonus_momentum": "Bonus momentum:",
+ "skill.roll.number_of_complications": "Number of complications:",
+ "skill.roll.show_details": "Show Details",
+ "skill.roll.attribute_value_is": " value is:",
+ "skill.roll.skill_value_is": " value is:",
+ "skill.roll.target_number_is": "Target number is:",
+ "skill.roll.does_focus_apply": "Does a focus apply:",
+ "skill.roll.does_focus_apply_no": "No",
+ "skill.roll.does_focus_apply_yes": "Yes",
+ "skill.roll.difficulty_is": "Difficulty is:",
+ "skill.roll.crit_range_is": "Crit range is:",
+ "skill.roll.normal_success_is": "Normal success is:",
+ "skill.roll.complication_range": "Complication range is:",
+ "skill.roll.automatic_successes": "Automatic successes:",
+ "damage.roll.dice_rolled": "Dice rolled:",
+ "damage.number_of_stress": "Number of stress:",
+ "damage.number_of_effects": "Number of effects:",
+ "damage.roll.stress_effects": "Stress effects:",
+ "damage.roll.salvo_effects": "Salvo effects:",
+ "spell.share.skill": "Skill:",
+ "spell.share.difficulty": "Difficulty:",
+ "spell.share.cost": "Cost:",
+ "spell.share.duration": "Duration:",
+ "spell.share.effect": "Effect:",
+ "spell.share.momentum": "Momentum:",
+ "weapon.share.stress_dice": "Stress Dice:",
+ "weapon.share.stress_effects": "Stress Effects:",
+ "weapon.share.ammo": "Ammo:",
+ "weapon.share.salvo_effects": "Salvo Effects:",
+ "weapon.share.range": "Range:",
+ "weapon.share.size": "Size:",
+ "weapon.share.qualities": "Qualities:",
+ "damage_roll": "Damage Roll:",
+ "spell_damage": "Spell Damage:",
+ "generic_damage": "Generic Damage:"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/af.json b/Chronica Feudalis/translations/af.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/af.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/ca.json b/Chronica Feudalis/translations/ca.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/ca.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/cs.json b/Chronica Feudalis/translations/cs.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/cs.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/da.json b/Chronica Feudalis/translations/da.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/da.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/de.json b/Chronica Feudalis/translations/de.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/de.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/el.json b/Chronica Feudalis/translations/el.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/el.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/en.json b/Chronica Feudalis/translations/en.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/en.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/es.json b/Chronica Feudalis/translations/es.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/es.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/fi.json b/Chronica Feudalis/translations/fi.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/fi.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/fr.json b/Chronica Feudalis/translations/fr.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/fr.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/he.json b/Chronica Feudalis/translations/he.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/he.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/hu.json b/Chronica Feudalis/translations/hu.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/hu.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/it.json b/Chronica Feudalis/translations/it.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/it.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/ja.json b/Chronica Feudalis/translations/ja.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/ja.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/ko.json b/Chronica Feudalis/translations/ko.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/ko.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/nl.json b/Chronica Feudalis/translations/nl.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/nl.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/pb.json b/Chronica Feudalis/translations/pb.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/pb.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/pl.json b/Chronica Feudalis/translations/pl.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/pl.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/pt.json b/Chronica Feudalis/translations/pt.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/pt.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/ru.json b/Chronica Feudalis/translations/ru.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/ru.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/sl.json b/Chronica Feudalis/translations/sl.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/sl.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/sv.json b/Chronica Feudalis/translations/sv.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/sv.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/tr.json b/Chronica Feudalis/translations/tr.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/tr.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/uk.json b/Chronica Feudalis/translations/uk.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/uk.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/Chronica Feudalis/translations/zh.json b/Chronica Feudalis/translations/zh.json
new file mode 100644
index 0000000000..9f5b5632f5
--- /dev/null
+++ b/Chronica Feudalis/translations/zh.json
@@ -0,0 +1,46 @@
+{
+ "char-name": "Nom",
+ "char-mentors": "Mentors",
+ "dice-pool": "Dice Pool",
+ "clear": "EFFACER",
+ "char-skills": "Compétences",
+ "char-traits": "Traits",
+ "char-journal": "Journal",
+ "skills": "Compétences",
+ "skill-fight": "Combat",
+ "skill-brawl": "Bagarre :",
+ "skill-fend": "Défense :",
+ "skill-strike": "Frappe :",
+ "skill-aim": "Tir :",
+ "skill-heal": "Soins :",
+ "skill-parley": "Relations",
+ "skill-command": "Autorité :",
+ "skill-entice": "Séduction :",
+ "skill-perform": "Spectacle :",
+ "skill-deceive": "Tromperie :",
+ "skill-will": "Volonté :",
+ "skill-chase": "Poursuite",
+ "skill-dash": "Elan :",
+ "skill-ride": "Equitation :",
+ "skill-climb": "Escalade :",
+ "skill-swim": "Natation :",
+ "skill-boat": "Navigation :",
+ "skill-subterfuge": "Subterfuge",
+ "skill-hunt": "Chasse :",
+ "skill-sneak": "Discretion :",
+ "skill-hide": "Dissimulation :",
+ "skill-sense": "Sens :",
+ "skill-steal": "Vol :",
+ "traits": "Traits",
+ "traits-aspects": "Aspects",
+ "traits-wounds": "Blessures",
+ "traits-tools": "Moyens",
+ "traits-backgrounds": "Backgrounds",
+ "journal": "Journal",
+ "journal-notes": "Notes",
+ "journal-background": "Historique",
+ "journal-contacts": "Contacts",
+ "contact-desc": "Description",
+ "ardor": "Ardor",
+ "vigor": "Vigor"
+}
\ No newline at end of file
diff --git a/D&D_3-5/translations/es.json b/D&D_3-5/translations/es.json
index 586b8fc3b1..f650b40223 100644
--- a/D&D_3-5/translations/es.json
+++ b/D&D_3-5/translations/es.json
@@ -25,7 +25,7 @@
"alignment": "Alineamiento",
"deity": "Deidad",
"class": "Clase",
- "classes": "Clase/s Basica/s",
+ "classes": "Clases",
"level": "Nivel",
"autoCalc": "Calcular automáticamente",
"ecl-i": "ECL",
@@ -115,11 +115,11 @@
"deflection": "Desvío",
"armor-check-penalty-i": "Pen CA",
"touch-u": "TOQUE",
- "flat-footed-u": "FLANQUEEADO",
+ "flat-footed-u": "Desprevenido",
"flat-footed": "Flat Footed",
"immobile": "Immóvil",
"immobile-i": "Imm.",
- "damage-reduction": "Reducción de Daño",
+ "damage-reduction": "Reducción del Daño",
"damage-reduction-i": "VM",
"saves-combat-notes": "Salvaciones, Combate, Notas",
"saving-throws-s": "Tiros
Salv.",
@@ -138,14 +138,14 @@
"reflex": "Reflejos",
"reflex-i": "REF.",
"dexterity": "Destreza",
- "will": "Sab",
+ "will": "Voluntad",
"wisdom": "Sabidura",
"value": "Valor",
"show-save-macros": "Mostrar Macros de Salvación",
"resistances": " Resistances",
"spell-resistance": "Resistencia a conjuros",
- "spell-resistance-u": "Spell
Resist",
- "spell-resistance-i": "MR",
+ "spell-resistance-u": "Resistencia
a conjuros",
+ "spell-resistance-i": "RC",
"power-resistance": "Power Resist",
"power-resistance-u": "Power
Resist",
"power-resistance-i": "PR",
@@ -204,9 +204,9 @@
"critic-roll-i": "Crít.",
"single-attack-damage": "Ataque simple y Daño",
"single-attack-damage-i": "A/D",
- "weapon-enhancement-a": "Mejora Arma",
- "weapon-enhancement-i": "Mej. Arma",
- "weapon-focus-s": "Foco
Arma",
+ "weapon-enhancement-a": "Bonificador Mejora",
+ "weapon-enhancement-i": "Bono Mejora",
+ "weapon-focus-s": "Soltura
Arma",
"weapon-focus-i": "Weap.
Foc.",
"weapon-specialization-as": "Especializ.
Arma",
"weapon-specialization-i": "",
diff --git a/Discworld/translations/af.json b/Discworld/translations/af.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/af.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/ca.json b/Discworld/translations/ca.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/ca.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/cs.json b/Discworld/translations/cs.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/cs.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/da.json b/Discworld/translations/da.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/da.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/de.json b/Discworld/translations/de.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/de.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/el.json b/Discworld/translations/el.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/el.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/en.json b/Discworld/translations/en.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/en.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/es.json b/Discworld/translations/es.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/es.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/fi.json b/Discworld/translations/fi.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/fi.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/fr.json b/Discworld/translations/fr.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/fr.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/he.json b/Discworld/translations/he.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/he.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/hu.json b/Discworld/translations/hu.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/hu.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/it.json b/Discworld/translations/it.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/it.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/ja.json b/Discworld/translations/ja.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/ja.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/ko.json b/Discworld/translations/ko.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/ko.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/nl.json b/Discworld/translations/nl.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/nl.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/pb.json b/Discworld/translations/pb.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/pb.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/pl.json b/Discworld/translations/pl.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/pl.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/pt.json b/Discworld/translations/pt.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/pt.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/ru.json b/Discworld/translations/ru.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/ru.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/sl.json b/Discworld/translations/sl.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/sl.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/sv.json b/Discworld/translations/sv.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/sv.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/tr.json b/Discworld/translations/tr.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/tr.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/uk.json b/Discworld/translations/uk.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/uk.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/Discworld/translations/zh.json b/Discworld/translations/zh.json
new file mode 100644
index 0000000000..ea0372a05a
--- /dev/null
+++ b/Discworld/translations/zh.json
@@ -0,0 +1,28 @@
+{
+ "character_avatar": "character_avatar",
+ "character-description": "Description",
+ "character-description-tab": "Describe your character, background, appearance, etc.",
+ "character-luck": "Luck",
+ "character-name": "Name",
+ "character-pronouns": "Pronouns",
+ "gm": "GM",
+ "public": "Public",
+ "roll-narrativiumRoll": "Narrativium Roll (GM)",
+ "roll-traitRoll": "Trait Roll",
+ "tabs-description": "Description",
+ "tabs-traits": "Traits",
+ "trait-name": "New Trait",
+ "trait-severity-exceptional": "Exceptional",
+ "trait-severity-inconsequential": "Inconsequential",
+ "trait-severity-label": "Severity",
+ "trait-severity-major": "Major",
+ "trait-severity-minor": "Minor",
+ "trait-type-background": "Background",
+ "trait-type-consequences": "Consequences",
+ "trait-type-core": "Core",
+ "trait-type-niche": "Niche",
+ "trait-type-organization": "Organization",
+ "trait-type-other": "Other",
+ "trait-type-quirks": "Quirks",
+ "whisper": "Whisper to GM:"
+}
\ No newline at end of file
diff --git a/FIST/translations/af.json b/FIST/translations/af.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/af.json
+++ b/FIST/translations/af.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/ca.json b/FIST/translations/ca.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/ca.json
+++ b/FIST/translations/ca.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/cs.json b/FIST/translations/cs.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/cs.json
+++ b/FIST/translations/cs.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/da.json b/FIST/translations/da.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/da.json
+++ b/FIST/translations/da.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/de.json b/FIST/translations/de.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/de.json
+++ b/FIST/translations/de.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/el.json b/FIST/translations/el.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/el.json
+++ b/FIST/translations/el.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/en.json b/FIST/translations/en.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/en.json
+++ b/FIST/translations/en.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/es.json b/FIST/translations/es.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/es.json
+++ b/FIST/translations/es.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/fi.json b/FIST/translations/fi.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/fi.json
+++ b/FIST/translations/fi.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/fr.json b/FIST/translations/fr.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/fr.json
+++ b/FIST/translations/fr.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/he.json b/FIST/translations/he.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/he.json
+++ b/FIST/translations/he.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/hu.json b/FIST/translations/hu.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/hu.json
+++ b/FIST/translations/hu.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/it.json b/FIST/translations/it.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/it.json
+++ b/FIST/translations/it.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/ja.json b/FIST/translations/ja.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/ja.json
+++ b/FIST/translations/ja.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/ko.json b/FIST/translations/ko.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/ko.json
+++ b/FIST/translations/ko.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/nl.json b/FIST/translations/nl.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/nl.json
+++ b/FIST/translations/nl.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/pb.json b/FIST/translations/pb.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/pb.json
+++ b/FIST/translations/pb.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/pl.json b/FIST/translations/pl.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/pl.json
+++ b/FIST/translations/pl.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/pt.json b/FIST/translations/pt.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/pt.json
+++ b/FIST/translations/pt.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/ru.json b/FIST/translations/ru.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/ru.json
+++ b/FIST/translations/ru.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/sl.json b/FIST/translations/sl.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/sl.json
+++ b/FIST/translations/sl.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/sv.json b/FIST/translations/sv.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/sv.json
+++ b/FIST/translations/sv.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/tr.json b/FIST/translations/tr.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/tr.json
+++ b/FIST/translations/tr.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/uk.json b/FIST/translations/uk.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/uk.json
+++ b/FIST/translations/uk.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/FIST/translations/zh.json b/FIST/translations/zh.json
index 46ee6cb27f..aa9f7f390a 100644
--- a/FIST/translations/zh.json
+++ b/FIST/translations/zh.json
@@ -29,7 +29,7 @@
"failure-c": "Failure",
"partial-success-c": "Partial Success",
"success-c": "Success!",
- "ultra-success-c": "Utra Success!",
+ "ultra-success-c": "Ultra Success!",
"damage-c": "Damage: ",
"for-l": " *for* "
}
\ No newline at end of file
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/af.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/af.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/af.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/ca.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/ca.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/ca.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/cs.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/cs.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/cs.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/da.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/da.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/da.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/de.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/de.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/de.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/el.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/el.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/el.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/en.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/en.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/en.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/es.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/es.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/es.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/fi.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/fi.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/fi.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/he.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/he.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/he.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/hu.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/hu.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/hu.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/it.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/it.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/it.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/ja.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/ja.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/ja.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/ko.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/ko.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/ko.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/nl.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/nl.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/nl.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/pb.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/pb.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/pb.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/pl.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/pl.json
new file mode 100644
index 0000000000..8eb1ab1983
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/pl.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Imię",
+ "Class": "Klasa",
+ "Special Ability": "Zdolność Specjalna",
+ "Initiative": "Inicjatywa",
+ "1d6": "1k6",
+ "1d3": "1k3",
+ "Golden Dragons": "Złote Smoki",
+ "Equipment": "Ekwipunek",
+ "Skills": "Umiejętności",
+ "AR": "WA",
+ "Damage": "Obrażenia",
+ "LP": "PZ",
+ "Notes": "Notatki"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/pt.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/pt.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/pt.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/ru.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/ru.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/ru.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/sl.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/sl.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/sl.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/sv.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/sv.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/sv.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/tr.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/tr.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/tr.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/uk.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/uk.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/uk.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Minimal_OSR_FKR_Ostatni_Bastion/translations/zh.json b/Minimal_OSR_FKR_Ostatni_Bastion/translations/zh.json
new file mode 100644
index 0000000000..6aa730013d
--- /dev/null
+++ b/Minimal_OSR_FKR_Ostatni_Bastion/translations/zh.json
@@ -0,0 +1,15 @@
+{
+ "Name": "Name",
+ "Class": "Class",
+ "Special Ability": "Special Ability",
+ "Initiative": "Initiative",
+ "1d6": "1d6",
+ "1d3": "1d3",
+ "Golden Dragons": "Golden Dragons",
+ "Equipment": "Equipment",
+ "Skills": "Skills",
+ "AR": "AR",
+ "Damage": "Damage",
+ "LP": "LP",
+ "Notes": "Notes"
+}
diff --git a/Mongoose Traveller 2e Official/translations/af.json b/Mongoose Traveller 2e Official/translations/af.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/af.json
+++ b/Mongoose Traveller 2e Official/translations/af.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/ca.json b/Mongoose Traveller 2e Official/translations/ca.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/ca.json
+++ b/Mongoose Traveller 2e Official/translations/ca.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/cs.json b/Mongoose Traveller 2e Official/translations/cs.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/cs.json
+++ b/Mongoose Traveller 2e Official/translations/cs.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/da.json b/Mongoose Traveller 2e Official/translations/da.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/da.json
+++ b/Mongoose Traveller 2e Official/translations/da.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/de.json b/Mongoose Traveller 2e Official/translations/de.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/de.json
+++ b/Mongoose Traveller 2e Official/translations/de.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/el.json b/Mongoose Traveller 2e Official/translations/el.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/el.json
+++ b/Mongoose Traveller 2e Official/translations/el.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/en.json b/Mongoose Traveller 2e Official/translations/en.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/en.json
+++ b/Mongoose Traveller 2e Official/translations/en.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/es.json b/Mongoose Traveller 2e Official/translations/es.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/es.json
+++ b/Mongoose Traveller 2e Official/translations/es.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/fi.json b/Mongoose Traveller 2e Official/translations/fi.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/fi.json
+++ b/Mongoose Traveller 2e Official/translations/fi.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/fr.json b/Mongoose Traveller 2e Official/translations/fr.json
index d536ad87fd..7b1781f46b 100644
--- a/Mongoose Traveller 2e Official/translations/fr.json
+++ b/Mongoose Traveller 2e Official/translations/fr.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qté",
"gearweight-u": "KG",
"gearequipped-u": "Porté",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Dette",
"cash-u": "Cash Disponible",
"monthlyship-u": "Mensualité Vaisseau",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Arme",
"weaponskilltotal-u": "Compétence",
"weapondicemod-u": "MD",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Dommage",
"weapontechlevel-u": "NT",
"weaponrange-u": "Portée",
diff --git a/Mongoose Traveller 2e Official/translations/he.json b/Mongoose Traveller 2e Official/translations/he.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/he.json
+++ b/Mongoose Traveller 2e Official/translations/he.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/hu.json b/Mongoose Traveller 2e Official/translations/hu.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/hu.json
+++ b/Mongoose Traveller 2e Official/translations/hu.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/it.json b/Mongoose Traveller 2e Official/translations/it.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/it.json
+++ b/Mongoose Traveller 2e Official/translations/it.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/ja.json b/Mongoose Traveller 2e Official/translations/ja.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/ja.json
+++ b/Mongoose Traveller 2e Official/translations/ja.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/ko.json b/Mongoose Traveller 2e Official/translations/ko.json
index 934230e317..bbcf412c5a 100644
--- a/Mongoose Traveller 2e Official/translations/ko.json
+++ b/Mongoose Traveller 2e Official/translations/ko.json
@@ -82,8 +82,10 @@
"gearquantity-u": "부피",
"gearweight-u": "중량",
"gearequipped-u": "운반여부",
+ "armour-u": "Armour",
"financestitle-u": "재정",
"pension-u": "연금",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "채무",
"cash-u": "현금",
"monthlyship-u": "월간 우주선 유지비",
@@ -115,6 +117,7 @@
"weaponweapon-u": "무기",
"weaponskilltotal-u": "기능",
"weapondicemod-u": "특성 수정치",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "피해",
"weapontechlevel-u": "TL",
"weaponrange-u": "공격 거리",
diff --git a/Mongoose Traveller 2e Official/translations/nl.json b/Mongoose Traveller 2e Official/translations/nl.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/nl.json
+++ b/Mongoose Traveller 2e Official/translations/nl.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/pb.json b/Mongoose Traveller 2e Official/translations/pb.json
index 7cff08964a..197bf65a0f 100644
--- a/Mongoose Traveller 2e Official/translations/pb.json
+++ b/Mongoose Traveller 2e Official/translations/pb.json
@@ -1,282 +1,285 @@
{
- "rating-u": "Rating",
+ "rating-u": "Nível",
"temp-u": "Temp",
- "current-u": "Current",
+ "current-u": "Atual",
"mod-u": "Mod",
- "type-u": "Type",
- "roll-u": "Roll",
- "help-u": "Help",
- "strength-u": "Strength",
- "dexterity-u": "Dexterity",
- "endurance-u": "Endurance",
- "intellect-u": "Intellect",
- "education-u": "Education",
+ "type-u": "Tipo",
+ "roll-u": "Rolagem",
+ "help-u": "Ajuda",
+ "strength-u": "Força",
+ "dexterity-u": "Destreza",
+ "endurance-u": "Resistência",
+ "intellect-u": "Intelecto",
+ "education-u": "Educação",
"social-u": "Social",
- "prime-u": "Prime",
- "name-u": "Name",
- "role-u": "Role",
- "age-u": "Age",
- "homeworld-u": "Homeworld",
- "race-u": "Species",
- "rads-u": "Rads",
- "movement-u": "Movement",
- "studyweeks-u": "Weeks",
- "studyperiods-u": "Periods",
- "studyskill-u": "Skill",
- "historytitle-u": "History",
- "characterhistorytitle-u": "Early Character History",
- "characteristics-u": "Characteristics",
- "recenthistory-u": "Recent History",
- "lifepath-u": "Lifepath",
- "recenteventname-u": "Event Name",
- "recenteventdate-u": "Event Date",
- "lifepathcareer-u": "Career",
- "lifepathassignment-u": "Assignment",
- "lifepathsurvived-u": "Survive/Commiss'd/Advance?",
- "lifepathrank-u": "Rank",
- "alliestitle-u": "Allies",
- "location-u": "Location",
- "contacttitle-u": "Contacts",
- "enemiestitle-u": "Enemies",
- "rivalstitle-u": "Rivals",
- "skillstitle-u": "Skills",
- "skilltotal-u": "Skill Total",
- "skills-all-u": "All",
- "skills-combat-u": "Combat",
- "skills-trained-u": "Show Trained",
- "skilltableskill-u": "Skill",
- "skilltabletalent-u": "Talent",
- "skilltablecharacteristic-u": "Characteristic",
- "skilltabledicemodifier-u": "DM",
- "skilltableskilllevel-u": "Skill Level",
- "skilltablename-u": "Name",
- "skilltablemiscmodifier-u": "Misc. Mod.",
- "skilltabletrained-u": "Trained",
+ "prime-u": "Dados Pessoais",
+ "name-u": "Nome",
+ "role-u": "Função",
+ "age-u": "Idade",
+ "homeworld-u": "Planeta Natal",
+ "race-u": "Espécie",
+ "rads-u": "Radiação",
+ "movement-u": "Movimentação",
+ "studyweeks-u": "Semanas",
+ "studyperiods-u": "Períodos",
+ "studyskill-u": "Perícias",
+ "historytitle-u": "História",
+ "characterhistorytitle-u": "História Prévia",
+ "characteristics-u": "Características",
+ "recenthistory-u": "História Recente",
+ "lifepath-u": "Trajetória de Vida",
+ "recenteventname-u": "Nome do Evento",
+ "recenteventdate-u": "Data do Evento",
+ "lifepathcareer-u": "Carreira",
+ "lifepathassignment-u": "Atribuição Trajetória de Vida",
+ "lifepathsurvived-u": "Sobreviver/Comissionamento/Avançar",
+ "lifepathrank-u": "Ranque",
+ "alliestitle-u": "Aliados",
+ "location-u": "Localização",
+ "contacttitle-u": "Contatos",
+ "enemiestitle-u": "Inimigos",
+ "rivalstitle-u": "Rivais",
+ "skillstitle-u": "Perícias",
+ "skilltotal-u": "Total Perícias",
+ "skills-all-u": "Todos(as)",
+ "skills-combat-u": "Combate",
+ "skills-trained-u": "Mostrar Treinado(a)",
+ "skilltableskill-u": "Perícia",
+ "skilltabletalent-u": "Talento",
+ "skilltablecharacteristic-u": "Características",
+ "skilltabledicemodifier-u": "MD",
+ "skilltableskilllevel-u": "Nível Perícia",
+ "skilltablename-u": "Nome",
+ "skilltablemiscmodifier-u": "Outros Mod.",
+ "skilltabletrained-u": "Treinado",
"skilltabletotalmodifier-u": "Total",
- "skilltabletalentspecialty-u": "Talent:Speciality",
- "skilltableduration-u": "Duration",
- "skilltablespecialty-u": "Speciality",
- "skilltablecompendium-u": "Compendium",
- "skilltablepower-u": "Power",
- "skilltablepowers-u": "Powers",
- "skilltablelevel-u": "Level",
- "skillstrengthoption-u": "Strength",
- "skillintellectoption-u": "Intellect",
- "skilldexterityoption-u": "Dexterity",
- "skilleducationoption-u": "Education",
- "skillenduranceoption-u": "Endurance",
+ "skilltabletalentspecialty-u": "Talento: Especialidade",
+ "skilltableduration-u": "Duração",
+ "skilltablespecialty-u": "Especialidade",
+ "skilltablecompendium-u": "Compêndio",
+ "skilltablepower-u": "Energia",
+ "skilltablepowers-u": "Energias",
+ "skilltablelevel-u": "Nível",
+ "skillstrengthoption-u": "Força",
+ "skillintellectoption-u": "Intelecto",
+ "skilldexterityoption-u": "Destreza",
+ "skilleducationoption-u": "Educação",
+ "skillenduranceoption-u": "Resistência",
"skillsocialoption-u": "Social",
- "skillpsionicstrengthoption-u": "Psionic Strength",
- "skillstroption-u": "Str",
- "skilldexoption-u": "Dex",
- "skilldifficultycheck-u": "Check",
- "skillpsionicschecktime-u": "Check Time",
- "reach-u": "Reach",
- "skilltableroll-u": "Roll",
- "equipmenttitle-u": "Equipment",
- "geartitle-u": "Gear",
- "totalgearweight-u": "Total Gear Weight",
- "totalequipmentweight-u": "Total Equipment Weight",
- "totalcombatgearweight-u": "Total Combat Gear Weight",
- "gearcell-u": "Gear",
- "gearquantity-u": "Qty",
- "gearweight-u": "KG",
- "gearequipped-u": "Carried",
- "financestitle-u": "Finances",
- "pension-u": "Pension",
- "debt-u": "Debt",
- "cash-u": "Cash on Hand",
- "monthlyship-u": "Monthly Ship Payment",
- "monthlylifesupport-u": "Monthly Life Support",
- "otherwealth-u": "Other Wealth",
+ "skillpsionicstrengthoption-u": "Poder Psiônico",
+ "skillstroption-u": "FOR",
+ "skilldexoption-u": "DES",
+ "skilldifficultycheck-u": "Testar Dificuldade",
+ "skillpsionicschecktime-u": "Duração",
+ "reach-u": "Alcance",
+ "skilltableroll-u": "Rolar",
+ "equipmenttitle-u": "Equipamento",
+ "geartitle-u": "Equipamento",
+ "totalgearweight-u": "Peso Total Equip.",
+ "totalequipmentweight-u": "Peso Total Equip.",
+ "totalcombatgearweight-u": "Peso Total Equip. Combate",
+ "gearcell-u": "Equipamento",
+ "gearquantity-u": "Qnt.",
+ "gearweight-u": "Kg",
+ "gearequipped-u": "Transportado",
+ "armour-u": "Armadura",
+ "financestitle-u": "Financeiro",
+ "pension-u": "Pensão",
+ "monthlysalary-u": "Salário Mensal",
+ "debt-u": "Dívida",
+ "cash-u": "Dinheiro em Mãos",
+ "monthlyship-u": "Pgto. Mensal Nave",
+ "monthlylifesupport-u": "Custo de Vida",
+ "otherwealth-u": "Outros custos",
"otherwealthitem-u": "Item",
- "otherwealthvalue-u": "Value",
- "otherwealthlocation-u": "Location",
- "combattitle-u": "Combat",
- "armourtype-u": "Type",
- "armourtechlevel-u": "TL",
- "armourprotection-u": "Protection",
- "armourprotectionlaser-u": "Protection (Laser)",
- "armourrads-u": "Rad",
- "armourkgweight-u": "KG",
- "armourskill-u": "Required Skill",
- "armournoneskill-u": "None",
- "armourvaccsuit0-u": "Vacc Suit 0",
- "armourvaccsuit1-u": "Vacc Suit 1",
- "armourvaccsuit2-u": "Vacc Suit 2",
- "armourvaccsuit3-u": "Vacc Suit 3",
- "armourvaccsuit4-u": "Vacc Suit 4",
- "initiativeroll-u": "Roll Initiative (Select Token)",
- "initiativeeffect-u": "Initiative Effect",
- "wounds-u": "Wounds",
- "showcurrcharvalues-u": "Show Current Characteristic Values",
- "weaponstitle-u": "Weapons",
- "weaponroll-u": "Roll",
- "weaponweapon-u": "Weapon",
- "weaponskilltotal-u": "Skill",
- "weapondicemod-u": "DM",
- "weapondamage-u": "Damage",
- "weapontechlevel-u": "TL",
- "weaponrange-u": "Range",
- "weaponweight-u": "KG",
- "weaponmagazine-u": "Mag.",
+ "otherwealthvalue-u": "Valor",
+ "otherwealthlocation-u": "Localização",
+ "combattitle-u": "Combatea",
+ "armourtype-u": "Tipo",
+ "armourtechlevel-u": "NT",
+ "armourprotection-u": "Proteção",
+ "armourprotectionlaser-u": "Proteção (Laser)",
+ "armourrads-u": "Radiação",
+ "armourkgweight-u": "Kg",
+ "armourskill-u": "Perícia Necessária",
+ "armournoneskill-u": "Nome",
+ "armourvaccsuit0-u": "Traje de Proteção 0",
+ "armourvaccsuit1-u": "Traje de Proteção 1",
+ "armourvaccsuit2-u": "Traje de Proteção 2",
+ "armourvaccsuit3-u": "Traje de Proteção 3",
+ "armourvaccsuit4-u": "Traje de Proteção 4",
+ "initiativeroll-u": "Rolar Iniciativa (Selecionar Token)",
+ "initiativeeffect-u": "Efeito Iniciativa",
+ "wounds-u": "Ferimentos",
+ "showcurrcharvalues-u": "Mostrar Valor Atual das Caract.",
+ "weaponstitle-u": "Armas",
+ "weaponroll-u": "Rolagem",
+ "weaponweapon-u": "Armas",
+ "weaponskilltotal-u": "Perícia",
+ "weapondicemod-u": "MD",
+ "weaponmiscmod-u": "Mod.",
+ "weapondamage-u": "Dano",
+ "weapontechlevel-u": "NT",
+ "weaponrange-u": "Alcance",
+ "weaponweight-u": "Kg",
+ "weaponmagazine-u": "Pente",
"weaponauto-u": "Auto",
- "weaponautomode-u": "Mode",
- "powerstitle-u": "Psionics",
- "notestitle-u": "Notes",
- "damage-u": "Damage",
- "traits-u": "Traits",
- "behaviour-u": "Behaviour",
- "legacy-u": "Legacy",
+ "weaponautomode-u": "Modo",
+ "powerstitle-u": "Psionismo",
+ "notestitle-u": "Notas",
+ "damage-u": "Dano",
+ "traits-u": "Manuseio",
+ "behaviour-u": "Comportamento",
+ "legacy-u": "Modo Legado",
"normal-u": "Normal",
"prompt-u": "Prompt",
- "toggle-u": "Toggle",
- "boon-u": "Boon",
- "bane-u": "Bane",
- "whisper-u": "GM Whisper",
- "ro_default-Q": "Default dice roll behaviour",
- "ro_default-D": "Legacy is the old sheet method, Prompt asks every roll for normal/boon/bane, Toggle displays Normal/Boon/Bane buttons.",
- "yes-u": "Yes",
- "no-u": "No",
- "rolltype-u": "Roll Type: ",
- "modprompt-u": "Modifier: ",
- "settings-u": "Settings: ",
- "mod_default-Q": "Ask for modifier?",
- "mod_default-D": "Yes prompts for a modifier on every roll, No never prompts for a modifier, Toggle displays Yes/No buttons.",
- "shipname-u": "Ship Name",
- "shipclass-u": "Class",
- "shiptl-u": "TL",
- "shipcomponent-u": "Component",
- "shipdetail-u": "Detail",
- "shiptons-u": "Tons",
- "shipcost-u": "Cost (MCr)",
- "shipbonpen-u": "Bonus/Penalty",
- "shiphull-u": "Hull",
- "shiparmour-u": "Armour",
- "shipmdrive-u": "M-Drive",
- "shipjdrive-u": "J-Drive",
- "shippower-u": "Power Plant",
- "shipfuel-u": "Fuel Tanks",
- "shipbridge-u": "Bridge",
- "shipcomputer-u": "Computer",
- "shipsensors-u": "Sensors",
- "hardpoint-u": "Hardpoint",
- "sensormod-u": "Sensor Mod",
- "playermod-u": "Player Mod",
- "shipweapons-u": "Weapons",
- "shipammunition-u": "Ammunition",
- "shipscreens-u": "Screens",
- "shiparmouredbulkheads-u": "Armoured B'heads",
- "shipcommonareas-u": "Common Areas",
- "shipcraft-u": "Craft",
- "shipsystems-u": "Systems",
+ "toggle-u": "Alternar",
+ "boon-u": "Trunfo",
+ "bane-u": "Empecilho",
+ "whisper-u": "Sussurro ao GM",
+ "ro_default-Q": "Comportamento padrão de rolagem de dados",
+ "ro_default-D": "O modo Legado é o antigo modelo de ficha. O prompt solicita a cada rolagem por normal/trunfo/empecilho. O alternador exibe os botões Normal/Trunfo/Empecilho.",
+ "yes-u": "Sim",
+ "no-u": "Não",
+ "rolltype-u": "Tipo de Rolagem:",
+ "modprompt-u": "Modificador:",
+ "settings-u": "Config.:",
+ "mod_default-Q": "Pedir Modificador?",
+ "mod_default-D": "Sim: solicita modificador a cada rolagem. Não: nunca solicita modificador. Alternar entre Sim/Não.",
+ "shipname-u": "Nome da Nave",
+ "shipclass-u": "Classe",
+ "shiptl-u": "NT",
+ "shipcomponent-u": "Componentes",
+ "shipdetail-u": "Detalhes",
+ "shiptons-u": "Toneladas",
+ "shipcost-u": "Custo (MCr)",
+ "shipbonpen-u": "Bônus/Penalidade",
+ "shiphull-u": "Casco",
+ "shiparmour-u": "Armadura",
+ "shipmdrive-u": "Motor de Manobra",
+ "shipjdrive-u": "Capacidade de Salto",
+ "shippower-u": "Pontos de Energia",
+ "shipfuel-u": "Tanques de combustível",
+ "shipbridge-u": "Ponte",
+ "shipcomputer-u": "Computador da Nave",
+ "shipsensors-u": "Sensores",
+ "hardpoint-u": "Pontos de Estrutura",
+ "sensormod-u": "MD Sensores",
+ "playermod-u": "MD Jogador",
+ "shipweapons-u": "Armas da Nave",
+ "shipammunition-u": "Munição da Nave",
+ "shipscreens-u": "Telas",
+ "shiparmouredbulkheads-u": "Anteparas Blindadas",
+ "shipcommonareas-u": "Áreas Comuns",
+ "shipcraft-u": "Oficina",
+ "shipsystems-u": "Sistemas",
"shipsoftware-u": "Software",
- "shipstaterooms-u": "Staterooms",
- "shipcommon-u": "Common Areas",
- "shipcargo-u": "Cargo",
- "shiptotal-u": "TOTAL",
- "salary-u": "Salary Cr",
- "gunnerskill-u": "Gunner Skill",
- "dexmod-u": "DEX Mod",
- "custommod-u": "Custom Mod",
- "custom-u": "Custom",
- "powerreq-u": "Power Requirements",
- "powmanu-u": "Manoeuvre Drive",
- "powjump-u": "Jump Drive",
- "powbasicsystem-u": "Basic Ship Systems",
- "powfuelproc-u": "Fuel Processor",
- "powsensors-u": "Sensors",
- "powweapons-u": "Weapons",
- "hullpoints-u": "Hull Points",
- "hullpointsmax-u": "Max",
- "hullpointscurr-u": "Current",
- "hullcritdam-u": "Critical Damage",
- "hulllocations-u": "Location",
- "hullcritlevel-u": "Severity",
- "crew-u": "Crew",
- "description-u": "Description",
- "pc-u": "PC",
+ "shipstaterooms-u": "Cabines",
+ "shipcommon-u": "Áreas Comuns",
+ "shipcargo-u": "Carga",
+ "shiptotal-u": "Total",
+ "salary-u": "Salário Cr",
+ "gunnerskill-u": "Habilidade Artilheiro",
+ "dexmod-u": "Mod. Destreza",
+ "custommod-u": "Mod. Personalizado",
+ "custom-u": "Personalizado",
+ "powerreq-u": "Energia necessária",
+ "powmanu-u": "Motor de Manobra",
+ "powjump-u": "Motor de Salto",
+ "powbasicsystem-u": "Sistemas básicos da nave",
+ "powfuelproc-u": "Processador de Combustível",
+ "powsensors-u": "Sensores",
+ "powweapons-u": "Armas da Nave",
+ "hullpoints-u": "Integridade do Casco",
+ "hullpointsmax-u": "Máx",
+ "hullpointscurr-u": "Atual",
+ "hullcritdam-u": "Dano crítico",
+ "hulllocations-u": "Localização",
+ "hullcritlevel-u": "Severidade",
+ "crew-u": "Tripulação",
+ "description-u": "Descrição",
+ "pc-u": "PJ",
"npc-u": "NPC",
"animal-u": "Animal",
- "ship-u": "Ship",
- "vehicle-u": "Vehicle",
- "passengers-u": "Passengers",
- "freight-u": "Freight",
- "speculative-u": "Speculative",
- "trade-u": "Trade",
- "sheettype-u": "Sheet Type:",
- "rollbehaviour-u": "Roll behaviour:",
- "askmodifier-u": "Ask for Modifier?",
- "askdifficulty-u": "Ask for Difficulty?",
- "inventory-u": "Inventory",
- "studyperiod-u": "Study Period",
- "skillstoshow-u": "Select which skills to show",
- "admin-u": "Admin",
- "advocate-u": "Advocate",
- "animals-u": "Animals",
- "athletics-u": "Athletics",
- "art-u": "Art",
- "astrogation-u": "Astrogation",
- "broker-u": "Broker",
- "carouse-u": "Carouse",
- "deception-u": "Deception",
- "diplomat-u": "Diplomat",
- "drive-u": "Drive",
- "electronics-u": "Electronics",
- "engineer-u": "Engineer",
- "explosives-u": "Explosives",
- "flyer-u": "Flyer",
- "gambler-u": "Gambler",
- "gunner-u": "Gunner",
- "guncombat-u": "Gun Combat",
- "heavyweapons-u": "Heavy Weapons",
- "investigate-u": "Investigate",
- "jackot-u": "Jack-Of-All-Trades",
- "language-u": "Language",
- "leadership-u": "Leadership",
- "mechanic-u": "Mechanic",
- "medic-u": "Medic",
- "melee-u": "Melee",
- "navigation-u": "Navigation",
- "persuade-u": "Persuade",
- "pilot-u": "Pilot",
- "profession-u": "Profession",
- "recon-u": "Recon",
- "science-u": "Science",
- "seafarer-u": "Seafarer",
- "stealth-u": "Stealth",
- "steward-u": "Steward",
- "streetwise-u": "Streetwise",
- "survival-u": "Survival",
- "tactics-u": "Tactics",
- "vaccsuit-u": "VaccSuit",
- "otherskills-u": "Other Skills",
- "psionicstrength-u": "Psionic Strength",
- "psicost-u": "PSI Cost",
- "npcskills-u": "NPC Skills",
- "rollwithboon-u": "Rolling with BOON",
- "rollwithbane-u": "Rolling with BANE",
- "boonbane-u": "Boon/Bane",
- "misc-u": "Misc",
- "attack-u": "Attack",
- "attacks-u": "Attacks",
- "initiative-u": "Initiative",
- "telepathy-u": "Telepathy",
- "clairvoyance-u": "Clairvoyance",
- "telekinesis-u": "Telekinesis",
- "awareness-u": "Awareness",
- "teleportation-u": "Teleportation",
- "method-u": "Method: ",
- "generate-u": "Generate",
+ "ship-u": "Nave",
+ "vehicle-u": "Veículo",
+ "passengers-u": "Passageiros",
+ "freight-u": "Frete",
+ "speculative-u": "Especulativo",
+ "trade-u": "Comércio",
+ "sheettype-u": "Tipo de ficha",
+ "rollbehaviour-u": "Comportamento Rolagem",
+ "askmodifier-u": "Solicitar Mod.?",
+ "askdifficulty-u": "Solicitar Dificuldade?",
+ "inventory-u": "Inventário",
+ "studyperiod-u": "Períodos estudados",
+ "skillstoshow-u": "Selecione quais perícias exibir",
+ "admin-u": "Administração",
+ "advocate-u": "Advocacia",
+ "animals-u": "Animais",
+ "athletics-u": "Atletismo",
+ "art-u": "Arte",
+ "astrogation-u": "Astronavegação",
+ "broker-u": "Intermediação",
+ "carouse-u": "Socialização",
+ "deception-u": "Persuasão",
+ "diplomat-u": "Diplomata",
+ "drive-u": "Direção",
+ "electronics-u": "Eletrônicos",
+ "engineer-u": "Engenharia",
+ "explosives-u": "Explosivos",
+ "flyer-u": "Aviação",
+ "gambler-u": "Apostas",
+ "gunner-u": "Artilharia de Nave",
+ "guncombat-u": "Armas de Disparo",
+ "heavyweapons-u": "Armas Pesadas",
+ "investigate-u": "Investigação",
+ "jackot-u": "Polivalência",
+ "language-u": "Idiomas",
+ "leadership-u": "Liderança",
+ "mechanic-u": "Mecânica",
+ "medic-u": "Medicina",
+ "melee-u": "Corpo a Corpo",
+ "navigation-u": "Navegação",
+ "persuade-u": "Persuasão",
+ "pilot-u": "Pilotagem",
+ "profession-u": "Profissão",
+ "recon-u": "Reconhecimento",
+ "science-u": "Ciências",
+ "seafarer-u": "Náutica",
+ "stealth-u": "Furtividade",
+ "steward-u": "Hospitalidade",
+ "streetwise-u": "Manha",
+ "survival-u": "Sobrevivência",
+ "tactics-u": "Tática\n",
+ "vaccsuit-u": "Trajes de Proteção",
+ "otherskills-u": "Outras Perícias",
+ "psionicstrength-u": "Poder Psiônico",
+ "psicost-u": "Custo PSI",
+ "npcskills-u": "Habilidades de NPC",
+ "rollwithboon-u": "Rolar c/ Empecilho",
+ "rollwithbane-u": "Rolar c/ Empecilho",
+ "boonbane-u": "Trunfo/Empecilho",
+ "misc-u": "Diversos",
+ "attack-u": "Ataque",
+ "attacks-u": "Ataque",
+ "initiative-u": "Iniciativa",
+ "telepathy-u": "Telepatia",
+ "clairvoyance-u": "Clarividência",
+ "telekinesis-u": "Telecinese",
+ "awareness-u": "Percepção",
+ "teleportation-u": "Teleporte",
+ "method-u": "Método:",
+ "generate-u": "Gerar",
"2d6-u": "2d6",
- "2d6reroll1s-u": "2d6 reroll 1's",
+ "2d6reroll1s-u": "Rolar 1º d6",
"yolo-u": "YOLO",
- "assign-u": "Assign",
- "cancel-u": "Cancel",
- "encumbered-u": "Encumbered",
- "carrycapacity-u": "Carry Capacity",
- "delete-u": "Delete",
- "front-u": "Front",
- "rear-u": "Rear",
- "sides-u": "Sides"
+ "assign-u": "Atribuir",
+ "cancel-u": "Cancelar",
+ "encumbered-u": "Sobrecarregado",
+ "carrycapacity-u": "Capacidade de Carga",
+ "delete-u": "Apagar",
+ "front-u": "Frente",
+ "rear-u": "Traseira",
+ "sides-u": "Flancos"
}
diff --git a/Mongoose Traveller 2e Official/translations/pl.json b/Mongoose Traveller 2e Official/translations/pl.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/pl.json
+++ b/Mongoose Traveller 2e Official/translations/pl.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/pt.json b/Mongoose Traveller 2e Official/translations/pt.json
index 7cff08964a..34db0feb7a 100644
--- a/Mongoose Traveller 2e Official/translations/pt.json
+++ b/Mongoose Traveller 2e Official/translations/pt.json
@@ -1,54 +1,54 @@
{
"rating-u": "Rating",
"temp-u": "Temp",
- "current-u": "Current",
- "mod-u": "Mod",
- "type-u": "Type",
- "roll-u": "Roll",
- "help-u": "Help",
- "strength-u": "Strength",
- "dexterity-u": "Dexterity",
- "endurance-u": "Endurance",
- "intellect-u": "Intellect",
- "education-u": "Education",
+ "current-u": "Atual",
+ "mod-u": "Mod.",
+ "type-u": "Tipo",
+ "roll-u": "Rolar",
+ "help-u": "Ajuda",
+ "strength-u": "Força",
+ "dexterity-u": "Destreza",
+ "endurance-u": "Resistência",
+ "intellect-u": "Intelecto",
+ "education-u": "Educação",
"social-u": "Social",
"prime-u": "Prime",
- "name-u": "Name",
- "role-u": "Role",
- "age-u": "Age",
- "homeworld-u": "Homeworld",
- "race-u": "Species",
- "rads-u": "Rads",
- "movement-u": "Movement",
- "studyweeks-u": "Weeks",
- "studyperiods-u": "Periods",
- "studyskill-u": "Skill",
- "historytitle-u": "History",
- "characterhistorytitle-u": "Early Character History",
- "characteristics-u": "Characteristics",
- "recenthistory-u": "Recent History",
- "lifepath-u": "Lifepath",
- "recenteventname-u": "Event Name",
- "recenteventdate-u": "Event Date",
- "lifepathcareer-u": "Career",
- "lifepathassignment-u": "Assignment",
- "lifepathsurvived-u": "Survive/Commiss'd/Advance?",
- "lifepathrank-u": "Rank",
- "alliestitle-u": "Allies",
- "location-u": "Location",
- "contacttitle-u": "Contacts",
- "enemiestitle-u": "Enemies",
- "rivalstitle-u": "Rivals",
- "skillstitle-u": "Skills",
- "skilltotal-u": "Skill Total",
- "skills-all-u": "All",
- "skills-combat-u": "Combat",
- "skills-trained-u": "Show Trained",
- "skilltableskill-u": "Skill",
- "skilltabletalent-u": "Talent",
- "skilltablecharacteristic-u": "Characteristic",
- "skilltabledicemodifier-u": "DM",
- "skilltableskilllevel-u": "Skill Level",
+ "name-u": "Nome",
+ "role-u": "Função",
+ "age-u": "Idade",
+ "homeworld-u": "Planeta Natal",
+ "race-u": "Espécie",
+ "rads-u": "Radiação",
+ "movement-u": "Movimento",
+ "studyweeks-u": "Semanas",
+ "studyperiods-u": "Períodos",
+ "studyskill-u": "Perícias",
+ "historytitle-u": "História",
+ "characterhistorytitle-u": "História do Personagem",
+ "characteristics-u": "Características",
+ "recenthistory-u": "História Recente",
+ "lifepath-u": "Trajetória de vida",
+ "recenteventname-u": "Nome do Evento",
+ "recenteventdate-u": "Data do Evento",
+ "lifepathcareer-u": "Carreira",
+ "lifepathassignment-u": "Atribuição",
+ "lifepathsurvived-u": "Sobreviver/Comissionamento/Avançar",
+ "lifepathrank-u": "Ranque",
+ "alliestitle-u": "Aliados",
+ "location-u": "Localização",
+ "contacttitle-u": "Contatos",
+ "enemiestitle-u": "Inimigos",
+ "rivalstitle-u": "Rivais",
+ "skillstitle-u": "Perícias",
+ "skilltotal-u": "Total de Perícias",
+ "skills-all-u": "Todos",
+ "skills-combat-u": "Combate",
+ "skills-trained-u": "Mostrar treinado",
+ "skilltableskill-u": "Perícias",
+ "skilltabletalent-u": "Talento",
+ "skilltablecharacteristic-u": "Característica",
+ "skilltabledicemodifier-u": "MD",
+ "skilltableskilllevel-u": "Nível de Perícia",
"skilltablename-u": "Name",
"skilltablemiscmodifier-u": "Misc. Mod.",
"skilltabletrained-u": "Trained",
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -96,56 +98,57 @@
"armourtype-u": "Type",
"armourtechlevel-u": "TL",
"armourprotection-u": "Protection",
- "armourprotectionlaser-u": "Protection (Laser)",
- "armourrads-u": "Rad",
+ "armourprotectionlaser-u": "Proteção (Laser)",
+ "armourrads-u": "Radiação",
"armourkgweight-u": "KG",
- "armourskill-u": "Required Skill",
- "armournoneskill-u": "None",
- "armourvaccsuit0-u": "Vacc Suit 0",
- "armourvaccsuit1-u": "Vacc Suit 1",
- "armourvaccsuit2-u": "Vacc Suit 2",
- "armourvaccsuit3-u": "Vacc Suit 3",
- "armourvaccsuit4-u": "Vacc Suit 4",
- "initiativeroll-u": "Roll Initiative (Select Token)",
- "initiativeeffect-u": "Initiative Effect",
- "wounds-u": "Wounds",
- "showcurrcharvalues-u": "Show Current Characteristic Values",
- "weaponstitle-u": "Weapons",
- "weaponroll-u": "Roll",
- "weaponweapon-u": "Weapon",
- "weaponskilltotal-u": "Skill",
- "weapondicemod-u": "DM",
- "weapondamage-u": "Damage",
- "weapontechlevel-u": "TL",
- "weaponrange-u": "Range",
+ "armourskill-u": "Perícia Necessária",
+ "armournoneskill-u": "Nenhum",
+ "armourvaccsuit0-u": "Traje de Proteção 0",
+ "armourvaccsuit1-u": "Traje de Proteção 1",
+ "armourvaccsuit2-u": "Traje de Proteção 2",
+ "armourvaccsuit3-u": "Traje de Proteção 3",
+ "armourvaccsuit4-u": "Traje de Proteção 4",
+ "initiativeroll-u": "Rolar Iniciativa (Selecione o Token)",
+ "initiativeeffect-u": "Teste de Iniciativa",
+ "wounds-u": "Ferimentos",
+ "showcurrcharvalues-u": "Mostrar valores característicos atuais",
+ "weaponstitle-u": "Armas",
+ "weaponroll-u": "Rolar",
+ "weaponweapon-u": "Arma",
+ "weaponskilltotal-u": "Perícia",
+ "weapondicemod-u": "MD",
+ "weaponmiscmod-u": "Mod.",
+ "weapondamage-u": "Dano",
+ "weapontechlevel-u": "NT",
+ "weaponrange-u": "Alcance",
"weaponweight-u": "KG",
- "weaponmagazine-u": "Mag.",
+ "weaponmagazine-u": "Pente",
"weaponauto-u": "Auto",
- "weaponautomode-u": "Mode",
- "powerstitle-u": "Psionics",
- "notestitle-u": "Notes",
- "damage-u": "Damage",
- "traits-u": "Traits",
- "behaviour-u": "Behaviour",
- "legacy-u": "Legacy",
+ "weaponautomode-u": "Modo",
+ "powerstitle-u": "Psiônicos",
+ "notestitle-u": "Notas \n",
+ "damage-u": "Dano",
+ "traits-u": "Manuseio",
+ "behaviour-u": "Comportamento",
+ "legacy-u": "Legado",
"normal-u": "Normal",
"prompt-u": "Prompt",
- "toggle-u": "Toggle",
- "boon-u": "Boon",
- "bane-u": "Bane",
- "whisper-u": "GM Whisper",
- "ro_default-Q": "Default dice roll behaviour",
- "ro_default-D": "Legacy is the old sheet method, Prompt asks every roll for normal/boon/bane, Toggle displays Normal/Boon/Bane buttons.",
- "yes-u": "Yes",
- "no-u": "No",
- "rolltype-u": "Roll Type: ",
- "modprompt-u": "Modifier: ",
- "settings-u": "Settings: ",
- "mod_default-Q": "Ask for modifier?",
- "mod_default-D": "Yes prompts for a modifier on every roll, No never prompts for a modifier, Toggle displays Yes/No buttons.",
- "shipname-u": "Ship Name",
- "shipclass-u": "Class",
- "shiptl-u": "TL",
+ "toggle-u": "Alternador",
+ "boon-u": "Trunfo",
+ "bane-u": "Empecilho",
+ "whisper-u": "Sussurro ao Árbitro",
+ "ro_default-Q": "Comportamento padrão de rolagem de dados",
+ "ro_default-D": "Legado é o antigo método da ficha. O prompt pergunta a cada rolagem por normal/trunfo/empecilho. O alternador mostra os botões Normal/Trunfo/Empecilho",
+ "yes-u": "Sim",
+ "no-u": "Não",
+ "rolltype-u": "Tipo de Rolagem: ",
+ "modprompt-u": "Modificador: ",
+ "settings-u": "Configurações: ",
+ "mod_default-Q": "Solicitar modificador?",
+ "mod_default-D": "Sim: solicita modificador a cada rolagem. Não: nunca solicita modificador. Alternador mostra os botões Sim/Não.",
+ "shipname-u": "Nome da Nave",
+ "shipclass-u": "Classe",
+ "shiptl-u": "NT",
"shipcomponent-u": "Component",
"shipdetail-u": "Detail",
"shiptons-u": "Tons",
@@ -198,85 +201,85 @@
"pc-u": "PC",
"npc-u": "NPC",
"animal-u": "Animal",
- "ship-u": "Ship",
- "vehicle-u": "Vehicle",
- "passengers-u": "Passengers",
- "freight-u": "Freight",
- "speculative-u": "Speculative",
- "trade-u": "Trade",
- "sheettype-u": "Sheet Type:",
- "rollbehaviour-u": "Roll behaviour:",
- "askmodifier-u": "Ask for Modifier?",
- "askdifficulty-u": "Ask for Difficulty?",
- "inventory-u": "Inventory",
- "studyperiod-u": "Study Period",
- "skillstoshow-u": "Select which skills to show",
- "admin-u": "Admin",
- "advocate-u": "Advocate",
- "animals-u": "Animals",
- "athletics-u": "Athletics",
- "art-u": "Art",
- "astrogation-u": "Astrogation",
- "broker-u": "Broker",
- "carouse-u": "Carouse",
- "deception-u": "Deception",
- "diplomat-u": "Diplomat",
- "drive-u": "Drive",
- "electronics-u": "Electronics",
- "engineer-u": "Engineer",
- "explosives-u": "Explosives",
- "flyer-u": "Flyer",
- "gambler-u": "Gambler",
- "gunner-u": "Gunner",
- "guncombat-u": "Gun Combat",
- "heavyweapons-u": "Heavy Weapons",
- "investigate-u": "Investigate",
- "jackot-u": "Jack-Of-All-Trades",
- "language-u": "Language",
- "leadership-u": "Leadership",
- "mechanic-u": "Mechanic",
- "medic-u": "Medic",
- "melee-u": "Melee",
- "navigation-u": "Navigation",
- "persuade-u": "Persuade",
- "pilot-u": "Pilot",
- "profession-u": "Profession",
- "recon-u": "Recon",
- "science-u": "Science",
- "seafarer-u": "Seafarer",
- "stealth-u": "Stealth",
- "steward-u": "Steward",
+ "ship-u": "Nave",
+ "vehicle-u": "Veículo",
+ "passengers-u": "Passageiros",
+ "freight-u": "Frete",
+ "speculative-u": "Especulativo",
+ "trade-u": "Comércio",
+ "sheettype-u": "Tipo da Ficha:",
+ "rollbehaviour-u": "Comportamento de rolagem:",
+ "askmodifier-u": "Solicitar modificador?",
+ "askdifficulty-u": "Solicitar dificuldade?",
+ "inventory-u": "Inventário",
+ "studyperiod-u": "Período de estudo",
+ "skillstoshow-u": "Selecione quais perícias deseja exibir",
+ "admin-u": "Administração",
+ "advocate-u": "Advocacia",
+ "animals-u": "Animais",
+ "athletics-u": "Atletismo",
+ "art-u": "Arte",
+ "astrogation-u": "Astronavegação",
+ "broker-u": "Intermediação",
+ "carouse-u": "Socialização",
+ "deception-u": "Subterfúgio",
+ "diplomat-u": "Diplomacia",
+ "drive-u": "Direção",
+ "electronics-u": "Eletrônicos",
+ "engineer-u": "Engenharia",
+ "explosives-u": "Explosivos",
+ "flyer-u": "Aviação",
+ "gambler-u": "Apostas",
+ "gunner-u": "Artilharia de Nave",
+ "guncombat-u": "Armas de Disparo",
+ "heavyweapons-u": "Armas Pesadas",
+ "investigate-u": "Investigação",
+ "jackot-u": "Polivalência",
+ "language-u": "Idiomas",
+ "leadership-u": "Liderança",
+ "mechanic-u": "Mecânica",
+ "medic-u": "Medicina",
+ "melee-u": "Corpo a corpo",
+ "navigation-u": "Navegação",
+ "persuade-u": "Persuasão",
+ "pilot-u": "Pilotagem",
+ "profession-u": "Profissão",
+ "recon-u": "Reconhecimento",
+ "science-u": "Ciências",
+ "seafarer-u": "Náutica",
+ "stealth-u": "Furtividade",
+ "steward-u": "Hospitalidade",
"streetwise-u": "Streetwise",
- "survival-u": "Survival",
- "tactics-u": "Tactics",
- "vaccsuit-u": "VaccSuit",
- "otherskills-u": "Other Skills",
- "psionicstrength-u": "Psionic Strength",
- "psicost-u": "PSI Cost",
- "npcskills-u": "NPC Skills",
- "rollwithboon-u": "Rolling with BOON",
- "rollwithbane-u": "Rolling with BANE",
- "boonbane-u": "Boon/Bane",
- "misc-u": "Misc",
- "attack-u": "Attack",
- "attacks-u": "Attacks",
- "initiative-u": "Initiative",
- "telepathy-u": "Telepathy",
- "clairvoyance-u": "Clairvoyance",
- "telekinesis-u": "Telekinesis",
- "awareness-u": "Awareness",
- "teleportation-u": "Teleportation",
- "method-u": "Method: ",
- "generate-u": "Generate",
+ "survival-u": "Sobrevivência",
+ "tactics-u": "Táticas",
+ "vaccsuit-u": "Traje de Proteção",
+ "otherskills-u": "Outras Perícias",
+ "psionicstrength-u": "Força Psiônica",
+ "psicost-u": "Custo Psiônico",
+ "npcskills-u": "Perícias NPC",
+ "rollwithboon-u": "Rolando com Trunfo",
+ "rollwithbane-u": "Rolando com Empecilho",
+ "boonbane-u": "Trunfo/Empecilho",
+ "misc-u": "Outros",
+ "attack-u": "Ataque",
+ "attacks-u": "Ataque",
+ "initiative-u": "Iniciativa",
+ "telepathy-u": "Telepatia",
+ "clairvoyance-u": "Clarividência",
+ "telekinesis-u": "Telecinese",
+ "awareness-u": "Percepção",
+ "teleportation-u": "Teletransporte",
+ "method-u": "Método:",
+ "generate-u": "Gerar",
"2d6-u": "2d6",
- "2d6reroll1s-u": "2d6 reroll 1's",
+ "2d6reroll1s-u": "Rolar primeiro d6",
"yolo-u": "YOLO",
- "assign-u": "Assign",
- "cancel-u": "Cancel",
- "encumbered-u": "Encumbered",
- "carrycapacity-u": "Carry Capacity",
- "delete-u": "Delete",
- "front-u": "Front",
- "rear-u": "Rear",
- "sides-u": "Sides"
+ "assign-u": "Atribuir",
+ "cancel-u": "Cancelar",
+ "encumbered-u": "Sobrecarregado",
+ "carrycapacity-u": "Capacidade de Carga",
+ "delete-u": "Excluir",
+ "front-u": "Frente",
+ "rear-u": "Traseira",
+ "sides-u": "Flancos"
}
diff --git a/Mongoose Traveller 2e Official/translations/ru.json b/Mongoose Traveller 2e Official/translations/ru.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/ru.json
+++ b/Mongoose Traveller 2e Official/translations/ru.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/sl.json b/Mongoose Traveller 2e Official/translations/sl.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/sl.json
+++ b/Mongoose Traveller 2e Official/translations/sl.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/sv.json b/Mongoose Traveller 2e Official/translations/sv.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/sv.json
+++ b/Mongoose Traveller 2e Official/translations/sv.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/tr.json b/Mongoose Traveller 2e Official/translations/tr.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/tr.json
+++ b/Mongoose Traveller 2e Official/translations/tr.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/uk.json b/Mongoose Traveller 2e Official/translations/uk.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/uk.json
+++ b/Mongoose Traveller 2e Official/translations/uk.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose Traveller 2e Official/translations/zh.json b/Mongoose Traveller 2e Official/translations/zh.json
index 7cff08964a..0911b2b758 100644
--- a/Mongoose Traveller 2e Official/translations/zh.json
+++ b/Mongoose Traveller 2e Official/translations/zh.json
@@ -82,8 +82,10 @@
"gearquantity-u": "Qty",
"gearweight-u": "KG",
"gearequipped-u": "Carried",
+ "armour-u": "Armour",
"financestitle-u": "Finances",
"pension-u": "Pension",
+ "monthlysalary-u": "Monthly Salary",
"debt-u": "Debt",
"cash-u": "Cash on Hand",
"monthlyship-u": "Monthly Ship Payment",
@@ -115,6 +117,7 @@
"weaponweapon-u": "Weapon",
"weaponskilltotal-u": "Skill",
"weapondicemod-u": "DM",
+ "weaponmiscmod-u": "Mod.",
"weapondamage-u": "Damage",
"weapontechlevel-u": "TL",
"weaponrange-u": "Range",
diff --git a/Mongoose_Traveller2e/translations/fr.json b/Mongoose_Traveller2e/translations/fr.json
index 67dc751597..c86adb73ac 100644
--- a/Mongoose_Traveller2e/translations/fr.json
+++ b/Mongoose_Traveller2e/translations/fr.json
@@ -1,5 +1,5 @@
{
- "rating-u": "Score",
+ "rating-u": "Rang",
"temp-u": "Temp.",
"mod-u": "Mod.",
"strength-u": "Force",
@@ -8,43 +8,43 @@
"intellect-u": "Intelligence",
"education-u": "Éducation",
"social-u": "Social",
- "prime-u": "Général",
+ "prime-u": "Principal",
"name-u": "Nom",
"age-u": "Âge",
"homeworld-u": "Monde natal",
- "race-u": "Race",
+ "race-u": "Espèce",
"rads-u": "Rads",
"movement-u": "Déplacement",
"studyweeks-u": "Semaines",
"studyperiods-u": "Périodes",
"studyskill-u": "Compétence",
- "historytitle-u": "Histoire",
- "characterhistorytitle-u": "Histoire du Personnage",
+ "historytitle-u": "Historique",
+ "characterhistorytitle-u": "Jeunesse du personnage",
"characteristics-u": "Caractéristiques",
- "recenthistory-u": "Histoire Récente",
- "recenteventname-u": "Nom Evènement",
- "recenteventdate-u": "Date Evènement",
+ "recenthistory-u": "Histoire récente",
+ "recenteventname-u": "Nom de l'événement",
+ "recenteventdate-u": "Date de l'évènement",
"alliestitle-u": "Alliés",
- "location-u": "Localisation",
- "contacttitle-u": "Contact",
+ "location-u": "Lieu",
+ "contacttitle-u": "Contacts",
"enemiestitle-u": "Ennemis",
"rivalstitle-u": "Rivaux",
"skillstitle-u": "Compétences",
- "skills-all-u": "Tout",
+ "skills-all-u": "Tous",
"skills-combat-u": "Combat",
- "skills-trained-u": "Entraîné",
+ "skills-trained-u": "Qualifié",
"skilltableskill-u": "Compétence",
"skilltabletalent-u": "Talent",
- "skilltablecharacteristic-u": "Caracteristique",
+ "skilltablecharacteristic-u": "Caractéristique",
"skilltabledicemodifier-u": "Mod.",
- "skilltableskilllevel-u": "Niveau de Compétence",
+ "skilltableskilllevel-u": "Degré de compétence",
"skilltablename-u": "Nom",
- "skilltablemiscmodifier-u": "Mod divers.",
- "skilltabletrained-u": "Entraîné",
+ "skilltablemiscmodifier-u": "Mod. Divers",
+ "skilltabletrained-u": "Qualifié",
"skilltabletotalmodifier-u": "Total",
"skilltablespecialty-u": "Spécialité",
- "skilltablepower-u": "Puissance",
- "skilltablelevel-u": "Rang",
+ "skilltablepower-u": "Pouvoir",
+ "skilltablelevel-u": "Degré",
"skillstrengthoption-u": "Force",
"skillintellectoption-u": "Intelligence",
"skilldexterityoption-u": "Dextérité",
@@ -61,14 +61,14 @@
"gearequipped-u": "Porté",
"financestitle-u": "Finances",
"pension-u": "Pension",
- "debt-u": "Dettes",
- "cash-u": "Cash Disponible",
- "monthlyship-u": "Remboursement Mensuel Vaisseau",
- "monthlylifesupport-u": "Frais Mensuels Systèmes Vitaux",
+ "debt-u": "Dette",
+ "cash-u": "Fonds Disponibles",
+ "monthlyship-u": "Mensualité Vaisseau",
+ "monthlylifesupport-u": "Dépenses Mensuelles",
"otherwealth-u": "Autres Richesses",
"otherwealthitem-u": "Objet",
"otherwealthvalue-u": "Valeur",
- "otherwealthlocation-u": "Localisation",
+ "otherwealthlocation-u": "Lieu",
"combattitle-u": "Combat",
"armourtype-u": "Type",
"armourtechlevel-u": "NT",
@@ -78,18 +78,18 @@
"armourkgweight-u": "KG",
"armourskill-u": "Compétence Nécessaire",
"armournoneskill-u": "Aucun(e)",
- "armourvaccsuit0-u": "Combinaison Spatiale 0",
- "armourvaccsuit1-u": "Combinaison Spatiale 1",
- "armourvaccsuit2-u": "Combinaison Spatiale 2",
- "armourvaccsuit3-u": "Combinaison Spatiale 3",
- "armourvaccsuit4-u": "Combinaison Spatiale 4",
+ "armourvaccsuit0-u": "Combi 0",
+ "armourvaccsuit1-u": "Combi 1",
+ "armourvaccsuit2-u": "Combi 2",
+ "armourvaccsuit3-u": "Combi 3",
+ "armourvaccsuit4-u": "Combi 4",
"initiativeroll-u": "